#// -------- PERMISSIONS LIST BLOCKS ------- \\#
#// --------------- 08.12 17:52 ------------ \\#
#// ----------- Total amount: 26022 --------- \\#
#// ---------------------------------------- \\#
fe.protection.break.*                                                                                   # (default: true) Allow breaking blocks
fe.protection.break.animania.block_hamster_wheel.*                                                      # (default: true) BREAK Hamster Wheel
fe.protection.break.animania.block_hive.*                                                               # (default: true) BREAK Bee Hive
fe.protection.break.animania.block_mud.*                                                                # (default: true) BREAK Mud
fe.protection.break.animania.block_nest.*                                                               # (default: true) BREAK Nest
fe.protection.break.animania.block_seeds.*                                                              # (default: true) BREAK Seeds
fe.protection.break.animania.block_straw.*                                                              # (default: true) BREAK Straw
fe.protection.break.animania.block_trough.*                                                             # (default: true) BREAK Trough
fe.protection.break.animania.block_wild_hive.*                                                          # (default: true) BREAK Bee Nest
fe.protection.break.animania.cheese_friesian.*                                                          # (default: true) BREAK Cheese Wheel (Friesian)
fe.protection.break.animania.cheese_goat.*                                                              # (default: true) BREAK Cheese Wheel (Goat)
fe.protection.break.animania.cheese_holstein.*                                                          # (default: true) BREAK Cheese Wheel (Holstein)
fe.protection.break.animania.cheese_jersey.*                                                            # (default: true) BREAK Cheese Wheel (Jersey)
fe.protection.break.animania.cheese_mold.*                                                              # (default: true) BREAK Cheese Mold
fe.protection.break.animania.cheese_sheep.*                                                             # (default: true) BREAK Cheese Wheel (Sheep)
fe.protection.break.animania.honey.*                                                                    # (default: true) BREAK Honey Block
fe.protection.break.animania.invisiblock.*                                                              # (default: true) BREAK Trough
fe.protection.break.animania.milk_friesian.*                                                            # (default: true) BREAK tile.milk_friesian.name
fe.protection.break.animania.milk_goat.*                                                                # (default: true) BREAK tile.milk_goat.name
fe.protection.break.animania.milk_holstein.*                                                            # (default: true) BREAK tile.milk_holstein.name
fe.protection.break.animania.milk_jersey.*                                                              # (default: true) BREAK tile.milk_jersey.name
fe.protection.break.animania.milk_sheep.*                                                               # (default: true) BREAK tile.milk_sheep.name
fe.protection.break.animania.salt_lick.*                                                                # (default: true) BREAK Salt Lick
fe.protection.break.animania.slop.*                                                                     # (default: true) BREAK tile.slop.name
fe.protection.break.animania.wool.*                                                                     # (default: true) BREAK tile.animania_wool.name
fe.protection.break.architecturecraft.sawbench.*                                                        # (default: true) BREAK Architect's Sawbench
fe.protection.break.architecturecraft.shape.*                                                           # (default: true) BREAK Architectural Block
fe.protection.break.atlcraft.atlcraft_bayberry_plant.*                                                  # (default: true) BREAK Bayberry Bush
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire.*                                               # (default: true) BREAK Cobblestone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_andesite.*                                      # (default: true) BREAK Andesite Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_andesitesmooth.*                                # (default: true) BREAK Polished Andesite Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_brick.*                                         # (default: true) BREAK Brick Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_castiron.*                                      # (default: true) BREAK Cast Iron Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_diamond.*                                       # (default: true) BREAK Diamond Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_diorite.*                                       # (default: true) BREAK Diorite Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_dioritesmooth.*                                 # (default: true) BREAK Polished Diorite Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_emerald.*                                       # (default: true) BREAK Emerald Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_endbrick.*                                      # (default: true) BREAK End Brick Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_endstone.*                                      # (default: true) BREAK End Stone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_gold.*                                          # (default: true) BREAK Gold Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_granite.*                                       # (default: true) BREAK Granite Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_granitesmooth.*                                 # (default: true) BREAK Polished Granite Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclay.*                                  # (default: true) BREAK Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblack.*                             # (default: true) BREAK Black Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblue.*                              # (default: true) BREAK Blue Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaybrown.*                             # (default: true) BREAK Brown Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaycyan.*                              # (default: true) BREAK Cyan Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygray.*                              # (default: true) BREAK Gray Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygreen.*                             # (default: true) BREAK Green Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightblue.*                         # (default: true) BREAK Light Blue Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightgray.*                         # (default: true) BREAK Light Gray Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylime.*                              # (default: true) BREAK Lime Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaymagenta.*                           # (default: true) BREAK Magenta Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclayorange.*                            # (default: true) BREAK Orange Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypink.*                              # (default: true) BREAK Pink Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypurple.*                            # (default: true) BREAK Purple Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclayred.*                               # (default: true) BREAK Red Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclaywhite.*                             # (default: true) BREAK White Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_hardenedclayyellow.*                            # (default: true) BREAK Yellow Terracotta Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_iron.*                                          # (default: true) BREAK Iron Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_lapis.*                                         # (default: true) BREAK Lapis Lazuli Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_mossstone.*                                     # (default: true) BREAK Moss Stone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_mossstonebrick.*                                # (default: true) BREAK Mossy Stone Brick Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_netherbrick.*                                   # (default: true) BREAK Nether Brick Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_netherrack.*                                    # (default: true) BREAK Netherrack Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_obsidian.*                                      # (default: true) BREAK Obsidian Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_prismarine.*                                    # (default: true) BREAK Prismarine Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_prismarinebrick.*                               # (default: true) BREAK Prismarine Brick Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_prismarinedark.*                                # (default: true) BREAK Dark Prismarine Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_purpur.*                                        # (default: true) BREAK Purpur Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_quartz.*                                        # (default: true) BREAK Quartz Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_quartzchiseled.*                                # (default: true) BREAK Chiseled Quartz Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_rednetherbrick.*                                # (default: true) BREAK Red Nether Brick Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_redsandstone.*                                  # (default: true) BREAK Red Sandstone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_redstone.*                                      # (default: true) BREAK Redstone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_sandstone.*                                     # (default: true) BREAK Sandstone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_stone.*                                         # (default: true) BREAK Stone Bonfire
fe.protection.break.atlcraft.atlcraft_biglight1_bonfire_stonebrick.*                                    # (default: true) BREAK Stone Brick Bonfire
fe.protection.break.atlcraft.atlcraft_candle01_stone_black.*                                            # (default: true) BREAK Black Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_blue.*                                             # (default: true) BREAK Blue Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_brown.*                                            # (default: true) BREAK Brown Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_cyan.*                                             # (default: true) BREAK Cyan Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_green.*                                            # (default: true) BREAK Green Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_grey.*                                             # (default: true) BREAK Gray Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_lightblue.*                                        # (default: true) BREAK Light Blue Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_lightgrey.*                                        # (default: true) BREAK Silver Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_lime.*                                             # (default: true) BREAK Lime Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_magenta.*                                          # (default: true) BREAK Magenta Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_natural.*                                          # (default: true) BREAK Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_orange.*                                           # (default: true) BREAK Orange Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_pink.*                                             # (default: true) BREAK Pink Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_purple.*                                           # (default: true) BREAK Purple Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_red.*                                              # (default: true) BREAK Red Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_white.*                                            # (default: true) BREAK White Candle
fe.protection.break.atlcraft.atlcraft_candle01_stone_yellow.*                                           # (default: true) BREAK Yellow Candle
fe.protection.break.atlcraft.atlcraft_candle02.*                                                        # (default: true) BREAK Thin Cast Iron Candle
fe.protection.break.atlcraft.atlcraft_candle02_diamond.*                                                # (default: true) BREAK Thin Diamond Candle
fe.protection.break.atlcraft.atlcraft_candle02_emerald.*                                                # (default: true) BREAK Thin Emerald Candle
fe.protection.break.atlcraft.atlcraft_candle02_glass.*                                                  # (default: true) BREAK Thin Glass Candle
fe.protection.break.atlcraft.atlcraft_candle02_gold.*                                                   # (default: true) BREAK Thin Gold Candle
fe.protection.break.atlcraft.atlcraft_candle02_iron.*                                                   # (default: true) BREAK Thin Iron Candle
fe.protection.break.atlcraft.atlcraft_candle02_lapis.*                                                  # (default: true) BREAK Thin Lapis Lazuli Candle
fe.protection.break.atlcraft.atlcraft_candle02_redstone.*                                               # (default: true) BREAK Thin Redstone Candle
fe.protection.break.atlcraft.atlcraft_candle02_stone.*                                                  # (default: true) BREAK Thin Stone Candle
fe.protection.break.atlcraft.atlcraft_candle03.*                                                        # (default: true) BREAK Rustic Oak Wood Candle
fe.protection.break.atlcraft.atlcraft_candle03_acacia.*                                                 # (default: true) BREAK Rustic Acacia Wood Candle
fe.protection.break.atlcraft.atlcraft_candle03_birch.*                                                  # (default: true) BREAK Rustic Birch Wood Candle
fe.protection.break.atlcraft.atlcraft_candle03_darkoak.*                                                # (default: true) BREAK Rustic Dark Oak Wood Candle
fe.protection.break.atlcraft.atlcraft_candle03_jungle.*                                                 # (default: true) BREAK Rustic Jungle Wood Candle
fe.protection.break.atlcraft.atlcraft_candle03_spruce.*                                                 # (default: true) BREAK Rustic Spruce Wood Candle
fe.protection.break.atlcraft.atlcraft_candle04.*                                                        # (default: true) BREAK Cast Iron Wrapped Wood Candle
fe.protection.break.atlcraft.atlcraft_candle04_iron.*                                                   # (default: true) BREAK Iron Wrapped Wood Candle
fe.protection.break.atlcraft.atlcraft_candle05.*                                                        # (default: true) BREAK Thick Stone Candle
fe.protection.break.atlcraft.atlcraft_candle05_castiron.*                                               # (default: true) BREAK Thick Cast Iron Candle
fe.protection.break.atlcraft.atlcraft_candle05_gold.*                                                   # (default: true) BREAK Thick Gold Candle
fe.protection.break.atlcraft.atlcraft_candle05_iron.*                                                   # (default: true) BREAK Thick Iron Candle
fe.protection.break.atlcraft.atlcraft_candle06.*                                                        # (default: true) BREAK Cast Iron Chamber Candlestick
fe.protection.break.atlcraft.atlcraft_candle06_gold.*                                                   # (default: true) BREAK Gold Chamber Candlestick
fe.protection.break.atlcraft.atlcraft_candle06_iron.*                                                   # (default: true) BREAK Iron Chamber Candlestick
fe.protection.break.atlcraft.atlcraft_candle07.*                                                        # (default: true) BREAK Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_black.*                                                  # (default: true) BREAK Black Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_blue.*                                                   # (default: true) BREAK Blue Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_brown.*                                                  # (default: true) BREAK Brown Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_cyan.*                                                   # (default: true) BREAK Cyan Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_gray.*                                                   # (default: true) BREAK Gray Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_green.*                                                  # (default: true) BREAK Green Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_lightblue.*                                              # (default: true) BREAK Light Blue Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_lightgray.*                                              # (default: true) BREAK Light Gray Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_lime.*                                                   # (default: true) BREAK Lime Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_magenta.*                                                # (default: true) BREAK Magenta Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_orange.*                                                 # (default: true) BREAK Orange Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_pink.*                                                   # (default: true) BREAK Pink Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_purple.*                                                 # (default: true) BREAK Purple Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_red.*                                                    # (default: true) BREAK Red Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_stone.*                                                  # (default: true) BREAK Stone Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_white.*                                                  # (default: true) BREAK White Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle07_yellow.*                                                 # (default: true) BREAK Yellow Terracotta Bowl Candle
fe.protection.break.atlcraft.atlcraft_candle08.*                                                        # (default: true) BREAK Zombie Arm Candle
fe.protection.break.atlcraft.atlcraft_candle09.*                                                        # (default: true) BREAK Thin Cast Iron Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_diamond.*                                                # (default: true) BREAK Thin Diamond Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_emerald.*                                                # (default: true) BREAK Thin Emerald Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_glass.*                                                  # (default: true) BREAK Thin Glass Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_gold.*                                                   # (default: true) BREAK Thin Gold Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_iron.*                                                   # (default: true) BREAK Thin Iron Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_lapis.*                                                  # (default: true) BREAK Thin Lapis Lazuli Candlestick
fe.protection.break.atlcraft.atlcraft_candle09_redstone.*                                               # (default: true) BREAK Thin Redstone Candlestick
fe.protection.break.atlcraft.atlcraft_candle10.*                                                        # (default: true) BREAK Large Cast Iron Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_diamond.*                                                # (default: true) BREAK Large Diamond Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_emerald.*                                                # (default: true) BREAK Large Emerald Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_glass.*                                                  # (default: true) BREAK Large Glass Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_gold.*                                                   # (default: true) BREAK Large Gold Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_iron.*                                                   # (default: true) BREAK Large Iron Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_lapis.*                                                  # (default: true) BREAK Large Lapis Lazuli Candelabra
fe.protection.break.atlcraft.atlcraft_candle10_redstone.*                                               # (default: true) BREAK Large Redstone Candelabra
fe.protection.break.atlcraft.atlcraft_candle11.*                                                        # (default: true) BREAK Cast Iron Framed Candle
fe.protection.break.atlcraft.atlcraft_candle11_gold.*                                                   # (default: true) BREAK Gold Framed Candle
fe.protection.break.atlcraft.atlcraft_candle11_iron.*                                                   # (default: true) BREAK Iron Framed Candle
fe.protection.break.atlcraft.atlcraft_candle12.*                                                        # (default: true) BREAK Cast Iron Barred Candle
fe.protection.break.atlcraft.atlcraft_candle12_gold.*                                                   # (default: true) BREAK Gold Barred Candle
fe.protection.break.atlcraft.atlcraft_candle12_iron.*                                                   # (default: true) BREAK Iron Barred Candle
fe.protection.break.atlcraft.atlcraft_candle13.*                                                        # (default: true) BREAK Short Stone Candle
fe.protection.break.atlcraft.atlcraft_candle13_castiron.*                                               # (default: true) BREAK Short Cast Iron Candle
fe.protection.break.atlcraft.atlcraft_candle13_gold.*                                                   # (default: true) BREAK Short Gold Candle
fe.protection.break.atlcraft.atlcraft_candle13_iron.*                                                   # (default: true) BREAK Short Iron Candle
fe.protection.break.atlcraft.atlcraft_candle14.*                                                        # (default: true) BREAK Cast Iron Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_diamond.*                                                # (default: true) BREAK Diamond Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_emerald.*                                                # (default: true) BREAK Emerald Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_glass.*                                                  # (default: true) BREAK Glass Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_gold.*                                                   # (default: true) BREAK Gold Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_iron.*                                                   # (default: true) BREAK Iron Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_lapis.*                                                  # (default: true) BREAK Lapis Lazuli Candle Stand
fe.protection.break.atlcraft.atlcraft_candle14_redstone.*                                               # (default: true) BREAK Redstone Candle Stand
fe.protection.break.atlcraft.atlcraft_candle15.*                                                        # (default: true) BREAK Cast Iron Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_acacia.*                                                 # (default: true) BREAK Acacia Wood Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_birch.*                                                  # (default: true) BREAK Birch Wood Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_darkoak.*                                                # (default: true) BREAK Dark Oak Wood Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_diamond.*                                                # (default: true) BREAK Diamond Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_emerald.*                                                # (default: true) BREAK Emerald Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_glass.*                                                  # (default: true) BREAK Glass Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_gold.*                                                   # (default: true) BREAK Gold Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_iron.*                                                   # (default: true) BREAK Iron Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_jungle.*                                                 # (default: true) BREAK Jungle Wood Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_lapis.*                                                  # (default: true) BREAK Lapis Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_oak.*                                                    # (default: true) BREAK Oak Wood Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_redstone.*                                               # (default: true) BREAK Redstone Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_spruce.*                                                 # (default: true) BREAK Spruce Wood Candlestick
fe.protection.break.atlcraft.atlcraft_candle15_stone.*                                                  # (default: true) BREAK Stone Candlestick
fe.protection.break.atlcraft.atlcraft_candle16.*                                                        # (default: true) BREAK Oak Wood Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_acacia.*                                                 # (default: true) BREAK Acacia Wood Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_birch.*                                                  # (default: true) BREAK Birch Wood Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_castiron.*                                               # (default: true) BREAK Cast Iron Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_darkoak.*                                                # (default: true) BREAK Dark Oak Wood Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_gold.*                                                   # (default: true) BREAK Gold Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_iron.*                                                   # (default: true) BREAK Iron Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_jungle.*                                                 # (default: true) BREAK Jungle Wood Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_spruce.*                                                 # (default: true) BREAK Spruce Wood Candle Holder
fe.protection.break.atlcraft.atlcraft_candle16_stone.*                                                  # (default: true) BREAK Stone Candle Holder
fe.protection.break.atlcraft.atlcraft_candle17.*                                                        # (default: true) BREAK Cast Iron Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_acacia.*                                                 # (default: true) BREAK Acacia Wood Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_birch.*                                                  # (default: true) BREAK Birch Wood Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_darkoak.*                                                # (default: true) BREAK Dark Oak Wood Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_gold.*                                                   # (default: true) BREAK Gold Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_iron.*                                                   # (default: true) BREAK Iron Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_jungle.*                                                 # (default: true) BREAK Jungle Wood Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_oak.*                                                    # (default: true) BREAK Oak Wood Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_spruce.*                                                 # (default: true) BREAK Spruce Wood Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle17_stone.*                                                  # (default: true) BREAK Stone Candle Lantern
fe.protection.break.atlcraft.atlcraft_candle18.*                                                        # (default: true) BREAK Glass Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_castiron.*                                               # (default: true) BREAK Cast Iron Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_diamond.*                                                # (default: true) BREAK Diamond Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_emerald.*                                                # (default: true) BREAK Emerald Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_gold.*                                                   # (default: true) BREAK Gold Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_iron.*                                                   # (default: true) BREAK Iron Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_lapis.*                                                  # (default: true) BREAK Lapis Lazuli Candle Box
fe.protection.break.atlcraft.atlcraft_candle18_redstone.*                                               # (default: true) BREAK Redstone Candle Box
fe.protection.break.atlcraft.atlcraft_candle19.*                                                        # (default: true) BREAK Glass Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_castiron.*                                               # (default: true) BREAK Cast Iron Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_diamond.*                                                # (default: true) BREAK Diamond Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_emerald.*                                                # (default: true) BREAK Emerald Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_gold.*                                                   # (default: true) BREAK Gold Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_iron.*                                                   # (default: true) BREAK Iron Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_lapis.*                                                  # (default: true) BREAK Lapis Lazuli Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle19_redstone.*                                               # (default: true) BREAK Redstone Round Candlestick
fe.protection.break.atlcraft.atlcraft_candle20.*                                                        # (default: true) BREAK Glass Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_castiron.*                                               # (default: true) BREAK Cast Iron Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_diamond.*                                                # (default: true) BREAK Diamond Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_emerald.*                                                # (default: true) BREAK Emerald Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_gold.*                                                   # (default: true) BREAK Gold Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_iron.*                                                   # (default: true) BREAK Iron Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_lapis.*                                                  # (default: true) BREAK Lapis Lazuli Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle20_redstone.*                                               # (default: true) BREAK Redstone Square Candlestick
fe.protection.break.atlcraft.atlcraft_candle21_black.*                                                  # (default: true) BREAK Small Black Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_blue.*                                                   # (default: true) BREAK Small Blue Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_brown.*                                                  # (default: true) BREAK Small Brown Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_cyan.*                                                   # (default: true) BREAK Small Cyan Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_green.*                                                  # (default: true) BREAK Small Green Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_grey.*                                                   # (default: true) BREAK Small Gray Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_lightblue.*                                              # (default: true) BREAK Small Light Blue Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_lightgrey.*                                              # (default: true) BREAK Small Light Gray Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_lime.*                                                   # (default: true) BREAK Small Lime Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_magenta.*                                                # (default: true) BREAK Small Magenta Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_orange.*                                                 # (default: true) BREAK Small Orange Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_pink.*                                                   # (default: true) BREAK Small Pink Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_purple.*                                                 # (default: true) BREAK Small Purple Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_red.*                                                    # (default: true) BREAK Small Red Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_white.*                                                  # (default: true) BREAK Small White Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle21_yellow.*                                                 # (default: true) BREAK Small Yellow Stained Glass Lantern
fe.protection.break.atlcraft.atlcraft_candle22.*                                                        # (default: true) BREAK Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_black.*                                                  # (default: true) BREAK Black Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_blue.*                                                   # (default: true) BREAK Blue Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_brown.*                                                  # (default: true) BREAK Brown Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_creeper.*                                                # (default: true) BREAK Creeper Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_cyan.*                                                   # (default: true) BREAK Cyan Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_enderman.*                                               # (default: true) BREAK Enderman Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_ghast.*                                                  # (default: true) BREAK Ghast Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_green.*                                                  # (default: true) BREAK Green Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_grey.*                                                   # (default: true) BREAK Gray Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_lightblue.*                                              # (default: true) BREAK Light Blue Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_lightgrey.*                                              # (default: true) BREAK Light Gray Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_lime.*                                                   # (default: true) BREAK Lime Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_magenta.*                                                # (default: true) BREAK Magenta Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_orange.*                                                 # (default: true) BREAK Orange Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_pink.*                                                   # (default: true) BREAK Pink Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_pumpkin.*                                                # (default: true) BREAK Pumpkin Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_purple.*                                                 # (default: true) BREAK Purple Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_red.*                                                    # (default: true) BREAK Red Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_skeleton.*                                               # (default: true) BREAK Skeleton Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_slime.*                                                  # (default: true) BREAK Slime Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_spider.*                                                 # (default: true) BREAK Spider Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_squid.*                                                  # (default: true) BREAK Squid Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_white.*                                                  # (default: true) BREAK White Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_yellow.*                                                 # (default: true) BREAK Yellow Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle22_zombie.*                                                 # (default: true) BREAK Zombie Paper Lantern
fe.protection.break.atlcraft.atlcraft_candle23_castiron.*                                               # (default: true) BREAK Cast Iron Cobweb Candle
fe.protection.break.atlcraft.atlcraft_candle23_gold.*                                                   # (default: true) BREAK Gold Cobweb Candle
fe.protection.break.atlcraft.atlcraft_candle23_iron.*                                                   # (default: true) BREAK Iron Cobweb Candle
fe.protection.break.atlcraft.atlcraft_candle24_white.*                                                  # (default: true) BREAK White Water Lantern
fe.protection.break.atlcraft.atlcraft_candle25_white.*                                                  # (default: true) BREAK White Ambient Lantern
fe.protection.break.atlcraft.atlcraft_candle_creeper.*                                                  # (default: true) BREAK Creeper Candle
fe.protection.break.atlcraft.atlcraft_candle_creeperhead.*                                              # (default: true) BREAK Creeper Head Candle
fe.protection.break.atlcraft.atlcraft_candle_creeperhead_black.*                                        # (default: true) BREAK Black Creeper Head Candle
fe.protection.break.atlcraft.atlcraft_candle_enderman.*                                                 # (default: true) BREAK Enderman Head Candle
fe.protection.break.atlcraft.atlcraft_candle_enderman_purple.*                                          # (default: true) BREAK Purple Enderman Head Candle
fe.protection.break.atlcraft.atlcraft_candle_skull.*                                                    # (default: true) BREAK Skull Candle
fe.protection.break.atlcraft.atlcraft_candle_skull_red.*                                                # (default: true) BREAK Red Skull Candle
fe.protection.break.atlcraft.atlcraft_candle_zombiehead.*                                               # (default: true) BREAK Zombie Head Candle
fe.protection.break.atlcraft.atlcraft_candle_zombiehead_green.*                                         # (default: true) BREAK Green Zombie Head Candle
fe.protection.break.atlcraft.atlcraft_castiron_block.*                                                  # (default: true) BREAK Cast Iron Block
fe.protection.break.atlcraft.atlcraft_chain1.*                                                          # (default: true) BREAK Chain
fe.protection.break.atlcraft.atlcraft_chain1_gold.*                                                     # (default: true) BREAK Gold Chain
fe.protection.break.atlcraft.atlcraft_chainlong1.*                                                      # (default: true) BREAK Long Chain
fe.protection.break.atlcraft.atlcraft_chainlong1_gold.*                                                 # (default: true) BREAK Long Gold Chain
fe.protection.break.atlcraft.atlcraft_chainlongbottom1.*                                                # (default: true) BREAK Long Chain
fe.protection.break.atlcraft.atlcraft_chainlongbottom1_gold.*                                           # (default: true) BREAK Long Gold Chain
fe.protection.break.atlcraft.atlcraft_chandelier1.*                                                     # (default: true) BREAK Large Glass Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_acacia.*                                              # (default: true) BREAK Large Acacia Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_birch.*                                               # (default: true) BREAK Large Birch Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_castiron.*                                            # (default: true) BREAK Large Cast Iron Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_darkoak.*                                             # (default: true) BREAK Large Dark Oak Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_diamond.*                                             # (default: true) BREAK Large Diamond Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_emerald.*                                             # (default: true) BREAK Large Emerald Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_gold.*                                                # (default: true) BREAK Large Gold Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_iron.*                                                # (default: true) BREAK Large Iron Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_jungle.*                                              # (default: true) BREAK Large Jungle Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_lapis.*                                               # (default: true) BREAK Large Lapis Lazuli Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_oak.*                                                 # (default: true) BREAK Large Oak Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_redstone.*                                            # (default: true) BREAK Large Redstone Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_spruce.*                                              # (default: true) BREAK Large Spruce Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier1_stone.*                                               # (default: true) BREAK Large Stone Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier2.*                                                     # (default: true) BREAK Cast Iron Tiered Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier2_gold.*                                                # (default: true) BREAK Gold Tiered Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier2_iron.*                                                # (default: true) BREAK Iron Tiered Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier3.*                                                     # (default: true) BREAK Glass Crystal Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier3_castiron.*                                            # (default: true) BREAK Glass Crystal Cast Iron Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier3_gold.*                                                # (default: true) BREAK Glass Crystal Gold Chandelier
fe.protection.break.atlcraft.atlcraft_chandelier3_iron.*                                                # (default: true) BREAK Glass Crystal Iron Chandelier
fe.protection.break.atlcraft.atlcraft_climbablevine1.*                                                  # (default: true) BREAK Vine Rope
fe.protection.break.atlcraft.atlcraft_climbablevine1_long.*                                             # (default: true) BREAK Vine Rope Coil
fe.protection.break.atlcraft.atlcraft_climbablevine1_longbottom.*                                       # (default: true) BREAK Vine Rope Coil
fe.protection.break.atlcraft.atlcraft_crystalstrand1.*                                                  # (default: true) BREAK Glass Bead Strand
fe.protection.break.atlcraft.atlcraft_crystalstrandcurtain1.*                                           # (default: true) BREAK Glass Bead Strand Curtain
fe.protection.break.atlcraft.atlcraft_crystalstrandlong1.*                                              # (default: true) BREAK Long Glass Bead Strand
fe.protection.break.atlcraft.atlcraft_crystalstrandlongbottom1.*                                        # (default: true) BREAK Long Glass Bead Strand
fe.protection.break.atlcraft.atlcraft_floorstand3.*                                                     # (default: true) BREAK Thin Cast Iron Floor Stand
fe.protection.break.atlcraft.atlcraft_floorstand3_gold.*                                                # (default: true) BREAK Thin Gold Floor Stand
fe.protection.break.atlcraft.atlcraft_floorstand3_iron.*                                                # (default: true) BREAK Thin Iron Floor Stand
fe.protection.break.atlcraft.atlcraft_floorstand3_stone.*                                               # (default: true) BREAK Thin Stone Floor Stand
fe.protection.break.atlcraft.atlcraft_floorstand4.*                                                     # (default: true) BREAK Dark Oak Wood Block Pedestal
fe.protection.break.atlcraft.atlcraft_floorstand4_acacia.*                                              # (default: true) BREAK Acacia Wood Block Pedestal
fe.protection.break.atlcraft.atlcraft_floorstand4_birch.*                                               # (default: true) BREAK Birch Wood Block Pedestal
fe.protection.break.atlcraft.atlcraft_floorstand4_jungle.*                                              # (default: true) BREAK Jungle Wood Block Pedestal
fe.protection.break.atlcraft.atlcraft_floorstand4_oak.*                                                 # (default: true) BREAK Oak Wood Block Pedestal
fe.protection.break.atlcraft.atlcraft_floorstand4_spruce.*                                              # (default: true) BREAK Spruce Wood Block Pedestal
fe.protection.break.atlcraft.atlcraft_lamppost01.*                                                      # (default: true) BREAK Cast Iron Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_acacia.*                                               # (default: true) BREAK Acacia Wood Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_acacia_middle.*                                        # (default: true) BREAK Acacia Wood Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_acacia_top.*                                           # (default: true) BREAK Acacia Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_birch.*                                                # (default: true) BREAK Birch Wood Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_birch_middle.*                                         # (default: true) BREAK Birch Wood Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_birch_top.*                                            # (default: true) BREAK Birch Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_darkoak.*                                              # (default: true) BREAK Dark Oak Wood Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_darkoak_middle.*                                       # (default: true) BREAK Dark Oak Wood Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_darkoak_top.*                                          # (default: true) BREAK Dark Oak Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge.*                                                 # (default: true) BREAK Cast Iron Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_acacia.*                                          # (default: true) BREAK Acacia Wood Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_acacia_middle.*                                   # (default: true) BREAK Acacia Wood Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_acacia_top.*                                      # (default: true) BREAK Acacia Wood Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_acacia_top_light1.*                               # (default: true) BREAK Acacia Wood Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_birch.*                                           # (default: true) BREAK Birch Wood Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_birch_middle.*                                    # (default: true) BREAK Birch Wood Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_birch_top.*                                       # (default: true) BREAK Birch Wood Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_birch_top_light1.*                                # (default: true) BREAK Birch Wood Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_darkoak.*                                         # (default: true) BREAK Dark Oak Wood Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_darkoak_middle.*                                  # (default: true) BREAK Dark Oak Wood Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_darkoak_top.*                                     # (default: true) BREAK Dark Oak Wood Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_darkoak_top_light1.*                              # (default: true) BREAK Dark Oak Wood Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_gold.*                                            # (default: true) BREAK Gold Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_gold_middle.*                                     # (default: true) BREAK Gold Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_gold_top.*                                        # (default: true) BREAK Gold Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_gold_top_light1.*                                 # (default: true) BREAK Gold Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_iron.*                                            # (default: true) BREAK Iron Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_iron_middle.*                                     # (default: true) BREAK Iron Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_iron_top.*                                        # (default: true) BREAK Iron Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_iron_top_light1.*                                 # (default: true) BREAK Iron Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_jungle.*                                          # (default: true) BREAK Jungle Wood Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_jungle_middle.*                                   # (default: true) BREAK Jungle Wood Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_jungle_top.*                                      # (default: true) BREAK Jungle Wood Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_jungle_top_light1.*                               # (default: true) BREAK Jungle Wood Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_middle.*                                          # (default: true) BREAK Cast Iron Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_oak.*                                             # (default: true) BREAK Oak Wood Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_oak_middle.*                                      # (default: true) BREAK Oak Wood Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_oak_top.*                                         # (default: true) BREAK Oak Wood Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_oak_top_light1.*                                  # (default: true) BREAK Oak Wood Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_spruce.*                                          # (default: true) BREAK Spruce Wood Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_spruce_middle.*                                   # (default: true) BREAK Spruce Wood Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_spruce_top.*                                      # (default: true) BREAK Spruce Wood Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_spruce_top_light1.*                               # (default: true) BREAK Spruce Wood Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_stone.*                                           # (default: true) BREAK Stone Edge Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_stone_middle.*                                    # (default: true) BREAK Stone Edge Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_stone_top.*                                       # (default: true) BREAK Stone Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_stone_top_light1.*                                # (default: true) BREAK Stone Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_top.*                                             # (default: true) BREAK Cast Iron Edge Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_edge_top_light1.*                                      # (default: true) BREAK Cast Iron Edge Lamp Post Light
fe.protection.break.atlcraft.atlcraft_lamppost01_gold.*                                                 # (default: true) BREAK Gold Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_iron.*                                                 # (default: true) BREAK Iron Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_jungle.*                                               # (default: true) BREAK Jungle Wood Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_jungle_middle.*                                        # (default: true) BREAK Jungle Wood Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_jungle_top.*                                           # (default: true) BREAK Jungle Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_middle.*                                               # (default: true) BREAK Cast Iron Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_middle_gold.*                                          # (default: true) BREAK Gold Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_middle_iron.*                                          # (default: true) BREAK Iron Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_middle_stone.*                                         # (default: true) BREAK Stone Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_oak.*                                                  # (default: true) BREAK Oak Wood Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_oak_middle.*                                           # (default: true) BREAK Oak Wood Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_oak_top.*                                              # (default: true) BREAK Oak Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_spruce.*                                               # (default: true) BREAK Spruce Wood Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_spruce_middle.*                                        # (default: true) BREAK Spruce Wood Lamp Post Middle
fe.protection.break.atlcraft.atlcraft_lamppost01_spruce_top.*                                           # (default: true) BREAK Spruce Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_stone.*                                                # (default: true) BREAK Stone Lamp Post Bottom
fe.protection.break.atlcraft.atlcraft_lamppost01_top.*                                                  # (default: true) BREAK Cast Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy.*                                            # (default: true) BREAK Large Cast Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_acacia.*                                     # (default: true) BREAK Large Acacia Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_acaciairon.*                                 # (default: true) BREAK Large Acacia and Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_birch.*                                      # (default: true) BREAK Large Birch Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_birchiron.*                                  # (default: true) BREAK Large Birch and Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_darkoak.*                                    # (default: true) BREAK Large Dark Oak Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_darkoakiron.*                                # (default: true) BREAK Large Dark Oak and Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_gold.*                                       # (default: true) BREAK Large Gold Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_iron.*                                       # (default: true) BREAK Large Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_jungle.*                                     # (default: true) BREAK Large Jungle Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_jungleiron.*                                 # (default: true) BREAK Large Jungle and Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_oak.*                                        # (default: true) BREAK Large Oak Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_oakiron.*                                    # (default: true) BREAK Large Oak and Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_spruce.*                                     # (default: true) BREAK Large Spruce Wood Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_spruceiron.*                                 # (default: true) BREAK Large Spruce and Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_fancy_stone.*                                      # (default: true) BREAK Large Stone Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_gold.*                                             # (default: true) BREAK Gold Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_iron.*                                             # (default: true) BREAK Iron Lamp Post Top
fe.protection.break.atlcraft.atlcraft_lamppost01_top_stone.*                                            # (default: true) BREAK Stone Lamp Post Top
fe.protection.break.atlcraft.atlcraft_rope1.*                                                           # (default: true) BREAK Rope
fe.protection.break.atlcraft.atlcraft_ropecoil1.*                                                       # (default: true) BREAK Coil of Rope
fe.protection.break.atlcraft.atlcraft_ropecoilbottom1.*                                                 # (default: true) BREAK Coil of Rope
fe.protection.break.atlcraft.atlcraft_tallow_block.*                                                    # (default: true) BREAK Tallow Block
fe.protection.break.atlcraft.atlcraft_wax_block.*                                                       # (default: true) BREAK Bayberry Wax Block
fe.protection.break.bibliocraft.armorstand.*                                                            # (default: true) BREAK tile.BiblioCraft:ArmorStand.name
fe.protection.break.bibliocraft.bell.*                                                                  # (default: true) BREAK Desk Bell
fe.protection.break.bibliocraft.bookcase.*                                                              # (default: true) BREAK tile.BiblioCraft:Bookcase.name
fe.protection.break.bibliocraft.bookcasecreative.*                                                      # (default: true) BREAK tile.BiblioCraft:BookcaseCreative.name
fe.protection.break.bibliocraft.case.*                                                                  # (default: true) BREAK tile.BiblioCraft:Case.name
fe.protection.break.bibliocraft.clipboard.*                                                             # (default: true) BREAK tile.BiblioCraft:Clipboard.name
fe.protection.break.bibliocraft.clock.*                                                                 # (default: true) BREAK tile.BiblioCraft:Clock.name
fe.protection.break.bibliocraft.cookiejar.*                                                             # (default: true) BREAK Cookie Jar
fe.protection.break.bibliocraft.desk.*                                                                  # (default: true) BREAK tile.BiblioCraft:Desk.name
fe.protection.break.bibliocraft.dinnerplate.*                                                           # (default: true) BREAK Dinner Plate
fe.protection.break.bibliocraft.discrack.*                                                              # (default: true) BREAK Disc Rack
fe.protection.break.bibliocraft.fancysign.*                                                             # (default: true) BREAK tile.BiblioCraft:FancySign.name
fe.protection.break.bibliocraft.fancyworkbench.*                                                        # (default: true) BREAK tile.BiblioCraft:FancyWorkbench.name
fe.protection.break.bibliocraft.framedchest.*                                                           # (default: true) BREAK tile.BiblioCraft:FramedChest.name
fe.protection.break.bibliocraft.furniturepaneler.*                                                      # (default: true) BREAK tile.BiblioCraft:FurniturePaneler.name
fe.protection.break.bibliocraft.label.*                                                                 # (default: true) BREAK tile.BiblioCraft:Label.name
fe.protection.break.bibliocraft.lampgold.*                                                              # (default: true) BREAK tile.BiblioCraft:LampGold.name
fe.protection.break.bibliocraft.lampiron.*                                                              # (default: true) BREAK tile.BiblioCraft:LampIron.name
fe.protection.break.bibliocraft.lanterngold.*                                                           # (default: true) BREAK tile.BiblioCraft:LanternGold.name
fe.protection.break.bibliocraft.lanterniron.*                                                           # (default: true) BREAK tile.BiblioCraft:LanternIron.name
fe.protection.break.bibliocraft.mapframe.*                                                              # (default: true) BREAK tile.BiblioCraft:MapFrame.name
fe.protection.break.bibliocraft.markerpole.*                                                            # (default: true) BREAK tile.BiblioCraft:MarkerPole.name
fe.protection.break.bibliocraft.paintingframeborderless.*                                               # (default: true) BREAK tile.BiblioCraft:PaintingFrameBorderless.name
fe.protection.break.bibliocraft.paintingframefancy.*                                                    # (default: true) BREAK tile.BiblioCraft:PaintingFrameFancy.name
fe.protection.break.bibliocraft.paintingframeflat.*                                                     # (default: true) BREAK tile.BiblioCraft:PaintingFrameFlat.name
fe.protection.break.bibliocraft.paintingframemiddle.*                                                   # (default: true) BREAK tile.BiblioCraft:PaintingFrameMiddle.name
fe.protection.break.bibliocraft.paintingframesimple.*                                                   # (default: true) BREAK tile.BiblioCraft:PaintingFrameSimple.name
fe.protection.break.bibliocraft.paintingpress.*                                                         # (default: true) BREAK Painting Press
fe.protection.break.bibliocraft.potionshelf.*                                                           # (default: true) BREAK tile.BiblioCraft:PotionShelf.name
fe.protection.break.bibliocraft.printingpress.*                                                         # (default: true) BREAK Printing Press
fe.protection.break.bibliocraft.seat.*                                                                  # (default: true) BREAK tile.BiblioCraft:Seat.name
fe.protection.break.bibliocraft.shelf.*                                                                 # (default: true) BREAK tile.BiblioCraft:Shelf.name
fe.protection.break.bibliocraft.swordpedestal.*                                                         # (default: true) BREAK tile.BiblioCraft:SwordPedestal.name
fe.protection.break.bibliocraft.table.*                                                                 # (default: true) BREAK tile.BiblioCraft:Table.name
fe.protection.break.bibliocraft.toolrack.*                                                              # (default: true) BREAK tile.BiblioCraft:ToolRack.name
fe.protection.break.bibliocraft.typesettingtable.*                                                      # (default: true) BREAK Typesetting Table
fe.protection.break.bibliocraft.typewriter.*                                                            # (default: true) BREAK tile.BiblioCraft:Typewriter.name
fe.protection.break.biomesoplenty.ash_block.*                                                           # (default: true) BREAK Ash Block
fe.protection.break.biomesoplenty.bamboo.*                                                              # (default: true) BREAK Bamboo
fe.protection.break.biomesoplenty.bamboo_thatching.*                                                    # (default: true) BREAK Bamboo Thatching
fe.protection.break.biomesoplenty.biome_block.*                                                         # (default: true) BREAK Biome Essence Ore
fe.protection.break.biomesoplenty.blood.*                                                               # (default: true) BREAK tile.null.name
fe.protection.break.biomesoplenty.blue_fire.*                                                           # (default: true) BREAK Blue Fire
fe.protection.break.biomesoplenty.bramble_plant.*                                                       # (default: true) BREAK Bramble
fe.protection.break.biomesoplenty.cherry_door_block.*                                                   # (default: true) BREAK item.cherry_door_block.name
fe.protection.break.biomesoplenty.cherry_fence.*                                                        # (default: true) BREAK Cherry Fence
fe.protection.break.biomesoplenty.cherry_fence_gate.*                                                   # (default: true) BREAK Cherry Fence Gate
fe.protection.break.biomesoplenty.cherry_stairs.*                                                       # (default: true) BREAK Cherry Wood Stairs
fe.protection.break.biomesoplenty.coral.*                                                               # (default: true) BREAK tile.coral.name
fe.protection.break.biomesoplenty.crystal.*                                                             # (default: true) BREAK Celestial Crystal
fe.protection.break.biomesoplenty.dirt.*                                                                # (default: true) BREAK Dirt
fe.protection.break.biomesoplenty.double_other_slab.*                                                   # (default: true) BREAK tile.double_other_slab.name
fe.protection.break.biomesoplenty.double_plant.*                                                        # (default: true) BREAK tile.double_plant.name
fe.protection.break.biomesoplenty.double_wood_slab_0.*                                                  # (default: true) BREAK tile.double_wood_slab_0.name
fe.protection.break.biomesoplenty.double_wood_slab_1.*                                                  # (default: true) BREAK tile.double_wood_slab_1.name
fe.protection.break.biomesoplenty.dried_sand.*                                                          # (default: true) BREAK Dried Sand
fe.protection.break.biomesoplenty.ebony_door_block.*                                                    # (default: true) BREAK item.ebony_door_block.name
fe.protection.break.biomesoplenty.ebony_fence.*                                                         # (default: true) BREAK Ebony Fence
fe.protection.break.biomesoplenty.ebony_fence_gate.*                                                    # (default: true) BREAK Ebony Fence Gate
fe.protection.break.biomesoplenty.ebony_stairs.*                                                        # (default: true) BREAK Ebony Wood Stairs
fe.protection.break.biomesoplenty.ethereal_door_block.*                                                 # (default: true) BREAK item.ethereal_door_block.name
fe.protection.break.biomesoplenty.ethereal_fence.*                                                      # (default: true) BREAK Ethereal Fence
fe.protection.break.biomesoplenty.ethereal_fence_gate.*                                                 # (default: true) BREAK Ethereal Fence Gate
fe.protection.break.biomesoplenty.ethereal_stairs.*                                                     # (default: true) BREAK Ethereal Wood Stairs
fe.protection.break.biomesoplenty.eucalyptus_door_block.*                                               # (default: true) BREAK item.eucalyptus_door_block.name
fe.protection.break.biomesoplenty.eucalyptus_fence.*                                                    # (default: true) BREAK Eucalyptus Fence
fe.protection.break.biomesoplenty.eucalyptus_fence_gate.*                                               # (default: true) BREAK Eucalyptus Fence Gate
fe.protection.break.biomesoplenty.eucalyptus_stairs.*                                                   # (default: true) BREAK Eucalyptus Wood Stairs
fe.protection.break.biomesoplenty.farmland_0.*                                                          # (default: true) BREAK tile.farmland_0.name
fe.protection.break.biomesoplenty.farmland_1.*                                                          # (default: true) BREAK tile.farmland_1.name
fe.protection.break.biomesoplenty.fir_door_block.*                                                      # (default: true) BREAK item.fir_door_block.name
fe.protection.break.biomesoplenty.fir_fence.*                                                           # (default: true) BREAK Fir Fence
fe.protection.break.biomesoplenty.fir_fence_gate.*                                                      # (default: true) BREAK Fir Fence Gate
fe.protection.break.biomesoplenty.fir_stairs.*                                                          # (default: true) BREAK Fir Wood Stairs
fe.protection.break.biomesoplenty.flesh.*                                                               # (default: true) BREAK Flesh
fe.protection.break.biomesoplenty.flower_0.*                                                            # (default: true) BREAK tile.flower_0.name
fe.protection.break.biomesoplenty.flower_1.*                                                            # (default: true) BREAK tile.flower_1.name
fe.protection.break.biomesoplenty.gem_block.*                                                           # (default: true) BREAK tile.gem_block.name
fe.protection.break.biomesoplenty.gem_ore.*                                                             # (default: true) BREAK tile.gem_ore.name
fe.protection.break.biomesoplenty.grass.*                                                               # (default: true) BREAK Grass Block
fe.protection.break.biomesoplenty.grass_path.*                                                          # (default: true) BREAK tile.grass_path.name
fe.protection.break.biomesoplenty.hard_ice.*                                                            # (default: true) BREAK Hardened Ice
fe.protection.break.biomesoplenty.hellbark_door_block.*                                                 # (default: true) BREAK item.hellbark_door_block.name
fe.protection.break.biomesoplenty.hellbark_fence.*                                                      # (default: true) BREAK Hellbark Fence
fe.protection.break.biomesoplenty.hellbark_fence_gate.*                                                 # (default: true) BREAK Hellbark Fence Gate
fe.protection.break.biomesoplenty.hellbark_stairs.*                                                     # (default: true) BREAK Hellbark Wood Stairs
fe.protection.break.biomesoplenty.hive.*                                                                # (default: true) BREAK tile.hive.name
fe.protection.break.biomesoplenty.honey.*                                                               # (default: true) BREAK tile.null.name
fe.protection.break.biomesoplenty.honey_block.*                                                         # (default: true) BREAK Honey Block
fe.protection.break.biomesoplenty.hot_spring_water.*                                                    # (default: true) BREAK tile.null.name
fe.protection.break.biomesoplenty.ivy.*                                                                 # (default: true) BREAK Ivy
fe.protection.break.biomesoplenty.jacaranda_door_block.*                                                # (default: true) BREAK item.jacaranda_door_block.name
fe.protection.break.biomesoplenty.jacaranda_fence.*                                                     # (default: true) BREAK Jacaranda Fence
fe.protection.break.biomesoplenty.jacaranda_fence_gate.*                                                # (default: true) BREAK Jacaranda Fence Gate
fe.protection.break.biomesoplenty.jacaranda_stairs.*                                                    # (default: true) BREAK Jacaranda Wood Stairs
fe.protection.break.biomesoplenty.leaves_0.*                                                            # (default: true) BREAK tile.leaves_0.name
fe.protection.break.biomesoplenty.leaves_1.*                                                            # (default: true) BREAK tile.leaves_1.name
fe.protection.break.biomesoplenty.leaves_2.*                                                            # (default: true) BREAK tile.leaves_2.name
fe.protection.break.biomesoplenty.leaves_3.*                                                            # (default: true) BREAK tile.leaves_3.name
fe.protection.break.biomesoplenty.leaves_4.*                                                            # (default: true) BREAK tile.leaves_4.name
fe.protection.break.biomesoplenty.leaves_5.*                                                            # (default: true) BREAK tile.leaves_5.name
fe.protection.break.biomesoplenty.leaves_6.*                                                            # (default: true) BREAK tile.leaves_6.name
fe.protection.break.biomesoplenty.log_0.*                                                               # (default: true) BREAK tile.log_0.name
fe.protection.break.biomesoplenty.log_1.*                                                               # (default: true) BREAK tile.log_1.name
fe.protection.break.biomesoplenty.log_2.*                                                               # (default: true) BREAK tile.log_2.name
fe.protection.break.biomesoplenty.log_3.*                                                               # (default: true) BREAK tile.log_3.name
fe.protection.break.biomesoplenty.log_4.*                                                               # (default: true) BREAK tile.log_4.name
fe.protection.break.biomesoplenty.magic_door_block.*                                                    # (default: true) BREAK item.magic_door_block.name
fe.protection.break.biomesoplenty.magic_fence.*                                                         # (default: true) BREAK Magic Fence
fe.protection.break.biomesoplenty.magic_fence_gate.*                                                    # (default: true) BREAK Magic Fence Gate
fe.protection.break.biomesoplenty.magic_stairs.*                                                        # (default: true) BREAK Magic Wood Stairs
fe.protection.break.biomesoplenty.mahogany_door_block.*                                                 # (default: true) BREAK item.mahogany_door_block.name
fe.protection.break.biomesoplenty.mahogany_fence.*                                                      # (default: true) BREAK Mahogany Fence
fe.protection.break.biomesoplenty.mahogany_fence_gate.*                                                 # (default: true) BREAK Mahogany Fence Gate
fe.protection.break.biomesoplenty.mahogany_stairs.*                                                     # (default: true) BREAK Mahogany Wood Stairs
fe.protection.break.biomesoplenty.mangrove_door_block.*                                                 # (default: true) BREAK item.mangrove_door_block.name
fe.protection.break.biomesoplenty.mangrove_fence.*                                                      # (default: true) BREAK Mangrove Fence
fe.protection.break.biomesoplenty.mangrove_fence_gate.*                                                 # (default: true) BREAK Mangrove Fence Gate
fe.protection.break.biomesoplenty.mangrove_stairs.*                                                     # (default: true) BREAK Mangrove Wood Stairs
fe.protection.break.biomesoplenty.mud.*                                                                 # (default: true) BREAK tile.mud.name
fe.protection.break.biomesoplenty.mud_brick_block.*                                                     # (default: true) BREAK Mud Bricks
fe.protection.break.biomesoplenty.mud_brick_stairs.*                                                    # (default: true) BREAK Mud Bricks Stairs
fe.protection.break.biomesoplenty.mushroom.*                                                            # (default: true) BREAK Mushroom
fe.protection.break.biomesoplenty.other_slab.*                                                          # (default: true) BREAK tile.other_slab.name
fe.protection.break.biomesoplenty.palm_door_block.*                                                     # (default: true) BREAK item.palm_door_block.name
fe.protection.break.biomesoplenty.palm_fence.*                                                          # (default: true) BREAK Palm Fence
fe.protection.break.biomesoplenty.palm_fence_gate.*                                                     # (default: true) BREAK Palm Fence Gate
fe.protection.break.biomesoplenty.palm_stairs.*                                                         # (default: true) BREAK Palm Wood Stairs
fe.protection.break.biomesoplenty.pine_door_block.*                                                     # (default: true) BREAK item.pine_door_block.name
fe.protection.break.biomesoplenty.pine_fence.*                                                          # (default: true) BREAK Pine Fence
fe.protection.break.biomesoplenty.pine_fence_gate.*                                                     # (default: true) BREAK Pine Fence Gate
fe.protection.break.biomesoplenty.pine_stairs.*                                                         # (default: true) BREAK Pine Wood Stairs
fe.protection.break.biomesoplenty.planks_0.*                                                            # (default: true) BREAK tile.planks_0.name
fe.protection.break.biomesoplenty.plant_0.*                                                             # (default: true) BREAK tile.plant_0.name
fe.protection.break.biomesoplenty.plant_1.*                                                             # (default: true) BREAK tile.plant_1.name
fe.protection.break.biomesoplenty.poison.*                                                              # (default: true) BREAK tile.null.name
fe.protection.break.biomesoplenty.redwood_door_block.*                                                  # (default: true) BREAK item.redwood_door_block.name
fe.protection.break.biomesoplenty.redwood_fence.*                                                       # (default: true) BREAK Redwood Fence
fe.protection.break.biomesoplenty.redwood_fence_gate.*                                                  # (default: true) BREAK Redwood Fence Gate
fe.protection.break.biomesoplenty.redwood_stairs.*                                                      # (default: true) BREAK Redwood Wood Stairs
fe.protection.break.biomesoplenty.sacred_oak_door_block.*                                               # (default: true) BREAK item.sacred_oak_door_block.name
fe.protection.break.biomesoplenty.sacred_oak_fence.*                                                    # (default: true) BREAK Sacred Oak Fence
fe.protection.break.biomesoplenty.sacred_oak_fence_gate.*                                               # (default: true) BREAK Sacred Oak Fence Gate
fe.protection.break.biomesoplenty.sacred_oak_stairs.*                                                   # (default: true) BREAK Sacred Oak Wood Stairs
fe.protection.break.biomesoplenty.sand.*                                                                # (default: true) BREAK tile.null.name
fe.protection.break.biomesoplenty.sapling_0.*                                                           # (default: true) BREAK tile.sapling_0.name
fe.protection.break.biomesoplenty.sapling_1.*                                                           # (default: true) BREAK tile.sapling_1.name
fe.protection.break.biomesoplenty.sapling_2.*                                                           # (default: true) BREAK tile.sapling_2.name
fe.protection.break.biomesoplenty.seaweed.*                                                             # (default: true) BREAK tile.seaweed.name
fe.protection.break.biomesoplenty.terrarium.*                                                           # (default: true) BREAK tile.terrarium.name
fe.protection.break.biomesoplenty.umbran_door_block.*                                                   # (default: true) BREAK item.umbran_door_block.name
fe.protection.break.biomesoplenty.umbran_fence.*                                                        # (default: true) BREAK Umbran Fence
fe.protection.break.biomesoplenty.umbran_fence_gate.*                                                   # (default: true) BREAK Umbran Fence Gate
fe.protection.break.biomesoplenty.umbran_stairs.*                                                       # (default: true) BREAK Umbran Wood Stairs
fe.protection.break.biomesoplenty.waterlily.*                                                           # (default: true) BREAK Lily Pad
fe.protection.break.biomesoplenty.white_sand.*                                                          # (default: true) BREAK White Sand
fe.protection.break.biomesoplenty.white_sandstone.*                                                     # (default: true) BREAK tile.white_sandstone.name
fe.protection.break.biomesoplenty.white_sandstone_stairs.*                                              # (default: true) BREAK White Sandstone Stairs
fe.protection.break.biomesoplenty.willow_door_block.*                                                   # (default: true) BREAK item.willow_door_block.name
fe.protection.break.biomesoplenty.willow_fence.*                                                        # (default: true) BREAK Willow Fence
fe.protection.break.biomesoplenty.willow_fence_gate.*                                                   # (default: true) BREAK Willow Fence Gate
fe.protection.break.biomesoplenty.willow_stairs.*                                                       # (default: true) BREAK Willow Wood Stairs
fe.protection.break.biomesoplenty.willow_vine.*                                                         # (default: true) BREAK Willow Vine
fe.protection.break.biomesoplenty.wood_slab_0.*                                                         # (default: true) BREAK tile.wood_slab_0.name
fe.protection.break.biomesoplenty.wood_slab_1.*                                                         # (default: true) BREAK tile.wood_slab_1.name
fe.protection.break.chisel.andesite.*                                                                   # (default: true) BREAK Andesite
fe.protection.break.chisel.andesite1.*                                                                  # (default: true) BREAK Andesite
fe.protection.break.chisel.andesite2.*                                                                  # (default: true) BREAK Andesite
fe.protection.break.chisel.antiblock.*                                                                  # (default: true) BREAK Antiblock
fe.protection.break.chisel.arcane_stone.*                                                               # (default: true) BREAK Arcane Stone
fe.protection.break.chisel.arcane_stone1.*                                                              # (default: true) BREAK Arcane Stone
fe.protection.break.chisel.arcane_stone2.*                                                              # (default: true) BREAK Arcane Stone
fe.protection.break.chisel.auto_chisel.*                                                                # (default: true) BREAK Auto Chisel
fe.protection.break.chisel.basalt.*                                                                     # (default: true) BREAK Basalt
fe.protection.break.chisel.basalt1.*                                                                    # (default: true) BREAK Basalt
fe.protection.break.chisel.basalt2.*                                                                    # (default: true) BREAK Basalt
fe.protection.break.chisel.block_charcoal.*                                                             # (default: true) BREAK Block of Charcoal
fe.protection.break.chisel.block_charcoal1.*                                                            # (default: true) BREAK Block of Charcoal
fe.protection.break.chisel.block_charcoal2.*                                                            # (default: true) BREAK Block of Charcoal
fe.protection.break.chisel.block_coal.*                                                                 # (default: true) BREAK Block of Coal
fe.protection.break.chisel.block_coal1.*                                                                # (default: true) BREAK Block of Coal
fe.protection.break.chisel.block_coal2.*                                                                # (default: true) BREAK Block of Coal
fe.protection.break.chisel.block_coal_coke.*                                                            # (default: true) BREAK Block of Coal Coke
fe.protection.break.chisel.block_coal_coke1.*                                                           # (default: true) BREAK Block of Coal Coke
fe.protection.break.chisel.block_coal_coke2.*                                                           # (default: true) BREAK Block of Coal Coke
fe.protection.break.chisel.blockaluminum.*                                                              # (default: true) BREAK Block of Aluminum
fe.protection.break.chisel.blockbronze.*                                                                # (default: true) BREAK Block of Bronze
fe.protection.break.chisel.blockcobalt.*                                                                # (default: true) BREAK Block of Cobalt
fe.protection.break.chisel.blockcopper.*                                                                # (default: true) BREAK Block of Copper
fe.protection.break.chisel.blockelectrum.*                                                              # (default: true) BREAK Block of Electrum
fe.protection.break.chisel.blockgold.*                                                                  # (default: true) BREAK Block of Gold
fe.protection.break.chisel.blockinvar.*                                                                 # (default: true) BREAK Block of Invar
fe.protection.break.chisel.blockiron.*                                                                  # (default: true) BREAK Block of Iron
fe.protection.break.chisel.blocklead.*                                                                  # (default: true) BREAK Block of Lead
fe.protection.break.chisel.blocknickel.*                                                                # (default: true) BREAK Block of Nickel
fe.protection.break.chisel.blockplatinum.*                                                              # (default: true) BREAK Block of Platinum
fe.protection.break.chisel.blocksilver.*                                                                # (default: true) BREAK Block of Silver
fe.protection.break.chisel.blocksteel.*                                                                 # (default: true) BREAK Block of Steel
fe.protection.break.chisel.blocktin.*                                                                   # (default: true) BREAK Block of Tin
fe.protection.break.chisel.blockuranium.*                                                               # (default: true) BREAK Block of Uranium
fe.protection.break.chisel.bookshelf_acacia.*                                                           # (default: true) BREAK Acacia Bookshelf
fe.protection.break.chisel.bookshelf_birch.*                                                            # (default: true) BREAK Birch Bookshelf
fe.protection.break.chisel.bookshelf_darkoak.*                                                          # (default: true) BREAK Dark Oak Bookshelf
fe.protection.break.chisel.bookshelf_jungle.*                                                           # (default: true) BREAK Jungle Bookshelf
fe.protection.break.chisel.bookshelf_oak.*                                                              # (default: true) BREAK Oak Bookshelf
fe.protection.break.chisel.bookshelf_spruce.*                                                           # (default: true) BREAK Spruce Bookshelf
fe.protection.break.chisel.bricks.*                                                                     # (default: true) BREAK Bricks
fe.protection.break.chisel.bricks1.*                                                                    # (default: true) BREAK Bricks
fe.protection.break.chisel.bricks2.*                                                                    # (default: true) BREAK Bricks
fe.protection.break.chisel.brownstone.*                                                                 # (default: true) BREAK Brownstone
fe.protection.break.chisel.carpet_black.*                                                               # (default: true) BREAK Black Carpet
fe.protection.break.chisel.carpet_blue.*                                                                # (default: true) BREAK Blue Carpet
fe.protection.break.chisel.carpet_brown.*                                                               # (default: true) BREAK Brown Carpet
fe.protection.break.chisel.carpet_cyan.*                                                                # (default: true) BREAK Cyan Carpet
fe.protection.break.chisel.carpet_gray.*                                                                # (default: true) BREAK Gray Carpet
fe.protection.break.chisel.carpet_green.*                                                               # (default: true) BREAK Green Carpet
fe.protection.break.chisel.carpet_lightblue.*                                                           # (default: true) BREAK Light Blue Carpet
fe.protection.break.chisel.carpet_lightgray.*                                                           # (default: true) BREAK Light Gray Carpet
fe.protection.break.chisel.carpet_lime.*                                                                # (default: true) BREAK Lime Carpet
fe.protection.break.chisel.carpet_magenta.*                                                             # (default: true) BREAK Magenta Carpet
fe.protection.break.chisel.carpet_orange.*                                                              # (default: true) BREAK Orange Carpet
fe.protection.break.chisel.carpet_pink.*                                                                # (default: true) BREAK Pink Carpet
fe.protection.break.chisel.carpet_purple.*                                                              # (default: true) BREAK Purple Carpet
fe.protection.break.chisel.carpet_red.*                                                                 # (default: true) BREAK Red Carpet
fe.protection.break.chisel.carpet_white.*                                                               # (default: true) BREAK White Carpet
fe.protection.break.chisel.carpet_yellow.*                                                              # (default: true) BREAK Yellow Carpet
fe.protection.break.chisel.cloud.*                                                                      # (default: true) BREAK Cloud
fe.protection.break.chisel.cobblestone.*                                                                # (default: true) BREAK Cobblestone
fe.protection.break.chisel.cobblestone1.*                                                               # (default: true) BREAK Cobblestone
fe.protection.break.chisel.cobblestone2.*                                                               # (default: true) BREAK Cobblestone
fe.protection.break.chisel.cobblestonemossy.*                                                           # (default: true) BREAK Moss Stone
fe.protection.break.chisel.cobblestonemossy1.*                                                          # (default: true) BREAK Moss Stone
fe.protection.break.chisel.cobblestonemossy2.*                                                          # (default: true) BREAK Moss Stone
fe.protection.break.chisel.concrete_black.*                                                             # (default: true) BREAK Black Concrete
fe.protection.break.chisel.concrete_black1.*                                                            # (default: true) BREAK Black Concrete
fe.protection.break.chisel.concrete_black2.*                                                            # (default: true) BREAK Black Concrete
fe.protection.break.chisel.concrete_blue.*                                                              # (default: true) BREAK Blue Concrete
fe.protection.break.chisel.concrete_blue1.*                                                             # (default: true) BREAK Blue Concrete
fe.protection.break.chisel.concrete_blue2.*                                                             # (default: true) BREAK Blue Concrete
fe.protection.break.chisel.concrete_brown.*                                                             # (default: true) BREAK Brown Concrete
fe.protection.break.chisel.concrete_brown1.*                                                            # (default: true) BREAK Brown Concrete
fe.protection.break.chisel.concrete_brown2.*                                                            # (default: true) BREAK Brown Concrete
fe.protection.break.chisel.concrete_cyan.*                                                              # (default: true) BREAK Cyan Concrete
fe.protection.break.chisel.concrete_cyan1.*                                                             # (default: true) BREAK Cyan Concrete
fe.protection.break.chisel.concrete_cyan2.*                                                             # (default: true) BREAK Cyan Concrete
fe.protection.break.chisel.concrete_gray.*                                                              # (default: true) BREAK Gray Concrete
fe.protection.break.chisel.concrete_gray1.*                                                             # (default: true) BREAK Gray Concrete
fe.protection.break.chisel.concrete_gray2.*                                                             # (default: true) BREAK Gray Concrete
fe.protection.break.chisel.concrete_green.*                                                             # (default: true) BREAK Green Concrete
fe.protection.break.chisel.concrete_green1.*                                                            # (default: true) BREAK Green Concrete
fe.protection.break.chisel.concrete_green2.*                                                            # (default: true) BREAK Green Concrete
fe.protection.break.chisel.concrete_lightblue.*                                                         # (default: true) BREAK Light Blue Concrete
fe.protection.break.chisel.concrete_lightblue1.*                                                        # (default: true) BREAK Light Blue Concrete
fe.protection.break.chisel.concrete_lightblue2.*                                                        # (default: true) BREAK Light Blue Concrete
fe.protection.break.chisel.concrete_lightgray.*                                                         # (default: true) BREAK Light Gray Concrete
fe.protection.break.chisel.concrete_lightgray1.*                                                        # (default: true) BREAK Light Gray Concrete
fe.protection.break.chisel.concrete_lightgray2.*                                                        # (default: true) BREAK Light Gray Concrete
fe.protection.break.chisel.concrete_lime.*                                                              # (default: true) BREAK Lime Concrete
fe.protection.break.chisel.concrete_lime1.*                                                             # (default: true) BREAK Lime Concrete
fe.protection.break.chisel.concrete_lime2.*                                                             # (default: true) BREAK Lime Concrete
fe.protection.break.chisel.concrete_magenta.*                                                           # (default: true) BREAK Magenta Concrete
fe.protection.break.chisel.concrete_magenta1.*                                                          # (default: true) BREAK Magenta Concrete
fe.protection.break.chisel.concrete_magenta2.*                                                          # (default: true) BREAK Magenta Concrete
fe.protection.break.chisel.concrete_orange.*                                                            # (default: true) BREAK Orange Concrete
fe.protection.break.chisel.concrete_orange1.*                                                           # (default: true) BREAK Orange Concrete
fe.protection.break.chisel.concrete_orange2.*                                                           # (default: true) BREAK Orange Concrete
fe.protection.break.chisel.concrete_pink.*                                                              # (default: true) BREAK Pink Concrete
fe.protection.break.chisel.concrete_pink1.*                                                             # (default: true) BREAK Pink Concrete
fe.protection.break.chisel.concrete_pink2.*                                                             # (default: true) BREAK Pink Concrete
fe.protection.break.chisel.concrete_purple.*                                                            # (default: true) BREAK Purple Concrete
fe.protection.break.chisel.concrete_purple1.*                                                           # (default: true) BREAK Purple Concrete
fe.protection.break.chisel.concrete_purple2.*                                                           # (default: true) BREAK Purple Concrete
fe.protection.break.chisel.concrete_red.*                                                               # (default: true) BREAK Red Concrete
fe.protection.break.chisel.concrete_red1.*                                                              # (default: true) BREAK Red Concrete
fe.protection.break.chisel.concrete_red2.*                                                              # (default: true) BREAK Red Concrete
fe.protection.break.chisel.concrete_white.*                                                             # (default: true) BREAK White Concrete
fe.protection.break.chisel.concrete_white1.*                                                            # (default: true) BREAK White Concrete
fe.protection.break.chisel.concrete_white2.*                                                            # (default: true) BREAK White Concrete
fe.protection.break.chisel.concrete_yellow.*                                                            # (default: true) BREAK Yellow Concrete
fe.protection.break.chisel.concrete_yellow1.*                                                           # (default: true) BREAK Yellow Concrete
fe.protection.break.chisel.concrete_yellow2.*                                                           # (default: true) BREAK Yellow Concrete
fe.protection.break.chisel.diamond.*                                                                    # (default: true) BREAK Block of Diamond
fe.protection.break.chisel.diorite.*                                                                    # (default: true) BREAK Diorite
fe.protection.break.chisel.diorite1.*                                                                   # (default: true) BREAK Diorite
fe.protection.break.chisel.diorite2.*                                                                   # (default: true) BREAK Diorite
fe.protection.break.chisel.dirt.*                                                                       # (default: true) BREAK Dirt
fe.protection.break.chisel.emerald.*                                                                    # (default: true) BREAK Block of Emerald
fe.protection.break.chisel.endstone.*                                                                   # (default: true) BREAK Endstone
fe.protection.break.chisel.endstone1.*                                                                  # (default: true) BREAK Endstone
fe.protection.break.chisel.endstone2.*                                                                  # (default: true) BREAK Endstone
fe.protection.break.chisel.energizedvoidstone.*                                                         # (default: true) BREAK Primal Voidstone
fe.protection.break.chisel.factory.*                                                                    # (default: true) BREAK Factory Block
fe.protection.break.chisel.factory1.*                                                                   # (default: true) BREAK Factory Block
fe.protection.break.chisel.futura.*                                                                     # (default: true) BREAK Futura Block
fe.protection.break.chisel.glass.*                                                                      # (default: true) BREAK Glass
fe.protection.break.chisel.glass1.*                                                                     # (default: true) BREAK Glass
fe.protection.break.chisel.glassdyedblack.*                                                             # (default: true) BREAK Black Stained Glass
fe.protection.break.chisel.glassdyedblue.*                                                              # (default: true) BREAK Blue Stained Glass
fe.protection.break.chisel.glassdyedbrown.*                                                             # (default: true) BREAK Brown Stained Glass
fe.protection.break.chisel.glassdyedcyan.*                                                              # (default: true) BREAK Cyan Stained Glass
fe.protection.break.chisel.glassdyedgray.*                                                              # (default: true) BREAK Gray Stained Glass
fe.protection.break.chisel.glassdyedgreen.*                                                             # (default: true) BREAK Green Stained Glass
fe.protection.break.chisel.glassdyedlightblue.*                                                         # (default: true) BREAK Light Blue Stained Glass
fe.protection.break.chisel.glassdyedlightgray.*                                                         # (default: true) BREAK Light Gray Stained Glass
fe.protection.break.chisel.glassdyedlime.*                                                              # (default: true) BREAK Lime Stained Glass
fe.protection.break.chisel.glassdyedmagenta.*                                                           # (default: true) BREAK Magenta Stained Glass
fe.protection.break.chisel.glassdyedorange.*                                                            # (default: true) BREAK Orange Stained Glass
fe.protection.break.chisel.glassdyedpink.*                                                              # (default: true) BREAK Pink Stained Glass
fe.protection.break.chisel.glassdyedpurple.*                                                            # (default: true) BREAK Purple Stained Glass
fe.protection.break.chisel.glassdyedred.*                                                               # (default: true) BREAK Red Stained Glass
fe.protection.break.chisel.glassdyedwhite.*                                                             # (default: true) BREAK White Stained Glass
fe.protection.break.chisel.glassdyedyellow.*                                                            # (default: true) BREAK Yellow Stained Glass
fe.protection.break.chisel.glasspane.*                                                                  # (default: true) BREAK Glass Pane
fe.protection.break.chisel.glasspane1.*                                                                 # (default: true) BREAK Glass Pane
fe.protection.break.chisel.glasspanedyedblack.*                                                         # (default: true) BREAK Black Stained Glass Pane
fe.protection.break.chisel.glasspanedyedblue.*                                                          # (default: true) BREAK Blue Stained Glass Pane
fe.protection.break.chisel.glasspanedyedbrown.*                                                         # (default: true) BREAK Brown Stained Glass Pane
fe.protection.break.chisel.glasspanedyedcyan.*                                                          # (default: true) BREAK Cyan Stained Glass Pane
fe.protection.break.chisel.glasspanedyedgray.*                                                          # (default: true) BREAK Gray Stained Glass Pane
fe.protection.break.chisel.glasspanedyedgreen.*                                                         # (default: true) BREAK Green Stained Glass Pane
fe.protection.break.chisel.glasspanedyedlightblue.*                                                     # (default: true) BREAK Light Blue Stained Glass Pane
fe.protection.break.chisel.glasspanedyedlightgray.*                                                     # (default: true) BREAK Light Gray Stained Glass Pane
fe.protection.break.chisel.glasspanedyedlime.*                                                          # (default: true) BREAK Lime Stained Glass Pane
fe.protection.break.chisel.glasspanedyedmagenta.*                                                       # (default: true) BREAK Magenta Stained Glass Pane
fe.protection.break.chisel.glasspanedyedorange.*                                                        # (default: true) BREAK Orange Stained Glass Pane
fe.protection.break.chisel.glasspanedyedpink.*                                                          # (default: true) BREAK Pink Stained Glass Pane
fe.protection.break.chisel.glasspanedyedpurple.*                                                        # (default: true) BREAK Purple Stained Glass Pane
fe.protection.break.chisel.glasspanedyedred.*                                                           # (default: true) BREAK Red Stained Glass Pane
fe.protection.break.chisel.glasspanedyedwhite.*                                                         # (default: true) BREAK White Stained Glass Pane
fe.protection.break.chisel.glasspanedyedyellow.*                                                        # (default: true) BREAK Yellow Stained Glass Pane
fe.protection.break.chisel.glowstone.*                                                                  # (default: true) BREAK Glowstone
fe.protection.break.chisel.glowstone1.*                                                                 # (default: true) BREAK Glowstone
fe.protection.break.chisel.glowstone2.*                                                                 # (default: true) BREAK Glowstone
fe.protection.break.chisel.gold.*                                                                       # (default: true) BREAK Block of Gold
fe.protection.break.chisel.granite.*                                                                    # (default: true) BREAK Granite
fe.protection.break.chisel.granite1.*                                                                   # (default: true) BREAK Granite
fe.protection.break.chisel.granite2.*                                                                   # (default: true) BREAK Granite
fe.protection.break.chisel.hardenedclay.*                                                               # (default: true) BREAK Terracotta
fe.protection.break.chisel.hardenedclay1.*                                                              # (default: true) BREAK Terracotta
fe.protection.break.chisel.hardenedclay2.*                                                              # (default: true) BREAK Terracotta
fe.protection.break.chisel.ice.*                                                                        # (default: true) BREAK Ice
fe.protection.break.chisel.ice1.*                                                                       # (default: true) BREAK Ice
fe.protection.break.chisel.ice2.*                                                                       # (default: true) BREAK Ice
fe.protection.break.chisel.icepillar.*                                                                  # (default: true) BREAK Ice Pillar
fe.protection.break.chisel.iron.*                                                                       # (default: true) BREAK Block of Iron
fe.protection.break.chisel.ironpane.*                                                                   # (default: true) BREAK Iron Bars
fe.protection.break.chisel.laboratory.*                                                                 # (default: true) BREAK Laboratory Block
fe.protection.break.chisel.lapis.*                                                                      # (default: true) BREAK Lapis Lazuli Block
fe.protection.break.chisel.lavastone.*                                                                  # (default: true) BREAK Lavastone
fe.protection.break.chisel.lavastone1.*                                                                 # (default: true) BREAK Lavastone
fe.protection.break.chisel.lavastone2.*                                                                 # (default: true) BREAK Lavastone
fe.protection.break.chisel.limestone.*                                                                  # (default: true) BREAK Limestone
fe.protection.break.chisel.limestone1.*                                                                 # (default: true) BREAK Limestone
fe.protection.break.chisel.limestone2.*                                                                 # (default: true) BREAK Limestone
fe.protection.break.chisel.marble.*                                                                     # (default: true) BREAK Marble
fe.protection.break.chisel.marble1.*                                                                    # (default: true) BREAK Marble
fe.protection.break.chisel.marble2.*                                                                    # (default: true) BREAK Marble
fe.protection.break.chisel.marblepillar.*                                                               # (default: true) BREAK Marble Pillar
fe.protection.break.chisel.netherbrick.*                                                                # (default: true) BREAK Nether Brick
fe.protection.break.chisel.netherrack.*                                                                 # (default: true) BREAK Netherrack
fe.protection.break.chisel.obsidian.*                                                                   # (default: true) BREAK Obsidian
fe.protection.break.chisel.paper.*                                                                      # (default: true) BREAK Paper Wall
fe.protection.break.chisel.planks-acacia.*                                                              # (default: true) BREAK Acacia Wood Planks
fe.protection.break.chisel.planks-birch.*                                                               # (default: true) BREAK Birch Wood Planks
fe.protection.break.chisel.planks-dark-oak.*                                                            # (default: true) BREAK Dark Oak Wood Planks
fe.protection.break.chisel.planks-jungle.*                                                              # (default: true) BREAK Jungle Wood Planks
fe.protection.break.chisel.planks-oak.*                                                                 # (default: true) BREAK Oak Wood Planks
fe.protection.break.chisel.planks-spruce.*                                                              # (default: true) BREAK Spruce Wood Planks
fe.protection.break.chisel.prismarine.*                                                                 # (default: true) BREAK Prismarine
fe.protection.break.chisel.prismarine1.*                                                                # (default: true) BREAK Prismarine
fe.protection.break.chisel.prismarine2.*                                                                # (default: true) BREAK Prismarine
fe.protection.break.chisel.purpur.*                                                                     # (default: true) BREAK Purpur Block
fe.protection.break.chisel.purpur1.*                                                                    # (default: true) BREAK Purpur Block
fe.protection.break.chisel.purpur2.*                                                                    # (default: true) BREAK Purpur Block
fe.protection.break.chisel.quartz.*                                                                     # (default: true) BREAK Block of Quartz
fe.protection.break.chisel.quartz1.*                                                                    # (default: true) BREAK Block of Quartz
fe.protection.break.chisel.redstone.*                                                                   # (default: true) BREAK Block of Redstone
fe.protection.break.chisel.redstone1.*                                                                  # (default: true) BREAK Block of Redstone
fe.protection.break.chisel.sandstone-scribbles.*                                                        # (default: true) BREAK Sandstone Scribbles
fe.protection.break.chisel.sandstonered-scribbles.*                                                     # (default: true) BREAK Red Sandstone Scribbles
fe.protection.break.chisel.sandstonered.*                                                               # (default: true) BREAK Red Sandstone
fe.protection.break.chisel.sandstonered1.*                                                              # (default: true) BREAK Red Sandstone
fe.protection.break.chisel.sandstonered2.*                                                              # (default: true) BREAK Red Sandstone
fe.protection.break.chisel.sandstoneyellow.*                                                            # (default: true) BREAK Sandstone
fe.protection.break.chisel.sandstoneyellow1.*                                                           # (default: true) BREAK Sandstone
fe.protection.break.chisel.sandstoneyellow2.*                                                           # (default: true) BREAK Sandstone
fe.protection.break.chisel.stonebrick.*                                                                 # (default: true) BREAK Chiseled Stone
fe.protection.break.chisel.stonebrick1.*                                                                # (default: true) BREAK Chiseled Stone
fe.protection.break.chisel.stonebrick2.*                                                                # (default: true) BREAK Chiseled Stone
fe.protection.break.chisel.technical.*                                                                  # (default: true) BREAK Factory Block
fe.protection.break.chisel.technical1.*                                                                 # (default: true) BREAK Factory Block
fe.protection.break.chisel.technicalnew.*                                                               # (default: true) BREAK Factory Block
fe.protection.break.chisel.temple.*                                                                     # (default: true) BREAK Temple Block
fe.protection.break.chisel.templemossy.*                                                                # (default: true) BREAK Mossy Temple Block
fe.protection.break.chisel.tyrian.*                                                                     # (default: true) BREAK Tyrian
fe.protection.break.chisel.valentines.*                                                                 # (default: true) BREAK Valentines' Block
fe.protection.break.chisel.voidstone.*                                                                  # (default: true) BREAK Voidstone
fe.protection.break.chisel.voidstonerunic.*                                                             # (default: true) BREAK Runed Voidstone
fe.protection.break.chisel.waterstone.*                                                                 # (default: true) BREAK Waterstone
fe.protection.break.chisel.waterstone1.*                                                                # (default: true) BREAK Waterstone
fe.protection.break.chisel.waterstone2.*                                                                # (default: true) BREAK Waterstone
fe.protection.break.chisel.wool_black.*                                                                 # (default: true) BREAK Black Wool
fe.protection.break.chisel.wool_blue.*                                                                  # (default: true) BREAK Blue Wool
fe.protection.break.chisel.wool_brown.*                                                                 # (default: true) BREAK Brown Wool
fe.protection.break.chisel.wool_cyan.*                                                                  # (default: true) BREAK Cyan Wool
fe.protection.break.chisel.wool_gray.*                                                                  # (default: true) BREAK Gray Wool
fe.protection.break.chisel.wool_green.*                                                                 # (default: true) BREAK Green Wool
fe.protection.break.chisel.wool_lightblue.*                                                             # (default: true) BREAK Light Blue Wool
fe.protection.break.chisel.wool_lightgray.*                                                             # (default: true) BREAK Light Gray Wool
fe.protection.break.chisel.wool_lime.*                                                                  # (default: true) BREAK Lime Wool
fe.protection.break.chisel.wool_magenta.*                                                               # (default: true) BREAK Magenta Wool
fe.protection.break.chisel.wool_orange.*                                                                # (default: true) BREAK Orange Wool
fe.protection.break.chisel.wool_pink.*                                                                  # (default: true) BREAK Pink Wool
fe.protection.break.chisel.wool_purple.*                                                                # (default: true) BREAK Purple Wool
fe.protection.break.chisel.wool_red.*                                                                   # (default: true) BREAK Red Wool
fe.protection.break.chisel.wool_white.*                                                                 # (default: true) BREAK Wool
fe.protection.break.chisel.wool_yellow.*                                                                # (default: true) BREAK Yellow Wool
fe.protection.break.chiselsandbits.bittank.*                                                            # (default: true) BREAK Chiseled Fluid Bit Tank
fe.protection.break.chiselsandbits.chiseled_clay.*                                                      # (default: true) BREAK Chiseled Clay
fe.protection.break.chiselsandbits.chiseled_cloth.*                                                     # (default: true) BREAK Chiseled Cloth
fe.protection.break.chiselsandbits.chiseled_fluid.*                                                     # (default: true) BREAK Chiseled Fluid
fe.protection.break.chiselsandbits.chiseled_glass.*                                                     # (default: true) BREAK Chiseled Glass
fe.protection.break.chiselsandbits.chiseled_grass.*                                                     # (default: true) BREAK Chiseled Grass
fe.protection.break.chiselsandbits.chiseled_ground.*                                                    # (default: true) BREAK Chiseled Ground
fe.protection.break.chiselsandbits.chiseled_ice.*                                                       # (default: true) BREAK Chiseled Ice
fe.protection.break.chiselsandbits.chiseled_iron.*                                                      # (default: true) BREAK Chiseled Metal
fe.protection.break.chiselsandbits.chiseled_leaves.*                                                    # (default: true) BREAK Chiseled Leaves
fe.protection.break.chiselsandbits.chiseled_packedice.*                                                 # (default: true) BREAK Chiseled Packed Ice
fe.protection.break.chiselsandbits.chiseled_rock.*                                                      # (default: true) BREAK Chiseled Rock
fe.protection.break.chiselsandbits.chiseled_sand.*                                                      # (default: true) BREAK Chiseled Sand
fe.protection.break.chiselsandbits.chiseled_snow.*                                                      # (default: true) BREAK Chiseled Snow
fe.protection.break.chiselsandbits.chiseled_wood.*                                                      # (default: true) BREAK Chiseled Wood
fe.protection.break.christmasfestivity.blue_balls.*                                                     # (default: true) BREAK Blue Christmas Balls
fe.protection.break.christmasfestivity.blue_christmas_present.*                                         # (default: true) BREAK Christmas Blue Present
fe.protection.break.christmasfestivity.brown_balls.*                                                    # (default: true) BREAK Brown Christmas Balls
fe.protection.break.christmasfestivity.brown_christmas_present.*                                        # (default: true) BREAK Christmas Brown Present
fe.protection.break.christmasfestivity.candy_canes_block.*                                              # (default: true) BREAK Candy Canes Block
fe.protection.break.christmasfestivity.christmas_tree.*                                                 # (default: true) BREAK Christmas Tree
fe.protection.break.christmasfestivity.christmasballs_blue.*                                            # (default: true) BREAK Blue Block
fe.protection.break.christmasfestivity.christmasballs_brown.*                                           # (default: true) BREAK Brown Block
fe.protection.break.christmasfestivity.christmasballs_green.*                                           # (default: true) BREAK Green Block
fe.protection.break.christmasfestivity.christmasballs_magenta.*                                         # (default: true) BREAK Magenta Block
fe.protection.break.christmasfestivity.christmasballs_orange.*                                          # (default: true) BREAK Orange Block
fe.protection.break.christmasfestivity.christmasballs_purple.*                                          # (default: true) BREAK Purple Block
fe.protection.break.christmasfestivity.christmasballs_red.*                                             # (default: true) BREAK Red Block
fe.protection.break.christmasfestivity.christmasballs_yellow.*                                          # (default: true) BREAK Yellow Block
fe.protection.break.christmasfestivity.epiphany_stocking_blue.*                                         # (default: true) BREAK Blue Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_brown.*                                        # (default: true) BREAK Brown Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_green.*                                        # (default: true) BREAK Green Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_magenta.*                                      # (default: true) BREAK Magenta Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_orange.*                                       # (default: true) BREAK Orange Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_purple.*                                       # (default: true) BREAK Purple Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_red.*                                          # (default: true) BREAK Red Christmas Stokings
fe.protection.break.christmasfestivity.epiphany_stocking_yellow.*                                       # (default: true) BREAK Yellow Christmas Stokings
fe.protection.break.christmasfestivity.garland.*                                                        # (default: true) BREAK Christmas Garland
fe.protection.break.christmasfestivity.garland_angle.*                                                  # (default: true) BREAK  Christmas Angle Garland
fe.protection.break.christmasfestivity.garland_round.*                                                  # (default: true) BREAK Christmas Wreath
fe.protection.break.christmasfestivity.green_balls.*                                                    # (default: true) BREAK Green Christmas Balls
fe.protection.break.christmasfestivity.green_christmas_present.*                                        # (default: true) BREAK Christmas Green Present
fe.protection.break.christmasfestivity.leaves_christmas_light.*                                         # (default: true) BREAK Christmas Leaves
fe.protection.break.christmasfestivity.light_angle_blue.*                                               # (default: true) BREAK Angle Blue Christmas Lights
fe.protection.break.christmasfestivity.light_angle_brown.*                                              # (default: true) BREAK Angle Brown Christmas Lights
fe.protection.break.christmasfestivity.light_angle_green.*                                              # (default: true) BREAK Angle Green Christmas Lights
fe.protection.break.christmasfestivity.light_angle_magenta.*                                            # (default: true) BREAK Angle Magenta Christmas Lights
fe.protection.break.christmasfestivity.light_angle_orange.*                                             # (default: true) BREAK Angle Orange Christmas Lights
fe.protection.break.christmasfestivity.light_angle_purple.*                                             # (default: true) BREAK Angle Purple Christmas Lights
fe.protection.break.christmasfestivity.light_angle_red.*                                                # (default: true) BREAK Angle Red Christmas Lights
fe.protection.break.christmasfestivity.light_angle_yellow.*                                             # (default: true) BREAK Angle Yellow Christmas Lights
fe.protection.break.christmasfestivity.light_blue.*                                                     # (default: true) BREAK Blue Christmas Lights
fe.protection.break.christmasfestivity.light_brown.*                                                    # (default: true) BREAK Brown Christmas Lights
fe.protection.break.christmasfestivity.light_green.*                                                    # (default: true) BREAK Green Christmas Lights
fe.protection.break.christmasfestivity.light_magenta.*                                                  # (default: true) BREAK Magenta Christmas Lights
fe.protection.break.christmasfestivity.light_orange.*                                                   # (default: true) BREAK Orange Christmas Lights
fe.protection.break.christmasfestivity.light_purple.*                                                   # (default: true) BREAK Purple Christmas Lights
fe.protection.break.christmasfestivity.light_red.*                                                      # (default: true) BREAK Red Christmas Lights
fe.protection.break.christmasfestivity.light_yellow.*                                                   # (default: true) BREAK Yellow Christmas Lights
fe.protection.break.christmasfestivity.little_christmas_tree.*                                          # (default: true) BREAK Little Christmas Tree
fe.protection.break.christmasfestivity.magenta_balls.*                                                  # (default: true) BREAK Magenta Christmas Balls
fe.protection.break.christmasfestivity.magenta_christmas_present.*                                      # (default: true) BREAK Christmas Magenta Present
fe.protection.break.christmasfestivity.orange_balls.*                                                   # (default: true) BREAK Orange Christmas Balls
fe.protection.break.christmasfestivity.orange_christmas_present.*                                       # (default: true) BREAK Christmas Orange Present
fe.protection.break.christmasfestivity.purple_balls.*                                                   # (default: true) BREAK Purple Christmas Balls
fe.protection.break.christmasfestivity.purple_christmas_present.*                                       # (default: true) BREAK Christmas Purle Present
fe.protection.break.christmasfestivity.red_balls.*                                                      # (default: true) BREAK Red Christmas Balls
fe.protection.break.christmasfestivity.red_christmas_present.*                                          # (default: true) BREAK Christmas Red Present
fe.protection.break.christmasfestivity.star_christmas_tree_topper.*                                     # (default: true) BREAK Star Christmas Tree Topper
fe.protection.break.christmasfestivity.sugar_block.*                                                    # (default: true) BREAK Block of Sugar
fe.protection.break.christmasfestivity.tip_tree.*                                                       # (default: true) BREAK Christmas Tree Topper
fe.protection.break.christmasfestivity.yellow_balls.*                                                   # (default: true) BREAK Yellow Christmas Balls
fe.protection.break.christmasfestivity.yellow_christmas_present.*                                       # (default: true) BREAK Christmas Yellow Present
fe.protection.break.christmastrees.christmastree-normal.*                                               # (default: true) BREAK Christmas Tree
fe.protection.break.colored_water.glowing_water_black.*                                                 # (default: true) BREAK tile.colored_water:glowing_water_black.name
fe.protection.break.colored_water.glowing_water_blue.*                                                  # (default: true) BREAK tile.colored_water:glowing_water_blue.name
fe.protection.break.colored_water.glowing_water_brown.*                                                 # (default: true) BREAK tile.colored_water:glowing_water_brown.name
fe.protection.break.colored_water.glowing_water_cyan.*                                                  # (default: true) BREAK tile.colored_water:glowing_water_cyan.name
fe.protection.break.colored_water.glowing_water_gray.*                                                  # (default: true) BREAK tile.colored_water:glowing_water_gray.name
fe.protection.break.colored_water.glowing_water_green.*                                                 # (default: true) BREAK tile.colored_water:glowing_water_green.name
fe.protection.break.colored_water.glowing_water_light_blue.*                                            # (default: true) BREAK tile.colored_water:glowing_water_light_blue.name
fe.protection.break.colored_water.glowing_water_lime.*                                                  # (default: true) BREAK tile.colored_water:glowing_water_lime.name
fe.protection.break.colored_water.glowing_water_magenta.*                                               # (default: true) BREAK tile.colored_water:glowing_water_magenta.name
fe.protection.break.colored_water.glowing_water_orange.*                                                # (default: true) BREAK tile.colored_water:glowing_water_orange.name
fe.protection.break.colored_water.glowing_water_pink.*                                                  # (default: true) BREAK tile.colored_water:glowing_water_pink.name
fe.protection.break.colored_water.glowing_water_purple.*                                                # (default: true) BREAK tile.colored_water:glowing_water_purple.name
fe.protection.break.colored_water.glowing_water_red.*                                                   # (default: true) BREAK tile.colored_water:glowing_water_red.name
fe.protection.break.colored_water.glowing_water_silver.*                                                # (default: true) BREAK tile.colored_water:glowing_water_silver.name
fe.protection.break.colored_water.glowing_water_white.*                                                 # (default: true) BREAK tile.colored_water:glowing_water_white.name
fe.protection.break.colored_water.glowing_water_yellow.*                                                # (default: true) BREAK tile.colored_water:glowing_water_yellow.name
fe.protection.break.colored_water.water_black.*                                                         # (default: true) BREAK tile.colored_water:water_black.name
fe.protection.break.colored_water.water_blue.*                                                          # (default: true) BREAK tile.colored_water:water_blue.name
fe.protection.break.colored_water.water_brown.*                                                         # (default: true) BREAK tile.colored_water:water_brown.name
fe.protection.break.colored_water.water_cyan.*                                                          # (default: true) BREAK tile.colored_water:water_cyan.name
fe.protection.break.colored_water.water_gray.*                                                          # (default: true) BREAK tile.colored_water:water_gray.name
fe.protection.break.colored_water.water_green.*                                                         # (default: true) BREAK tile.colored_water:water_green.name
fe.protection.break.colored_water.water_light_blue.*                                                    # (default: true) BREAK tile.colored_water:water_light_blue.name
fe.protection.break.colored_water.water_lime.*                                                          # (default: true) BREAK tile.colored_water:water_lime.name
fe.protection.break.colored_water.water_magenta.*                                                       # (default: true) BREAK tile.colored_water:water_magenta.name
fe.protection.break.colored_water.water_orange.*                                                        # (default: true) BREAK tile.colored_water:water_orange.name
fe.protection.break.colored_water.water_pink.*                                                          # (default: true) BREAK tile.colored_water:water_pink.name
fe.protection.break.colored_water.water_purple.*                                                        # (default: true) BREAK tile.colored_water:water_purple.name
fe.protection.break.colored_water.water_red.*                                                           # (default: true) BREAK tile.colored_water:water_red.name
fe.protection.break.colored_water.water_silver.*                                                        # (default: true) BREAK tile.colored_water:water_silver.name
fe.protection.break.colored_water.water_white.*                                                         # (default: true) BREAK tile.colored_water:water_white.name
fe.protection.break.colored_water.water_yellow.*                                                        # (default: true) BREAK tile.colored_water:water_yellow.name
fe.protection.break.coloredlights.coloredlamp.*                                                         # (default: true) BREAK tile.coloredLamp.name
fe.protection.break.coloredlights.coloredlampinverted.*                                                 # (default: true) BREAK tile.coloredLampInverted.name
fe.protection.break.coloredlights.grinder.*                                                             # (default: true) BREAK Grinder
fe.protection.break.coloredlights.pneumeacrop.*                                                         # (default: true) BREAK tile.pneumeaCrop.name
fe.protection.break.coloredlights.pneumeaflower.*                                                       # (default: true) BREAK tile.pneumeaFlower.name
fe.protection.break.coloredlights.pneumeashimmeringcrop.*                                               # (default: true) BREAK tile.pneumeaShimmeringCrop.name
fe.protection.break.coloredlights.pneumeashimmeringflower.*                                             # (default: true) BREAK tile.pneumeaShimmeringFlower.name
fe.protection.break.coloredlights.saplingalphatree.*                                                    # (default: true) BREAK Alpha Tree Sapling
fe.protection.break.corail_pillar.minecraft_block_0.*                                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_block_1.*                                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_block_2.*                                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_block_3.*                                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_block_4.*                                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_concrete_0.*                                                # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_concrete_1.*                                                # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_gem_0.*                                                     # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_glazed_terracotta_0.*                                       # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_glazed_terracotta_1.*                                       # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_log_0.*                                                     # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_plank_0.*                                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_sandstone_0.*                                               # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_stained_glass_0.*                                           # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_stained_glass_1.*                                           # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_stained_hardened_clay_0.*                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.minecraft_stained_hardened_clay_1.*                                   # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.pillar_button_stone.*                                                 # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.pillar_button_wood.*                                                  # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.pillar_lever.*                                                        # (default: true) BREAK tile.null.name
fe.protection.break.corail_pillar.pillar_torch.*                                                        # (default: true) BREAK tile.null.name
fe.protection.break.coralreef.coral.*                                                                   # (default: true) BREAK tile.coral.name
fe.protection.break.coralreef.reef.*                                                                    # (default: true) BREAK tile.reef.name
fe.protection.break.dttraverse.firbranch.*                                                              # (default: true) BREAK Dynamic Fir Tree
fe.protection.break.dttraverse.firbranchx.*                                                             # (default: true) BREAK tile.dttraverse:firbranchx.name
fe.protection.break.dttraverse.leaves0.*                                                                # (default: true) BREAK tile.dttraverse:leaves0.name
fe.protection.break.dttraverse.leaves1.*                                                                # (default: true) BREAK tile.dttraverse:leaves1.name
fe.protection.break.dttraverse.leaves2.*                                                                # (default: true) BREAK tile.dttraverse:leaves2.name
fe.protection.break.dttraverse.leaves3.*                                                                # (default: true) BREAK tile.dttraverse:leaves3.name
fe.protection.break.dttraverse.leaves4.*                                                                # (default: true) BREAK tile.dttraverse:leaves4.name
fe.protection.break.dynamictrees.acaciabranch.*                                                         # (default: true) BREAK Dynamic Acacia Tree
fe.protection.break.dynamictrees.birchbranch.*                                                          # (default: true) BREAK Dynamic Birch Tree
fe.protection.break.dynamictrees.bonsaipot.*                                                            # (default: true) BREAK Bonsai Pot
fe.protection.break.dynamictrees.cactusbranch.*                                                         # (default: true) BREAK tile.cactusbranch.name
fe.protection.break.dynamictrees.darkoakbranch.*                                                        # (default: true) BREAK Dynamic Dark Oak Tree
fe.protection.break.dynamictrees.darkoakbranchx.*                                                       # (default: true) BREAK tile.dynamictrees:darkoakbranchx.name
fe.protection.break.dynamictrees.darkoakroot.*                                                          # (default: true) BREAK tile.dynamictrees:darkoakroot.name
fe.protection.break.dynamictrees.fruit.*                                                                # (default: true) BREAK tile.fruit.name
fe.protection.break.dynamictrees.fruitcocoa.*                                                           # (default: true) BREAK tile.null.name
fe.protection.break.dynamictrees.junglebranch.*                                                         # (default: true) BREAK Dynamic Jungle Tree
fe.protection.break.dynamictrees.leaves0.*                                                              # (default: true) BREAK Dynamic Leaves
fe.protection.break.dynamictrees.leaves1.*                                                              # (default: true) BREAK Dynamic Leaves
fe.protection.break.dynamictrees.oakbranch.*                                                            # (default: true) BREAK Dynamic Oak Tree
fe.protection.break.dynamictrees.oakbranchx.*                                                           # (default: true) BREAK tile.dynamictrees:oakbranchx.name
fe.protection.break.dynamictrees.rootydirt.*                                                            # (default: true) BREAK Rooty Dirt
fe.protection.break.dynamictrees.rootydirtfake.*                                                        # (default: true) BREAK tile.rootydirtfake.name
fe.protection.break.dynamictrees.rootydirtspecies.*                                                     # (default: true) BREAK tile.dynamictrees:rootydirtspecies.name
fe.protection.break.dynamictrees.rootysand.*                                                            # (default: true) BREAK Rooty Sand
fe.protection.break.dynamictrees.sapling.*                                                              # (default: true) BREAK tile.sapling.name
fe.protection.break.dynamictrees.sprucebranch.*                                                         # (default: true) BREAK Dynamic Spruce Tree
fe.protection.break.dynamictrees.sprucebranchx.*                                                        # (default: true) BREAK tile.dynamictrees:sprucebranchx.name
fe.protection.break.dynamictrees.trunkshell.*                                                           # (default: true) BREAK tile.trunkshell.name
fe.protection.break.dynamictreestc.greatwoodbranch.*                                                    # (default: true) BREAK Dynamic Greatwood Tree
fe.protection.break.dynamictreestc.greatwoodbranchx.*                                                   # (default: true) BREAK tile.dynamictreestc:greatwoodbranchx.name
fe.protection.break.dynamictreestc.greatwoodroot.*                                                      # (default: true) BREAK tile.dynamictreestc:greatwoodroot.name
fe.protection.break.dynamictreestc.leaves0.*                                                            # (default: true) BREAK Dynamic Leaves
fe.protection.break.dynamictreestc.leaves_silverwood.*                                                  # (default: true) BREAK Silverwood Leaves
fe.protection.break.dynamictreestc.silverwoodbranch.*                                                   # (default: true) BREAK Dynamic Silverwood Tree
fe.protection.break.dynamictreestc.silverwoodbranchx.*                                                  # (default: true) BREAK tile.dynamictreestc:silverwoodbranchx.name
fe.protection.break.dynamictreestc.silverwoodroot.*                                                     # (default: true) BREAK tile.dynamictreestc:silverwoodroot.name
fe.protection.break.elevatorid.elevator_black.*                                                         # (default: true) BREAK Black Elevator
fe.protection.break.elevatorid.elevator_blue.*                                                          # (default: true) BREAK Blue Elevator
fe.protection.break.elevatorid.elevator_brown.*                                                         # (default: true) BREAK Brown Elevator
fe.protection.break.elevatorid.elevator_cyan.*                                                          # (default: true) BREAK Cyan Elevator
fe.protection.break.elevatorid.elevator_gray.*                                                          # (default: true) BREAK Gray Elevator
fe.protection.break.elevatorid.elevator_green.*                                                         # (default: true) BREAK Green Elevator
fe.protection.break.elevatorid.elevator_light_blue.*                                                    # (default: true) BREAK Light Blue Elevator
fe.protection.break.elevatorid.elevator_lime.*                                                          # (default: true) BREAK Lime Elevator
fe.protection.break.elevatorid.elevator_magenta.*                                                       # (default: true) BREAK Magenta Elevator
fe.protection.break.elevatorid.elevator_orange.*                                                        # (default: true) BREAK Orange Elevator
fe.protection.break.elevatorid.elevator_pink.*                                                          # (default: true) BREAK Pink Elevator
fe.protection.break.elevatorid.elevator_purple.*                                                        # (default: true) BREAK Purple Elevator
fe.protection.break.elevatorid.elevator_red.*                                                           # (default: true) BREAK Red Elevator
fe.protection.break.elevatorid.elevator_silver.*                                                        # (default: true) BREAK Light Gray Elevator
fe.protection.break.elevatorid.elevator_white.*                                                         # (default: true) BREAK White Elevator
fe.protection.break.elevatorid.elevator_yellow.*                                                        # (default: true) BREAK Yellow Elevator
fe.protection.break.exoticbirds.birdcage_acacia.*                                                       # (default: true) BREAK Acacia Birdcage
fe.protection.break.exoticbirds.birdcage_birch.*                                                        # (default: true) BREAK Birch Birdcage
fe.protection.break.exoticbirds.birdcage_dark_oak.*                                                     # (default: true) BREAK Dark Oak Birdcage
fe.protection.break.exoticbirds.birdcage_gold.*                                                         # (default: true) BREAK Gold Birdcage
fe.protection.break.exoticbirds.birdcage_iron.*                                                         # (default: true) BREAK Iron Birdcage
fe.protection.break.exoticbirds.birdcage_jungle.*                                                       # (default: true) BREAK Jungle Birdcage
fe.protection.break.exoticbirds.birdcage_oak.*                                                          # (default: true) BREAK Oak Birdcage
fe.protection.break.exoticbirds.birdcage_spruce.*                                                       # (default: true) BREAK Spruce Birdcage
fe.protection.break.exoticbirds.egg_incubator.*                                                         # (default: true) BREAK Egg Incubator
fe.protection.break.exoticbirds.egg_sorter.*                                                            # (default: true) BREAK Egg Identifier
fe.protection.break.exoticbirds.lit_egg_incubator.*                                                     # (default: true) BREAK Egg Incubator
fe.protection.break.exoticbirds.lit_egg_sorter.*                                                        # (default: true) BREAK Egg Identifier
fe.protection.break.exoticbirds.nest.*                                                                  # (default: true) BREAK Nest
fe.protection.break.exoticbirds.phoenix_egg.*                                                           # (default: true) BREAK Phoenix Egg
fe.protection.break.fairylights.fastener.*                                                              # (default: true) BREAK tile.fastener.name
fe.protection.break.gravestone.gsgravestone.*                                                           # (default: true) BREAK tile.null.name
fe.protection.break.harvestcraft.almond_sapling.*                                                       # (default: true) BREAK Almond Sapling
fe.protection.break.harvestcraft.apiary.*                                                               # (default: true) BREAK Apiary
fe.protection.break.harvestcraft.apple_sapling.*                                                        # (default: true) BREAK Apple Sapling
fe.protection.break.harvestcraft.apricot_sapling.*                                                      # (default: true) BREAK Apricot Sapling
fe.protection.break.harvestcraft.aridgarden.*                                                           # (default: true) BREAK Arid Garden
fe.protection.break.harvestcraft.avocado_sapling.*                                                      # (default: true) BREAK Avocado Sapling
fe.protection.break.harvestcraft.banana_sapling.*                                                       # (default: true) BREAK Banana Sapling
fe.protection.break.harvestcraft.beehive.*                                                              # (default: true) BREAK Beehive
fe.protection.break.harvestcraft.breadfruit_sapling.*                                                   # (default: true) BREAK Breadfruit Sapling
fe.protection.break.harvestcraft.candledeco1.*                                                          # (default: true) BREAK White Candle
fe.protection.break.harvestcraft.candledeco10.*                                                         # (default: true) BREAK Cyan Candle
fe.protection.break.harvestcraft.candledeco11.*                                                         # (default: true) BREAK Purple Candle
fe.protection.break.harvestcraft.candledeco12.*                                                         # (default: true) BREAK Blue Candle
fe.protection.break.harvestcraft.candledeco13.*                                                         # (default: true) BREAK Brown Candle
fe.protection.break.harvestcraft.candledeco14.*                                                         # (default: true) BREAK Green Candle
fe.protection.break.harvestcraft.candledeco15.*                                                         # (default: true) BREAK Red Candle
fe.protection.break.harvestcraft.candledeco16.*                                                         # (default: true) BREAK Black Candle
fe.protection.break.harvestcraft.candledeco2.*                                                          # (default: true) BREAK Orange Candle
fe.protection.break.harvestcraft.candledeco3.*                                                          # (default: true) BREAK Magenta Candle
fe.protection.break.harvestcraft.candledeco4.*                                                          # (default: true) BREAK Light Blue Candle
fe.protection.break.harvestcraft.candledeco5.*                                                          # (default: true) BREAK Yellow Candle
fe.protection.break.harvestcraft.candledeco6.*                                                          # (default: true) BREAK Lime Candle
fe.protection.break.harvestcraft.candledeco7.*                                                          # (default: true) BREAK Pink Candle
fe.protection.break.harvestcraft.candledeco8.*                                                          # (default: true) BREAK Dark Grey Candle
fe.protection.break.harvestcraft.candledeco9.*                                                          # (default: true) BREAK Light Grey Candle
fe.protection.break.harvestcraft.carrotcake.*                                                           # (default: true) BREAK Carrot Cake
fe.protection.break.harvestcraft.cashew_sapling.*                                                       # (default: true) BREAK Cashew Sapling
fe.protection.break.harvestcraft.cheesecake.*                                                           # (default: true) BREAK Cheese Cake
fe.protection.break.harvestcraft.cherry_sapling.*                                                       # (default: true) BREAK Cherry Sapling
fe.protection.break.harvestcraft.cherrycheesecake.*                                                     # (default: true) BREAK Cherry Cheese Cake
fe.protection.break.harvestcraft.chestnut_sapling.*                                                     # (default: true) BREAK Chestnut Sapling
fe.protection.break.harvestcraft.chocolatesprinklecake.*                                                # (default: true) BREAK Chocolate Sprinkles Cake
fe.protection.break.harvestcraft.cinnamon_sapling.*                                                     # (default: true) BREAK Cinnamon Sapling
fe.protection.break.harvestcraft.coconut_sapling.*                                                      # (default: true) BREAK Coconut Sapling
fe.protection.break.harvestcraft.date_sapling.*                                                         # (default: true) BREAK Date Sapling
fe.protection.break.harvestcraft.dragonfruit_sapling.*                                                  # (default: true) BREAK Dragonfruit Sapling
fe.protection.break.harvestcraft.durian_sapling.*                                                       # (default: true) BREAK Durian Sapling
fe.protection.break.harvestcraft.fig_sapling.*                                                          # (default: true) BREAK Fig Sapling
fe.protection.break.harvestcraft.frostgarden.*                                                          # (default: true) BREAK Frost Garden
fe.protection.break.harvestcraft.gooseberry_sapling.*                                                   # (default: true) BREAK Gooseberry Sapling
fe.protection.break.harvestcraft.grapefruit_sapling.*                                                   # (default: true) BREAK Grapefruit Sapling
fe.protection.break.harvestcraft.grinder.*                                                              # (default: true) BREAK Grinder
fe.protection.break.harvestcraft.groundtrap.*                                                           # (default: true) BREAK Ground Trap
fe.protection.break.harvestcraft.guava_sapling.*                                                        # (default: true) BREAK Guava Sapling
fe.protection.break.harvestcraft.hazelnut_sapling.*                                                     # (default: true) BREAK Hazelnut Sapling
fe.protection.break.harvestcraft.holidaycake.*                                                          # (default: true) BREAK Holiday Cake
fe.protection.break.harvestcraft.honey.*                                                                # (default: true) BREAK Honey Block
fe.protection.break.harvestcraft.honeycomb.*                                                            # (default: true) BREAK Honeycomb Block
fe.protection.break.harvestcraft.jackfruit_sapling.*                                                    # (default: true) BREAK Jackfruit Sapling
fe.protection.break.harvestcraft.lamingtoncake.*                                                        # (default: true) BREAK Lamington
fe.protection.break.harvestcraft.lemon_sapling.*                                                        # (default: true) BREAK Lemon Sapling
fe.protection.break.harvestcraft.lime_sapling.*                                                         # (default: true) BREAK Lime Sapling
fe.protection.break.harvestcraft.lychee_sapling.*                                                       # (default: true) BREAK Lychee Sapling
fe.protection.break.harvestcraft.mango_sapling.*                                                        # (default: true) BREAK Mango Sapling
fe.protection.break.harvestcraft.maple_sapling.*                                                        # (default: true) BREAK Maple Sapling
fe.protection.break.harvestcraft.market.*                                                               # (default: true) BREAK Market
fe.protection.break.harvestcraft.nutmeg_sapling.*                                                       # (default: true) BREAK Nutmeg Sapling
fe.protection.break.harvestcraft.olive_sapling.*                                                        # (default: true) BREAK Olive Sapling
fe.protection.break.harvestcraft.orange_sapling.*                                                       # (default: true) BREAK Orange Sapling
fe.protection.break.harvestcraft.pamagavecrop.*                                                         # (default: true) BREAK tile.pamagavecrop.name
fe.protection.break.harvestcraft.pamalmond.*                                                            # (default: true) BREAK Almond
fe.protection.break.harvestcraft.pamamaranthcrop.*                                                      # (default: true) BREAK tile.pamamaranthcrop.name
fe.protection.break.harvestcraft.pamapple.*                                                             # (default: true) BREAK Apple
fe.protection.break.harvestcraft.pamapricot.*                                                           # (default: true) BREAK Apricot
fe.protection.break.harvestcraft.pamarrowrootcrop.*                                                     # (default: true) BREAK tile.pamarrowrootcrop.name
fe.protection.break.harvestcraft.pamartichokecrop.*                                                     # (default: true) BREAK tile.pamartichokecrop.name
fe.protection.break.harvestcraft.pamasparaguscrop.*                                                     # (default: true) BREAK tile.pamasparaguscrop.name
fe.protection.break.harvestcraft.pamavocado.*                                                           # (default: true) BREAK Avocado
fe.protection.break.harvestcraft.pambambooshootcrop.*                                                   # (default: true) BREAK tile.pambambooshootcrop.name
fe.protection.break.harvestcraft.pambanana.*                                                            # (default: true) BREAK Banana
fe.protection.break.harvestcraft.pambarleycrop.*                                                        # (default: true) BREAK tile.pambarleycrop.name
fe.protection.break.harvestcraft.pambeancrop.*                                                          # (default: true) BREAK tile.pambeancrop.name
fe.protection.break.harvestcraft.pambeetcrop.*                                                          # (default: true) BREAK tile.pambeetcrop.name
fe.protection.break.harvestcraft.pambellpeppercrop.*                                                    # (default: true) BREAK tile.pambellpeppercrop.name
fe.protection.break.harvestcraft.pamblackberrycrop.*                                                    # (default: true) BREAK tile.pamblackberrycrop.name
fe.protection.break.harvestcraft.pamblueberrycrop.*                                                     # (default: true) BREAK tile.pamblueberrycrop.name
fe.protection.break.harvestcraft.pambreadfruit.*                                                        # (default: true) BREAK Breadfruit
fe.protection.break.harvestcraft.pambroccolicrop.*                                                      # (default: true) BREAK tile.pambroccolicrop.name
fe.protection.break.harvestcraft.pambrusselsproutcrop.*                                                 # (default: true) BREAK tile.pambrusselsproutcrop.name
fe.protection.break.harvestcraft.pamcabbagecrop.*                                                       # (default: true) BREAK tile.pamcabbagecrop.name
fe.protection.break.harvestcraft.pamcactusfruitcrop.*                                                   # (default: true) BREAK tile.pamcactusfruitcrop.name
fe.protection.break.harvestcraft.pamcandleberrycrop.*                                                   # (default: true) BREAK tile.pamcandleberrycrop.name
fe.protection.break.harvestcraft.pamcantaloupecrop.*                                                    # (default: true) BREAK tile.pamcantaloupecrop.name
fe.protection.break.harvestcraft.pamcashew.*                                                            # (default: true) BREAK Cashew
fe.protection.break.harvestcraft.pamcassavacrop.*                                                       # (default: true) BREAK tile.pamcassavacrop.name
fe.protection.break.harvestcraft.pamcauliflowercrop.*                                                   # (default: true) BREAK tile.pamcauliflowercrop.name
fe.protection.break.harvestcraft.pamcelerycrop.*                                                        # (default: true) BREAK tile.pamcelerycrop.name
fe.protection.break.harvestcraft.pamcherry.*                                                            # (default: true) BREAK Cherry
fe.protection.break.harvestcraft.pamchestnut.*                                                          # (default: true) BREAK Chestnut
fe.protection.break.harvestcraft.pamchickpeacrop.*                                                      # (default: true) BREAK tile.pamchickpeacrop.name
fe.protection.break.harvestcraft.pamchilipeppercrop.*                                                   # (default: true) BREAK tile.pamchilipeppercrop.name
fe.protection.break.harvestcraft.pamcinnamon.*                                                          # (default: true) BREAK Cinnamon Wood
fe.protection.break.harvestcraft.pamcoconut.*                                                           # (default: true) BREAK Coconut
fe.protection.break.harvestcraft.pamcoffeebeancrop.*                                                    # (default: true) BREAK tile.pamcoffeebeancrop.name
fe.protection.break.harvestcraft.pamcorncrop.*                                                          # (default: true) BREAK tile.pamcorncrop.name
fe.protection.break.harvestcraft.pamcottoncrop.*                                                        # (default: true) BREAK tile.pamcottoncrop.name
fe.protection.break.harvestcraft.pamcranberrycrop.*                                                     # (default: true) BREAK tile.pamcranberrycrop.name
fe.protection.break.harvestcraft.pamcucumbercrop.*                                                      # (default: true) BREAK tile.pamcucumbercrop.name
fe.protection.break.harvestcraft.pamcurryleafcrop.*                                                     # (default: true) BREAK tile.pamcurryleafcrop.name
fe.protection.break.harvestcraft.pamdate.*                                                              # (default: true) BREAK Date
fe.protection.break.harvestcraft.pamdragonfruit.*                                                       # (default: true) BREAK Dragonfruit
fe.protection.break.harvestcraft.pamdurian.*                                                            # (default: true) BREAK Durian
fe.protection.break.harvestcraft.pameggplantcrop.*                                                      # (default: true) BREAK tile.pameggplantcrop.name
fe.protection.break.harvestcraft.pamelderberrycrop.*                                                    # (default: true) BREAK tile.pamelderberrycrop.name
fe.protection.break.harvestcraft.pamfig.*                                                               # (default: true) BREAK Fig
fe.protection.break.harvestcraft.pamflaxcrop.*                                                          # (default: true) BREAK tile.pamflaxcrop.name
fe.protection.break.harvestcraft.pamgarliccrop.*                                                        # (default: true) BREAK tile.pamgarliccrop.name
fe.protection.break.harvestcraft.pamgigapicklecrop.*                                                    # (default: true) BREAK tile.pamgigapicklecrop.name
fe.protection.break.harvestcraft.pamgingercrop.*                                                        # (default: true) BREAK tile.pamgingercrop.name
fe.protection.break.harvestcraft.pamgooseberry.*                                                        # (default: true) BREAK Gooseberry
fe.protection.break.harvestcraft.pamgrapecrop.*                                                         # (default: true) BREAK tile.pamgrapecrop.name
fe.protection.break.harvestcraft.pamgrapefruit.*                                                        # (default: true) BREAK Grapefruit
fe.protection.break.harvestcraft.pamgreengrapecrop.*                                                    # (default: true) BREAK tile.pamgreengrapecrop.name
fe.protection.break.harvestcraft.pamguava.*                                                             # (default: true) BREAK Guava
fe.protection.break.harvestcraft.pamhazelnut.*                                                          # (default: true) BREAK Hazelnut
fe.protection.break.harvestcraft.pamhuckleberrycrop.*                                                   # (default: true) BREAK tile.pamhuckleberrycrop.name
fe.protection.break.harvestcraft.pamjackfruit.*                                                         # (default: true) BREAK Jackfruit
fe.protection.break.harvestcraft.pamjicamacrop.*                                                        # (default: true) BREAK tile.pamjicamacrop.name
fe.protection.break.harvestcraft.pamjuniperberrycrop.*                                                  # (default: true) BREAK tile.pamjuniperberrycrop.name
fe.protection.break.harvestcraft.pamjutecrop.*                                                          # (default: true) BREAK tile.pamjutecrop.name
fe.protection.break.harvestcraft.pamkalecrop.*                                                          # (default: true) BREAK tile.pamkalecrop.name
fe.protection.break.harvestcraft.pamkenafcrop.*                                                         # (default: true) BREAK tile.pamkenafcrop.name
fe.protection.break.harvestcraft.pamkiwicrop.*                                                          # (default: true) BREAK tile.pamkiwicrop.name
fe.protection.break.harvestcraft.pamkohlrabicrop.*                                                      # (default: true) BREAK tile.pamkohlrabicrop.name
fe.protection.break.harvestcraft.pamleekcrop.*                                                          # (default: true) BREAK tile.pamleekcrop.name
fe.protection.break.harvestcraft.pamlemon.*                                                             # (default: true) BREAK Lemon
fe.protection.break.harvestcraft.pamlentilcrop.*                                                        # (default: true) BREAK tile.pamlentilcrop.name
fe.protection.break.harvestcraft.pamlettucecrop.*                                                       # (default: true) BREAK tile.pamlettucecrop.name
fe.protection.break.harvestcraft.pamlime.*                                                              # (default: true) BREAK Lime
fe.protection.break.harvestcraft.pamlychee.*                                                            # (default: true) BREAK Lychee
fe.protection.break.harvestcraft.pammango.*                                                             # (default: true) BREAK Mango
fe.protection.break.harvestcraft.pammaple.*                                                             # (default: true) BREAK Maple Wood
fe.protection.break.harvestcraft.pammilletcrop.*                                                        # (default: true) BREAK tile.pammilletcrop.name
fe.protection.break.harvestcraft.pammulberrycrop.*                                                      # (default: true) BREAK tile.pammulberrycrop.name
fe.protection.break.harvestcraft.pammustardseedscrop.*                                                  # (default: true) BREAK tile.pammustardseedscrop.name
fe.protection.break.harvestcraft.pamnutmeg.*                                                            # (default: true) BREAK Nutmeg
fe.protection.break.harvestcraft.pamoatscrop.*                                                          # (default: true) BREAK tile.pamoatscrop.name
fe.protection.break.harvestcraft.pamokracrop.*                                                          # (default: true) BREAK tile.pamokracrop.name
fe.protection.break.harvestcraft.pamolive.*                                                             # (default: true) BREAK Olive
fe.protection.break.harvestcraft.pamonioncrop.*                                                         # (default: true) BREAK tile.pamonioncrop.name
fe.protection.break.harvestcraft.pamorange.*                                                            # (default: true) BREAK Orange
fe.protection.break.harvestcraft.pampapaya.*                                                            # (default: true) BREAK Papaya
fe.protection.break.harvestcraft.pampaperbark.*                                                         # (default: true) BREAK Paperbark Wood
fe.protection.break.harvestcraft.pamparsnipcrop.*                                                       # (default: true) BREAK tile.pamparsnipcrop.name
fe.protection.break.harvestcraft.pampassionfruit.*                                                      # (default: true) BREAK Passionfruit
fe.protection.break.harvestcraft.pampawpaw.*                                                            # (default: true) BREAK Pawpaw
fe.protection.break.harvestcraft.pampeach.*                                                             # (default: true) BREAK Peach
fe.protection.break.harvestcraft.pampeanutcrop.*                                                        # (default: true) BREAK tile.pampeanutcrop.name
fe.protection.break.harvestcraft.pampear.*                                                              # (default: true) BREAK Pear
fe.protection.break.harvestcraft.pampeascrop.*                                                          # (default: true) BREAK tile.pampeascrop.name
fe.protection.break.harvestcraft.pampecan.*                                                             # (default: true) BREAK Pecan
fe.protection.break.harvestcraft.pampeppercorn.*                                                        # (default: true) BREAK Peppercorn
fe.protection.break.harvestcraft.pampersimmon.*                                                         # (default: true) BREAK Persimmon
fe.protection.break.harvestcraft.pampineapplecrop.*                                                     # (default: true) BREAK tile.pampineapplecrop.name
fe.protection.break.harvestcraft.pampistachio.*                                                         # (default: true) BREAK Pistachio
fe.protection.break.harvestcraft.pamplum.*                                                              # (default: true) BREAK Plum
fe.protection.break.harvestcraft.pampomegranate.*                                                       # (default: true) BREAK Pomegranate
fe.protection.break.harvestcraft.pamquinoacrop.*                                                        # (default: true) BREAK tile.pamquinoacrop.name
fe.protection.break.harvestcraft.pamradishcrop.*                                                        # (default: true) BREAK tile.pamradishcrop.name
fe.protection.break.harvestcraft.pamrambutan.*                                                          # (default: true) BREAK Rambutan
fe.protection.break.harvestcraft.pamraspberrycrop.*                                                     # (default: true) BREAK tile.pamraspberrycrop.name
fe.protection.break.harvestcraft.pamrhubarbcrop.*                                                       # (default: true) BREAK tile.pamrhubarbcrop.name
fe.protection.break.harvestcraft.pamricecrop.*                                                          # (default: true) BREAK tile.pamricecrop.name
fe.protection.break.harvestcraft.pamrutabagacrop.*                                                      # (default: true) BREAK tile.pamrutabagacrop.name
fe.protection.break.harvestcraft.pamryecrop.*                                                           # (default: true) BREAK tile.pamryecrop.name
fe.protection.break.harvestcraft.pamscallioncrop.*                                                      # (default: true) BREAK tile.pamscallioncrop.name
fe.protection.break.harvestcraft.pamseaweedcrop.*                                                       # (default: true) BREAK tile.pamseaweedcrop.name
fe.protection.break.harvestcraft.pamsesameseedscrop.*                                                   # (default: true) BREAK tile.pamsesameseedscrop.name
fe.protection.break.harvestcraft.pamsisalcrop.*                                                         # (default: true) BREAK tile.pamsisalcrop.name
fe.protection.break.harvestcraft.pamsoursop.*                                                           # (default: true) BREAK Soursop
fe.protection.break.harvestcraft.pamsoybeancrop.*                                                       # (default: true) BREAK tile.pamsoybeancrop.name
fe.protection.break.harvestcraft.pamspiceleafcrop.*                                                     # (default: true) BREAK tile.pamspiceleafcrop.name
fe.protection.break.harvestcraft.pamspiderweb.*                                                         # (default: true) BREAK Spider Web
fe.protection.break.harvestcraft.pamspinachcrop.*                                                       # (default: true) BREAK tile.pamspinachcrop.name
fe.protection.break.harvestcraft.pamstarfruit.*                                                         # (default: true) BREAK Starfruit
fe.protection.break.harvestcraft.pamstrawberrycrop.*                                                    # (default: true) BREAK tile.pamstrawberrycrop.name
fe.protection.break.harvestcraft.pamsweetpotatocrop.*                                                   # (default: true) BREAK tile.pamsweetpotatocrop.name
fe.protection.break.harvestcraft.pamtamarind.*                                                          # (default: true) BREAK Tamarind
fe.protection.break.harvestcraft.pamtarocrop.*                                                          # (default: true) BREAK tile.pamtarocrop.name
fe.protection.break.harvestcraft.pamtealeafcrop.*                                                       # (default: true) BREAK tile.pamtealeafcrop.name
fe.protection.break.harvestcraft.pamtomatillocrop.*                                                     # (default: true) BREAK tile.pamtomatillocrop.name
fe.protection.break.harvestcraft.pamtomatocrop.*                                                        # (default: true) BREAK tile.pamtomatocrop.name
fe.protection.break.harvestcraft.pamturnipcrop.*                                                        # (default: true) BREAK tile.pamturnipcrop.name
fe.protection.break.harvestcraft.pamvanillabean.*                                                       # (default: true) BREAK Vanilla Bean
fe.protection.break.harvestcraft.pamwalnut.*                                                            # (default: true) BREAK Walnut
fe.protection.break.harvestcraft.pamwaterchestnutcrop.*                                                 # (default: true) BREAK tile.pamwaterchestnutcrop.name
fe.protection.break.harvestcraft.pamwhitemushroomcrop.*                                                 # (default: true) BREAK tile.pamwhitemushroomcrop.name
fe.protection.break.harvestcraft.pamwintersquashcrop.*                                                  # (default: true) BREAK tile.pamwintersquashcrop.name
fe.protection.break.harvestcraft.pamzucchinicrop.*                                                      # (default: true) BREAK tile.pamzucchinicrop.name
fe.protection.break.harvestcraft.papaya_sapling.*                                                       # (default: true) BREAK Papaya Sapling
fe.protection.break.harvestcraft.paperbark_sapling.*                                                    # (default: true) BREAK Paperbark Sapling
fe.protection.break.harvestcraft.passionfruit_sapling.*                                                 # (default: true) BREAK Passion Fruit Sapling
fe.protection.break.harvestcraft.pavlovacake.*                                                          # (default: true) BREAK Pavlova
fe.protection.break.harvestcraft.pawpaw_sapling.*                                                       # (default: true) BREAK Pawpaw Sapling
fe.protection.break.harvestcraft.peach_sapling.*                                                        # (default: true) BREAK Peach Sapling
fe.protection.break.harvestcraft.pear_sapling.*                                                         # (default: true) BREAK Pear Sapling
fe.protection.break.harvestcraft.pecan_sapling.*                                                        # (default: true) BREAK Pecan Sapling
fe.protection.break.harvestcraft.peppercorn_sapling.*                                                   # (default: true) BREAK Peppercorn Sapling
fe.protection.break.harvestcraft.persimmon_sapling.*                                                    # (default: true) BREAK Persimmon Sapling
fe.protection.break.harvestcraft.pineappleupsidedowncake.*                                              # (default: true) BREAK Pineapple Upside Down Cake
fe.protection.break.harvestcraft.pistachio_sapling.*                                                    # (default: true) BREAK Pistachio Sapling
fe.protection.break.harvestcraft.plum_sapling.*                                                         # (default: true) BREAK Plum Sapling
fe.protection.break.harvestcraft.pomegranate_sapling.*                                                  # (default: true) BREAK Pomegranate Sapling
fe.protection.break.harvestcraft.pressedwax.*                                                           # (default: true) BREAK Pressed Wax Block
fe.protection.break.harvestcraft.presser.*                                                              # (default: true) BREAK Presser
fe.protection.break.harvestcraft.pumpkincheesecake.*                                                    # (default: true) BREAK Pumpkin Cheese Cake
fe.protection.break.harvestcraft.rambutan_sapling.*                                                     # (default: true) BREAK Rambutan Sapling
fe.protection.break.harvestcraft.redvelvetcake.*                                                        # (default: true) BREAK Red Velvet Cake
fe.protection.break.harvestcraft.shadedgarden.*                                                         # (default: true) BREAK Shaded Garden
fe.protection.break.harvestcraft.shippingbin.*                                                          # (default: true) BREAK Shipping Bin
fe.protection.break.harvestcraft.soggygarden.*                                                          # (default: true) BREAK Soggy Garden
fe.protection.break.harvestcraft.soursop_sapling.*                                                      # (default: true) BREAK Soursop Sapling
fe.protection.break.harvestcraft.spiderweb_sapling.*                                                    # (default: true) BREAK Spider Web Sapling
fe.protection.break.harvestcraft.starfruit_sapling.*                                                    # (default: true) BREAK Starfruit Sapling
fe.protection.break.harvestcraft.tamarind_sapling.*                                                     # (default: true) BREAK Tamarind Sapling
fe.protection.break.harvestcraft.tropicalgarden.*                                                       # (default: true) BREAK Tropical Garden
fe.protection.break.harvestcraft.vanillabean_sapling.*                                                  # (default: true) BREAK Vanilla Sapling
fe.protection.break.harvestcraft.walnut_sapling.*                                                       # (default: true) BREAK Walnut Sapling
fe.protection.break.harvestcraft.waterfilter.*                                                          # (default: true) BREAK Water Filter
fe.protection.break.harvestcraft.watertrap.*                                                            # (default: true) BREAK Water Trap
fe.protection.break.harvestcraft.waxcomb.*                                                              # (default: true) BREAK Waxcomb Block
fe.protection.break.harvestcraft.well.*                                                                 # (default: true) BREAK Well
fe.protection.break.harvestcraft.windygarden.*                                                          # (default: true) BREAK Windy Garden
fe.protection.break.ironchest.iron_chest.*                                                              # (default: true) BREAK tile.IronChest.name
fe.protection.break.ironchest.iron_shulker_box_black.*                                                  # (default: true) BREAK tile.IronShulkerBoxblack.name
fe.protection.break.ironchest.iron_shulker_box_blue.*                                                   # (default: true) BREAK tile.IronShulkerBoxblue.name
fe.protection.break.ironchest.iron_shulker_box_brown.*                                                  # (default: true) BREAK tile.IronShulkerBoxbrown.name
fe.protection.break.ironchest.iron_shulker_box_cyan.*                                                   # (default: true) BREAK tile.IronShulkerBoxcyan.name
fe.protection.break.ironchest.iron_shulker_box_gray.*                                                   # (default: true) BREAK tile.IronShulkerBoxgray.name
fe.protection.break.ironchest.iron_shulker_box_green.*                                                  # (default: true) BREAK tile.IronShulkerBoxgreen.name
fe.protection.break.ironchest.iron_shulker_box_light_blue.*                                             # (default: true) BREAK tile.IronShulkerBoxlight_blue.name
fe.protection.break.ironchest.iron_shulker_box_lime.*                                                   # (default: true) BREAK tile.IronShulkerBoxlime.name
fe.protection.break.ironchest.iron_shulker_box_magenta.*                                                # (default: true) BREAK tile.IronShulkerBoxmagenta.name
fe.protection.break.ironchest.iron_shulker_box_orange.*                                                 # (default: true) BREAK tile.IronShulkerBoxorange.name
fe.protection.break.ironchest.iron_shulker_box_pink.*                                                   # (default: true) BREAK tile.IronShulkerBoxpink.name
fe.protection.break.ironchest.iron_shulker_box_purple.*                                                 # (default: true) BREAK tile.IronShulkerBoxpurple.name
fe.protection.break.ironchest.iron_shulker_box_red.*                                                    # (default: true) BREAK tile.IronShulkerBoxred.name
fe.protection.break.ironchest.iron_shulker_box_silver.*                                                 # (default: true) BREAK tile.IronShulkerBoxsilver.name
fe.protection.break.ironchest.iron_shulker_box_white.*                                                  # (default: true) BREAK tile.IronShulkerBoxwhite.name
fe.protection.break.ironchest.iron_shulker_box_yellow.*                                                 # (default: true) BREAK tile.IronShulkerBoxyellow.name
fe.protection.break.itorch.i_torch.*                                                                    # (default: true) BREAK iTorch Yellow
fe.protection.break.itorch.i_torch_black.*                                                              # (default: true) BREAK iTorch Black
fe.protection.break.itorch.i_torch_blue.*                                                               # (default: true) BREAK iTorch Blue
fe.protection.break.itorch.i_torch_brown.*                                                              # (default: true) BREAK iTorch Brown
fe.protection.break.itorch.i_torch_cyan.*                                                               # (default: true) BREAK iTorch Cyan
fe.protection.break.itorch.i_torch_gray.*                                                               # (default: true) BREAK iTorch Gray
fe.protection.break.itorch.i_torch_green.*                                                              # (default: true) BREAK iTorch Green
fe.protection.break.itorch.i_torch_light_blue.*                                                         # (default: true) BREAK iTorch Light Blue
fe.protection.break.itorch.i_torch_light_gray.*                                                         # (default: true) BREAK iTorch Light Gray
fe.protection.break.itorch.i_torch_lime.*                                                               # (default: true) BREAK iTorch Lime
fe.protection.break.itorch.i_torch_magenta.*                                                            # (default: true) BREAK iTorch Magenta
fe.protection.break.itorch.i_torch_orange.*                                                             # (default: true) BREAK iTorch Orange
fe.protection.break.itorch.i_torch_pink.*                                                               # (default: true) BREAK iTorch Pink
fe.protection.break.itorch.i_torch_purple.*                                                             # (default: true) BREAK iTorch Purple
fe.protection.break.itorch.i_torch_red.*                                                                # (default: true) BREAK iTorch Red
fe.protection.break.itorch.i_torch_white.*                                                              # (default: true) BREAK iTorch White
fe.protection.break.jaff.tank.*                                                                         # (default: true) BREAK Fish Tank
fe.protection.break.joshxmas.acacia_door_wreath.*                                                       # (default: true) BREAK Acacia Door with Wreath
fe.protection.break.joshxmas.birch_door_wreath.*                                                        # (default: true) BREAK Birch Door with Wreath
fe.protection.break.joshxmas.christmas_lights_blue.*                                                    # (default: true) BREAK Blue Christmas Lights
fe.protection.break.joshxmas.christmas_lights_green.*                                                   # (default: true) BREAK Green Christmas Lights
fe.protection.break.joshxmas.christmas_lights_purple.*                                                  # (default: true) BREAK Purple Christmas Lights
fe.protection.break.joshxmas.christmas_lights_rainbow.*                                                 # (default: true) BREAK Rainbow Christmas Lights
fe.protection.break.joshxmas.christmas_lights_red.*                                                     # (default: true) BREAK Red Christmas Lights
fe.protection.break.joshxmas.christmas_lights_red_green.*                                               # (default: true) BREAK Red & Green Christmas Lights
fe.protection.break.joshxmas.christmas_lights_white.*                                                   # (default: true) BREAK White Christmas Lights
fe.protection.break.joshxmas.christmas_lights_yellow.*                                                  # (default: true) BREAK Yellow Christmas Lights
fe.protection.break.joshxmas.christmas_tree.*                                                           # (default: true) BREAK Christmas Tree
fe.protection.break.joshxmas.christmas_tree_top.*                                                       # (default: true) BREAK tile.christmas_tree_top.name
fe.protection.break.joshxmas.dark_oak_door_wreath.*                                                     # (default: true) BREAK Dark Oak Door with Wreath
fe.protection.break.joshxmas.ginger.*                                                                   # (default: true) BREAK tile.ginger.name
fe.protection.break.joshxmas.icicles.*                                                                  # (default: true) BREAK Icicles
fe.protection.break.joshxmas.iron_door_wreath.*                                                         # (default: true) BREAK Iron Door with Wreath
fe.protection.break.joshxmas.jungle_door_wreath.*                                                       # (default: true) BREAK Jungle Door with Wreath
fe.protection.break.joshxmas.mistletoe_decorative.*                                                     # (default: true) BREAK Decorative Mistletoe
fe.protection.break.joshxmas.mistletoe_wild.*                                                           # (default: true) BREAK Wild Mistletoe
fe.protection.break.joshxmas.peppermint.*                                                               # (default: true) BREAK tile.peppermint.name
fe.protection.break.joshxmas.peppermint_log.*                                                           # (default: true) BREAK Peppermine Log
fe.protection.break.joshxmas.present_blue.*                                                             # (default: true) BREAK Blue Present
fe.protection.break.joshxmas.present_chest_blue.*                                                       # (default: true) BREAK Blue Present Chest
fe.protection.break.joshxmas.present_chest_green.*                                                      # (default: true) BREAK Green Present Chest
fe.protection.break.joshxmas.present_chest_purple.*                                                     # (default: true) BREAK Purple Present Chest
fe.protection.break.joshxmas.present_chest_red.*                                                        # (default: true) BREAK Red Present Chest
fe.protection.break.joshxmas.present_chest_white.*                                                      # (default: true) BREAK White Present Chest
fe.protection.break.joshxmas.present_chest_yellow.*                                                     # (default: true) BREAK Yellow Present Chest
fe.protection.break.joshxmas.present_green.*                                                            # (default: true) BREAK Green Present
fe.protection.break.joshxmas.present_purple.*                                                           # (default: true) BREAK Purple Present
fe.protection.break.joshxmas.present_red.*                                                              # (default: true) BREAK Red Present
fe.protection.break.joshxmas.present_white.*                                                            # (default: true) BREAK White Present
fe.protection.break.joshxmas.present_yellow.*                                                           # (default: true) BREAK Yellow Present
fe.protection.break.joshxmas.snow_layer_slab.*                                                          # (default: true) BREAK Snow Layer for Slabs
fe.protection.break.joshxmas.spruce_door_wreath.*                                                       # (default: true) BREAK Spruce Door with Wreath
fe.protection.break.joshxmas.stocking.*                                                                 # (default: true) BREAK Stocking
fe.protection.break.joshxmas.stocking_green.*                                                           # (default: true) BREAK Green Stocking
fe.protection.break.joshxmas.wooden_door_wreath.*                                                       # (default: true) BREAK Oak Door with Wreath
fe.protection.break.joshxmas.wreath.*                                                                   # (default: true) BREAK Wreath
fe.protection.break.joshxmas.yule_log.*                                                                 # (default: true) BREAK Yule Log
fe.protection.break.malisisdoors.big_door_acacia_3x3.*                                                  # (default: true) BREAK Large Acacia Double Doors
fe.protection.break.malisisdoors.big_door_birch_3x3.*                                                   # (default: true) BREAK Large Birch Double Doors
fe.protection.break.malisisdoors.big_door_dark_oak_3x3.*                                                # (default: true) BREAK Large Dark Oak Double Doors
fe.protection.break.malisisdoors.big_door_iron_3x3.*                                                    # (default: true) BREAK Large Iron Double Doors
fe.protection.break.malisisdoors.big_door_jungle_3x3.*                                                  # (default: true) BREAK Large Jungle Double Doors
fe.protection.break.malisisdoors.big_door_oak_3x3.*                                                     # (default: true) BREAK Large Oak Double Doors
fe.protection.break.malisisdoors.big_door_rusty_3x3.*                                                   # (default: true) BREAK Large Rusty Iron Double Doors
fe.protection.break.malisisdoors.big_door_spruce_3x3.*                                                  # (default: true) BREAK Large Spruce Double Doors
fe.protection.break.malisisdoors.camofencegate.*                                                        # (default: true) BREAK Camo Fence Gate
fe.protection.break.malisisdoors.carriage_door.*                                                        # (default: true) BREAK Carriage Door
fe.protection.break.malisisdoors.curtain_black.*                                                        # (default: true) BREAK Black Curtain
fe.protection.break.malisisdoors.curtain_blue.*                                                         # (default: true) BREAK Blue Curtain
fe.protection.break.malisisdoors.curtain_brown.*                                                        # (default: true) BREAK Brown Curtain
fe.protection.break.malisisdoors.curtain_cyan.*                                                         # (default: true) BREAK Cyan Curtain
fe.protection.break.malisisdoors.curtain_gray.*                                                         # (default: true) BREAK Gray Curtain
fe.protection.break.malisisdoors.curtain_green.*                                                        # (default: true) BREAK Green Curtain
fe.protection.break.malisisdoors.curtain_light_blue.*                                                   # (default: true) BREAK Light Blue Curtain
fe.protection.break.malisisdoors.curtain_lime.*                                                         # (default: true) BREAK Lime Curtain
fe.protection.break.malisisdoors.curtain_magenta.*                                                      # (default: true) BREAK Magenta Curtain
fe.protection.break.malisisdoors.curtain_orange.*                                                       # (default: true) BREAK Orange Curtain
fe.protection.break.malisisdoors.curtain_pink.*                                                         # (default: true) BREAK Pink Curtain
fe.protection.break.malisisdoors.curtain_purple.*                                                       # (default: true) BREAK Purple Curtain
fe.protection.break.malisisdoors.curtain_red.*                                                          # (default: true) BREAK Red Curtain
fe.protection.break.malisisdoors.curtain_silver.*                                                       # (default: true) BREAK SilverCurtain
fe.protection.break.malisisdoors.curtain_white.*                                                        # (default: true) BREAK White Curtain
fe.protection.break.malisisdoors.curtain_yellow.*                                                       # (default: true) BREAK Yellow Curtain
fe.protection.break.malisisdoors.customdoor.*                                                           # (default: true) BREAK item.customDoor.name
fe.protection.break.malisisdoors.door_factory.*                                                         # (default: true) BREAK Door Factory
fe.protection.break.malisisdoors.factory_door.*                                                         # (default: true) BREAK Factory Door
fe.protection.break.malisisdoors.forcefielddoor.*                                                       # (default: true) BREAK Forcefield
fe.protection.break.malisisdoors.garage_door.*                                                          # (default: true) BREAK Garage Door
fe.protection.break.malisisdoors.hitechdoor.*                                                           # (default: true) BREAK Hi-tech Door
fe.protection.break.malisisdoors.iron_sliding_door.*                                                    # (default: true) BREAK Iron Glass Door
fe.protection.break.malisisdoors.jail_door.*                                                            # (default: true) BREAK Jail Door
fe.protection.break.malisisdoors.laboratory_door.*                                                      # (default: true) BREAK Laboratory Door
fe.protection.break.malisisdoors.medieval_door.*                                                        # (default: true) BREAK Medieval Door
fe.protection.break.malisisdoors.rustyhatch.*                                                           # (default: true) BREAK Rusty Hatch
fe.protection.break.malisisdoors.rustyladder.*                                                          # (default: true) BREAK Rusty Ladder
fe.protection.break.malisisdoors.saloon.*                                                               # (default: true) BREAK Saloon Door
fe.protection.break.malisisdoors.shoji_door.*                                                           # (default: true) BREAK Shoji Door
fe.protection.break.malisisdoors.sliding_trapdoor.*                                                     # (default: true) BREAK Sliding Trapdoor
fe.protection.break.malisisdoors.trapdoor_acacia.*                                                      # (default: true) BREAK Acacia Trapdoor
fe.protection.break.malisisdoors.trapdoor_birch.*                                                       # (default: true) BREAK Birch Trapdoor
fe.protection.break.malisisdoors.trapdoor_dark_oak.*                                                    # (default: true) BREAK Dark Oak Trapdoor
fe.protection.break.malisisdoors.trapdoor_jungle.*                                                      # (default: true) BREAK Jungle Trapdoor
fe.protection.break.malisisdoors.trapdoor_spruce.*                                                      # (default: true) BREAK Spruce Trapdoor
fe.protection.break.malisisdoors.verticalhatch.*                                                        # (default: true) BREAK Reinforced Door
fe.protection.break.malisisdoors.wood_sliding_door.*                                                    # (default: true) BREAK Wooden Glass Door
fe.protection.break.mca.rose_gold_block.*                                                               # (default: true) BREAK Rose Gold Block
fe.protection.break.mca.rose_gold_ore.*                                                                 # (default: true) BREAK Rose Gold Ore
fe.protection.break.mca.villager_spawner.*                                                              # (default: true) BREAK Villager Spawner
fe.protection.break.minecraft.acacia_door.*                                                             # (default: true) BREAK Acacia Door
fe.protection.break.minecraft.acacia_fence.*                                                            # (default: true) BREAK Acacia Fence
fe.protection.break.minecraft.acacia_fence_gate.*                                                       # (default: true) BREAK Acacia Fence Gate
fe.protection.break.minecraft.acacia_stairs.*                                                           # (default: true) BREAK Acacia Wood Stairs
fe.protection.break.minecraft.activator_rail.*                                                          # (default: true) BREAK Activator Rail
fe.protection.break.minecraft.air.*                                                                     # (default: true) BREAK Air
fe.protection.break.minecraft.anvil.*                                                                   # (default: true) BREAK Anvil
fe.protection.break.minecraft.barrier.*                                                                 # (default: true) BREAK Warding Aura
fe.protection.break.minecraft.beacon.*                                                                  # (default: true) BREAK Beacon
fe.protection.break.minecraft.bed.*                                                                     # (default: true) BREAK tile.bed.name
fe.protection.break.minecraft.bedrock.*                                                                 # (default: true) BREAK Bedrock
fe.protection.break.minecraft.beetroots.*                                                               # (default: true) BREAK Beetroots
fe.protection.break.minecraft.birch_door.*                                                              # (default: true) BREAK Birch Door
fe.protection.break.minecraft.birch_fence.*                                                             # (default: true) BREAK Birch Fence
fe.protection.break.minecraft.birch_fence_gate.*                                                        # (default: true) BREAK Birch Fence Gate
fe.protection.break.minecraft.birch_stairs.*                                                            # (default: true) BREAK Birch Wood Stairs
fe.protection.break.minecraft.black_glazed_terracotta.*                                                 # (default: true) BREAK Black Glazed Terracotta
fe.protection.break.minecraft.black_shulker_box.*                                                       # (default: true) BREAK Black Shulker Box
fe.protection.break.minecraft.blue_glazed_terracotta.*                                                  # (default: true) BREAK Blue Glazed Terracotta
fe.protection.break.minecraft.blue_shulker_box.*                                                        # (default: true) BREAK Blue Shulker Box
fe.protection.break.minecraft.bone_block.*                                                              # (default: true) BREAK Bone Block
fe.protection.break.minecraft.bookshelf.*                                                               # (default: true) BREAK Bookshelf
fe.protection.break.minecraft.brewing_stand.*                                                           # (default: true) BREAK Brewing Stand
fe.protection.break.minecraft.brick_block.*                                                             # (default: true) BREAK Bricks
fe.protection.break.minecraft.brick_stairs.*                                                            # (default: true) BREAK Brick Stairs
fe.protection.break.minecraft.brown_glazed_terracotta.*                                                 # (default: true) BREAK Brown Glazed Terracotta
fe.protection.break.minecraft.brown_mushroom.*                                                          # (default: true) BREAK Mushroom
fe.protection.break.minecraft.brown_mushroom_block.*                                                    # (default: true) BREAK Mushroom
fe.protection.break.minecraft.brown_shulker_box.*                                                       # (default: true) BREAK Brown Shulker Box
fe.protection.break.minecraft.cactus.*                                                                  # (default: true) BREAK Cactus
fe.protection.break.minecraft.cake.*                                                                    # (default: true) BREAK Cake
fe.protection.break.minecraft.carpet.*                                                                  # (default: true) BREAK Carpet
fe.protection.break.minecraft.carrots.*                                                                 # (default: true) BREAK Carrots
fe.protection.break.minecraft.cauldron.*                                                                # (default: true) BREAK Cauldron
fe.protection.break.minecraft.chain_command_block.*                                                     # (default: true) BREAK Chain Command Block
fe.protection.break.minecraft.chest.*                                                                   # (default: true) BREAK Chest
fe.protection.break.minecraft.chorus_flower.*                                                           # (default: true) BREAK Chorus Flower
fe.protection.break.minecraft.chorus_plant.*                                                            # (default: true) BREAK Chorus Plant
fe.protection.break.minecraft.clay.*                                                                    # (default: true) BREAK Clay
fe.protection.break.minecraft.coal_block.*                                                              # (default: true) BREAK Block of Coal
fe.protection.break.minecraft.coal_ore.*                                                                # (default: true) BREAK Coal Ore
fe.protection.break.minecraft.cobblestone.*                                                             # (default: true) BREAK Cobblestone
fe.protection.break.minecraft.cobblestone_wall.*                                                        # (default: true) BREAK Cobblestone Wall
fe.protection.break.minecraft.cocoa.*                                                                   # (default: true) BREAK Cocoa
fe.protection.break.minecraft.command_block.*                                                           # (default: true) BREAK Command Block
fe.protection.break.minecraft.concrete.*                                                                # (default: true) BREAK tile.concrete.name
fe.protection.break.minecraft.concrete_powder.*                                                         # (default: true) BREAK tile.concretePowder.name
fe.protection.break.minecraft.crafting_table.*                                                          # (default: true) BREAK Crafting Table
fe.protection.break.minecraft.cyan_glazed_terracotta.*                                                  # (default: true) BREAK Cyan Glazed Terracotta
fe.protection.break.minecraft.cyan_shulker_box.*                                                        # (default: true) BREAK Cyan Shulker Box
fe.protection.break.minecraft.dark_oak_door.*                                                           # (default: true) BREAK Dark Oak Door
fe.protection.break.minecraft.dark_oak_fence.*                                                          # (default: true) BREAK Dark Oak Fence
fe.protection.break.minecraft.dark_oak_fence_gate.*                                                     # (default: true) BREAK Dark Oak Fence Gate
fe.protection.break.minecraft.dark_oak_stairs.*                                                         # (default: true) BREAK Dark Oak Wood Stairs
fe.protection.break.minecraft.daylight_detector.*                                                       # (default: true) BREAK Daylight Sensor
fe.protection.break.minecraft.daylight_detector_inverted.*                                              # (default: true) BREAK Daylight Sensor
fe.protection.break.minecraft.deadbush.*                                                                # (default: true) BREAK Dead Bush
fe.protection.break.minecraft.detector_rail.*                                                           # (default: true) BREAK Detector Rail
fe.protection.break.minecraft.diamond_block.*                                                           # (default: true) BREAK Block of Diamond
fe.protection.break.minecraft.diamond_ore.*                                                             # (default: true) BREAK Diamond Ore
fe.protection.break.minecraft.dirt.*                                                                    # (default: true) BREAK Dirt
fe.protection.break.minecraft.dispenser.*                                                               # (default: true) BREAK Dispenser
fe.protection.break.minecraft.double_plant.*                                                            # (default: true) BREAK Plant
fe.protection.break.minecraft.double_stone_slab.*                                                       # (default: true) BREAK Stone Slab
fe.protection.break.minecraft.double_stone_slab2.*                                                      # (default: true) BREAK Red Sandstone Slab
fe.protection.break.minecraft.double_wooden_slab.*                                                      # (default: true) BREAK Wood Slab
fe.protection.break.minecraft.dragon_egg.*                                                              # (default: true) BREAK Dragon Egg
fe.protection.break.minecraft.dropper.*                                                                 # (default: true) BREAK Dropper
fe.protection.break.minecraft.emerald_block.*                                                           # (default: true) BREAK Block of Emerald
fe.protection.break.minecraft.emerald_ore.*                                                             # (default: true) BREAK Emerald Ore
fe.protection.break.minecraft.enchanting_table.*                                                        # (default: true) BREAK Enchantment Table
fe.protection.break.minecraft.end_bricks.*                                                              # (default: true) BREAK End Stone Bricks
fe.protection.break.minecraft.end_gateway.*                                                             # (default: true) BREAK tile.null.name
fe.protection.break.minecraft.end_portal.*                                                              # (default: true) BREAK tile.null.name
fe.protection.break.minecraft.end_portal_frame.*                                                        # (default: true) BREAK End Portal
fe.protection.break.minecraft.end_rod.*                                                                 # (default: true) BREAK End Rod
fe.protection.break.minecraft.end_stone.*                                                               # (default: true) BREAK End Stone
fe.protection.break.minecraft.ender_chest.*                                                             # (default: true) BREAK Ender Chest
fe.protection.break.minecraft.farmland.*                                                                # (default: true) BREAK Farmland
fe.protection.break.minecraft.fence.*                                                                   # (default: true) BREAK Oak Fence
fe.protection.break.minecraft.fence_gate.*                                                              # (default: true) BREAK Oak Fence Gate
fe.protection.break.minecraft.fire.*                                                                    # (default: true) BREAK Fire
fe.protection.break.minecraft.flower_pot.*                                                              # (default: true) BREAK Flower Pot
fe.protection.break.minecraft.flowing_lava.*                                                            # (default: true) BREAK Lava
fe.protection.break.minecraft.flowing_water.*                                                           # (default: true) BREAK Water
fe.protection.break.minecraft.frosted_ice.*                                                             # (default: true) BREAK Frosted Ice
fe.protection.break.minecraft.furnace.*                                                                 # (default: true) BREAK Furnace
fe.protection.break.minecraft.glass.*                                                                   # (default: true) BREAK Glass
fe.protection.break.minecraft.glass_pane.*                                                              # (default: true) BREAK Glass Pane
fe.protection.break.minecraft.glowstone.*                                                               # (default: true) BREAK Glowstone
fe.protection.break.minecraft.gold_block.*                                                              # (default: true) BREAK Block of Gold
fe.protection.break.minecraft.gold_ore.*                                                                # (default: true) BREAK Gold Ore
fe.protection.break.minecraft.golden_rail.*                                                             # (default: true) BREAK Powered Rail
fe.protection.break.minecraft.grass.*                                                                   # (default: true) BREAK Grass Block
fe.protection.break.minecraft.grass_path.*                                                              # (default: true) BREAK Grass Path
fe.protection.break.minecraft.gravel.*                                                                  # (default: true) BREAK Gravel
fe.protection.break.minecraft.gray_glazed_terracotta.*                                                  # (default: true) BREAK Gray Glazed Terracotta
fe.protection.break.minecraft.gray_shulker_box.*                                                        # (default: true) BREAK Gray Shulker Box
fe.protection.break.minecraft.green_glazed_terracotta.*                                                 # (default: true) BREAK Green Glazed Terracotta
fe.protection.break.minecraft.green_shulker_box.*                                                       # (default: true) BREAK Green Shulker Box
fe.protection.break.minecraft.hardened_clay.*                                                           # (default: true) BREAK Terracotta
fe.protection.break.minecraft.hay_block.*                                                               # (default: true) BREAK Hay Bale
fe.protection.break.minecraft.heavy_weighted_pressure_plate.*                                           # (default: true) BREAK Weighted Pressure Plate (Heavy)
fe.protection.break.minecraft.hopper.*                                                                  # (default: true) BREAK Hopper
fe.protection.break.minecraft.ice.*                                                                     # (default: true) BREAK Ice
fe.protection.break.minecraft.iron_bars.*                                                               # (default: true) BREAK Iron Fence
fe.protection.break.minecraft.iron_block.*                                                              # (default: true) BREAK Block of Iron
fe.protection.break.minecraft.iron_door.*                                                               # (default: true) BREAK Iron Door
fe.protection.break.minecraft.iron_ore.*                                                                # (default: true) BREAK Iron Ore
fe.protection.break.minecraft.iron_trapdoor.*                                                           # (default: true) BREAK Iron Trapdoor
fe.protection.break.minecraft.jukebox.*                                                                 # (default: true) BREAK Jukebox
fe.protection.break.minecraft.jungle_door.*                                                             # (default: true) BREAK Jungle Door
fe.protection.break.minecraft.jungle_fence.*                                                            # (default: true) BREAK Jungle Fence
fe.protection.break.minecraft.jungle_fence_gate.*                                                       # (default: true) BREAK Jungle Fence Gate
fe.protection.break.minecraft.jungle_stairs.*                                                           # (default: true) BREAK Jungle Wood Stairs
fe.protection.break.minecraft.ladder.*                                                                  # (default: true) BREAK Ladder
fe.protection.break.minecraft.lapis_block.*                                                             # (default: true) BREAK Lapis Lazuli Block
fe.protection.break.minecraft.lapis_ore.*                                                               # (default: true) BREAK Lapis Lazuli Ore
fe.protection.break.minecraft.lava.*                                                                    # (default: true) BREAK Lava
fe.protection.break.minecraft.leaves.*                                                                  # (default: true) BREAK Leaves
fe.protection.break.minecraft.leaves2.*                                                                 # (default: true) BREAK Leaves
fe.protection.break.minecraft.lever.*                                                                   # (default: true) BREAK Lever
fe.protection.break.minecraft.light_blue_glazed_terracotta.*                                            # (default: true) BREAK Light Blue Glazed Terracotta
fe.protection.break.minecraft.light_blue_shulker_box.*                                                  # (default: true) BREAK Light Blue Shulker Box
fe.protection.break.minecraft.light_weighted_pressure_plate.*                                           # (default: true) BREAK Weighted Pressure Plate (Light)
fe.protection.break.minecraft.lime_glazed_terracotta.*                                                  # (default: true) BREAK Lime Glazed Terracotta
fe.protection.break.minecraft.lime_shulker_box.*                                                        # (default: true) BREAK Lime Shulker Box
fe.protection.break.minecraft.lit_furnace.*                                                             # (default: true) BREAK Furnace
fe.protection.break.minecraft.lit_pumpkin.*                                                             # (default: true) BREAK Jack o'Lantern
fe.protection.break.minecraft.lit_redstone_lamp.*                                                       # (default: true) BREAK Redstone Lamp
fe.protection.break.minecraft.lit_redstone_ore.*                                                        # (default: true) BREAK Redstone Ore
fe.protection.break.minecraft.log.*                                                                     # (default: true) BREAK Wood
fe.protection.break.minecraft.log2.*                                                                    # (default: true) BREAK Wood
fe.protection.break.minecraft.magenta_glazed_terracotta.*                                               # (default: true) BREAK Magenta Glazed Terracotta
fe.protection.break.minecraft.magenta_shulker_box.*                                                     # (default: true) BREAK Magenta Shulker Box
fe.protection.break.minecraft.magma.*                                                                   # (default: true) BREAK Magma Block
fe.protection.break.minecraft.melon_block.*                                                             # (default: true) BREAK Melon
fe.protection.break.minecraft.melon_stem.*                                                              # (default: true) BREAK Pumpkin Stem
fe.protection.break.minecraft.mob_spawner.*                                                             # (default: true) BREAK Monster Spawner
fe.protection.break.minecraft.monster_egg.*                                                             # (default: true) BREAK Stone Monster Egg
fe.protection.break.minecraft.mossy_cobblestone.*                                                       # (default: true) BREAK Moss Stone
fe.protection.break.minecraft.mycelium.*                                                                # (default: true) BREAK Mycelium
fe.protection.break.minecraft.nether_brick.*                                                            # (default: true) BREAK Nether Brick
fe.protection.break.minecraft.nether_brick_fence.*                                                      # (default: true) BREAK Nether Brick Fence
fe.protection.break.minecraft.nether_brick_stairs.*                                                     # (default: true) BREAK Nether Brick Stairs
fe.protection.break.minecraft.nether_wart.*                                                             # (default: true) BREAK Nether Wart
fe.protection.break.minecraft.nether_wart_block.*                                                       # (default: true) BREAK Nether Wart Block
fe.protection.break.minecraft.netherrack.*                                                              # (default: true) BREAK Netherrack
fe.protection.break.minecraft.noteblock.*                                                               # (default: true) BREAK Note Block
fe.protection.break.minecraft.oak_stairs.*                                                              # (default: true) BREAK Oak Wood Stairs
fe.protection.break.minecraft.observer.*                                                                # (default: true) BREAK Observer
fe.protection.break.minecraft.obsidian.*                                                                # (default: true) BREAK Obsidian
fe.protection.break.minecraft.orange_glazed_terracotta.*                                                # (default: true) BREAK Orange Glazed Terracotta
fe.protection.break.minecraft.orange_shulker_box.*                                                      # (default: true) BREAK Orange Shulker Box
fe.protection.break.minecraft.packed_ice.*                                                              # (default: true) BREAK Packed Ice
fe.protection.break.minecraft.pink_glazed_terracotta.*                                                  # (default: true) BREAK Pink Glazed Terracotta
fe.protection.break.minecraft.pink_shulker_box.*                                                        # (default: true) BREAK Pink Shulker Box
fe.protection.break.minecraft.piston.*                                                                  # (default: true) BREAK Piston
fe.protection.break.minecraft.piston_extension.*                                                        # (default: true) BREAK tile.null.name
fe.protection.break.minecraft.piston_head.*                                                             # (default: true) BREAK Piston
fe.protection.break.minecraft.planks.*                                                                  # (default: true) BREAK Wooden Planks
fe.protection.break.minecraft.portal.*                                                                  # (default: true) BREAK Portal
fe.protection.break.minecraft.potatoes.*                                                                # (default: true) BREAK Potatoes
fe.protection.break.minecraft.powered_comparator.*                                                      # (default: true) BREAK Redstone Comparator
fe.protection.break.minecraft.powered_repeater.*                                                        # (default: true) BREAK Redstone Repeater
fe.protection.break.minecraft.prismarine.*                                                              # (default: true) BREAK Prismarine
fe.protection.break.minecraft.pumpkin.*                                                                 # (default: true) BREAK Pumpkin
fe.protection.break.minecraft.pumpkin_stem.*                                                            # (default: true) BREAK Pumpkin Stem
fe.protection.break.minecraft.purple_glazed_terracotta.*                                                # (default: true) BREAK Purple Glazed Terracotta
fe.protection.break.minecraft.purple_shulker_box.*                                                      # (default: true) BREAK Purple Shulker Box
fe.protection.break.minecraft.purpur_block.*                                                            # (default: true) BREAK Purpur Block
fe.protection.break.minecraft.purpur_double_slab.*                                                      # (default: true) BREAK Purpur Slab
fe.protection.break.minecraft.purpur_pillar.*                                                           # (default: true) BREAK Purpur Pillar
fe.protection.break.minecraft.purpur_slab.*                                                             # (default: true) BREAK Purpur Slab
fe.protection.break.minecraft.purpur_stairs.*                                                           # (default: true) BREAK Purpur Stairs
fe.protection.break.minecraft.quartz_block.*                                                            # (default: true) BREAK Block of Quartz
fe.protection.break.minecraft.quartz_ore.*                                                              # (default: true) BREAK Nether Quartz Ore
fe.protection.break.minecraft.quartz_stairs.*                                                           # (default: true) BREAK Quartz Stairs
fe.protection.break.minecraft.rail.*                                                                    # (default: true) BREAK Rail
fe.protection.break.minecraft.red_flower.*                                                              # (default: true) BREAK Flower
fe.protection.break.minecraft.red_glazed_terracotta.*                                                   # (default: true) BREAK Red Glazed Terracotta
fe.protection.break.minecraft.red_mushroom.*                                                            # (default: true) BREAK Mushroom
fe.protection.break.minecraft.red_mushroom_block.*                                                      # (default: true) BREAK Mushroom
fe.protection.break.minecraft.red_nether_brick.*                                                        # (default: true) BREAK Red Nether Brick
fe.protection.break.minecraft.red_sandstone.*                                                           # (default: true) BREAK Red Sandstone
fe.protection.break.minecraft.red_sandstone_stairs.*                                                    # (default: true) BREAK Red Sandstone Stairs
fe.protection.break.minecraft.red_shulker_box.*                                                         # (default: true) BREAK Red Shulker Box
fe.protection.break.minecraft.redstone_block.*                                                          # (default: true) BREAK Block of Redstone
fe.protection.break.minecraft.redstone_lamp.*                                                           # (default: true) BREAK Redstone Lamp
fe.protection.break.minecraft.redstone_ore.*                                                            # (default: true) BREAK Redstone Ore
fe.protection.break.minecraft.redstone_torch.*                                                          # (default: true) BREAK Redstone Torch
fe.protection.break.minecraft.redstone_wire.*                                                           # (default: true) BREAK Redstone Dust
fe.protection.break.minecraft.reeds.*                                                                   # (default: true) BREAK Sugar cane
fe.protection.break.minecraft.repeating_command_block.*                                                 # (default: true) BREAK Repeating Command Block
fe.protection.break.minecraft.sand.*                                                                    # (default: true) BREAK Sand
fe.protection.break.minecraft.sandstone.*                                                               # (default: true) BREAK Sandstone
fe.protection.break.minecraft.sandstone_stairs.*                                                        # (default: true) BREAK Sandstone Stairs
fe.protection.break.minecraft.sapling.*                                                                 # (default: true) BREAK Oak Sapling
fe.protection.break.minecraft.sea_lantern.*                                                             # (default: true) BREAK Sea Lantern
fe.protection.break.minecraft.silver_glazed_terracotta.*                                                # (default: true) BREAK Light Gray Glazed Terracotta
fe.protection.break.minecraft.silver_shulker_box.*                                                      # (default: true) BREAK Light Gray Shulker Box
fe.protection.break.minecraft.skull.*                                                                   # (default: true) BREAK tile.skull.skeleton.name
fe.protection.break.minecraft.slime.*                                                                   # (default: true) BREAK Slime Block
fe.protection.break.minecraft.snow.*                                                                    # (default: true) BREAK Snow
fe.protection.break.minecraft.snow_layer.*                                                              # (default: true) BREAK Snow
fe.protection.break.minecraft.soul_sand.*                                                               # (default: true) BREAK Soul Sand
fe.protection.break.minecraft.sponge.*                                                                  # (default: true) BREAK Sponge
fe.protection.break.minecraft.spruce_door.*                                                             # (default: true) BREAK Spruce Door
fe.protection.break.minecraft.spruce_fence.*                                                            # (default: true) BREAK Spruce Fence
fe.protection.break.minecraft.spruce_fence_gate.*                                                       # (default: true) BREAK Spruce Fence Gate
fe.protection.break.minecraft.spruce_stairs.*                                                           # (default: true) BREAK Spruce Wood Stairs
fe.protection.break.minecraft.stained_glass.*                                                           # (default: true) BREAK Stained Glass
fe.protection.break.minecraft.stained_glass_pane.*                                                      # (default: true) BREAK Stained Glass Pane
fe.protection.break.minecraft.stained_hardened_clay.*                                                   # (default: true) BREAK Stained Terracotta
fe.protection.break.minecraft.standing_banner.*                                                         # (default: true) BREAK White Banner
fe.protection.break.minecraft.standing_sign.*                                                           # (default: true) BREAK Sign
fe.protection.break.minecraft.sticky_piston.*                                                           # (default: true) BREAK Sticky Piston
fe.protection.break.minecraft.stone.*                                                                   # (default: true) BREAK Stone
fe.protection.break.minecraft.stone_brick_stairs.*                                                      # (default: true) BREAK Stone Brick Stairs
fe.protection.break.minecraft.stone_button.*                                                            # (default: true) BREAK Button
fe.protection.break.minecraft.stone_pressure_plate.*                                                    # (default: true) BREAK Stone Pressure Plate
fe.protection.break.minecraft.stone_slab.*                                                              # (default: true) BREAK Stone Slab
fe.protection.break.minecraft.stone_slab2.*                                                             # (default: true) BREAK Red Sandstone Slab
fe.protection.break.minecraft.stone_stairs.*                                                            # (default: true) BREAK Stone Stairs
fe.protection.break.minecraft.stonebrick.*                                                              # (default: true) BREAK Stone Bricks
fe.protection.break.minecraft.structure_block.*                                                         # (default: true) BREAK Structure Block
fe.protection.break.minecraft.structure_void.*                                                          # (default: true) BREAK Structure Void
fe.protection.break.minecraft.tallgrass.*                                                               # (default: true) BREAK Grass
fe.protection.break.minecraft.tnt.*                                                                     # (default: true) BREAK TNT
fe.protection.break.minecraft.torch.*                                                                   # (default: true) BREAK Torch
fe.protection.break.minecraft.trapdoor.*                                                                # (default: true) BREAK Wooden Trapdoor
fe.protection.break.minecraft.trapped_chest.*                                                           # (default: true) BREAK Trapped Chest
fe.protection.break.minecraft.tripwire.*                                                                # (default: true) BREAK Tripwire
fe.protection.break.minecraft.tripwire_hook.*                                                           # (default: true) BREAK Tripwire Hook
fe.protection.break.minecraft.unlit_redstone_torch.*                                                    # (default: true) BREAK Redstone Torch
fe.protection.break.minecraft.unpowered_comparator.*                                                    # (default: true) BREAK Redstone Comparator
fe.protection.break.minecraft.unpowered_repeater.*                                                      # (default: true) BREAK Redstone Repeater
fe.protection.break.minecraft.vine.*                                                                    # (default: true) BREAK Vines
fe.protection.break.minecraft.wall_banner.*                                                             # (default: true) BREAK White Banner
fe.protection.break.minecraft.wall_sign.*                                                               # (default: true) BREAK Sign
fe.protection.break.minecraft.water.*                                                                   # (default: true) BREAK Water
fe.protection.break.minecraft.waterlily.*                                                               # (default: true) BREAK Lily Pad
fe.protection.break.minecraft.web.*                                                                     # (default: true) BREAK Cobweb
fe.protection.break.minecraft.wheat.*                                                                   # (default: true) BREAK Crops
fe.protection.break.minecraft.white_glazed_terracotta.*                                                 # (default: true) BREAK White Glazed Terracotta
fe.protection.break.minecraft.white_shulker_box.*                                                       # (default: true) BREAK White Shulker Box
fe.protection.break.minecraft.wooden_button.*                                                           # (default: true) BREAK Button
fe.protection.break.minecraft.wooden_door.*                                                             # (default: true) BREAK Oak Door
fe.protection.break.minecraft.wooden_pressure_plate.*                                                   # (default: true) BREAK Wooden Pressure Plate
fe.protection.break.minecraft.wooden_slab.*                                                             # (default: true) BREAK Wood Slab
fe.protection.break.minecraft.wool.*                                                                    # (default: true) BREAK Wool
fe.protection.break.minecraft.yellow_flower.*                                                           # (default: true) BREAK Flower
fe.protection.break.minecraft.yellow_glazed_terracotta.*                                                # (default: true) BREAK Yellow Glazed Terracotta
fe.protection.break.minecraft.yellow_shulker_box.*                                                      # (default: true) BREAK Yellow Shulker Box
fe.protection.break.missing_pieces.acacia_candelabra.*                                                  # (default: true) BREAK Acacia Candelabra
fe.protection.break.missing_pieces.acacia_chair.*                                                       # (default: true) BREAK Acacia Chair
fe.protection.break.missing_pieces.acacia_lamp.*                                                        # (default: true) BREAK Acacia Lamp
fe.protection.break.missing_pieces.acacia_log.*                                                         # (default: true) BREAK Acacia Log
fe.protection.break.missing_pieces.acacia_pillar.*                                                      # (default: true) BREAK Acacia Pillar
fe.protection.break.missing_pieces.acacia_shelf.*                                                       # (default: true) BREAK Acacia Shelf
fe.protection.break.missing_pieces.acacia_table.*                                                       # (default: true) BREAK Acacia Table
fe.protection.break.missing_pieces.acacia_wedge.*                                                       # (default: true) BREAK Acacia Wedge
fe.protection.break.missing_pieces.andesite_pillar.*                                                    # (default: true) BREAK Andesite Pillar
fe.protection.break.missing_pieces.andesite_wedge.*                                                     # (default: true) BREAK Andesite Wedge
fe.protection.break.missing_pieces.birch_candelabra.*                                                   # (default: true) BREAK Birch Candelabra
fe.protection.break.missing_pieces.birch_chair.*                                                        # (default: true) BREAK Birch Chair
fe.protection.break.missing_pieces.birch_lamp.*                                                         # (default: true) BREAK Birch Lamp
fe.protection.break.missing_pieces.birch_log.*                                                          # (default: true) BREAK Birch Log
fe.protection.break.missing_pieces.birch_pillar.*                                                       # (default: true) BREAK Birch Pillar
fe.protection.break.missing_pieces.birch_shelf.*                                                        # (default: true) BREAK Birch Shelf
fe.protection.break.missing_pieces.birch_table.*                                                        # (default: true) BREAK Birch Table
fe.protection.break.missing_pieces.birch_wedge.*                                                        # (default: true) BREAK Birch Wedge
fe.protection.break.missing_pieces.black_clay_pillar.*                                                  # (default: true) BREAK Black Clay Pillar
fe.protection.break.missing_pieces.black_clay_wedge.*                                                   # (default: true) BREAK Black Clay Wedge
fe.protection.break.missing_pieces.blue_clay_pillar.*                                                   # (default: true) BREAK Blue Clay Pillar
fe.protection.break.missing_pieces.blue_clay_wedge.*                                                    # (default: true) BREAK Blue Clay Wedge
fe.protection.break.missing_pieces.brown_clay_pillar.*                                                  # (default: true) BREAK Brown Clay Pillar
fe.protection.break.missing_pieces.brown_clay_wedge.*                                                   # (default: true) BREAK Brown Clay Wedge
fe.protection.break.missing_pieces.cobblestone_pillar.*                                                 # (default: true) BREAK Cobblestone Pillar
fe.protection.break.missing_pieces.cobblestone_wedge.*                                                  # (default: true) BREAK Cobblestone Wedge
fe.protection.break.missing_pieces.cyan_clay_pillar.*                                                   # (default: true) BREAK Cyan Clay Pillar
fe.protection.break.missing_pieces.cyan_clay_wedge.*                                                    # (default: true) BREAK Cyan Clay Wedge
fe.protection.break.missing_pieces.dark_oak_candelabra.*                                                # (default: true) BREAK Dark Oak Candelabra
fe.protection.break.missing_pieces.dark_oak_chair.*                                                     # (default: true) BREAK Dark Oak Chair
fe.protection.break.missing_pieces.dark_oak_lamp.*                                                      # (default: true) BREAK Dark Oak Lamp
fe.protection.break.missing_pieces.dark_oak_log.*                                                       # (default: true) BREAK Dark Oak Log
fe.protection.break.missing_pieces.dark_oak_pillar.*                                                    # (default: true) BREAK Dark Oak Pillar
fe.protection.break.missing_pieces.dark_oak_shelf.*                                                     # (default: true) BREAK Dark Oak Shelf
fe.protection.break.missing_pieces.dark_oak_table.*                                                     # (default: true) BREAK Dark Oak Table
fe.protection.break.missing_pieces.dark_oak_wedge.*                                                     # (default: true) BREAK Dark Oak Wedge
fe.protection.break.missing_pieces.diorite_pillar.*                                                     # (default: true) BREAK Diorite Pillar
fe.protection.break.missing_pieces.diorite_wedge.*                                                      # (default: true) BREAK Diorite Wedge
fe.protection.break.missing_pieces.dirt_wedge.*                                                         # (default: true) BREAK Dirt Wedge
fe.protection.break.missing_pieces.end_stone_pillar.*                                                   # (default: true) BREAK End Stone Pillar
fe.protection.break.missing_pieces.end_stone_wedge.*                                                    # (default: true) BREAK End Stone Wedge
fe.protection.break.missing_pieces.glass_pillar.*                                                       # (default: true) BREAK Glass Pillar
fe.protection.break.missing_pieces.glass_wedge.*                                                        # (default: true) BREAK Glass Wedge
fe.protection.break.missing_pieces.gold_candelabra.*                                                    # (default: true) BREAK Gold Candelabra
fe.protection.break.missing_pieces.gold_lamp.*                                                          # (default: true) BREAK Gold Lamp
fe.protection.break.missing_pieces.granite_pillar.*                                                     # (default: true) BREAK Granite Pillar
fe.protection.break.missing_pieces.granite_wedge.*                                                      # (default: true) BREAK Granite Wedge
fe.protection.break.missing_pieces.grass_path_wedge.*                                                   # (default: true) BREAK Grass Path Wedge
fe.protection.break.missing_pieces.grass_wedge.*                                                        # (default: true) BREAK Grass Wedge
fe.protection.break.missing_pieces.gray_clay_pillar.*                                                   # (default: true) BREAK Gray Clay Pillar
fe.protection.break.missing_pieces.gray_clay_wedge.*                                                    # (default: true) BREAK Gray Clay Wedge
fe.protection.break.missing_pieces.green_clay_pillar.*                                                  # (default: true) BREAK Green Clay Pillar
fe.protection.break.missing_pieces.green_clay_wedge.*                                                   # (default: true) BREAK Green Clay Wedge
fe.protection.break.missing_pieces.hay_wedge.*                                                          # (default: true) BREAK Hay Wedge
fe.protection.break.missing_pieces.iron_candelabra.*                                                    # (default: true) BREAK Iron Candelabra
fe.protection.break.missing_pieces.iron_lamp.*                                                          # (default: true) BREAK Iron Lamp
fe.protection.break.missing_pieces.jungle_candelabra.*                                                  # (default: true) BREAK Jungle Candelabra
fe.protection.break.missing_pieces.jungle_chair.*                                                       # (default: true) BREAK Jungle Chair
fe.protection.break.missing_pieces.jungle_lamp.*                                                        # (default: true) BREAK Jungle Lamp
fe.protection.break.missing_pieces.jungle_log.*                                                         # (default: true) BREAK Jungle Log
fe.protection.break.missing_pieces.jungle_pillar.*                                                      # (default: true) BREAK Jungle Pillar
fe.protection.break.missing_pieces.jungle_shelf.*                                                       # (default: true) BREAK Jungle Shelf
fe.protection.break.missing_pieces.jungle_table.*                                                       # (default: true) BREAK Jungle Table
fe.protection.break.missing_pieces.jungle_wedge.*                                                       # (default: true) BREAK Jungle Wedge
fe.protection.break.missing_pieces.light_blue_clay_pillar.*                                             # (default: true) BREAK Light Blue Clay Pillar
fe.protection.break.missing_pieces.light_blue_clay_wedge.*                                              # (default: true) BREAK Light Blue Clay Wedge
fe.protection.break.missing_pieces.light_gray_clay_pillar.*                                             # (default: true) BREAK Light Gray Clay Pillar
fe.protection.break.missing_pieces.light_gray_clay_wedge.*                                              # (default: true) BREAK Light Gray Clay Wedge
fe.protection.break.missing_pieces.lime_clay_pillar.*                                                   # (default: true) BREAK Lime Clay Pillar
fe.protection.break.missing_pieces.lime_clay_wedge.*                                                    # (default: true) BREAK Lime Clay Wedge
fe.protection.break.missing_pieces.magenta_clay_pillar.*                                                # (default: true) BREAK Magenta Clay Pillar
fe.protection.break.missing_pieces.magenta_clay_wedge.*                                                 # (default: true) BREAK Magenta Clay Wedge
fe.protection.break.missing_pieces.nether_brick_pillar.*                                                # (default: true) BREAK Nether Brick Pillar
fe.protection.break.missing_pieces.nether_brick_wedge.*                                                 # (default: true) BREAK Nether Brick Wedge
fe.protection.break.missing_pieces.oak_candelabra.*                                                     # (default: true) BREAK Oak Candelabra
fe.protection.break.missing_pieces.oak_chair.*                                                          # (default: true) BREAK Oak Chair
fe.protection.break.missing_pieces.oak_lamp.*                                                           # (default: true) BREAK Oak Lamp
fe.protection.break.missing_pieces.oak_log.*                                                            # (default: true) BREAK Oak Log
fe.protection.break.missing_pieces.oak_pillar.*                                                         # (default: true) BREAK Oak Pillar
fe.protection.break.missing_pieces.oak_shelf.*                                                          # (default: true) BREAK Oak Shelf
fe.protection.break.missing_pieces.oak_table.*                                                          # (default: true) BREAK Oak Table
fe.protection.break.missing_pieces.oak_wedge.*                                                          # (default: true) BREAK Oak Wedge
fe.protection.break.missing_pieces.obsidian_pillar.*                                                    # (default: true) BREAK Obsidian Pillar
fe.protection.break.missing_pieces.obsidian_wedge.*                                                     # (default: true) BREAK Obsidian Wedge
fe.protection.break.missing_pieces.orange_clay_pillar.*                                                 # (default: true) BREAK Orange Clay Pillar
fe.protection.break.missing_pieces.orange_clay_wedge.*                                                  # (default: true) BREAK Orange Clay Wedge
fe.protection.break.missing_pieces.p_andesite_pillar.*                                                  # (default: true) BREAK Polished Andesite Pillar
fe.protection.break.missing_pieces.p_andesite_wedge.*                                                   # (default: true) BREAK Polished Andesite Wedge
fe.protection.break.missing_pieces.p_diorite_pillar.*                                                   # (default: true) BREAK Polished Diorite Pillar
fe.protection.break.missing_pieces.p_diorite_wedge.*                                                    # (default: true) BREAK Polished Diorite Wedge
fe.protection.break.missing_pieces.p_granite_pillar.*                                                   # (default: true) BREAK Polished Granite Pillar
fe.protection.break.missing_pieces.p_granite_wedge.*                                                    # (default: true) BREAK Polished Granite Wedge
fe.protection.break.missing_pieces.pink_clay_pillar.*                                                   # (default: true) BREAK Pink Clay Pillar
fe.protection.break.missing_pieces.pink_clay_wedge.*                                                    # (default: true) BREAK Pink Clay Wedge
fe.protection.break.missing_pieces.purple_clay_pillar.*                                                 # (default: true) BREAK Purple Clay Pillar
fe.protection.break.missing_pieces.purple_clay_wedge.*                                                  # (default: true) BREAK Purple Clay Wedge
fe.protection.break.missing_pieces.purpur_pillar.*                                                      # (default: true) BREAK PurPur Pillar
fe.protection.break.missing_pieces.purpur_wedge.*                                                       # (default: true) BREAK PurPur Wedge
fe.protection.break.missing_pieces.quartz_pillar.*                                                      # (default: true) BREAK Quartz Pillar
fe.protection.break.missing_pieces.quartz_wedge.*                                                       # (default: true) BREAK Quartz Wedge
fe.protection.break.missing_pieces.red_clay_pillar.*                                                    # (default: true) BREAK Red Clay Pillar
fe.protection.break.missing_pieces.red_clay_wedge.*                                                     # (default: true) BREAK Red Clay Wedge
fe.protection.break.missing_pieces.red_sandstone_pillar.*                                               # (default: true) BREAK Red Sandstone Pillar
fe.protection.break.missing_pieces.red_sandstone_wedge.*                                                # (default: true) BREAK Red Sandstone Wedge
fe.protection.break.missing_pieces.sandstone_pillar.*                                                   # (default: true) BREAK Sandstone Pillar
fe.protection.break.missing_pieces.sandstone_wedge.*                                                    # (default: true) BREAK Sandstone Wedge
fe.protection.break.missing_pieces.spruce_candelabra.*                                                  # (default: true) BREAK Spruce Candelabra
fe.protection.break.missing_pieces.spruce_chair.*                                                       # (default: true) BREAK Spruce Chair
fe.protection.break.missing_pieces.spruce_lamp.*                                                        # (default: true) BREAK Spruce Lamp
fe.protection.break.missing_pieces.spruce_log.*                                                         # (default: true) BREAK Spruce Log
fe.protection.break.missing_pieces.spruce_pillar.*                                                      # (default: true) BREAK Spruce Pillar
fe.protection.break.missing_pieces.spruce_shelf.*                                                       # (default: true) BREAK Spruce Shelf
fe.protection.break.missing_pieces.spruce_table.*                                                       # (default: true) BREAK Spruce Table
fe.protection.break.missing_pieces.spruce_wedge.*                                                       # (default: true) BREAK Spruce Wedge
fe.protection.break.missing_pieces.stone_patt10_slab.*                                                  # (default: true) BREAK Stone Slab Patt10
fe.protection.break.missing_pieces.stone_patt10_slab_double.*                                           # (default: true) BREAK tile.stone_patt10_slab_double.name
fe.protection.break.missing_pieces.stone_patt11_slab.*                                                  # (default: true) BREAK Stone Slab Patt11
fe.protection.break.missing_pieces.stone_patt11_slab_double.*                                           # (default: true) BREAK tile.stone_patt11_slab_double.name
fe.protection.break.missing_pieces.stone_patt12_slab.*                                                  # (default: true) BREAK Stone Slab Patt12
fe.protection.break.missing_pieces.stone_patt12_slab_double.*                                           # (default: true) BREAK tile.stone_patt12_slab_double.name
fe.protection.break.missing_pieces.stone_patt1_slab.*                                                   # (default: true) BREAK Stone Slab Patt1
fe.protection.break.missing_pieces.stone_patt1_slab_double.*                                            # (default: true) BREAK tile.stone_patt1_slab_double.name
fe.protection.break.missing_pieces.stone_patt2_slab.*                                                   # (default: true) BREAK Stone Slab Patt2
fe.protection.break.missing_pieces.stone_patt2_slab_double.*                                            # (default: true) BREAK tile.stone_patt2_slab_double.name
fe.protection.break.missing_pieces.stone_patt3_slab.*                                                   # (default: true) BREAK Stone Slab Patt3
fe.protection.break.missing_pieces.stone_patt3_slab_double.*                                            # (default: true) BREAK tile.stone_patt3_slab_double.name
fe.protection.break.missing_pieces.stone_patt4_slab.*                                                   # (default: true) BREAK Stone Slab Patt4
fe.protection.break.missing_pieces.stone_patt4_slab_double.*                                            # (default: true) BREAK tile.stone_patt4_slab_double.name
fe.protection.break.missing_pieces.stone_patt5_slab.*                                                   # (default: true) BREAK Stone Slab Patt5
fe.protection.break.missing_pieces.stone_patt5_slab_double.*                                            # (default: true) BREAK tile.stone_patt5_slab_double.name
fe.protection.break.missing_pieces.stone_patt6_slab.*                                                   # (default: true) BREAK Stone Slab Patt6
fe.protection.break.missing_pieces.stone_patt6_slab_double.*                                            # (default: true) BREAK tile.stone_patt6_slab_double.name
fe.protection.break.missing_pieces.stone_patt7_slab.*                                                   # (default: true) BREAK Stone Slab Patt7
fe.protection.break.missing_pieces.stone_patt7_slab_double.*                                            # (default: true) BREAK tile.stone_patt7_slab_double.name
fe.protection.break.missing_pieces.stone_patt8_slab.*                                                   # (default: true) BREAK Stone Slab Patt8
fe.protection.break.missing_pieces.stone_patt8_slab_double.*                                            # (default: true) BREAK tile.stone_patt8_slab_double.name
fe.protection.break.missing_pieces.stone_patt9_slab.*                                                   # (default: true) BREAK Stone Slab Patt9
fe.protection.break.missing_pieces.stone_patt9_slab_double.*                                            # (default: true) BREAK tile.stone_patt9_slab_double.name
fe.protection.break.missing_pieces.stone_pillar.*                                                       # (default: true) BREAK Stone Pillar
fe.protection.break.missing_pieces.stone_wedge.*                                                        # (default: true) BREAK Stone Wedge
fe.protection.break.missing_pieces.stonebrick_pillar.*                                                  # (default: true) BREAK Stone Brick Pillar
fe.protection.break.missing_pieces.stonebrick_wedge.*                                                   # (default: true) BREAK Stone Brick Wedge
fe.protection.break.missing_pieces.white_clay_pillar.*                                                  # (default: true) BREAK White Clay Pillar
fe.protection.break.missing_pieces.white_clay_wedge.*                                                   # (default: true) BREAK White Clay Wedge
fe.protection.break.missing_pieces.yellow_clay_pillar.*                                                 # (default: true) BREAK Yellow Clay Pillar
fe.protection.break.missing_pieces.yellow_clay_wedge.*                                                  # (default: true) BREAK Yellow Clay Wedge
fe.protection.break.modeltrains.forrest.*                                                               # (default: true) BREAK Forrestry Industry
fe.protection.break.modeltrains.printer-3d.*                                                            # (default: true) BREAK 3D Printer
fe.protection.break.modeltrains.trackbed.*                                                              # (default: true) BREAK Trackbed
fe.protection.break.modeltrains.traincontroller.*                                                       # (default: true) BREAK Train Controller
fe.protection.break.modeltrains.village.*                                                               # (default: true) BREAK Village Industry
fe.protection.break.moglowstone.black_gsblock.*                                                         # (default: true) BREAK Black Glowstone Block
fe.protection.break.moglowstone.blue_gsblock.*                                                          # (default: true) BREAK Blue Glowstone Block
fe.protection.break.moglowstone.brick_gsblock.*                                                         # (default: true) BREAK Glowstone Brick
fe.protection.break.moglowstone.brown_gsblock.*                                                         # (default: true) BREAK Brown Glowstone Block
fe.protection.break.moglowstone.cyan_gsblock.*                                                          # (default: true) BREAK Cyan Glowstone Block
fe.protection.break.moglowstone.glowstone_ore.*                                                         # (default: true) BREAK Glowstone Ore
fe.protection.break.moglowstone.gray_gsblock.*                                                          # (default: true) BREAK Gray Glowstone Block
fe.protection.break.moglowstone.green_gsblock.*                                                         # (default: true) BREAK Green Glowstone Block
fe.protection.break.moglowstone.lamp_gsblock.*                                                          # (default: true) BREAK Glowstone Lamp
fe.protection.break.moglowstone.lblue_gsblock.*                                                         # (default: true) BREAK Light Blue Glowstone Block
fe.protection.break.moglowstone.lgray_gsblock.*                                                         # (default: true) BREAK Light Gray Glowstone Block
fe.protection.break.moglowstone.lime_gsblock.*                                                          # (default: true) BREAK Lime Glowstone Block
fe.protection.break.moglowstone.magenta_gsblock.*                                                       # (default: true) BREAK Magenta Glowstone Block
fe.protection.break.moglowstone.orange_gsblock.*                                                        # (default: true) BREAK Orange Glowstone Block
fe.protection.break.moglowstone.pink_gsblock.*                                                          # (default: true) BREAK Pink Glowstone Block
fe.protection.break.moglowstone.purple_gsblock.*                                                        # (default: true) BREAK Purple Glowstone Block
fe.protection.break.moglowstone.red_gsblock.*                                                           # (default: true) BREAK Red Glowstone Block
fe.protection.break.moglowstone.white_gsblock.*                                                         # (default: true) BREAK White Glowstone Block
fe.protection.break.netherex.amethyst_block.*                                                           # (default: true) BREAK Nether Amethyst Block
fe.protection.break.netherex.amethyst_ore.*                                                             # (default: true) BREAK Nether Amethyst Ore
fe.protection.break.netherex.basalt.*                                                                   # (default: true) BREAK Basalt
fe.protection.break.netherex.basalt_brick.*                                                             # (default: true) BREAK Basalt Bricks
fe.protection.break.netherex.basalt_brick_fence.*                                                       # (default: true) BREAK Basalt Brick Fence
fe.protection.break.netherex.basalt_brick_fence_gate.*                                                  # (default: true) BREAK Basalt Brick Fence Gate
fe.protection.break.netherex.basalt_brick_slab.*                                                        # (default: true) BREAK Basalt Brick Slab
fe.protection.break.netherex.basalt_brick_stairs.*                                                      # (default: true) BREAK Basalt Brick Stairs
fe.protection.break.netherex.basalt_brick_wall.*                                                        # (default: true) BREAK tile.netherex:basalt_brick_wall.normal.name
fe.protection.break.netherex.basalt_fence.*                                                             # (default: true) BREAK Basalt Fence
fe.protection.break.netherex.basalt_fence_gate.*                                                        # (default: true) BREAK Basalt Fence Gate
fe.protection.break.netherex.basalt_pillar.*                                                            # (default: true) BREAK Basalt Pillar
fe.protection.break.netherex.basalt_pillar_fence.*                                                      # (default: true) BREAK Basalt Pillar Fence
fe.protection.break.netherex.basalt_pillar_fence_gate.*                                                 # (default: true) BREAK Basalt Pillar Fence Gate
fe.protection.break.netherex.basalt_pillar_slab.*                                                       # (default: true) BREAK Basalt Pillar Slab
fe.protection.break.netherex.basalt_pillar_stairs.*                                                     # (default: true) BREAK Basalt Pillar Stairs
fe.protection.break.netherex.basalt_pillar_wall.*                                                       # (default: true) BREAK tile.netherex:basalt_pillar_wall.normal.name
fe.protection.break.netherex.basalt_slab.*                                                              # (default: true) BREAK Basalt Slab
fe.protection.break.netherex.basalt_stairs.*                                                            # (default: true) BREAK Basalt Stairs
fe.protection.break.netherex.basalt_wall.*                                                              # (default: true) BREAK tile.netherex:basalt_wall.normal.name
fe.protection.break.netherex.blue_fire.*                                                                # (default: true) BREAK Blue Fire
fe.protection.break.netherex.bone_chunk.*                                                               # (default: true) BREAK Bone Chunk
fe.protection.break.netherex.bone_sliver.*                                                              # (default: true) BREAK Bone Sliver
fe.protection.break.netherex.brown_elder_mushroom.*                                                     # (default: true) BREAK Brown Elder Mushroom
fe.protection.break.netherex.brown_elder_mushroom_cap.*                                                 # (default: true) BREAK Brown Elder Mushroom Cap
fe.protection.break.netherex.elder_mushroom_stem.*                                                      # (default: true) BREAK Elder Mushroom Stem
fe.protection.break.netherex.enoki_mushroom_cap.*                                                       # (default: true) BREAK Enoki Mushroom Cap
fe.protection.break.netherex.enoki_mushroom_stem.*                                                      # (default: true) BREAK Enoki Mushroom Stem
fe.protection.break.netherex.fiery_nether_brick.*                                                       # (default: true) BREAK Fiery Nether Bricks
fe.protection.break.netherex.fiery_nether_brick_fence.*                                                 # (default: true) BREAK Fiery Nether Brick Fence
fe.protection.break.netherex.fiery_nether_brick_fence_gate.*                                            # (default: true) BREAK Fiery Nether Brick Fence Gate
fe.protection.break.netherex.fiery_nether_brick_slab.*                                                  # (default: true) BREAK Fiery Nether Brick Slab
fe.protection.break.netherex.fiery_nether_brick_stairs.*                                                # (default: true) BREAK Fiery Nether Brick Stairs
fe.protection.break.netherex.fiery_nether_brick_wall.*                                                  # (default: true) BREAK tile.netherex:fiery_nether_brick_wall.normal.name
fe.protection.break.netherex.fiery_netherrack.*                                                         # (default: true) BREAK Fiery Netherrack
fe.protection.break.netherex.fiery_netherrack_path.*                                                    # (default: true) BREAK Fiery Trodden Netherrack
fe.protection.break.netherex.frostburn_ice.*                                                            # (default: true) BREAK Frostburn Ice
fe.protection.break.netherex.gloomy_nether_brick.*                                                      # (default: true) BREAK Gloomy Nether Bricks
fe.protection.break.netherex.gloomy_nether_brick_fence.*                                                # (default: true) BREAK Gloomy Nether Brick Fence
fe.protection.break.netherex.gloomy_nether_brick_fence_gate.*                                           # (default: true) BREAK Gloomy Nether Brick Fence Gate
fe.protection.break.netherex.gloomy_nether_brick_slab.*                                                 # (default: true) BREAK Gloomy Nether Brick Slab
fe.protection.break.netherex.gloomy_nether_brick_stairs.*                                               # (default: true) BREAK Gloomy Nether Brick Stairs
fe.protection.break.netherex.gloomy_nether_brick_wall.*                                                 # (default: true) BREAK tile.netherex:gloomy_nether_brick_wall.normal.name
fe.protection.break.netherex.gloomy_netherrack.*                                                        # (default: true) BREAK Gloomy Netherrack
fe.protection.break.netherex.gloomy_netherrack_path.*                                                   # (default: true) BREAK Gloomy Trodden Netherrack
fe.protection.break.netherex.hyphae.*                                                                   # (default: true) BREAK Hyphae
fe.protection.break.netherex.ichor.*                                                                    # (default: true) BREAK Ichor
fe.protection.break.netherex.icy_nether_brick.*                                                         # (default: true) BREAK Icy Nether Bricks
fe.protection.break.netherex.icy_nether_brick_fence.*                                                   # (default: true) BREAK Icy Nether Brick Fence
fe.protection.break.netherex.icy_nether_brick_fence_gate.*                                              # (default: true) BREAK Icy Nether Brick Fence Gate
fe.protection.break.netherex.icy_nether_brick_slab.*                                                    # (default: true) BREAK Icy Nether Brick Slab
fe.protection.break.netherex.icy_nether_brick_stairs.*                                                  # (default: true) BREAK Icy Nether Brick Stairs
fe.protection.break.netherex.icy_nether_brick_wall.*                                                    # (default: true) BREAK tile.netherex:icy_nether_brick_wall.normal.name
fe.protection.break.netherex.icy_netherrack.*                                                           # (default: true) BREAK Icy Netherrack
fe.protection.break.netherex.icy_netherrack_path.*                                                      # (default: true) BREAK Icy Trodden Netherrack
fe.protection.break.netherex.lively_nether_brick.*                                                      # (default: true) BREAK Lively Nether Bricks
fe.protection.break.netherex.lively_nether_brick_fence.*                                                # (default: true) BREAK Lively Nether Brick Fence
fe.protection.break.netherex.lively_nether_brick_fence_gate.*                                           # (default: true) BREAK Lively Nether Brick Fence Gate
fe.protection.break.netherex.lively_nether_brick_slab.*                                                 # (default: true) BREAK Lively Nether Brick Slab
fe.protection.break.netherex.lively_nether_brick_stairs.*                                               # (default: true) BREAK Lively Nether Brick Stairs
fe.protection.break.netherex.lively_nether_brick_wall.*                                                 # (default: true) BREAK tile.netherex:lively_nether_brick_wall.normal.name
fe.protection.break.netherex.lively_netherrack.*                                                        # (default: true) BREAK Lively Netherrack
fe.protection.break.netherex.lively_netherrack_path.*                                                   # (default: true) BREAK Lively Trodden Netherrack
fe.protection.break.netherex.nether_brick_fence_gate.*                                                  # (default: true) BREAK Nether Brick Fence Gate
fe.protection.break.netherex.nether_brick_wall.*                                                        # (default: true) BREAK tile.netherex:nether_brick_wall.normal.name
fe.protection.break.netherex.nether_portal.*                                                            # (default: true) BREAK Nether Portal Block
fe.protection.break.netherex.netherrack_path.*                                                          # (default: true) BREAK Trodden Netherrack
fe.protection.break.netherex.possessed_soul_sand.*                                                      # (default: true) BREAK Possessed Soul Sand
fe.protection.break.netherex.quartz_fence.*                                                             # (default: true) BREAK Quartz Fence
fe.protection.break.netherex.quartz_fence_gate.*                                                        # (default: true) BREAK Quartz Fence Gate
fe.protection.break.netherex.quartz_ore.*                                                               # (default: true) BREAK Nether Quartz Ore
fe.protection.break.netherex.quartz_wall.*                                                              # (default: true) BREAK tile.netherex:quartz_wall.normal.name
fe.protection.break.netherex.red_elder_mushroom.*                                                       # (default: true) BREAK Red Elder Mushroom
fe.protection.break.netherex.red_elder_mushroom_cap.*                                                   # (default: true) BREAK Red Elder Mushroom Cap
fe.protection.break.netherex.red_nether_brick_fence.*                                                   # (default: true) BREAK Red Nether Brick Fence
fe.protection.break.netherex.red_nether_brick_fence_gate.*                                              # (default: true) BREAK Red Nether Brick Fence Gate
fe.protection.break.netherex.red_nether_brick_slab.*                                                    # (default: true) BREAK Red Nether Brick Slab
fe.protection.break.netherex.red_nether_brick_stairs.*                                                  # (default: true) BREAK Red Nether Brick Stairs
fe.protection.break.netherex.red_nether_brick_wall.*                                                    # (default: true) BREAK tile.netherex:red_nether_brick_wall.normal.name
fe.protection.break.netherex.rime_block.*                                                               # (default: true) BREAK Nether Rime Block
fe.protection.break.netherex.rime_ore.*                                                                 # (default: true) BREAK Nether Rime Ore
fe.protection.break.netherex.smooth_basalt.*                                                            # (default: true) BREAK Smooth Basalt
fe.protection.break.netherex.smooth_basalt_fence.*                                                      # (default: true) BREAK Smooth Basalt Fence
fe.protection.break.netherex.smooth_basalt_fence_gate.*                                                 # (default: true) BREAK Smooth Basalt Fence Gate
fe.protection.break.netherex.smooth_basalt_slab.*                                                       # (default: true) BREAK Smooth Basalt Slab
fe.protection.break.netherex.smooth_basalt_stairs.*                                                     # (default: true) BREAK Smooth Basalt Stairs
fe.protection.break.netherex.smooth_basalt_wall.*                                                       # (default: true) BREAK tile.netherex:smooth_basalt_wall.normal.name
fe.protection.break.netherex.soul_glass.*                                                               # (default: true) BREAK Soul Glass
fe.protection.break.netherex.soul_glass_pane.*                                                          # (default: true) BREAK Soul Glass Pane
fe.protection.break.netherex.thornstalk.*                                                               # (default: true) BREAK Thornstalk
fe.protection.break.netherex.urn_of_sorrow.*                                                            # (default: true) BREAK Urn of Sorrow
fe.protection.break.netherex.worn_iron.*                                                                # (default: true) BREAK Worn Iron Block
fe.protection.break.noel.advent_calendar.*                                                              # (default: true) BREAK Advent Calendar
fe.protection.break.noel.candle.*                                                                       # (default: true) BREAK Candle
fe.protection.break.noel.donation_booth.*                                                               # (default: true) BREAK Donation Booth
fe.protection.break.noel.frosted_log.*                                                                  # (default: true) BREAK Frosted Log
fe.protection.break.noel.frosted_planks.*                                                               # (default: true) BREAK Frosted Planks
fe.protection.break.noel.glowstone_star.*                                                               # (default: true) BREAK Glowstone Star
fe.protection.break.noel.gold_star.*                                                                    # (default: true) BREAK Gold Star
fe.protection.break.noel.kettle.*                                                                       # (default: true) BREAK Kettle
fe.protection.break.noel.light_string.*                                                                 # (default: true) BREAK Light String
fe.protection.break.noel.lit_log_pile.*                                                                 # (default: true) BREAK Lit Log Pile
fe.protection.break.noel.log_pile.*                                                                     # (default: true) BREAK Log Pile
fe.protection.break.noel.ornament_black.*                                                               # (default: true) BREAK Black Ornament
fe.protection.break.noel.ornament_blue.*                                                                # (default: true) BREAK Blue Ornament
fe.protection.break.noel.ornament_brown.*                                                               # (default: true) BREAK Brown Ornament
fe.protection.break.noel.ornament_coal.*                                                                # (default: true) BREAK Coal Ornament
fe.protection.break.noel.ornament_cyan.*                                                                # (default: true) BREAK Cyan Ornament
fe.protection.break.noel.ornament_diamond.*                                                             # (default: true) BREAK Diamond Ornament
fe.protection.break.noel.ornament_emerald.*                                                             # (default: true) BREAK Emerald Ornament
fe.protection.break.noel.ornament_glass.*                                                               # (default: true) BREAK Glass Ornament
fe.protection.break.noel.ornament_gold.*                                                                # (default: true) BREAK Gold Ornament
fe.protection.break.noel.ornament_gray.*                                                                # (default: true) BREAK Gray Ornament
fe.protection.break.noel.ornament_green.*                                                               # (default: true) BREAK Green Ornament
fe.protection.break.noel.ornament_iron.*                                                                # (default: true) BREAK Iron Ornament
fe.protection.break.noel.ornament_lapis.*                                                               # (default: true) BREAK Lapis Ornament
fe.protection.break.noel.ornament_light_blue.*                                                          # (default: true) BREAK Light Blue Ornament
fe.protection.break.noel.ornament_lime.*                                                                # (default: true) BREAK Lime Ornament
fe.protection.break.noel.ornament_magenta.*                                                             # (default: true) BREAK Magenta Ornament
fe.protection.break.noel.ornament_orange.*                                                              # (default: true) BREAK Orange Ornament
fe.protection.break.noel.ornament_pink.*                                                                # (default: true) BREAK Pink Ornament
fe.protection.break.noel.ornament_purple.*                                                              # (default: true) BREAK Purple Ornament
fe.protection.break.noel.ornament_red.*                                                                 # (default: true) BREAK Red Ornament
fe.protection.break.noel.ornament_redstone.*                                                            # (default: true) BREAK Redstone Ornament
fe.protection.break.noel.ornament_silver.*                                                              # (default: true) BREAK Light Gray Ornament
fe.protection.break.noel.ornament_white.*                                                               # (default: true) BREAK White Ornament
fe.protection.break.noel.ornament_yellow.*                                                              # (default: true) BREAK Yellow Ornament
fe.protection.break.noel.peppermint_log.*                                                               # (default: true) BREAK Peppermine Log
fe.protection.break.noel.peppermint_planks.*                                                            # (default: true) BREAK Peppermint Planks
fe.protection.break.noel.present.*                                                                      # (default: true) BREAK Present
fe.protection.break.noel.present_trap.*                                                                 # (default: true) BREAK Present Trap
fe.protection.break.noel.ribbon.*                                                                       # (default: true) BREAK Ribbon
fe.protection.break.noel.shrub_tree.*                                                                   # (default: true) BREAK Shrub Tree
fe.protection.break.noel.stocking.*                                                                     # (default: true) BREAK Stocking
fe.protection.break.noel.stone_path.*                                                                   # (default: true) BREAK Stone Path
fe.protection.break.noel.wreath.*                                                                       # (default: true) BREAK Wreath
fe.protection.break.openblocks.auto_anvil.*                                                             # (default: true) BREAK Auto Anvil
fe.protection.break.openblocks.auto_enchantment_table.*                                                 # (default: true) BREAK Auto Enchantment Table
fe.protection.break.openblocks.beartrap.*                                                               # (default: true) BREAK Bear Trap
fe.protection.break.openblocks.big_button.*                                                             # (default: true) BREAK Stone Big Button
fe.protection.break.openblocks.big_button_wood.*                                                        # (default: true) BREAK Wooden Big Button
fe.protection.break.openblocks.block_breaker.*                                                          # (default: true) BREAK Block Breaker
fe.protection.break.openblocks.block_placer.*                                                           # (default: true) BREAK Block Placer
fe.protection.break.openblocks.builder_guide.*                                                          # (default: true) BREAK Enhanced Building Guide
fe.protection.break.openblocks.cannon.*                                                                 # (default: true) BREAK Item Cannon
fe.protection.break.openblocks.canvas.*                                                                 # (default: true) BREAK Canvas
fe.protection.break.openblocks.canvas_glass.*                                                           # (default: true) BREAK Canvas
fe.protection.break.openblocks.donation_station.*                                                       # (default: true) BREAK Donation Station
fe.protection.break.openblocks.drawing_table.*                                                          # (default: true) BREAK Drawing Table
fe.protection.break.openblocks.elevator.*                                                               # (default: true) BREAK Elevator
fe.protection.break.openblocks.elevator_rotating.*                                                      # (default: true) BREAK Rotating Elevator
fe.protection.break.openblocks.fan.*                                                                    # (default: true) BREAK Fan
fe.protection.break.openblocks.flag.*                                                                   # (default: true) BREAK Flag
fe.protection.break.openblocks.golden_egg.*                                                             # (default: true) BREAK Golden Egg
fe.protection.break.openblocks.grave.*                                                                  # (default: true) BREAK Grave
fe.protection.break.openblocks.guide.*                                                                  # (default: true) BREAK Building Guide
fe.protection.break.openblocks.heal.*                                                                   # (default: true) BREAK Healer
fe.protection.break.openblocks.imaginary.*                                                              # (default: true) BREAK tile.openblocks.imaginary.name
fe.protection.break.openblocks.item_dropper.*                                                           # (default: true) BREAK Item Dropper
fe.protection.break.openblocks.ladder.*                                                                 # (default: true) BREAK Jaded Ladder
fe.protection.break.openblocks.paint_can.*                                                              # (default: true) BREAK Paint Can
fe.protection.break.openblocks.paint_mixer.*                                                            # (default: true) BREAK Paint Mixer
fe.protection.break.openblocks.path.*                                                                   # (default: true) BREAK Path
fe.protection.break.openblocks.projector.*                                                              # (default: true) BREAK Height Map Projector
fe.protection.break.openblocks.rope_ladder.*                                                            # (default: true) BREAK Rope Ladder
fe.protection.break.openblocks.scaffolding.*                                                            # (default: true) BREAK Scaffolding
fe.protection.break.openblocks.sky.*                                                                    # (default: true) BREAK Sky Block
fe.protection.break.openblocks.sponge.*                                                                 # (default: true) BREAK Sponge
fe.protection.break.openblocks.sprinkler.*                                                              # (default: true) BREAK Sprinkler
fe.protection.break.openblocks.tank.*                                                                   # (default: true) BREAK Tank
fe.protection.break.openblocks.target.*                                                                 # (default: true) BREAK Target
fe.protection.break.openblocks.trophy.*                                                                 # (default: true) BREAK Trophy
fe.protection.break.openblocks.vacuum_hopper.*                                                          # (default: true) BREAK Vacuum Hopper
fe.protection.break.openblocks.village_highlighter.*                                                    # (default: true) BREAK Village Highlighter
fe.protection.break.openblocks.xp_bottler.*                                                             # (default: true) BREAK XP Bottler
fe.protection.break.openblocks.xp_drain.*                                                               # (default: true) BREAK XP Drain
fe.protection.break.openblocks.xp_shower.*                                                              # (default: true) BREAK XP Shower
fe.protection.break.plants2.aakore.*                                                                    # (default: true) BREAK Aakore
fe.protection.break.plants2.adlumia_f.*                                                                 # (default: true) BREAK Mountain Fringe
fe.protection.break.plants2.afgekia_m.*                                                                 # (default: true) BREAK Kan Pai Mahidol
fe.protection.break.plants2.akebia_q_vine.*                                                             # (default: true) BREAK Chocolate Vine
fe.protection.break.plants2.ampelopsis_a_vine.*                                                         # (default: true) BREAK Pepper Vine
fe.protection.break.plants2.androsace_a.*                                                               # (default: true) BREAK Alpine Rock Jasmine
fe.protection.break.plants2.aphrireroot.*                                                               # (default: true) BREAK Aphrireroot
fe.protection.break.plants2.ash_slab.*                                                                  # (default: true) BREAK Ashen Wood Slab
fe.protection.break.plants2.ash_stairs.*                                                                # (default: true) BREAK Ashen Wood Stairs
fe.protection.break.plants2.black_kauri_slab.*                                                          # (default: true) BREAK Black Kauri Wood Slab
fe.protection.break.plants2.black_kauri_stairs.*                                                        # (default: true) BREAK Black Kauri Wood Stairs
fe.protection.break.plants2.blaze_slab.*                                                                # (default: true) BREAK Blazing Wood Slab
fe.protection.break.plants2.blaze_stairs.*                                                              # (default: true) BREAK Blazing Wood Stairs
fe.protection.break.plants2.brazillian_pine_slab.*                                                      # (default: true) BREAK Brazillian Pine Wood Slab
fe.protection.break.plants2.brazillian_pine_stairs.*                                                    # (default: true) BREAK Brazillian Pine Wood Stairs
fe.protection.break.plants2.brewing_cauldron.*                                                          # (default: true) BREAK Magical Brewing Cauldron
fe.protection.break.plants2.briblebum.*                                                                 # (default: true) BREAK Briblebum
fe.protection.break.plants2.bush.*                                                                      # (default: true) BREAK tile.plants2.bush.name
fe.protection.break.plants2.bushling.*                                                                  # (default: true) BREAK tile.plants2.bushling.name
fe.protection.break.plants2.cataplant.*                                                                 # (default: true) BREAK Cataplant
fe.protection.break.plants2.cosmetic_0.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.cosmetic_1.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.cosmetic_2.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.cosmetic_3.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.cosmetic_4.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.cosmetic_5.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.cosmetic_6.*                                                                # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.crop_0.*                                                                    # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.crop_1.*                                                                    # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.crystal.*                                                                   # (default: true) BREAK tile.plants2.crystal.name
fe.protection.break.plants2.crystal_leaves.*                                                            # (default: true) BREAK tile.plants2.leaves.name
fe.protection.break.plants2.crystal_log.*                                                               # (default: true) BREAK tile.plants2.log.name
fe.protection.break.plants2.crystal_planks.*                                                            # (default: true) BREAK tile.plants2.planks.name
fe.protection.break.plants2.crystal_sapling.*                                                           # (default: true) BREAK tile.plants2.sapling.name
fe.protection.break.plants2.crystal_slab.*                                                              # (default: true) BREAK Crystal Wood Slab
fe.protection.break.plants2.crystal_stairs.*                                                            # (default: true) BREAK Crystal Wood Stairs
fe.protection.break.plants2.crystal_torch.*                                                             # (default: true) BREAK Crystal Torch
fe.protection.break.plants2.dark_crystal_slab.*                                                         # (default: true) BREAK Dark Crystal Wood Slab
fe.protection.break.plants2.dark_crystal_stairs.*                                                       # (default: true) BREAK Dark Crystal Wood Stairs
fe.protection.break.plants2.desert_0.*                                                                  # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.desert_1.*                                                                  # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.double_0.*                                                                  # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.double_harvest_0.*                                                          # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.groundcover.*                                                               # (default: true) BREAK Crystal Groundcover
fe.protection.break.plants2.harvest_0.*                                                                 # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.harvest_1.*                                                                 # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.incense_cedar_slab.*                                                        # (default: true) BREAK Incense Cedar Wood Slab
fe.protection.break.plants2.incense_cedar_stairs.*                                                      # (default: true) BREAK Incense Cedar Wood Stairs
fe.protection.break.plants2.jar.*                                                                       # (default: true) BREAK Flower Pot
fe.protection.break.plants2.leaves_0.*                                                                  # (default: true) BREAK tile.plants2.leaves.name
fe.protection.break.plants2.log_0.*                                                                     # (default: true) BREAK tile.plants2.log.name
fe.protection.break.plants2.murray_pine_slab.*                                                          # (default: true) BREAK Murray Pine Wood Slab
fe.protection.break.plants2.murray_pine_stairs.*                                                        # (default: true) BREAK Murray Pine Wood Stairs
fe.protection.break.plants2.nether_harvest.*                                                            # (default: true) BREAK tile.plants2.name
fe.protection.break.plants2.nether_leaves.*                                                             # (default: true) BREAK tile.plants2.leaves.name
fe.protection.break.plants2.nether_log.*                                                                # (default: true) BREAK tile.plants2.log.name
fe.protection.break.plants2.nether_sapling.*                                                            # (default: true) BREAK tile.plants2.sapling.name
fe.protection.break.plants2.planks.*                                                                    # (default: true) BREAK tile.plants2.planks.name
fe.protection.break.plants2.saimbaire.*                                                                 # (default: true) BREAK Saimbaire
fe.protection.break.plants2.sapling_0.*                                                                 # (default: true) BREAK tile.plants2.sapling.name
fe.protection.break.plants2.small_flower_aithotus.*                                                     # (default: true) BREAK Small Flower Aithotus
fe.protection.break.props.blockfake.*                                                                   # (default: true) BREAK tile.null.name
fe.protection.break.props.blockprops.*                                                                  # (default: true) BREAK tile.null.name
fe.protection.break.snowvariants.snow_acacia_slab.*                                                     # (default: true) BREAK Snow Covered Acacia Wood Slab
fe.protection.break.snowvariants.snow_acacia_stairs.*                                                   # (default: true) BREAK Snow Covered Acacia Wood Stairs
fe.protection.break.snowvariants.snow_birch_slab.*                                                      # (default: true) BREAK Snow Covered Birch Wood Slab
fe.protection.break.snowvariants.snow_birch_stairs.*                                                    # (default: true) BREAK Snow Covered Birch Wood Stairs
fe.protection.break.snowvariants.snow_brick_slab.*                                                      # (default: true) BREAK Snow Covered Brick Slab
fe.protection.break.snowvariants.snow_brick_stairs.*                                                    # (default: true) BREAK Snow Covered Brick Stairs
fe.protection.break.snowvariants.snow_cobblestone_slab.*                                                # (default: true) BREAK Snow Covered Cobblestone Slab
fe.protection.break.snowvariants.snow_cobblestone_stairs.*                                              # (default: true) BREAK Snow Covered Cobblestone Stairs
fe.protection.break.snowvariants.snow_dark_oak_slab.*                                                   # (default: true) BREAK Snow Covered Dark Oak Wood Slab
fe.protection.break.snowvariants.snow_dark_oak_stairs.*                                                 # (default: true) BREAK Snow Covered Dark Oak Wood Stairs
fe.protection.break.snowvariants.snow_jungle_slab.*                                                     # (default: true) BREAK Snow Covered Jungle Wood Slab
fe.protection.break.snowvariants.snow_jungle_stairs.*                                                   # (default: true) BREAK Snow Covered Jungle Wood Stairs
fe.protection.break.snowvariants.snow_nether_brick_slab.*                                               # (default: true) BREAK Snow Covered Nether Brick Slab
fe.protection.break.snowvariants.snow_nether_brick_stairs.*                                             # (default: true) BREAK Snow Covered Nether Brick Stairs
fe.protection.break.snowvariants.snow_oak_slab.*                                                        # (default: true) BREAK Snow Covered Oak Wood Slab
fe.protection.break.snowvariants.snow_oak_stairs.*                                                      # (default: true) BREAK Snow Covered Oak Wood Stairs
fe.protection.break.snowvariants.snow_purpur_slab.*                                                     # (default: true) BREAK Snow Covered Purpur Slab
fe.protection.break.snowvariants.snow_purpur_stairs.*                                                   # (default: true) BREAK Snow Covered Purpur Stairs
fe.protection.break.snowvariants.snow_quartz_slab.*                                                     # (default: true) BREAK Snow Covered Quartz Slab
fe.protection.break.snowvariants.snow_quartz_stairs.*                                                   # (default: true) BREAK Snow Covered Quartz Stairs
fe.protection.break.snowvariants.snow_red_sandstone_slab.*                                              # (default: true) BREAK Snow Covered Red Sandstone Slab
fe.protection.break.snowvariants.snow_red_sandstone_stairs.*                                            # (default: true) BREAK Snow Covered Red Sandstone Stairs
fe.protection.break.snowvariants.snow_sandstone_slab.*                                                  # (default: true) BREAK Snow Covered Sandstone Slab
fe.protection.break.snowvariants.snow_sandstone_stairs.*                                                # (default: true) BREAK Snow Covered Sandstone Stairs
fe.protection.break.snowvariants.snow_smooth_stone_slab.*                                               # (default: true) BREAK Snow Covered Stone Slab
fe.protection.break.snowvariants.snow_spruce_slab.*                                                     # (default: true) BREAK Snow Covered Spruce Wood Slab
fe.protection.break.snowvariants.snow_spruce_stairs.*                                                   # (default: true) BREAK Snow Covered Spruce Wood Stairs
fe.protection.break.snowvariants.snow_stone_brick_slab.*                                                # (default: true) BREAK Snow Covered Stone Brick Slab
fe.protection.break.snowvariants.snow_stone_brick_stairs.*                                              # (default: true) BREAK Snow Covered Stone Brick Stairs
fe.protection.break.thaumcraft.activator_rail.*                                                         # (default: true) BREAK Arcane Activator Rail
fe.protection.break.thaumcraft.alembic.*                                                                # (default: true) BREAK Arcane Alembic
fe.protection.break.thaumcraft.amber_block.*                                                            # (default: true) BREAK Amber Block
fe.protection.break.thaumcraft.amber_brick.*                                                            # (default: true) BREAK Amber Bricks
fe.protection.break.thaumcraft.arcane_ear.*                                                             # (default: true) BREAK Arcane Ear
fe.protection.break.thaumcraft.arcane_ear_toggle.*                                                      # (default: true) BREAK Arcane Ear (Toggle)
fe.protection.break.thaumcraft.arcane_workbench.*                                                       # (default: true) BREAK Arcane Workbench
fe.protection.break.thaumcraft.arcane_workbench_charger.*                                               # (default: true) BREAK Workbench Charger
fe.protection.break.thaumcraft.banner_black.*                                                           # (default: true) BREAK Black Banner
fe.protection.break.thaumcraft.banner_blue.*                                                            # (default: true) BREAK Blue Banner
fe.protection.break.thaumcraft.banner_brown.*                                                           # (default: true) BREAK Brown Banner
fe.protection.break.thaumcraft.banner_crimson_cult.*                                                    # (default: true) BREAK Crimson Cult Banner
fe.protection.break.thaumcraft.banner_cyan.*                                                            # (default: true) BREAK Cyan Banner
fe.protection.break.thaumcraft.banner_gray.*                                                            # (default: true) BREAK Gray Banner
fe.protection.break.thaumcraft.banner_green.*                                                           # (default: true) BREAK Green Banner
fe.protection.break.thaumcraft.banner_lightblue.*                                                       # (default: true) BREAK Light Blue Banner
fe.protection.break.thaumcraft.banner_lime.*                                                            # (default: true) BREAK Lime Banner
fe.protection.break.thaumcraft.banner_magenta.*                                                         # (default: true) BREAK Magenta Banner
fe.protection.break.thaumcraft.banner_orange.*                                                          # (default: true) BREAK Orange Banner
fe.protection.break.thaumcraft.banner_pink.*                                                            # (default: true) BREAK Pink Banner
fe.protection.break.thaumcraft.banner_purple.*                                                          # (default: true) BREAK Purple Banner
fe.protection.break.thaumcraft.banner_red.*                                                             # (default: true) BREAK Red Banner
fe.protection.break.thaumcraft.banner_silver.*                                                          # (default: true) BREAK Light Gray Banner
fe.protection.break.thaumcraft.banner_white.*                                                           # (default: true) BREAK White Banner
fe.protection.break.thaumcraft.banner_yellow.*                                                          # (default: true) BREAK Yellow Banner
fe.protection.break.thaumcraft.barrier.*                                                                # (default: true) BREAK Warding Aura
fe.protection.break.thaumcraft.bellows.*                                                                # (default: true) BREAK Arcane Bellows
fe.protection.break.thaumcraft.brain_box.*                                                              # (default: true) BREAK Mnemonic Matrix
fe.protection.break.thaumcraft.candle_black.*                                                           # (default: true) BREAK Black Tallow Candle
fe.protection.break.thaumcraft.candle_blue.*                                                            # (default: true) BREAK Blue Tallow Candle
fe.protection.break.thaumcraft.candle_brown.*                                                           # (default: true) BREAK Brown Tallow Candle
fe.protection.break.thaumcraft.candle_cyan.*                                                            # (default: true) BREAK Cyan Tallow Candle
fe.protection.break.thaumcraft.candle_gray.*                                                            # (default: true) BREAK Gray Tallow Candle
fe.protection.break.thaumcraft.candle_green.*                                                           # (default: true) BREAK Green Tallow Candle
fe.protection.break.thaumcraft.candle_lightblue.*                                                       # (default: true) BREAK Light Blue Tallow Candle
fe.protection.break.thaumcraft.candle_lime.*                                                            # (default: true) BREAK Lime Tallow Candle
fe.protection.break.thaumcraft.candle_magenta.*                                                         # (default: true) BREAK Magenta Tallow Candle
fe.protection.break.thaumcraft.candle_orange.*                                                          # (default: true) BREAK Orange Tallow Candle
fe.protection.break.thaumcraft.candle_pink.*                                                            # (default: true) BREAK Pink Tallow Candle
fe.protection.break.thaumcraft.candle_purple.*                                                          # (default: true) BREAK Purple Tallow Candle
fe.protection.break.thaumcraft.candle_red.*                                                             # (default: true) BREAK Red Tallow Candle
fe.protection.break.thaumcraft.candle_silver.*                                                          # (default: true) BREAK Light Gray Tallow Candle
fe.protection.break.thaumcraft.candle_white.*                                                           # (default: true) BREAK White Tallow Candle
fe.protection.break.thaumcraft.candle_yellow.*                                                          # (default: true) BREAK Yellow Tallow Candle
fe.protection.break.thaumcraft.centrifuge.*                                                             # (default: true) BREAK Essentia Centrifuge
fe.protection.break.thaumcraft.cinderpearl.*                                                            # (default: true) BREAK Cinderpearl
fe.protection.break.thaumcraft.condenser.*                                                              # (default: true) BREAK Flux Condenser
fe.protection.break.thaumcraft.condenser_lattice.*                                                      # (default: true) BREAK Flux Condenser Lattice
fe.protection.break.thaumcraft.condenser_lattice_dirty.*                                                # (default: true) BREAK Clogged Flux Condenser Lattice
fe.protection.break.thaumcraft.crucible.*                                                               # (default: true) BREAK Crucible
fe.protection.break.thaumcraft.crystal_aer.*                                                            # (default: true) BREAK Air Crystal
fe.protection.break.thaumcraft.crystal_aqua.*                                                           # (default: true) BREAK Water Crystal
fe.protection.break.thaumcraft.crystal_ignis.*                                                          # (default: true) BREAK Fire Crystal
fe.protection.break.thaumcraft.crystal_ordo.*                                                           # (default: true) BREAK Order Crystal
fe.protection.break.thaumcraft.crystal_perditio.*                                                       # (default: true) BREAK Entropy Crystal
fe.protection.break.thaumcraft.crystal_terra.*                                                          # (default: true) BREAK Earth Crystal
fe.protection.break.thaumcraft.crystal_vitium.*                                                         # (default: true) BREAK Flux Crystal
fe.protection.break.thaumcraft.dioptra.*                                                                # (default: true) BREAK Thaumic Dioptra
fe.protection.break.thaumcraft.effect_glimmer.*                                                         # (default: true) BREAK Glimmer
fe.protection.break.thaumcraft.effect_sap.*                                                             # (default: true) BREAK Sapping Field
fe.protection.break.thaumcraft.effect_shock.*                                                           # (default: true) BREAK Static Field
fe.protection.break.thaumcraft.empty.*                                                                  # (default: true) BREAK Empty Space
fe.protection.break.thaumcraft.essentia_input.*                                                         # (default: true) BREAK Filling Essentia Transfuser
fe.protection.break.thaumcraft.essentia_output.*                                                        # (default: true) BREAK Emptying Essentia Transfuser
fe.protection.break.thaumcraft.everfull_urn.*                                                           # (default: true) BREAK Everfull Urn
fe.protection.break.thaumcraft.flesh_block.*                                                            # (default: true) BREAK Block of Flesh
fe.protection.break.thaumcraft.flux_goo.*                                                               # (default: true) BREAK Flux Goo
fe.protection.break.thaumcraft.golem_builder.*                                                          # (default: true) BREAK Golem Press
fe.protection.break.thaumcraft.grass_ambient.*                                                          # (default: true) BREAK Ambient Grass Block
fe.protection.break.thaumcraft.hole.*                                                                   # (default: true) BREAK Dimensional Tear
fe.protection.break.thaumcraft.hungry_chest.*                                                           # (default: true) BREAK Hungry Chest
fe.protection.break.thaumcraft.infernal_furnace.*                                                       # (default: true) BREAK Infernal Furnace
fe.protection.break.thaumcraft.infusion_matrix.*                                                        # (default: true) BREAK Runic Matrix
fe.protection.break.thaumcraft.inlay.*                                                                  # (default: true) BREAK Redstone Inlay
fe.protection.break.thaumcraft.jar_brain.*                                                              # (default: true) BREAK Brain in a Jar
fe.protection.break.thaumcraft.jar_normal.*                                                             # (default: true) BREAK Warded Jar
fe.protection.break.thaumcraft.jar_void.*                                                               # (default: true) BREAK Void Jar
fe.protection.break.thaumcraft.lamp_arcane.*                                                            # (default: true) BREAK Arcane Lamp
fe.protection.break.thaumcraft.lamp_fertility.*                                                         # (default: true) BREAK Lamp of Fertility
fe.protection.break.thaumcraft.lamp_growth.*                                                            # (default: true) BREAK Lamp of Growth  
fe.protection.break.thaumcraft.leaves_greatwood.*                                                       # (default: true) BREAK Greatwood Leaves
fe.protection.break.thaumcraft.leaves_silverwood.*                                                      # (default: true) BREAK Silverwood Leaves
fe.protection.break.thaumcraft.levitator.*                                                              # (default: true) BREAK Arcane Levitator
fe.protection.break.thaumcraft.liquid_death.*                                                           # (default: true) BREAK Liquid Death
fe.protection.break.thaumcraft.log_greatwood.*                                                          # (default: true) BREAK Greatwood Log
fe.protection.break.thaumcraft.log_silverwood.*                                                         # (default: true) BREAK Silverwood Log
fe.protection.break.thaumcraft.loot_crate_common.*                                                      # (default: true) BREAK Common Crate
fe.protection.break.thaumcraft.loot_crate_rare.*                                                        # (default: true) BREAK Rare Crate
fe.protection.break.thaumcraft.loot_crate_uncommon.*                                                    # (default: true) BREAK Uncommon Crate
fe.protection.break.thaumcraft.loot_urn_common.*                                                        # (default: true) BREAK Common Urn
fe.protection.break.thaumcraft.loot_urn_rare.*                                                          # (default: true) BREAK Rare Urn
fe.protection.break.thaumcraft.loot_urn_uncommon.*                                                      # (default: true) BREAK Uncommon Urn
fe.protection.break.thaumcraft.matrix_cost.*                                                            # (default: true) BREAK Infusion Cost Stone
fe.protection.break.thaumcraft.matrix_speed.*                                                           # (default: true) BREAK Infusion Speed Stone
fe.protection.break.thaumcraft.metal_alchemical.*                                                       # (default: true) BREAK Alchemical Construct
fe.protection.break.thaumcraft.metal_alchemical_advanced.*                                              # (default: true) BREAK Advanced Alchemical Construct
fe.protection.break.thaumcraft.metal_brass.*                                                            # (default: true) BREAK Brass Block
fe.protection.break.thaumcraft.metal_thaumium.*                                                         # (default: true) BREAK Thaumium Block
fe.protection.break.thaumcraft.metal_void.*                                                             # (default: true) BREAK Void Metal Block
fe.protection.break.thaumcraft.mirror.*                                                                 # (default: true) BREAK Magic Mirror
fe.protection.break.thaumcraft.mirror_essentia.*                                                        # (default: true) BREAK Essentia Mirror
fe.protection.break.thaumcraft.nitor_black.*                                                            # (default: true) BREAK Black Nitor
fe.protection.break.thaumcraft.nitor_blue.*                                                             # (default: true) BREAK Blue Nitor
fe.protection.break.thaumcraft.nitor_brown.*                                                            # (default: true) BREAK Brown Nitor
fe.protection.break.thaumcraft.nitor_cyan.*                                                             # (default: true) BREAK Cyan Nitor
fe.protection.break.thaumcraft.nitor_gray.*                                                             # (default: true) BREAK Gray Nitor
fe.protection.break.thaumcraft.nitor_green.*                                                            # (default: true) BREAK Green Nitor
fe.protection.break.thaumcraft.nitor_lightblue.*                                                        # (default: true) BREAK Light Blue Nitor
fe.protection.break.thaumcraft.nitor_lime.*                                                             # (default: true) BREAK Lime Nitor
fe.protection.break.thaumcraft.nitor_magenta.*                                                          # (default: true) BREAK Magenta Nitor
fe.protection.break.thaumcraft.nitor_orange.*                                                           # (default: true) BREAK Orange Nitor
fe.protection.break.thaumcraft.nitor_pink.*                                                             # (default: true) BREAK Pink Nitor
fe.protection.break.thaumcraft.nitor_purple.*                                                           # (default: true) BREAK Purple Nitor
fe.protection.break.thaumcraft.nitor_red.*                                                              # (default: true) BREAK Red Nitor
fe.protection.break.thaumcraft.nitor_silver.*                                                           # (default: true) BREAK Light Gray Nitor
fe.protection.break.thaumcraft.nitor_white.*                                                            # (default: true) BREAK White Nitor
fe.protection.break.thaumcraft.nitor_yellow.*                                                           # (default: true) BREAK Yellow Nitor
fe.protection.break.thaumcraft.ore_amber.*                                                              # (default: true) BREAK Amber Bearing Stone
fe.protection.break.thaumcraft.ore_cinnabar.*                                                           # (default: true) BREAK Cinnabar Ore
fe.protection.break.thaumcraft.ore_quartz.*                                                             # (default: true) BREAK Quartz Ore
fe.protection.break.thaumcraft.pattern_crafter.*                                                        # (default: true) BREAK Arcane Pattern Crafter
fe.protection.break.thaumcraft.paving_stone_barrier.*                                                   # (default: true) BREAK Barrier Stone
fe.protection.break.thaumcraft.paving_stone_travel.*                                                    # (default: true) BREAK Paving Stone of Travel
fe.protection.break.thaumcraft.pedestal_ancient.*                                                       # (default: true) BREAK Ancient Pedestal
fe.protection.break.thaumcraft.pedestal_arcane.*                                                        # (default: true) BREAK Arcane Pedestal
fe.protection.break.thaumcraft.pedestal_eldritch.*                                                      # (default: true) BREAK Eldritch Pedestal
fe.protection.break.thaumcraft.pillar_ancient.*                                                         # (default: true) BREAK Ancient Infusion Pillar
fe.protection.break.thaumcraft.pillar_arcane.*                                                          # (default: true) BREAK Infusion Pillar
fe.protection.break.thaumcraft.pillar_eldritch.*                                                        # (default: true) BREAK Eldritch Infusion Pillar
fe.protection.break.thaumcraft.placeholder_anvil.*                                                      # (default: true) BREAK Golem Press
fe.protection.break.thaumcraft.placeholder_bars.*                                                       # (default: true) BREAK Golem Press
fe.protection.break.thaumcraft.placeholder_brick.*                                                      # (default: true) BREAK Infernal Furnace
fe.protection.break.thaumcraft.placeholder_cauldron.*                                                   # (default: true) BREAK Golem Press
fe.protection.break.thaumcraft.placeholder_obsidian.*                                                   # (default: true) BREAK Infernal Furnace
fe.protection.break.thaumcraft.placeholder_table.*                                                      # (default: true) BREAK Golem Press
fe.protection.break.thaumcraft.plank_greatwood.*                                                        # (default: true) BREAK Greatwood Planks
fe.protection.break.thaumcraft.plank_silverwood.*                                                       # (default: true) BREAK Silverwood Planks
fe.protection.break.thaumcraft.potion_sprayer.*                                                         # (default: true) BREAK Potion Sprayer
fe.protection.break.thaumcraft.purifying_fluid.*                                                        # (default: true) BREAK Purifying Fluid
fe.protection.break.thaumcraft.recharge_pedestal.*                                                      # (default: true) BREAK Recharge Pedestal
fe.protection.break.thaumcraft.redstone_relay.*                                                         # (default: true) BREAK Redstone Relay
fe.protection.break.thaumcraft.research_table.*                                                         # (default: true) BREAK Research Table
fe.protection.break.thaumcraft.sapling_greatwood.*                                                      # (default: true) BREAK Greatwood Sapling
fe.protection.break.thaumcraft.sapling_silverwood.*                                                     # (default: true) BREAK Silverwood Sapling
fe.protection.break.thaumcraft.shimmerleaf.*                                                            # (default: true) BREAK Shimmerleaf
fe.protection.break.thaumcraft.slab_ancient.*                                                           # (default: true) BREAK Ancient Stone Slab
fe.protection.break.thaumcraft.slab_arcane_brick.*                                                      # (default: true) BREAK Arcane Brick Slab
fe.protection.break.thaumcraft.slab_arcane_stone.*                                                      # (default: true) BREAK Arcane Stone Slab
fe.protection.break.thaumcraft.slab_double_ancient.*                                                    # (default: true) BREAK tile.slab_double_ancient.name
fe.protection.break.thaumcraft.slab_double_arcane_brick.*                                               # (default: true) BREAK tile.slab_double_arcane_brick.name
fe.protection.break.thaumcraft.slab_double_arcane_stone.*                                               # (default: true) BREAK tile.slab_double_arcane_stone.name
fe.protection.break.thaumcraft.slab_double_eldritch.*                                                   # (default: true) BREAK tile.slab_double_eldritch.name
fe.protection.break.thaumcraft.slab_double_greatwood.*                                                  # (default: true) BREAK tile.slab_double_greatwood.name
fe.protection.break.thaumcraft.slab_double_silverwood.*                                                 # (default: true) BREAK tile.slab_double_silverwood.name
fe.protection.break.thaumcraft.slab_eldritch.*                                                          # (default: true) BREAK Eldritch Stone Slab
fe.protection.break.thaumcraft.slab_greatwood.*                                                         # (default: true) BREAK Greatwood Slab
fe.protection.break.thaumcraft.slab_silverwood.*                                                        # (default: true) BREAK Silverwood Slab
fe.protection.break.thaumcraft.smelter_aux.*                                                            # (default: true) BREAK Auxiliary Slurry Pump
fe.protection.break.thaumcraft.smelter_basic.*                                                          # (default: true) BREAK Essentia Smeltery
fe.protection.break.thaumcraft.smelter_thaumium.*                                                       # (default: true) BREAK Thaumium Essentia Smeltery
fe.protection.break.thaumcraft.smelter_vent.*                                                           # (default: true) BREAK Auxiliary Venting Port
fe.protection.break.thaumcraft.smelter_void.*                                                           # (default: true) BREAK Void Metal Essentia Smeltery
fe.protection.break.thaumcraft.spa.*                                                                    # (default: true) BREAK Arcane Spa
fe.protection.break.thaumcraft.stabilizer.*                                                             # (default: true) BREAK Stabilizer
fe.protection.break.thaumcraft.stairs_ancient.*                                                         # (default: true) BREAK Ancient Stone Stairs
fe.protection.break.thaumcraft.stairs_arcane.*                                                          # (default: true) BREAK Arcane Stone Stairs
fe.protection.break.thaumcraft.stairs_arcane_brick.*                                                    # (default: true) BREAK Arcane Brick Stairs
fe.protection.break.thaumcraft.stairs_greatwood.*                                                       # (default: true) BREAK Greatwood Stairs
fe.protection.break.thaumcraft.stairs_silverwood.*                                                      # (default: true) BREAK Silverwood Stairs
fe.protection.break.thaumcraft.stone_ancient.*                                                          # (default: true) BREAK Ancient Stone
fe.protection.break.thaumcraft.stone_ancient_doorway.*                                                  # (default: true) BREAK Ancient Barrier
fe.protection.break.thaumcraft.stone_ancient_glyphed.*                                                  # (default: true) BREAK Glyphed Stone
fe.protection.break.thaumcraft.stone_ancient_rock.*                                                     # (default: true) BREAK Ancient Rock
fe.protection.break.thaumcraft.stone_ancient_tile.*                                                     # (default: true) BREAK Ancient Stone Tile
fe.protection.break.thaumcraft.stone_arcane.*                                                           # (default: true) BREAK Arcane Stone
fe.protection.break.thaumcraft.stone_arcane_brick.*                                                     # (default: true) BREAK Arcane Stone Brick
fe.protection.break.thaumcraft.stone_eldritch_tile.*                                                    # (default: true) BREAK Eldritch Stone
fe.protection.break.thaumcraft.stone_porous.*                                                           # (default: true) BREAK Porous Stone
fe.protection.break.thaumcraft.table_stone.*                                                            # (default: true) BREAK Stone Table
fe.protection.break.thaumcraft.table_wood.*                                                             # (default: true) BREAK Wood Table
fe.protection.break.thaumcraft.taint_crust.*                                                            # (default: true) BREAK Crusted Taint
fe.protection.break.thaumcraft.taint_feature.*                                                          # (default: true) BREAK Swollen Taint
fe.protection.break.thaumcraft.taint_fibre.*                                                            # (default: true) BREAK Fibrous Taint
fe.protection.break.thaumcraft.taint_geyser.*                                                           # (default: true) BREAK Taint Geyser
fe.protection.break.thaumcraft.taint_log.*                                                              # (default: true) BREAK Taintwood Log
fe.protection.break.thaumcraft.taint_rock.*                                                             # (default: true) BREAK Tainted Rock
fe.protection.break.thaumcraft.taint_soil.*                                                             # (default: true) BREAK Tainted Soil
fe.protection.break.thaumcraft.thaumatorium.*                                                           # (default: true) BREAK Thaumatorium
fe.protection.break.thaumcraft.thaumatorium_top.*                                                       # (default: true) BREAK Thaumatorium
fe.protection.break.thaumcraft.tube.*                                                                   # (default: true) BREAK Essentia Tube
fe.protection.break.thaumcraft.tube_buffer.*                                                            # (default: true) BREAK Essentia Buffer
fe.protection.break.thaumcraft.tube_filter.*                                                            # (default: true) BREAK Filtered Essentia Tube
fe.protection.break.thaumcraft.tube_oneway.*                                                            # (default: true) BREAK Directional Essentia Tube
fe.protection.break.thaumcraft.tube_restrict.*                                                          # (default: true) BREAK Restricted Essentia Tube
fe.protection.break.thaumcraft.tube_valve.*                                                             # (default: true) BREAK Essentia Valve
fe.protection.break.thaumcraft.vis_battery.*                                                            # (default: true) BREAK Vis Battery
fe.protection.break.thaumcraft.vis_generator.*                                                          # (default: true) BREAK Vis Generator
fe.protection.break.thaumcraft.vishroom.*                                                               # (default: true) BREAK Vishroom
fe.protection.break.thaumcraft.void_siphon.*                                                            # (default: true) BREAK Void Siphon
fe.protection.break.thaumcraft.wand_workbench.*                                                         # (default: true) BREAK Focal Manipulator
fe.protection.break.torchmaster.dread_lamp.*                                                            # (default: true) BREAK Dread Lamp
fe.protection.break.torchmaster.feral_flare_lantern.*                                                   # (default: true) BREAK Feral Flare Lantern
fe.protection.break.torchmaster.invisible_light.*                                                       # (default: true) BREAK tile.torchmaster.invisible_light.name
fe.protection.break.torchmaster.mega_torch.*                                                            # (default: true) BREAK tile.torchmaster.mega_torch.name
fe.protection.break.torchmaster.terrain_lighter.*                                                       # (default: true) BREAK Terrain Lighter
fe.protection.break.traverse.blue_rock.*                                                                # (default: true) BREAK Crag Rock
fe.protection.break.traverse.blue_rock_bricks.*                                                         # (default: true) BREAK Crag Rock Bricks
fe.protection.break.traverse.blue_rock_bricks_chiseled.*                                                # (default: true) BREAK Chiseled Crag Rock Bricks
fe.protection.break.traverse.blue_rock_bricks_double_slab.*                                             # (default: true) BREAK tile.traverse:blue_rock_bricks_double_slab.name
fe.protection.break.traverse.blue_rock_bricks_slab.*                                                    # (default: true) BREAK Crag Rock Bricks Slab
fe.protection.break.traverse.blue_rock_bricks_stairs.*                                                  # (default: true) BREAK Crag Rock Brick Stairs
fe.protection.break.traverse.blue_rock_cobblestone.*                                                    # (default: true) BREAK Crag Rock Cobblestone
fe.protection.break.traverse.blue_rock_cobblestone_double_slab.*                                        # (default: true) BREAK tile.traverse:blue_rock_cobblestone_double_slab.name
fe.protection.break.traverse.blue_rock_cobblestone_slab.*                                               # (default: true) BREAK Crag Rock Cobblestone Slab
fe.protection.break.traverse.blue_rock_cobblestone_stairs.*                                             # (default: true) BREAK Crag Rock Cobblestone Stairs
fe.protection.break.traverse.blue_rock_cobblestone_wall.*                                               # (default: true) BREAK tile.traverse:blue_rock_cobblestone_wall.normal.name
fe.protection.break.traverse.blue_rock_double_slab.*                                                    # (default: true) BREAK tile.traverse:blue_rock_double_slab.name
fe.protection.break.traverse.blue_rock_slab.*                                                           # (default: true) BREAK Crag Rock Slab
fe.protection.break.traverse.brown_autumnal_leaves.*                                                    # (default: true) BREAK Brown Autumnal Leaves
fe.protection.break.traverse.brown_autumnal_sapling.*                                                   # (default: true) BREAK tile.traverse:brown_autumnal_sapling.oak.name
fe.protection.break.traverse.cold_grass.*                                                               # (default: true) BREAK Cold Grass
fe.protection.break.traverse.dead_grass.*                                                               # (default: true) BREAK Dead Grass
fe.protection.break.traverse.fir_door.*                                                                 # (default: true) BREAK item.traverse:fir_door.name
fe.protection.break.traverse.fir_double_slab.*                                                          # (default: true) BREAK tile.traverse:fir_double_slab.name
fe.protection.break.traverse.fir_fence.*                                                                # (default: true) BREAK Fir Fence
fe.protection.break.traverse.fir_fence_gate.*                                                           # (default: true) BREAK Fir Fence Gate
fe.protection.break.traverse.fir_leaves.*                                                               # (default: true) BREAK Fir Leaves
fe.protection.break.traverse.fir_log.*                                                                  # (default: true) BREAK Fir Wood
fe.protection.break.traverse.fir_planks.*                                                               # (default: true) BREAK Fir Wood Planks
fe.protection.break.traverse.fir_sapling.*                                                              # (default: true) BREAK tile.traverse:fir_sapling.oak.name
fe.protection.break.traverse.fir_slab.*                                                                 # (default: true) BREAK Fir Wood Slab
fe.protection.break.traverse.fir_stairs.*                                                               # (default: true) BREAK Fir Wood Stairs
fe.protection.break.traverse.orange_autumnal_leaves.*                                                   # (default: true) BREAK Orange Autumnal Leaves
fe.protection.break.traverse.orange_autumnal_sapling.*                                                  # (default: true) BREAK tile.traverse:orange_autumnal_sapling.oak.name
fe.protection.break.traverse.red_autumnal_leaves.*                                                      # (default: true) BREAK Red Autumnal Leaves
fe.protection.break.traverse.red_autumnal_sapling.*                                                     # (default: true) BREAK tile.traverse:red_autumnal_sapling.oak.name
fe.protection.break.traverse.red_rock.*                                                                 # (default: true) BREAK Red Rock
fe.protection.break.traverse.red_rock_bricks.*                                                          # (default: true) BREAK Red Rock Bricks
fe.protection.break.traverse.red_rock_bricks_chiseled.*                                                 # (default: true) BREAK Chiseled Red Rock Bricks
fe.protection.break.traverse.red_rock_bricks_double_slab.*                                              # (default: true) BREAK tile.traverse:red_rock_bricks_double_slab.name
fe.protection.break.traverse.red_rock_bricks_slab.*                                                     # (default: true) BREAK Red Rock Bricks Slab
fe.protection.break.traverse.red_rock_bricks_stairs.*                                                   # (default: true) BREAK Red Rock Brick Stairs
fe.protection.break.traverse.red_rock_cobblestone.*                                                     # (default: true) BREAK Red Rock Cobblestone
fe.protection.break.traverse.red_rock_cobblestone_double_slab.*                                         # (default: true) BREAK tile.traverse:red_rock_cobblestone_double_slab.name
fe.protection.break.traverse.red_rock_cobblestone_slab.*                                                # (default: true) BREAK Red Rock Cobblestone Slab
fe.protection.break.traverse.red_rock_cobblestone_stairs.*                                              # (default: true) BREAK Red Rock Cobblestone Stairs
fe.protection.break.traverse.red_rock_cobblestone_wall.*                                                # (default: true) BREAK tile.traverse:red_rock_cobblestone_wall.normal.name
fe.protection.break.traverse.red_rock_double_slab.*                                                     # (default: true) BREAK tile.traverse:red_rock_double_slab.name
fe.protection.break.traverse.red_rock_slab.*                                                            # (default: true) BREAK Red Rock Slab
fe.protection.break.traverse.yellow_autumnal_leaves.*                                                   # (default: true) BREAK Yellow Autumnal Leaves
fe.protection.break.traverse.yellow_autumnal_sapling.*                                                  # (default: true) BREAK tile.traverse:yellow_autumnal_sapling.oak.name
fe.protection.break.unlimitedchiselworks.chisel_cobblestone1_traverse_blue_rock_cobblestone_0.*         # (default: true) BREAK tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.break.unlimitedchiselworks.chisel_cobblestone1_traverse_red_rock_cobblestone_0.*          # (default: true) BREAK tile.tile.traverse:red_rock_cobblestone.name
fe.protection.break.unlimitedchiselworks.chisel_cobblestone2_traverse_blue_rock_cobblestone_0.*         # (default: true) BREAK tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.break.unlimitedchiselworks.chisel_cobblestone2_traverse_red_rock_cobblestone_0.*          # (default: true) BREAK tile.tile.traverse:red_rock_cobblestone.name
fe.protection.break.unlimitedchiselworks.chisel_cobblestone_traverse_blue_rock_cobblestone_0.*          # (default: true) BREAK tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.break.unlimitedchiselworks.chisel_cobblestone_traverse_red_rock_cobblestone_0.*           # (default: true) BREAK tile.tile.traverse:red_rock_cobblestone.name
fe.protection.break.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_0.*                             # (default: true) BREAK tile.tile.dirt.name
fe.protection.break.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_1.*                             # (default: true) BREAK tile.tile.dirt.name
fe.protection.break.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_2.*                             # (default: true) BREAK tile.tile.dirt.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_0.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_1.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_10.*                  # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_11.*                  # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_12.*                  # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_13.*                  # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_14.*                  # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_15.*                  # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_2.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_3.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_4.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_5.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_6.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_7.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_8.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_9.*                   # (default: true) BREAK tile.tile.planks_0.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_plants2_planks_0.*                           # (default: true) BREAK tile.tile.plants2.planks.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_plants2_planks_1.*                           # (default: true) BREAK tile.tile.plants2.planks.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_plants2_planks_2.*                           # (default: true) BREAK tile.tile.plants2.planks.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_plants2_planks_3.*                           # (default: true) BREAK tile.tile.plants2.planks.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_plants2_planks_4.*                           # (default: true) BREAK tile.tile.plants2.planks.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_plants2_planks_5.*                           # (default: true) BREAK tile.tile.plants2.planks.name
fe.protection.break.unlimitedchiselworks.chisel_planks_oak_traverse_fir_planks_0.*                      # (default: true) BREAK tile.tile.traverse:fir_planks.name
fe.protection.break.unlimitedchiselworks.chisel_sandstoneyellow1_biomesoplenty_white_sandstone_0.*      # (default: true) BREAK tile.tile.white_sandstone.name
fe.protection.break.unlimitedchiselworks.chisel_sandstoneyellow2_biomesoplenty_white_sandstone_0.*      # (default: true) BREAK tile.tile.white_sandstone.name
fe.protection.break.unlimitedchiselworks.chisel_sandstoneyellow_biomesoplenty_white_sandstone_0.*       # (default: true) BREAK tile.tile.white_sandstone.name
fe.protection.break.unlimitedchiselworks.chisel_stonebrick1_traverse_blue_rock_bricks_0.*               # (default: true) BREAK tile.tile.traverse:blue_rock_bricks.name
fe.protection.break.unlimitedchiselworks.chisel_stonebrick1_traverse_red_rock_bricks_0.*                # (default: true) BREAK tile.tile.traverse:red_rock_bricks.name
fe.protection.break.unlimitedchiselworks.chisel_stonebrick2_traverse_blue_rock_bricks_0.*               # (default: true) BREAK tile.tile.traverse:blue_rock_bricks.name
fe.protection.break.unlimitedchiselworks.chisel_stonebrick2_traverse_red_rock_bricks_0.*                # (default: true) BREAK tile.tile.traverse:red_rock_bricks.name
fe.protection.break.unlimitedchiselworks.chisel_stonebrick_traverse_blue_rock_bricks_0.*                # (default: true) BREAK tile.tile.traverse:blue_rock_bricks.name
fe.protection.break.unlimitedchiselworks.chisel_stonebrick_traverse_red_rock_bricks_0.*                 # (default: true) BREAK tile.tile.traverse:red_rock_bricks.name
fe.protection.break.vbe.blockmushroominside.*                                                           # (default: true) BREAK Mushroom Insides
fe.protection.break.vbe.blockmushroomstem.*                                                             # (default: true) BREAK Mushroom Stem
fe.protection.break.vbe.blockpolishedstone.*                                                            # (default: true) BREAK Polished Stone
fe.protection.break.vbe.fenceandesite.*                                                                 # (default: true) BREAK Andesite Fence
fe.protection.break.vbe.fenceandesitesmooth.*                                                           # (default: true) BREAK Polished Andesite Fence
fe.protection.break.vbe.fencebone.*                                                                     # (default: true) BREAK Bone Fence
fe.protection.break.vbe.fencebrick.*                                                                    # (default: true) BREAK Brick Fence
fe.protection.break.vbe.fenceclay.*                                                                     # (default: true) BREAK Clay Fence
fe.protection.break.vbe.fenceclayhardened.*                                                             # (default: true) BREAK Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedblack.*                                                        # (default: true) BREAK Black Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedblue.*                                                         # (default: true) BREAK Blue Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedbrown.*                                                        # (default: true) BREAK Brown Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedcyan.*                                                         # (default: true) BREAK Cyan Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedgray.*                                                         # (default: true) BREAK Gray Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedgreen.*                                                        # (default: true) BREAK Green Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedlightblue.*                                                    # (default: true) BREAK Light Blue Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedlime.*                                                         # (default: true) BREAK Lime Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedmagenta.*                                                      # (default: true) BREAK Magenta Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedorange.*                                                       # (default: true) BREAK Orange Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedpink.*                                                         # (default: true) BREAK Pink Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedpurple.*                                                       # (default: true) BREAK Purple Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedred.*                                                          # (default: true) BREAK Red Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedsilver.*                                                       # (default: true) BREAK Light Gray Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedwhite.*                                                        # (default: true) BREAK White Hardened Clay Fence
fe.protection.break.vbe.fenceclayhardenedyellow.*                                                       # (default: true) BREAK Yellow Hardened Clay Fence
fe.protection.break.vbe.fencecoal.*                                                                     # (default: true) BREAK Coal Fence
fe.protection.break.vbe.fencecobblestone.*                                                              # (default: true) BREAK Cobblestone Fence
fe.protection.break.vbe.fenceconcreteblack.*                                                            # (default: true) BREAK Black Concrete Fence
fe.protection.break.vbe.fenceconcreteblue.*                                                             # (default: true) BREAK Blue Concrete Fence
fe.protection.break.vbe.fenceconcretebrown.*                                                            # (default: true) BREAK Brown Concrete Fence
fe.protection.break.vbe.fenceconcretecyan.*                                                             # (default: true) BREAK Cyan Concrete Fence
fe.protection.break.vbe.fenceconcretegray.*                                                             # (default: true) BREAK Gray Concrete Fence
fe.protection.break.vbe.fenceconcretegreen.*                                                            # (default: true) BREAK Green Concrete Fence
fe.protection.break.vbe.fenceconcretelightblue.*                                                        # (default: true) BREAK Light Blue Concrete Fence
fe.protection.break.vbe.fenceconcretelime.*                                                             # (default: true) BREAK Lime Concrete Fence
fe.protection.break.vbe.fenceconcretemagenta.*                                                          # (default: true) BREAK Magenta Concrete Fence
fe.protection.break.vbe.fenceconcreteorange.*                                                           # (default: true) BREAK Orange Concrete Fence
fe.protection.break.vbe.fenceconcretepink.*                                                             # (default: true) BREAK Pink Concrete Fence
fe.protection.break.vbe.fenceconcretepowderblack.*                                                      # (default: true) BREAK Black Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderblue.*                                                       # (default: true) BREAK Blue Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderbrown.*                                                      # (default: true) BREAK Brown Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowdercyan.*                                                       # (default: true) BREAK Cyan Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowdergray.*                                                       # (default: true) BREAK Gray Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowdergreen.*                                                      # (default: true) BREAK Green Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderlightblue.*                                                  # (default: true) BREAK Light Blue Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderlime.*                                                       # (default: true) BREAK Lime Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowdermagenta.*                                                    # (default: true) BREAK Magenta Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderorange.*                                                     # (default: true) BREAK Orange Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderpink.*                                                       # (default: true) BREAK Pink Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderpurple.*                                                     # (default: true) BREAK Purple Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderred.*                                                        # (default: true) BREAK Red Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowdersilver.*                                                     # (default: true) BREAK Light Gray Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderwhite.*                                                      # (default: true) BREAK White Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepowderyellow.*                                                     # (default: true) BREAK Yellow Concrete Powder Fence
fe.protection.break.vbe.fenceconcretepurple.*                                                           # (default: true) BREAK Purple Concrete Fence
fe.protection.break.vbe.fenceconcretered.*                                                              # (default: true) BREAK Red Concrete Fence
fe.protection.break.vbe.fenceconcretesilver.*                                                           # (default: true) BREAK Light Gray Concrete Fence
fe.protection.break.vbe.fenceconcretewhite.*                                                            # (default: true) BREAK White Concrete Fence
fe.protection.break.vbe.fenceconcreteyellow.*                                                           # (default: true) BREAK Yellow Concrete Fence
fe.protection.break.vbe.fencediamond.*                                                                  # (default: true) BREAK Diamond Fence
fe.protection.break.vbe.fencediorite.*                                                                  # (default: true) BREAK Diorite Fence
fe.protection.break.vbe.fencedioritesmooth.*                                                            # (default: true) BREAK Polished Diorite Fence
fe.protection.break.vbe.fenceemerald.*                                                                  # (default: true) BREAK Emerald Fence
fe.protection.break.vbe.fenceendbricks.*                                                                # (default: true) BREAK End Brick Fence
fe.protection.break.vbe.fenceendstone.*                                                                 # (default: true) BREAK End Stone Fence
fe.protection.break.vbe.fencegold.*                                                                     # (default: true) BREAK Gold Fence
fe.protection.break.vbe.fencegranite.*                                                                  # (default: true) BREAK Granite Fence
fe.protection.break.vbe.fencegranitesmooth.*                                                            # (default: true) BREAK Polished Granite Fence
fe.protection.break.vbe.fencehay.*                                                                      # (default: true) BREAK Hay Fence
fe.protection.break.vbe.fenceice.*                                                                      # (default: true) BREAK Ice Fence
fe.protection.break.vbe.fenceiron.*                                                                     # (default: true) BREAK Iron Fence
fe.protection.break.vbe.fencelapis.*                                                                    # (default: true) BREAK Lapis Fence
fe.protection.break.vbe.fenceleavesacacia.*                                                             # (default: true) BREAK Acacia Leaf Fence
fe.protection.break.vbe.fenceleavesbigoak.*                                                             # (default: true) BREAK Dark Oak Leaf Fence
fe.protection.break.vbe.fenceleavesbirch.*                                                              # (default: true) BREAK Birch Leaf Fence
fe.protection.break.vbe.fenceleavesjungle.*                                                             # (default: true) BREAK Jungle Leaf Fence
fe.protection.break.vbe.fenceleavesoak.*                                                                # (default: true) BREAK Oak Leaf Fence
fe.protection.break.vbe.fenceleavesspruce.*                                                             # (default: true) BREAK Spruce Leaf Fence
fe.protection.break.vbe.fencelogacacia.*                                                                # (default: true) BREAK Acacia Log Fence
fe.protection.break.vbe.fencelogbigoak.*                                                                # (default: true) BREAK Dark Oak Log Fence
fe.protection.break.vbe.fencelogbirch.*                                                                 # (default: true) BREAK Birch Log Fence
fe.protection.break.vbe.fencelogjungle.*                                                                # (default: true) BREAK Jungle Log Fence
fe.protection.break.vbe.fencelogoak.*                                                                   # (default: true) BREAK Oak Log Fence
fe.protection.break.vbe.fencelogspruce.*                                                                # (default: true) BREAK Spruce Log Fence
fe.protection.break.vbe.fencemushroombrown.*                                                            # (default: true) BREAK Brown Mushroom Fence
fe.protection.break.vbe.fencemushroominside.*                                                           # (default: true) BREAK Inner Mushroom Fence
fe.protection.break.vbe.fencemushroomred.*                                                              # (default: true) BREAK Red Mushroom Fence
fe.protection.break.vbe.fencemushroomstem.*                                                             # (default: true) BREAK Mushroom Stem Fence
fe.protection.break.vbe.fencenetherrack.*                                                               # (default: true) BREAK Netherrack Fence
fe.protection.break.vbe.fencenetherwart.*                                                               # (default: true) BREAK Nether Wart Fence
fe.protection.break.vbe.fenceobsidian.*                                                                 # (default: true) BREAK Obsidian Fence
fe.protection.break.vbe.fencepackedice.*                                                                # (default: true) BREAK Packed Ice Fence
fe.protection.break.vbe.fencepolishedstone.*                                                            # (default: true) BREAK Polished Stone Fence
fe.protection.break.vbe.fenceprismarinebricks.*                                                         # (default: true) BREAK Prismarine Brick Fence
fe.protection.break.vbe.fenceprismarinedark.*                                                           # (default: true) BREAK Dark Prismarine Fence
fe.protection.break.vbe.fenceprismarinerough.*                                                          # (default: true) BREAK Prismarine Fence
fe.protection.break.vbe.fencepurpur.*                                                                   # (default: true) BREAK Purpur Fence
fe.protection.break.vbe.fencepurpurpillar.*                                                             # (default: true) BREAK Purpur Pillar Fence
fe.protection.break.vbe.fencequartz.*                                                                   # (default: true) BREAK Quartz Fence
fe.protection.break.vbe.fencequartzchiseled.*                                                           # (default: true) BREAK Chiseled Quartz Fence
fe.protection.break.vbe.fencequartzlines.*                                                              # (default: true) BREAK Quartz Pillar Fence
fe.protection.break.vbe.fencerednetherbrick.*                                                           # (default: true) BREAK Red Nether Brick Fence
fe.protection.break.vbe.fenceredsandstone.*                                                             # (default: true) BREAK Red Sandstone Fence
fe.protection.break.vbe.fenceredsandstonecarved.*                                                       # (default: true) BREAK Red Chiseled Sandstone Fence
fe.protection.break.vbe.fenceredsandstonesmooth.*                                                       # (default: true) BREAK Red Smooth Sandstone Fence
fe.protection.break.vbe.fencesandstone.*                                                                # (default: true) BREAK Sandstone Fence
fe.protection.break.vbe.fencesandstonecarved.*                                                          # (default: true) BREAK Chiseled Sandstone Fence
fe.protection.break.vbe.fencesandstonesmooth.*                                                          # (default: true) BREAK Smooth Sandstone Fence
fe.protection.break.vbe.fencestone.*                                                                    # (default: true) BREAK Stone Fence
fe.protection.break.vbe.fencestonebrick.*                                                               # (default: true) BREAK Stone Brick Fence
fe.protection.break.vbe.fencestonebrickcarved.*                                                         # (default: true) BREAK Chiseled Stone Brick Fence
fe.protection.break.vbe.fencestonebrickcracked.*                                                        # (default: true) BREAK Cracked Stone Brick Fence
fe.protection.break.vbe.fencestonebrickmossy.*                                                          # (default: true) BREAK Mossy Stone Brick Fence
fe.protection.break.vbe.fencestonemoss.*                                                                # (default: true) BREAK Mossy Cobblestone Fence
fe.protection.break.vbe.gateandesite.*                                                                  # (default: true) BREAK Andesite Gate
fe.protection.break.vbe.gateandesitesmooth.*                                                            # (default: true) BREAK Polished Andesite Gate
fe.protection.break.vbe.gatebone.*                                                                      # (default: true) BREAK Bone Gate
fe.protection.break.vbe.gatebrick.*                                                                     # (default: true) BREAK Brick Gate
fe.protection.break.vbe.gateclay.*                                                                      # (default: true) BREAK Clay Gate
fe.protection.break.vbe.gateclayhardened.*                                                              # (default: true) BREAK Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedblack.*                                                         # (default: true) BREAK Black Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedblue.*                                                          # (default: true) BREAK Blue Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedbrown.*                                                         # (default: true) BREAK Brown Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedcyan.*                                                          # (default: true) BREAK Cyan Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedgray.*                                                          # (default: true) BREAK Gray Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedgreen.*                                                         # (default: true) BREAK Green Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedlightblue.*                                                     # (default: true) BREAK Light Blue Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedlime.*                                                          # (default: true) BREAK Lime Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedmagenta.*                                                       # (default: true) BREAK Magenta Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedorange.*                                                        # (default: true) BREAK Orange Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedpink.*                                                          # (default: true) BREAK Pink Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedpurple.*                                                        # (default: true) BREAK Purple Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedred.*                                                           # (default: true) BREAK Red Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedsilver.*                                                        # (default: true) BREAK Light Gray Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedwhite.*                                                         # (default: true) BREAK White Hardened Clay Gate
fe.protection.break.vbe.gateclayhardenedyellow.*                                                        # (default: true) BREAK Yellow Hardened Clay Gate
fe.protection.break.vbe.gatecoal.*                                                                      # (default: true) BREAK Coal Gate
fe.protection.break.vbe.gatecobblestone.*                                                               # (default: true) BREAK Cobblestone Gate
fe.protection.break.vbe.gateconcreteblack.*                                                             # (default: true) BREAK Black Concrete Gate
fe.protection.break.vbe.gateconcreteblue.*                                                              # (default: true) BREAK Blue Concrete Gate
fe.protection.break.vbe.gateconcretebrown.*                                                             # (default: true) BREAK Brown Concrete Gate
fe.protection.break.vbe.gateconcretecyan.*                                                              # (default: true) BREAK Cyan Concrete Gate
fe.protection.break.vbe.gateconcretegray.*                                                              # (default: true) BREAK Gray Concrete Gate
fe.protection.break.vbe.gateconcretegreen.*                                                             # (default: true) BREAK Green Concrete Gate
fe.protection.break.vbe.gateconcretelightblue.*                                                         # (default: true) BREAK Light Blue Concrete Gate
fe.protection.break.vbe.gateconcretelime.*                                                              # (default: true) BREAK Lime Concrete Gate
fe.protection.break.vbe.gateconcretemagenta.*                                                           # (default: true) BREAK Magenta Concrete Gate
fe.protection.break.vbe.gateconcreteorange.*                                                            # (default: true) BREAK Orange Concrete Gate
fe.protection.break.vbe.gateconcretepink.*                                                              # (default: true) BREAK Pink Concrete Gate
fe.protection.break.vbe.gateconcretepowderblack.*                                                       # (default: true) BREAK Black Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderblue.*                                                        # (default: true) BREAK Blue Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderbrown.*                                                       # (default: true) BREAK Brown Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowdercyan.*                                                        # (default: true) BREAK Cyan Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowdergray.*                                                        # (default: true) BREAK Gray Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowdergreen.*                                                       # (default: true) BREAK Green Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderlightblue.*                                                   # (default: true) BREAK Light Blue Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderlime.*                                                        # (default: true) BREAK Lime Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowdermagenta.*                                                     # (default: true) BREAK Magenta Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderorange.*                                                      # (default: true) BREAK Orange Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderpink.*                                                        # (default: true) BREAK Pink Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderpurple.*                                                      # (default: true) BREAK Purple Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderred.*                                                         # (default: true) BREAK Red Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowdersilver.*                                                      # (default: true) BREAK Light Gray Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderwhite.*                                                       # (default: true) BREAK White Concrete Powder Gate
fe.protection.break.vbe.gateconcretepowderyellow.*                                                      # (default: true) BREAK Yellow Concrete Powder Gate
fe.protection.break.vbe.gateconcretepurple.*                                                            # (default: true) BREAK Purple Concrete Gate
fe.protection.break.vbe.gateconcretered.*                                                               # (default: true) BREAK Red Concrete Gate
fe.protection.break.vbe.gateconcretesilver.*                                                            # (default: true) BREAK Light Gray Concrete Gate
fe.protection.break.vbe.gateconcretewhite.*                                                             # (default: true) BREAK White Concrete Gate
fe.protection.break.vbe.gateconcreteyellow.*                                                            # (default: true) BREAK Yellow Concrete Gate
fe.protection.break.vbe.gatediamond.*                                                                   # (default: true) BREAK Diamond Gate
fe.protection.break.vbe.gatediorite.*                                                                   # (default: true) BREAK Diorite Gate
fe.protection.break.vbe.gatedioritesmooth.*                                                             # (default: true) BREAK Polished Diorite Gate
fe.protection.break.vbe.gateemerald.*                                                                   # (default: true) BREAK Emerald Gate
fe.protection.break.vbe.gateendbricks.*                                                                 # (default: true) BREAK End Brick Gate
fe.protection.break.vbe.gateendstone.*                                                                  # (default: true) BREAK End Stone Gate
fe.protection.break.vbe.gategold.*                                                                      # (default: true) BREAK Gold Gate
fe.protection.break.vbe.gategranite.*                                                                   # (default: true) BREAK Granite Gate
fe.protection.break.vbe.gategranitesmooth.*                                                             # (default: true) BREAK Polished Granite Gate
fe.protection.break.vbe.gatehay.*                                                                       # (default: true) BREAK Hay Gate
fe.protection.break.vbe.gateice.*                                                                       # (default: true) BREAK Ice Gate
fe.protection.break.vbe.gateiron.*                                                                      # (default: true) BREAK Iron Gate
fe.protection.break.vbe.gatelapis.*                                                                     # (default: true) BREAK Lapis Gate
fe.protection.break.vbe.gatelogacacia.*                                                                 # (default: true) BREAK Acacia Log Gate
fe.protection.break.vbe.gatelogbigoak.*                                                                 # (default: true) BREAK Dark Oak Log Gate
fe.protection.break.vbe.gatelogbirch.*                                                                  # (default: true) BREAK Birch Log Gate
fe.protection.break.vbe.gatelogjungle.*                                                                 # (default: true) BREAK Jungle Log Gate
fe.protection.break.vbe.gatelogoak.*                                                                    # (default: true) BREAK Oak Log Gate
fe.protection.break.vbe.gatelogspruce.*                                                                 # (default: true) BREAK Spruce Log Gate
fe.protection.break.vbe.gatemushroombrown.*                                                             # (default: true) BREAK Brown Mushroom Gate
fe.protection.break.vbe.gatemushroominside.*                                                            # (default: true) BREAK Inner Mushroom Gate
fe.protection.break.vbe.gatemushroomred.*                                                               # (default: true) BREAK Red Mushroom Gate
fe.protection.break.vbe.gatemushroomstem.*                                                              # (default: true) BREAK Mushroom Stem Gate
fe.protection.break.vbe.gatenetherbrick.*                                                               # (default: true) BREAK Nether Brick Gate
fe.protection.break.vbe.gatenetherrack.*                                                                # (default: true) BREAK Netherrack Gate
fe.protection.break.vbe.gatenetherwart.*                                                                # (default: true) BREAK Nether Wart Gate
fe.protection.break.vbe.gateobsidian.*                                                                  # (default: true) BREAK Obsidian Gate
fe.protection.break.vbe.gatepackedice.*                                                                 # (default: true) BREAK Packed Ice Gate
fe.protection.break.vbe.gatepolishedstone.*                                                             # (default: true) BREAK Polished Stone Gate
fe.protection.break.vbe.gateprismarinebricks.*                                                          # (default: true) BREAK Prismarine Brick Gate
fe.protection.break.vbe.gateprismarinedark.*                                                            # (default: true) BREAK Dark Prismarine Gate
fe.protection.break.vbe.gateprismarinerough.*                                                           # (default: true) BREAK Prismarine Gate
fe.protection.break.vbe.gatepurpur.*                                                                    # (default: true) BREAK Purpur Gate
fe.protection.break.vbe.gatepurpurpillar.*                                                              # (default: true) BREAK Purpur Pillar Gate
fe.protection.break.vbe.gatequartz.*                                                                    # (default: true) BREAK Quartz Gate
fe.protection.break.vbe.gatequartzchiseled.*                                                            # (default: true) BREAK Chiseled Quartz Gate
fe.protection.break.vbe.gatequartzlines.*                                                               # (default: true) BREAK Quartz Pillar Gate
fe.protection.break.vbe.gaterednetherbrick.*                                                            # (default: true) BREAK Red Nether Brick Gate
fe.protection.break.vbe.gateredsandstone.*                                                              # (default: true) BREAK Red Sandstone Gate
fe.protection.break.vbe.gateredsandstonecarved.*                                                        # (default: true) BREAK Chiseled Red Sandstone Gate
fe.protection.break.vbe.gateredsandstonesmooth.*                                                        # (default: true) BREAK Smooth Red Sandstone Gate
fe.protection.break.vbe.gatesandstone.*                                                                 # (default: true) BREAK Sandstone Gate
fe.protection.break.vbe.gatesandstonecarved.*                                                           # (default: true) BREAK Chiseled Sandstone Gate
fe.protection.break.vbe.gatesandstonesmooth.*                                                           # (default: true) BREAK Smooth Sandstone Gate
fe.protection.break.vbe.gatestone.*                                                                     # (default: true) BREAK Stone Gate
fe.protection.break.vbe.gatestonebrick.*                                                                # (default: true) BREAK Stone Brick Gate
fe.protection.break.vbe.gatestonebrickcarved.*                                                          # (default: true) BREAK Chiseled Stone Brick Gate
fe.protection.break.vbe.gatestonebrickcracked.*                                                         # (default: true) BREAK Cracked Stone Brick Gate
fe.protection.break.vbe.gatestonebrickmossy.*                                                           # (default: true) BREAK Mossy Stone Brick Gate
fe.protection.break.vbe.gatestonemoss.*                                                                 # (default: true) BREAK Mossy Cobblestone Gate
fe.protection.break.vbe.slabandesite.*                                                                  # (default: true) BREAK Andesite Slab
fe.protection.break.vbe.slabandesitedouble.*                                                            # (default: true) BREAK tile.slabAndesiteDouble.name
fe.protection.break.vbe.slabandesitesmooth.*                                                            # (default: true) BREAK Polished Andesite Slab
fe.protection.break.vbe.slabandesitesmoothdouble.*                                                      # (default: true) BREAK tile.slabAndesiteSmoothDouble.name
fe.protection.break.vbe.slabbone.*                                                                      # (default: true) BREAK Bone Slab
fe.protection.break.vbe.slabbonedouble.*                                                                # (default: true) BREAK tile.slabBoneDouble.name
fe.protection.break.vbe.slabclay.*                                                                      # (default: true) BREAK Clay Slab
fe.protection.break.vbe.slabclaydouble.*                                                                # (default: true) BREAK tile.slabClayDouble.name
fe.protection.break.vbe.slabclayhardened.*                                                              # (default: true) BREAK Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedblack.*                                                         # (default: true) BREAK Black Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedblackdouble.*                                                   # (default: true) BREAK tile.slabClayHardenedBlackDouble.name
fe.protection.break.vbe.slabclayhardenedblue.*                                                          # (default: true) BREAK Blue Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedbluedouble.*                                                    # (default: true) BREAK tile.slabClayHardenedBlueDouble.name
fe.protection.break.vbe.slabclayhardenedbrown.*                                                         # (default: true) BREAK Brown Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedbrowndouble.*                                                   # (default: true) BREAK tile.slabClayHardenedBrownDouble.name
fe.protection.break.vbe.slabclayhardenedcyan.*                                                          # (default: true) BREAK  Cyan Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedcyandouble.*                                                    # (default: true) BREAK tile.slabClayHardenedCyanDouble.name
fe.protection.break.vbe.slabclayhardeneddouble.*                                                        # (default: true) BREAK tile.slabClayHardenedDouble.name
fe.protection.break.vbe.slabclayhardenedgray.*                                                          # (default: true) BREAK Gray Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedgraydouble.*                                                    # (default: true) BREAK tile.slabClayHardenedGrayDouble.name
fe.protection.break.vbe.slabclayhardenedgreen.*                                                         # (default: true) BREAK Green Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedgreendouble.*                                                   # (default: true) BREAK tile.slabClayHardenedGreenDouble.name
fe.protection.break.vbe.slabclayhardenedlightblue.*                                                     # (default: true) BREAK Light Blue Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedlightbluedouble.*                                               # (default: true) BREAK tile.slabClayHardenedLightBlueDouble.name
fe.protection.break.vbe.slabclayhardenedlime.*                                                          # (default: true) BREAK Lime Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedlimedouble.*                                                    # (default: true) BREAK tile.slabClayHardenedLimeDouble.name
fe.protection.break.vbe.slabclayhardenedmagenta.*                                                       # (default: true) BREAK Magenta Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedmagentadouble.*                                                 # (default: true) BREAK tile.slabClayHardenedMagentaDouble.name
fe.protection.break.vbe.slabclayhardenedorange.*                                                        # (default: true) BREAK Orange Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedorangedouble.*                                                  # (default: true) BREAK tile.slabClayHardenedOrangeDouble.name
fe.protection.break.vbe.slabclayhardenedpink.*                                                          # (default: true) BREAK Pink Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedpinkdouble.*                                                    # (default: true) BREAK tile.slabClayHardenedPinkDouble.name
fe.protection.break.vbe.slabclayhardenedpurple.*                                                        # (default: true) BREAK Purple Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedpurpledouble.*                                                  # (default: true) BREAK tile.slabClayHardenedPurpleDouble.name
fe.protection.break.vbe.slabclayhardenedred.*                                                           # (default: true) BREAK Red Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedreddouble.*                                                     # (default: true) BREAK tile.slabClayHardenedRedDouble.name
fe.protection.break.vbe.slabclayhardenedsilver.*                                                        # (default: true) BREAK Light Gray Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedsilverdouble.*                                                  # (default: true) BREAK tile.slabClayHardenedSilverDouble.name
fe.protection.break.vbe.slabclayhardenedwhite.*                                                         # (default: true) BREAK White Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedwhitedouble.*                                                   # (default: true) BREAK tile.slabClayHardenedWhiteDouble.name
fe.protection.break.vbe.slabclayhardenedyellow.*                                                        # (default: true) BREAK Yellow Hardened Clay Slab
fe.protection.break.vbe.slabclayhardenedyellowdouble.*                                                  # (default: true) BREAK tile.slabClayHardenedYellowDouble.name
fe.protection.break.vbe.slabcoal.*                                                                      # (default: true) BREAK Coal Slab
fe.protection.break.vbe.slabcoaldouble.*                                                                # (default: true) BREAK tile.slabCoalDouble.name
fe.protection.break.vbe.slabcoarsedirt.*                                                                # (default: true) BREAK Coarse Dirt Slab
fe.protection.break.vbe.slabconcreteblack.*                                                             # (default: true) BREAK Black Concrete Slab
fe.protection.break.vbe.slabconcreteblue.*                                                              # (default: true) BREAK Blue Concrete Slab
fe.protection.break.vbe.slabconcretebrown.*                                                             # (default: true) BREAK Brown Concrete Slab
fe.protection.break.vbe.slabconcretecyan.*                                                              # (default: true) BREAK Cyan Concrete Slab
fe.protection.break.vbe.slabconcretegray.*                                                              # (default: true) BREAK Gray Concrete Slab
fe.protection.break.vbe.slabconcretegreen.*                                                             # (default: true) BREAK Green Concrete Slab
fe.protection.break.vbe.slabconcretelightblue.*                                                         # (default: true) BREAK Light Blue Concrete Slab
fe.protection.break.vbe.slabconcretelime.*                                                              # (default: true) BREAK Lime Concrete Slab
fe.protection.break.vbe.slabconcretemagenta.*                                                           # (default: true) BREAK Magenta Concrete Slab
fe.protection.break.vbe.slabconcreteorange.*                                                            # (default: true) BREAK Orange Concrete Slab
fe.protection.break.vbe.slabconcretepink.*                                                              # (default: true) BREAK Pink Concrete Slab
fe.protection.break.vbe.slabconcretepowderblack.*                                                       # (default: true) BREAK Black Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderblue.*                                                        # (default: true) BREAK Blue Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderbrown.*                                                       # (default: true) BREAK Brown Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowdercyan.*                                                        # (default: true) BREAK Cyan Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowdergray.*                                                        # (default: true) BREAK Gray Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowdergreen.*                                                       # (default: true) BREAK Green Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderlightblue.*                                                   # (default: true) BREAK Light Blue Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderlime.*                                                        # (default: true) BREAK Lime Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowdermagenta.*                                                     # (default: true) BREAK Magenta Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderorange.*                                                      # (default: true) BREAK Orange Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderpink.*                                                        # (default: true) BREAK Pink Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderpurple.*                                                      # (default: true) BREAK Purple Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderred.*                                                         # (default: true) BREAK Red Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowdersilver.*                                                      # (default: true) BREAK Light Gray Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderwhite.*                                                       # (default: true) BREAK White Concrete Powder Slab
fe.protection.break.vbe.slabconcretepowderyellow.*                                                      # (default: true) BREAK Yellow Concrete Powder Slab
fe.protection.break.vbe.slabconcretepurple.*                                                            # (default: true) BREAK Purple Concrete Slab
fe.protection.break.vbe.slabconcretered.*                                                               # (default: true) BREAK Red Concrete Slab
fe.protection.break.vbe.slabconcretesilver.*                                                            # (default: true) BREAK Light Gray Concrete Slab
fe.protection.break.vbe.slabconcretewhite.*                                                             # (default: true) BREAK White Concrete Slab
fe.protection.break.vbe.slabconcreteyellow.*                                                            # (default: true) BREAK Yellow Concrete Slab
fe.protection.break.vbe.slabdiamond.*                                                                   # (default: true) BREAK Diamond Slab
fe.protection.break.vbe.slabdiamonddouble.*                                                             # (default: true) BREAK tile.slabDiamondDouble.name
fe.protection.break.vbe.slabdiorite.*                                                                   # (default: true) BREAK Diorite Slab
fe.protection.break.vbe.slabdioritedouble.*                                                             # (default: true) BREAK tile.slabDioriteDouble.name
fe.protection.break.vbe.slabdioritesmooth.*                                                             # (default: true) BREAK Polished Diorite Slab
fe.protection.break.vbe.slabdioritesmoothdouble.*                                                       # (default: true) BREAK tile.slabDioriteSmoothDouble.name
fe.protection.break.vbe.slabdirt.*                                                                      # (default: true) BREAK Dirt Slab
fe.protection.break.vbe.slabdoublecoarsedirt.*                                                          # (default: true) BREAK tile.slabDoubleCoarseDirt.name
fe.protection.break.vbe.slabdoubleconcreteblack.*                                                       # (default: true) BREAK tile.slabDoubleConcreteBlack.name
fe.protection.break.vbe.slabdoubleconcreteblue.*                                                        # (default: true) BREAK tile.slabDoubleConcreteBlue.name
fe.protection.break.vbe.slabdoubleconcretebrown.*                                                       # (default: true) BREAK tile.slabDoubleConcreteBrown.name
fe.protection.break.vbe.slabdoubleconcretecyan.*                                                        # (default: true) BREAK tile.slabDoubleConcreteCyan.name
fe.protection.break.vbe.slabdoubleconcretegray.*                                                        # (default: true) BREAK tile.slabDoubleConcreteGray.name
fe.protection.break.vbe.slabdoubleconcretegreen.*                                                       # (default: true) BREAK tile.slabDoubleConcreteGreen.name
fe.protection.break.vbe.slabdoubleconcretelightblue.*                                                   # (default: true) BREAK tile.slabDoubleConcreteLightBlue.name
fe.protection.break.vbe.slabdoubleconcretelime.*                                                        # (default: true) BREAK tile.slabDoubleConcreteLime.name
fe.protection.break.vbe.slabdoubleconcretemagenta.*                                                     # (default: true) BREAK tile.slabDoubleConcreteMagenta.name
fe.protection.break.vbe.slabdoubleconcreteorange.*                                                      # (default: true) BREAK tile.slabDoubleConcreteOrange.name
fe.protection.break.vbe.slabdoubleconcretepink.*                                                        # (default: true) BREAK tile.slabDoubleConcretePink.name
fe.protection.break.vbe.slabdoubleconcretepowderblack.*                                                 # (default: true) BREAK tile.slabDoubleConcretePowderBlack.name
fe.protection.break.vbe.slabdoubleconcretepowderblue.*                                                  # (default: true) BREAK tile.slabDoubleConcretePowderBlue.name
fe.protection.break.vbe.slabdoubleconcretepowderbrown.*                                                 # (default: true) BREAK tile.slabDoubleConcretePowderBrown.name
fe.protection.break.vbe.slabdoubleconcretepowdercyan.*                                                  # (default: true) BREAK tile.slabDoubleConcretePowderCyan.name
fe.protection.break.vbe.slabdoubleconcretepowdergray.*                                                  # (default: true) BREAK tile.slabDoubleConcretePowderGray.name
fe.protection.break.vbe.slabdoubleconcretepowdergreen.*                                                 # (default: true) BREAK tile.slabDoubleConcretePowderGreen.name
fe.protection.break.vbe.slabdoubleconcretepowderlightblue.*                                             # (default: true) BREAK tile.slabDoubleConcretePowderLightBlue.name
fe.protection.break.vbe.slabdoubleconcretepowderlime.*                                                  # (default: true) BREAK tile.slabDoubleConcretePowderLime.name
fe.protection.break.vbe.slabdoubleconcretepowdermagenta.*                                               # (default: true) BREAK tile.slabDoubleConcretePowderMagenta.name
fe.protection.break.vbe.slabdoubleconcretepowderorange.*                                                # (default: true) BREAK tile.slabDoubleConcretePowderOrange.name
fe.protection.break.vbe.slabdoubleconcretepowderpink.*                                                  # (default: true) BREAK tile.slabDoubleConcretePowderPink.name
fe.protection.break.vbe.slabdoubleconcretepowderpurple.*                                                # (default: true) BREAK tile.slabDoubleConcretePowderPurple.name
fe.protection.break.vbe.slabdoubleconcretepowderred.*                                                   # (default: true) BREAK tile.slabDoubleConcretePowderRed.name
fe.protection.break.vbe.slabdoubleconcretepowdersilver.*                                                # (default: true) BREAK tile.slabDoubleConcretePowderSilver.name
fe.protection.break.vbe.slabdoubleconcretepowderwhite.*                                                 # (default: true) BREAK tile.slabDoubleConcretePowderWhite.name
fe.protection.break.vbe.slabdoubleconcretepowderyellow.*                                                # (default: true) BREAK tile.slabDoubleConcretePowderYellow.name
fe.protection.break.vbe.slabdoubleconcretepurple.*                                                      # (default: true) BREAK tile.slabDoubleConcretePurple.name
fe.protection.break.vbe.slabdoubleconcretered.*                                                         # (default: true) BREAK tile.slabDoubleConcreteRed.name
fe.protection.break.vbe.slabdoubleconcretesilver.*                                                      # (default: true) BREAK tile.slabDoubleConcreteSilver.name
fe.protection.break.vbe.slabdoubleconcretewhite.*                                                       # (default: true) BREAK tile.slabDoubleConcreteWhite.name
fe.protection.break.vbe.slabdoubleconcreteyellow.*                                                      # (default: true) BREAK tile.slabDoubleConcreteYellow.name
fe.protection.break.vbe.slabdoubledirt.*                                                                # (default: true) BREAK tile.slabDoubleDirt.name
fe.protection.break.vbe.slabdoubleglass.*                                                               # (default: true) BREAK tile.slabDoubleGlass.name
fe.protection.break.vbe.slabdoubleglassblack.*                                                          # (default: true) BREAK tile.slabDoubleGlassBlack.name
fe.protection.break.vbe.slabdoubleglassblue.*                                                           # (default: true) BREAK tile.slabDoubleGlassBlue.name
fe.protection.break.vbe.slabdoubleglassbrown.*                                                          # (default: true) BREAK tile.slabDoubleGlassBrown.name
fe.protection.break.vbe.slabdoubleglasscyan.*                                                           # (default: true) BREAK tile.slabDoubleGlassCyan.name
fe.protection.break.vbe.slabdoubleglassgray.*                                                           # (default: true) BREAK tile.slabDoubleGlassGray.name
fe.protection.break.vbe.slabdoubleglassgreen.*                                                          # (default: true) BREAK tile.slabDoubleGlassGreen.name
fe.protection.break.vbe.slabdoubleglasslightblue.*                                                      # (default: true) BREAK tile.slabDoubleGlassLightBlue.name
fe.protection.break.vbe.slabdoubleglasslime.*                                                           # (default: true) BREAK tile.slabDoubleGlassLime.name
fe.protection.break.vbe.slabdoubleglassmagenta.*                                                        # (default: true) BREAK tile.slabDoubleGlassMagenta.name
fe.protection.break.vbe.slabdoubleglassorange.*                                                         # (default: true) BREAK tile.slabDoubleGlassOrange.name
fe.protection.break.vbe.slabdoubleglasspink.*                                                           # (default: true) BREAK tile.slabDoubleGlassPink.name
fe.protection.break.vbe.slabdoubleglasspurple.*                                                         # (default: true) BREAK tile.slabDoubleGlassPurple.name
fe.protection.break.vbe.slabdoubleglassred.*                                                            # (default: true) BREAK tile.slabDoubleGlassRed.name
fe.protection.break.vbe.slabdoubleglasssilver.*                                                         # (default: true) BREAK tile.slabDoubleGlassSilver.name
fe.protection.break.vbe.slabdoubleglasswhite.*                                                          # (default: true) BREAK tile.slabDoubleGlassWhite.name
fe.protection.break.vbe.slabdoubleglassyellow.*                                                         # (default: true) BREAK tile.slabDoubleGlassYellow.name
fe.protection.break.vbe.slabdoublegrass.*                                                               # (default: true) BREAK tile.slabDoubleGrass.name
fe.protection.break.vbe.slabdoubleice.*                                                                 # (default: true) BREAK tile.slabDoubleIce.name
fe.protection.break.vbe.slabdoubleleavesacacia.*                                                        # (default: true) BREAK tile.slabDoubleLeavesAcacia.name
fe.protection.break.vbe.slabdoubleleavesbigoak.*                                                        # (default: true) BREAK tile.slabDoubleLeavesBigOak.name
fe.protection.break.vbe.slabdoubleleavesbirch.*                                                         # (default: true) BREAK tile.slabDoubleLeavesBirch.name
fe.protection.break.vbe.slabdoubleleavesjungle.*                                                        # (default: true) BREAK tile.slabDoubleLeavesJungle.name
fe.protection.break.vbe.slabdoubleleavesoak.*                                                           # (default: true) BREAK tile.slabDoubleLeavesOak.name
fe.protection.break.vbe.slabdoubleleavesspruce.*                                                        # (default: true) BREAK tile.slabDoubleLeavesSpruce.name
fe.protection.break.vbe.slabdoublemushroombrown.*                                                       # (default: true) BREAK tile.slabDoubleMushroomBrown.name
fe.protection.break.vbe.slabdoublemushroominside.*                                                      # (default: true) BREAK tile.slabDoubleMushroomInside.name
fe.protection.break.vbe.slabdoublemushroomred.*                                                         # (default: true) BREAK tile.slabDoubleMushroomRed.name
fe.protection.break.vbe.slabdoublemushroomstem.*                                                        # (default: true) BREAK tile.slabDoubleMushroomStem.name
fe.protection.break.vbe.slabdoublemycelium.*                                                            # (default: true) BREAK tile.slabDoubleMycelium.name
fe.protection.break.vbe.slabdoublepackedice.*                                                           # (default: true) BREAK tile.slabDoublePackedIce.name
fe.protection.break.vbe.slabdoublepath.*                                                                # (default: true) BREAK tile.slabDoublePath.name
fe.protection.break.vbe.slabdoublepodzol.*                                                              # (default: true) BREAK tile.slabDoublePodzol.name
fe.protection.break.vbe.slabdoublestone.*                                                               # (default: true) BREAK tile.slabDoubleStone.name
fe.protection.break.vbe.slabemerald.*                                                                   # (default: true) BREAK Emerald Slab
fe.protection.break.vbe.slabemeralddouble.*                                                             # (default: true) BREAK tile.slabEmeraldDouble.name
fe.protection.break.vbe.slabendbricks.*                                                                 # (default: true) BREAK End Brick Slab
fe.protection.break.vbe.slabendbricksdouble.*                                                           # (default: true) BREAK tile.slabEndBricksDouble.name
fe.protection.break.vbe.slabendstone.*                                                                  # (default: true) BREAK End Stone Slab
fe.protection.break.vbe.slabendstonedouble.*                                                            # (default: true) BREAK tile.slabEndStoneDouble.name
fe.protection.break.vbe.slabglass.*                                                                     # (default: true) BREAK Glass Slab
fe.protection.break.vbe.slabglassblack.*                                                                # (default: true) BREAK Black Stained Glass Slab
fe.protection.break.vbe.slabglassblue.*                                                                 # (default: true) BREAK Blue Stained Glass Slab
fe.protection.break.vbe.slabglassbrown.*                                                                # (default: true) BREAK Brown Stained Glass Slab
fe.protection.break.vbe.slabglasscyan.*                                                                 # (default: true) BREAK Cyan Stained Glass Slab
fe.protection.break.vbe.slabglassgray.*                                                                 # (default: true) BREAK Gray Stained Glass Slab
fe.protection.break.vbe.slabglassgreen.*                                                                # (default: true) BREAK Green Stained Glass Slab
fe.protection.break.vbe.slabglasslightblue.*                                                            # (default: true) BREAK Light Blue Stained Glass Slab
fe.protection.break.vbe.slabglasslime.*                                                                 # (default: true) BREAK Lime Stained Glass Slab
fe.protection.break.vbe.slabglassmagenta.*                                                              # (default: true) BREAK Magenta Stained Glass Slab
fe.protection.break.vbe.slabglassorange.*                                                               # (default: true) BREAK Orange Stained Glass Slab
fe.protection.break.vbe.slabglasspink.*                                                                 # (default: true) BREAK Pink Stained Glass Slab
fe.protection.break.vbe.slabglasspurple.*                                                               # (default: true) BREAK Purple Stained Glass Slab
fe.protection.break.vbe.slabglassred.*                                                                  # (default: true) BREAK Red Stained Glass Slab
fe.protection.break.vbe.slabglasssilver.*                                                               # (default: true) BREAK Light Gray Stained Glass Slab
fe.protection.break.vbe.slabglasswhite.*                                                                # (default: true) BREAK White Stained Glass Slab
fe.protection.break.vbe.slabglassyellow.*                                                               # (default: true) BREAK Yellow Stained Glass Slab
fe.protection.break.vbe.slabgold.*                                                                      # (default: true) BREAK Gold Slab
fe.protection.break.vbe.slabgolddouble.*                                                                # (default: true) BREAK tile.slabGoldDouble.name
fe.protection.break.vbe.slabgranite.*                                                                   # (default: true) BREAK Granite Slab
fe.protection.break.vbe.slabgranitedouble.*                                                             # (default: true) BREAK tile.slabGraniteDouble.name
fe.protection.break.vbe.slabgranitesmooth.*                                                             # (default: true) BREAK Polished Granite Slab
fe.protection.break.vbe.slabgranitesmoothdouble.*                                                       # (default: true) BREAK tile.slabGraniteSmoothDouble.name
fe.protection.break.vbe.slabgrass.*                                                                     # (default: true) BREAK Grass Slab
fe.protection.break.vbe.slabhay.*                                                                       # (default: true) BREAK Hay Slab
fe.protection.break.vbe.slabhaydouble.*                                                                 # (default: true) BREAK tile.slabHayDouble.name
fe.protection.break.vbe.slabice.*                                                                       # (default: true) BREAK Ice Slab
fe.protection.break.vbe.slabiron.*                                                                      # (default: true) BREAK Iron Slab
fe.protection.break.vbe.slabirondouble.*                                                                # (default: true) BREAK tile.slabIronDouble.name
fe.protection.break.vbe.slablapis.*                                                                     # (default: true) BREAK Lapis Slab
fe.protection.break.vbe.slablapisdouble.*                                                               # (default: true) BREAK tile.slabLapisDouble.name
fe.protection.break.vbe.slableavesacacia.*                                                              # (default: true) BREAK Acacia Leaf Slab
fe.protection.break.vbe.slableavesbigoak.*                                                              # (default: true) BREAK Dark Oak Leaf Slab
fe.protection.break.vbe.slableavesbirch.*                                                               # (default: true) BREAK Birch Leaf Slab
fe.protection.break.vbe.slableavesjungle.*                                                              # (default: true) BREAK Jungle Leaf Slab
fe.protection.break.vbe.slableavesoak.*                                                                 # (default: true) BREAK Oak Leaf Slab
fe.protection.break.vbe.slableavesspruce.*                                                              # (default: true) BREAK Spruce Leaf Slab
fe.protection.break.vbe.slablogacacia.*                                                                 # (default: true) BREAK Acacia Log Slab
fe.protection.break.vbe.slablogacaciadouble.*                                                           # (default: true) BREAK tile.slabLogAcaciaDouble.name
fe.protection.break.vbe.slablogbigoak.*                                                                 # (default: true) BREAK Dark Oak Log Slab
fe.protection.break.vbe.slablogbigoakdouble.*                                                           # (default: true) BREAK tile.slabLogBigOakDouble.name
fe.protection.break.vbe.slablogbirch.*                                                                  # (default: true) BREAK Birch Log Slab
fe.protection.break.vbe.slablogbirchdouble.*                                                            # (default: true) BREAK tile.slabLogBirchDouble.name
fe.protection.break.vbe.slablogjungle.*                                                                 # (default: true) BREAK Jungle Log Slab
fe.protection.break.vbe.slablogjungledouble.*                                                           # (default: true) BREAK tile.slabLogJungleDouble.name
fe.protection.break.vbe.slablogoak.*                                                                    # (default: true) BREAK Oak Log Slab
fe.protection.break.vbe.slablogoakdouble.*                                                              # (default: true) BREAK tile.slabLogOakDouble.name
fe.protection.break.vbe.slablogspruce.*                                                                 # (default: true) BREAK Spruce Log Slab
fe.protection.break.vbe.slablogsprucedouble.*                                                           # (default: true) BREAK tile.slabLogSpruceDouble.name
fe.protection.break.vbe.slabmushroombrown.*                                                             # (default: true) BREAK Brown Mushroom Slab
fe.protection.break.vbe.slabmushroominside.*                                                            # (default: true) BREAK Inner Mushroom Slab
fe.protection.break.vbe.slabmushroomred.*                                                               # (default: true) BREAK Red Mushroom Slab
fe.protection.break.vbe.slabmushroomstem.*                                                              # (default: true) BREAK Mushroom Stem Slab
fe.protection.break.vbe.slabmycelium.*                                                                  # (default: true) BREAK Mycelium Slab
fe.protection.break.vbe.slabnetherrack.*                                                                # (default: true) BREAK Netherrack Slab
fe.protection.break.vbe.slabnetherrackdouble.*                                                          # (default: true) BREAK tile.slabNetherrackDouble.name
fe.protection.break.vbe.slabnetherwart.*                                                                # (default: true) BREAK Nether Wart Slab
fe.protection.break.vbe.slabnetherwartdouble.*                                                          # (default: true) BREAK tile.slabNetherWartDouble.name
fe.protection.break.vbe.slabobsidian.*                                                                  # (default: true) BREAK Obsidian Slab
fe.protection.break.vbe.slabobsidiandouble.*                                                            # (default: true) BREAK tile.slabObsidianDouble.name
fe.protection.break.vbe.slabpackedice.*                                                                 # (default: true) BREAK Packed Ice Slab
fe.protection.break.vbe.slabpath.*                                                                      # (default: true) BREAK Path Slab
fe.protection.break.vbe.slabpodzol.*                                                                    # (default: true) BREAK Podzol Slab
fe.protection.break.vbe.slabprismarinebricks.*                                                          # (default: true) BREAK Prismarine Brick Slab
fe.protection.break.vbe.slabprismarinebricksdouble.*                                                    # (default: true) BREAK tile.slabPrismarineBricksDouble.name
fe.protection.break.vbe.slabprismarinedark.*                                                            # (default: true) BREAK Dark Prismarine Slab
fe.protection.break.vbe.slabprismarinedarkdouble.*                                                      # (default: true) BREAK tile.slabPrismarineDarkDouble.name
fe.protection.break.vbe.slabprismarinerough.*                                                           # (default: true) BREAK Prismarine Slab
fe.protection.break.vbe.slabprismarineroughdouble.*                                                     # (default: true) BREAK tile.slabPrismarineRoughDouble.name
fe.protection.break.vbe.slabpurpurpillar.*                                                              # (default: true) BREAK Purpur Pillar Slab
fe.protection.break.vbe.slabpurpurpillardouble.*                                                        # (default: true) BREAK tile.slabPurpurPillarDouble.name
fe.protection.break.vbe.slabquartzchiseled.*                                                            # (default: true) BREAK Chiseled Quartz Slab
fe.protection.break.vbe.slabquartzchiseleddouble.*                                                      # (default: true) BREAK tile.slabQuartzChiseledDouble.name
fe.protection.break.vbe.slabquartzlines.*                                                               # (default: true) BREAK Quartz Pillar Slab
fe.protection.break.vbe.slabquartzlinesdouble.*                                                         # (default: true) BREAK tile.slabQuartzLinesDouble.name
fe.protection.break.vbe.slabrednetherbrick.*                                                            # (default: true) BREAK Red Nether Brick Slab
fe.protection.break.vbe.slabrednetherbrickdouble.*                                                      # (default: true) BREAK tile.slabRedNetherBrickDouble.name
fe.protection.break.vbe.slabredsandstonecarved.*                                                        # (default: true) BREAK Chiseled Red Sandstone Slab
fe.protection.break.vbe.slabredsandstonecarveddouble.*                                                  # (default: true) BREAK tile.slabRedSandStoneCarvedDouble.name
fe.protection.break.vbe.slabredsandstonesmooth.*                                                        # (default: true) BREAK Smooth Red Sandstone Slab
fe.protection.break.vbe.slabredsandstonesmoothdouble.*                                                  # (default: true) BREAK tile.slabRedSandStoneSmoothDouble.name
fe.protection.break.vbe.slabsandstonecarved.*                                                           # (default: true) BREAK Chiseled Sandstone Slab
fe.protection.break.vbe.slabsandstonecarveddouble.*                                                     # (default: true) BREAK tile.slabSandStoneCarvedDouble.name
fe.protection.break.vbe.slabsandstonesmooth.*                                                           # (default: true) BREAK Smooth Sandstone Slab
fe.protection.break.vbe.slabsandstonesmoothdouble.*                                                     # (default: true) BREAK tile.slabSandStoneSmoothDouble.name
fe.protection.break.vbe.slabstone.*                                                                     # (default: true) BREAK Stone Slab
fe.protection.break.vbe.slabstonebrickcarved.*                                                          # (default: true) BREAK Chiseled Stone Brick Slab
fe.protection.break.vbe.slabstonebrickcarveddouble.*                                                    # (default: true) BREAK tile.slabStoneBrickCarvedDouble.name
fe.protection.break.vbe.slabstonebrickcracked.*                                                         # (default: true) BREAK Cracked Stone Brick Slab
fe.protection.break.vbe.slabstonebrickcrackeddouble.*                                                   # (default: true) BREAK tile.slabStoneBrickCrackedDouble.name
fe.protection.break.vbe.slabstonebrickmossy.*                                                           # (default: true) BREAK Mossy Stone Brick Slab
fe.protection.break.vbe.slabstonebrickmossydouble.*                                                     # (default: true) BREAK tile.slabStoneBrickMossyDouble.name
fe.protection.break.vbe.slabstonemoss.*                                                                 # (default: true) BREAK Mossy Cobblestone Slab
fe.protection.break.vbe.slabstonemossdouble.*                                                           # (default: true) BREAK tile.slabStoneMossDouble.name
fe.protection.break.vbe.stairsandesite.*                                                                # (default: true) BREAK Andesite Stairs
fe.protection.break.vbe.stairsandesitesmooth.*                                                          # (default: true) BREAK Polished Andesite Stairs
fe.protection.break.vbe.stairsbone.*                                                                    # (default: true) BREAK Bone Stairs
fe.protection.break.vbe.stairsclay.*                                                                    # (default: true) BREAK Clay Stairs
fe.protection.break.vbe.stairsclayhardened.*                                                            # (default: true) BREAK Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedblack.*                                                       # (default: true) BREAK Black Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedblue.*                                                        # (default: true) BREAK Blue Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedbrown.*                                                       # (default: true) BREAK Brown Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedcyan.*                                                        # (default: true) BREAK Cyan Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedgray.*                                                        # (default: true) BREAK Gray Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedgreen.*                                                       # (default: true) BREAK Green Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedlightblue.*                                                   # (default: true) BREAK Light Blue Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedlime.*                                                        # (default: true) BREAK Lime Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedmagenta.*                                                     # (default: true) BREAK Magenta Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedorange.*                                                      # (default: true) BREAK Orange Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedpink.*                                                        # (default: true) BREAK Pink Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedpurple.*                                                      # (default: true) BREAK Purple Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedred.*                                                         # (default: true) BREAK Red Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedsilver.*                                                      # (default: true) BREAK Light Gray Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedwhite.*                                                       # (default: true) BREAK White Hardened Clay Stairs
fe.protection.break.vbe.stairsclayhardenedyellow.*                                                      # (default: true) BREAK Yellow Hardened Clay Stairs
fe.protection.break.vbe.stairscoal.*                                                                    # (default: true) BREAK Coal Stairs
fe.protection.break.vbe.stairscoarsedirt.*                                                              # (default: true) BREAK Coarse Dirt Stairs
fe.protection.break.vbe.stairsconcreteblack.*                                                           # (default: true) BREAK Black Concrete Stairs
fe.protection.break.vbe.stairsconcreteblue.*                                                            # (default: true) BREAK Blue Concrete Stairs
fe.protection.break.vbe.stairsconcretebrown.*                                                           # (default: true) BREAK Brown Concrete Stairs
fe.protection.break.vbe.stairsconcretecyan.*                                                            # (default: true) BREAK Cyan Concrete Stairs
fe.protection.break.vbe.stairsconcretegray.*                                                            # (default: true) BREAK Gray Concrete Stairs
fe.protection.break.vbe.stairsconcretegreen.*                                                           # (default: true) BREAK Green Concrete Stairs
fe.protection.break.vbe.stairsconcretelightblue.*                                                       # (default: true) BREAK Light Blue Concrete Stairs
fe.protection.break.vbe.stairsconcretelime.*                                                            # (default: true) BREAK Lime Concrete Stairs
fe.protection.break.vbe.stairsconcretemagenta.*                                                         # (default: true) BREAK Magenta Concrete Stairs
fe.protection.break.vbe.stairsconcreteorange.*                                                          # (default: true) BREAK Orange Concrete Stairs
fe.protection.break.vbe.stairsconcretepink.*                                                            # (default: true) BREAK Pink Concrete Stairs
fe.protection.break.vbe.stairsconcretepowderblack.*                                                     # (default: true) BREAK Black Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderblue.*                                                      # (default: true) BREAK Blue Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderbrown.*                                                     # (default: true) BREAK Brown Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowdercyan.*                                                      # (default: true) BREAK Cyan Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowdergray.*                                                      # (default: true) BREAK Gray Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowdergreen.*                                                     # (default: true) BREAK Green Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderlightblue.*                                                 # (default: true) BREAK Light Blue Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderlime.*                                                      # (default: true) BREAK Lime Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowdermagenta.*                                                   # (default: true) BREAK Magenta Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderorange.*                                                    # (default: true) BREAK Orange Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderpink.*                                                      # (default: true) BREAK Pink Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderpurple.*                                                    # (default: true) BREAK Purple Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderred.*                                                       # (default: true) BREAK Red Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowdersilver.*                                                    # (default: true) BREAK Light Gray Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderwhite.*                                                     # (default: true) BREAK White Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepowderyellow.*                                                    # (default: true) BREAK Yellow Concrete Powder Stairs
fe.protection.break.vbe.stairsconcretepurple.*                                                          # (default: true) BREAK Purple Concrete Stairs
fe.protection.break.vbe.stairsconcretered.*                                                             # (default: true) BREAK Red Concrete Stairs
fe.protection.break.vbe.stairsconcretesilver.*                                                          # (default: true) BREAK Light Gray Concrete Stairs
fe.protection.break.vbe.stairsconcretewhite.*                                                           # (default: true) BREAK White Concrete Stairs
fe.protection.break.vbe.stairsconcreteyellow.*                                                          # (default: true) BREAK Yellow Concrete Stairs
fe.protection.break.vbe.stairsdiamond.*                                                                 # (default: true) BREAK Diamond Stairs
fe.protection.break.vbe.stairsdiorite.*                                                                 # (default: true) BREAK Diorite Stairs
fe.protection.break.vbe.stairsdioritesmooth.*                                                           # (default: true) BREAK Polished Diorite Stairs
fe.protection.break.vbe.stairsdirt.*                                                                    # (default: true) BREAK Dirt Stairs
fe.protection.break.vbe.stairsemerald.*                                                                 # (default: true) BREAK Emerald Stairs
fe.protection.break.vbe.stairsendbricks.*                                                               # (default: true) BREAK End Brick Stairs
fe.protection.break.vbe.stairsendstone.*                                                                # (default: true) BREAK End Stone Stairs
fe.protection.break.vbe.stairsglass.*                                                                   # (default: true) BREAK Glass Stairs
fe.protection.break.vbe.stairsglassblack.*                                                              # (default: true) BREAK Black Stained Glass Stairs
fe.protection.break.vbe.stairsglassblue.*                                                               # (default: true) BREAK Blue Stained Glass Stairs
fe.protection.break.vbe.stairsglassbrown.*                                                              # (default: true) BREAK Brown Stained Glass Stairs
fe.protection.break.vbe.stairsglasscyan.*                                                               # (default: true) BREAK Cyan Stained Glass Stairs
fe.protection.break.vbe.stairsglassgray.*                                                               # (default: true) BREAK Gray Stained Glass Stairs
fe.protection.break.vbe.stairsglassgreen.*                                                              # (default: true) BREAK Green Stained Glass Stairs
fe.protection.break.vbe.stairsglasslightblue.*                                                          # (default: true) BREAK Light Blue Stained Glass Stairs
fe.protection.break.vbe.stairsglasslime.*                                                               # (default: true) BREAK Lime Stained Glass Stairs
fe.protection.break.vbe.stairsglassmagenta.*                                                            # (default: true) BREAK Magenta Stained Glass Stairs
fe.protection.break.vbe.stairsglassorange.*                                                             # (default: true) BREAK Orange Stained Glass Stairs
fe.protection.break.vbe.stairsglasspink.*                                                               # (default: true) BREAK Pink Stained Glass Stairs
fe.protection.break.vbe.stairsglasspurple.*                                                             # (default: true) BREAK Purple Stained Glass Stairs
fe.protection.break.vbe.stairsglassred.*                                                                # (default: true) BREAK Red Stained Glass Stairs
fe.protection.break.vbe.stairsglasssilver.*                                                             # (default: true) BREAK Light Gray Stained Glass Stairs
fe.protection.break.vbe.stairsglasswhite.*                                                              # (default: true) BREAK White Stained Glass Stairs
fe.protection.break.vbe.stairsglassyellow.*                                                             # (default: true) BREAK Yellow Stained Glass Stairs
fe.protection.break.vbe.stairsgold.*                                                                    # (default: true) BREAK Gold Stairs
fe.protection.break.vbe.stairsgranite.*                                                                 # (default: true) BREAK Granite Stairs
fe.protection.break.vbe.stairsgranitesmooth.*                                                           # (default: true) BREAK Polished Granite Stairs
fe.protection.break.vbe.stairsgrass.*                                                                   # (default: true) BREAK Grass Stairs
fe.protection.break.vbe.stairshay.*                                                                     # (default: true) BREAK Hay Stairs
fe.protection.break.vbe.stairsice.*                                                                     # (default: true) BREAK Ice Stairs
fe.protection.break.vbe.stairsiron.*                                                                    # (default: true) BREAK Iron Stairs
fe.protection.break.vbe.stairslapis.*                                                                   # (default: true) BREAK Lapis Stairs
fe.protection.break.vbe.stairsleavesacacia.*                                                            # (default: true) BREAK Acacia Leaf Stairs
fe.protection.break.vbe.stairsleavesbigoak.*                                                            # (default: true) BREAK Dark Oak Leaf Stairs
fe.protection.break.vbe.stairsleavesbirch.*                                                             # (default: true) BREAK Birch Leaf Stairs
fe.protection.break.vbe.stairsleavesjungle.*                                                            # (default: true) BREAK Jungle Leaf Stairs
fe.protection.break.vbe.stairsleavesoak.*                                                               # (default: true) BREAK Oak Leaf Stairs
fe.protection.break.vbe.stairsleavesspruce.*                                                            # (default: true) BREAK Spruce Leaf Stairs
fe.protection.break.vbe.stairslogacacia.*                                                               # (default: true) BREAK Acacia Log Stairs
fe.protection.break.vbe.stairslogbigoak.*                                                               # (default: true) BREAK Dark Oak Log Stairs
fe.protection.break.vbe.stairslogbirch.*                                                                # (default: true) BREAK Birch Log Stairs
fe.protection.break.vbe.stairslogjungle.*                                                               # (default: true) BREAK Jungle Log Stairs
fe.protection.break.vbe.stairslogoak.*                                                                  # (default: true) BREAK Oak Log Stairs
fe.protection.break.vbe.stairslogspruce.*                                                               # (default: true) BREAK Spruce Log Stairs
fe.protection.break.vbe.stairsmushroombrown.*                                                           # (default: true) BREAK Brown Mushroom Stairs
fe.protection.break.vbe.stairsmushroominside.*                                                          # (default: true) BREAK Inner Mushroom Stairs
fe.protection.break.vbe.stairsmushroomred.*                                                             # (default: true) BREAK Red Mushroom Stairs
fe.protection.break.vbe.stairsmushroomstem.*                                                            # (default: true) BREAK Mushroom Stem Stairs
fe.protection.break.vbe.stairsmycelium.*                                                                # (default: true) BREAK Mycelium Stairs
fe.protection.break.vbe.stairsnetherrack.*                                                              # (default: true) BREAK Netherrack Stairs
fe.protection.break.vbe.stairsnetherwart.*                                                              # (default: true) BREAK Nether Wart Stairs
fe.protection.break.vbe.stairsobsidian.*                                                                # (default: true) BREAK Obsidian Stairs
fe.protection.break.vbe.stairspackedice.*                                                               # (default: true) BREAK Packed Ice Stairs
fe.protection.break.vbe.stairspath.*                                                                    # (default: true) BREAK Path Stairs
fe.protection.break.vbe.stairspodzol.*                                                                  # (default: true) BREAK Podzol Stairs
fe.protection.break.vbe.stairspolishedstone.*                                                           # (default: true) BREAK Polished Stone Stairs
fe.protection.break.vbe.stairsprismarinebricks.*                                                        # (default: true) BREAK Prismarine Brick Stairs
fe.protection.break.vbe.stairsprismarinedark.*                                                          # (default: true) BREAK Dark Prismarine Stairs
fe.protection.break.vbe.stairsprismarinerough.*                                                         # (default: true) BREAK Prismarine Stairs
fe.protection.break.vbe.stairspurpurpillar.*                                                            # (default: true) BREAK Purpur Pillar Stairs
fe.protection.break.vbe.stairsquartzchiseled.*                                                          # (default: true) BREAK Chiseled Quartz Stairs
fe.protection.break.vbe.stairsquartzlines.*                                                             # (default: true) BREAK Quartz Pillar Stairs
fe.protection.break.vbe.stairsrednetherbrick.*                                                          # (default: true) BREAK Red Nether Brick Stairs
fe.protection.break.vbe.stairsredsandstonecarved.*                                                      # (default: true) BREAK Chiseled Red Sandstone Stairs
fe.protection.break.vbe.stairsredsandstonesmooth.*                                                      # (default: true) BREAK Smooth Red Sandstone Stairs
fe.protection.break.vbe.stairssandstonecarved.*                                                         # (default: true) BREAK Chiseled Sandstone Stairs
fe.protection.break.vbe.stairssandstonesmooth.*                                                         # (default: true) BREAK Smooth Sandstone Stairs
fe.protection.break.vbe.stairsstone.*                                                                   # (default: true) BREAK Stone Stairs
fe.protection.break.vbe.stairsstonebrickcarved.*                                                        # (default: true) BREAK Chiseled Stone Brick Stairs
fe.protection.break.vbe.stairsstonebrickcracked.*                                                       # (default: true) BREAK Cracked Stone Brick Stairs
fe.protection.break.vbe.stairsstonebrickmossy.*                                                         # (default: true) BREAK Mossy Stone Brick Stairs
fe.protection.break.vbe.stairsstonemoss.*                                                               # (default: true) BREAK Mossy Cobblestone Stairs
fe.protection.break.vbe.wallandesite.*                                                                  # (default: true) BREAK tile.wallAndesite.normal.name
fe.protection.break.vbe.wallandesitesmooth.*                                                            # (default: true) BREAK tile.wallAndesiteSmooth.normal.name
fe.protection.break.vbe.wallbone.*                                                                      # (default: true) BREAK tile.wallBone.normal.name
fe.protection.break.vbe.wallbrick.*                                                                     # (default: true) BREAK tile.wallBrick.normal.name
fe.protection.break.vbe.wallclay.*                                                                      # (default: true) BREAK tile.wallClay.normal.name
fe.protection.break.vbe.wallclayhardened.*                                                              # (default: true) BREAK tile.wallClayHardened.normal.name
fe.protection.break.vbe.wallclayhardenedblack.*                                                         # (default: true) BREAK tile.wallClayHardenedBlack.normal.name
fe.protection.break.vbe.wallclayhardenedblue.*                                                          # (default: true) BREAK tile.wallClayHardenedBlue.normal.name
fe.protection.break.vbe.wallclayhardenedbrown.*                                                         # (default: true) BREAK tile.wallClayHardenedBrown.normal.name
fe.protection.break.vbe.wallclayhardenedcyan.*                                                          # (default: true) BREAK tile.wallClayHardenedCyan.normal.name
fe.protection.break.vbe.wallclayhardenedgray.*                                                          # (default: true) BREAK tile.wallClayHardenedGray.normal.name
fe.protection.break.vbe.wallclayhardenedgreen.*                                                         # (default: true) BREAK tile.wallClayHardenedGreen.normal.name
fe.protection.break.vbe.wallclayhardenedlightblue.*                                                     # (default: true) BREAK tile.wallClayHardenedLightBlue.normal.name
fe.protection.break.vbe.wallclayhardenedlime.*                                                          # (default: true) BREAK tile.wallClayHardenedLime.normal.name
fe.protection.break.vbe.wallclayhardenedmagenta.*                                                       # (default: true) BREAK tile.wallClayHardenedMagenta.normal.name
fe.protection.break.vbe.wallclayhardenedorange.*                                                        # (default: true) BREAK tile.wallClayHardenedOrange.normal.name
fe.protection.break.vbe.wallclayhardenedpink.*                                                          # (default: true) BREAK tile.wallClayHardenedPink.normal.name
fe.protection.break.vbe.wallclayhardenedpurple.*                                                        # (default: true) BREAK tile.wallClayHardenedPurple.normal.name
fe.protection.break.vbe.wallclayhardenedred.*                                                           # (default: true) BREAK tile.wallClayHardenedRed.normal.name
fe.protection.break.vbe.wallclayhardenedsilver.*                                                        # (default: true) BREAK tile.wallClayHardenedSilver.normal.name
fe.protection.break.vbe.wallclayhardenedwhite.*                                                         # (default: true) BREAK tile.wallClayHardenedWhite.normal.name
fe.protection.break.vbe.wallclayhardenedyellow.*                                                        # (default: true) BREAK tile.wallClayHardenedYellow.normal.name
fe.protection.break.vbe.wallcoal.*                                                                      # (default: true) BREAK tile.wallCoal.normal.name
fe.protection.break.vbe.wallconcreteblack.*                                                             # (default: true) BREAK tile.wallConcreteBlack.normal.name
fe.protection.break.vbe.wallconcreteblue.*                                                              # (default: true) BREAK tile.wallConcreteBlue.normal.name
fe.protection.break.vbe.wallconcretebrown.*                                                             # (default: true) BREAK tile.wallConcreteBrown.normal.name
fe.protection.break.vbe.wallconcretecyan.*                                                              # (default: true) BREAK tile.wallConcreteCyan.normal.name
fe.protection.break.vbe.wallconcretegray.*                                                              # (default: true) BREAK tile.wallConcreteGray.normal.name
fe.protection.break.vbe.wallconcretegreen.*                                                             # (default: true) BREAK tile.wallConcreteGreen.normal.name
fe.protection.break.vbe.wallconcretelightblue.*                                                         # (default: true) BREAK tile.wallConcreteLightBlue.normal.name
fe.protection.break.vbe.wallconcretelime.*                                                              # (default: true) BREAK tile.wallConcreteLime.normal.name
fe.protection.break.vbe.wallconcretemagenta.*                                                           # (default: true) BREAK tile.wallConcreteMagenta.normal.name
fe.protection.break.vbe.wallconcreteorange.*                                                            # (default: true) BREAK tile.wallConcreteOrange.normal.name
fe.protection.break.vbe.wallconcretepink.*                                                              # (default: true) BREAK tile.wallConcretePink.normal.name
fe.protection.break.vbe.wallconcretepowderblack.*                                                       # (default: true) BREAK tile.wallConcretePowderBlack.normal.name
fe.protection.break.vbe.wallconcretepowderblue.*                                                        # (default: true) BREAK tile.wallConcretePowderBlue.normal.name
fe.protection.break.vbe.wallconcretepowderbrown.*                                                       # (default: true) BREAK tile.wallConcretePowderBrown.normal.name
fe.protection.break.vbe.wallconcretepowdercyan.*                                                        # (default: true) BREAK tile.wallConcretePowderCyan.normal.name
fe.protection.break.vbe.wallconcretepowdergray.*                                                        # (default: true) BREAK tile.wallConcretePowderGray.normal.name
fe.protection.break.vbe.wallconcretepowdergreen.*                                                       # (default: true) BREAK tile.wallConcretePowderGreen.normal.name
fe.protection.break.vbe.wallconcretepowderlightblue.*                                                   # (default: true) BREAK tile.wallConcretePowderLightBlue.normal.name
fe.protection.break.vbe.wallconcretepowderlime.*                                                        # (default: true) BREAK tile.wallConcretePowderLime.normal.name
fe.protection.break.vbe.wallconcretepowdermagenta.*                                                     # (default: true) BREAK tile.wallConcretePowderMagenta.normal.name
fe.protection.break.vbe.wallconcretepowderorange.*                                                      # (default: true) BREAK tile.wallConcretePowderOrange.normal.name
fe.protection.break.vbe.wallconcretepowderpink.*                                                        # (default: true) BREAK tile.wallConcretePowderPink.normal.name
fe.protection.break.vbe.wallconcretepowderpurple.*                                                      # (default: true) BREAK tile.wallConcretePowderPurple.normal.name
fe.protection.break.vbe.wallconcretepowderred.*                                                         # (default: true) BREAK tile.wallConcretePowderRed.normal.name
fe.protection.break.vbe.wallconcretepowdersilver.*                                                      # (default: true) BREAK tile.wallConcretePowderSilver.normal.name
fe.protection.break.vbe.wallconcretepowderwhite.*                                                       # (default: true) BREAK tile.wallConcretePowderWhite.normal.name
fe.protection.break.vbe.wallconcretepowderyellow.*                                                      # (default: true) BREAK tile.wallConcretePowderYellow.normal.name
fe.protection.break.vbe.wallconcretepurple.*                                                            # (default: true) BREAK tile.wallConcretePurple.normal.name
fe.protection.break.vbe.wallconcretered.*                                                               # (default: true) BREAK tile.wallConcreteRed.normal.name
fe.protection.break.vbe.wallconcretesilver.*                                                            # (default: true) BREAK tile.wallConcreteSilver.normal.name
fe.protection.break.vbe.wallconcretewhite.*                                                             # (default: true) BREAK tile.wallConcreteWhite.normal.name
fe.protection.break.vbe.wallconcreteyellow.*                                                            # (default: true) BREAK tile.wallConcreteYellow.normal.name
fe.protection.break.vbe.walldiamond.*                                                                   # (default: true) BREAK tile.wallDiamond.normal.name
fe.protection.break.vbe.walldiorite.*                                                                   # (default: true) BREAK tile.wallDiorite.normal.name
fe.protection.break.vbe.walldioritesmooth.*                                                             # (default: true) BREAK tile.wallDioriteSmooth.normal.name
fe.protection.break.vbe.wallemerald.*                                                                   # (default: true) BREAK tile.wallEmerald.normal.name
fe.protection.break.vbe.wallendbricks.*                                                                 # (default: true) BREAK tile.wallEndBricks.normal.name
fe.protection.break.vbe.wallendstone.*                                                                  # (default: true) BREAK tile.wallEndStone.normal.name
fe.protection.break.vbe.wallgold.*                                                                      # (default: true) BREAK tile.wallGold.normal.name
fe.protection.break.vbe.wallgranite.*                                                                   # (default: true) BREAK tile.wallGranite.normal.name
fe.protection.break.vbe.wallgranitesmooth.*                                                             # (default: true) BREAK tile.wallGraniteSmooth.normal.name
fe.protection.break.vbe.wallhay.*                                                                       # (default: true) BREAK tile.wallHay.normal.name
fe.protection.break.vbe.wallice.*                                                                       # (default: true) BREAK tile.wallIce.normal.name
fe.protection.break.vbe.walliron.*                                                                      # (default: true) BREAK tile.wallIron.normal.name
fe.protection.break.vbe.walllapis.*                                                                     # (default: true) BREAK tile.wallLapis.normal.name
fe.protection.break.vbe.wallleavesacacia.*                                                              # (default: true) BREAK tile.wallLeavesAcacia.normal.name
fe.protection.break.vbe.wallleavesbigoak.*                                                              # (default: true) BREAK tile.wallLeavesBigOak.normal.name
fe.protection.break.vbe.wallleavesbirch.*                                                               # (default: true) BREAK tile.wallLeavesBirch.normal.name
fe.protection.break.vbe.wallleavesjungle.*                                                              # (default: true) BREAK tile.wallLeavesJungle.normal.name
fe.protection.break.vbe.wallleavesoak.*                                                                 # (default: true) BREAK tile.wallLeavesOak.normal.name
fe.protection.break.vbe.wallleavesspruce.*                                                              # (default: true) BREAK tile.wallLeavesSpruce.normal.name
fe.protection.break.vbe.walllogacacia.*                                                                 # (default: true) BREAK tile.wallLogAcacia.normal.name
fe.protection.break.vbe.walllogbigoak.*                                                                 # (default: true) BREAK tile.wallLogBigOak.normal.name
fe.protection.break.vbe.walllogbirch.*                                                                  # (default: true) BREAK tile.wallLogBirch.normal.name
fe.protection.break.vbe.walllogjungle.*                                                                 # (default: true) BREAK tile.wallLogJungle.normal.name
fe.protection.break.vbe.walllogoak.*                                                                    # (default: true) BREAK tile.wallLogOak.normal.name
fe.protection.break.vbe.walllogspruce.*                                                                 # (default: true) BREAK tile.wallLogSpruce.normal.name
fe.protection.break.vbe.wallmushroombrown.*                                                             # (default: true) BREAK tile.wallMushroomBrown.normal.name
fe.protection.break.vbe.wallmushroominside.*                                                            # (default: true) BREAK tile.wallMushroomInside.normal.name
fe.protection.break.vbe.wallmushroomred.*                                                               # (default: true) BREAK tile.wallMushroomRed.normal.name
fe.protection.break.vbe.wallmushroomstem.*                                                              # (default: true) BREAK tile.wallMushroomStem.normal.name
fe.protection.break.vbe.wallnetherbrick.*                                                               # (default: true) BREAK tile.wallNetherBrick.normal.name
fe.protection.break.vbe.wallnetherrack.*                                                                # (default: true) BREAK tile.wallNetherrack.normal.name
fe.protection.break.vbe.wallnetherwart.*                                                                # (default: true) BREAK tile.wallNetherWart.normal.name
fe.protection.break.vbe.wallobsidian.*                                                                  # (default: true) BREAK tile.wallObsidian.normal.name
fe.protection.break.vbe.wallpackedice.*                                                                 # (default: true) BREAK tile.wallPackedIce.normal.name
fe.protection.break.vbe.wallpolishedstone.*                                                             # (default: true) BREAK tile.wallPolishedStone.normal.name
fe.protection.break.vbe.wallprismarinebricks.*                                                          # (default: true) BREAK tile.wallPrismarineBricks.normal.name
fe.protection.break.vbe.wallprismarinedark.*                                                            # (default: true) BREAK tile.wallPrismarineDark.normal.name
fe.protection.break.vbe.wallprismarinerough.*                                                           # (default: true) BREAK tile.wallPrismarineRough.normal.name
fe.protection.break.vbe.wallpurpur.*                                                                    # (default: true) BREAK tile.wallPurpur.normal.name
fe.protection.break.vbe.wallpurpurpillar.*                                                              # (default: true) BREAK tile.wallPurpurPillar.normal.name
fe.protection.break.vbe.wallquartz.*                                                                    # (default: true) BREAK tile.wallQuartz.normal.name
fe.protection.break.vbe.wallquartzchiseled.*                                                            # (default: true) BREAK tile.wallQuartzChiseled.normal.name
fe.protection.break.vbe.wallquartzlines.*                                                               # (default: true) BREAK tile.wallQuartzLines.normal.name
fe.protection.break.vbe.wallrednetherbrick.*                                                            # (default: true) BREAK tile.wallRedNetherBrick.normal.name
fe.protection.break.vbe.wallredsandstone.*                                                              # (default: true) BREAK tile.wallRedSandStone.normal.name
fe.protection.break.vbe.wallredsandstonecarved.*                                                        # (default: true) BREAK tile.wallRedSandStoneCarved.normal.name
fe.protection.break.vbe.wallredsandstonesmooth.*                                                        # (default: true) BREAK tile.wallRedSandStoneSmooth.normal.name
fe.protection.break.vbe.wallsandstone.*                                                                 # (default: true) BREAK tile.wallSandStone.normal.name
fe.protection.break.vbe.wallsandstonecarved.*                                                           # (default: true) BREAK tile.wallSandStoneCarved.normal.name
fe.protection.break.vbe.wallsandstonesmooth.*                                                           # (default: true) BREAK tile.wallSandStoneSmooth.normal.name
fe.protection.break.vbe.wallstone.*                                                                     # (default: true) BREAK tile.wallStone.normal.name
fe.protection.break.vbe.wallstonebrick.*                                                                # (default: true) BREAK tile.wallStoneBrick.normal.name
fe.protection.break.vbe.wallstonebrickcarved.*                                                          # (default: true) BREAK tile.wallStoneBrickCarved.normal.name
fe.protection.break.vbe.wallstonebrickcracked.*                                                         # (default: true) BREAK tile.wallStoneBrickCracked.normal.name
fe.protection.break.vbe.wallstonebrickmossy.*                                                           # (default: true) BREAK tile.wallStoneBrickMossy.normal.name
fe.protection.break.waystones.waystone.*                                                                # (default: true) BREAK Waystone
fe.protection.explode.*                                                                                 # (default: true) (global) Allows blocks to explode
fe.protection.explode.animania.block_hamster_wheel.*                                                    # (default: true) EXPLODE Hamster Wheel
fe.protection.explode.animania.block_hive.*                                                             # (default: true) EXPLODE Bee Hive
fe.protection.explode.animania.block_mud.*                                                              # (default: true) EXPLODE Mud
fe.protection.explode.animania.block_nest.*                                                             # (default: true) EXPLODE Nest
fe.protection.explode.animania.block_seeds.*                                                            # (default: true) EXPLODE Seeds
fe.protection.explode.animania.block_straw.*                                                            # (default: true) EXPLODE Straw
fe.protection.explode.animania.block_trough.*                                                           # (default: true) EXPLODE Trough
fe.protection.explode.animania.block_wild_hive.*                                                        # (default: true) EXPLODE Bee Nest
fe.protection.explode.animania.cheese_friesian.*                                                        # (default: true) EXPLODE Cheese Wheel (Friesian)
fe.protection.explode.animania.cheese_goat.*                                                            # (default: true) EXPLODE Cheese Wheel (Goat)
fe.protection.explode.animania.cheese_holstein.*                                                        # (default: true) EXPLODE Cheese Wheel (Holstein)
fe.protection.explode.animania.cheese_jersey.*                                                          # (default: true) EXPLODE Cheese Wheel (Jersey)
fe.protection.explode.animania.cheese_mold.*                                                            # (default: true) EXPLODE Cheese Mold
fe.protection.explode.animania.cheese_sheep.*                                                           # (default: true) EXPLODE Cheese Wheel (Sheep)
fe.protection.explode.animania.honey.*                                                                  # (default: true) EXPLODE Honey Block
fe.protection.explode.animania.invisiblock.*                                                            # (default: true) EXPLODE Trough
fe.protection.explode.animania.milk_friesian.*                                                          # (default: true) EXPLODE tile.milk_friesian.name
fe.protection.explode.animania.milk_goat.*                                                              # (default: true) EXPLODE tile.milk_goat.name
fe.protection.explode.animania.milk_holstein.*                                                          # (default: true) EXPLODE tile.milk_holstein.name
fe.protection.explode.animania.milk_jersey.*                                                            # (default: true) EXPLODE tile.milk_jersey.name
fe.protection.explode.animania.milk_sheep.*                                                             # (default: true) EXPLODE tile.milk_sheep.name
fe.protection.explode.animania.salt_lick.*                                                              # (default: true) EXPLODE Salt Lick
fe.protection.explode.animania.slop.*                                                                   # (default: true) EXPLODE tile.slop.name
fe.protection.explode.animania.wool.*                                                                   # (default: true) EXPLODE tile.animania_wool.name
fe.protection.explode.architecturecraft.sawbench.*                                                      # (default: true) EXPLODE Architect's Sawbench
fe.protection.explode.architecturecraft.shape.*                                                         # (default: true) EXPLODE Architectural Block
fe.protection.explode.atlcraft.atlcraft_bayberry_plant.*                                                # (default: true) EXPLODE Bayberry Bush
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire.*                                             # (default: true) EXPLODE Cobblestone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_andesite.*                                    # (default: true) EXPLODE Andesite Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_andesitesmooth.*                              # (default: true) EXPLODE Polished Andesite Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_brick.*                                       # (default: true) EXPLODE Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_castiron.*                                    # (default: true) EXPLODE Cast Iron Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_diamond.*                                     # (default: true) EXPLODE Diamond Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_diorite.*                                     # (default: true) EXPLODE Diorite Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_dioritesmooth.*                               # (default: true) EXPLODE Polished Diorite Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_emerald.*                                     # (default: true) EXPLODE Emerald Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_endbrick.*                                    # (default: true) EXPLODE End Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_endstone.*                                    # (default: true) EXPLODE End Stone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_gold.*                                        # (default: true) EXPLODE Gold Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_granite.*                                     # (default: true) EXPLODE Granite Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_granitesmooth.*                               # (default: true) EXPLODE Polished Granite Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclay.*                                # (default: true) EXPLODE Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblack.*                           # (default: true) EXPLODE Black Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblue.*                            # (default: true) EXPLODE Blue Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaybrown.*                           # (default: true) EXPLODE Brown Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaycyan.*                            # (default: true) EXPLODE Cyan Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygray.*                            # (default: true) EXPLODE Gray Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygreen.*                           # (default: true) EXPLODE Green Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightblue.*                       # (default: true) EXPLODE Light Blue Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightgray.*                       # (default: true) EXPLODE Light Gray Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylime.*                            # (default: true) EXPLODE Lime Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaymagenta.*                         # (default: true) EXPLODE Magenta Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclayorange.*                          # (default: true) EXPLODE Orange Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypink.*                            # (default: true) EXPLODE Pink Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypurple.*                          # (default: true) EXPLODE Purple Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclayred.*                             # (default: true) EXPLODE Red Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclaywhite.*                           # (default: true) EXPLODE White Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_hardenedclayyellow.*                          # (default: true) EXPLODE Yellow Terracotta Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_iron.*                                        # (default: true) EXPLODE Iron Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_lapis.*                                       # (default: true) EXPLODE Lapis Lazuli Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_mossstone.*                                   # (default: true) EXPLODE Moss Stone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_mossstonebrick.*                              # (default: true) EXPLODE Mossy Stone Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_netherbrick.*                                 # (default: true) EXPLODE Nether Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_netherrack.*                                  # (default: true) EXPLODE Netherrack Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_obsidian.*                                    # (default: true) EXPLODE Obsidian Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_prismarine.*                                  # (default: true) EXPLODE Prismarine Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_prismarinebrick.*                             # (default: true) EXPLODE Prismarine Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_prismarinedark.*                              # (default: true) EXPLODE Dark Prismarine Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_purpur.*                                      # (default: true) EXPLODE Purpur Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_quartz.*                                      # (default: true) EXPLODE Quartz Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_quartzchiseled.*                              # (default: true) EXPLODE Chiseled Quartz Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_rednetherbrick.*                              # (default: true) EXPLODE Red Nether Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_redsandstone.*                                # (default: true) EXPLODE Red Sandstone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_redstone.*                                    # (default: true) EXPLODE Redstone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_sandstone.*                                   # (default: true) EXPLODE Sandstone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_stone.*                                       # (default: true) EXPLODE Stone Bonfire
fe.protection.explode.atlcraft.atlcraft_biglight1_bonfire_stonebrick.*                                  # (default: true) EXPLODE Stone Brick Bonfire
fe.protection.explode.atlcraft.atlcraft_candle01_stone_black.*                                          # (default: true) EXPLODE Black Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_blue.*                                           # (default: true) EXPLODE Blue Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_brown.*                                          # (default: true) EXPLODE Brown Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_cyan.*                                           # (default: true) EXPLODE Cyan Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_green.*                                          # (default: true) EXPLODE Green Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_grey.*                                           # (default: true) EXPLODE Gray Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_lightblue.*                                      # (default: true) EXPLODE Light Blue Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_lightgrey.*                                      # (default: true) EXPLODE Silver Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_lime.*                                           # (default: true) EXPLODE Lime Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_magenta.*                                        # (default: true) EXPLODE Magenta Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_natural.*                                        # (default: true) EXPLODE Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_orange.*                                         # (default: true) EXPLODE Orange Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_pink.*                                           # (default: true) EXPLODE Pink Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_purple.*                                         # (default: true) EXPLODE Purple Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_red.*                                            # (default: true) EXPLODE Red Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_white.*                                          # (default: true) EXPLODE White Candle
fe.protection.explode.atlcraft.atlcraft_candle01_stone_yellow.*                                         # (default: true) EXPLODE Yellow Candle
fe.protection.explode.atlcraft.atlcraft_candle02.*                                                      # (default: true) EXPLODE Thin Cast Iron Candle
fe.protection.explode.atlcraft.atlcraft_candle02_diamond.*                                              # (default: true) EXPLODE Thin Diamond Candle
fe.protection.explode.atlcraft.atlcraft_candle02_emerald.*                                              # (default: true) EXPLODE Thin Emerald Candle
fe.protection.explode.atlcraft.atlcraft_candle02_glass.*                                                # (default: true) EXPLODE Thin Glass Candle
fe.protection.explode.atlcraft.atlcraft_candle02_gold.*                                                 # (default: true) EXPLODE Thin Gold Candle
fe.protection.explode.atlcraft.atlcraft_candle02_iron.*                                                 # (default: true) EXPLODE Thin Iron Candle
fe.protection.explode.atlcraft.atlcraft_candle02_lapis.*                                                # (default: true) EXPLODE Thin Lapis Lazuli Candle
fe.protection.explode.atlcraft.atlcraft_candle02_redstone.*                                             # (default: true) EXPLODE Thin Redstone Candle
fe.protection.explode.atlcraft.atlcraft_candle02_stone.*                                                # (default: true) EXPLODE Thin Stone Candle
fe.protection.explode.atlcraft.atlcraft_candle03.*                                                      # (default: true) EXPLODE Rustic Oak Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle03_acacia.*                                               # (default: true) EXPLODE Rustic Acacia Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle03_birch.*                                                # (default: true) EXPLODE Rustic Birch Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle03_darkoak.*                                              # (default: true) EXPLODE Rustic Dark Oak Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle03_jungle.*                                               # (default: true) EXPLODE Rustic Jungle Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle03_spruce.*                                               # (default: true) EXPLODE Rustic Spruce Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle04.*                                                      # (default: true) EXPLODE Cast Iron Wrapped Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle04_iron.*                                                 # (default: true) EXPLODE Iron Wrapped Wood Candle
fe.protection.explode.atlcraft.atlcraft_candle05.*                                                      # (default: true) EXPLODE Thick Stone Candle
fe.protection.explode.atlcraft.atlcraft_candle05_castiron.*                                             # (default: true) EXPLODE Thick Cast Iron Candle
fe.protection.explode.atlcraft.atlcraft_candle05_gold.*                                                 # (default: true) EXPLODE Thick Gold Candle
fe.protection.explode.atlcraft.atlcraft_candle05_iron.*                                                 # (default: true) EXPLODE Thick Iron Candle
fe.protection.explode.atlcraft.atlcraft_candle06.*                                                      # (default: true) EXPLODE Cast Iron Chamber Candlestick
fe.protection.explode.atlcraft.atlcraft_candle06_gold.*                                                 # (default: true) EXPLODE Gold Chamber Candlestick
fe.protection.explode.atlcraft.atlcraft_candle06_iron.*                                                 # (default: true) EXPLODE Iron Chamber Candlestick
fe.protection.explode.atlcraft.atlcraft_candle07.*                                                      # (default: true) EXPLODE Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_black.*                                                # (default: true) EXPLODE Black Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_blue.*                                                 # (default: true) EXPLODE Blue Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_brown.*                                                # (default: true) EXPLODE Brown Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_cyan.*                                                 # (default: true) EXPLODE Cyan Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_gray.*                                                 # (default: true) EXPLODE Gray Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_green.*                                                # (default: true) EXPLODE Green Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_lightblue.*                                            # (default: true) EXPLODE Light Blue Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_lightgray.*                                            # (default: true) EXPLODE Light Gray Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_lime.*                                                 # (default: true) EXPLODE Lime Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_magenta.*                                              # (default: true) EXPLODE Magenta Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_orange.*                                               # (default: true) EXPLODE Orange Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_pink.*                                                 # (default: true) EXPLODE Pink Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_purple.*                                               # (default: true) EXPLODE Purple Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_red.*                                                  # (default: true) EXPLODE Red Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_stone.*                                                # (default: true) EXPLODE Stone Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_white.*                                                # (default: true) EXPLODE White Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle07_yellow.*                                               # (default: true) EXPLODE Yellow Terracotta Bowl Candle
fe.protection.explode.atlcraft.atlcraft_candle08.*                                                      # (default: true) EXPLODE Zombie Arm Candle
fe.protection.explode.atlcraft.atlcraft_candle09.*                                                      # (default: true) EXPLODE Thin Cast Iron Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_diamond.*                                              # (default: true) EXPLODE Thin Diamond Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_emerald.*                                              # (default: true) EXPLODE Thin Emerald Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_glass.*                                                # (default: true) EXPLODE Thin Glass Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_gold.*                                                 # (default: true) EXPLODE Thin Gold Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_iron.*                                                 # (default: true) EXPLODE Thin Iron Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_lapis.*                                                # (default: true) EXPLODE Thin Lapis Lazuli Candlestick
fe.protection.explode.atlcraft.atlcraft_candle09_redstone.*                                             # (default: true) EXPLODE Thin Redstone Candlestick
fe.protection.explode.atlcraft.atlcraft_candle10.*                                                      # (default: true) EXPLODE Large Cast Iron Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_diamond.*                                              # (default: true) EXPLODE Large Diamond Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_emerald.*                                              # (default: true) EXPLODE Large Emerald Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_glass.*                                                # (default: true) EXPLODE Large Glass Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_gold.*                                                 # (default: true) EXPLODE Large Gold Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_iron.*                                                 # (default: true) EXPLODE Large Iron Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_lapis.*                                                # (default: true) EXPLODE Large Lapis Lazuli Candelabra
fe.protection.explode.atlcraft.atlcraft_candle10_redstone.*                                             # (default: true) EXPLODE Large Redstone Candelabra
fe.protection.explode.atlcraft.atlcraft_candle11.*                                                      # (default: true) EXPLODE Cast Iron Framed Candle
fe.protection.explode.atlcraft.atlcraft_candle11_gold.*                                                 # (default: true) EXPLODE Gold Framed Candle
fe.protection.explode.atlcraft.atlcraft_candle11_iron.*                                                 # (default: true) EXPLODE Iron Framed Candle
fe.protection.explode.atlcraft.atlcraft_candle12.*                                                      # (default: true) EXPLODE Cast Iron Barred Candle
fe.protection.explode.atlcraft.atlcraft_candle12_gold.*                                                 # (default: true) EXPLODE Gold Barred Candle
fe.protection.explode.atlcraft.atlcraft_candle12_iron.*                                                 # (default: true) EXPLODE Iron Barred Candle
fe.protection.explode.atlcraft.atlcraft_candle13.*                                                      # (default: true) EXPLODE Short Stone Candle
fe.protection.explode.atlcraft.atlcraft_candle13_castiron.*                                             # (default: true) EXPLODE Short Cast Iron Candle
fe.protection.explode.atlcraft.atlcraft_candle13_gold.*                                                 # (default: true) EXPLODE Short Gold Candle
fe.protection.explode.atlcraft.atlcraft_candle13_iron.*                                                 # (default: true) EXPLODE Short Iron Candle
fe.protection.explode.atlcraft.atlcraft_candle14.*                                                      # (default: true) EXPLODE Cast Iron Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_diamond.*                                              # (default: true) EXPLODE Diamond Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_emerald.*                                              # (default: true) EXPLODE Emerald Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_glass.*                                                # (default: true) EXPLODE Glass Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_gold.*                                                 # (default: true) EXPLODE Gold Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_iron.*                                                 # (default: true) EXPLODE Iron Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_lapis.*                                                # (default: true) EXPLODE Lapis Lazuli Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle14_redstone.*                                             # (default: true) EXPLODE Redstone Candle Stand
fe.protection.explode.atlcraft.atlcraft_candle15.*                                                      # (default: true) EXPLODE Cast Iron Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_acacia.*                                               # (default: true) EXPLODE Acacia Wood Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_birch.*                                                # (default: true) EXPLODE Birch Wood Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_darkoak.*                                              # (default: true) EXPLODE Dark Oak Wood Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_diamond.*                                              # (default: true) EXPLODE Diamond Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_emerald.*                                              # (default: true) EXPLODE Emerald Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_glass.*                                                # (default: true) EXPLODE Glass Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_gold.*                                                 # (default: true) EXPLODE Gold Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_iron.*                                                 # (default: true) EXPLODE Iron Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_jungle.*                                               # (default: true) EXPLODE Jungle Wood Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_lapis.*                                                # (default: true) EXPLODE Lapis Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_oak.*                                                  # (default: true) EXPLODE Oak Wood Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_redstone.*                                             # (default: true) EXPLODE Redstone Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_spruce.*                                               # (default: true) EXPLODE Spruce Wood Candlestick
fe.protection.explode.atlcraft.atlcraft_candle15_stone.*                                                # (default: true) EXPLODE Stone Candlestick
fe.protection.explode.atlcraft.atlcraft_candle16.*                                                      # (default: true) EXPLODE Oak Wood Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_acacia.*                                               # (default: true) EXPLODE Acacia Wood Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_birch.*                                                # (default: true) EXPLODE Birch Wood Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_castiron.*                                             # (default: true) EXPLODE Cast Iron Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_darkoak.*                                              # (default: true) EXPLODE Dark Oak Wood Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_gold.*                                                 # (default: true) EXPLODE Gold Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_iron.*                                                 # (default: true) EXPLODE Iron Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_jungle.*                                               # (default: true) EXPLODE Jungle Wood Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_spruce.*                                               # (default: true) EXPLODE Spruce Wood Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle16_stone.*                                                # (default: true) EXPLODE Stone Candle Holder
fe.protection.explode.atlcraft.atlcraft_candle17.*                                                      # (default: true) EXPLODE Cast Iron Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_acacia.*                                               # (default: true) EXPLODE Acacia Wood Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_birch.*                                                # (default: true) EXPLODE Birch Wood Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_darkoak.*                                              # (default: true) EXPLODE Dark Oak Wood Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_gold.*                                                 # (default: true) EXPLODE Gold Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_iron.*                                                 # (default: true) EXPLODE Iron Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_jungle.*                                               # (default: true) EXPLODE Jungle Wood Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_oak.*                                                  # (default: true) EXPLODE Oak Wood Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_spruce.*                                               # (default: true) EXPLODE Spruce Wood Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle17_stone.*                                                # (default: true) EXPLODE Stone Candle Lantern
fe.protection.explode.atlcraft.atlcraft_candle18.*                                                      # (default: true) EXPLODE Glass Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_castiron.*                                             # (default: true) EXPLODE Cast Iron Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_diamond.*                                              # (default: true) EXPLODE Diamond Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_emerald.*                                              # (default: true) EXPLODE Emerald Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_gold.*                                                 # (default: true) EXPLODE Gold Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_iron.*                                                 # (default: true) EXPLODE Iron Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_lapis.*                                                # (default: true) EXPLODE Lapis Lazuli Candle Box
fe.protection.explode.atlcraft.atlcraft_candle18_redstone.*                                             # (default: true) EXPLODE Redstone Candle Box
fe.protection.explode.atlcraft.atlcraft_candle19.*                                                      # (default: true) EXPLODE Glass Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_castiron.*                                             # (default: true) EXPLODE Cast Iron Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_diamond.*                                              # (default: true) EXPLODE Diamond Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_emerald.*                                              # (default: true) EXPLODE Emerald Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_gold.*                                                 # (default: true) EXPLODE Gold Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_iron.*                                                 # (default: true) EXPLODE Iron Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_lapis.*                                                # (default: true) EXPLODE Lapis Lazuli Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle19_redstone.*                                             # (default: true) EXPLODE Redstone Round Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20.*                                                      # (default: true) EXPLODE Glass Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_castiron.*                                             # (default: true) EXPLODE Cast Iron Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_diamond.*                                              # (default: true) EXPLODE Diamond Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_emerald.*                                              # (default: true) EXPLODE Emerald Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_gold.*                                                 # (default: true) EXPLODE Gold Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_iron.*                                                 # (default: true) EXPLODE Iron Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_lapis.*                                                # (default: true) EXPLODE Lapis Lazuli Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle20_redstone.*                                             # (default: true) EXPLODE Redstone Square Candlestick
fe.protection.explode.atlcraft.atlcraft_candle21_black.*                                                # (default: true) EXPLODE Small Black Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_blue.*                                                 # (default: true) EXPLODE Small Blue Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_brown.*                                                # (default: true) EXPLODE Small Brown Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_cyan.*                                                 # (default: true) EXPLODE Small Cyan Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_green.*                                                # (default: true) EXPLODE Small Green Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_grey.*                                                 # (default: true) EXPLODE Small Gray Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_lightblue.*                                            # (default: true) EXPLODE Small Light Blue Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_lightgrey.*                                            # (default: true) EXPLODE Small Light Gray Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_lime.*                                                 # (default: true) EXPLODE Small Lime Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_magenta.*                                              # (default: true) EXPLODE Small Magenta Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_orange.*                                               # (default: true) EXPLODE Small Orange Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_pink.*                                                 # (default: true) EXPLODE Small Pink Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_purple.*                                               # (default: true) EXPLODE Small Purple Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_red.*                                                  # (default: true) EXPLODE Small Red Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_white.*                                                # (default: true) EXPLODE Small White Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle21_yellow.*                                               # (default: true) EXPLODE Small Yellow Stained Glass Lantern
fe.protection.explode.atlcraft.atlcraft_candle22.*                                                      # (default: true) EXPLODE Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_black.*                                                # (default: true) EXPLODE Black Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_blue.*                                                 # (default: true) EXPLODE Blue Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_brown.*                                                # (default: true) EXPLODE Brown Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_creeper.*                                              # (default: true) EXPLODE Creeper Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_cyan.*                                                 # (default: true) EXPLODE Cyan Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_enderman.*                                             # (default: true) EXPLODE Enderman Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_ghast.*                                                # (default: true) EXPLODE Ghast Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_green.*                                                # (default: true) EXPLODE Green Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_grey.*                                                 # (default: true) EXPLODE Gray Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_lightblue.*                                            # (default: true) EXPLODE Light Blue Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_lightgrey.*                                            # (default: true) EXPLODE Light Gray Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_lime.*                                                 # (default: true) EXPLODE Lime Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_magenta.*                                              # (default: true) EXPLODE Magenta Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_orange.*                                               # (default: true) EXPLODE Orange Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_pink.*                                                 # (default: true) EXPLODE Pink Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_pumpkin.*                                              # (default: true) EXPLODE Pumpkin Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_purple.*                                               # (default: true) EXPLODE Purple Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_red.*                                                  # (default: true) EXPLODE Red Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_skeleton.*                                             # (default: true) EXPLODE Skeleton Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_slime.*                                                # (default: true) EXPLODE Slime Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_spider.*                                               # (default: true) EXPLODE Spider Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_squid.*                                                # (default: true) EXPLODE Squid Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_white.*                                                # (default: true) EXPLODE White Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_yellow.*                                               # (default: true) EXPLODE Yellow Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle22_zombie.*                                               # (default: true) EXPLODE Zombie Paper Lantern
fe.protection.explode.atlcraft.atlcraft_candle23_castiron.*                                             # (default: true) EXPLODE Cast Iron Cobweb Candle
fe.protection.explode.atlcraft.atlcraft_candle23_gold.*                                                 # (default: true) EXPLODE Gold Cobweb Candle
fe.protection.explode.atlcraft.atlcraft_candle23_iron.*                                                 # (default: true) EXPLODE Iron Cobweb Candle
fe.protection.explode.atlcraft.atlcraft_candle24_white.*                                                # (default: true) EXPLODE White Water Lantern
fe.protection.explode.atlcraft.atlcraft_candle25_white.*                                                # (default: true) EXPLODE White Ambient Lantern
fe.protection.explode.atlcraft.atlcraft_candle_creeper.*                                                # (default: true) EXPLODE Creeper Candle
fe.protection.explode.atlcraft.atlcraft_candle_creeperhead.*                                            # (default: true) EXPLODE Creeper Head Candle
fe.protection.explode.atlcraft.atlcraft_candle_creeperhead_black.*                                      # (default: true) EXPLODE Black Creeper Head Candle
fe.protection.explode.atlcraft.atlcraft_candle_enderman.*                                               # (default: true) EXPLODE Enderman Head Candle
fe.protection.explode.atlcraft.atlcraft_candle_enderman_purple.*                                        # (default: true) EXPLODE Purple Enderman Head Candle
fe.protection.explode.atlcraft.atlcraft_candle_skull.*                                                  # (default: true) EXPLODE Skull Candle
fe.protection.explode.atlcraft.atlcraft_candle_skull_red.*                                              # (default: true) EXPLODE Red Skull Candle
fe.protection.explode.atlcraft.atlcraft_candle_zombiehead.*                                             # (default: true) EXPLODE Zombie Head Candle
fe.protection.explode.atlcraft.atlcraft_candle_zombiehead_green.*                                       # (default: true) EXPLODE Green Zombie Head Candle
fe.protection.explode.atlcraft.atlcraft_castiron_block.*                                                # (default: true) EXPLODE Cast Iron Block
fe.protection.explode.atlcraft.atlcraft_chain1.*                                                        # (default: true) EXPLODE Chain
fe.protection.explode.atlcraft.atlcraft_chain1_gold.*                                                   # (default: true) EXPLODE Gold Chain
fe.protection.explode.atlcraft.atlcraft_chainlong1.*                                                    # (default: true) EXPLODE Long Chain
fe.protection.explode.atlcraft.atlcraft_chainlong1_gold.*                                               # (default: true) EXPLODE Long Gold Chain
fe.protection.explode.atlcraft.atlcraft_chainlongbottom1.*                                              # (default: true) EXPLODE Long Chain
fe.protection.explode.atlcraft.atlcraft_chainlongbottom1_gold.*                                         # (default: true) EXPLODE Long Gold Chain
fe.protection.explode.atlcraft.atlcraft_chandelier1.*                                                   # (default: true) EXPLODE Large Glass Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_acacia.*                                            # (default: true) EXPLODE Large Acacia Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_birch.*                                             # (default: true) EXPLODE Large Birch Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_castiron.*                                          # (default: true) EXPLODE Large Cast Iron Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_darkoak.*                                           # (default: true) EXPLODE Large Dark Oak Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_diamond.*                                           # (default: true) EXPLODE Large Diamond Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_emerald.*                                           # (default: true) EXPLODE Large Emerald Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_gold.*                                              # (default: true) EXPLODE Large Gold Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_iron.*                                              # (default: true) EXPLODE Large Iron Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_jungle.*                                            # (default: true) EXPLODE Large Jungle Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_lapis.*                                             # (default: true) EXPLODE Large Lapis Lazuli Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_oak.*                                               # (default: true) EXPLODE Large Oak Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_redstone.*                                          # (default: true) EXPLODE Large Redstone Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_spruce.*                                            # (default: true) EXPLODE Large Spruce Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier1_stone.*                                             # (default: true) EXPLODE Large Stone Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier2.*                                                   # (default: true) EXPLODE Cast Iron Tiered Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier2_gold.*                                              # (default: true) EXPLODE Gold Tiered Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier2_iron.*                                              # (default: true) EXPLODE Iron Tiered Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier3.*                                                   # (default: true) EXPLODE Glass Crystal Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier3_castiron.*                                          # (default: true) EXPLODE Glass Crystal Cast Iron Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier3_gold.*                                              # (default: true) EXPLODE Glass Crystal Gold Chandelier
fe.protection.explode.atlcraft.atlcraft_chandelier3_iron.*                                              # (default: true) EXPLODE Glass Crystal Iron Chandelier
fe.protection.explode.atlcraft.atlcraft_climbablevine1.*                                                # (default: true) EXPLODE Vine Rope
fe.protection.explode.atlcraft.atlcraft_climbablevine1_long.*                                           # (default: true) EXPLODE Vine Rope Coil
fe.protection.explode.atlcraft.atlcraft_climbablevine1_longbottom.*                                     # (default: true) EXPLODE Vine Rope Coil
fe.protection.explode.atlcraft.atlcraft_crystalstrand1.*                                                # (default: true) EXPLODE Glass Bead Strand
fe.protection.explode.atlcraft.atlcraft_crystalstrandcurtain1.*                                         # (default: true) EXPLODE Glass Bead Strand Curtain
fe.protection.explode.atlcraft.atlcraft_crystalstrandlong1.*                                            # (default: true) EXPLODE Long Glass Bead Strand
fe.protection.explode.atlcraft.atlcraft_crystalstrandlongbottom1.*                                      # (default: true) EXPLODE Long Glass Bead Strand
fe.protection.explode.atlcraft.atlcraft_floorstand3.*                                                   # (default: true) EXPLODE Thin Cast Iron Floor Stand
fe.protection.explode.atlcraft.atlcraft_floorstand3_gold.*                                              # (default: true) EXPLODE Thin Gold Floor Stand
fe.protection.explode.atlcraft.atlcraft_floorstand3_iron.*                                              # (default: true) EXPLODE Thin Iron Floor Stand
fe.protection.explode.atlcraft.atlcraft_floorstand3_stone.*                                             # (default: true) EXPLODE Thin Stone Floor Stand
fe.protection.explode.atlcraft.atlcraft_floorstand4.*                                                   # (default: true) EXPLODE Dark Oak Wood Block Pedestal
fe.protection.explode.atlcraft.atlcraft_floorstand4_acacia.*                                            # (default: true) EXPLODE Acacia Wood Block Pedestal
fe.protection.explode.atlcraft.atlcraft_floorstand4_birch.*                                             # (default: true) EXPLODE Birch Wood Block Pedestal
fe.protection.explode.atlcraft.atlcraft_floorstand4_jungle.*                                            # (default: true) EXPLODE Jungle Wood Block Pedestal
fe.protection.explode.atlcraft.atlcraft_floorstand4_oak.*                                               # (default: true) EXPLODE Oak Wood Block Pedestal
fe.protection.explode.atlcraft.atlcraft_floorstand4_spruce.*                                            # (default: true) EXPLODE Spruce Wood Block Pedestal
fe.protection.explode.atlcraft.atlcraft_lamppost01.*                                                    # (default: true) EXPLODE Cast Iron Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_acacia.*                                             # (default: true) EXPLODE Acacia Wood Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_acacia_middle.*                                      # (default: true) EXPLODE Acacia Wood Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_acacia_top.*                                         # (default: true) EXPLODE Acacia Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_birch.*                                              # (default: true) EXPLODE Birch Wood Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_birch_middle.*                                       # (default: true) EXPLODE Birch Wood Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_birch_top.*                                          # (default: true) EXPLODE Birch Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_darkoak.*                                            # (default: true) EXPLODE Dark Oak Wood Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_darkoak_middle.*                                     # (default: true) EXPLODE Dark Oak Wood Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_darkoak_top.*                                        # (default: true) EXPLODE Dark Oak Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge.*                                               # (default: true) EXPLODE Cast Iron Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_acacia.*                                        # (default: true) EXPLODE Acacia Wood Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_acacia_middle.*                                 # (default: true) EXPLODE Acacia Wood Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_acacia_top.*                                    # (default: true) EXPLODE Acacia Wood Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_acacia_top_light1.*                             # (default: true) EXPLODE Acacia Wood Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_birch.*                                         # (default: true) EXPLODE Birch Wood Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_birch_middle.*                                  # (default: true) EXPLODE Birch Wood Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_birch_top.*                                     # (default: true) EXPLODE Birch Wood Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_birch_top_light1.*                              # (default: true) EXPLODE Birch Wood Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_darkoak.*                                       # (default: true) EXPLODE Dark Oak Wood Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_darkoak_middle.*                                # (default: true) EXPLODE Dark Oak Wood Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_darkoak_top.*                                   # (default: true) EXPLODE Dark Oak Wood Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_darkoak_top_light1.*                            # (default: true) EXPLODE Dark Oak Wood Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_gold.*                                          # (default: true) EXPLODE Gold Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_gold_middle.*                                   # (default: true) EXPLODE Gold Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_gold_top.*                                      # (default: true) EXPLODE Gold Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_gold_top_light1.*                               # (default: true) EXPLODE Gold Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_iron.*                                          # (default: true) EXPLODE Iron Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_iron_middle.*                                   # (default: true) EXPLODE Iron Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_iron_top.*                                      # (default: true) EXPLODE Iron Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_iron_top_light1.*                               # (default: true) EXPLODE Iron Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_jungle.*                                        # (default: true) EXPLODE Jungle Wood Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_jungle_middle.*                                 # (default: true) EXPLODE Jungle Wood Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_jungle_top.*                                    # (default: true) EXPLODE Jungle Wood Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_jungle_top_light1.*                             # (default: true) EXPLODE Jungle Wood Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_middle.*                                        # (default: true) EXPLODE Cast Iron Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_oak.*                                           # (default: true) EXPLODE Oak Wood Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_oak_middle.*                                    # (default: true) EXPLODE Oak Wood Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_oak_top.*                                       # (default: true) EXPLODE Oak Wood Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_oak_top_light1.*                                # (default: true) EXPLODE Oak Wood Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_spruce.*                                        # (default: true) EXPLODE Spruce Wood Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_spruce_middle.*                                 # (default: true) EXPLODE Spruce Wood Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_spruce_top.*                                    # (default: true) EXPLODE Spruce Wood Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_spruce_top_light1.*                             # (default: true) EXPLODE Spruce Wood Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_stone.*                                         # (default: true) EXPLODE Stone Edge Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_stone_middle.*                                  # (default: true) EXPLODE Stone Edge Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_stone_top.*                                     # (default: true) EXPLODE Stone Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_stone_top_light1.*                              # (default: true) EXPLODE Stone Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_top.*                                           # (default: true) EXPLODE Cast Iron Edge Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_edge_top_light1.*                                    # (default: true) EXPLODE Cast Iron Edge Lamp Post Light
fe.protection.explode.atlcraft.atlcraft_lamppost01_gold.*                                               # (default: true) EXPLODE Gold Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_iron.*                                               # (default: true) EXPLODE Iron Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_jungle.*                                             # (default: true) EXPLODE Jungle Wood Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_jungle_middle.*                                      # (default: true) EXPLODE Jungle Wood Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_jungle_top.*                                         # (default: true) EXPLODE Jungle Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_middle.*                                             # (default: true) EXPLODE Cast Iron Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_middle_gold.*                                        # (default: true) EXPLODE Gold Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_middle_iron.*                                        # (default: true) EXPLODE Iron Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_middle_stone.*                                       # (default: true) EXPLODE Stone Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_oak.*                                                # (default: true) EXPLODE Oak Wood Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_oak_middle.*                                         # (default: true) EXPLODE Oak Wood Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_oak_top.*                                            # (default: true) EXPLODE Oak Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_spruce.*                                             # (default: true) EXPLODE Spruce Wood Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_spruce_middle.*                                      # (default: true) EXPLODE Spruce Wood Lamp Post Middle
fe.protection.explode.atlcraft.atlcraft_lamppost01_spruce_top.*                                         # (default: true) EXPLODE Spruce Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_stone.*                                              # (default: true) EXPLODE Stone Lamp Post Bottom
fe.protection.explode.atlcraft.atlcraft_lamppost01_top.*                                                # (default: true) EXPLODE Cast Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy.*                                          # (default: true) EXPLODE Large Cast Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_acacia.*                                   # (default: true) EXPLODE Large Acacia Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_acaciairon.*                               # (default: true) EXPLODE Large Acacia and Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_birch.*                                    # (default: true) EXPLODE Large Birch Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_birchiron.*                                # (default: true) EXPLODE Large Birch and Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_darkoak.*                                  # (default: true) EXPLODE Large Dark Oak Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_darkoakiron.*                              # (default: true) EXPLODE Large Dark Oak and Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_gold.*                                     # (default: true) EXPLODE Large Gold Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_iron.*                                     # (default: true) EXPLODE Large Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_jungle.*                                   # (default: true) EXPLODE Large Jungle Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_jungleiron.*                               # (default: true) EXPLODE Large Jungle and Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_oak.*                                      # (default: true) EXPLODE Large Oak Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_oakiron.*                                  # (default: true) EXPLODE Large Oak and Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_spruce.*                                   # (default: true) EXPLODE Large Spruce Wood Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_spruceiron.*                               # (default: true) EXPLODE Large Spruce and Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_fancy_stone.*                                    # (default: true) EXPLODE Large Stone Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_gold.*                                           # (default: true) EXPLODE Gold Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_iron.*                                           # (default: true) EXPLODE Iron Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_lamppost01_top_stone.*                                          # (default: true) EXPLODE Stone Lamp Post Top
fe.protection.explode.atlcraft.atlcraft_rope1.*                                                         # (default: true) EXPLODE Rope
fe.protection.explode.atlcraft.atlcraft_ropecoil1.*                                                     # (default: true) EXPLODE Coil of Rope
fe.protection.explode.atlcraft.atlcraft_ropecoilbottom1.*                                               # (default: true) EXPLODE Coil of Rope
fe.protection.explode.atlcraft.atlcraft_tallow_block.*                                                  # (default: true) EXPLODE Tallow Block
fe.protection.explode.atlcraft.atlcraft_wax_block.*                                                     # (default: true) EXPLODE Bayberry Wax Block
fe.protection.explode.bibliocraft.armorstand.*                                                          # (default: true) EXPLODE tile.BiblioCraft:ArmorStand.name
fe.protection.explode.bibliocraft.bell.*                                                                # (default: true) EXPLODE Desk Bell
fe.protection.explode.bibliocraft.bookcase.*                                                            # (default: true) EXPLODE tile.BiblioCraft:Bookcase.name
fe.protection.explode.bibliocraft.bookcasecreative.*                                                    # (default: true) EXPLODE tile.BiblioCraft:BookcaseCreative.name
fe.protection.explode.bibliocraft.case.*                                                                # (default: true) EXPLODE tile.BiblioCraft:Case.name
fe.protection.explode.bibliocraft.clipboard.*                                                           # (default: true) EXPLODE tile.BiblioCraft:Clipboard.name
fe.protection.explode.bibliocraft.clock.*                                                               # (default: true) EXPLODE tile.BiblioCraft:Clock.name
fe.protection.explode.bibliocraft.cookiejar.*                                                           # (default: true) EXPLODE Cookie Jar
fe.protection.explode.bibliocraft.desk.*                                                                # (default: true) EXPLODE tile.BiblioCraft:Desk.name
fe.protection.explode.bibliocraft.dinnerplate.*                                                         # (default: true) EXPLODE Dinner Plate
fe.protection.explode.bibliocraft.discrack.*                                                            # (default: true) EXPLODE Disc Rack
fe.protection.explode.bibliocraft.fancysign.*                                                           # (default: true) EXPLODE tile.BiblioCraft:FancySign.name
fe.protection.explode.bibliocraft.fancyworkbench.*                                                      # (default: true) EXPLODE tile.BiblioCraft:FancyWorkbench.name
fe.protection.explode.bibliocraft.framedchest.*                                                         # (default: true) EXPLODE tile.BiblioCraft:FramedChest.name
fe.protection.explode.bibliocraft.furniturepaneler.*                                                    # (default: true) EXPLODE tile.BiblioCraft:FurniturePaneler.name
fe.protection.explode.bibliocraft.label.*                                                               # (default: true) EXPLODE tile.BiblioCraft:Label.name
fe.protection.explode.bibliocraft.lampgold.*                                                            # (default: true) EXPLODE tile.BiblioCraft:LampGold.name
fe.protection.explode.bibliocraft.lampiron.*                                                            # (default: true) EXPLODE tile.BiblioCraft:LampIron.name
fe.protection.explode.bibliocraft.lanterngold.*                                                         # (default: true) EXPLODE tile.BiblioCraft:LanternGold.name
fe.protection.explode.bibliocraft.lanterniron.*                                                         # (default: true) EXPLODE tile.BiblioCraft:LanternIron.name
fe.protection.explode.bibliocraft.mapframe.*                                                            # (default: true) EXPLODE tile.BiblioCraft:MapFrame.name
fe.protection.explode.bibliocraft.markerpole.*                                                          # (default: true) EXPLODE tile.BiblioCraft:MarkerPole.name
fe.protection.explode.bibliocraft.paintingframeborderless.*                                             # (default: true) EXPLODE tile.BiblioCraft:PaintingFrameBorderless.name
fe.protection.explode.bibliocraft.paintingframefancy.*                                                  # (default: true) EXPLODE tile.BiblioCraft:PaintingFrameFancy.name
fe.protection.explode.bibliocraft.paintingframeflat.*                                                   # (default: true) EXPLODE tile.BiblioCraft:PaintingFrameFlat.name
fe.protection.explode.bibliocraft.paintingframemiddle.*                                                 # (default: true) EXPLODE tile.BiblioCraft:PaintingFrameMiddle.name
fe.protection.explode.bibliocraft.paintingframesimple.*                                                 # (default: true) EXPLODE tile.BiblioCraft:PaintingFrameSimple.name
fe.protection.explode.bibliocraft.paintingpress.*                                                       # (default: true) EXPLODE Painting Press
fe.protection.explode.bibliocraft.potionshelf.*                                                         # (default: true) EXPLODE tile.BiblioCraft:PotionShelf.name
fe.protection.explode.bibliocraft.printingpress.*                                                       # (default: true) EXPLODE Printing Press
fe.protection.explode.bibliocraft.seat.*                                                                # (default: true) EXPLODE tile.BiblioCraft:Seat.name
fe.protection.explode.bibliocraft.shelf.*                                                               # (default: true) EXPLODE tile.BiblioCraft:Shelf.name
fe.protection.explode.bibliocraft.swordpedestal.*                                                       # (default: true) EXPLODE tile.BiblioCraft:SwordPedestal.name
fe.protection.explode.bibliocraft.table.*                                                               # (default: true) EXPLODE tile.BiblioCraft:Table.name
fe.protection.explode.bibliocraft.toolrack.*                                                            # (default: true) EXPLODE tile.BiblioCraft:ToolRack.name
fe.protection.explode.bibliocraft.typesettingtable.*                                                    # (default: true) EXPLODE Typesetting Table
fe.protection.explode.bibliocraft.typewriter.*                                                          # (default: true) EXPLODE tile.BiblioCraft:Typewriter.name
fe.protection.explode.biomesoplenty.ash_block.*                                                         # (default: true) EXPLODE Ash Block
fe.protection.explode.biomesoplenty.bamboo.*                                                            # (default: true) EXPLODE Bamboo
fe.protection.explode.biomesoplenty.bamboo_thatching.*                                                  # (default: true) EXPLODE Bamboo Thatching
fe.protection.explode.biomesoplenty.biome_block.*                                                       # (default: true) EXPLODE Biome Essence Ore
fe.protection.explode.biomesoplenty.blood.*                                                             # (default: true) EXPLODE tile.null.name
fe.protection.explode.biomesoplenty.blue_fire.*                                                         # (default: true) EXPLODE Blue Fire
fe.protection.explode.biomesoplenty.bramble_plant.*                                                     # (default: true) EXPLODE Bramble
fe.protection.explode.biomesoplenty.cherry_door_block.*                                                 # (default: true) EXPLODE item.cherry_door_block.name
fe.protection.explode.biomesoplenty.cherry_fence.*                                                      # (default: true) EXPLODE Cherry Fence
fe.protection.explode.biomesoplenty.cherry_fence_gate.*                                                 # (default: true) EXPLODE Cherry Fence Gate
fe.protection.explode.biomesoplenty.cherry_stairs.*                                                     # (default: true) EXPLODE Cherry Wood Stairs
fe.protection.explode.biomesoplenty.coral.*                                                             # (default: true) EXPLODE tile.coral.name
fe.protection.explode.biomesoplenty.crystal.*                                                           # (default: true) EXPLODE Celestial Crystal
fe.protection.explode.biomesoplenty.dirt.*                                                              # (default: true) EXPLODE Dirt
fe.protection.explode.biomesoplenty.double_other_slab.*                                                 # (default: true) EXPLODE tile.double_other_slab.name
fe.protection.explode.biomesoplenty.double_plant.*                                                      # (default: true) EXPLODE tile.double_plant.name
fe.protection.explode.biomesoplenty.double_wood_slab_0.*                                                # (default: true) EXPLODE tile.double_wood_slab_0.name
fe.protection.explode.biomesoplenty.double_wood_slab_1.*                                                # (default: true) EXPLODE tile.double_wood_slab_1.name
fe.protection.explode.biomesoplenty.dried_sand.*                                                        # (default: true) EXPLODE Dried Sand
fe.protection.explode.biomesoplenty.ebony_door_block.*                                                  # (default: true) EXPLODE item.ebony_door_block.name
fe.protection.explode.biomesoplenty.ebony_fence.*                                                       # (default: true) EXPLODE Ebony Fence
fe.protection.explode.biomesoplenty.ebony_fence_gate.*                                                  # (default: true) EXPLODE Ebony Fence Gate
fe.protection.explode.biomesoplenty.ebony_stairs.*                                                      # (default: true) EXPLODE Ebony Wood Stairs
fe.protection.explode.biomesoplenty.ethereal_door_block.*                                               # (default: true) EXPLODE item.ethereal_door_block.name
fe.protection.explode.biomesoplenty.ethereal_fence.*                                                    # (default: true) EXPLODE Ethereal Fence
fe.protection.explode.biomesoplenty.ethereal_fence_gate.*                                               # (default: true) EXPLODE Ethereal Fence Gate
fe.protection.explode.biomesoplenty.ethereal_stairs.*                                                   # (default: true) EXPLODE Ethereal Wood Stairs
fe.protection.explode.biomesoplenty.eucalyptus_door_block.*                                             # (default: true) EXPLODE item.eucalyptus_door_block.name
fe.protection.explode.biomesoplenty.eucalyptus_fence.*                                                  # (default: true) EXPLODE Eucalyptus Fence
fe.protection.explode.biomesoplenty.eucalyptus_fence_gate.*                                             # (default: true) EXPLODE Eucalyptus Fence Gate
fe.protection.explode.biomesoplenty.eucalyptus_stairs.*                                                 # (default: true) EXPLODE Eucalyptus Wood Stairs
fe.protection.explode.biomesoplenty.farmland_0.*                                                        # (default: true) EXPLODE tile.farmland_0.name
fe.protection.explode.biomesoplenty.farmland_1.*                                                        # (default: true) EXPLODE tile.farmland_1.name
fe.protection.explode.biomesoplenty.fir_door_block.*                                                    # (default: true) EXPLODE item.fir_door_block.name
fe.protection.explode.biomesoplenty.fir_fence.*                                                         # (default: true) EXPLODE Fir Fence
fe.protection.explode.biomesoplenty.fir_fence_gate.*                                                    # (default: true) EXPLODE Fir Fence Gate
fe.protection.explode.biomesoplenty.fir_stairs.*                                                        # (default: true) EXPLODE Fir Wood Stairs
fe.protection.explode.biomesoplenty.flesh.*                                                             # (default: true) EXPLODE Flesh
fe.protection.explode.biomesoplenty.flower_0.*                                                          # (default: true) EXPLODE tile.flower_0.name
fe.protection.explode.biomesoplenty.flower_1.*                                                          # (default: true) EXPLODE tile.flower_1.name
fe.protection.explode.biomesoplenty.gem_block.*                                                         # (default: true) EXPLODE tile.gem_block.name
fe.protection.explode.biomesoplenty.gem_ore.*                                                           # (default: true) EXPLODE tile.gem_ore.name
fe.protection.explode.biomesoplenty.grass.*                                                             # (default: true) EXPLODE Grass Block
fe.protection.explode.biomesoplenty.grass_path.*                                                        # (default: true) EXPLODE tile.grass_path.name
fe.protection.explode.biomesoplenty.hard_ice.*                                                          # (default: true) EXPLODE Hardened Ice
fe.protection.explode.biomesoplenty.hellbark_door_block.*                                               # (default: true) EXPLODE item.hellbark_door_block.name
fe.protection.explode.biomesoplenty.hellbark_fence.*                                                    # (default: true) EXPLODE Hellbark Fence
fe.protection.explode.biomesoplenty.hellbark_fence_gate.*                                               # (default: true) EXPLODE Hellbark Fence Gate
fe.protection.explode.biomesoplenty.hellbark_stairs.*                                                   # (default: true) EXPLODE Hellbark Wood Stairs
fe.protection.explode.biomesoplenty.hive.*                                                              # (default: true) EXPLODE tile.hive.name
fe.protection.explode.biomesoplenty.honey.*                                                             # (default: true) EXPLODE tile.null.name
fe.protection.explode.biomesoplenty.honey_block.*                                                       # (default: true) EXPLODE Honey Block
fe.protection.explode.biomesoplenty.hot_spring_water.*                                                  # (default: true) EXPLODE tile.null.name
fe.protection.explode.biomesoplenty.ivy.*                                                               # (default: true) EXPLODE Ivy
fe.protection.explode.biomesoplenty.jacaranda_door_block.*                                              # (default: true) EXPLODE item.jacaranda_door_block.name
fe.protection.explode.biomesoplenty.jacaranda_fence.*                                                   # (default: true) EXPLODE Jacaranda Fence
fe.protection.explode.biomesoplenty.jacaranda_fence_gate.*                                              # (default: true) EXPLODE Jacaranda Fence Gate
fe.protection.explode.biomesoplenty.jacaranda_stairs.*                                                  # (default: true) EXPLODE Jacaranda Wood Stairs
fe.protection.explode.biomesoplenty.leaves_0.*                                                          # (default: true) EXPLODE tile.leaves_0.name
fe.protection.explode.biomesoplenty.leaves_1.*                                                          # (default: true) EXPLODE tile.leaves_1.name
fe.protection.explode.biomesoplenty.leaves_2.*                                                          # (default: true) EXPLODE tile.leaves_2.name
fe.protection.explode.biomesoplenty.leaves_3.*                                                          # (default: true) EXPLODE tile.leaves_3.name
fe.protection.explode.biomesoplenty.leaves_4.*                                                          # (default: true) EXPLODE tile.leaves_4.name
fe.protection.explode.biomesoplenty.leaves_5.*                                                          # (default: true) EXPLODE tile.leaves_5.name
fe.protection.explode.biomesoplenty.leaves_6.*                                                          # (default: true) EXPLODE tile.leaves_6.name
fe.protection.explode.biomesoplenty.log_0.*                                                             # (default: true) EXPLODE tile.log_0.name
fe.protection.explode.biomesoplenty.log_1.*                                                             # (default: true) EXPLODE tile.log_1.name
fe.protection.explode.biomesoplenty.log_2.*                                                             # (default: true) EXPLODE tile.log_2.name
fe.protection.explode.biomesoplenty.log_3.*                                                             # (default: true) EXPLODE tile.log_3.name
fe.protection.explode.biomesoplenty.log_4.*                                                             # (default: true) EXPLODE tile.log_4.name
fe.protection.explode.biomesoplenty.magic_door_block.*                                                  # (default: true) EXPLODE item.magic_door_block.name
fe.protection.explode.biomesoplenty.magic_fence.*                                                       # (default: true) EXPLODE Magic Fence
fe.protection.explode.biomesoplenty.magic_fence_gate.*                                                  # (default: true) EXPLODE Magic Fence Gate
fe.protection.explode.biomesoplenty.magic_stairs.*                                                      # (default: true) EXPLODE Magic Wood Stairs
fe.protection.explode.biomesoplenty.mahogany_door_block.*                                               # (default: true) EXPLODE item.mahogany_door_block.name
fe.protection.explode.biomesoplenty.mahogany_fence.*                                                    # (default: true) EXPLODE Mahogany Fence
fe.protection.explode.biomesoplenty.mahogany_fence_gate.*                                               # (default: true) EXPLODE Mahogany Fence Gate
fe.protection.explode.biomesoplenty.mahogany_stairs.*                                                   # (default: true) EXPLODE Mahogany Wood Stairs
fe.protection.explode.biomesoplenty.mangrove_door_block.*                                               # (default: true) EXPLODE item.mangrove_door_block.name
fe.protection.explode.biomesoplenty.mangrove_fence.*                                                    # (default: true) EXPLODE Mangrove Fence
fe.protection.explode.biomesoplenty.mangrove_fence_gate.*                                               # (default: true) EXPLODE Mangrove Fence Gate
fe.protection.explode.biomesoplenty.mangrove_stairs.*                                                   # (default: true) EXPLODE Mangrove Wood Stairs
fe.protection.explode.biomesoplenty.mud.*                                                               # (default: true) EXPLODE tile.mud.name
fe.protection.explode.biomesoplenty.mud_brick_block.*                                                   # (default: true) EXPLODE Mud Bricks
fe.protection.explode.biomesoplenty.mud_brick_stairs.*                                                  # (default: true) EXPLODE Mud Bricks Stairs
fe.protection.explode.biomesoplenty.mushroom.*                                                          # (default: true) EXPLODE Mushroom
fe.protection.explode.biomesoplenty.other_slab.*                                                        # (default: true) EXPLODE tile.other_slab.name
fe.protection.explode.biomesoplenty.palm_door_block.*                                                   # (default: true) EXPLODE item.palm_door_block.name
fe.protection.explode.biomesoplenty.palm_fence.*                                                        # (default: true) EXPLODE Palm Fence
fe.protection.explode.biomesoplenty.palm_fence_gate.*                                                   # (default: true) EXPLODE Palm Fence Gate
fe.protection.explode.biomesoplenty.palm_stairs.*                                                       # (default: true) EXPLODE Palm Wood Stairs
fe.protection.explode.biomesoplenty.pine_door_block.*                                                   # (default: true) EXPLODE item.pine_door_block.name
fe.protection.explode.biomesoplenty.pine_fence.*                                                        # (default: true) EXPLODE Pine Fence
fe.protection.explode.biomesoplenty.pine_fence_gate.*                                                   # (default: true) EXPLODE Pine Fence Gate
fe.protection.explode.biomesoplenty.pine_stairs.*                                                       # (default: true) EXPLODE Pine Wood Stairs
fe.protection.explode.biomesoplenty.planks_0.*                                                          # (default: true) EXPLODE tile.planks_0.name
fe.protection.explode.biomesoplenty.plant_0.*                                                           # (default: true) EXPLODE tile.plant_0.name
fe.protection.explode.biomesoplenty.plant_1.*                                                           # (default: true) EXPLODE tile.plant_1.name
fe.protection.explode.biomesoplenty.poison.*                                                            # (default: true) EXPLODE tile.null.name
fe.protection.explode.biomesoplenty.redwood_door_block.*                                                # (default: true) EXPLODE item.redwood_door_block.name
fe.protection.explode.biomesoplenty.redwood_fence.*                                                     # (default: true) EXPLODE Redwood Fence
fe.protection.explode.biomesoplenty.redwood_fence_gate.*                                                # (default: true) EXPLODE Redwood Fence Gate
fe.protection.explode.biomesoplenty.redwood_stairs.*                                                    # (default: true) EXPLODE Redwood Wood Stairs
fe.protection.explode.biomesoplenty.sacred_oak_door_block.*                                             # (default: true) EXPLODE item.sacred_oak_door_block.name
fe.protection.explode.biomesoplenty.sacred_oak_fence.*                                                  # (default: true) EXPLODE Sacred Oak Fence
fe.protection.explode.biomesoplenty.sacred_oak_fence_gate.*                                             # (default: true) EXPLODE Sacred Oak Fence Gate
fe.protection.explode.biomesoplenty.sacred_oak_stairs.*                                                 # (default: true) EXPLODE Sacred Oak Wood Stairs
fe.protection.explode.biomesoplenty.sand.*                                                              # (default: true) EXPLODE tile.null.name
fe.protection.explode.biomesoplenty.sapling_0.*                                                         # (default: true) EXPLODE tile.sapling_0.name
fe.protection.explode.biomesoplenty.sapling_1.*                                                         # (default: true) EXPLODE tile.sapling_1.name
fe.protection.explode.biomesoplenty.sapling_2.*                                                         # (default: true) EXPLODE tile.sapling_2.name
fe.protection.explode.biomesoplenty.seaweed.*                                                           # (default: true) EXPLODE tile.seaweed.name
fe.protection.explode.biomesoplenty.terrarium.*                                                         # (default: true) EXPLODE tile.terrarium.name
fe.protection.explode.biomesoplenty.umbran_door_block.*                                                 # (default: true) EXPLODE item.umbran_door_block.name
fe.protection.explode.biomesoplenty.umbran_fence.*                                                      # (default: true) EXPLODE Umbran Fence
fe.protection.explode.biomesoplenty.umbran_fence_gate.*                                                 # (default: true) EXPLODE Umbran Fence Gate
fe.protection.explode.biomesoplenty.umbran_stairs.*                                                     # (default: true) EXPLODE Umbran Wood Stairs
fe.protection.explode.biomesoplenty.waterlily.*                                                         # (default: true) EXPLODE Lily Pad
fe.protection.explode.biomesoplenty.white_sand.*                                                        # (default: true) EXPLODE White Sand
fe.protection.explode.biomesoplenty.white_sandstone.*                                                   # (default: true) EXPLODE tile.white_sandstone.name
fe.protection.explode.biomesoplenty.white_sandstone_stairs.*                                            # (default: true) EXPLODE White Sandstone Stairs
fe.protection.explode.biomesoplenty.willow_door_block.*                                                 # (default: true) EXPLODE item.willow_door_block.name
fe.protection.explode.biomesoplenty.willow_fence.*                                                      # (default: true) EXPLODE Willow Fence
fe.protection.explode.biomesoplenty.willow_fence_gate.*                                                 # (default: true) EXPLODE Willow Fence Gate
fe.protection.explode.biomesoplenty.willow_stairs.*                                                     # (default: true) EXPLODE Willow Wood Stairs
fe.protection.explode.biomesoplenty.willow_vine.*                                                       # (default: true) EXPLODE Willow Vine
fe.protection.explode.biomesoplenty.wood_slab_0.*                                                       # (default: true) EXPLODE tile.wood_slab_0.name
fe.protection.explode.biomesoplenty.wood_slab_1.*                                                       # (default: true) EXPLODE tile.wood_slab_1.name
fe.protection.explode.chisel.andesite.*                                                                 # (default: true) EXPLODE Andesite
fe.protection.explode.chisel.andesite1.*                                                                # (default: true) EXPLODE Andesite
fe.protection.explode.chisel.andesite2.*                                                                # (default: true) EXPLODE Andesite
fe.protection.explode.chisel.antiblock.*                                                                # (default: true) EXPLODE Antiblock
fe.protection.explode.chisel.arcane_stone.*                                                             # (default: true) EXPLODE Arcane Stone
fe.protection.explode.chisel.arcane_stone1.*                                                            # (default: true) EXPLODE Arcane Stone
fe.protection.explode.chisel.arcane_stone2.*                                                            # (default: true) EXPLODE Arcane Stone
fe.protection.explode.chisel.auto_chisel.*                                                              # (default: true) EXPLODE Auto Chisel
fe.protection.explode.chisel.basalt.*                                                                   # (default: true) EXPLODE Basalt
fe.protection.explode.chisel.basalt1.*                                                                  # (default: true) EXPLODE Basalt
fe.protection.explode.chisel.basalt2.*                                                                  # (default: true) EXPLODE Basalt
fe.protection.explode.chisel.block_charcoal.*                                                           # (default: true) EXPLODE Block of Charcoal
fe.protection.explode.chisel.block_charcoal1.*                                                          # (default: true) EXPLODE Block of Charcoal
fe.protection.explode.chisel.block_charcoal2.*                                                          # (default: true) EXPLODE Block of Charcoal
fe.protection.explode.chisel.block_coal.*                                                               # (default: true) EXPLODE Block of Coal
fe.protection.explode.chisel.block_coal1.*                                                              # (default: true) EXPLODE Block of Coal
fe.protection.explode.chisel.block_coal2.*                                                              # (default: true) EXPLODE Block of Coal
fe.protection.explode.chisel.block_coal_coke.*                                                          # (default: true) EXPLODE Block of Coal Coke
fe.protection.explode.chisel.block_coal_coke1.*                                                         # (default: true) EXPLODE Block of Coal Coke
fe.protection.explode.chisel.block_coal_coke2.*                                                         # (default: true) EXPLODE Block of Coal Coke
fe.protection.explode.chisel.blockaluminum.*                                                            # (default: true) EXPLODE Block of Aluminum
fe.protection.explode.chisel.blockbronze.*                                                              # (default: true) EXPLODE Block of Bronze
fe.protection.explode.chisel.blockcobalt.*                                                              # (default: true) EXPLODE Block of Cobalt
fe.protection.explode.chisel.blockcopper.*                                                              # (default: true) EXPLODE Block of Copper
fe.protection.explode.chisel.blockelectrum.*                                                            # (default: true) EXPLODE Block of Electrum
fe.protection.explode.chisel.blockgold.*                                                                # (default: true) EXPLODE Block of Gold
fe.protection.explode.chisel.blockinvar.*                                                               # (default: true) EXPLODE Block of Invar
fe.protection.explode.chisel.blockiron.*                                                                # (default: true) EXPLODE Block of Iron
fe.protection.explode.chisel.blocklead.*                                                                # (default: true) EXPLODE Block of Lead
fe.protection.explode.chisel.blocknickel.*                                                              # (default: true) EXPLODE Block of Nickel
fe.protection.explode.chisel.blockplatinum.*                                                            # (default: true) EXPLODE Block of Platinum
fe.protection.explode.chisel.blocksilver.*                                                              # (default: true) EXPLODE Block of Silver
fe.protection.explode.chisel.blocksteel.*                                                               # (default: true) EXPLODE Block of Steel
fe.protection.explode.chisel.blocktin.*                                                                 # (default: true) EXPLODE Block of Tin
fe.protection.explode.chisel.blockuranium.*                                                             # (default: true) EXPLODE Block of Uranium
fe.protection.explode.chisel.bookshelf_acacia.*                                                         # (default: true) EXPLODE Acacia Bookshelf
fe.protection.explode.chisel.bookshelf_birch.*                                                          # (default: true) EXPLODE Birch Bookshelf
fe.protection.explode.chisel.bookshelf_darkoak.*                                                        # (default: true) EXPLODE Dark Oak Bookshelf
fe.protection.explode.chisel.bookshelf_jungle.*                                                         # (default: true) EXPLODE Jungle Bookshelf
fe.protection.explode.chisel.bookshelf_oak.*                                                            # (default: true) EXPLODE Oak Bookshelf
fe.protection.explode.chisel.bookshelf_spruce.*                                                         # (default: true) EXPLODE Spruce Bookshelf
fe.protection.explode.chisel.bricks.*                                                                   # (default: true) EXPLODE Bricks
fe.protection.explode.chisel.bricks1.*                                                                  # (default: true) EXPLODE Bricks
fe.protection.explode.chisel.bricks2.*                                                                  # (default: true) EXPLODE Bricks
fe.protection.explode.chisel.brownstone.*                                                               # (default: true) EXPLODE Brownstone
fe.protection.explode.chisel.carpet_black.*                                                             # (default: true) EXPLODE Black Carpet
fe.protection.explode.chisel.carpet_blue.*                                                              # (default: true) EXPLODE Blue Carpet
fe.protection.explode.chisel.carpet_brown.*                                                             # (default: true) EXPLODE Brown Carpet
fe.protection.explode.chisel.carpet_cyan.*                                                              # (default: true) EXPLODE Cyan Carpet
fe.protection.explode.chisel.carpet_gray.*                                                              # (default: true) EXPLODE Gray Carpet
fe.protection.explode.chisel.carpet_green.*                                                             # (default: true) EXPLODE Green Carpet
fe.protection.explode.chisel.carpet_lightblue.*                                                         # (default: true) EXPLODE Light Blue Carpet
fe.protection.explode.chisel.carpet_lightgray.*                                                         # (default: true) EXPLODE Light Gray Carpet
fe.protection.explode.chisel.carpet_lime.*                                                              # (default: true) EXPLODE Lime Carpet
fe.protection.explode.chisel.carpet_magenta.*                                                           # (default: true) EXPLODE Magenta Carpet
fe.protection.explode.chisel.carpet_orange.*                                                            # (default: true) EXPLODE Orange Carpet
fe.protection.explode.chisel.carpet_pink.*                                                              # (default: true) EXPLODE Pink Carpet
fe.protection.explode.chisel.carpet_purple.*                                                            # (default: true) EXPLODE Purple Carpet
fe.protection.explode.chisel.carpet_red.*                                                               # (default: true) EXPLODE Red Carpet
fe.protection.explode.chisel.carpet_white.*                                                             # (default: true) EXPLODE White Carpet
fe.protection.explode.chisel.carpet_yellow.*                                                            # (default: true) EXPLODE Yellow Carpet
fe.protection.explode.chisel.cloud.*                                                                    # (default: true) EXPLODE Cloud
fe.protection.explode.chisel.cobblestone.*                                                              # (default: true) EXPLODE Cobblestone
fe.protection.explode.chisel.cobblestone1.*                                                             # (default: true) EXPLODE Cobblestone
fe.protection.explode.chisel.cobblestone2.*                                                             # (default: true) EXPLODE Cobblestone
fe.protection.explode.chisel.cobblestonemossy.*                                                         # (default: true) EXPLODE Moss Stone
fe.protection.explode.chisel.cobblestonemossy1.*                                                        # (default: true) EXPLODE Moss Stone
fe.protection.explode.chisel.cobblestonemossy2.*                                                        # (default: true) EXPLODE Moss Stone
fe.protection.explode.chisel.concrete_black.*                                                           # (default: true) EXPLODE Black Concrete
fe.protection.explode.chisel.concrete_black1.*                                                          # (default: true) EXPLODE Black Concrete
fe.protection.explode.chisel.concrete_black2.*                                                          # (default: true) EXPLODE Black Concrete
fe.protection.explode.chisel.concrete_blue.*                                                            # (default: true) EXPLODE Blue Concrete
fe.protection.explode.chisel.concrete_blue1.*                                                           # (default: true) EXPLODE Blue Concrete
fe.protection.explode.chisel.concrete_blue2.*                                                           # (default: true) EXPLODE Blue Concrete
fe.protection.explode.chisel.concrete_brown.*                                                           # (default: true) EXPLODE Brown Concrete
fe.protection.explode.chisel.concrete_brown1.*                                                          # (default: true) EXPLODE Brown Concrete
fe.protection.explode.chisel.concrete_brown2.*                                                          # (default: true) EXPLODE Brown Concrete
fe.protection.explode.chisel.concrete_cyan.*                                                            # (default: true) EXPLODE Cyan Concrete
fe.protection.explode.chisel.concrete_cyan1.*                                                           # (default: true) EXPLODE Cyan Concrete
fe.protection.explode.chisel.concrete_cyan2.*                                                           # (default: true) EXPLODE Cyan Concrete
fe.protection.explode.chisel.concrete_gray.*                                                            # (default: true) EXPLODE Gray Concrete
fe.protection.explode.chisel.concrete_gray1.*                                                           # (default: true) EXPLODE Gray Concrete
fe.protection.explode.chisel.concrete_gray2.*                                                           # (default: true) EXPLODE Gray Concrete
fe.protection.explode.chisel.concrete_green.*                                                           # (default: true) EXPLODE Green Concrete
fe.protection.explode.chisel.concrete_green1.*                                                          # (default: true) EXPLODE Green Concrete
fe.protection.explode.chisel.concrete_green2.*                                                          # (default: true) EXPLODE Green Concrete
fe.protection.explode.chisel.concrete_lightblue.*                                                       # (default: true) EXPLODE Light Blue Concrete
fe.protection.explode.chisel.concrete_lightblue1.*                                                      # (default: true) EXPLODE Light Blue Concrete
fe.protection.explode.chisel.concrete_lightblue2.*                                                      # (default: true) EXPLODE Light Blue Concrete
fe.protection.explode.chisel.concrete_lightgray.*                                                       # (default: true) EXPLODE Light Gray Concrete
fe.protection.explode.chisel.concrete_lightgray1.*                                                      # (default: true) EXPLODE Light Gray Concrete
fe.protection.explode.chisel.concrete_lightgray2.*                                                      # (default: true) EXPLODE Light Gray Concrete
fe.protection.explode.chisel.concrete_lime.*                                                            # (default: true) EXPLODE Lime Concrete
fe.protection.explode.chisel.concrete_lime1.*                                                           # (default: true) EXPLODE Lime Concrete
fe.protection.explode.chisel.concrete_lime2.*                                                           # (default: true) EXPLODE Lime Concrete
fe.protection.explode.chisel.concrete_magenta.*                                                         # (default: true) EXPLODE Magenta Concrete
fe.protection.explode.chisel.concrete_magenta1.*                                                        # (default: true) EXPLODE Magenta Concrete
fe.protection.explode.chisel.concrete_magenta2.*                                                        # (default: true) EXPLODE Magenta Concrete
fe.protection.explode.chisel.concrete_orange.*                                                          # (default: true) EXPLODE Orange Concrete
fe.protection.explode.chisel.concrete_orange1.*                                                         # (default: true) EXPLODE Orange Concrete
fe.protection.explode.chisel.concrete_orange2.*                                                         # (default: true) EXPLODE Orange Concrete
fe.protection.explode.chisel.concrete_pink.*                                                            # (default: true) EXPLODE Pink Concrete
fe.protection.explode.chisel.concrete_pink1.*                                                           # (default: true) EXPLODE Pink Concrete
fe.protection.explode.chisel.concrete_pink2.*                                                           # (default: true) EXPLODE Pink Concrete
fe.protection.explode.chisel.concrete_purple.*                                                          # (default: true) EXPLODE Purple Concrete
fe.protection.explode.chisel.concrete_purple1.*                                                         # (default: true) EXPLODE Purple Concrete
fe.protection.explode.chisel.concrete_purple2.*                                                         # (default: true) EXPLODE Purple Concrete
fe.protection.explode.chisel.concrete_red.*                                                             # (default: true) EXPLODE Red Concrete
fe.protection.explode.chisel.concrete_red1.*                                                            # (default: true) EXPLODE Red Concrete
fe.protection.explode.chisel.concrete_red2.*                                                            # (default: true) EXPLODE Red Concrete
fe.protection.explode.chisel.concrete_white.*                                                           # (default: true) EXPLODE White Concrete
fe.protection.explode.chisel.concrete_white1.*                                                          # (default: true) EXPLODE White Concrete
fe.protection.explode.chisel.concrete_white2.*                                                          # (default: true) EXPLODE White Concrete
fe.protection.explode.chisel.concrete_yellow.*                                                          # (default: true) EXPLODE Yellow Concrete
fe.protection.explode.chisel.concrete_yellow1.*                                                         # (default: true) EXPLODE Yellow Concrete
fe.protection.explode.chisel.concrete_yellow2.*                                                         # (default: true) EXPLODE Yellow Concrete
fe.protection.explode.chisel.diamond.*                                                                  # (default: true) EXPLODE Block of Diamond
fe.protection.explode.chisel.diorite.*                                                                  # (default: true) EXPLODE Diorite
fe.protection.explode.chisel.diorite1.*                                                                 # (default: true) EXPLODE Diorite
fe.protection.explode.chisel.diorite2.*                                                                 # (default: true) EXPLODE Diorite
fe.protection.explode.chisel.dirt.*                                                                     # (default: true) EXPLODE Dirt
fe.protection.explode.chisel.emerald.*                                                                  # (default: true) EXPLODE Block of Emerald
fe.protection.explode.chisel.endstone.*                                                                 # (default: true) EXPLODE Endstone
fe.protection.explode.chisel.endstone1.*                                                                # (default: true) EXPLODE Endstone
fe.protection.explode.chisel.endstone2.*                                                                # (default: true) EXPLODE Endstone
fe.protection.explode.chisel.energizedvoidstone.*                                                       # (default: true) EXPLODE Primal Voidstone
fe.protection.explode.chisel.factory.*                                                                  # (default: true) EXPLODE Factory Block
fe.protection.explode.chisel.factory1.*                                                                 # (default: true) EXPLODE Factory Block
fe.protection.explode.chisel.futura.*                                                                   # (default: true) EXPLODE Futura Block
fe.protection.explode.chisel.glass.*                                                                    # (default: true) EXPLODE Glass
fe.protection.explode.chisel.glass1.*                                                                   # (default: true) EXPLODE Glass
fe.protection.explode.chisel.glassdyedblack.*                                                           # (default: true) EXPLODE Black Stained Glass
fe.protection.explode.chisel.glassdyedblue.*                                                            # (default: true) EXPLODE Blue Stained Glass
fe.protection.explode.chisel.glassdyedbrown.*                                                           # (default: true) EXPLODE Brown Stained Glass
fe.protection.explode.chisel.glassdyedcyan.*                                                            # (default: true) EXPLODE Cyan Stained Glass
fe.protection.explode.chisel.glassdyedgray.*                                                            # (default: true) EXPLODE Gray Stained Glass
fe.protection.explode.chisel.glassdyedgreen.*                                                           # (default: true) EXPLODE Green Stained Glass
fe.protection.explode.chisel.glassdyedlightblue.*                                                       # (default: true) EXPLODE Light Blue Stained Glass
fe.protection.explode.chisel.glassdyedlightgray.*                                                       # (default: true) EXPLODE Light Gray Stained Glass
fe.protection.explode.chisel.glassdyedlime.*                                                            # (default: true) EXPLODE Lime Stained Glass
fe.protection.explode.chisel.glassdyedmagenta.*                                                         # (default: true) EXPLODE Magenta Stained Glass
fe.protection.explode.chisel.glassdyedorange.*                                                          # (default: true) EXPLODE Orange Stained Glass
fe.protection.explode.chisel.glassdyedpink.*                                                            # (default: true) EXPLODE Pink Stained Glass
fe.protection.explode.chisel.glassdyedpurple.*                                                          # (default: true) EXPLODE Purple Stained Glass
fe.protection.explode.chisel.glassdyedred.*                                                             # (default: true) EXPLODE Red Stained Glass
fe.protection.explode.chisel.glassdyedwhite.*                                                           # (default: true) EXPLODE White Stained Glass
fe.protection.explode.chisel.glassdyedyellow.*                                                          # (default: true) EXPLODE Yellow Stained Glass
fe.protection.explode.chisel.glasspane.*                                                                # (default: true) EXPLODE Glass Pane
fe.protection.explode.chisel.glasspane1.*                                                               # (default: true) EXPLODE Glass Pane
fe.protection.explode.chisel.glasspanedyedblack.*                                                       # (default: true) EXPLODE Black Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedblue.*                                                        # (default: true) EXPLODE Blue Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedbrown.*                                                       # (default: true) EXPLODE Brown Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedcyan.*                                                        # (default: true) EXPLODE Cyan Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedgray.*                                                        # (default: true) EXPLODE Gray Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedgreen.*                                                       # (default: true) EXPLODE Green Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedlightblue.*                                                   # (default: true) EXPLODE Light Blue Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedlightgray.*                                                   # (default: true) EXPLODE Light Gray Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedlime.*                                                        # (default: true) EXPLODE Lime Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedmagenta.*                                                     # (default: true) EXPLODE Magenta Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedorange.*                                                      # (default: true) EXPLODE Orange Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedpink.*                                                        # (default: true) EXPLODE Pink Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedpurple.*                                                      # (default: true) EXPLODE Purple Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedred.*                                                         # (default: true) EXPLODE Red Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedwhite.*                                                       # (default: true) EXPLODE White Stained Glass Pane
fe.protection.explode.chisel.glasspanedyedyellow.*                                                      # (default: true) EXPLODE Yellow Stained Glass Pane
fe.protection.explode.chisel.glowstone.*                                                                # (default: true) EXPLODE Glowstone
fe.protection.explode.chisel.glowstone1.*                                                               # (default: true) EXPLODE Glowstone
fe.protection.explode.chisel.glowstone2.*                                                               # (default: true) EXPLODE Glowstone
fe.protection.explode.chisel.gold.*                                                                     # (default: true) EXPLODE Block of Gold
fe.protection.explode.chisel.granite.*                                                                  # (default: true) EXPLODE Granite
fe.protection.explode.chisel.granite1.*                                                                 # (default: true) EXPLODE Granite
fe.protection.explode.chisel.granite2.*                                                                 # (default: true) EXPLODE Granite
fe.protection.explode.chisel.hardenedclay.*                                                             # (default: true) EXPLODE Terracotta
fe.protection.explode.chisel.hardenedclay1.*                                                            # (default: true) EXPLODE Terracotta
fe.protection.explode.chisel.hardenedclay2.*                                                            # (default: true) EXPLODE Terracotta
fe.protection.explode.chisel.ice.*                                                                      # (default: true) EXPLODE Ice
fe.protection.explode.chisel.ice1.*                                                                     # (default: true) EXPLODE Ice
fe.protection.explode.chisel.ice2.*                                                                     # (default: true) EXPLODE Ice
fe.protection.explode.chisel.icepillar.*                                                                # (default: true) EXPLODE Ice Pillar
fe.protection.explode.chisel.iron.*                                                                     # (default: true) EXPLODE Block of Iron
fe.protection.explode.chisel.ironpane.*                                                                 # (default: true) EXPLODE Iron Bars
fe.protection.explode.chisel.laboratory.*                                                               # (default: true) EXPLODE Laboratory Block
fe.protection.explode.chisel.lapis.*                                                                    # (default: true) EXPLODE Lapis Lazuli Block
fe.protection.explode.chisel.lavastone.*                                                                # (default: true) EXPLODE Lavastone
fe.protection.explode.chisel.lavastone1.*                                                               # (default: true) EXPLODE Lavastone
fe.protection.explode.chisel.lavastone2.*                                                               # (default: true) EXPLODE Lavastone
fe.protection.explode.chisel.limestone.*                                                                # (default: true) EXPLODE Limestone
fe.protection.explode.chisel.limestone1.*                                                               # (default: true) EXPLODE Limestone
fe.protection.explode.chisel.limestone2.*                                                               # (default: true) EXPLODE Limestone
fe.protection.explode.chisel.marble.*                                                                   # (default: true) EXPLODE Marble
fe.protection.explode.chisel.marble1.*                                                                  # (default: true) EXPLODE Marble
fe.protection.explode.chisel.marble2.*                                                                  # (default: true) EXPLODE Marble
fe.protection.explode.chisel.marblepillar.*                                                             # (default: true) EXPLODE Marble Pillar
fe.protection.explode.chisel.netherbrick.*                                                              # (default: true) EXPLODE Nether Brick
fe.protection.explode.chisel.netherrack.*                                                               # (default: true) EXPLODE Netherrack
fe.protection.explode.chisel.obsidian.*                                                                 # (default: true) EXPLODE Obsidian
fe.protection.explode.chisel.paper.*                                                                    # (default: true) EXPLODE Paper Wall
fe.protection.explode.chisel.planks-acacia.*                                                            # (default: true) EXPLODE Acacia Wood Planks
fe.protection.explode.chisel.planks-birch.*                                                             # (default: true) EXPLODE Birch Wood Planks
fe.protection.explode.chisel.planks-dark-oak.*                                                          # (default: true) EXPLODE Dark Oak Wood Planks
fe.protection.explode.chisel.planks-jungle.*                                                            # (default: true) EXPLODE Jungle Wood Planks
fe.protection.explode.chisel.planks-oak.*                                                               # (default: true) EXPLODE Oak Wood Planks
fe.protection.explode.chisel.planks-spruce.*                                                            # (default: true) EXPLODE Spruce Wood Planks
fe.protection.explode.chisel.prismarine.*                                                               # (default: true) EXPLODE Prismarine
fe.protection.explode.chisel.prismarine1.*                                                              # (default: true) EXPLODE Prismarine
fe.protection.explode.chisel.prismarine2.*                                                              # (default: true) EXPLODE Prismarine
fe.protection.explode.chisel.purpur.*                                                                   # (default: true) EXPLODE Purpur Block
fe.protection.explode.chisel.purpur1.*                                                                  # (default: true) EXPLODE Purpur Block
fe.protection.explode.chisel.purpur2.*                                                                  # (default: true) EXPLODE Purpur Block
fe.protection.explode.chisel.quartz.*                                                                   # (default: true) EXPLODE Block of Quartz
fe.protection.explode.chisel.quartz1.*                                                                  # (default: true) EXPLODE Block of Quartz
fe.protection.explode.chisel.redstone.*                                                                 # (default: true) EXPLODE Block of Redstone
fe.protection.explode.chisel.redstone1.*                                                                # (default: true) EXPLODE Block of Redstone
fe.protection.explode.chisel.sandstone-scribbles.*                                                      # (default: true) EXPLODE Sandstone Scribbles
fe.protection.explode.chisel.sandstonered-scribbles.*                                                   # (default: true) EXPLODE Red Sandstone Scribbles
fe.protection.explode.chisel.sandstonered.*                                                             # (default: true) EXPLODE Red Sandstone
fe.protection.explode.chisel.sandstonered1.*                                                            # (default: true) EXPLODE Red Sandstone
fe.protection.explode.chisel.sandstonered2.*                                                            # (default: true) EXPLODE Red Sandstone
fe.protection.explode.chisel.sandstoneyellow.*                                                          # (default: true) EXPLODE Sandstone
fe.protection.explode.chisel.sandstoneyellow1.*                                                         # (default: true) EXPLODE Sandstone
fe.protection.explode.chisel.sandstoneyellow2.*                                                         # (default: true) EXPLODE Sandstone
fe.protection.explode.chisel.stonebrick.*                                                               # (default: true) EXPLODE Chiseled Stone
fe.protection.explode.chisel.stonebrick1.*                                                              # (default: true) EXPLODE Chiseled Stone
fe.protection.explode.chisel.stonebrick2.*                                                              # (default: true) EXPLODE Chiseled Stone
fe.protection.explode.chisel.technical.*                                                                # (default: true) EXPLODE Factory Block
fe.protection.explode.chisel.technical1.*                                                               # (default: true) EXPLODE Factory Block
fe.protection.explode.chisel.technicalnew.*                                                             # (default: true) EXPLODE Factory Block
fe.protection.explode.chisel.temple.*                                                                   # (default: true) EXPLODE Temple Block
fe.protection.explode.chisel.templemossy.*                                                              # (default: true) EXPLODE Mossy Temple Block
fe.protection.explode.chisel.tyrian.*                                                                   # (default: true) EXPLODE Tyrian
fe.protection.explode.chisel.valentines.*                                                               # (default: true) EXPLODE Valentines' Block
fe.protection.explode.chisel.voidstone.*                                                                # (default: true) EXPLODE Voidstone
fe.protection.explode.chisel.voidstonerunic.*                                                           # (default: true) EXPLODE Runed Voidstone
fe.protection.explode.chisel.waterstone.*                                                               # (default: true) EXPLODE Waterstone
fe.protection.explode.chisel.waterstone1.*                                                              # (default: true) EXPLODE Waterstone
fe.protection.explode.chisel.waterstone2.*                                                              # (default: true) EXPLODE Waterstone
fe.protection.explode.chisel.wool_black.*                                                               # (default: true) EXPLODE Black Wool
fe.protection.explode.chisel.wool_blue.*                                                                # (default: true) EXPLODE Blue Wool
fe.protection.explode.chisel.wool_brown.*                                                               # (default: true) EXPLODE Brown Wool
fe.protection.explode.chisel.wool_cyan.*                                                                # (default: true) EXPLODE Cyan Wool
fe.protection.explode.chisel.wool_gray.*                                                                # (default: true) EXPLODE Gray Wool
fe.protection.explode.chisel.wool_green.*                                                               # (default: true) EXPLODE Green Wool
fe.protection.explode.chisel.wool_lightblue.*                                                           # (default: true) EXPLODE Light Blue Wool
fe.protection.explode.chisel.wool_lightgray.*                                                           # (default: true) EXPLODE Light Gray Wool
fe.protection.explode.chisel.wool_lime.*                                                                # (default: true) EXPLODE Lime Wool
fe.protection.explode.chisel.wool_magenta.*                                                             # (default: true) EXPLODE Magenta Wool
fe.protection.explode.chisel.wool_orange.*                                                              # (default: true) EXPLODE Orange Wool
fe.protection.explode.chisel.wool_pink.*                                                                # (default: true) EXPLODE Pink Wool
fe.protection.explode.chisel.wool_purple.*                                                              # (default: true) EXPLODE Purple Wool
fe.protection.explode.chisel.wool_red.*                                                                 # (default: true) EXPLODE Red Wool
fe.protection.explode.chisel.wool_white.*                                                               # (default: true) EXPLODE Wool
fe.protection.explode.chisel.wool_yellow.*                                                              # (default: true) EXPLODE Yellow Wool
fe.protection.explode.chiselsandbits.bittank.*                                                          # (default: true) EXPLODE Chiseled Fluid Bit Tank
fe.protection.explode.chiselsandbits.chiseled_clay.*                                                    # (default: true) EXPLODE Chiseled Clay
fe.protection.explode.chiselsandbits.chiseled_cloth.*                                                   # (default: true) EXPLODE Chiseled Cloth
fe.protection.explode.chiselsandbits.chiseled_fluid.*                                                   # (default: true) EXPLODE Chiseled Fluid
fe.protection.explode.chiselsandbits.chiseled_glass.*                                                   # (default: true) EXPLODE Chiseled Glass
fe.protection.explode.chiselsandbits.chiseled_grass.*                                                   # (default: true) EXPLODE Chiseled Grass
fe.protection.explode.chiselsandbits.chiseled_ground.*                                                  # (default: true) EXPLODE Chiseled Ground
fe.protection.explode.chiselsandbits.chiseled_ice.*                                                     # (default: true) EXPLODE Chiseled Ice
fe.protection.explode.chiselsandbits.chiseled_iron.*                                                    # (default: true) EXPLODE Chiseled Metal
fe.protection.explode.chiselsandbits.chiseled_leaves.*                                                  # (default: true) EXPLODE Chiseled Leaves
fe.protection.explode.chiselsandbits.chiseled_packedice.*                                               # (default: true) EXPLODE Chiseled Packed Ice
fe.protection.explode.chiselsandbits.chiseled_rock.*                                                    # (default: true) EXPLODE Chiseled Rock
fe.protection.explode.chiselsandbits.chiseled_sand.*                                                    # (default: true) EXPLODE Chiseled Sand
fe.protection.explode.chiselsandbits.chiseled_snow.*                                                    # (default: true) EXPLODE Chiseled Snow
fe.protection.explode.chiselsandbits.chiseled_wood.*                                                    # (default: true) EXPLODE Chiseled Wood
fe.protection.explode.christmasfestivity.blue_balls.*                                                   # (default: true) EXPLODE Blue Christmas Balls
fe.protection.explode.christmasfestivity.blue_christmas_present.*                                       # (default: true) EXPLODE Christmas Blue Present
fe.protection.explode.christmasfestivity.brown_balls.*                                                  # (default: true) EXPLODE Brown Christmas Balls
fe.protection.explode.christmasfestivity.brown_christmas_present.*                                      # (default: true) EXPLODE Christmas Brown Present
fe.protection.explode.christmasfestivity.candy_canes_block.*                                            # (default: true) EXPLODE Candy Canes Block
fe.protection.explode.christmasfestivity.christmas_tree.*                                               # (default: true) EXPLODE Christmas Tree
fe.protection.explode.christmasfestivity.christmasballs_blue.*                                          # (default: true) EXPLODE Blue Block
fe.protection.explode.christmasfestivity.christmasballs_brown.*                                         # (default: true) EXPLODE Brown Block
fe.protection.explode.christmasfestivity.christmasballs_green.*                                         # (default: true) EXPLODE Green Block
fe.protection.explode.christmasfestivity.christmasballs_magenta.*                                       # (default: true) EXPLODE Magenta Block
fe.protection.explode.christmasfestivity.christmasballs_orange.*                                        # (default: true) EXPLODE Orange Block
fe.protection.explode.christmasfestivity.christmasballs_purple.*                                        # (default: true) EXPLODE Purple Block
fe.protection.explode.christmasfestivity.christmasballs_red.*                                           # (default: true) EXPLODE Red Block
fe.protection.explode.christmasfestivity.christmasballs_yellow.*                                        # (default: true) EXPLODE Yellow Block
fe.protection.explode.christmasfestivity.epiphany_stocking_blue.*                                       # (default: true) EXPLODE Blue Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_brown.*                                      # (default: true) EXPLODE Brown Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_green.*                                      # (default: true) EXPLODE Green Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_magenta.*                                    # (default: true) EXPLODE Magenta Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_orange.*                                     # (default: true) EXPLODE Orange Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_purple.*                                     # (default: true) EXPLODE Purple Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_red.*                                        # (default: true) EXPLODE Red Christmas Stokings
fe.protection.explode.christmasfestivity.epiphany_stocking_yellow.*                                     # (default: true) EXPLODE Yellow Christmas Stokings
fe.protection.explode.christmasfestivity.garland.*                                                      # (default: true) EXPLODE Christmas Garland
fe.protection.explode.christmasfestivity.garland_angle.*                                                # (default: true) EXPLODE  Christmas Angle Garland
fe.protection.explode.christmasfestivity.garland_round.*                                                # (default: true) EXPLODE Christmas Wreath
fe.protection.explode.christmasfestivity.green_balls.*                                                  # (default: true) EXPLODE Green Christmas Balls
fe.protection.explode.christmasfestivity.green_christmas_present.*                                      # (default: true) EXPLODE Christmas Green Present
fe.protection.explode.christmasfestivity.leaves_christmas_light.*                                       # (default: true) EXPLODE Christmas Leaves
fe.protection.explode.christmasfestivity.light_angle_blue.*                                             # (default: true) EXPLODE Angle Blue Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_brown.*                                            # (default: true) EXPLODE Angle Brown Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_green.*                                            # (default: true) EXPLODE Angle Green Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_magenta.*                                          # (default: true) EXPLODE Angle Magenta Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_orange.*                                           # (default: true) EXPLODE Angle Orange Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_purple.*                                           # (default: true) EXPLODE Angle Purple Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_red.*                                              # (default: true) EXPLODE Angle Red Christmas Lights
fe.protection.explode.christmasfestivity.light_angle_yellow.*                                           # (default: true) EXPLODE Angle Yellow Christmas Lights
fe.protection.explode.christmasfestivity.light_blue.*                                                   # (default: true) EXPLODE Blue Christmas Lights
fe.protection.explode.christmasfestivity.light_brown.*                                                  # (default: true) EXPLODE Brown Christmas Lights
fe.protection.explode.christmasfestivity.light_green.*                                                  # (default: true) EXPLODE Green Christmas Lights
fe.protection.explode.christmasfestivity.light_magenta.*                                                # (default: true) EXPLODE Magenta Christmas Lights
fe.protection.explode.christmasfestivity.light_orange.*                                                 # (default: true) EXPLODE Orange Christmas Lights
fe.protection.explode.christmasfestivity.light_purple.*                                                 # (default: true) EXPLODE Purple Christmas Lights
fe.protection.explode.christmasfestivity.light_red.*                                                    # (default: true) EXPLODE Red Christmas Lights
fe.protection.explode.christmasfestivity.light_yellow.*                                                 # (default: true) EXPLODE Yellow Christmas Lights
fe.protection.explode.christmasfestivity.little_christmas_tree.*                                        # (default: true) EXPLODE Little Christmas Tree
fe.protection.explode.christmasfestivity.magenta_balls.*                                                # (default: true) EXPLODE Magenta Christmas Balls
fe.protection.explode.christmasfestivity.magenta_christmas_present.*                                    # (default: true) EXPLODE Christmas Magenta Present
fe.protection.explode.christmasfestivity.orange_balls.*                                                 # (default: true) EXPLODE Orange Christmas Balls
fe.protection.explode.christmasfestivity.orange_christmas_present.*                                     # (default: true) EXPLODE Christmas Orange Present
fe.protection.explode.christmasfestivity.purple_balls.*                                                 # (default: true) EXPLODE Purple Christmas Balls
fe.protection.explode.christmasfestivity.purple_christmas_present.*                                     # (default: true) EXPLODE Christmas Purle Present
fe.protection.explode.christmasfestivity.red_balls.*                                                    # (default: true) EXPLODE Red Christmas Balls
fe.protection.explode.christmasfestivity.red_christmas_present.*                                        # (default: true) EXPLODE Christmas Red Present
fe.protection.explode.christmasfestivity.star_christmas_tree_topper.*                                   # (default: true) EXPLODE Star Christmas Tree Topper
fe.protection.explode.christmasfestivity.sugar_block.*                                                  # (default: true) EXPLODE Block of Sugar
fe.protection.explode.christmasfestivity.tip_tree.*                                                     # (default: true) EXPLODE Christmas Tree Topper
fe.protection.explode.christmasfestivity.yellow_balls.*                                                 # (default: true) EXPLODE Yellow Christmas Balls
fe.protection.explode.christmasfestivity.yellow_christmas_present.*                                     # (default: true) EXPLODE Christmas Yellow Present
fe.protection.explode.christmastrees.christmastree-normal.*                                             # (default: true) EXPLODE Christmas Tree
fe.protection.explode.colored_water.glowing_water_black.*                                               # (default: true) EXPLODE tile.colored_water:glowing_water_black.name
fe.protection.explode.colored_water.glowing_water_blue.*                                                # (default: true) EXPLODE tile.colored_water:glowing_water_blue.name
fe.protection.explode.colored_water.glowing_water_brown.*                                               # (default: true) EXPLODE tile.colored_water:glowing_water_brown.name
fe.protection.explode.colored_water.glowing_water_cyan.*                                                # (default: true) EXPLODE tile.colored_water:glowing_water_cyan.name
fe.protection.explode.colored_water.glowing_water_gray.*                                                # (default: true) EXPLODE tile.colored_water:glowing_water_gray.name
fe.protection.explode.colored_water.glowing_water_green.*                                               # (default: true) EXPLODE tile.colored_water:glowing_water_green.name
fe.protection.explode.colored_water.glowing_water_light_blue.*                                          # (default: true) EXPLODE tile.colored_water:glowing_water_light_blue.name
fe.protection.explode.colored_water.glowing_water_lime.*                                                # (default: true) EXPLODE tile.colored_water:glowing_water_lime.name
fe.protection.explode.colored_water.glowing_water_magenta.*                                             # (default: true) EXPLODE tile.colored_water:glowing_water_magenta.name
fe.protection.explode.colored_water.glowing_water_orange.*                                              # (default: true) EXPLODE tile.colored_water:glowing_water_orange.name
fe.protection.explode.colored_water.glowing_water_pink.*                                                # (default: true) EXPLODE tile.colored_water:glowing_water_pink.name
fe.protection.explode.colored_water.glowing_water_purple.*                                              # (default: true) EXPLODE tile.colored_water:glowing_water_purple.name
fe.protection.explode.colored_water.glowing_water_red.*                                                 # (default: true) EXPLODE tile.colored_water:glowing_water_red.name
fe.protection.explode.colored_water.glowing_water_silver.*                                              # (default: true) EXPLODE tile.colored_water:glowing_water_silver.name
fe.protection.explode.colored_water.glowing_water_white.*                                               # (default: true) EXPLODE tile.colored_water:glowing_water_white.name
fe.protection.explode.colored_water.glowing_water_yellow.*                                              # (default: true) EXPLODE tile.colored_water:glowing_water_yellow.name
fe.protection.explode.colored_water.water_black.*                                                       # (default: true) EXPLODE tile.colored_water:water_black.name
fe.protection.explode.colored_water.water_blue.*                                                        # (default: true) EXPLODE tile.colored_water:water_blue.name
fe.protection.explode.colored_water.water_brown.*                                                       # (default: true) EXPLODE tile.colored_water:water_brown.name
fe.protection.explode.colored_water.water_cyan.*                                                        # (default: true) EXPLODE tile.colored_water:water_cyan.name
fe.protection.explode.colored_water.water_gray.*                                                        # (default: true) EXPLODE tile.colored_water:water_gray.name
fe.protection.explode.colored_water.water_green.*                                                       # (default: true) EXPLODE tile.colored_water:water_green.name
fe.protection.explode.colored_water.water_light_blue.*                                                  # (default: true) EXPLODE tile.colored_water:water_light_blue.name
fe.protection.explode.colored_water.water_lime.*                                                        # (default: true) EXPLODE tile.colored_water:water_lime.name
fe.protection.explode.colored_water.water_magenta.*                                                     # (default: true) EXPLODE tile.colored_water:water_magenta.name
fe.protection.explode.colored_water.water_orange.*                                                      # (default: true) EXPLODE tile.colored_water:water_orange.name
fe.protection.explode.colored_water.water_pink.*                                                        # (default: true) EXPLODE tile.colored_water:water_pink.name
fe.protection.explode.colored_water.water_purple.*                                                      # (default: true) EXPLODE tile.colored_water:water_purple.name
fe.protection.explode.colored_water.water_red.*                                                         # (default: true) EXPLODE tile.colored_water:water_red.name
fe.protection.explode.colored_water.water_silver.*                                                      # (default: true) EXPLODE tile.colored_water:water_silver.name
fe.protection.explode.colored_water.water_white.*                                                       # (default: true) EXPLODE tile.colored_water:water_white.name
fe.protection.explode.colored_water.water_yellow.*                                                      # (default: true) EXPLODE tile.colored_water:water_yellow.name
fe.protection.explode.coloredlights.coloredlamp.*                                                       # (default: true) EXPLODE tile.coloredLamp.name
fe.protection.explode.coloredlights.coloredlampinverted.*                                               # (default: true) EXPLODE tile.coloredLampInverted.name
fe.protection.explode.coloredlights.grinder.*                                                           # (default: true) EXPLODE Grinder
fe.protection.explode.coloredlights.pneumeacrop.*                                                       # (default: true) EXPLODE tile.pneumeaCrop.name
fe.protection.explode.coloredlights.pneumeaflower.*                                                     # (default: true) EXPLODE tile.pneumeaFlower.name
fe.protection.explode.coloredlights.pneumeashimmeringcrop.*                                             # (default: true) EXPLODE tile.pneumeaShimmeringCrop.name
fe.protection.explode.coloredlights.pneumeashimmeringflower.*                                           # (default: true) EXPLODE tile.pneumeaShimmeringFlower.name
fe.protection.explode.coloredlights.saplingalphatree.*                                                  # (default: true) EXPLODE Alpha Tree Sapling
fe.protection.explode.corail_pillar.minecraft_block_0.*                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_block_1.*                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_block_2.*                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_block_3.*                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_block_4.*                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_concrete_0.*                                              # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_concrete_1.*                                              # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_gem_0.*                                                   # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_glazed_terracotta_0.*                                     # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_glazed_terracotta_1.*                                     # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_log_0.*                                                   # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_plank_0.*                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_sandstone_0.*                                             # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_stained_glass_0.*                                         # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_stained_glass_1.*                                         # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_stained_hardened_clay_0.*                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.minecraft_stained_hardened_clay_1.*                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.pillar_button_stone.*                                               # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.pillar_button_wood.*                                                # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.pillar_lever.*                                                      # (default: true) EXPLODE tile.null.name
fe.protection.explode.corail_pillar.pillar_torch.*                                                      # (default: true) EXPLODE tile.null.name
fe.protection.explode.coralreef.coral.*                                                                 # (default: true) EXPLODE tile.coral.name
fe.protection.explode.coralreef.reef.*                                                                  # (default: true) EXPLODE tile.reef.name
fe.protection.explode.dttraverse.firbranch.*                                                            # (default: true) EXPLODE Dynamic Fir Tree
fe.protection.explode.dttraverse.firbranchx.*                                                           # (default: true) EXPLODE tile.dttraverse:firbranchx.name
fe.protection.explode.dttraverse.leaves0.*                                                              # (default: true) EXPLODE tile.dttraverse:leaves0.name
fe.protection.explode.dttraverse.leaves1.*                                                              # (default: true) EXPLODE tile.dttraverse:leaves1.name
fe.protection.explode.dttraverse.leaves2.*                                                              # (default: true) EXPLODE tile.dttraverse:leaves2.name
fe.protection.explode.dttraverse.leaves3.*                                                              # (default: true) EXPLODE tile.dttraverse:leaves3.name
fe.protection.explode.dttraverse.leaves4.*                                                              # (default: true) EXPLODE tile.dttraverse:leaves4.name
fe.protection.explode.dynamictrees.acaciabranch.*                                                       # (default: true) EXPLODE Dynamic Acacia Tree
fe.protection.explode.dynamictrees.birchbranch.*                                                        # (default: true) EXPLODE Dynamic Birch Tree
fe.protection.explode.dynamictrees.bonsaipot.*                                                          # (default: true) EXPLODE Bonsai Pot
fe.protection.explode.dynamictrees.cactusbranch.*                                                       # (default: true) EXPLODE tile.cactusbranch.name
fe.protection.explode.dynamictrees.darkoakbranch.*                                                      # (default: true) EXPLODE Dynamic Dark Oak Tree
fe.protection.explode.dynamictrees.darkoakbranchx.*                                                     # (default: true) EXPLODE tile.dynamictrees:darkoakbranchx.name
fe.protection.explode.dynamictrees.darkoakroot.*                                                        # (default: true) EXPLODE tile.dynamictrees:darkoakroot.name
fe.protection.explode.dynamictrees.fruit.*                                                              # (default: true) EXPLODE tile.fruit.name
fe.protection.explode.dynamictrees.fruitcocoa.*                                                         # (default: true) EXPLODE tile.null.name
fe.protection.explode.dynamictrees.junglebranch.*                                                       # (default: true) EXPLODE Dynamic Jungle Tree
fe.protection.explode.dynamictrees.leaves0.*                                                            # (default: true) EXPLODE Dynamic Leaves
fe.protection.explode.dynamictrees.leaves1.*                                                            # (default: true) EXPLODE Dynamic Leaves
fe.protection.explode.dynamictrees.oakbranch.*                                                          # (default: true) EXPLODE Dynamic Oak Tree
fe.protection.explode.dynamictrees.oakbranchx.*                                                         # (default: true) EXPLODE tile.dynamictrees:oakbranchx.name
fe.protection.explode.dynamictrees.rootydirt.*                                                          # (default: true) EXPLODE Rooty Dirt
fe.protection.explode.dynamictrees.rootydirtfake.*                                                      # (default: true) EXPLODE tile.rootydirtfake.name
fe.protection.explode.dynamictrees.rootydirtspecies.*                                                   # (default: true) EXPLODE tile.dynamictrees:rootydirtspecies.name
fe.protection.explode.dynamictrees.rootysand.*                                                          # (default: true) EXPLODE Rooty Sand
fe.protection.explode.dynamictrees.sapling.*                                                            # (default: true) EXPLODE tile.sapling.name
fe.protection.explode.dynamictrees.sprucebranch.*                                                       # (default: true) EXPLODE Dynamic Spruce Tree
fe.protection.explode.dynamictrees.sprucebranchx.*                                                      # (default: true) EXPLODE tile.dynamictrees:sprucebranchx.name
fe.protection.explode.dynamictrees.trunkshell.*                                                         # (default: true) EXPLODE tile.trunkshell.name
fe.protection.explode.dynamictreestc.greatwoodbranch.*                                                  # (default: true) EXPLODE Dynamic Greatwood Tree
fe.protection.explode.dynamictreestc.greatwoodbranchx.*                                                 # (default: true) EXPLODE tile.dynamictreestc:greatwoodbranchx.name
fe.protection.explode.dynamictreestc.greatwoodroot.*                                                    # (default: true) EXPLODE tile.dynamictreestc:greatwoodroot.name
fe.protection.explode.dynamictreestc.leaves0.*                                                          # (default: true) EXPLODE Dynamic Leaves
fe.protection.explode.dynamictreestc.leaves_silverwood.*                                                # (default: true) EXPLODE Silverwood Leaves
fe.protection.explode.dynamictreestc.silverwoodbranch.*                                                 # (default: true) EXPLODE Dynamic Silverwood Tree
fe.protection.explode.dynamictreestc.silverwoodbranchx.*                                                # (default: true) EXPLODE tile.dynamictreestc:silverwoodbranchx.name
fe.protection.explode.dynamictreestc.silverwoodroot.*                                                   # (default: true) EXPLODE tile.dynamictreestc:silverwoodroot.name
fe.protection.explode.elevatorid.elevator_black.*                                                       # (default: true) EXPLODE Black Elevator
fe.protection.explode.elevatorid.elevator_blue.*                                                        # (default: true) EXPLODE Blue Elevator
fe.protection.explode.elevatorid.elevator_brown.*                                                       # (default: true) EXPLODE Brown Elevator
fe.protection.explode.elevatorid.elevator_cyan.*                                                        # (default: true) EXPLODE Cyan Elevator
fe.protection.explode.elevatorid.elevator_gray.*                                                        # (default: true) EXPLODE Gray Elevator
fe.protection.explode.elevatorid.elevator_green.*                                                       # (default: true) EXPLODE Green Elevator
fe.protection.explode.elevatorid.elevator_light_blue.*                                                  # (default: true) EXPLODE Light Blue Elevator
fe.protection.explode.elevatorid.elevator_lime.*                                                        # (default: true) EXPLODE Lime Elevator
fe.protection.explode.elevatorid.elevator_magenta.*                                                     # (default: true) EXPLODE Magenta Elevator
fe.protection.explode.elevatorid.elevator_orange.*                                                      # (default: true) EXPLODE Orange Elevator
fe.protection.explode.elevatorid.elevator_pink.*                                                        # (default: true) EXPLODE Pink Elevator
fe.protection.explode.elevatorid.elevator_purple.*                                                      # (default: true) EXPLODE Purple Elevator
fe.protection.explode.elevatorid.elevator_red.*                                                         # (default: true) EXPLODE Red Elevator
fe.protection.explode.elevatorid.elevator_silver.*                                                      # (default: true) EXPLODE Light Gray Elevator
fe.protection.explode.elevatorid.elevator_white.*                                                       # (default: true) EXPLODE White Elevator
fe.protection.explode.elevatorid.elevator_yellow.*                                                      # (default: true) EXPLODE Yellow Elevator
fe.protection.explode.exoticbirds.birdcage_acacia.*                                                     # (default: true) EXPLODE Acacia Birdcage
fe.protection.explode.exoticbirds.birdcage_birch.*                                                      # (default: true) EXPLODE Birch Birdcage
fe.protection.explode.exoticbirds.birdcage_dark_oak.*                                                   # (default: true) EXPLODE Dark Oak Birdcage
fe.protection.explode.exoticbirds.birdcage_gold.*                                                       # (default: true) EXPLODE Gold Birdcage
fe.protection.explode.exoticbirds.birdcage_iron.*                                                       # (default: true) EXPLODE Iron Birdcage
fe.protection.explode.exoticbirds.birdcage_jungle.*                                                     # (default: true) EXPLODE Jungle Birdcage
fe.protection.explode.exoticbirds.birdcage_oak.*                                                        # (default: true) EXPLODE Oak Birdcage
fe.protection.explode.exoticbirds.birdcage_spruce.*                                                     # (default: true) EXPLODE Spruce Birdcage
fe.protection.explode.exoticbirds.egg_incubator.*                                                       # (default: true) EXPLODE Egg Incubator
fe.protection.explode.exoticbirds.egg_sorter.*                                                          # (default: true) EXPLODE Egg Identifier
fe.protection.explode.exoticbirds.lit_egg_incubator.*                                                   # (default: true) EXPLODE Egg Incubator
fe.protection.explode.exoticbirds.lit_egg_sorter.*                                                      # (default: true) EXPLODE Egg Identifier
fe.protection.explode.exoticbirds.nest.*                                                                # (default: true) EXPLODE Nest
fe.protection.explode.exoticbirds.phoenix_egg.*                                                         # (default: true) EXPLODE Phoenix Egg
fe.protection.explode.fairylights.fastener.*                                                            # (default: true) EXPLODE tile.fastener.name
fe.protection.explode.gravestone.gsgravestone.*                                                         # (default: true) EXPLODE tile.null.name
fe.protection.explode.harvestcraft.almond_sapling.*                                                     # (default: true) EXPLODE Almond Sapling
fe.protection.explode.harvestcraft.apiary.*                                                             # (default: true) EXPLODE Apiary
fe.protection.explode.harvestcraft.apple_sapling.*                                                      # (default: true) EXPLODE Apple Sapling
fe.protection.explode.harvestcraft.apricot_sapling.*                                                    # (default: true) EXPLODE Apricot Sapling
fe.protection.explode.harvestcraft.aridgarden.*                                                         # (default: true) EXPLODE Arid Garden
fe.protection.explode.harvestcraft.avocado_sapling.*                                                    # (default: true) EXPLODE Avocado Sapling
fe.protection.explode.harvestcraft.banana_sapling.*                                                     # (default: true) EXPLODE Banana Sapling
fe.protection.explode.harvestcraft.beehive.*                                                            # (default: true) EXPLODE Beehive
fe.protection.explode.harvestcraft.breadfruit_sapling.*                                                 # (default: true) EXPLODE Breadfruit Sapling
fe.protection.explode.harvestcraft.candledeco1.*                                                        # (default: true) EXPLODE White Candle
fe.protection.explode.harvestcraft.candledeco10.*                                                       # (default: true) EXPLODE Cyan Candle
fe.protection.explode.harvestcraft.candledeco11.*                                                       # (default: true) EXPLODE Purple Candle
fe.protection.explode.harvestcraft.candledeco12.*                                                       # (default: true) EXPLODE Blue Candle
fe.protection.explode.harvestcraft.candledeco13.*                                                       # (default: true) EXPLODE Brown Candle
fe.protection.explode.harvestcraft.candledeco14.*                                                       # (default: true) EXPLODE Green Candle
fe.protection.explode.harvestcraft.candledeco15.*                                                       # (default: true) EXPLODE Red Candle
fe.protection.explode.harvestcraft.candledeco16.*                                                       # (default: true) EXPLODE Black Candle
fe.protection.explode.harvestcraft.candledeco2.*                                                        # (default: true) EXPLODE Orange Candle
fe.protection.explode.harvestcraft.candledeco3.*                                                        # (default: true) EXPLODE Magenta Candle
fe.protection.explode.harvestcraft.candledeco4.*                                                        # (default: true) EXPLODE Light Blue Candle
fe.protection.explode.harvestcraft.candledeco5.*                                                        # (default: true) EXPLODE Yellow Candle
fe.protection.explode.harvestcraft.candledeco6.*                                                        # (default: true) EXPLODE Lime Candle
fe.protection.explode.harvestcraft.candledeco7.*                                                        # (default: true) EXPLODE Pink Candle
fe.protection.explode.harvestcraft.candledeco8.*                                                        # (default: true) EXPLODE Dark Grey Candle
fe.protection.explode.harvestcraft.candledeco9.*                                                        # (default: true) EXPLODE Light Grey Candle
fe.protection.explode.harvestcraft.carrotcake.*                                                         # (default: true) EXPLODE Carrot Cake
fe.protection.explode.harvestcraft.cashew_sapling.*                                                     # (default: true) EXPLODE Cashew Sapling
fe.protection.explode.harvestcraft.cheesecake.*                                                         # (default: true) EXPLODE Cheese Cake
fe.protection.explode.harvestcraft.cherry_sapling.*                                                     # (default: true) EXPLODE Cherry Sapling
fe.protection.explode.harvestcraft.cherrycheesecake.*                                                   # (default: true) EXPLODE Cherry Cheese Cake
fe.protection.explode.harvestcraft.chestnut_sapling.*                                                   # (default: true) EXPLODE Chestnut Sapling
fe.protection.explode.harvestcraft.chocolatesprinklecake.*                                              # (default: true) EXPLODE Chocolate Sprinkles Cake
fe.protection.explode.harvestcraft.cinnamon_sapling.*                                                   # (default: true) EXPLODE Cinnamon Sapling
fe.protection.explode.harvestcraft.coconut_sapling.*                                                    # (default: true) EXPLODE Coconut Sapling
fe.protection.explode.harvestcraft.date_sapling.*                                                       # (default: true) EXPLODE Date Sapling
fe.protection.explode.harvestcraft.dragonfruit_sapling.*                                                # (default: true) EXPLODE Dragonfruit Sapling
fe.protection.explode.harvestcraft.durian_sapling.*                                                     # (default: true) EXPLODE Durian Sapling
fe.protection.explode.harvestcraft.fig_sapling.*                                                        # (default: true) EXPLODE Fig Sapling
fe.protection.explode.harvestcraft.frostgarden.*                                                        # (default: true) EXPLODE Frost Garden
fe.protection.explode.harvestcraft.gooseberry_sapling.*                                                 # (default: true) EXPLODE Gooseberry Sapling
fe.protection.explode.harvestcraft.grapefruit_sapling.*                                                 # (default: true) EXPLODE Grapefruit Sapling
fe.protection.explode.harvestcraft.grinder.*                                                            # (default: true) EXPLODE Grinder
fe.protection.explode.harvestcraft.groundtrap.*                                                         # (default: true) EXPLODE Ground Trap
fe.protection.explode.harvestcraft.guava_sapling.*                                                      # (default: true) EXPLODE Guava Sapling
fe.protection.explode.harvestcraft.hazelnut_sapling.*                                                   # (default: true) EXPLODE Hazelnut Sapling
fe.protection.explode.harvestcraft.holidaycake.*                                                        # (default: true) EXPLODE Holiday Cake
fe.protection.explode.harvestcraft.honey.*                                                              # (default: true) EXPLODE Honey Block
fe.protection.explode.harvestcraft.honeycomb.*                                                          # (default: true) EXPLODE Honeycomb Block
fe.protection.explode.harvestcraft.jackfruit_sapling.*                                                  # (default: true) EXPLODE Jackfruit Sapling
fe.protection.explode.harvestcraft.lamingtoncake.*                                                      # (default: true) EXPLODE Lamington
fe.protection.explode.harvestcraft.lemon_sapling.*                                                      # (default: true) EXPLODE Lemon Sapling
fe.protection.explode.harvestcraft.lime_sapling.*                                                       # (default: true) EXPLODE Lime Sapling
fe.protection.explode.harvestcraft.lychee_sapling.*                                                     # (default: true) EXPLODE Lychee Sapling
fe.protection.explode.harvestcraft.mango_sapling.*                                                      # (default: true) EXPLODE Mango Sapling
fe.protection.explode.harvestcraft.maple_sapling.*                                                      # (default: true) EXPLODE Maple Sapling
fe.protection.explode.harvestcraft.market.*                                                             # (default: true) EXPLODE Market
fe.protection.explode.harvestcraft.nutmeg_sapling.*                                                     # (default: true) EXPLODE Nutmeg Sapling
fe.protection.explode.harvestcraft.olive_sapling.*                                                      # (default: true) EXPLODE Olive Sapling
fe.protection.explode.harvestcraft.orange_sapling.*                                                     # (default: true) EXPLODE Orange Sapling
fe.protection.explode.harvestcraft.pamagavecrop.*                                                       # (default: true) EXPLODE tile.pamagavecrop.name
fe.protection.explode.harvestcraft.pamalmond.*                                                          # (default: true) EXPLODE Almond
fe.protection.explode.harvestcraft.pamamaranthcrop.*                                                    # (default: true) EXPLODE tile.pamamaranthcrop.name
fe.protection.explode.harvestcraft.pamapple.*                                                           # (default: true) EXPLODE Apple
fe.protection.explode.harvestcraft.pamapricot.*                                                         # (default: true) EXPLODE Apricot
fe.protection.explode.harvestcraft.pamarrowrootcrop.*                                                   # (default: true) EXPLODE tile.pamarrowrootcrop.name
fe.protection.explode.harvestcraft.pamartichokecrop.*                                                   # (default: true) EXPLODE tile.pamartichokecrop.name
fe.protection.explode.harvestcraft.pamasparaguscrop.*                                                   # (default: true) EXPLODE tile.pamasparaguscrop.name
fe.protection.explode.harvestcraft.pamavocado.*                                                         # (default: true) EXPLODE Avocado
fe.protection.explode.harvestcraft.pambambooshootcrop.*                                                 # (default: true) EXPLODE tile.pambambooshootcrop.name
fe.protection.explode.harvestcraft.pambanana.*                                                          # (default: true) EXPLODE Banana
fe.protection.explode.harvestcraft.pambarleycrop.*                                                      # (default: true) EXPLODE tile.pambarleycrop.name
fe.protection.explode.harvestcraft.pambeancrop.*                                                        # (default: true) EXPLODE tile.pambeancrop.name
fe.protection.explode.harvestcraft.pambeetcrop.*                                                        # (default: true) EXPLODE tile.pambeetcrop.name
fe.protection.explode.harvestcraft.pambellpeppercrop.*                                                  # (default: true) EXPLODE tile.pambellpeppercrop.name
fe.protection.explode.harvestcraft.pamblackberrycrop.*                                                  # (default: true) EXPLODE tile.pamblackberrycrop.name
fe.protection.explode.harvestcraft.pamblueberrycrop.*                                                   # (default: true) EXPLODE tile.pamblueberrycrop.name
fe.protection.explode.harvestcraft.pambreadfruit.*                                                      # (default: true) EXPLODE Breadfruit
fe.protection.explode.harvestcraft.pambroccolicrop.*                                                    # (default: true) EXPLODE tile.pambroccolicrop.name
fe.protection.explode.harvestcraft.pambrusselsproutcrop.*                                               # (default: true) EXPLODE tile.pambrusselsproutcrop.name
fe.protection.explode.harvestcraft.pamcabbagecrop.*                                                     # (default: true) EXPLODE tile.pamcabbagecrop.name
fe.protection.explode.harvestcraft.pamcactusfruitcrop.*                                                 # (default: true) EXPLODE tile.pamcactusfruitcrop.name
fe.protection.explode.harvestcraft.pamcandleberrycrop.*                                                 # (default: true) EXPLODE tile.pamcandleberrycrop.name
fe.protection.explode.harvestcraft.pamcantaloupecrop.*                                                  # (default: true) EXPLODE tile.pamcantaloupecrop.name
fe.protection.explode.harvestcraft.pamcashew.*                                                          # (default: true) EXPLODE Cashew
fe.protection.explode.harvestcraft.pamcassavacrop.*                                                     # (default: true) EXPLODE tile.pamcassavacrop.name
fe.protection.explode.harvestcraft.pamcauliflowercrop.*                                                 # (default: true) EXPLODE tile.pamcauliflowercrop.name
fe.protection.explode.harvestcraft.pamcelerycrop.*                                                      # (default: true) EXPLODE tile.pamcelerycrop.name
fe.protection.explode.harvestcraft.pamcherry.*                                                          # (default: true) EXPLODE Cherry
fe.protection.explode.harvestcraft.pamchestnut.*                                                        # (default: true) EXPLODE Chestnut
fe.protection.explode.harvestcraft.pamchickpeacrop.*                                                    # (default: true) EXPLODE tile.pamchickpeacrop.name
fe.protection.explode.harvestcraft.pamchilipeppercrop.*                                                 # (default: true) EXPLODE tile.pamchilipeppercrop.name
fe.protection.explode.harvestcraft.pamcinnamon.*                                                        # (default: true) EXPLODE Cinnamon Wood
fe.protection.explode.harvestcraft.pamcoconut.*                                                         # (default: true) EXPLODE Coconut
fe.protection.explode.harvestcraft.pamcoffeebeancrop.*                                                  # (default: true) EXPLODE tile.pamcoffeebeancrop.name
fe.protection.explode.harvestcraft.pamcorncrop.*                                                        # (default: true) EXPLODE tile.pamcorncrop.name
fe.protection.explode.harvestcraft.pamcottoncrop.*                                                      # (default: true) EXPLODE tile.pamcottoncrop.name
fe.protection.explode.harvestcraft.pamcranberrycrop.*                                                   # (default: true) EXPLODE tile.pamcranberrycrop.name
fe.protection.explode.harvestcraft.pamcucumbercrop.*                                                    # (default: true) EXPLODE tile.pamcucumbercrop.name
fe.protection.explode.harvestcraft.pamcurryleafcrop.*                                                   # (default: true) EXPLODE tile.pamcurryleafcrop.name
fe.protection.explode.harvestcraft.pamdate.*                                                            # (default: true) EXPLODE Date
fe.protection.explode.harvestcraft.pamdragonfruit.*                                                     # (default: true) EXPLODE Dragonfruit
fe.protection.explode.harvestcraft.pamdurian.*                                                          # (default: true) EXPLODE Durian
fe.protection.explode.harvestcraft.pameggplantcrop.*                                                    # (default: true) EXPLODE tile.pameggplantcrop.name
fe.protection.explode.harvestcraft.pamelderberrycrop.*                                                  # (default: true) EXPLODE tile.pamelderberrycrop.name
fe.protection.explode.harvestcraft.pamfig.*                                                             # (default: true) EXPLODE Fig
fe.protection.explode.harvestcraft.pamflaxcrop.*                                                        # (default: true) EXPLODE tile.pamflaxcrop.name
fe.protection.explode.harvestcraft.pamgarliccrop.*                                                      # (default: true) EXPLODE tile.pamgarliccrop.name
fe.protection.explode.harvestcraft.pamgigapicklecrop.*                                                  # (default: true) EXPLODE tile.pamgigapicklecrop.name
fe.protection.explode.harvestcraft.pamgingercrop.*                                                      # (default: true) EXPLODE tile.pamgingercrop.name
fe.protection.explode.harvestcraft.pamgooseberry.*                                                      # (default: true) EXPLODE Gooseberry
fe.protection.explode.harvestcraft.pamgrapecrop.*                                                       # (default: true) EXPLODE tile.pamgrapecrop.name
fe.protection.explode.harvestcraft.pamgrapefruit.*                                                      # (default: true) EXPLODE Grapefruit
fe.protection.explode.harvestcraft.pamgreengrapecrop.*                                                  # (default: true) EXPLODE tile.pamgreengrapecrop.name
fe.protection.explode.harvestcraft.pamguava.*                                                           # (default: true) EXPLODE Guava
fe.protection.explode.harvestcraft.pamhazelnut.*                                                        # (default: true) EXPLODE Hazelnut
fe.protection.explode.harvestcraft.pamhuckleberrycrop.*                                                 # (default: true) EXPLODE tile.pamhuckleberrycrop.name
fe.protection.explode.harvestcraft.pamjackfruit.*                                                       # (default: true) EXPLODE Jackfruit
fe.protection.explode.harvestcraft.pamjicamacrop.*                                                      # (default: true) EXPLODE tile.pamjicamacrop.name
fe.protection.explode.harvestcraft.pamjuniperberrycrop.*                                                # (default: true) EXPLODE tile.pamjuniperberrycrop.name
fe.protection.explode.harvestcraft.pamjutecrop.*                                                        # (default: true) EXPLODE tile.pamjutecrop.name
fe.protection.explode.harvestcraft.pamkalecrop.*                                                        # (default: true) EXPLODE tile.pamkalecrop.name
fe.protection.explode.harvestcraft.pamkenafcrop.*                                                       # (default: true) EXPLODE tile.pamkenafcrop.name
fe.protection.explode.harvestcraft.pamkiwicrop.*                                                        # (default: true) EXPLODE tile.pamkiwicrop.name
fe.protection.explode.harvestcraft.pamkohlrabicrop.*                                                    # (default: true) EXPLODE tile.pamkohlrabicrop.name
fe.protection.explode.harvestcraft.pamleekcrop.*                                                        # (default: true) EXPLODE tile.pamleekcrop.name
fe.protection.explode.harvestcraft.pamlemon.*                                                           # (default: true) EXPLODE Lemon
fe.protection.explode.harvestcraft.pamlentilcrop.*                                                      # (default: true) EXPLODE tile.pamlentilcrop.name
fe.protection.explode.harvestcraft.pamlettucecrop.*                                                     # (default: true) EXPLODE tile.pamlettucecrop.name
fe.protection.explode.harvestcraft.pamlime.*                                                            # (default: true) EXPLODE Lime
fe.protection.explode.harvestcraft.pamlychee.*                                                          # (default: true) EXPLODE Lychee
fe.protection.explode.harvestcraft.pammango.*                                                           # (default: true) EXPLODE Mango
fe.protection.explode.harvestcraft.pammaple.*                                                           # (default: true) EXPLODE Maple Wood
fe.protection.explode.harvestcraft.pammilletcrop.*                                                      # (default: true) EXPLODE tile.pammilletcrop.name
fe.protection.explode.harvestcraft.pammulberrycrop.*                                                    # (default: true) EXPLODE tile.pammulberrycrop.name
fe.protection.explode.harvestcraft.pammustardseedscrop.*                                                # (default: true) EXPLODE tile.pammustardseedscrop.name
fe.protection.explode.harvestcraft.pamnutmeg.*                                                          # (default: true) EXPLODE Nutmeg
fe.protection.explode.harvestcraft.pamoatscrop.*                                                        # (default: true) EXPLODE tile.pamoatscrop.name
fe.protection.explode.harvestcraft.pamokracrop.*                                                        # (default: true) EXPLODE tile.pamokracrop.name
fe.protection.explode.harvestcraft.pamolive.*                                                           # (default: true) EXPLODE Olive
fe.protection.explode.harvestcraft.pamonioncrop.*                                                       # (default: true) EXPLODE tile.pamonioncrop.name
fe.protection.explode.harvestcraft.pamorange.*                                                          # (default: true) EXPLODE Orange
fe.protection.explode.harvestcraft.pampapaya.*                                                          # (default: true) EXPLODE Papaya
fe.protection.explode.harvestcraft.pampaperbark.*                                                       # (default: true) EXPLODE Paperbark Wood
fe.protection.explode.harvestcraft.pamparsnipcrop.*                                                     # (default: true) EXPLODE tile.pamparsnipcrop.name
fe.protection.explode.harvestcraft.pampassionfruit.*                                                    # (default: true) EXPLODE Passionfruit
fe.protection.explode.harvestcraft.pampawpaw.*                                                          # (default: true) EXPLODE Pawpaw
fe.protection.explode.harvestcraft.pampeach.*                                                           # (default: true) EXPLODE Peach
fe.protection.explode.harvestcraft.pampeanutcrop.*                                                      # (default: true) EXPLODE tile.pampeanutcrop.name
fe.protection.explode.harvestcraft.pampear.*                                                            # (default: true) EXPLODE Pear
fe.protection.explode.harvestcraft.pampeascrop.*                                                        # (default: true) EXPLODE tile.pampeascrop.name
fe.protection.explode.harvestcraft.pampecan.*                                                           # (default: true) EXPLODE Pecan
fe.protection.explode.harvestcraft.pampeppercorn.*                                                      # (default: true) EXPLODE Peppercorn
fe.protection.explode.harvestcraft.pampersimmon.*                                                       # (default: true) EXPLODE Persimmon
fe.protection.explode.harvestcraft.pampineapplecrop.*                                                   # (default: true) EXPLODE tile.pampineapplecrop.name
fe.protection.explode.harvestcraft.pampistachio.*                                                       # (default: true) EXPLODE Pistachio
fe.protection.explode.harvestcraft.pamplum.*                                                            # (default: true) EXPLODE Plum
fe.protection.explode.harvestcraft.pampomegranate.*                                                     # (default: true) EXPLODE Pomegranate
fe.protection.explode.harvestcraft.pamquinoacrop.*                                                      # (default: true) EXPLODE tile.pamquinoacrop.name
fe.protection.explode.harvestcraft.pamradishcrop.*                                                      # (default: true) EXPLODE tile.pamradishcrop.name
fe.protection.explode.harvestcraft.pamrambutan.*                                                        # (default: true) EXPLODE Rambutan
fe.protection.explode.harvestcraft.pamraspberrycrop.*                                                   # (default: true) EXPLODE tile.pamraspberrycrop.name
fe.protection.explode.harvestcraft.pamrhubarbcrop.*                                                     # (default: true) EXPLODE tile.pamrhubarbcrop.name
fe.protection.explode.harvestcraft.pamricecrop.*                                                        # (default: true) EXPLODE tile.pamricecrop.name
fe.protection.explode.harvestcraft.pamrutabagacrop.*                                                    # (default: true) EXPLODE tile.pamrutabagacrop.name
fe.protection.explode.harvestcraft.pamryecrop.*                                                         # (default: true) EXPLODE tile.pamryecrop.name
fe.protection.explode.harvestcraft.pamscallioncrop.*                                                    # (default: true) EXPLODE tile.pamscallioncrop.name
fe.protection.explode.harvestcraft.pamseaweedcrop.*                                                     # (default: true) EXPLODE tile.pamseaweedcrop.name
fe.protection.explode.harvestcraft.pamsesameseedscrop.*                                                 # (default: true) EXPLODE tile.pamsesameseedscrop.name
fe.protection.explode.harvestcraft.pamsisalcrop.*                                                       # (default: true) EXPLODE tile.pamsisalcrop.name
fe.protection.explode.harvestcraft.pamsoursop.*                                                         # (default: true) EXPLODE Soursop
fe.protection.explode.harvestcraft.pamsoybeancrop.*                                                     # (default: true) EXPLODE tile.pamsoybeancrop.name
fe.protection.explode.harvestcraft.pamspiceleafcrop.*                                                   # (default: true) EXPLODE tile.pamspiceleafcrop.name
fe.protection.explode.harvestcraft.pamspiderweb.*                                                       # (default: true) EXPLODE Spider Web
fe.protection.explode.harvestcraft.pamspinachcrop.*                                                     # (default: true) EXPLODE tile.pamspinachcrop.name
fe.protection.explode.harvestcraft.pamstarfruit.*                                                       # (default: true) EXPLODE Starfruit
fe.protection.explode.harvestcraft.pamstrawberrycrop.*                                                  # (default: true) EXPLODE tile.pamstrawberrycrop.name
fe.protection.explode.harvestcraft.pamsweetpotatocrop.*                                                 # (default: true) EXPLODE tile.pamsweetpotatocrop.name
fe.protection.explode.harvestcraft.pamtamarind.*                                                        # (default: true) EXPLODE Tamarind
fe.protection.explode.harvestcraft.pamtarocrop.*                                                        # (default: true) EXPLODE tile.pamtarocrop.name
fe.protection.explode.harvestcraft.pamtealeafcrop.*                                                     # (default: true) EXPLODE tile.pamtealeafcrop.name
fe.protection.explode.harvestcraft.pamtomatillocrop.*                                                   # (default: true) EXPLODE tile.pamtomatillocrop.name
fe.protection.explode.harvestcraft.pamtomatocrop.*                                                      # (default: true) EXPLODE tile.pamtomatocrop.name
fe.protection.explode.harvestcraft.pamturnipcrop.*                                                      # (default: true) EXPLODE tile.pamturnipcrop.name
fe.protection.explode.harvestcraft.pamvanillabean.*                                                     # (default: true) EXPLODE Vanilla Bean
fe.protection.explode.harvestcraft.pamwalnut.*                                                          # (default: true) EXPLODE Walnut
fe.protection.explode.harvestcraft.pamwaterchestnutcrop.*                                               # (default: true) EXPLODE tile.pamwaterchestnutcrop.name
fe.protection.explode.harvestcraft.pamwhitemushroomcrop.*                                               # (default: true) EXPLODE tile.pamwhitemushroomcrop.name
fe.protection.explode.harvestcraft.pamwintersquashcrop.*                                                # (default: true) EXPLODE tile.pamwintersquashcrop.name
fe.protection.explode.harvestcraft.pamzucchinicrop.*                                                    # (default: true) EXPLODE tile.pamzucchinicrop.name
fe.protection.explode.harvestcraft.papaya_sapling.*                                                     # (default: true) EXPLODE Papaya Sapling
fe.protection.explode.harvestcraft.paperbark_sapling.*                                                  # (default: true) EXPLODE Paperbark Sapling
fe.protection.explode.harvestcraft.passionfruit_sapling.*                                               # (default: true) EXPLODE Passion Fruit Sapling
fe.protection.explode.harvestcraft.pavlovacake.*                                                        # (default: true) EXPLODE Pavlova
fe.protection.explode.harvestcraft.pawpaw_sapling.*                                                     # (default: true) EXPLODE Pawpaw Sapling
fe.protection.explode.harvestcraft.peach_sapling.*                                                      # (default: true) EXPLODE Peach Sapling
fe.protection.explode.harvestcraft.pear_sapling.*                                                       # (default: true) EXPLODE Pear Sapling
fe.protection.explode.harvestcraft.pecan_sapling.*                                                      # (default: true) EXPLODE Pecan Sapling
fe.protection.explode.harvestcraft.peppercorn_sapling.*                                                 # (default: true) EXPLODE Peppercorn Sapling
fe.protection.explode.harvestcraft.persimmon_sapling.*                                                  # (default: true) EXPLODE Persimmon Sapling
fe.protection.explode.harvestcraft.pineappleupsidedowncake.*                                            # (default: true) EXPLODE Pineapple Upside Down Cake
fe.protection.explode.harvestcraft.pistachio_sapling.*                                                  # (default: true) EXPLODE Pistachio Sapling
fe.protection.explode.harvestcraft.plum_sapling.*                                                       # (default: true) EXPLODE Plum Sapling
fe.protection.explode.harvestcraft.pomegranate_sapling.*                                                # (default: true) EXPLODE Pomegranate Sapling
fe.protection.explode.harvestcraft.pressedwax.*                                                         # (default: true) EXPLODE Pressed Wax Block
fe.protection.explode.harvestcraft.presser.*                                                            # (default: true) EXPLODE Presser
fe.protection.explode.harvestcraft.pumpkincheesecake.*                                                  # (default: true) EXPLODE Pumpkin Cheese Cake
fe.protection.explode.harvestcraft.rambutan_sapling.*                                                   # (default: true) EXPLODE Rambutan Sapling
fe.protection.explode.harvestcraft.redvelvetcake.*                                                      # (default: true) EXPLODE Red Velvet Cake
fe.protection.explode.harvestcraft.shadedgarden.*                                                       # (default: true) EXPLODE Shaded Garden
fe.protection.explode.harvestcraft.shippingbin.*                                                        # (default: true) EXPLODE Shipping Bin
fe.protection.explode.harvestcraft.soggygarden.*                                                        # (default: true) EXPLODE Soggy Garden
fe.protection.explode.harvestcraft.soursop_sapling.*                                                    # (default: true) EXPLODE Soursop Sapling
fe.protection.explode.harvestcraft.spiderweb_sapling.*                                                  # (default: true) EXPLODE Spider Web Sapling
fe.protection.explode.harvestcraft.starfruit_sapling.*                                                  # (default: true) EXPLODE Starfruit Sapling
fe.protection.explode.harvestcraft.tamarind_sapling.*                                                   # (default: true) EXPLODE Tamarind Sapling
fe.protection.explode.harvestcraft.tropicalgarden.*                                                     # (default: true) EXPLODE Tropical Garden
fe.protection.explode.harvestcraft.vanillabean_sapling.*                                                # (default: true) EXPLODE Vanilla Sapling
fe.protection.explode.harvestcraft.walnut_sapling.*                                                     # (default: true) EXPLODE Walnut Sapling
fe.protection.explode.harvestcraft.waterfilter.*                                                        # (default: true) EXPLODE Water Filter
fe.protection.explode.harvestcraft.watertrap.*                                                          # (default: true) EXPLODE Water Trap
fe.protection.explode.harvestcraft.waxcomb.*                                                            # (default: true) EXPLODE Waxcomb Block
fe.protection.explode.harvestcraft.well.*                                                               # (default: true) EXPLODE Well
fe.protection.explode.harvestcraft.windygarden.*                                                        # (default: true) EXPLODE Windy Garden
fe.protection.explode.ironchest.iron_chest.*                                                            # (default: true) EXPLODE tile.IronChest.name
fe.protection.explode.ironchest.iron_shulker_box_black.*                                                # (default: true) EXPLODE tile.IronShulkerBoxblack.name
fe.protection.explode.ironchest.iron_shulker_box_blue.*                                                 # (default: true) EXPLODE tile.IronShulkerBoxblue.name
fe.protection.explode.ironchest.iron_shulker_box_brown.*                                                # (default: true) EXPLODE tile.IronShulkerBoxbrown.name
fe.protection.explode.ironchest.iron_shulker_box_cyan.*                                                 # (default: true) EXPLODE tile.IronShulkerBoxcyan.name
fe.protection.explode.ironchest.iron_shulker_box_gray.*                                                 # (default: true) EXPLODE tile.IronShulkerBoxgray.name
fe.protection.explode.ironchest.iron_shulker_box_green.*                                                # (default: true) EXPLODE tile.IronShulkerBoxgreen.name
fe.protection.explode.ironchest.iron_shulker_box_light_blue.*                                           # (default: true) EXPLODE tile.IronShulkerBoxlight_blue.name
fe.protection.explode.ironchest.iron_shulker_box_lime.*                                                 # (default: true) EXPLODE tile.IronShulkerBoxlime.name
fe.protection.explode.ironchest.iron_shulker_box_magenta.*                                              # (default: true) EXPLODE tile.IronShulkerBoxmagenta.name
fe.protection.explode.ironchest.iron_shulker_box_orange.*                                               # (default: true) EXPLODE tile.IronShulkerBoxorange.name
fe.protection.explode.ironchest.iron_shulker_box_pink.*                                                 # (default: true) EXPLODE tile.IronShulkerBoxpink.name
fe.protection.explode.ironchest.iron_shulker_box_purple.*                                               # (default: true) EXPLODE tile.IronShulkerBoxpurple.name
fe.protection.explode.ironchest.iron_shulker_box_red.*                                                  # (default: true) EXPLODE tile.IronShulkerBoxred.name
fe.protection.explode.ironchest.iron_shulker_box_silver.*                                               # (default: true) EXPLODE tile.IronShulkerBoxsilver.name
fe.protection.explode.ironchest.iron_shulker_box_white.*                                                # (default: true) EXPLODE tile.IronShulkerBoxwhite.name
fe.protection.explode.ironchest.iron_shulker_box_yellow.*                                               # (default: true) EXPLODE tile.IronShulkerBoxyellow.name
fe.protection.explode.itorch.i_torch.*                                                                  # (default: true) EXPLODE iTorch Yellow
fe.protection.explode.itorch.i_torch_black.*                                                            # (default: true) EXPLODE iTorch Black
fe.protection.explode.itorch.i_torch_blue.*                                                             # (default: true) EXPLODE iTorch Blue
fe.protection.explode.itorch.i_torch_brown.*                                                            # (default: true) EXPLODE iTorch Brown
fe.protection.explode.itorch.i_torch_cyan.*                                                             # (default: true) EXPLODE iTorch Cyan
fe.protection.explode.itorch.i_torch_gray.*                                                             # (default: true) EXPLODE iTorch Gray
fe.protection.explode.itorch.i_torch_green.*                                                            # (default: true) EXPLODE iTorch Green
fe.protection.explode.itorch.i_torch_light_blue.*                                                       # (default: true) EXPLODE iTorch Light Blue
fe.protection.explode.itorch.i_torch_light_gray.*                                                       # (default: true) EXPLODE iTorch Light Gray
fe.protection.explode.itorch.i_torch_lime.*                                                             # (default: true) EXPLODE iTorch Lime
fe.protection.explode.itorch.i_torch_magenta.*                                                          # (default: true) EXPLODE iTorch Magenta
fe.protection.explode.itorch.i_torch_orange.*                                                           # (default: true) EXPLODE iTorch Orange
fe.protection.explode.itorch.i_torch_pink.*                                                             # (default: true) EXPLODE iTorch Pink
fe.protection.explode.itorch.i_torch_purple.*                                                           # (default: true) EXPLODE iTorch Purple
fe.protection.explode.itorch.i_torch_red.*                                                              # (default: true) EXPLODE iTorch Red
fe.protection.explode.itorch.i_torch_white.*                                                            # (default: true) EXPLODE iTorch White
fe.protection.explode.jaff.tank.*                                                                       # (default: true) EXPLODE Fish Tank
fe.protection.explode.joshxmas.acacia_door_wreath.*                                                     # (default: true) EXPLODE Acacia Door with Wreath
fe.protection.explode.joshxmas.birch_door_wreath.*                                                      # (default: true) EXPLODE Birch Door with Wreath
fe.protection.explode.joshxmas.christmas_lights_blue.*                                                  # (default: true) EXPLODE Blue Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_green.*                                                 # (default: true) EXPLODE Green Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_purple.*                                                # (default: true) EXPLODE Purple Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_rainbow.*                                               # (default: true) EXPLODE Rainbow Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_red.*                                                   # (default: true) EXPLODE Red Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_red_green.*                                             # (default: true) EXPLODE Red & Green Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_white.*                                                 # (default: true) EXPLODE White Christmas Lights
fe.protection.explode.joshxmas.christmas_lights_yellow.*                                                # (default: true) EXPLODE Yellow Christmas Lights
fe.protection.explode.joshxmas.christmas_tree.*                                                         # (default: true) EXPLODE Christmas Tree
fe.protection.explode.joshxmas.christmas_tree_top.*                                                     # (default: true) EXPLODE tile.christmas_tree_top.name
fe.protection.explode.joshxmas.dark_oak_door_wreath.*                                                   # (default: true) EXPLODE Dark Oak Door with Wreath
fe.protection.explode.joshxmas.ginger.*                                                                 # (default: true) EXPLODE tile.ginger.name
fe.protection.explode.joshxmas.icicles.*                                                                # (default: true) EXPLODE Icicles
fe.protection.explode.joshxmas.iron_door_wreath.*                                                       # (default: true) EXPLODE Iron Door with Wreath
fe.protection.explode.joshxmas.jungle_door_wreath.*                                                     # (default: true) EXPLODE Jungle Door with Wreath
fe.protection.explode.joshxmas.mistletoe_decorative.*                                                   # (default: true) EXPLODE Decorative Mistletoe
fe.protection.explode.joshxmas.mistletoe_wild.*                                                         # (default: true) EXPLODE Wild Mistletoe
fe.protection.explode.joshxmas.peppermint.*                                                             # (default: true) EXPLODE tile.peppermint.name
fe.protection.explode.joshxmas.peppermint_log.*                                                         # (default: true) EXPLODE Peppermine Log
fe.protection.explode.joshxmas.present_blue.*                                                           # (default: true) EXPLODE Blue Present
fe.protection.explode.joshxmas.present_chest_blue.*                                                     # (default: true) EXPLODE Blue Present Chest
fe.protection.explode.joshxmas.present_chest_green.*                                                    # (default: true) EXPLODE Green Present Chest
fe.protection.explode.joshxmas.present_chest_purple.*                                                   # (default: true) EXPLODE Purple Present Chest
fe.protection.explode.joshxmas.present_chest_red.*                                                      # (default: true) EXPLODE Red Present Chest
fe.protection.explode.joshxmas.present_chest_white.*                                                    # (default: true) EXPLODE White Present Chest
fe.protection.explode.joshxmas.present_chest_yellow.*                                                   # (default: true) EXPLODE Yellow Present Chest
fe.protection.explode.joshxmas.present_green.*                                                          # (default: true) EXPLODE Green Present
fe.protection.explode.joshxmas.present_purple.*                                                         # (default: true) EXPLODE Purple Present
fe.protection.explode.joshxmas.present_red.*                                                            # (default: true) EXPLODE Red Present
fe.protection.explode.joshxmas.present_white.*                                                          # (default: true) EXPLODE White Present
fe.protection.explode.joshxmas.present_yellow.*                                                         # (default: true) EXPLODE Yellow Present
fe.protection.explode.joshxmas.snow_layer_slab.*                                                        # (default: true) EXPLODE Snow Layer for Slabs
fe.protection.explode.joshxmas.spruce_door_wreath.*                                                     # (default: true) EXPLODE Spruce Door with Wreath
fe.protection.explode.joshxmas.stocking.*                                                               # (default: true) EXPLODE Stocking
fe.protection.explode.joshxmas.stocking_green.*                                                         # (default: true) EXPLODE Green Stocking
fe.protection.explode.joshxmas.wooden_door_wreath.*                                                     # (default: true) EXPLODE Oak Door with Wreath
fe.protection.explode.joshxmas.wreath.*                                                                 # (default: true) EXPLODE Wreath
fe.protection.explode.joshxmas.yule_log.*                                                               # (default: true) EXPLODE Yule Log
fe.protection.explode.malisisdoors.big_door_acacia_3x3.*                                                # (default: true) EXPLODE Large Acacia Double Doors
fe.protection.explode.malisisdoors.big_door_birch_3x3.*                                                 # (default: true) EXPLODE Large Birch Double Doors
fe.protection.explode.malisisdoors.big_door_dark_oak_3x3.*                                              # (default: true) EXPLODE Large Dark Oak Double Doors
fe.protection.explode.malisisdoors.big_door_iron_3x3.*                                                  # (default: true) EXPLODE Large Iron Double Doors
fe.protection.explode.malisisdoors.big_door_jungle_3x3.*                                                # (default: true) EXPLODE Large Jungle Double Doors
fe.protection.explode.malisisdoors.big_door_oak_3x3.*                                                   # (default: true) EXPLODE Large Oak Double Doors
fe.protection.explode.malisisdoors.big_door_rusty_3x3.*                                                 # (default: true) EXPLODE Large Rusty Iron Double Doors
fe.protection.explode.malisisdoors.big_door_spruce_3x3.*                                                # (default: true) EXPLODE Large Spruce Double Doors
fe.protection.explode.malisisdoors.camofencegate.*                                                      # (default: true) EXPLODE Camo Fence Gate
fe.protection.explode.malisisdoors.carriage_door.*                                                      # (default: true) EXPLODE Carriage Door
fe.protection.explode.malisisdoors.curtain_black.*                                                      # (default: true) EXPLODE Black Curtain
fe.protection.explode.malisisdoors.curtain_blue.*                                                       # (default: true) EXPLODE Blue Curtain
fe.protection.explode.malisisdoors.curtain_brown.*                                                      # (default: true) EXPLODE Brown Curtain
fe.protection.explode.malisisdoors.curtain_cyan.*                                                       # (default: true) EXPLODE Cyan Curtain
fe.protection.explode.malisisdoors.curtain_gray.*                                                       # (default: true) EXPLODE Gray Curtain
fe.protection.explode.malisisdoors.curtain_green.*                                                      # (default: true) EXPLODE Green Curtain
fe.protection.explode.malisisdoors.curtain_light_blue.*                                                 # (default: true) EXPLODE Light Blue Curtain
fe.protection.explode.malisisdoors.curtain_lime.*                                                       # (default: true) EXPLODE Lime Curtain
fe.protection.explode.malisisdoors.curtain_magenta.*                                                    # (default: true) EXPLODE Magenta Curtain
fe.protection.explode.malisisdoors.curtain_orange.*                                                     # (default: true) EXPLODE Orange Curtain
fe.protection.explode.malisisdoors.curtain_pink.*                                                       # (default: true) EXPLODE Pink Curtain
fe.protection.explode.malisisdoors.curtain_purple.*                                                     # (default: true) EXPLODE Purple Curtain
fe.protection.explode.malisisdoors.curtain_red.*                                                        # (default: true) EXPLODE Red Curtain
fe.protection.explode.malisisdoors.curtain_silver.*                                                     # (default: true) EXPLODE SilverCurtain
fe.protection.explode.malisisdoors.curtain_white.*                                                      # (default: true) EXPLODE White Curtain
fe.protection.explode.malisisdoors.curtain_yellow.*                                                     # (default: true) EXPLODE Yellow Curtain
fe.protection.explode.malisisdoors.customdoor.*                                                         # (default: true) EXPLODE item.customDoor.name
fe.protection.explode.malisisdoors.door_factory.*                                                       # (default: true) EXPLODE Door Factory
fe.protection.explode.malisisdoors.factory_door.*                                                       # (default: true) EXPLODE Factory Door
fe.protection.explode.malisisdoors.forcefielddoor.*                                                     # (default: true) EXPLODE Forcefield
fe.protection.explode.malisisdoors.garage_door.*                                                        # (default: true) EXPLODE Garage Door
fe.protection.explode.malisisdoors.hitechdoor.*                                                         # (default: true) EXPLODE Hi-tech Door
fe.protection.explode.malisisdoors.iron_sliding_door.*                                                  # (default: true) EXPLODE Iron Glass Door
fe.protection.explode.malisisdoors.jail_door.*                                                          # (default: true) EXPLODE Jail Door
fe.protection.explode.malisisdoors.laboratory_door.*                                                    # (default: true) EXPLODE Laboratory Door
fe.protection.explode.malisisdoors.medieval_door.*                                                      # (default: true) EXPLODE Medieval Door
fe.protection.explode.malisisdoors.rustyhatch.*                                                         # (default: true) EXPLODE Rusty Hatch
fe.protection.explode.malisisdoors.rustyladder.*                                                        # (default: true) EXPLODE Rusty Ladder
fe.protection.explode.malisisdoors.saloon.*                                                             # (default: true) EXPLODE Saloon Door
fe.protection.explode.malisisdoors.shoji_door.*                                                         # (default: true) EXPLODE Shoji Door
fe.protection.explode.malisisdoors.sliding_trapdoor.*                                                   # (default: true) EXPLODE Sliding Trapdoor
fe.protection.explode.malisisdoors.trapdoor_acacia.*                                                    # (default: true) EXPLODE Acacia Trapdoor
fe.protection.explode.malisisdoors.trapdoor_birch.*                                                     # (default: true) EXPLODE Birch Trapdoor
fe.protection.explode.malisisdoors.trapdoor_dark_oak.*                                                  # (default: true) EXPLODE Dark Oak Trapdoor
fe.protection.explode.malisisdoors.trapdoor_jungle.*                                                    # (default: true) EXPLODE Jungle Trapdoor
fe.protection.explode.malisisdoors.trapdoor_spruce.*                                                    # (default: true) EXPLODE Spruce Trapdoor
fe.protection.explode.malisisdoors.verticalhatch.*                                                      # (default: true) EXPLODE Reinforced Door
fe.protection.explode.malisisdoors.wood_sliding_door.*                                                  # (default: true) EXPLODE Wooden Glass Door
fe.protection.explode.mca.rose_gold_block.*                                                             # (default: true) EXPLODE Rose Gold Block
fe.protection.explode.mca.rose_gold_ore.*                                                               # (default: true) EXPLODE Rose Gold Ore
fe.protection.explode.mca.villager_spawner.*                                                            # (default: true) EXPLODE Villager Spawner
fe.protection.explode.minecraft.acacia_door.*                                                           # (default: true) EXPLODE Acacia Door
fe.protection.explode.minecraft.acacia_fence.*                                                          # (default: true) EXPLODE Acacia Fence
fe.protection.explode.minecraft.acacia_fence_gate.*                                                     # (default: true) EXPLODE Acacia Fence Gate
fe.protection.explode.minecraft.acacia_stairs.*                                                         # (default: true) EXPLODE Acacia Wood Stairs
fe.protection.explode.minecraft.activator_rail.*                                                        # (default: true) EXPLODE Activator Rail
fe.protection.explode.minecraft.air.*                                                                   # (default: true) EXPLODE Air
fe.protection.explode.minecraft.anvil.*                                                                 # (default: true) EXPLODE Anvil
fe.protection.explode.minecraft.barrier.*                                                               # (default: true) EXPLODE Warding Aura
fe.protection.explode.minecraft.beacon.*                                                                # (default: true) EXPLODE Beacon
fe.protection.explode.minecraft.bed.*                                                                   # (default: true) EXPLODE tile.bed.name
fe.protection.explode.minecraft.bedrock.*                                                               # (default: true) EXPLODE Bedrock
fe.protection.explode.minecraft.beetroots.*                                                             # (default: true) EXPLODE Beetroots
fe.protection.explode.minecraft.birch_door.*                                                            # (default: true) EXPLODE Birch Door
fe.protection.explode.minecraft.birch_fence.*                                                           # (default: true) EXPLODE Birch Fence
fe.protection.explode.minecraft.birch_fence_gate.*                                                      # (default: true) EXPLODE Birch Fence Gate
fe.protection.explode.minecraft.birch_stairs.*                                                          # (default: true) EXPLODE Birch Wood Stairs
fe.protection.explode.minecraft.black_glazed_terracotta.*                                               # (default: true) EXPLODE Black Glazed Terracotta
fe.protection.explode.minecraft.black_shulker_box.*                                                     # (default: true) EXPLODE Black Shulker Box
fe.protection.explode.minecraft.blue_glazed_terracotta.*                                                # (default: true) EXPLODE Blue Glazed Terracotta
fe.protection.explode.minecraft.blue_shulker_box.*                                                      # (default: true) EXPLODE Blue Shulker Box
fe.protection.explode.minecraft.bone_block.*                                                            # (default: true) EXPLODE Bone Block
fe.protection.explode.minecraft.bookshelf.*                                                             # (default: true) EXPLODE Bookshelf
fe.protection.explode.minecraft.brewing_stand.*                                                         # (default: true) EXPLODE Brewing Stand
fe.protection.explode.minecraft.brick_block.*                                                           # (default: true) EXPLODE Bricks
fe.protection.explode.minecraft.brick_stairs.*                                                          # (default: true) EXPLODE Brick Stairs
fe.protection.explode.minecraft.brown_glazed_terracotta.*                                               # (default: true) EXPLODE Brown Glazed Terracotta
fe.protection.explode.minecraft.brown_mushroom.*                                                        # (default: true) EXPLODE Mushroom
fe.protection.explode.minecraft.brown_mushroom_block.*                                                  # (default: true) EXPLODE Mushroom
fe.protection.explode.minecraft.brown_shulker_box.*                                                     # (default: true) EXPLODE Brown Shulker Box
fe.protection.explode.minecraft.cactus.*                                                                # (default: true) EXPLODE Cactus
fe.protection.explode.minecraft.cake.*                                                                  # (default: true) EXPLODE Cake
fe.protection.explode.minecraft.carpet.*                                                                # (default: true) EXPLODE Carpet
fe.protection.explode.minecraft.carrots.*                                                               # (default: true) EXPLODE Carrots
fe.protection.explode.minecraft.cauldron.*                                                              # (default: true) EXPLODE Cauldron
fe.protection.explode.minecraft.chain_command_block.*                                                   # (default: true) EXPLODE Chain Command Block
fe.protection.explode.minecraft.chest.*                                                                 # (default: true) EXPLODE Chest
fe.protection.explode.minecraft.chorus_flower.*                                                         # (default: true) EXPLODE Chorus Flower
fe.protection.explode.minecraft.chorus_plant.*                                                          # (default: true) EXPLODE Chorus Plant
fe.protection.explode.minecraft.clay.*                                                                  # (default: true) EXPLODE Clay
fe.protection.explode.minecraft.coal_block.*                                                            # (default: true) EXPLODE Block of Coal
fe.protection.explode.minecraft.coal_ore.*                                                              # (default: true) EXPLODE Coal Ore
fe.protection.explode.minecraft.cobblestone.*                                                           # (default: true) EXPLODE Cobblestone
fe.protection.explode.minecraft.cobblestone_wall.*                                                      # (default: true) EXPLODE Cobblestone Wall
fe.protection.explode.minecraft.cocoa.*                                                                 # (default: true) EXPLODE Cocoa
fe.protection.explode.minecraft.command_block.*                                                         # (default: true) EXPLODE Command Block
fe.protection.explode.minecraft.concrete.*                                                              # (default: true) EXPLODE tile.concrete.name
fe.protection.explode.minecraft.concrete_powder.*                                                       # (default: true) EXPLODE tile.concretePowder.name
fe.protection.explode.minecraft.crafting_table.*                                                        # (default: true) EXPLODE Crafting Table
fe.protection.explode.minecraft.cyan_glazed_terracotta.*                                                # (default: true) EXPLODE Cyan Glazed Terracotta
fe.protection.explode.minecraft.cyan_shulker_box.*                                                      # (default: true) EXPLODE Cyan Shulker Box
fe.protection.explode.minecraft.dark_oak_door.*                                                         # (default: true) EXPLODE Dark Oak Door
fe.protection.explode.minecraft.dark_oak_fence.*                                                        # (default: true) EXPLODE Dark Oak Fence
fe.protection.explode.minecraft.dark_oak_fence_gate.*                                                   # (default: true) EXPLODE Dark Oak Fence Gate
fe.protection.explode.minecraft.dark_oak_stairs.*                                                       # (default: true) EXPLODE Dark Oak Wood Stairs
fe.protection.explode.minecraft.daylight_detector.*                                                     # (default: true) EXPLODE Daylight Sensor
fe.protection.explode.minecraft.daylight_detector_inverted.*                                            # (default: true) EXPLODE Daylight Sensor
fe.protection.explode.minecraft.deadbush.*                                                              # (default: true) EXPLODE Dead Bush
fe.protection.explode.minecraft.detector_rail.*                                                         # (default: true) EXPLODE Detector Rail
fe.protection.explode.minecraft.diamond_block.*                                                         # (default: true) EXPLODE Block of Diamond
fe.protection.explode.minecraft.diamond_ore.*                                                           # (default: true) EXPLODE Diamond Ore
fe.protection.explode.minecraft.dirt.*                                                                  # (default: true) EXPLODE Dirt
fe.protection.explode.minecraft.dispenser.*                                                             # (default: true) EXPLODE Dispenser
fe.protection.explode.minecraft.double_plant.*                                                          # (default: true) EXPLODE Plant
fe.protection.explode.minecraft.double_stone_slab.*                                                     # (default: true) EXPLODE Stone Slab
fe.protection.explode.minecraft.double_stone_slab2.*                                                    # (default: true) EXPLODE Red Sandstone Slab
fe.protection.explode.minecraft.double_wooden_slab.*                                                    # (default: true) EXPLODE Wood Slab
fe.protection.explode.minecraft.dragon_egg.*                                                            # (default: true) EXPLODE Dragon Egg
fe.protection.explode.minecraft.dropper.*                                                               # (default: true) EXPLODE Dropper
fe.protection.explode.minecraft.emerald_block.*                                                         # (default: true) EXPLODE Block of Emerald
fe.protection.explode.minecraft.emerald_ore.*                                                           # (default: true) EXPLODE Emerald Ore
fe.protection.explode.minecraft.enchanting_table.*                                                      # (default: true) EXPLODE Enchantment Table
fe.protection.explode.minecraft.end_bricks.*                                                            # (default: true) EXPLODE End Stone Bricks
fe.protection.explode.minecraft.end_gateway.*                                                           # (default: true) EXPLODE tile.null.name
fe.protection.explode.minecraft.end_portal.*                                                            # (default: true) EXPLODE tile.null.name
fe.protection.explode.minecraft.end_portal_frame.*                                                      # (default: true) EXPLODE End Portal
fe.protection.explode.minecraft.end_rod.*                                                               # (default: true) EXPLODE End Rod
fe.protection.explode.minecraft.end_stone.*                                                             # (default: true) EXPLODE End Stone
fe.protection.explode.minecraft.ender_chest.*                                                           # (default: true) EXPLODE Ender Chest
fe.protection.explode.minecraft.farmland.*                                                              # (default: true) EXPLODE Farmland
fe.protection.explode.minecraft.fence.*                                                                 # (default: true) EXPLODE Oak Fence
fe.protection.explode.minecraft.fence_gate.*                                                            # (default: true) EXPLODE Oak Fence Gate
fe.protection.explode.minecraft.fire.*                                                                  # (default: true) EXPLODE Fire
fe.protection.explode.minecraft.flower_pot.*                                                            # (default: true) EXPLODE Flower Pot
fe.protection.explode.minecraft.flowing_lava.*                                                          # (default: true) EXPLODE Lava
fe.protection.explode.minecraft.flowing_water.*                                                         # (default: true) EXPLODE Water
fe.protection.explode.minecraft.frosted_ice.*                                                           # (default: true) EXPLODE Frosted Ice
fe.protection.explode.minecraft.furnace.*                                                               # (default: true) EXPLODE Furnace
fe.protection.explode.minecraft.glass.*                                                                 # (default: true) EXPLODE Glass
fe.protection.explode.minecraft.glass_pane.*                                                            # (default: true) EXPLODE Glass Pane
fe.protection.explode.minecraft.glowstone.*                                                             # (default: true) EXPLODE Glowstone
fe.protection.explode.minecraft.gold_block.*                                                            # (default: true) EXPLODE Block of Gold
fe.protection.explode.minecraft.gold_ore.*                                                              # (default: true) EXPLODE Gold Ore
fe.protection.explode.minecraft.golden_rail.*                                                           # (default: true) EXPLODE Powered Rail
fe.protection.explode.minecraft.grass.*                                                                 # (default: true) EXPLODE Grass Block
fe.protection.explode.minecraft.grass_path.*                                                            # (default: true) EXPLODE Grass Path
fe.protection.explode.minecraft.gravel.*                                                                # (default: true) EXPLODE Gravel
fe.protection.explode.minecraft.gray_glazed_terracotta.*                                                # (default: true) EXPLODE Gray Glazed Terracotta
fe.protection.explode.minecraft.gray_shulker_box.*                                                      # (default: true) EXPLODE Gray Shulker Box
fe.protection.explode.minecraft.green_glazed_terracotta.*                                               # (default: true) EXPLODE Green Glazed Terracotta
fe.protection.explode.minecraft.green_shulker_box.*                                                     # (default: true) EXPLODE Green Shulker Box
fe.protection.explode.minecraft.hardened_clay.*                                                         # (default: true) EXPLODE Terracotta
fe.protection.explode.minecraft.hay_block.*                                                             # (default: true) EXPLODE Hay Bale
fe.protection.explode.minecraft.heavy_weighted_pressure_plate.*                                         # (default: true) EXPLODE Weighted Pressure Plate (Heavy)
fe.protection.explode.minecraft.hopper.*                                                                # (default: true) EXPLODE Hopper
fe.protection.explode.minecraft.ice.*                                                                   # (default: true) EXPLODE Ice
fe.protection.explode.minecraft.iron_bars.*                                                             # (default: true) EXPLODE Iron Fence
fe.protection.explode.minecraft.iron_block.*                                                            # (default: true) EXPLODE Block of Iron
fe.protection.explode.minecraft.iron_door.*                                                             # (default: true) EXPLODE Iron Door
fe.protection.explode.minecraft.iron_ore.*                                                              # (default: true) EXPLODE Iron Ore
fe.protection.explode.minecraft.iron_trapdoor.*                                                         # (default: true) EXPLODE Iron Trapdoor
fe.protection.explode.minecraft.jukebox.*                                                               # (default: true) EXPLODE Jukebox
fe.protection.explode.minecraft.jungle_door.*                                                           # (default: true) EXPLODE Jungle Door
fe.protection.explode.minecraft.jungle_fence.*                                                          # (default: true) EXPLODE Jungle Fence
fe.protection.explode.minecraft.jungle_fence_gate.*                                                     # (default: true) EXPLODE Jungle Fence Gate
fe.protection.explode.minecraft.jungle_stairs.*                                                         # (default: true) EXPLODE Jungle Wood Stairs
fe.protection.explode.minecraft.ladder.*                                                                # (default: true) EXPLODE Ladder
fe.protection.explode.minecraft.lapis_block.*                                                           # (default: true) EXPLODE Lapis Lazuli Block
fe.protection.explode.minecraft.lapis_ore.*                                                             # (default: true) EXPLODE Lapis Lazuli Ore
fe.protection.explode.minecraft.lava.*                                                                  # (default: true) EXPLODE Lava
fe.protection.explode.minecraft.leaves.*                                                                # (default: true) EXPLODE Leaves
fe.protection.explode.minecraft.leaves2.*                                                               # (default: true) EXPLODE Leaves
fe.protection.explode.minecraft.lever.*                                                                 # (default: true) EXPLODE Lever
fe.protection.explode.minecraft.light_blue_glazed_terracotta.*                                          # (default: true) EXPLODE Light Blue Glazed Terracotta
fe.protection.explode.minecraft.light_blue_shulker_box.*                                                # (default: true) EXPLODE Light Blue Shulker Box
fe.protection.explode.minecraft.light_weighted_pressure_plate.*                                         # (default: true) EXPLODE Weighted Pressure Plate (Light)
fe.protection.explode.minecraft.lime_glazed_terracotta.*                                                # (default: true) EXPLODE Lime Glazed Terracotta
fe.protection.explode.minecraft.lime_shulker_box.*                                                      # (default: true) EXPLODE Lime Shulker Box
fe.protection.explode.minecraft.lit_furnace.*                                                           # (default: true) EXPLODE Furnace
fe.protection.explode.minecraft.lit_pumpkin.*                                                           # (default: true) EXPLODE Jack o'Lantern
fe.protection.explode.minecraft.lit_redstone_lamp.*                                                     # (default: true) EXPLODE Redstone Lamp
fe.protection.explode.minecraft.lit_redstone_ore.*                                                      # (default: true) EXPLODE Redstone Ore
fe.protection.explode.minecraft.log.*                                                                   # (default: true) EXPLODE Wood
fe.protection.explode.minecraft.log2.*                                                                  # (default: true) EXPLODE Wood
fe.protection.explode.minecraft.magenta_glazed_terracotta.*                                             # (default: true) EXPLODE Magenta Glazed Terracotta
fe.protection.explode.minecraft.magenta_shulker_box.*                                                   # (default: true) EXPLODE Magenta Shulker Box
fe.protection.explode.minecraft.magma.*                                                                 # (default: true) EXPLODE Magma Block
fe.protection.explode.minecraft.melon_block.*                                                           # (default: true) EXPLODE Melon
fe.protection.explode.minecraft.melon_stem.*                                                            # (default: true) EXPLODE Pumpkin Stem
fe.protection.explode.minecraft.mob_spawner.*                                                           # (default: true) EXPLODE Monster Spawner
fe.protection.explode.minecraft.monster_egg.*                                                           # (default: true) EXPLODE Stone Monster Egg
fe.protection.explode.minecraft.mossy_cobblestone.*                                                     # (default: true) EXPLODE Moss Stone
fe.protection.explode.minecraft.mycelium.*                                                              # (default: true) EXPLODE Mycelium
fe.protection.explode.minecraft.nether_brick.*                                                          # (default: true) EXPLODE Nether Brick
fe.protection.explode.minecraft.nether_brick_fence.*                                                    # (default: true) EXPLODE Nether Brick Fence
fe.protection.explode.minecraft.nether_brick_stairs.*                                                   # (default: true) EXPLODE Nether Brick Stairs
fe.protection.explode.minecraft.nether_wart.*                                                           # (default: true) EXPLODE Nether Wart
fe.protection.explode.minecraft.nether_wart_block.*                                                     # (default: true) EXPLODE Nether Wart Block
fe.protection.explode.minecraft.netherrack.*                                                            # (default: true) EXPLODE Netherrack
fe.protection.explode.minecraft.noteblock.*                                                             # (default: true) EXPLODE Note Block
fe.protection.explode.minecraft.oak_stairs.*                                                            # (default: true) EXPLODE Oak Wood Stairs
fe.protection.explode.minecraft.observer.*                                                              # (default: true) EXPLODE Observer
fe.protection.explode.minecraft.obsidian.*                                                              # (default: true) EXPLODE Obsidian
fe.protection.explode.minecraft.orange_glazed_terracotta.*                                              # (default: true) EXPLODE Orange Glazed Terracotta
fe.protection.explode.minecraft.orange_shulker_box.*                                                    # (default: true) EXPLODE Orange Shulker Box
fe.protection.explode.minecraft.packed_ice.*                                                            # (default: true) EXPLODE Packed Ice
fe.protection.explode.minecraft.pink_glazed_terracotta.*                                                # (default: true) EXPLODE Pink Glazed Terracotta
fe.protection.explode.minecraft.pink_shulker_box.*                                                      # (default: true) EXPLODE Pink Shulker Box
fe.protection.explode.minecraft.piston.*                                                                # (default: true) EXPLODE Piston
fe.protection.explode.minecraft.piston_extension.*                                                      # (default: true) EXPLODE tile.null.name
fe.protection.explode.minecraft.piston_head.*                                                           # (default: true) EXPLODE Piston
fe.protection.explode.minecraft.planks.*                                                                # (default: true) EXPLODE Wooden Planks
fe.protection.explode.minecraft.portal.*                                                                # (default: true) EXPLODE Portal
fe.protection.explode.minecraft.potatoes.*                                                              # (default: true) EXPLODE Potatoes
fe.protection.explode.minecraft.powered_comparator.*                                                    # (default: true) EXPLODE Redstone Comparator
fe.protection.explode.minecraft.powered_repeater.*                                                      # (default: true) EXPLODE Redstone Repeater
fe.protection.explode.minecraft.prismarine.*                                                            # (default: true) EXPLODE Prismarine
fe.protection.explode.minecraft.pumpkin.*                                                               # (default: true) EXPLODE Pumpkin
fe.protection.explode.minecraft.pumpkin_stem.*                                                          # (default: true) EXPLODE Pumpkin Stem
fe.protection.explode.minecraft.purple_glazed_terracotta.*                                              # (default: true) EXPLODE Purple Glazed Terracotta
fe.protection.explode.minecraft.purple_shulker_box.*                                                    # (default: true) EXPLODE Purple Shulker Box
fe.protection.explode.minecraft.purpur_block.*                                                          # (default: true) EXPLODE Purpur Block
fe.protection.explode.minecraft.purpur_double_slab.*                                                    # (default: true) EXPLODE Purpur Slab
fe.protection.explode.minecraft.purpur_pillar.*                                                         # (default: true) EXPLODE Purpur Pillar
fe.protection.explode.minecraft.purpur_slab.*                                                           # (default: true) EXPLODE Purpur Slab
fe.protection.explode.minecraft.purpur_stairs.*                                                         # (default: true) EXPLODE Purpur Stairs
fe.protection.explode.minecraft.quartz_block.*                                                          # (default: true) EXPLODE Block of Quartz
fe.protection.explode.minecraft.quartz_ore.*                                                            # (default: true) EXPLODE Nether Quartz Ore
fe.protection.explode.minecraft.quartz_stairs.*                                                         # (default: true) EXPLODE Quartz Stairs
fe.protection.explode.minecraft.rail.*                                                                  # (default: true) EXPLODE Rail
fe.protection.explode.minecraft.red_flower.*                                                            # (default: true) EXPLODE Flower
fe.protection.explode.minecraft.red_glazed_terracotta.*                                                 # (default: true) EXPLODE Red Glazed Terracotta
fe.protection.explode.minecraft.red_mushroom.*                                                          # (default: true) EXPLODE Mushroom
fe.protection.explode.minecraft.red_mushroom_block.*                                                    # (default: true) EXPLODE Mushroom
fe.protection.explode.minecraft.red_nether_brick.*                                                      # (default: true) EXPLODE Red Nether Brick
fe.protection.explode.minecraft.red_sandstone.*                                                         # (default: true) EXPLODE Red Sandstone
fe.protection.explode.minecraft.red_sandstone_stairs.*                                                  # (default: true) EXPLODE Red Sandstone Stairs
fe.protection.explode.minecraft.red_shulker_box.*                                                       # (default: true) EXPLODE Red Shulker Box
fe.protection.explode.minecraft.redstone_block.*                                                        # (default: true) EXPLODE Block of Redstone
fe.protection.explode.minecraft.redstone_lamp.*                                                         # (default: true) EXPLODE Redstone Lamp
fe.protection.explode.minecraft.redstone_ore.*                                                          # (default: true) EXPLODE Redstone Ore
fe.protection.explode.minecraft.redstone_torch.*                                                        # (default: true) EXPLODE Redstone Torch
fe.protection.explode.minecraft.redstone_wire.*                                                         # (default: true) EXPLODE Redstone Dust
fe.protection.explode.minecraft.reeds.*                                                                 # (default: true) EXPLODE Sugar cane
fe.protection.explode.minecraft.repeating_command_block.*                                               # (default: true) EXPLODE Repeating Command Block
fe.protection.explode.minecraft.sand.*                                                                  # (default: true) EXPLODE Sand
fe.protection.explode.minecraft.sandstone.*                                                             # (default: true) EXPLODE Sandstone
fe.protection.explode.minecraft.sandstone_stairs.*                                                      # (default: true) EXPLODE Sandstone Stairs
fe.protection.explode.minecraft.sapling.*                                                               # (default: true) EXPLODE Oak Sapling
fe.protection.explode.minecraft.sea_lantern.*                                                           # (default: true) EXPLODE Sea Lantern
fe.protection.explode.minecraft.silver_glazed_terracotta.*                                              # (default: true) EXPLODE Light Gray Glazed Terracotta
fe.protection.explode.minecraft.silver_shulker_box.*                                                    # (default: true) EXPLODE Light Gray Shulker Box
fe.protection.explode.minecraft.skull.*                                                                 # (default: true) EXPLODE tile.skull.skeleton.name
fe.protection.explode.minecraft.slime.*                                                                 # (default: true) EXPLODE Slime Block
fe.protection.explode.minecraft.snow.*                                                                  # (default: true) EXPLODE Snow
fe.protection.explode.minecraft.snow_layer.*                                                            # (default: true) EXPLODE Snow
fe.protection.explode.minecraft.soul_sand.*                                                             # (default: true) EXPLODE Soul Sand
fe.protection.explode.minecraft.sponge.*                                                                # (default: true) EXPLODE Sponge
fe.protection.explode.minecraft.spruce_door.*                                                           # (default: true) EXPLODE Spruce Door
fe.protection.explode.minecraft.spruce_fence.*                                                          # (default: true) EXPLODE Spruce Fence
fe.protection.explode.minecraft.spruce_fence_gate.*                                                     # (default: true) EXPLODE Spruce Fence Gate
fe.protection.explode.minecraft.spruce_stairs.*                                                         # (default: true) EXPLODE Spruce Wood Stairs
fe.protection.explode.minecraft.stained_glass.*                                                         # (default: true) EXPLODE Stained Glass
fe.protection.explode.minecraft.stained_glass_pane.*                                                    # (default: true) EXPLODE Stained Glass Pane
fe.protection.explode.minecraft.stained_hardened_clay.*                                                 # (default: true) EXPLODE Stained Terracotta
fe.protection.explode.minecraft.standing_banner.*                                                       # (default: true) EXPLODE White Banner
fe.protection.explode.minecraft.standing_sign.*                                                         # (default: true) EXPLODE Sign
fe.protection.explode.minecraft.sticky_piston.*                                                         # (default: true) EXPLODE Sticky Piston
fe.protection.explode.minecraft.stone.*                                                                 # (default: true) EXPLODE Stone
fe.protection.explode.minecraft.stone_brick_stairs.*                                                    # (default: true) EXPLODE Stone Brick Stairs
fe.protection.explode.minecraft.stone_button.*                                                          # (default: true) EXPLODE Button
fe.protection.explode.minecraft.stone_pressure_plate.*                                                  # (default: true) EXPLODE Stone Pressure Plate
fe.protection.explode.minecraft.stone_slab.*                                                            # (default: true) EXPLODE Stone Slab
fe.protection.explode.minecraft.stone_slab2.*                                                           # (default: true) EXPLODE Red Sandstone Slab
fe.protection.explode.minecraft.stone_stairs.*                                                          # (default: true) EXPLODE Stone Stairs
fe.protection.explode.minecraft.stonebrick.*                                                            # (default: true) EXPLODE Stone Bricks
fe.protection.explode.minecraft.structure_block.*                                                       # (default: true) EXPLODE Structure Block
fe.protection.explode.minecraft.structure_void.*                                                        # (default: true) EXPLODE Structure Void
fe.protection.explode.minecraft.tallgrass.*                                                             # (default: true) EXPLODE Grass
fe.protection.explode.minecraft.tnt.*                                                                   # (default: true) EXPLODE TNT
fe.protection.explode.minecraft.torch.*                                                                 # (default: true) EXPLODE Torch
fe.protection.explode.minecraft.trapdoor.*                                                              # (default: true) EXPLODE Wooden Trapdoor
fe.protection.explode.minecraft.trapped_chest.*                                                         # (default: true) EXPLODE Trapped Chest
fe.protection.explode.minecraft.tripwire.*                                                              # (default: true) EXPLODE Tripwire
fe.protection.explode.minecraft.tripwire_hook.*                                                         # (default: true) EXPLODE Tripwire Hook
fe.protection.explode.minecraft.unlit_redstone_torch.*                                                  # (default: true) EXPLODE Redstone Torch
fe.protection.explode.minecraft.unpowered_comparator.*                                                  # (default: true) EXPLODE Redstone Comparator
fe.protection.explode.minecraft.unpowered_repeater.*                                                    # (default: true) EXPLODE Redstone Repeater
fe.protection.explode.minecraft.vine.*                                                                  # (default: true) EXPLODE Vines
fe.protection.explode.minecraft.wall_banner.*                                                           # (default: true) EXPLODE White Banner
fe.protection.explode.minecraft.wall_sign.*                                                             # (default: true) EXPLODE Sign
fe.protection.explode.minecraft.water.*                                                                 # (default: true) EXPLODE Water
fe.protection.explode.minecraft.waterlily.*                                                             # (default: true) EXPLODE Lily Pad
fe.protection.explode.minecraft.web.*                                                                   # (default: true) EXPLODE Cobweb
fe.protection.explode.minecraft.wheat.*                                                                 # (default: true) EXPLODE Crops
fe.protection.explode.minecraft.white_glazed_terracotta.*                                               # (default: true) EXPLODE White Glazed Terracotta
fe.protection.explode.minecraft.white_shulker_box.*                                                     # (default: true) EXPLODE White Shulker Box
fe.protection.explode.minecraft.wooden_button.*                                                         # (default: true) EXPLODE Button
fe.protection.explode.minecraft.wooden_door.*                                                           # (default: true) EXPLODE Oak Door
fe.protection.explode.minecraft.wooden_pressure_plate.*                                                 # (default: true) EXPLODE Wooden Pressure Plate
fe.protection.explode.minecraft.wooden_slab.*                                                           # (default: true) EXPLODE Wood Slab
fe.protection.explode.minecraft.wool.*                                                                  # (default: true) EXPLODE Wool
fe.protection.explode.minecraft.yellow_flower.*                                                         # (default: true) EXPLODE Flower
fe.protection.explode.minecraft.yellow_glazed_terracotta.*                                              # (default: true) EXPLODE Yellow Glazed Terracotta
fe.protection.explode.minecraft.yellow_shulker_box.*                                                    # (default: true) EXPLODE Yellow Shulker Box
fe.protection.explode.missing_pieces.acacia_candelabra.*                                                # (default: true) EXPLODE Acacia Candelabra
fe.protection.explode.missing_pieces.acacia_chair.*                                                     # (default: true) EXPLODE Acacia Chair
fe.protection.explode.missing_pieces.acacia_lamp.*                                                      # (default: true) EXPLODE Acacia Lamp
fe.protection.explode.missing_pieces.acacia_log.*                                                       # (default: true) EXPLODE Acacia Log
fe.protection.explode.missing_pieces.acacia_pillar.*                                                    # (default: true) EXPLODE Acacia Pillar
fe.protection.explode.missing_pieces.acacia_shelf.*                                                     # (default: true) EXPLODE Acacia Shelf
fe.protection.explode.missing_pieces.acacia_table.*                                                     # (default: true) EXPLODE Acacia Table
fe.protection.explode.missing_pieces.acacia_wedge.*                                                     # (default: true) EXPLODE Acacia Wedge
fe.protection.explode.missing_pieces.andesite_pillar.*                                                  # (default: true) EXPLODE Andesite Pillar
fe.protection.explode.missing_pieces.andesite_wedge.*                                                   # (default: true) EXPLODE Andesite Wedge
fe.protection.explode.missing_pieces.birch_candelabra.*                                                 # (default: true) EXPLODE Birch Candelabra
fe.protection.explode.missing_pieces.birch_chair.*                                                      # (default: true) EXPLODE Birch Chair
fe.protection.explode.missing_pieces.birch_lamp.*                                                       # (default: true) EXPLODE Birch Lamp
fe.protection.explode.missing_pieces.birch_log.*                                                        # (default: true) EXPLODE Birch Log
fe.protection.explode.missing_pieces.birch_pillar.*                                                     # (default: true) EXPLODE Birch Pillar
fe.protection.explode.missing_pieces.birch_shelf.*                                                      # (default: true) EXPLODE Birch Shelf
fe.protection.explode.missing_pieces.birch_table.*                                                      # (default: true) EXPLODE Birch Table
fe.protection.explode.missing_pieces.birch_wedge.*                                                      # (default: true) EXPLODE Birch Wedge
fe.protection.explode.missing_pieces.black_clay_pillar.*                                                # (default: true) EXPLODE Black Clay Pillar
fe.protection.explode.missing_pieces.black_clay_wedge.*                                                 # (default: true) EXPLODE Black Clay Wedge
fe.protection.explode.missing_pieces.blue_clay_pillar.*                                                 # (default: true) EXPLODE Blue Clay Pillar
fe.protection.explode.missing_pieces.blue_clay_wedge.*                                                  # (default: true) EXPLODE Blue Clay Wedge
fe.protection.explode.missing_pieces.brown_clay_pillar.*                                                # (default: true) EXPLODE Brown Clay Pillar
fe.protection.explode.missing_pieces.brown_clay_wedge.*                                                 # (default: true) EXPLODE Brown Clay Wedge
fe.protection.explode.missing_pieces.cobblestone_pillar.*                                               # (default: true) EXPLODE Cobblestone Pillar
fe.protection.explode.missing_pieces.cobblestone_wedge.*                                                # (default: true) EXPLODE Cobblestone Wedge
fe.protection.explode.missing_pieces.cyan_clay_pillar.*                                                 # (default: true) EXPLODE Cyan Clay Pillar
fe.protection.explode.missing_pieces.cyan_clay_wedge.*                                                  # (default: true) EXPLODE Cyan Clay Wedge
fe.protection.explode.missing_pieces.dark_oak_candelabra.*                                              # (default: true) EXPLODE Dark Oak Candelabra
fe.protection.explode.missing_pieces.dark_oak_chair.*                                                   # (default: true) EXPLODE Dark Oak Chair
fe.protection.explode.missing_pieces.dark_oak_lamp.*                                                    # (default: true) EXPLODE Dark Oak Lamp
fe.protection.explode.missing_pieces.dark_oak_log.*                                                     # (default: true) EXPLODE Dark Oak Log
fe.protection.explode.missing_pieces.dark_oak_pillar.*                                                  # (default: true) EXPLODE Dark Oak Pillar
fe.protection.explode.missing_pieces.dark_oak_shelf.*                                                   # (default: true) EXPLODE Dark Oak Shelf
fe.protection.explode.missing_pieces.dark_oak_table.*                                                   # (default: true) EXPLODE Dark Oak Table
fe.protection.explode.missing_pieces.dark_oak_wedge.*                                                   # (default: true) EXPLODE Dark Oak Wedge
fe.protection.explode.missing_pieces.diorite_pillar.*                                                   # (default: true) EXPLODE Diorite Pillar
fe.protection.explode.missing_pieces.diorite_wedge.*                                                    # (default: true) EXPLODE Diorite Wedge
fe.protection.explode.missing_pieces.dirt_wedge.*                                                       # (default: true) EXPLODE Dirt Wedge
fe.protection.explode.missing_pieces.end_stone_pillar.*                                                 # (default: true) EXPLODE End Stone Pillar
fe.protection.explode.missing_pieces.end_stone_wedge.*                                                  # (default: true) EXPLODE End Stone Wedge
fe.protection.explode.missing_pieces.glass_pillar.*                                                     # (default: true) EXPLODE Glass Pillar
fe.protection.explode.missing_pieces.glass_wedge.*                                                      # (default: true) EXPLODE Glass Wedge
fe.protection.explode.missing_pieces.gold_candelabra.*                                                  # (default: true) EXPLODE Gold Candelabra
fe.protection.explode.missing_pieces.gold_lamp.*                                                        # (default: true) EXPLODE Gold Lamp
fe.protection.explode.missing_pieces.granite_pillar.*                                                   # (default: true) EXPLODE Granite Pillar
fe.protection.explode.missing_pieces.granite_wedge.*                                                    # (default: true) EXPLODE Granite Wedge
fe.protection.explode.missing_pieces.grass_path_wedge.*                                                 # (default: true) EXPLODE Grass Path Wedge
fe.protection.explode.missing_pieces.grass_wedge.*                                                      # (default: true) EXPLODE Grass Wedge
fe.protection.explode.missing_pieces.gray_clay_pillar.*                                                 # (default: true) EXPLODE Gray Clay Pillar
fe.protection.explode.missing_pieces.gray_clay_wedge.*                                                  # (default: true) EXPLODE Gray Clay Wedge
fe.protection.explode.missing_pieces.green_clay_pillar.*                                                # (default: true) EXPLODE Green Clay Pillar
fe.protection.explode.missing_pieces.green_clay_wedge.*                                                 # (default: true) EXPLODE Green Clay Wedge
fe.protection.explode.missing_pieces.hay_wedge.*                                                        # (default: true) EXPLODE Hay Wedge
fe.protection.explode.missing_pieces.iron_candelabra.*                                                  # (default: true) EXPLODE Iron Candelabra
fe.protection.explode.missing_pieces.iron_lamp.*                                                        # (default: true) EXPLODE Iron Lamp
fe.protection.explode.missing_pieces.jungle_candelabra.*                                                # (default: true) EXPLODE Jungle Candelabra
fe.protection.explode.missing_pieces.jungle_chair.*                                                     # (default: true) EXPLODE Jungle Chair
fe.protection.explode.missing_pieces.jungle_lamp.*                                                      # (default: true) EXPLODE Jungle Lamp
fe.protection.explode.missing_pieces.jungle_log.*                                                       # (default: true) EXPLODE Jungle Log
fe.protection.explode.missing_pieces.jungle_pillar.*                                                    # (default: true) EXPLODE Jungle Pillar
fe.protection.explode.missing_pieces.jungle_shelf.*                                                     # (default: true) EXPLODE Jungle Shelf
fe.protection.explode.missing_pieces.jungle_table.*                                                     # (default: true) EXPLODE Jungle Table
fe.protection.explode.missing_pieces.jungle_wedge.*                                                     # (default: true) EXPLODE Jungle Wedge
fe.protection.explode.missing_pieces.light_blue_clay_pillar.*                                           # (default: true) EXPLODE Light Blue Clay Pillar
fe.protection.explode.missing_pieces.light_blue_clay_wedge.*                                            # (default: true) EXPLODE Light Blue Clay Wedge
fe.protection.explode.missing_pieces.light_gray_clay_pillar.*                                           # (default: true) EXPLODE Light Gray Clay Pillar
fe.protection.explode.missing_pieces.light_gray_clay_wedge.*                                            # (default: true) EXPLODE Light Gray Clay Wedge
fe.protection.explode.missing_pieces.lime_clay_pillar.*                                                 # (default: true) EXPLODE Lime Clay Pillar
fe.protection.explode.missing_pieces.lime_clay_wedge.*                                                  # (default: true) EXPLODE Lime Clay Wedge
fe.protection.explode.missing_pieces.magenta_clay_pillar.*                                              # (default: true) EXPLODE Magenta Clay Pillar
fe.protection.explode.missing_pieces.magenta_clay_wedge.*                                               # (default: true) EXPLODE Magenta Clay Wedge
fe.protection.explode.missing_pieces.nether_brick_pillar.*                                              # (default: true) EXPLODE Nether Brick Pillar
fe.protection.explode.missing_pieces.nether_brick_wedge.*                                               # (default: true) EXPLODE Nether Brick Wedge
fe.protection.explode.missing_pieces.oak_candelabra.*                                                   # (default: true) EXPLODE Oak Candelabra
fe.protection.explode.missing_pieces.oak_chair.*                                                        # (default: true) EXPLODE Oak Chair
fe.protection.explode.missing_pieces.oak_lamp.*                                                         # (default: true) EXPLODE Oak Lamp
fe.protection.explode.missing_pieces.oak_log.*                                                          # (default: true) EXPLODE Oak Log
fe.protection.explode.missing_pieces.oak_pillar.*                                                       # (default: true) EXPLODE Oak Pillar
fe.protection.explode.missing_pieces.oak_shelf.*                                                        # (default: true) EXPLODE Oak Shelf
fe.protection.explode.missing_pieces.oak_table.*                                                        # (default: true) EXPLODE Oak Table
fe.protection.explode.missing_pieces.oak_wedge.*                                                        # (default: true) EXPLODE Oak Wedge
fe.protection.explode.missing_pieces.obsidian_pillar.*                                                  # (default: true) EXPLODE Obsidian Pillar
fe.protection.explode.missing_pieces.obsidian_wedge.*                                                   # (default: true) EXPLODE Obsidian Wedge
fe.protection.explode.missing_pieces.orange_clay_pillar.*                                               # (default: true) EXPLODE Orange Clay Pillar
fe.protection.explode.missing_pieces.orange_clay_wedge.*                                                # (default: true) EXPLODE Orange Clay Wedge
fe.protection.explode.missing_pieces.p_andesite_pillar.*                                                # (default: true) EXPLODE Polished Andesite Pillar
fe.protection.explode.missing_pieces.p_andesite_wedge.*                                                 # (default: true) EXPLODE Polished Andesite Wedge
fe.protection.explode.missing_pieces.p_diorite_pillar.*                                                 # (default: true) EXPLODE Polished Diorite Pillar
fe.protection.explode.missing_pieces.p_diorite_wedge.*                                                  # (default: true) EXPLODE Polished Diorite Wedge
fe.protection.explode.missing_pieces.p_granite_pillar.*                                                 # (default: true) EXPLODE Polished Granite Pillar
fe.protection.explode.missing_pieces.p_granite_wedge.*                                                  # (default: true) EXPLODE Polished Granite Wedge
fe.protection.explode.missing_pieces.pink_clay_pillar.*                                                 # (default: true) EXPLODE Pink Clay Pillar
fe.protection.explode.missing_pieces.pink_clay_wedge.*                                                  # (default: true) EXPLODE Pink Clay Wedge
fe.protection.explode.missing_pieces.purple_clay_pillar.*                                               # (default: true) EXPLODE Purple Clay Pillar
fe.protection.explode.missing_pieces.purple_clay_wedge.*                                                # (default: true) EXPLODE Purple Clay Wedge
fe.protection.explode.missing_pieces.purpur_pillar.*                                                    # (default: true) EXPLODE PurPur Pillar
fe.protection.explode.missing_pieces.purpur_wedge.*                                                     # (default: true) EXPLODE PurPur Wedge
fe.protection.explode.missing_pieces.quartz_pillar.*                                                    # (default: true) EXPLODE Quartz Pillar
fe.protection.explode.missing_pieces.quartz_wedge.*                                                     # (default: true) EXPLODE Quartz Wedge
fe.protection.explode.missing_pieces.red_clay_pillar.*                                                  # (default: true) EXPLODE Red Clay Pillar
fe.protection.explode.missing_pieces.red_clay_wedge.*                                                   # (default: true) EXPLODE Red Clay Wedge
fe.protection.explode.missing_pieces.red_sandstone_pillar.*                                             # (default: true) EXPLODE Red Sandstone Pillar
fe.protection.explode.missing_pieces.red_sandstone_wedge.*                                              # (default: true) EXPLODE Red Sandstone Wedge
fe.protection.explode.missing_pieces.sandstone_pillar.*                                                 # (default: true) EXPLODE Sandstone Pillar
fe.protection.explode.missing_pieces.sandstone_wedge.*                                                  # (default: true) EXPLODE Sandstone Wedge
fe.protection.explode.missing_pieces.spruce_candelabra.*                                                # (default: true) EXPLODE Spruce Candelabra
fe.protection.explode.missing_pieces.spruce_chair.*                                                     # (default: true) EXPLODE Spruce Chair
fe.protection.explode.missing_pieces.spruce_lamp.*                                                      # (default: true) EXPLODE Spruce Lamp
fe.protection.explode.missing_pieces.spruce_log.*                                                       # (default: true) EXPLODE Spruce Log
fe.protection.explode.missing_pieces.spruce_pillar.*                                                    # (default: true) EXPLODE Spruce Pillar
fe.protection.explode.missing_pieces.spruce_shelf.*                                                     # (default: true) EXPLODE Spruce Shelf
fe.protection.explode.missing_pieces.spruce_table.*                                                     # (default: true) EXPLODE Spruce Table
fe.protection.explode.missing_pieces.spruce_wedge.*                                                     # (default: true) EXPLODE Spruce Wedge
fe.protection.explode.missing_pieces.stone_patt10_slab.*                                                # (default: true) EXPLODE Stone Slab Patt10
fe.protection.explode.missing_pieces.stone_patt10_slab_double.*                                         # (default: true) EXPLODE tile.stone_patt10_slab_double.name
fe.protection.explode.missing_pieces.stone_patt11_slab.*                                                # (default: true) EXPLODE Stone Slab Patt11
fe.protection.explode.missing_pieces.stone_patt11_slab_double.*                                         # (default: true) EXPLODE tile.stone_patt11_slab_double.name
fe.protection.explode.missing_pieces.stone_patt12_slab.*                                                # (default: true) EXPLODE Stone Slab Patt12
fe.protection.explode.missing_pieces.stone_patt12_slab_double.*                                         # (default: true) EXPLODE tile.stone_patt12_slab_double.name
fe.protection.explode.missing_pieces.stone_patt1_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt1
fe.protection.explode.missing_pieces.stone_patt1_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt1_slab_double.name
fe.protection.explode.missing_pieces.stone_patt2_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt2
fe.protection.explode.missing_pieces.stone_patt2_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt2_slab_double.name
fe.protection.explode.missing_pieces.stone_patt3_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt3
fe.protection.explode.missing_pieces.stone_patt3_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt3_slab_double.name
fe.protection.explode.missing_pieces.stone_patt4_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt4
fe.protection.explode.missing_pieces.stone_patt4_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt4_slab_double.name
fe.protection.explode.missing_pieces.stone_patt5_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt5
fe.protection.explode.missing_pieces.stone_patt5_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt5_slab_double.name
fe.protection.explode.missing_pieces.stone_patt6_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt6
fe.protection.explode.missing_pieces.stone_patt6_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt6_slab_double.name
fe.protection.explode.missing_pieces.stone_patt7_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt7
fe.protection.explode.missing_pieces.stone_patt7_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt7_slab_double.name
fe.protection.explode.missing_pieces.stone_patt8_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt8
fe.protection.explode.missing_pieces.stone_patt8_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt8_slab_double.name
fe.protection.explode.missing_pieces.stone_patt9_slab.*                                                 # (default: true) EXPLODE Stone Slab Patt9
fe.protection.explode.missing_pieces.stone_patt9_slab_double.*                                          # (default: true) EXPLODE tile.stone_patt9_slab_double.name
fe.protection.explode.missing_pieces.stone_pillar.*                                                     # (default: true) EXPLODE Stone Pillar
fe.protection.explode.missing_pieces.stone_wedge.*                                                      # (default: true) EXPLODE Stone Wedge
fe.protection.explode.missing_pieces.stonebrick_pillar.*                                                # (default: true) EXPLODE Stone Brick Pillar
fe.protection.explode.missing_pieces.stonebrick_wedge.*                                                 # (default: true) EXPLODE Stone Brick Wedge
fe.protection.explode.missing_pieces.white_clay_pillar.*                                                # (default: true) EXPLODE White Clay Pillar
fe.protection.explode.missing_pieces.white_clay_wedge.*                                                 # (default: true) EXPLODE White Clay Wedge
fe.protection.explode.missing_pieces.yellow_clay_pillar.*                                               # (default: true) EXPLODE Yellow Clay Pillar
fe.protection.explode.missing_pieces.yellow_clay_wedge.*                                                # (default: true) EXPLODE Yellow Clay Wedge
fe.protection.explode.modeltrains.forrest.*                                                             # (default: true) EXPLODE Forrestry Industry
fe.protection.explode.modeltrains.printer-3d.*                                                          # (default: true) EXPLODE 3D Printer
fe.protection.explode.modeltrains.trackbed.*                                                            # (default: true) EXPLODE Trackbed
fe.protection.explode.modeltrains.traincontroller.*                                                     # (default: true) EXPLODE Train Controller
fe.protection.explode.modeltrains.village.*                                                             # (default: true) EXPLODE Village Industry
fe.protection.explode.moglowstone.black_gsblock.*                                                       # (default: true) EXPLODE Black Glowstone Block
fe.protection.explode.moglowstone.blue_gsblock.*                                                        # (default: true) EXPLODE Blue Glowstone Block
fe.protection.explode.moglowstone.brick_gsblock.*                                                       # (default: true) EXPLODE Glowstone Brick
fe.protection.explode.moglowstone.brown_gsblock.*                                                       # (default: true) EXPLODE Brown Glowstone Block
fe.protection.explode.moglowstone.cyan_gsblock.*                                                        # (default: true) EXPLODE Cyan Glowstone Block
fe.protection.explode.moglowstone.glowstone_ore.*                                                       # (default: true) EXPLODE Glowstone Ore
fe.protection.explode.moglowstone.gray_gsblock.*                                                        # (default: true) EXPLODE Gray Glowstone Block
fe.protection.explode.moglowstone.green_gsblock.*                                                       # (default: true) EXPLODE Green Glowstone Block
fe.protection.explode.moglowstone.lamp_gsblock.*                                                        # (default: true) EXPLODE Glowstone Lamp
fe.protection.explode.moglowstone.lblue_gsblock.*                                                       # (default: true) EXPLODE Light Blue Glowstone Block
fe.protection.explode.moglowstone.lgray_gsblock.*                                                       # (default: true) EXPLODE Light Gray Glowstone Block
fe.protection.explode.moglowstone.lime_gsblock.*                                                        # (default: true) EXPLODE Lime Glowstone Block
fe.protection.explode.moglowstone.magenta_gsblock.*                                                     # (default: true) EXPLODE Magenta Glowstone Block
fe.protection.explode.moglowstone.orange_gsblock.*                                                      # (default: true) EXPLODE Orange Glowstone Block
fe.protection.explode.moglowstone.pink_gsblock.*                                                        # (default: true) EXPLODE Pink Glowstone Block
fe.protection.explode.moglowstone.purple_gsblock.*                                                      # (default: true) EXPLODE Purple Glowstone Block
fe.protection.explode.moglowstone.red_gsblock.*                                                         # (default: true) EXPLODE Red Glowstone Block
fe.protection.explode.moglowstone.white_gsblock.*                                                       # (default: true) EXPLODE White Glowstone Block
fe.protection.explode.netherex.amethyst_block.*                                                         # (default: true) EXPLODE Nether Amethyst Block
fe.protection.explode.netherex.amethyst_ore.*                                                           # (default: true) EXPLODE Nether Amethyst Ore
fe.protection.explode.netherex.basalt.*                                                                 # (default: true) EXPLODE Basalt
fe.protection.explode.netherex.basalt_brick.*                                                           # (default: true) EXPLODE Basalt Bricks
fe.protection.explode.netherex.basalt_brick_fence.*                                                     # (default: true) EXPLODE Basalt Brick Fence
fe.protection.explode.netherex.basalt_brick_fence_gate.*                                                # (default: true) EXPLODE Basalt Brick Fence Gate
fe.protection.explode.netherex.basalt_brick_slab.*                                                      # (default: true) EXPLODE Basalt Brick Slab
fe.protection.explode.netherex.basalt_brick_stairs.*                                                    # (default: true) EXPLODE Basalt Brick Stairs
fe.protection.explode.netherex.basalt_brick_wall.*                                                      # (default: true) EXPLODE tile.netherex:basalt_brick_wall.normal.name
fe.protection.explode.netherex.basalt_fence.*                                                           # (default: true) EXPLODE Basalt Fence
fe.protection.explode.netherex.basalt_fence_gate.*                                                      # (default: true) EXPLODE Basalt Fence Gate
fe.protection.explode.netherex.basalt_pillar.*                                                          # (default: true) EXPLODE Basalt Pillar
fe.protection.explode.netherex.basalt_pillar_fence.*                                                    # (default: true) EXPLODE Basalt Pillar Fence
fe.protection.explode.netherex.basalt_pillar_fence_gate.*                                               # (default: true) EXPLODE Basalt Pillar Fence Gate
fe.protection.explode.netherex.basalt_pillar_slab.*                                                     # (default: true) EXPLODE Basalt Pillar Slab
fe.protection.explode.netherex.basalt_pillar_stairs.*                                                   # (default: true) EXPLODE Basalt Pillar Stairs
fe.protection.explode.netherex.basalt_pillar_wall.*                                                     # (default: true) EXPLODE tile.netherex:basalt_pillar_wall.normal.name
fe.protection.explode.netherex.basalt_slab.*                                                            # (default: true) EXPLODE Basalt Slab
fe.protection.explode.netherex.basalt_stairs.*                                                          # (default: true) EXPLODE Basalt Stairs
fe.protection.explode.netherex.basalt_wall.*                                                            # (default: true) EXPLODE tile.netherex:basalt_wall.normal.name
fe.protection.explode.netherex.blue_fire.*                                                              # (default: true) EXPLODE Blue Fire
fe.protection.explode.netherex.bone_chunk.*                                                             # (default: true) EXPLODE Bone Chunk
fe.protection.explode.netherex.bone_sliver.*                                                            # (default: true) EXPLODE Bone Sliver
fe.protection.explode.netherex.brown_elder_mushroom.*                                                   # (default: true) EXPLODE Brown Elder Mushroom
fe.protection.explode.netherex.brown_elder_mushroom_cap.*                                               # (default: true) EXPLODE Brown Elder Mushroom Cap
fe.protection.explode.netherex.elder_mushroom_stem.*                                                    # (default: true) EXPLODE Elder Mushroom Stem
fe.protection.explode.netherex.enoki_mushroom_cap.*                                                     # (default: true) EXPLODE Enoki Mushroom Cap
fe.protection.explode.netherex.enoki_mushroom_stem.*                                                    # (default: true) EXPLODE Enoki Mushroom Stem
fe.protection.explode.netherex.fiery_nether_brick.*                                                     # (default: true) EXPLODE Fiery Nether Bricks
fe.protection.explode.netherex.fiery_nether_brick_fence.*                                               # (default: true) EXPLODE Fiery Nether Brick Fence
fe.protection.explode.netherex.fiery_nether_brick_fence_gate.*                                          # (default: true) EXPLODE Fiery Nether Brick Fence Gate
fe.protection.explode.netherex.fiery_nether_brick_slab.*                                                # (default: true) EXPLODE Fiery Nether Brick Slab
fe.protection.explode.netherex.fiery_nether_brick_stairs.*                                              # (default: true) EXPLODE Fiery Nether Brick Stairs
fe.protection.explode.netherex.fiery_nether_brick_wall.*                                                # (default: true) EXPLODE tile.netherex:fiery_nether_brick_wall.normal.name
fe.protection.explode.netherex.fiery_netherrack.*                                                       # (default: true) EXPLODE Fiery Netherrack
fe.protection.explode.netherex.fiery_netherrack_path.*                                                  # (default: true) EXPLODE Fiery Trodden Netherrack
fe.protection.explode.netherex.frostburn_ice.*                                                          # (default: true) EXPLODE Frostburn Ice
fe.protection.explode.netherex.gloomy_nether_brick.*                                                    # (default: true) EXPLODE Gloomy Nether Bricks
fe.protection.explode.netherex.gloomy_nether_brick_fence.*                                              # (default: true) EXPLODE Gloomy Nether Brick Fence
fe.protection.explode.netherex.gloomy_nether_brick_fence_gate.*                                         # (default: true) EXPLODE Gloomy Nether Brick Fence Gate
fe.protection.explode.netherex.gloomy_nether_brick_slab.*                                               # (default: true) EXPLODE Gloomy Nether Brick Slab
fe.protection.explode.netherex.gloomy_nether_brick_stairs.*                                             # (default: true) EXPLODE Gloomy Nether Brick Stairs
fe.protection.explode.netherex.gloomy_nether_brick_wall.*                                               # (default: true) EXPLODE tile.netherex:gloomy_nether_brick_wall.normal.name
fe.protection.explode.netherex.gloomy_netherrack.*                                                      # (default: true) EXPLODE Gloomy Netherrack
fe.protection.explode.netherex.gloomy_netherrack_path.*                                                 # (default: true) EXPLODE Gloomy Trodden Netherrack
fe.protection.explode.netherex.hyphae.*                                                                 # (default: true) EXPLODE Hyphae
fe.protection.explode.netherex.ichor.*                                                                  # (default: true) EXPLODE Ichor
fe.protection.explode.netherex.icy_nether_brick.*                                                       # (default: true) EXPLODE Icy Nether Bricks
fe.protection.explode.netherex.icy_nether_brick_fence.*                                                 # (default: true) EXPLODE Icy Nether Brick Fence
fe.protection.explode.netherex.icy_nether_brick_fence_gate.*                                            # (default: true) EXPLODE Icy Nether Brick Fence Gate
fe.protection.explode.netherex.icy_nether_brick_slab.*                                                  # (default: true) EXPLODE Icy Nether Brick Slab
fe.protection.explode.netherex.icy_nether_brick_stairs.*                                                # (default: true) EXPLODE Icy Nether Brick Stairs
fe.protection.explode.netherex.icy_nether_brick_wall.*                                                  # (default: true) EXPLODE tile.netherex:icy_nether_brick_wall.normal.name
fe.protection.explode.netherex.icy_netherrack.*                                                         # (default: true) EXPLODE Icy Netherrack
fe.protection.explode.netherex.icy_netherrack_path.*                                                    # (default: true) EXPLODE Icy Trodden Netherrack
fe.protection.explode.netherex.lively_nether_brick.*                                                    # (default: true) EXPLODE Lively Nether Bricks
fe.protection.explode.netherex.lively_nether_brick_fence.*                                              # (default: true) EXPLODE Lively Nether Brick Fence
fe.protection.explode.netherex.lively_nether_brick_fence_gate.*                                         # (default: true) EXPLODE Lively Nether Brick Fence Gate
fe.protection.explode.netherex.lively_nether_brick_slab.*                                               # (default: true) EXPLODE Lively Nether Brick Slab
fe.protection.explode.netherex.lively_nether_brick_stairs.*                                             # (default: true) EXPLODE Lively Nether Brick Stairs
fe.protection.explode.netherex.lively_nether_brick_wall.*                                               # (default: true) EXPLODE tile.netherex:lively_nether_brick_wall.normal.name
fe.protection.explode.netherex.lively_netherrack.*                                                      # (default: true) EXPLODE Lively Netherrack
fe.protection.explode.netherex.lively_netherrack_path.*                                                 # (default: true) EXPLODE Lively Trodden Netherrack
fe.protection.explode.netherex.nether_brick_fence_gate.*                                                # (default: true) EXPLODE Nether Brick Fence Gate
fe.protection.explode.netherex.nether_brick_wall.*                                                      # (default: true) EXPLODE tile.netherex:nether_brick_wall.normal.name
fe.protection.explode.netherex.nether_portal.*                                                          # (default: true) EXPLODE Nether Portal Block
fe.protection.explode.netherex.netherrack_path.*                                                        # (default: true) EXPLODE Trodden Netherrack
fe.protection.explode.netherex.possessed_soul_sand.*                                                    # (default: true) EXPLODE Possessed Soul Sand
fe.protection.explode.netherex.quartz_fence.*                                                           # (default: true) EXPLODE Quartz Fence
fe.protection.explode.netherex.quartz_fence_gate.*                                                      # (default: true) EXPLODE Quartz Fence Gate
fe.protection.explode.netherex.quartz_ore.*                                                             # (default: true) EXPLODE Nether Quartz Ore
fe.protection.explode.netherex.quartz_wall.*                                                            # (default: true) EXPLODE tile.netherex:quartz_wall.normal.name
fe.protection.explode.netherex.red_elder_mushroom.*                                                     # (default: true) EXPLODE Red Elder Mushroom
fe.protection.explode.netherex.red_elder_mushroom_cap.*                                                 # (default: true) EXPLODE Red Elder Mushroom Cap
fe.protection.explode.netherex.red_nether_brick_fence.*                                                 # (default: true) EXPLODE Red Nether Brick Fence
fe.protection.explode.netherex.red_nether_brick_fence_gate.*                                            # (default: true) EXPLODE Red Nether Brick Fence Gate
fe.protection.explode.netherex.red_nether_brick_slab.*                                                  # (default: true) EXPLODE Red Nether Brick Slab
fe.protection.explode.netherex.red_nether_brick_stairs.*                                                # (default: true) EXPLODE Red Nether Brick Stairs
fe.protection.explode.netherex.red_nether_brick_wall.*                                                  # (default: true) EXPLODE tile.netherex:red_nether_brick_wall.normal.name
fe.protection.explode.netherex.rime_block.*                                                             # (default: true) EXPLODE Nether Rime Block
fe.protection.explode.netherex.rime_ore.*                                                               # (default: true) EXPLODE Nether Rime Ore
fe.protection.explode.netherex.smooth_basalt.*                                                          # (default: true) EXPLODE Smooth Basalt
fe.protection.explode.netherex.smooth_basalt_fence.*                                                    # (default: true) EXPLODE Smooth Basalt Fence
fe.protection.explode.netherex.smooth_basalt_fence_gate.*                                               # (default: true) EXPLODE Smooth Basalt Fence Gate
fe.protection.explode.netherex.smooth_basalt_slab.*                                                     # (default: true) EXPLODE Smooth Basalt Slab
fe.protection.explode.netherex.smooth_basalt_stairs.*                                                   # (default: true) EXPLODE Smooth Basalt Stairs
fe.protection.explode.netherex.smooth_basalt_wall.*                                                     # (default: true) EXPLODE tile.netherex:smooth_basalt_wall.normal.name
fe.protection.explode.netherex.soul_glass.*                                                             # (default: true) EXPLODE Soul Glass
fe.protection.explode.netherex.soul_glass_pane.*                                                        # (default: true) EXPLODE Soul Glass Pane
fe.protection.explode.netherex.thornstalk.*                                                             # (default: true) EXPLODE Thornstalk
fe.protection.explode.netherex.urn_of_sorrow.*                                                          # (default: true) EXPLODE Urn of Sorrow
fe.protection.explode.netherex.worn_iron.*                                                              # (default: true) EXPLODE Worn Iron Block
fe.protection.explode.noel.advent_calendar.*                                                            # (default: true) EXPLODE Advent Calendar
fe.protection.explode.noel.candle.*                                                                     # (default: true) EXPLODE Candle
fe.protection.explode.noel.donation_booth.*                                                             # (default: true) EXPLODE Donation Booth
fe.protection.explode.noel.frosted_log.*                                                                # (default: true) EXPLODE Frosted Log
fe.protection.explode.noel.frosted_planks.*                                                             # (default: true) EXPLODE Frosted Planks
fe.protection.explode.noel.glowstone_star.*                                                             # (default: true) EXPLODE Glowstone Star
fe.protection.explode.noel.gold_star.*                                                                  # (default: true) EXPLODE Gold Star
fe.protection.explode.noel.kettle.*                                                                     # (default: true) EXPLODE Kettle
fe.protection.explode.noel.light_string.*                                                               # (default: true) EXPLODE Light String
fe.protection.explode.noel.lit_log_pile.*                                                               # (default: true) EXPLODE Lit Log Pile
fe.protection.explode.noel.log_pile.*                                                                   # (default: true) EXPLODE Log Pile
fe.protection.explode.noel.ornament_black.*                                                             # (default: true) EXPLODE Black Ornament
fe.protection.explode.noel.ornament_blue.*                                                              # (default: true) EXPLODE Blue Ornament
fe.protection.explode.noel.ornament_brown.*                                                             # (default: true) EXPLODE Brown Ornament
fe.protection.explode.noel.ornament_coal.*                                                              # (default: true) EXPLODE Coal Ornament
fe.protection.explode.noel.ornament_cyan.*                                                              # (default: true) EXPLODE Cyan Ornament
fe.protection.explode.noel.ornament_diamond.*                                                           # (default: true) EXPLODE Diamond Ornament
fe.protection.explode.noel.ornament_emerald.*                                                           # (default: true) EXPLODE Emerald Ornament
fe.protection.explode.noel.ornament_glass.*                                                             # (default: true) EXPLODE Glass Ornament
fe.protection.explode.noel.ornament_gold.*                                                              # (default: true) EXPLODE Gold Ornament
fe.protection.explode.noel.ornament_gray.*                                                              # (default: true) EXPLODE Gray Ornament
fe.protection.explode.noel.ornament_green.*                                                             # (default: true) EXPLODE Green Ornament
fe.protection.explode.noel.ornament_iron.*                                                              # (default: true) EXPLODE Iron Ornament
fe.protection.explode.noel.ornament_lapis.*                                                             # (default: true) EXPLODE Lapis Ornament
fe.protection.explode.noel.ornament_light_blue.*                                                        # (default: true) EXPLODE Light Blue Ornament
fe.protection.explode.noel.ornament_lime.*                                                              # (default: true) EXPLODE Lime Ornament
fe.protection.explode.noel.ornament_magenta.*                                                           # (default: true) EXPLODE Magenta Ornament
fe.protection.explode.noel.ornament_orange.*                                                            # (default: true) EXPLODE Orange Ornament
fe.protection.explode.noel.ornament_pink.*                                                              # (default: true) EXPLODE Pink Ornament
fe.protection.explode.noel.ornament_purple.*                                                            # (default: true) EXPLODE Purple Ornament
fe.protection.explode.noel.ornament_red.*                                                               # (default: true) EXPLODE Red Ornament
fe.protection.explode.noel.ornament_redstone.*                                                          # (default: true) EXPLODE Redstone Ornament
fe.protection.explode.noel.ornament_silver.*                                                            # (default: true) EXPLODE Light Gray Ornament
fe.protection.explode.noel.ornament_white.*                                                             # (default: true) EXPLODE White Ornament
fe.protection.explode.noel.ornament_yellow.*                                                            # (default: true) EXPLODE Yellow Ornament
fe.protection.explode.noel.peppermint_log.*                                                             # (default: true) EXPLODE Peppermine Log
fe.protection.explode.noel.peppermint_planks.*                                                          # (default: true) EXPLODE Peppermint Planks
fe.protection.explode.noel.present.*                                                                    # (default: true) EXPLODE Present
fe.protection.explode.noel.present_trap.*                                                               # (default: true) EXPLODE Present Trap
fe.protection.explode.noel.ribbon.*                                                                     # (default: true) EXPLODE Ribbon
fe.protection.explode.noel.shrub_tree.*                                                                 # (default: true) EXPLODE Shrub Tree
fe.protection.explode.noel.stocking.*                                                                   # (default: true) EXPLODE Stocking
fe.protection.explode.noel.stone_path.*                                                                 # (default: true) EXPLODE Stone Path
fe.protection.explode.noel.wreath.*                                                                     # (default: true) EXPLODE Wreath
fe.protection.explode.openblocks.auto_anvil.*                                                           # (default: true) EXPLODE Auto Anvil
fe.protection.explode.openblocks.auto_enchantment_table.*                                               # (default: true) EXPLODE Auto Enchantment Table
fe.protection.explode.openblocks.beartrap.*                                                             # (default: true) EXPLODE Bear Trap
fe.protection.explode.openblocks.big_button.*                                                           # (default: true) EXPLODE Stone Big Button
fe.protection.explode.openblocks.big_button_wood.*                                                      # (default: true) EXPLODE Wooden Big Button
fe.protection.explode.openblocks.block_breaker.*                                                        # (default: true) EXPLODE Block Breaker
fe.protection.explode.openblocks.block_placer.*                                                         # (default: true) EXPLODE Block Placer
fe.protection.explode.openblocks.builder_guide.*                                                        # (default: true) EXPLODE Enhanced Building Guide
fe.protection.explode.openblocks.cannon.*                                                               # (default: true) EXPLODE Item Cannon
fe.protection.explode.openblocks.canvas.*                                                               # (default: true) EXPLODE Canvas
fe.protection.explode.openblocks.canvas_glass.*                                                         # (default: true) EXPLODE Canvas
fe.protection.explode.openblocks.donation_station.*                                                     # (default: true) EXPLODE Donation Station
fe.protection.explode.openblocks.drawing_table.*                                                        # (default: true) EXPLODE Drawing Table
fe.protection.explode.openblocks.elevator.*                                                             # (default: true) EXPLODE Elevator
fe.protection.explode.openblocks.elevator_rotating.*                                                    # (default: true) EXPLODE Rotating Elevator
fe.protection.explode.openblocks.fan.*                                                                  # (default: true) EXPLODE Fan
fe.protection.explode.openblocks.flag.*                                                                 # (default: true) EXPLODE Flag
fe.protection.explode.openblocks.golden_egg.*                                                           # (default: true) EXPLODE Golden Egg
fe.protection.explode.openblocks.grave.*                                                                # (default: true) EXPLODE Grave
fe.protection.explode.openblocks.guide.*                                                                # (default: true) EXPLODE Building Guide
fe.protection.explode.openblocks.heal.*                                                                 # (default: true) EXPLODE Healer
fe.protection.explode.openblocks.imaginary.*                                                            # (default: true) EXPLODE tile.openblocks.imaginary.name
fe.protection.explode.openblocks.item_dropper.*                                                         # (default: true) EXPLODE Item Dropper
fe.protection.explode.openblocks.ladder.*                                                               # (default: true) EXPLODE Jaded Ladder
fe.protection.explode.openblocks.paint_can.*                                                            # (default: true) EXPLODE Paint Can
fe.protection.explode.openblocks.paint_mixer.*                                                          # (default: true) EXPLODE Paint Mixer
fe.protection.explode.openblocks.path.*                                                                 # (default: true) EXPLODE Path
fe.protection.explode.openblocks.projector.*                                                            # (default: true) EXPLODE Height Map Projector
fe.protection.explode.openblocks.rope_ladder.*                                                          # (default: true) EXPLODE Rope Ladder
fe.protection.explode.openblocks.scaffolding.*                                                          # (default: true) EXPLODE Scaffolding
fe.protection.explode.openblocks.sky.*                                                                  # (default: true) EXPLODE Sky Block
fe.protection.explode.openblocks.sponge.*                                                               # (default: true) EXPLODE Sponge
fe.protection.explode.openblocks.sprinkler.*                                                            # (default: true) EXPLODE Sprinkler
fe.protection.explode.openblocks.tank.*                                                                 # (default: true) EXPLODE Tank
fe.protection.explode.openblocks.target.*                                                               # (default: true) EXPLODE Target
fe.protection.explode.openblocks.trophy.*                                                               # (default: true) EXPLODE Trophy
fe.protection.explode.openblocks.vacuum_hopper.*                                                        # (default: true) EXPLODE Vacuum Hopper
fe.protection.explode.openblocks.village_highlighter.*                                                  # (default: true) EXPLODE Village Highlighter
fe.protection.explode.openblocks.xp_bottler.*                                                           # (default: true) EXPLODE XP Bottler
fe.protection.explode.openblocks.xp_drain.*                                                             # (default: true) EXPLODE XP Drain
fe.protection.explode.openblocks.xp_shower.*                                                            # (default: true) EXPLODE XP Shower
fe.protection.explode.plants2.aakore.*                                                                  # (default: true) EXPLODE Aakore
fe.protection.explode.plants2.adlumia_f.*                                                               # (default: true) EXPLODE Mountain Fringe
fe.protection.explode.plants2.afgekia_m.*                                                               # (default: true) EXPLODE Kan Pai Mahidol
fe.protection.explode.plants2.akebia_q_vine.*                                                           # (default: true) EXPLODE Chocolate Vine
fe.protection.explode.plants2.ampelopsis_a_vine.*                                                       # (default: true) EXPLODE Pepper Vine
fe.protection.explode.plants2.androsace_a.*                                                             # (default: true) EXPLODE Alpine Rock Jasmine
fe.protection.explode.plants2.aphrireroot.*                                                             # (default: true) EXPLODE Aphrireroot
fe.protection.explode.plants2.ash_slab.*                                                                # (default: true) EXPLODE Ashen Wood Slab
fe.protection.explode.plants2.ash_stairs.*                                                              # (default: true) EXPLODE Ashen Wood Stairs
fe.protection.explode.plants2.black_kauri_slab.*                                                        # (default: true) EXPLODE Black Kauri Wood Slab
fe.protection.explode.plants2.black_kauri_stairs.*                                                      # (default: true) EXPLODE Black Kauri Wood Stairs
fe.protection.explode.plants2.blaze_slab.*                                                              # (default: true) EXPLODE Blazing Wood Slab
fe.protection.explode.plants2.blaze_stairs.*                                                            # (default: true) EXPLODE Blazing Wood Stairs
fe.protection.explode.plants2.brazillian_pine_slab.*                                                    # (default: true) EXPLODE Brazillian Pine Wood Slab
fe.protection.explode.plants2.brazillian_pine_stairs.*                                                  # (default: true) EXPLODE Brazillian Pine Wood Stairs
fe.protection.explode.plants2.brewing_cauldron.*                                                        # (default: true) EXPLODE Magical Brewing Cauldron
fe.protection.explode.plants2.briblebum.*                                                               # (default: true) EXPLODE Briblebum
fe.protection.explode.plants2.bush.*                                                                    # (default: true) EXPLODE tile.plants2.bush.name
fe.protection.explode.plants2.bushling.*                                                                # (default: true) EXPLODE tile.plants2.bushling.name
fe.protection.explode.plants2.cataplant.*                                                               # (default: true) EXPLODE Cataplant
fe.protection.explode.plants2.cosmetic_0.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.cosmetic_1.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.cosmetic_2.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.cosmetic_3.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.cosmetic_4.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.cosmetic_5.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.cosmetic_6.*                                                              # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.crop_0.*                                                                  # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.crop_1.*                                                                  # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.crystal.*                                                                 # (default: true) EXPLODE tile.plants2.crystal.name
fe.protection.explode.plants2.crystal_leaves.*                                                          # (default: true) EXPLODE tile.plants2.leaves.name
fe.protection.explode.plants2.crystal_log.*                                                             # (default: true) EXPLODE tile.plants2.log.name
fe.protection.explode.plants2.crystal_planks.*                                                          # (default: true) EXPLODE tile.plants2.planks.name
fe.protection.explode.plants2.crystal_sapling.*                                                         # (default: true) EXPLODE tile.plants2.sapling.name
fe.protection.explode.plants2.crystal_slab.*                                                            # (default: true) EXPLODE Crystal Wood Slab
fe.protection.explode.plants2.crystal_stairs.*                                                          # (default: true) EXPLODE Crystal Wood Stairs
fe.protection.explode.plants2.crystal_torch.*                                                           # (default: true) EXPLODE Crystal Torch
fe.protection.explode.plants2.dark_crystal_slab.*                                                       # (default: true) EXPLODE Dark Crystal Wood Slab
fe.protection.explode.plants2.dark_crystal_stairs.*                                                     # (default: true) EXPLODE Dark Crystal Wood Stairs
fe.protection.explode.plants2.desert_0.*                                                                # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.desert_1.*                                                                # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.double_0.*                                                                # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.double_harvest_0.*                                                        # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.groundcover.*                                                             # (default: true) EXPLODE Crystal Groundcover
fe.protection.explode.plants2.harvest_0.*                                                               # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.harvest_1.*                                                               # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.incense_cedar_slab.*                                                      # (default: true) EXPLODE Incense Cedar Wood Slab
fe.protection.explode.plants2.incense_cedar_stairs.*                                                    # (default: true) EXPLODE Incense Cedar Wood Stairs
fe.protection.explode.plants2.jar.*                                                                     # (default: true) EXPLODE Flower Pot
fe.protection.explode.plants2.leaves_0.*                                                                # (default: true) EXPLODE tile.plants2.leaves.name
fe.protection.explode.plants2.log_0.*                                                                   # (default: true) EXPLODE tile.plants2.log.name
fe.protection.explode.plants2.murray_pine_slab.*                                                        # (default: true) EXPLODE Murray Pine Wood Slab
fe.protection.explode.plants2.murray_pine_stairs.*                                                      # (default: true) EXPLODE Murray Pine Wood Stairs
fe.protection.explode.plants2.nether_harvest.*                                                          # (default: true) EXPLODE tile.plants2.name
fe.protection.explode.plants2.nether_leaves.*                                                           # (default: true) EXPLODE tile.plants2.leaves.name
fe.protection.explode.plants2.nether_log.*                                                              # (default: true) EXPLODE tile.plants2.log.name
fe.protection.explode.plants2.nether_sapling.*                                                          # (default: true) EXPLODE tile.plants2.sapling.name
fe.protection.explode.plants2.planks.*                                                                  # (default: true) EXPLODE tile.plants2.planks.name
fe.protection.explode.plants2.saimbaire.*                                                               # (default: true) EXPLODE Saimbaire
fe.protection.explode.plants2.sapling_0.*                                                               # (default: true) EXPLODE tile.plants2.sapling.name
fe.protection.explode.plants2.small_flower_aithotus.*                                                   # (default: true) EXPLODE Small Flower Aithotus
fe.protection.explode.props.blockfake.*                                                                 # (default: true) EXPLODE tile.null.name
fe.protection.explode.props.blockprops.*                                                                # (default: true) EXPLODE tile.null.name
fe.protection.explode.snowvariants.snow_acacia_slab.*                                                   # (default: true) EXPLODE Snow Covered Acacia Wood Slab
fe.protection.explode.snowvariants.snow_acacia_stairs.*                                                 # (default: true) EXPLODE Snow Covered Acacia Wood Stairs
fe.protection.explode.snowvariants.snow_birch_slab.*                                                    # (default: true) EXPLODE Snow Covered Birch Wood Slab
fe.protection.explode.snowvariants.snow_birch_stairs.*                                                  # (default: true) EXPLODE Snow Covered Birch Wood Stairs
fe.protection.explode.snowvariants.snow_brick_slab.*                                                    # (default: true) EXPLODE Snow Covered Brick Slab
fe.protection.explode.snowvariants.snow_brick_stairs.*                                                  # (default: true) EXPLODE Snow Covered Brick Stairs
fe.protection.explode.snowvariants.snow_cobblestone_slab.*                                              # (default: true) EXPLODE Snow Covered Cobblestone Slab
fe.protection.explode.snowvariants.snow_cobblestone_stairs.*                                            # (default: true) EXPLODE Snow Covered Cobblestone Stairs
fe.protection.explode.snowvariants.snow_dark_oak_slab.*                                                 # (default: true) EXPLODE Snow Covered Dark Oak Wood Slab
fe.protection.explode.snowvariants.snow_dark_oak_stairs.*                                               # (default: true) EXPLODE Snow Covered Dark Oak Wood Stairs
fe.protection.explode.snowvariants.snow_jungle_slab.*                                                   # (default: true) EXPLODE Snow Covered Jungle Wood Slab
fe.protection.explode.snowvariants.snow_jungle_stairs.*                                                 # (default: true) EXPLODE Snow Covered Jungle Wood Stairs
fe.protection.explode.snowvariants.snow_nether_brick_slab.*                                             # (default: true) EXPLODE Snow Covered Nether Brick Slab
fe.protection.explode.snowvariants.snow_nether_brick_stairs.*                                           # (default: true) EXPLODE Snow Covered Nether Brick Stairs
fe.protection.explode.snowvariants.snow_oak_slab.*                                                      # (default: true) EXPLODE Snow Covered Oak Wood Slab
fe.protection.explode.snowvariants.snow_oak_stairs.*                                                    # (default: true) EXPLODE Snow Covered Oak Wood Stairs
fe.protection.explode.snowvariants.snow_purpur_slab.*                                                   # (default: true) EXPLODE Snow Covered Purpur Slab
fe.protection.explode.snowvariants.snow_purpur_stairs.*                                                 # (default: true) EXPLODE Snow Covered Purpur Stairs
fe.protection.explode.snowvariants.snow_quartz_slab.*                                                   # (default: true) EXPLODE Snow Covered Quartz Slab
fe.protection.explode.snowvariants.snow_quartz_stairs.*                                                 # (default: true) EXPLODE Snow Covered Quartz Stairs
fe.protection.explode.snowvariants.snow_red_sandstone_slab.*                                            # (default: true) EXPLODE Snow Covered Red Sandstone Slab
fe.protection.explode.snowvariants.snow_red_sandstone_stairs.*                                          # (default: true) EXPLODE Snow Covered Red Sandstone Stairs
fe.protection.explode.snowvariants.snow_sandstone_slab.*                                                # (default: true) EXPLODE Snow Covered Sandstone Slab
fe.protection.explode.snowvariants.snow_sandstone_stairs.*                                              # (default: true) EXPLODE Snow Covered Sandstone Stairs
fe.protection.explode.snowvariants.snow_smooth_stone_slab.*                                             # (default: true) EXPLODE Snow Covered Stone Slab
fe.protection.explode.snowvariants.snow_spruce_slab.*                                                   # (default: true) EXPLODE Snow Covered Spruce Wood Slab
fe.protection.explode.snowvariants.snow_spruce_stairs.*                                                 # (default: true) EXPLODE Snow Covered Spruce Wood Stairs
fe.protection.explode.snowvariants.snow_stone_brick_slab.*                                              # (default: true) EXPLODE Snow Covered Stone Brick Slab
fe.protection.explode.snowvariants.snow_stone_brick_stairs.*                                            # (default: true) EXPLODE Snow Covered Stone Brick Stairs
fe.protection.explode.thaumcraft.activator_rail.*                                                       # (default: true) EXPLODE Arcane Activator Rail
fe.protection.explode.thaumcraft.alembic.*                                                              # (default: true) EXPLODE Arcane Alembic
fe.protection.explode.thaumcraft.amber_block.*                                                          # (default: true) EXPLODE Amber Block
fe.protection.explode.thaumcraft.amber_brick.*                                                          # (default: true) EXPLODE Amber Bricks
fe.protection.explode.thaumcraft.arcane_ear.*                                                           # (default: true) EXPLODE Arcane Ear
fe.protection.explode.thaumcraft.arcane_ear_toggle.*                                                    # (default: true) EXPLODE Arcane Ear (Toggle)
fe.protection.explode.thaumcraft.arcane_workbench.*                                                     # (default: true) EXPLODE Arcane Workbench
fe.protection.explode.thaumcraft.arcane_workbench_charger.*                                             # (default: true) EXPLODE Workbench Charger
fe.protection.explode.thaumcraft.banner_black.*                                                         # (default: true) EXPLODE Black Banner
fe.protection.explode.thaumcraft.banner_blue.*                                                          # (default: true) EXPLODE Blue Banner
fe.protection.explode.thaumcraft.banner_brown.*                                                         # (default: true) EXPLODE Brown Banner
fe.protection.explode.thaumcraft.banner_crimson_cult.*                                                  # (default: true) EXPLODE Crimson Cult Banner
fe.protection.explode.thaumcraft.banner_cyan.*                                                          # (default: true) EXPLODE Cyan Banner
fe.protection.explode.thaumcraft.banner_gray.*                                                          # (default: true) EXPLODE Gray Banner
fe.protection.explode.thaumcraft.banner_green.*                                                         # (default: true) EXPLODE Green Banner
fe.protection.explode.thaumcraft.banner_lightblue.*                                                     # (default: true) EXPLODE Light Blue Banner
fe.protection.explode.thaumcraft.banner_lime.*                                                          # (default: true) EXPLODE Lime Banner
fe.protection.explode.thaumcraft.banner_magenta.*                                                       # (default: true) EXPLODE Magenta Banner
fe.protection.explode.thaumcraft.banner_orange.*                                                        # (default: true) EXPLODE Orange Banner
fe.protection.explode.thaumcraft.banner_pink.*                                                          # (default: true) EXPLODE Pink Banner
fe.protection.explode.thaumcraft.banner_purple.*                                                        # (default: true) EXPLODE Purple Banner
fe.protection.explode.thaumcraft.banner_red.*                                                           # (default: true) EXPLODE Red Banner
fe.protection.explode.thaumcraft.banner_silver.*                                                        # (default: true) EXPLODE Light Gray Banner
fe.protection.explode.thaumcraft.banner_white.*                                                         # (default: true) EXPLODE White Banner
fe.protection.explode.thaumcraft.banner_yellow.*                                                        # (default: true) EXPLODE Yellow Banner
fe.protection.explode.thaumcraft.barrier.*                                                              # (default: true) EXPLODE Warding Aura
fe.protection.explode.thaumcraft.bellows.*                                                              # (default: true) EXPLODE Arcane Bellows
fe.protection.explode.thaumcraft.brain_box.*                                                            # (default: true) EXPLODE Mnemonic Matrix
fe.protection.explode.thaumcraft.candle_black.*                                                         # (default: true) EXPLODE Black Tallow Candle
fe.protection.explode.thaumcraft.candle_blue.*                                                          # (default: true) EXPLODE Blue Tallow Candle
fe.protection.explode.thaumcraft.candle_brown.*                                                         # (default: true) EXPLODE Brown Tallow Candle
fe.protection.explode.thaumcraft.candle_cyan.*                                                          # (default: true) EXPLODE Cyan Tallow Candle
fe.protection.explode.thaumcraft.candle_gray.*                                                          # (default: true) EXPLODE Gray Tallow Candle
fe.protection.explode.thaumcraft.candle_green.*                                                         # (default: true) EXPLODE Green Tallow Candle
fe.protection.explode.thaumcraft.candle_lightblue.*                                                     # (default: true) EXPLODE Light Blue Tallow Candle
fe.protection.explode.thaumcraft.candle_lime.*                                                          # (default: true) EXPLODE Lime Tallow Candle
fe.protection.explode.thaumcraft.candle_magenta.*                                                       # (default: true) EXPLODE Magenta Tallow Candle
fe.protection.explode.thaumcraft.candle_orange.*                                                        # (default: true) EXPLODE Orange Tallow Candle
fe.protection.explode.thaumcraft.candle_pink.*                                                          # (default: true) EXPLODE Pink Tallow Candle
fe.protection.explode.thaumcraft.candle_purple.*                                                        # (default: true) EXPLODE Purple Tallow Candle
fe.protection.explode.thaumcraft.candle_red.*                                                           # (default: true) EXPLODE Red Tallow Candle
fe.protection.explode.thaumcraft.candle_silver.*                                                        # (default: true) EXPLODE Light Gray Tallow Candle
fe.protection.explode.thaumcraft.candle_white.*                                                         # (default: true) EXPLODE White Tallow Candle
fe.protection.explode.thaumcraft.candle_yellow.*                                                        # (default: true) EXPLODE Yellow Tallow Candle
fe.protection.explode.thaumcraft.centrifuge.*                                                           # (default: true) EXPLODE Essentia Centrifuge
fe.protection.explode.thaumcraft.cinderpearl.*                                                          # (default: true) EXPLODE Cinderpearl
fe.protection.explode.thaumcraft.condenser.*                                                            # (default: true) EXPLODE Flux Condenser
fe.protection.explode.thaumcraft.condenser_lattice.*                                                    # (default: true) EXPLODE Flux Condenser Lattice
fe.protection.explode.thaumcraft.condenser_lattice_dirty.*                                              # (default: true) EXPLODE Clogged Flux Condenser Lattice
fe.protection.explode.thaumcraft.crucible.*                                                             # (default: true) EXPLODE Crucible
fe.protection.explode.thaumcraft.crystal_aer.*                                                          # (default: true) EXPLODE Air Crystal
fe.protection.explode.thaumcraft.crystal_aqua.*                                                         # (default: true) EXPLODE Water Crystal
fe.protection.explode.thaumcraft.crystal_ignis.*                                                        # (default: true) EXPLODE Fire Crystal
fe.protection.explode.thaumcraft.crystal_ordo.*                                                         # (default: true) EXPLODE Order Crystal
fe.protection.explode.thaumcraft.crystal_perditio.*                                                     # (default: true) EXPLODE Entropy Crystal
fe.protection.explode.thaumcraft.crystal_terra.*                                                        # (default: true) EXPLODE Earth Crystal
fe.protection.explode.thaumcraft.crystal_vitium.*                                                       # (default: true) EXPLODE Flux Crystal
fe.protection.explode.thaumcraft.dioptra.*                                                              # (default: true) EXPLODE Thaumic Dioptra
fe.protection.explode.thaumcraft.effect_glimmer.*                                                       # (default: true) EXPLODE Glimmer
fe.protection.explode.thaumcraft.effect_sap.*                                                           # (default: true) EXPLODE Sapping Field
fe.protection.explode.thaumcraft.effect_shock.*                                                         # (default: true) EXPLODE Static Field
fe.protection.explode.thaumcraft.empty.*                                                                # (default: true) EXPLODE Empty Space
fe.protection.explode.thaumcraft.essentia_input.*                                                       # (default: true) EXPLODE Filling Essentia Transfuser
fe.protection.explode.thaumcraft.essentia_output.*                                                      # (default: true) EXPLODE Emptying Essentia Transfuser
fe.protection.explode.thaumcraft.everfull_urn.*                                                         # (default: true) EXPLODE Everfull Urn
fe.protection.explode.thaumcraft.flesh_block.*                                                          # (default: true) EXPLODE Block of Flesh
fe.protection.explode.thaumcraft.flux_goo.*                                                             # (default: true) EXPLODE Flux Goo
fe.protection.explode.thaumcraft.golem_builder.*                                                        # (default: true) EXPLODE Golem Press
fe.protection.explode.thaumcraft.grass_ambient.*                                                        # (default: true) EXPLODE Ambient Grass Block
fe.protection.explode.thaumcraft.hole.*                                                                 # (default: true) EXPLODE Dimensional Tear
fe.protection.explode.thaumcraft.hungry_chest.*                                                         # (default: true) EXPLODE Hungry Chest
fe.protection.explode.thaumcraft.infernal_furnace.*                                                     # (default: true) EXPLODE Infernal Furnace
fe.protection.explode.thaumcraft.infusion_matrix.*                                                      # (default: true) EXPLODE Runic Matrix
fe.protection.explode.thaumcraft.inlay.*                                                                # (default: true) EXPLODE Redstone Inlay
fe.protection.explode.thaumcraft.jar_brain.*                                                            # (default: true) EXPLODE Brain in a Jar
fe.protection.explode.thaumcraft.jar_normal.*                                                           # (default: true) EXPLODE Warded Jar
fe.protection.explode.thaumcraft.jar_void.*                                                             # (default: true) EXPLODE Void Jar
fe.protection.explode.thaumcraft.lamp_arcane.*                                                          # (default: true) EXPLODE Arcane Lamp
fe.protection.explode.thaumcraft.lamp_fertility.*                                                       # (default: true) EXPLODE Lamp of Fertility
fe.protection.explode.thaumcraft.lamp_growth.*                                                          # (default: true) EXPLODE Lamp of Growth  
fe.protection.explode.thaumcraft.leaves_greatwood.*                                                     # (default: true) EXPLODE Greatwood Leaves
fe.protection.explode.thaumcraft.leaves_silverwood.*                                                    # (default: true) EXPLODE Silverwood Leaves
fe.protection.explode.thaumcraft.levitator.*                                                            # (default: true) EXPLODE Arcane Levitator
fe.protection.explode.thaumcraft.liquid_death.*                                                         # (default: true) EXPLODE Liquid Death
fe.protection.explode.thaumcraft.log_greatwood.*                                                        # (default: true) EXPLODE Greatwood Log
fe.protection.explode.thaumcraft.log_silverwood.*                                                       # (default: true) EXPLODE Silverwood Log
fe.protection.explode.thaumcraft.loot_crate_common.*                                                    # (default: true) EXPLODE Common Crate
fe.protection.explode.thaumcraft.loot_crate_rare.*                                                      # (default: true) EXPLODE Rare Crate
fe.protection.explode.thaumcraft.loot_crate_uncommon.*                                                  # (default: true) EXPLODE Uncommon Crate
fe.protection.explode.thaumcraft.loot_urn_common.*                                                      # (default: true) EXPLODE Common Urn
fe.protection.explode.thaumcraft.loot_urn_rare.*                                                        # (default: true) EXPLODE Rare Urn
fe.protection.explode.thaumcraft.loot_urn_uncommon.*                                                    # (default: true) EXPLODE Uncommon Urn
fe.protection.explode.thaumcraft.matrix_cost.*                                                          # (default: true) EXPLODE Infusion Cost Stone
fe.protection.explode.thaumcraft.matrix_speed.*                                                         # (default: true) EXPLODE Infusion Speed Stone
fe.protection.explode.thaumcraft.metal_alchemical.*                                                     # (default: true) EXPLODE Alchemical Construct
fe.protection.explode.thaumcraft.metal_alchemical_advanced.*                                            # (default: true) EXPLODE Advanced Alchemical Construct
fe.protection.explode.thaumcraft.metal_brass.*                                                          # (default: true) EXPLODE Brass Block
fe.protection.explode.thaumcraft.metal_thaumium.*                                                       # (default: true) EXPLODE Thaumium Block
fe.protection.explode.thaumcraft.metal_void.*                                                           # (default: true) EXPLODE Void Metal Block
fe.protection.explode.thaumcraft.mirror.*                                                               # (default: true) EXPLODE Magic Mirror
fe.protection.explode.thaumcraft.mirror_essentia.*                                                      # (default: true) EXPLODE Essentia Mirror
fe.protection.explode.thaumcraft.nitor_black.*                                                          # (default: true) EXPLODE Black Nitor
fe.protection.explode.thaumcraft.nitor_blue.*                                                           # (default: true) EXPLODE Blue Nitor
fe.protection.explode.thaumcraft.nitor_brown.*                                                          # (default: true) EXPLODE Brown Nitor
fe.protection.explode.thaumcraft.nitor_cyan.*                                                           # (default: true) EXPLODE Cyan Nitor
fe.protection.explode.thaumcraft.nitor_gray.*                                                           # (default: true) EXPLODE Gray Nitor
fe.protection.explode.thaumcraft.nitor_green.*                                                          # (default: true) EXPLODE Green Nitor
fe.protection.explode.thaumcraft.nitor_lightblue.*                                                      # (default: true) EXPLODE Light Blue Nitor
fe.protection.explode.thaumcraft.nitor_lime.*                                                           # (default: true) EXPLODE Lime Nitor
fe.protection.explode.thaumcraft.nitor_magenta.*                                                        # (default: true) EXPLODE Magenta Nitor
fe.protection.explode.thaumcraft.nitor_orange.*                                                         # (default: true) EXPLODE Orange Nitor
fe.protection.explode.thaumcraft.nitor_pink.*                                                           # (default: true) EXPLODE Pink Nitor
fe.protection.explode.thaumcraft.nitor_purple.*                                                         # (default: true) EXPLODE Purple Nitor
fe.protection.explode.thaumcraft.nitor_red.*                                                            # (default: true) EXPLODE Red Nitor
fe.protection.explode.thaumcraft.nitor_silver.*                                                         # (default: true) EXPLODE Light Gray Nitor
fe.protection.explode.thaumcraft.nitor_white.*                                                          # (default: true) EXPLODE White Nitor
fe.protection.explode.thaumcraft.nitor_yellow.*                                                         # (default: true) EXPLODE Yellow Nitor
fe.protection.explode.thaumcraft.ore_amber.*                                                            # (default: true) EXPLODE Amber Bearing Stone
fe.protection.explode.thaumcraft.ore_cinnabar.*                                                         # (default: true) EXPLODE Cinnabar Ore
fe.protection.explode.thaumcraft.ore_quartz.*                                                           # (default: true) EXPLODE Quartz Ore
fe.protection.explode.thaumcraft.pattern_crafter.*                                                      # (default: true) EXPLODE Arcane Pattern Crafter
fe.protection.explode.thaumcraft.paving_stone_barrier.*                                                 # (default: true) EXPLODE Barrier Stone
fe.protection.explode.thaumcraft.paving_stone_travel.*                                                  # (default: true) EXPLODE Paving Stone of Travel
fe.protection.explode.thaumcraft.pedestal_ancient.*                                                     # (default: true) EXPLODE Ancient Pedestal
fe.protection.explode.thaumcraft.pedestal_arcane.*                                                      # (default: true) EXPLODE Arcane Pedestal
fe.protection.explode.thaumcraft.pedestal_eldritch.*                                                    # (default: true) EXPLODE Eldritch Pedestal
fe.protection.explode.thaumcraft.pillar_ancient.*                                                       # (default: true) EXPLODE Ancient Infusion Pillar
fe.protection.explode.thaumcraft.pillar_arcane.*                                                        # (default: true) EXPLODE Infusion Pillar
fe.protection.explode.thaumcraft.pillar_eldritch.*                                                      # (default: true) EXPLODE Eldritch Infusion Pillar
fe.protection.explode.thaumcraft.placeholder_anvil.*                                                    # (default: true) EXPLODE Golem Press
fe.protection.explode.thaumcraft.placeholder_bars.*                                                     # (default: true) EXPLODE Golem Press
fe.protection.explode.thaumcraft.placeholder_brick.*                                                    # (default: true) EXPLODE Infernal Furnace
fe.protection.explode.thaumcraft.placeholder_cauldron.*                                                 # (default: true) EXPLODE Golem Press
fe.protection.explode.thaumcraft.placeholder_obsidian.*                                                 # (default: true) EXPLODE Infernal Furnace
fe.protection.explode.thaumcraft.placeholder_table.*                                                    # (default: true) EXPLODE Golem Press
fe.protection.explode.thaumcraft.plank_greatwood.*                                                      # (default: true) EXPLODE Greatwood Planks
fe.protection.explode.thaumcraft.plank_silverwood.*                                                     # (default: true) EXPLODE Silverwood Planks
fe.protection.explode.thaumcraft.potion_sprayer.*                                                       # (default: true) EXPLODE Potion Sprayer
fe.protection.explode.thaumcraft.purifying_fluid.*                                                      # (default: true) EXPLODE Purifying Fluid
fe.protection.explode.thaumcraft.recharge_pedestal.*                                                    # (default: true) EXPLODE Recharge Pedestal
fe.protection.explode.thaumcraft.redstone_relay.*                                                       # (default: true) EXPLODE Redstone Relay
fe.protection.explode.thaumcraft.research_table.*                                                       # (default: true) EXPLODE Research Table
fe.protection.explode.thaumcraft.sapling_greatwood.*                                                    # (default: true) EXPLODE Greatwood Sapling
fe.protection.explode.thaumcraft.sapling_silverwood.*                                                   # (default: true) EXPLODE Silverwood Sapling
fe.protection.explode.thaumcraft.shimmerleaf.*                                                          # (default: true) EXPLODE Shimmerleaf
fe.protection.explode.thaumcraft.slab_ancient.*                                                         # (default: true) EXPLODE Ancient Stone Slab
fe.protection.explode.thaumcraft.slab_arcane_brick.*                                                    # (default: true) EXPLODE Arcane Brick Slab
fe.protection.explode.thaumcraft.slab_arcane_stone.*                                                    # (default: true) EXPLODE Arcane Stone Slab
fe.protection.explode.thaumcraft.slab_double_ancient.*                                                  # (default: true) EXPLODE tile.slab_double_ancient.name
fe.protection.explode.thaumcraft.slab_double_arcane_brick.*                                             # (default: true) EXPLODE tile.slab_double_arcane_brick.name
fe.protection.explode.thaumcraft.slab_double_arcane_stone.*                                             # (default: true) EXPLODE tile.slab_double_arcane_stone.name
fe.protection.explode.thaumcraft.slab_double_eldritch.*                                                 # (default: true) EXPLODE tile.slab_double_eldritch.name
fe.protection.explode.thaumcraft.slab_double_greatwood.*                                                # (default: true) EXPLODE tile.slab_double_greatwood.name
fe.protection.explode.thaumcraft.slab_double_silverwood.*                                               # (default: true) EXPLODE tile.slab_double_silverwood.name
fe.protection.explode.thaumcraft.slab_eldritch.*                                                        # (default: true) EXPLODE Eldritch Stone Slab
fe.protection.explode.thaumcraft.slab_greatwood.*                                                       # (default: true) EXPLODE Greatwood Slab
fe.protection.explode.thaumcraft.slab_silverwood.*                                                      # (default: true) EXPLODE Silverwood Slab
fe.protection.explode.thaumcraft.smelter_aux.*                                                          # (default: true) EXPLODE Auxiliary Slurry Pump
fe.protection.explode.thaumcraft.smelter_basic.*                                                        # (default: true) EXPLODE Essentia Smeltery
fe.protection.explode.thaumcraft.smelter_thaumium.*                                                     # (default: true) EXPLODE Thaumium Essentia Smeltery
fe.protection.explode.thaumcraft.smelter_vent.*                                                         # (default: true) EXPLODE Auxiliary Venting Port
fe.protection.explode.thaumcraft.smelter_void.*                                                         # (default: true) EXPLODE Void Metal Essentia Smeltery
fe.protection.explode.thaumcraft.spa.*                                                                  # (default: true) EXPLODE Arcane Spa
fe.protection.explode.thaumcraft.stabilizer.*                                                           # (default: true) EXPLODE Stabilizer
fe.protection.explode.thaumcraft.stairs_ancient.*                                                       # (default: true) EXPLODE Ancient Stone Stairs
fe.protection.explode.thaumcraft.stairs_arcane.*                                                        # (default: true) EXPLODE Arcane Stone Stairs
fe.protection.explode.thaumcraft.stairs_arcane_brick.*                                                  # (default: true) EXPLODE Arcane Brick Stairs
fe.protection.explode.thaumcraft.stairs_greatwood.*                                                     # (default: true) EXPLODE Greatwood Stairs
fe.protection.explode.thaumcraft.stairs_silverwood.*                                                    # (default: true) EXPLODE Silverwood Stairs
fe.protection.explode.thaumcraft.stone_ancient.*                                                        # (default: true) EXPLODE Ancient Stone
fe.protection.explode.thaumcraft.stone_ancient_doorway.*                                                # (default: true) EXPLODE Ancient Barrier
fe.protection.explode.thaumcraft.stone_ancient_glyphed.*                                                # (default: true) EXPLODE Glyphed Stone
fe.protection.explode.thaumcraft.stone_ancient_rock.*                                                   # (default: true) EXPLODE Ancient Rock
fe.protection.explode.thaumcraft.stone_ancient_tile.*                                                   # (default: true) EXPLODE Ancient Stone Tile
fe.protection.explode.thaumcraft.stone_arcane.*                                                         # (default: true) EXPLODE Arcane Stone
fe.protection.explode.thaumcraft.stone_arcane_brick.*                                                   # (default: true) EXPLODE Arcane Stone Brick
fe.protection.explode.thaumcraft.stone_eldritch_tile.*                                                  # (default: true) EXPLODE Eldritch Stone
fe.protection.explode.thaumcraft.stone_porous.*                                                         # (default: true) EXPLODE Porous Stone
fe.protection.explode.thaumcraft.table_stone.*                                                          # (default: true) EXPLODE Stone Table
fe.protection.explode.thaumcraft.table_wood.*                                                           # (default: true) EXPLODE Wood Table
fe.protection.explode.thaumcraft.taint_crust.*                                                          # (default: true) EXPLODE Crusted Taint
fe.protection.explode.thaumcraft.taint_feature.*                                                        # (default: true) EXPLODE Swollen Taint
fe.protection.explode.thaumcraft.taint_fibre.*                                                          # (default: true) EXPLODE Fibrous Taint
fe.protection.explode.thaumcraft.taint_geyser.*                                                         # (default: true) EXPLODE Taint Geyser
fe.protection.explode.thaumcraft.taint_log.*                                                            # (default: true) EXPLODE Taintwood Log
fe.protection.explode.thaumcraft.taint_rock.*                                                           # (default: true) EXPLODE Tainted Rock
fe.protection.explode.thaumcraft.taint_soil.*                                                           # (default: true) EXPLODE Tainted Soil
fe.protection.explode.thaumcraft.thaumatorium.*                                                         # (default: true) EXPLODE Thaumatorium
fe.protection.explode.thaumcraft.thaumatorium_top.*                                                     # (default: true) EXPLODE Thaumatorium
fe.protection.explode.thaumcraft.tube.*                                                                 # (default: true) EXPLODE Essentia Tube
fe.protection.explode.thaumcraft.tube_buffer.*                                                          # (default: true) EXPLODE Essentia Buffer
fe.protection.explode.thaumcraft.tube_filter.*                                                          # (default: true) EXPLODE Filtered Essentia Tube
fe.protection.explode.thaumcraft.tube_oneway.*                                                          # (default: true) EXPLODE Directional Essentia Tube
fe.protection.explode.thaumcraft.tube_restrict.*                                                        # (default: true) EXPLODE Restricted Essentia Tube
fe.protection.explode.thaumcraft.tube_valve.*                                                           # (default: true) EXPLODE Essentia Valve
fe.protection.explode.thaumcraft.vis_battery.*                                                          # (default: true) EXPLODE Vis Battery
fe.protection.explode.thaumcraft.vis_generator.*                                                        # (default: true) EXPLODE Vis Generator
fe.protection.explode.thaumcraft.vishroom.*                                                             # (default: true) EXPLODE Vishroom
fe.protection.explode.thaumcraft.void_siphon.*                                                          # (default: true) EXPLODE Void Siphon
fe.protection.explode.thaumcraft.wand_workbench.*                                                       # (default: true) EXPLODE Focal Manipulator
fe.protection.explode.torchmaster.dread_lamp.*                                                          # (default: true) EXPLODE Dread Lamp
fe.protection.explode.torchmaster.feral_flare_lantern.*                                                 # (default: true) EXPLODE Feral Flare Lantern
fe.protection.explode.torchmaster.invisible_light.*                                                     # (default: true) EXPLODE tile.torchmaster.invisible_light.name
fe.protection.explode.torchmaster.mega_torch.*                                                          # (default: true) EXPLODE tile.torchmaster.mega_torch.name
fe.protection.explode.torchmaster.terrain_lighter.*                                                     # (default: true) EXPLODE Terrain Lighter
fe.protection.explode.traverse.blue_rock.*                                                              # (default: true) EXPLODE Crag Rock
fe.protection.explode.traverse.blue_rock_bricks.*                                                       # (default: true) EXPLODE Crag Rock Bricks
fe.protection.explode.traverse.blue_rock_bricks_chiseled.*                                              # (default: true) EXPLODE Chiseled Crag Rock Bricks
fe.protection.explode.traverse.blue_rock_bricks_double_slab.*                                           # (default: true) EXPLODE tile.traverse:blue_rock_bricks_double_slab.name
fe.protection.explode.traverse.blue_rock_bricks_slab.*                                                  # (default: true) EXPLODE Crag Rock Bricks Slab
fe.protection.explode.traverse.blue_rock_bricks_stairs.*                                                # (default: true) EXPLODE Crag Rock Brick Stairs
fe.protection.explode.traverse.blue_rock_cobblestone.*                                                  # (default: true) EXPLODE Crag Rock Cobblestone
fe.protection.explode.traverse.blue_rock_cobblestone_double_slab.*                                      # (default: true) EXPLODE tile.traverse:blue_rock_cobblestone_double_slab.name
fe.protection.explode.traverse.blue_rock_cobblestone_slab.*                                             # (default: true) EXPLODE Crag Rock Cobblestone Slab
fe.protection.explode.traverse.blue_rock_cobblestone_stairs.*                                           # (default: true) EXPLODE Crag Rock Cobblestone Stairs
fe.protection.explode.traverse.blue_rock_cobblestone_wall.*                                             # (default: true) EXPLODE tile.traverse:blue_rock_cobblestone_wall.normal.name
fe.protection.explode.traverse.blue_rock_double_slab.*                                                  # (default: true) EXPLODE tile.traverse:blue_rock_double_slab.name
fe.protection.explode.traverse.blue_rock_slab.*                                                         # (default: true) EXPLODE Crag Rock Slab
fe.protection.explode.traverse.brown_autumnal_leaves.*                                                  # (default: true) EXPLODE Brown Autumnal Leaves
fe.protection.explode.traverse.brown_autumnal_sapling.*                                                 # (default: true) EXPLODE tile.traverse:brown_autumnal_sapling.oak.name
fe.protection.explode.traverse.cold_grass.*                                                             # (default: true) EXPLODE Cold Grass
fe.protection.explode.traverse.dead_grass.*                                                             # (default: true) EXPLODE Dead Grass
fe.protection.explode.traverse.fir_door.*                                                               # (default: true) EXPLODE item.traverse:fir_door.name
fe.protection.explode.traverse.fir_double_slab.*                                                        # (default: true) EXPLODE tile.traverse:fir_double_slab.name
fe.protection.explode.traverse.fir_fence.*                                                              # (default: true) EXPLODE Fir Fence
fe.protection.explode.traverse.fir_fence_gate.*                                                         # (default: true) EXPLODE Fir Fence Gate
fe.protection.explode.traverse.fir_leaves.*                                                             # (default: true) EXPLODE Fir Leaves
fe.protection.explode.traverse.fir_log.*                                                                # (default: true) EXPLODE Fir Wood
fe.protection.explode.traverse.fir_planks.*                                                             # (default: true) EXPLODE Fir Wood Planks
fe.protection.explode.traverse.fir_sapling.*                                                            # (default: true) EXPLODE tile.traverse:fir_sapling.oak.name
fe.protection.explode.traverse.fir_slab.*                                                               # (default: true) EXPLODE Fir Wood Slab
fe.protection.explode.traverse.fir_stairs.*                                                             # (default: true) EXPLODE Fir Wood Stairs
fe.protection.explode.traverse.orange_autumnal_leaves.*                                                 # (default: true) EXPLODE Orange Autumnal Leaves
fe.protection.explode.traverse.orange_autumnal_sapling.*                                                # (default: true) EXPLODE tile.traverse:orange_autumnal_sapling.oak.name
fe.protection.explode.traverse.red_autumnal_leaves.*                                                    # (default: true) EXPLODE Red Autumnal Leaves
fe.protection.explode.traverse.red_autumnal_sapling.*                                                   # (default: true) EXPLODE tile.traverse:red_autumnal_sapling.oak.name
fe.protection.explode.traverse.red_rock.*                                                               # (default: true) EXPLODE Red Rock
fe.protection.explode.traverse.red_rock_bricks.*                                                        # (default: true) EXPLODE Red Rock Bricks
fe.protection.explode.traverse.red_rock_bricks_chiseled.*                                               # (default: true) EXPLODE Chiseled Red Rock Bricks
fe.protection.explode.traverse.red_rock_bricks_double_slab.*                                            # (default: true) EXPLODE tile.traverse:red_rock_bricks_double_slab.name
fe.protection.explode.traverse.red_rock_bricks_slab.*                                                   # (default: true) EXPLODE Red Rock Bricks Slab
fe.protection.explode.traverse.red_rock_bricks_stairs.*                                                 # (default: true) EXPLODE Red Rock Brick Stairs
fe.protection.explode.traverse.red_rock_cobblestone.*                                                   # (default: true) EXPLODE Red Rock Cobblestone
fe.protection.explode.traverse.red_rock_cobblestone_double_slab.*                                       # (default: true) EXPLODE tile.traverse:red_rock_cobblestone_double_slab.name
fe.protection.explode.traverse.red_rock_cobblestone_slab.*                                              # (default: true) EXPLODE Red Rock Cobblestone Slab
fe.protection.explode.traverse.red_rock_cobblestone_stairs.*                                            # (default: true) EXPLODE Red Rock Cobblestone Stairs
fe.protection.explode.traverse.red_rock_cobblestone_wall.*                                              # (default: true) EXPLODE tile.traverse:red_rock_cobblestone_wall.normal.name
fe.protection.explode.traverse.red_rock_double_slab.*                                                   # (default: true) EXPLODE tile.traverse:red_rock_double_slab.name
fe.protection.explode.traverse.red_rock_slab.*                                                          # (default: true) EXPLODE Red Rock Slab
fe.protection.explode.traverse.yellow_autumnal_leaves.*                                                 # (default: true) EXPLODE Yellow Autumnal Leaves
fe.protection.explode.traverse.yellow_autumnal_sapling.*                                                # (default: true) EXPLODE tile.traverse:yellow_autumnal_sapling.oak.name
fe.protection.explode.unlimitedchiselworks.chisel_cobblestone1_traverse_blue_rock_cobblestone_0.*       # (default: true) EXPLODE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.explode.unlimitedchiselworks.chisel_cobblestone1_traverse_red_rock_cobblestone_0.*        # (default: true) EXPLODE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.explode.unlimitedchiselworks.chisel_cobblestone2_traverse_blue_rock_cobblestone_0.*       # (default: true) EXPLODE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.explode.unlimitedchiselworks.chisel_cobblestone2_traverse_red_rock_cobblestone_0.*        # (default: true) EXPLODE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.explode.unlimitedchiselworks.chisel_cobblestone_traverse_blue_rock_cobblestone_0.*        # (default: true) EXPLODE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.explode.unlimitedchiselworks.chisel_cobblestone_traverse_red_rock_cobblestone_0.*         # (default: true) EXPLODE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.explode.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_0.*                           # (default: true) EXPLODE tile.tile.dirt.name
fe.protection.explode.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_1.*                           # (default: true) EXPLODE tile.tile.dirt.name
fe.protection.explode.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_2.*                           # (default: true) EXPLODE tile.tile.dirt.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_0.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_1.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_10.*                # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_11.*                # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_12.*                # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_13.*                # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_14.*                # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_15.*                # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_2.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_3.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_4.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_5.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_6.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_7.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_8.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_9.*                 # (default: true) EXPLODE tile.tile.planks_0.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_plants2_planks_0.*                         # (default: true) EXPLODE tile.tile.plants2.planks.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_plants2_planks_1.*                         # (default: true) EXPLODE tile.tile.plants2.planks.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_plants2_planks_2.*                         # (default: true) EXPLODE tile.tile.plants2.planks.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_plants2_planks_3.*                         # (default: true) EXPLODE tile.tile.plants2.planks.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_plants2_planks_4.*                         # (default: true) EXPLODE tile.tile.plants2.planks.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_plants2_planks_5.*                         # (default: true) EXPLODE tile.tile.plants2.planks.name
fe.protection.explode.unlimitedchiselworks.chisel_planks_oak_traverse_fir_planks_0.*                    # (default: true) EXPLODE tile.tile.traverse:fir_planks.name
fe.protection.explode.unlimitedchiselworks.chisel_sandstoneyellow1_biomesoplenty_white_sandstone_0.*    # (default: true) EXPLODE tile.tile.white_sandstone.name
fe.protection.explode.unlimitedchiselworks.chisel_sandstoneyellow2_biomesoplenty_white_sandstone_0.*    # (default: true) EXPLODE tile.tile.white_sandstone.name
fe.protection.explode.unlimitedchiselworks.chisel_sandstoneyellow_biomesoplenty_white_sandstone_0.*     # (default: true) EXPLODE tile.tile.white_sandstone.name
fe.protection.explode.unlimitedchiselworks.chisel_stonebrick1_traverse_blue_rock_bricks_0.*             # (default: true) EXPLODE tile.tile.traverse:blue_rock_bricks.name
fe.protection.explode.unlimitedchiselworks.chisel_stonebrick1_traverse_red_rock_bricks_0.*              # (default: true) EXPLODE tile.tile.traverse:red_rock_bricks.name
fe.protection.explode.unlimitedchiselworks.chisel_stonebrick2_traverse_blue_rock_bricks_0.*             # (default: true) EXPLODE tile.tile.traverse:blue_rock_bricks.name
fe.protection.explode.unlimitedchiselworks.chisel_stonebrick2_traverse_red_rock_bricks_0.*              # (default: true) EXPLODE tile.tile.traverse:red_rock_bricks.name
fe.protection.explode.unlimitedchiselworks.chisel_stonebrick_traverse_blue_rock_bricks_0.*              # (default: true) EXPLODE tile.tile.traverse:blue_rock_bricks.name
fe.protection.explode.unlimitedchiselworks.chisel_stonebrick_traverse_red_rock_bricks_0.*               # (default: true) EXPLODE tile.tile.traverse:red_rock_bricks.name
fe.protection.explode.vbe.blockmushroominside.*                                                         # (default: true) EXPLODE Mushroom Insides
fe.protection.explode.vbe.blockmushroomstem.*                                                           # (default: true) EXPLODE Mushroom Stem
fe.protection.explode.vbe.blockpolishedstone.*                                                          # (default: true) EXPLODE Polished Stone
fe.protection.explode.vbe.fenceandesite.*                                                               # (default: true) EXPLODE Andesite Fence
fe.protection.explode.vbe.fenceandesitesmooth.*                                                         # (default: true) EXPLODE Polished Andesite Fence
fe.protection.explode.vbe.fencebone.*                                                                   # (default: true) EXPLODE Bone Fence
fe.protection.explode.vbe.fencebrick.*                                                                  # (default: true) EXPLODE Brick Fence
fe.protection.explode.vbe.fenceclay.*                                                                   # (default: true) EXPLODE Clay Fence
fe.protection.explode.vbe.fenceclayhardened.*                                                           # (default: true) EXPLODE Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedblack.*                                                      # (default: true) EXPLODE Black Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedblue.*                                                       # (default: true) EXPLODE Blue Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedbrown.*                                                      # (default: true) EXPLODE Brown Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedcyan.*                                                       # (default: true) EXPLODE Cyan Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedgray.*                                                       # (default: true) EXPLODE Gray Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedgreen.*                                                      # (default: true) EXPLODE Green Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedlightblue.*                                                  # (default: true) EXPLODE Light Blue Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedlime.*                                                       # (default: true) EXPLODE Lime Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedmagenta.*                                                    # (default: true) EXPLODE Magenta Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedorange.*                                                     # (default: true) EXPLODE Orange Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedpink.*                                                       # (default: true) EXPLODE Pink Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedpurple.*                                                     # (default: true) EXPLODE Purple Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedred.*                                                        # (default: true) EXPLODE Red Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedsilver.*                                                     # (default: true) EXPLODE Light Gray Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedwhite.*                                                      # (default: true) EXPLODE White Hardened Clay Fence
fe.protection.explode.vbe.fenceclayhardenedyellow.*                                                     # (default: true) EXPLODE Yellow Hardened Clay Fence
fe.protection.explode.vbe.fencecoal.*                                                                   # (default: true) EXPLODE Coal Fence
fe.protection.explode.vbe.fencecobblestone.*                                                            # (default: true) EXPLODE Cobblestone Fence
fe.protection.explode.vbe.fenceconcreteblack.*                                                          # (default: true) EXPLODE Black Concrete Fence
fe.protection.explode.vbe.fenceconcreteblue.*                                                           # (default: true) EXPLODE Blue Concrete Fence
fe.protection.explode.vbe.fenceconcretebrown.*                                                          # (default: true) EXPLODE Brown Concrete Fence
fe.protection.explode.vbe.fenceconcretecyan.*                                                           # (default: true) EXPLODE Cyan Concrete Fence
fe.protection.explode.vbe.fenceconcretegray.*                                                           # (default: true) EXPLODE Gray Concrete Fence
fe.protection.explode.vbe.fenceconcretegreen.*                                                          # (default: true) EXPLODE Green Concrete Fence
fe.protection.explode.vbe.fenceconcretelightblue.*                                                      # (default: true) EXPLODE Light Blue Concrete Fence
fe.protection.explode.vbe.fenceconcretelime.*                                                           # (default: true) EXPLODE Lime Concrete Fence
fe.protection.explode.vbe.fenceconcretemagenta.*                                                        # (default: true) EXPLODE Magenta Concrete Fence
fe.protection.explode.vbe.fenceconcreteorange.*                                                         # (default: true) EXPLODE Orange Concrete Fence
fe.protection.explode.vbe.fenceconcretepink.*                                                           # (default: true) EXPLODE Pink Concrete Fence
fe.protection.explode.vbe.fenceconcretepowderblack.*                                                    # (default: true) EXPLODE Black Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderblue.*                                                     # (default: true) EXPLODE Blue Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderbrown.*                                                    # (default: true) EXPLODE Brown Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowdercyan.*                                                     # (default: true) EXPLODE Cyan Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowdergray.*                                                     # (default: true) EXPLODE Gray Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowdergreen.*                                                    # (default: true) EXPLODE Green Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderlightblue.*                                                # (default: true) EXPLODE Light Blue Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderlime.*                                                     # (default: true) EXPLODE Lime Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowdermagenta.*                                                  # (default: true) EXPLODE Magenta Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderorange.*                                                   # (default: true) EXPLODE Orange Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderpink.*                                                     # (default: true) EXPLODE Pink Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderpurple.*                                                   # (default: true) EXPLODE Purple Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderred.*                                                      # (default: true) EXPLODE Red Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowdersilver.*                                                   # (default: true) EXPLODE Light Gray Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderwhite.*                                                    # (default: true) EXPLODE White Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepowderyellow.*                                                   # (default: true) EXPLODE Yellow Concrete Powder Fence
fe.protection.explode.vbe.fenceconcretepurple.*                                                         # (default: true) EXPLODE Purple Concrete Fence
fe.protection.explode.vbe.fenceconcretered.*                                                            # (default: true) EXPLODE Red Concrete Fence
fe.protection.explode.vbe.fenceconcretesilver.*                                                         # (default: true) EXPLODE Light Gray Concrete Fence
fe.protection.explode.vbe.fenceconcretewhite.*                                                          # (default: true) EXPLODE White Concrete Fence
fe.protection.explode.vbe.fenceconcreteyellow.*                                                         # (default: true) EXPLODE Yellow Concrete Fence
fe.protection.explode.vbe.fencediamond.*                                                                # (default: true) EXPLODE Diamond Fence
fe.protection.explode.vbe.fencediorite.*                                                                # (default: true) EXPLODE Diorite Fence
fe.protection.explode.vbe.fencedioritesmooth.*                                                          # (default: true) EXPLODE Polished Diorite Fence
fe.protection.explode.vbe.fenceemerald.*                                                                # (default: true) EXPLODE Emerald Fence
fe.protection.explode.vbe.fenceendbricks.*                                                              # (default: true) EXPLODE End Brick Fence
fe.protection.explode.vbe.fenceendstone.*                                                               # (default: true) EXPLODE End Stone Fence
fe.protection.explode.vbe.fencegold.*                                                                   # (default: true) EXPLODE Gold Fence
fe.protection.explode.vbe.fencegranite.*                                                                # (default: true) EXPLODE Granite Fence
fe.protection.explode.vbe.fencegranitesmooth.*                                                          # (default: true) EXPLODE Polished Granite Fence
fe.protection.explode.vbe.fencehay.*                                                                    # (default: true) EXPLODE Hay Fence
fe.protection.explode.vbe.fenceice.*                                                                    # (default: true) EXPLODE Ice Fence
fe.protection.explode.vbe.fenceiron.*                                                                   # (default: true) EXPLODE Iron Fence
fe.protection.explode.vbe.fencelapis.*                                                                  # (default: true) EXPLODE Lapis Fence
fe.protection.explode.vbe.fenceleavesacacia.*                                                           # (default: true) EXPLODE Acacia Leaf Fence
fe.protection.explode.vbe.fenceleavesbigoak.*                                                           # (default: true) EXPLODE Dark Oak Leaf Fence
fe.protection.explode.vbe.fenceleavesbirch.*                                                            # (default: true) EXPLODE Birch Leaf Fence
fe.protection.explode.vbe.fenceleavesjungle.*                                                           # (default: true) EXPLODE Jungle Leaf Fence
fe.protection.explode.vbe.fenceleavesoak.*                                                              # (default: true) EXPLODE Oak Leaf Fence
fe.protection.explode.vbe.fenceleavesspruce.*                                                           # (default: true) EXPLODE Spruce Leaf Fence
fe.protection.explode.vbe.fencelogacacia.*                                                              # (default: true) EXPLODE Acacia Log Fence
fe.protection.explode.vbe.fencelogbigoak.*                                                              # (default: true) EXPLODE Dark Oak Log Fence
fe.protection.explode.vbe.fencelogbirch.*                                                               # (default: true) EXPLODE Birch Log Fence
fe.protection.explode.vbe.fencelogjungle.*                                                              # (default: true) EXPLODE Jungle Log Fence
fe.protection.explode.vbe.fencelogoak.*                                                                 # (default: true) EXPLODE Oak Log Fence
fe.protection.explode.vbe.fencelogspruce.*                                                              # (default: true) EXPLODE Spruce Log Fence
fe.protection.explode.vbe.fencemushroombrown.*                                                          # (default: true) EXPLODE Brown Mushroom Fence
fe.protection.explode.vbe.fencemushroominside.*                                                         # (default: true) EXPLODE Inner Mushroom Fence
fe.protection.explode.vbe.fencemushroomred.*                                                            # (default: true) EXPLODE Red Mushroom Fence
fe.protection.explode.vbe.fencemushroomstem.*                                                           # (default: true) EXPLODE Mushroom Stem Fence
fe.protection.explode.vbe.fencenetherrack.*                                                             # (default: true) EXPLODE Netherrack Fence
fe.protection.explode.vbe.fencenetherwart.*                                                             # (default: true) EXPLODE Nether Wart Fence
fe.protection.explode.vbe.fenceobsidian.*                                                               # (default: true) EXPLODE Obsidian Fence
fe.protection.explode.vbe.fencepackedice.*                                                              # (default: true) EXPLODE Packed Ice Fence
fe.protection.explode.vbe.fencepolishedstone.*                                                          # (default: true) EXPLODE Polished Stone Fence
fe.protection.explode.vbe.fenceprismarinebricks.*                                                       # (default: true) EXPLODE Prismarine Brick Fence
fe.protection.explode.vbe.fenceprismarinedark.*                                                         # (default: true) EXPLODE Dark Prismarine Fence
fe.protection.explode.vbe.fenceprismarinerough.*                                                        # (default: true) EXPLODE Prismarine Fence
fe.protection.explode.vbe.fencepurpur.*                                                                 # (default: true) EXPLODE Purpur Fence
fe.protection.explode.vbe.fencepurpurpillar.*                                                           # (default: true) EXPLODE Purpur Pillar Fence
fe.protection.explode.vbe.fencequartz.*                                                                 # (default: true) EXPLODE Quartz Fence
fe.protection.explode.vbe.fencequartzchiseled.*                                                         # (default: true) EXPLODE Chiseled Quartz Fence
fe.protection.explode.vbe.fencequartzlines.*                                                            # (default: true) EXPLODE Quartz Pillar Fence
fe.protection.explode.vbe.fencerednetherbrick.*                                                         # (default: true) EXPLODE Red Nether Brick Fence
fe.protection.explode.vbe.fenceredsandstone.*                                                           # (default: true) EXPLODE Red Sandstone Fence
fe.protection.explode.vbe.fenceredsandstonecarved.*                                                     # (default: true) EXPLODE Red Chiseled Sandstone Fence
fe.protection.explode.vbe.fenceredsandstonesmooth.*                                                     # (default: true) EXPLODE Red Smooth Sandstone Fence
fe.protection.explode.vbe.fencesandstone.*                                                              # (default: true) EXPLODE Sandstone Fence
fe.protection.explode.vbe.fencesandstonecarved.*                                                        # (default: true) EXPLODE Chiseled Sandstone Fence
fe.protection.explode.vbe.fencesandstonesmooth.*                                                        # (default: true) EXPLODE Smooth Sandstone Fence
fe.protection.explode.vbe.fencestone.*                                                                  # (default: true) EXPLODE Stone Fence
fe.protection.explode.vbe.fencestonebrick.*                                                             # (default: true) EXPLODE Stone Brick Fence
fe.protection.explode.vbe.fencestonebrickcarved.*                                                       # (default: true) EXPLODE Chiseled Stone Brick Fence
fe.protection.explode.vbe.fencestonebrickcracked.*                                                      # (default: true) EXPLODE Cracked Stone Brick Fence
fe.protection.explode.vbe.fencestonebrickmossy.*                                                        # (default: true) EXPLODE Mossy Stone Brick Fence
fe.protection.explode.vbe.fencestonemoss.*                                                              # (default: true) EXPLODE Mossy Cobblestone Fence
fe.protection.explode.vbe.gateandesite.*                                                                # (default: true) EXPLODE Andesite Gate
fe.protection.explode.vbe.gateandesitesmooth.*                                                          # (default: true) EXPLODE Polished Andesite Gate
fe.protection.explode.vbe.gatebone.*                                                                    # (default: true) EXPLODE Bone Gate
fe.protection.explode.vbe.gatebrick.*                                                                   # (default: true) EXPLODE Brick Gate
fe.protection.explode.vbe.gateclay.*                                                                    # (default: true) EXPLODE Clay Gate
fe.protection.explode.vbe.gateclayhardened.*                                                            # (default: true) EXPLODE Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedblack.*                                                       # (default: true) EXPLODE Black Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedblue.*                                                        # (default: true) EXPLODE Blue Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedbrown.*                                                       # (default: true) EXPLODE Brown Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedcyan.*                                                        # (default: true) EXPLODE Cyan Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedgray.*                                                        # (default: true) EXPLODE Gray Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedgreen.*                                                       # (default: true) EXPLODE Green Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedlightblue.*                                                   # (default: true) EXPLODE Light Blue Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedlime.*                                                        # (default: true) EXPLODE Lime Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedmagenta.*                                                     # (default: true) EXPLODE Magenta Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedorange.*                                                      # (default: true) EXPLODE Orange Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedpink.*                                                        # (default: true) EXPLODE Pink Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedpurple.*                                                      # (default: true) EXPLODE Purple Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedred.*                                                         # (default: true) EXPLODE Red Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedsilver.*                                                      # (default: true) EXPLODE Light Gray Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedwhite.*                                                       # (default: true) EXPLODE White Hardened Clay Gate
fe.protection.explode.vbe.gateclayhardenedyellow.*                                                      # (default: true) EXPLODE Yellow Hardened Clay Gate
fe.protection.explode.vbe.gatecoal.*                                                                    # (default: true) EXPLODE Coal Gate
fe.protection.explode.vbe.gatecobblestone.*                                                             # (default: true) EXPLODE Cobblestone Gate
fe.protection.explode.vbe.gateconcreteblack.*                                                           # (default: true) EXPLODE Black Concrete Gate
fe.protection.explode.vbe.gateconcreteblue.*                                                            # (default: true) EXPLODE Blue Concrete Gate
fe.protection.explode.vbe.gateconcretebrown.*                                                           # (default: true) EXPLODE Brown Concrete Gate
fe.protection.explode.vbe.gateconcretecyan.*                                                            # (default: true) EXPLODE Cyan Concrete Gate
fe.protection.explode.vbe.gateconcretegray.*                                                            # (default: true) EXPLODE Gray Concrete Gate
fe.protection.explode.vbe.gateconcretegreen.*                                                           # (default: true) EXPLODE Green Concrete Gate
fe.protection.explode.vbe.gateconcretelightblue.*                                                       # (default: true) EXPLODE Light Blue Concrete Gate
fe.protection.explode.vbe.gateconcretelime.*                                                            # (default: true) EXPLODE Lime Concrete Gate
fe.protection.explode.vbe.gateconcretemagenta.*                                                         # (default: true) EXPLODE Magenta Concrete Gate
fe.protection.explode.vbe.gateconcreteorange.*                                                          # (default: true) EXPLODE Orange Concrete Gate
fe.protection.explode.vbe.gateconcretepink.*                                                            # (default: true) EXPLODE Pink Concrete Gate
fe.protection.explode.vbe.gateconcretepowderblack.*                                                     # (default: true) EXPLODE Black Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderblue.*                                                      # (default: true) EXPLODE Blue Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderbrown.*                                                     # (default: true) EXPLODE Brown Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowdercyan.*                                                      # (default: true) EXPLODE Cyan Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowdergray.*                                                      # (default: true) EXPLODE Gray Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowdergreen.*                                                     # (default: true) EXPLODE Green Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderlightblue.*                                                 # (default: true) EXPLODE Light Blue Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderlime.*                                                      # (default: true) EXPLODE Lime Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowdermagenta.*                                                   # (default: true) EXPLODE Magenta Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderorange.*                                                    # (default: true) EXPLODE Orange Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderpink.*                                                      # (default: true) EXPLODE Pink Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderpurple.*                                                    # (default: true) EXPLODE Purple Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderred.*                                                       # (default: true) EXPLODE Red Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowdersilver.*                                                    # (default: true) EXPLODE Light Gray Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderwhite.*                                                     # (default: true) EXPLODE White Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepowderyellow.*                                                    # (default: true) EXPLODE Yellow Concrete Powder Gate
fe.protection.explode.vbe.gateconcretepurple.*                                                          # (default: true) EXPLODE Purple Concrete Gate
fe.protection.explode.vbe.gateconcretered.*                                                             # (default: true) EXPLODE Red Concrete Gate
fe.protection.explode.vbe.gateconcretesilver.*                                                          # (default: true) EXPLODE Light Gray Concrete Gate
fe.protection.explode.vbe.gateconcretewhite.*                                                           # (default: true) EXPLODE White Concrete Gate
fe.protection.explode.vbe.gateconcreteyellow.*                                                          # (default: true) EXPLODE Yellow Concrete Gate
fe.protection.explode.vbe.gatediamond.*                                                                 # (default: true) EXPLODE Diamond Gate
fe.protection.explode.vbe.gatediorite.*                                                                 # (default: true) EXPLODE Diorite Gate
fe.protection.explode.vbe.gatedioritesmooth.*                                                           # (default: true) EXPLODE Polished Diorite Gate
fe.protection.explode.vbe.gateemerald.*                                                                 # (default: true) EXPLODE Emerald Gate
fe.protection.explode.vbe.gateendbricks.*                                                               # (default: true) EXPLODE End Brick Gate
fe.protection.explode.vbe.gateendstone.*                                                                # (default: true) EXPLODE End Stone Gate
fe.protection.explode.vbe.gategold.*                                                                    # (default: true) EXPLODE Gold Gate
fe.protection.explode.vbe.gategranite.*                                                                 # (default: true) EXPLODE Granite Gate
fe.protection.explode.vbe.gategranitesmooth.*                                                           # (default: true) EXPLODE Polished Granite Gate
fe.protection.explode.vbe.gatehay.*                                                                     # (default: true) EXPLODE Hay Gate
fe.protection.explode.vbe.gateice.*                                                                     # (default: true) EXPLODE Ice Gate
fe.protection.explode.vbe.gateiron.*                                                                    # (default: true) EXPLODE Iron Gate
fe.protection.explode.vbe.gatelapis.*                                                                   # (default: true) EXPLODE Lapis Gate
fe.protection.explode.vbe.gatelogacacia.*                                                               # (default: true) EXPLODE Acacia Log Gate
fe.protection.explode.vbe.gatelogbigoak.*                                                               # (default: true) EXPLODE Dark Oak Log Gate
fe.protection.explode.vbe.gatelogbirch.*                                                                # (default: true) EXPLODE Birch Log Gate
fe.protection.explode.vbe.gatelogjungle.*                                                               # (default: true) EXPLODE Jungle Log Gate
fe.protection.explode.vbe.gatelogoak.*                                                                  # (default: true) EXPLODE Oak Log Gate
fe.protection.explode.vbe.gatelogspruce.*                                                               # (default: true) EXPLODE Spruce Log Gate
fe.protection.explode.vbe.gatemushroombrown.*                                                           # (default: true) EXPLODE Brown Mushroom Gate
fe.protection.explode.vbe.gatemushroominside.*                                                          # (default: true) EXPLODE Inner Mushroom Gate
fe.protection.explode.vbe.gatemushroomred.*                                                             # (default: true) EXPLODE Red Mushroom Gate
fe.protection.explode.vbe.gatemushroomstem.*                                                            # (default: true) EXPLODE Mushroom Stem Gate
fe.protection.explode.vbe.gatenetherbrick.*                                                             # (default: true) EXPLODE Nether Brick Gate
fe.protection.explode.vbe.gatenetherrack.*                                                              # (default: true) EXPLODE Netherrack Gate
fe.protection.explode.vbe.gatenetherwart.*                                                              # (default: true) EXPLODE Nether Wart Gate
fe.protection.explode.vbe.gateobsidian.*                                                                # (default: true) EXPLODE Obsidian Gate
fe.protection.explode.vbe.gatepackedice.*                                                               # (default: true) EXPLODE Packed Ice Gate
fe.protection.explode.vbe.gatepolishedstone.*                                                           # (default: true) EXPLODE Polished Stone Gate
fe.protection.explode.vbe.gateprismarinebricks.*                                                        # (default: true) EXPLODE Prismarine Brick Gate
fe.protection.explode.vbe.gateprismarinedark.*                                                          # (default: true) EXPLODE Dark Prismarine Gate
fe.protection.explode.vbe.gateprismarinerough.*                                                         # (default: true) EXPLODE Prismarine Gate
fe.protection.explode.vbe.gatepurpur.*                                                                  # (default: true) EXPLODE Purpur Gate
fe.protection.explode.vbe.gatepurpurpillar.*                                                            # (default: true) EXPLODE Purpur Pillar Gate
fe.protection.explode.vbe.gatequartz.*                                                                  # (default: true) EXPLODE Quartz Gate
fe.protection.explode.vbe.gatequartzchiseled.*                                                          # (default: true) EXPLODE Chiseled Quartz Gate
fe.protection.explode.vbe.gatequartzlines.*                                                             # (default: true) EXPLODE Quartz Pillar Gate
fe.protection.explode.vbe.gaterednetherbrick.*                                                          # (default: true) EXPLODE Red Nether Brick Gate
fe.protection.explode.vbe.gateredsandstone.*                                                            # (default: true) EXPLODE Red Sandstone Gate
fe.protection.explode.vbe.gateredsandstonecarved.*                                                      # (default: true) EXPLODE Chiseled Red Sandstone Gate
fe.protection.explode.vbe.gateredsandstonesmooth.*                                                      # (default: true) EXPLODE Smooth Red Sandstone Gate
fe.protection.explode.vbe.gatesandstone.*                                                               # (default: true) EXPLODE Sandstone Gate
fe.protection.explode.vbe.gatesandstonecarved.*                                                         # (default: true) EXPLODE Chiseled Sandstone Gate
fe.protection.explode.vbe.gatesandstonesmooth.*                                                         # (default: true) EXPLODE Smooth Sandstone Gate
fe.protection.explode.vbe.gatestone.*                                                                   # (default: true) EXPLODE Stone Gate
fe.protection.explode.vbe.gatestonebrick.*                                                              # (default: true) EXPLODE Stone Brick Gate
fe.protection.explode.vbe.gatestonebrickcarved.*                                                        # (default: true) EXPLODE Chiseled Stone Brick Gate
fe.protection.explode.vbe.gatestonebrickcracked.*                                                       # (default: true) EXPLODE Cracked Stone Brick Gate
fe.protection.explode.vbe.gatestonebrickmossy.*                                                         # (default: true) EXPLODE Mossy Stone Brick Gate
fe.protection.explode.vbe.gatestonemoss.*                                                               # (default: true) EXPLODE Mossy Cobblestone Gate
fe.protection.explode.vbe.slabandesite.*                                                                # (default: true) EXPLODE Andesite Slab
fe.protection.explode.vbe.slabandesitedouble.*                                                          # (default: true) EXPLODE tile.slabAndesiteDouble.name
fe.protection.explode.vbe.slabandesitesmooth.*                                                          # (default: true) EXPLODE Polished Andesite Slab
fe.protection.explode.vbe.slabandesitesmoothdouble.*                                                    # (default: true) EXPLODE tile.slabAndesiteSmoothDouble.name
fe.protection.explode.vbe.slabbone.*                                                                    # (default: true) EXPLODE Bone Slab
fe.protection.explode.vbe.slabbonedouble.*                                                              # (default: true) EXPLODE tile.slabBoneDouble.name
fe.protection.explode.vbe.slabclay.*                                                                    # (default: true) EXPLODE Clay Slab
fe.protection.explode.vbe.slabclaydouble.*                                                              # (default: true) EXPLODE tile.slabClayDouble.name
fe.protection.explode.vbe.slabclayhardened.*                                                            # (default: true) EXPLODE Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedblack.*                                                       # (default: true) EXPLODE Black Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedblackdouble.*                                                 # (default: true) EXPLODE tile.slabClayHardenedBlackDouble.name
fe.protection.explode.vbe.slabclayhardenedblue.*                                                        # (default: true) EXPLODE Blue Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedbluedouble.*                                                  # (default: true) EXPLODE tile.slabClayHardenedBlueDouble.name
fe.protection.explode.vbe.slabclayhardenedbrown.*                                                       # (default: true) EXPLODE Brown Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedbrowndouble.*                                                 # (default: true) EXPLODE tile.slabClayHardenedBrownDouble.name
fe.protection.explode.vbe.slabclayhardenedcyan.*                                                        # (default: true) EXPLODE  Cyan Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedcyandouble.*                                                  # (default: true) EXPLODE tile.slabClayHardenedCyanDouble.name
fe.protection.explode.vbe.slabclayhardeneddouble.*                                                      # (default: true) EXPLODE tile.slabClayHardenedDouble.name
fe.protection.explode.vbe.slabclayhardenedgray.*                                                        # (default: true) EXPLODE Gray Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedgraydouble.*                                                  # (default: true) EXPLODE tile.slabClayHardenedGrayDouble.name
fe.protection.explode.vbe.slabclayhardenedgreen.*                                                       # (default: true) EXPLODE Green Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedgreendouble.*                                                 # (default: true) EXPLODE tile.slabClayHardenedGreenDouble.name
fe.protection.explode.vbe.slabclayhardenedlightblue.*                                                   # (default: true) EXPLODE Light Blue Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedlightbluedouble.*                                             # (default: true) EXPLODE tile.slabClayHardenedLightBlueDouble.name
fe.protection.explode.vbe.slabclayhardenedlime.*                                                        # (default: true) EXPLODE Lime Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedlimedouble.*                                                  # (default: true) EXPLODE tile.slabClayHardenedLimeDouble.name
fe.protection.explode.vbe.slabclayhardenedmagenta.*                                                     # (default: true) EXPLODE Magenta Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedmagentadouble.*                                               # (default: true) EXPLODE tile.slabClayHardenedMagentaDouble.name
fe.protection.explode.vbe.slabclayhardenedorange.*                                                      # (default: true) EXPLODE Orange Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedorangedouble.*                                                # (default: true) EXPLODE tile.slabClayHardenedOrangeDouble.name
fe.protection.explode.vbe.slabclayhardenedpink.*                                                        # (default: true) EXPLODE Pink Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedpinkdouble.*                                                  # (default: true) EXPLODE tile.slabClayHardenedPinkDouble.name
fe.protection.explode.vbe.slabclayhardenedpurple.*                                                      # (default: true) EXPLODE Purple Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedpurpledouble.*                                                # (default: true) EXPLODE tile.slabClayHardenedPurpleDouble.name
fe.protection.explode.vbe.slabclayhardenedred.*                                                         # (default: true) EXPLODE Red Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedreddouble.*                                                   # (default: true) EXPLODE tile.slabClayHardenedRedDouble.name
fe.protection.explode.vbe.slabclayhardenedsilver.*                                                      # (default: true) EXPLODE Light Gray Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedsilverdouble.*                                                # (default: true) EXPLODE tile.slabClayHardenedSilverDouble.name
fe.protection.explode.vbe.slabclayhardenedwhite.*                                                       # (default: true) EXPLODE White Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedwhitedouble.*                                                 # (default: true) EXPLODE tile.slabClayHardenedWhiteDouble.name
fe.protection.explode.vbe.slabclayhardenedyellow.*                                                      # (default: true) EXPLODE Yellow Hardened Clay Slab
fe.protection.explode.vbe.slabclayhardenedyellowdouble.*                                                # (default: true) EXPLODE tile.slabClayHardenedYellowDouble.name
fe.protection.explode.vbe.slabcoal.*                                                                    # (default: true) EXPLODE Coal Slab
fe.protection.explode.vbe.slabcoaldouble.*                                                              # (default: true) EXPLODE tile.slabCoalDouble.name
fe.protection.explode.vbe.slabcoarsedirt.*                                                              # (default: true) EXPLODE Coarse Dirt Slab
fe.protection.explode.vbe.slabconcreteblack.*                                                           # (default: true) EXPLODE Black Concrete Slab
fe.protection.explode.vbe.slabconcreteblue.*                                                            # (default: true) EXPLODE Blue Concrete Slab
fe.protection.explode.vbe.slabconcretebrown.*                                                           # (default: true) EXPLODE Brown Concrete Slab
fe.protection.explode.vbe.slabconcretecyan.*                                                            # (default: true) EXPLODE Cyan Concrete Slab
fe.protection.explode.vbe.slabconcretegray.*                                                            # (default: true) EXPLODE Gray Concrete Slab
fe.protection.explode.vbe.slabconcretegreen.*                                                           # (default: true) EXPLODE Green Concrete Slab
fe.protection.explode.vbe.slabconcretelightblue.*                                                       # (default: true) EXPLODE Light Blue Concrete Slab
fe.protection.explode.vbe.slabconcretelime.*                                                            # (default: true) EXPLODE Lime Concrete Slab
fe.protection.explode.vbe.slabconcretemagenta.*                                                         # (default: true) EXPLODE Magenta Concrete Slab
fe.protection.explode.vbe.slabconcreteorange.*                                                          # (default: true) EXPLODE Orange Concrete Slab
fe.protection.explode.vbe.slabconcretepink.*                                                            # (default: true) EXPLODE Pink Concrete Slab
fe.protection.explode.vbe.slabconcretepowderblack.*                                                     # (default: true) EXPLODE Black Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderblue.*                                                      # (default: true) EXPLODE Blue Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderbrown.*                                                     # (default: true) EXPLODE Brown Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowdercyan.*                                                      # (default: true) EXPLODE Cyan Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowdergray.*                                                      # (default: true) EXPLODE Gray Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowdergreen.*                                                     # (default: true) EXPLODE Green Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderlightblue.*                                                 # (default: true) EXPLODE Light Blue Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderlime.*                                                      # (default: true) EXPLODE Lime Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowdermagenta.*                                                   # (default: true) EXPLODE Magenta Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderorange.*                                                    # (default: true) EXPLODE Orange Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderpink.*                                                      # (default: true) EXPLODE Pink Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderpurple.*                                                    # (default: true) EXPLODE Purple Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderred.*                                                       # (default: true) EXPLODE Red Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowdersilver.*                                                    # (default: true) EXPLODE Light Gray Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderwhite.*                                                     # (default: true) EXPLODE White Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepowderyellow.*                                                    # (default: true) EXPLODE Yellow Concrete Powder Slab
fe.protection.explode.vbe.slabconcretepurple.*                                                          # (default: true) EXPLODE Purple Concrete Slab
fe.protection.explode.vbe.slabconcretered.*                                                             # (default: true) EXPLODE Red Concrete Slab
fe.protection.explode.vbe.slabconcretesilver.*                                                          # (default: true) EXPLODE Light Gray Concrete Slab
fe.protection.explode.vbe.slabconcretewhite.*                                                           # (default: true) EXPLODE White Concrete Slab
fe.protection.explode.vbe.slabconcreteyellow.*                                                          # (default: true) EXPLODE Yellow Concrete Slab
fe.protection.explode.vbe.slabdiamond.*                                                                 # (default: true) EXPLODE Diamond Slab
fe.protection.explode.vbe.slabdiamonddouble.*                                                           # (default: true) EXPLODE tile.slabDiamondDouble.name
fe.protection.explode.vbe.slabdiorite.*                                                                 # (default: true) EXPLODE Diorite Slab
fe.protection.explode.vbe.slabdioritedouble.*                                                           # (default: true) EXPLODE tile.slabDioriteDouble.name
fe.protection.explode.vbe.slabdioritesmooth.*                                                           # (default: true) EXPLODE Polished Diorite Slab
fe.protection.explode.vbe.slabdioritesmoothdouble.*                                                     # (default: true) EXPLODE tile.slabDioriteSmoothDouble.name
fe.protection.explode.vbe.slabdirt.*                                                                    # (default: true) EXPLODE Dirt Slab
fe.protection.explode.vbe.slabdoublecoarsedirt.*                                                        # (default: true) EXPLODE tile.slabDoubleCoarseDirt.name
fe.protection.explode.vbe.slabdoubleconcreteblack.*                                                     # (default: true) EXPLODE tile.slabDoubleConcreteBlack.name
fe.protection.explode.vbe.slabdoubleconcreteblue.*                                                      # (default: true) EXPLODE tile.slabDoubleConcreteBlue.name
fe.protection.explode.vbe.slabdoubleconcretebrown.*                                                     # (default: true) EXPLODE tile.slabDoubleConcreteBrown.name
fe.protection.explode.vbe.slabdoubleconcretecyan.*                                                      # (default: true) EXPLODE tile.slabDoubleConcreteCyan.name
fe.protection.explode.vbe.slabdoubleconcretegray.*                                                      # (default: true) EXPLODE tile.slabDoubleConcreteGray.name
fe.protection.explode.vbe.slabdoubleconcretegreen.*                                                     # (default: true) EXPLODE tile.slabDoubleConcreteGreen.name
fe.protection.explode.vbe.slabdoubleconcretelightblue.*                                                 # (default: true) EXPLODE tile.slabDoubleConcreteLightBlue.name
fe.protection.explode.vbe.slabdoubleconcretelime.*                                                      # (default: true) EXPLODE tile.slabDoubleConcreteLime.name
fe.protection.explode.vbe.slabdoubleconcretemagenta.*                                                   # (default: true) EXPLODE tile.slabDoubleConcreteMagenta.name
fe.protection.explode.vbe.slabdoubleconcreteorange.*                                                    # (default: true) EXPLODE tile.slabDoubleConcreteOrange.name
fe.protection.explode.vbe.slabdoubleconcretepink.*                                                      # (default: true) EXPLODE tile.slabDoubleConcretePink.name
fe.protection.explode.vbe.slabdoubleconcretepowderblack.*                                               # (default: true) EXPLODE tile.slabDoubleConcretePowderBlack.name
fe.protection.explode.vbe.slabdoubleconcretepowderblue.*                                                # (default: true) EXPLODE tile.slabDoubleConcretePowderBlue.name
fe.protection.explode.vbe.slabdoubleconcretepowderbrown.*                                               # (default: true) EXPLODE tile.slabDoubleConcretePowderBrown.name
fe.protection.explode.vbe.slabdoubleconcretepowdercyan.*                                                # (default: true) EXPLODE tile.slabDoubleConcretePowderCyan.name
fe.protection.explode.vbe.slabdoubleconcretepowdergray.*                                                # (default: true) EXPLODE tile.slabDoubleConcretePowderGray.name
fe.protection.explode.vbe.slabdoubleconcretepowdergreen.*                                               # (default: true) EXPLODE tile.slabDoubleConcretePowderGreen.name
fe.protection.explode.vbe.slabdoubleconcretepowderlightblue.*                                           # (default: true) EXPLODE tile.slabDoubleConcretePowderLightBlue.name
fe.protection.explode.vbe.slabdoubleconcretepowderlime.*                                                # (default: true) EXPLODE tile.slabDoubleConcretePowderLime.name
fe.protection.explode.vbe.slabdoubleconcretepowdermagenta.*                                             # (default: true) EXPLODE tile.slabDoubleConcretePowderMagenta.name
fe.protection.explode.vbe.slabdoubleconcretepowderorange.*                                              # (default: true) EXPLODE tile.slabDoubleConcretePowderOrange.name
fe.protection.explode.vbe.slabdoubleconcretepowderpink.*                                                # (default: true) EXPLODE tile.slabDoubleConcretePowderPink.name
fe.protection.explode.vbe.slabdoubleconcretepowderpurple.*                                              # (default: true) EXPLODE tile.slabDoubleConcretePowderPurple.name
fe.protection.explode.vbe.slabdoubleconcretepowderred.*                                                 # (default: true) EXPLODE tile.slabDoubleConcretePowderRed.name
fe.protection.explode.vbe.slabdoubleconcretepowdersilver.*                                              # (default: true) EXPLODE tile.slabDoubleConcretePowderSilver.name
fe.protection.explode.vbe.slabdoubleconcretepowderwhite.*                                               # (default: true) EXPLODE tile.slabDoubleConcretePowderWhite.name
fe.protection.explode.vbe.slabdoubleconcretepowderyellow.*                                              # (default: true) EXPLODE tile.slabDoubleConcretePowderYellow.name
fe.protection.explode.vbe.slabdoubleconcretepurple.*                                                    # (default: true) EXPLODE tile.slabDoubleConcretePurple.name
fe.protection.explode.vbe.slabdoubleconcretered.*                                                       # (default: true) EXPLODE tile.slabDoubleConcreteRed.name
fe.protection.explode.vbe.slabdoubleconcretesilver.*                                                    # (default: true) EXPLODE tile.slabDoubleConcreteSilver.name
fe.protection.explode.vbe.slabdoubleconcretewhite.*                                                     # (default: true) EXPLODE tile.slabDoubleConcreteWhite.name
fe.protection.explode.vbe.slabdoubleconcreteyellow.*                                                    # (default: true) EXPLODE tile.slabDoubleConcreteYellow.name
fe.protection.explode.vbe.slabdoubledirt.*                                                              # (default: true) EXPLODE tile.slabDoubleDirt.name
fe.protection.explode.vbe.slabdoubleglass.*                                                             # (default: true) EXPLODE tile.slabDoubleGlass.name
fe.protection.explode.vbe.slabdoubleglassblack.*                                                        # (default: true) EXPLODE tile.slabDoubleGlassBlack.name
fe.protection.explode.vbe.slabdoubleglassblue.*                                                         # (default: true) EXPLODE tile.slabDoubleGlassBlue.name
fe.protection.explode.vbe.slabdoubleglassbrown.*                                                        # (default: true) EXPLODE tile.slabDoubleGlassBrown.name
fe.protection.explode.vbe.slabdoubleglasscyan.*                                                         # (default: true) EXPLODE tile.slabDoubleGlassCyan.name
fe.protection.explode.vbe.slabdoubleglassgray.*                                                         # (default: true) EXPLODE tile.slabDoubleGlassGray.name
fe.protection.explode.vbe.slabdoubleglassgreen.*                                                        # (default: true) EXPLODE tile.slabDoubleGlassGreen.name
fe.protection.explode.vbe.slabdoubleglasslightblue.*                                                    # (default: true) EXPLODE tile.slabDoubleGlassLightBlue.name
fe.protection.explode.vbe.slabdoubleglasslime.*                                                         # (default: true) EXPLODE tile.slabDoubleGlassLime.name
fe.protection.explode.vbe.slabdoubleglassmagenta.*                                                      # (default: true) EXPLODE tile.slabDoubleGlassMagenta.name
fe.protection.explode.vbe.slabdoubleglassorange.*                                                       # (default: true) EXPLODE tile.slabDoubleGlassOrange.name
fe.protection.explode.vbe.slabdoubleglasspink.*                                                         # (default: true) EXPLODE tile.slabDoubleGlassPink.name
fe.protection.explode.vbe.slabdoubleglasspurple.*                                                       # (default: true) EXPLODE tile.slabDoubleGlassPurple.name
fe.protection.explode.vbe.slabdoubleglassred.*                                                          # (default: true) EXPLODE tile.slabDoubleGlassRed.name
fe.protection.explode.vbe.slabdoubleglasssilver.*                                                       # (default: true) EXPLODE tile.slabDoubleGlassSilver.name
fe.protection.explode.vbe.slabdoubleglasswhite.*                                                        # (default: true) EXPLODE tile.slabDoubleGlassWhite.name
fe.protection.explode.vbe.slabdoubleglassyellow.*                                                       # (default: true) EXPLODE tile.slabDoubleGlassYellow.name
fe.protection.explode.vbe.slabdoublegrass.*                                                             # (default: true) EXPLODE tile.slabDoubleGrass.name
fe.protection.explode.vbe.slabdoubleice.*                                                               # (default: true) EXPLODE tile.slabDoubleIce.name
fe.protection.explode.vbe.slabdoubleleavesacacia.*                                                      # (default: true) EXPLODE tile.slabDoubleLeavesAcacia.name
fe.protection.explode.vbe.slabdoubleleavesbigoak.*                                                      # (default: true) EXPLODE tile.slabDoubleLeavesBigOak.name
fe.protection.explode.vbe.slabdoubleleavesbirch.*                                                       # (default: true) EXPLODE tile.slabDoubleLeavesBirch.name
fe.protection.explode.vbe.slabdoubleleavesjungle.*                                                      # (default: true) EXPLODE tile.slabDoubleLeavesJungle.name
fe.protection.explode.vbe.slabdoubleleavesoak.*                                                         # (default: true) EXPLODE tile.slabDoubleLeavesOak.name
fe.protection.explode.vbe.slabdoubleleavesspruce.*                                                      # (default: true) EXPLODE tile.slabDoubleLeavesSpruce.name
fe.protection.explode.vbe.slabdoublemushroombrown.*                                                     # (default: true) EXPLODE tile.slabDoubleMushroomBrown.name
fe.protection.explode.vbe.slabdoublemushroominside.*                                                    # (default: true) EXPLODE tile.slabDoubleMushroomInside.name
fe.protection.explode.vbe.slabdoublemushroomred.*                                                       # (default: true) EXPLODE tile.slabDoubleMushroomRed.name
fe.protection.explode.vbe.slabdoublemushroomstem.*                                                      # (default: true) EXPLODE tile.slabDoubleMushroomStem.name
fe.protection.explode.vbe.slabdoublemycelium.*                                                          # (default: true) EXPLODE tile.slabDoubleMycelium.name
fe.protection.explode.vbe.slabdoublepackedice.*                                                         # (default: true) EXPLODE tile.slabDoublePackedIce.name
fe.protection.explode.vbe.slabdoublepath.*                                                              # (default: true) EXPLODE tile.slabDoublePath.name
fe.protection.explode.vbe.slabdoublepodzol.*                                                            # (default: true) EXPLODE tile.slabDoublePodzol.name
fe.protection.explode.vbe.slabdoublestone.*                                                             # (default: true) EXPLODE tile.slabDoubleStone.name
fe.protection.explode.vbe.slabemerald.*                                                                 # (default: true) EXPLODE Emerald Slab
fe.protection.explode.vbe.slabemeralddouble.*                                                           # (default: true) EXPLODE tile.slabEmeraldDouble.name
fe.protection.explode.vbe.slabendbricks.*                                                               # (default: true) EXPLODE End Brick Slab
fe.protection.explode.vbe.slabendbricksdouble.*                                                         # (default: true) EXPLODE tile.slabEndBricksDouble.name
fe.protection.explode.vbe.slabendstone.*                                                                # (default: true) EXPLODE End Stone Slab
fe.protection.explode.vbe.slabendstonedouble.*                                                          # (default: true) EXPLODE tile.slabEndStoneDouble.name
fe.protection.explode.vbe.slabglass.*                                                                   # (default: true) EXPLODE Glass Slab
fe.protection.explode.vbe.slabglassblack.*                                                              # (default: true) EXPLODE Black Stained Glass Slab
fe.protection.explode.vbe.slabglassblue.*                                                               # (default: true) EXPLODE Blue Stained Glass Slab
fe.protection.explode.vbe.slabglassbrown.*                                                              # (default: true) EXPLODE Brown Stained Glass Slab
fe.protection.explode.vbe.slabglasscyan.*                                                               # (default: true) EXPLODE Cyan Stained Glass Slab
fe.protection.explode.vbe.slabglassgray.*                                                               # (default: true) EXPLODE Gray Stained Glass Slab
fe.protection.explode.vbe.slabglassgreen.*                                                              # (default: true) EXPLODE Green Stained Glass Slab
fe.protection.explode.vbe.slabglasslightblue.*                                                          # (default: true) EXPLODE Light Blue Stained Glass Slab
fe.protection.explode.vbe.slabglasslime.*                                                               # (default: true) EXPLODE Lime Stained Glass Slab
fe.protection.explode.vbe.slabglassmagenta.*                                                            # (default: true) EXPLODE Magenta Stained Glass Slab
fe.protection.explode.vbe.slabglassorange.*                                                             # (default: true) EXPLODE Orange Stained Glass Slab
fe.protection.explode.vbe.slabglasspink.*                                                               # (default: true) EXPLODE Pink Stained Glass Slab
fe.protection.explode.vbe.slabglasspurple.*                                                             # (default: true) EXPLODE Purple Stained Glass Slab
fe.protection.explode.vbe.slabglassred.*                                                                # (default: true) EXPLODE Red Stained Glass Slab
fe.protection.explode.vbe.slabglasssilver.*                                                             # (default: true) EXPLODE Light Gray Stained Glass Slab
fe.protection.explode.vbe.slabglasswhite.*                                                              # (default: true) EXPLODE White Stained Glass Slab
fe.protection.explode.vbe.slabglassyellow.*                                                             # (default: true) EXPLODE Yellow Stained Glass Slab
fe.protection.explode.vbe.slabgold.*                                                                    # (default: true) EXPLODE Gold Slab
fe.protection.explode.vbe.slabgolddouble.*                                                              # (default: true) EXPLODE tile.slabGoldDouble.name
fe.protection.explode.vbe.slabgranite.*                                                                 # (default: true) EXPLODE Granite Slab
fe.protection.explode.vbe.slabgranitedouble.*                                                           # (default: true) EXPLODE tile.slabGraniteDouble.name
fe.protection.explode.vbe.slabgranitesmooth.*                                                           # (default: true) EXPLODE Polished Granite Slab
fe.protection.explode.vbe.slabgranitesmoothdouble.*                                                     # (default: true) EXPLODE tile.slabGraniteSmoothDouble.name
fe.protection.explode.vbe.slabgrass.*                                                                   # (default: true) EXPLODE Grass Slab
fe.protection.explode.vbe.slabhay.*                                                                     # (default: true) EXPLODE Hay Slab
fe.protection.explode.vbe.slabhaydouble.*                                                               # (default: true) EXPLODE tile.slabHayDouble.name
fe.protection.explode.vbe.slabice.*                                                                     # (default: true) EXPLODE Ice Slab
fe.protection.explode.vbe.slabiron.*                                                                    # (default: true) EXPLODE Iron Slab
fe.protection.explode.vbe.slabirondouble.*                                                              # (default: true) EXPLODE tile.slabIronDouble.name
fe.protection.explode.vbe.slablapis.*                                                                   # (default: true) EXPLODE Lapis Slab
fe.protection.explode.vbe.slablapisdouble.*                                                             # (default: true) EXPLODE tile.slabLapisDouble.name
fe.protection.explode.vbe.slableavesacacia.*                                                            # (default: true) EXPLODE Acacia Leaf Slab
fe.protection.explode.vbe.slableavesbigoak.*                                                            # (default: true) EXPLODE Dark Oak Leaf Slab
fe.protection.explode.vbe.slableavesbirch.*                                                             # (default: true) EXPLODE Birch Leaf Slab
fe.protection.explode.vbe.slableavesjungle.*                                                            # (default: true) EXPLODE Jungle Leaf Slab
fe.protection.explode.vbe.slableavesoak.*                                                               # (default: true) EXPLODE Oak Leaf Slab
fe.protection.explode.vbe.slableavesspruce.*                                                            # (default: true) EXPLODE Spruce Leaf Slab
fe.protection.explode.vbe.slablogacacia.*                                                               # (default: true) EXPLODE Acacia Log Slab
fe.protection.explode.vbe.slablogacaciadouble.*                                                         # (default: true) EXPLODE tile.slabLogAcaciaDouble.name
fe.protection.explode.vbe.slablogbigoak.*                                                               # (default: true) EXPLODE Dark Oak Log Slab
fe.protection.explode.vbe.slablogbigoakdouble.*                                                         # (default: true) EXPLODE tile.slabLogBigOakDouble.name
fe.protection.explode.vbe.slablogbirch.*                                                                # (default: true) EXPLODE Birch Log Slab
fe.protection.explode.vbe.slablogbirchdouble.*                                                          # (default: true) EXPLODE tile.slabLogBirchDouble.name
fe.protection.explode.vbe.slablogjungle.*                                                               # (default: true) EXPLODE Jungle Log Slab
fe.protection.explode.vbe.slablogjungledouble.*                                                         # (default: true) EXPLODE tile.slabLogJungleDouble.name
fe.protection.explode.vbe.slablogoak.*                                                                  # (default: true) EXPLODE Oak Log Slab
fe.protection.explode.vbe.slablogoakdouble.*                                                            # (default: true) EXPLODE tile.slabLogOakDouble.name
fe.protection.explode.vbe.slablogspruce.*                                                               # (default: true) EXPLODE Spruce Log Slab
fe.protection.explode.vbe.slablogsprucedouble.*                                                         # (default: true) EXPLODE tile.slabLogSpruceDouble.name
fe.protection.explode.vbe.slabmushroombrown.*                                                           # (default: true) EXPLODE Brown Mushroom Slab
fe.protection.explode.vbe.slabmushroominside.*                                                          # (default: true) EXPLODE Inner Mushroom Slab
fe.protection.explode.vbe.slabmushroomred.*                                                             # (default: true) EXPLODE Red Mushroom Slab
fe.protection.explode.vbe.slabmushroomstem.*                                                            # (default: true) EXPLODE Mushroom Stem Slab
fe.protection.explode.vbe.slabmycelium.*                                                                # (default: true) EXPLODE Mycelium Slab
fe.protection.explode.vbe.slabnetherrack.*                                                              # (default: true) EXPLODE Netherrack Slab
fe.protection.explode.vbe.slabnetherrackdouble.*                                                        # (default: true) EXPLODE tile.slabNetherrackDouble.name
fe.protection.explode.vbe.slabnetherwart.*                                                              # (default: true) EXPLODE Nether Wart Slab
fe.protection.explode.vbe.slabnetherwartdouble.*                                                        # (default: true) EXPLODE tile.slabNetherWartDouble.name
fe.protection.explode.vbe.slabobsidian.*                                                                # (default: true) EXPLODE Obsidian Slab
fe.protection.explode.vbe.slabobsidiandouble.*                                                          # (default: true) EXPLODE tile.slabObsidianDouble.name
fe.protection.explode.vbe.slabpackedice.*                                                               # (default: true) EXPLODE Packed Ice Slab
fe.protection.explode.vbe.slabpath.*                                                                    # (default: true) EXPLODE Path Slab
fe.protection.explode.vbe.slabpodzol.*                                                                  # (default: true) EXPLODE Podzol Slab
fe.protection.explode.vbe.slabprismarinebricks.*                                                        # (default: true) EXPLODE Prismarine Brick Slab
fe.protection.explode.vbe.slabprismarinebricksdouble.*                                                  # (default: true) EXPLODE tile.slabPrismarineBricksDouble.name
fe.protection.explode.vbe.slabprismarinedark.*                                                          # (default: true) EXPLODE Dark Prismarine Slab
fe.protection.explode.vbe.slabprismarinedarkdouble.*                                                    # (default: true) EXPLODE tile.slabPrismarineDarkDouble.name
fe.protection.explode.vbe.slabprismarinerough.*                                                         # (default: true) EXPLODE Prismarine Slab
fe.protection.explode.vbe.slabprismarineroughdouble.*                                                   # (default: true) EXPLODE tile.slabPrismarineRoughDouble.name
fe.protection.explode.vbe.slabpurpurpillar.*                                                            # (default: true) EXPLODE Purpur Pillar Slab
fe.protection.explode.vbe.slabpurpurpillardouble.*                                                      # (default: true) EXPLODE tile.slabPurpurPillarDouble.name
fe.protection.explode.vbe.slabquartzchiseled.*                                                          # (default: true) EXPLODE Chiseled Quartz Slab
fe.protection.explode.vbe.slabquartzchiseleddouble.*                                                    # (default: true) EXPLODE tile.slabQuartzChiseledDouble.name
fe.protection.explode.vbe.slabquartzlines.*                                                             # (default: true) EXPLODE Quartz Pillar Slab
fe.protection.explode.vbe.slabquartzlinesdouble.*                                                       # (default: true) EXPLODE tile.slabQuartzLinesDouble.name
fe.protection.explode.vbe.slabrednetherbrick.*                                                          # (default: true) EXPLODE Red Nether Brick Slab
fe.protection.explode.vbe.slabrednetherbrickdouble.*                                                    # (default: true) EXPLODE tile.slabRedNetherBrickDouble.name
fe.protection.explode.vbe.slabredsandstonecarved.*                                                      # (default: true) EXPLODE Chiseled Red Sandstone Slab
fe.protection.explode.vbe.slabredsandstonecarveddouble.*                                                # (default: true) EXPLODE tile.slabRedSandStoneCarvedDouble.name
fe.protection.explode.vbe.slabredsandstonesmooth.*                                                      # (default: true) EXPLODE Smooth Red Sandstone Slab
fe.protection.explode.vbe.slabredsandstonesmoothdouble.*                                                # (default: true) EXPLODE tile.slabRedSandStoneSmoothDouble.name
fe.protection.explode.vbe.slabsandstonecarved.*                                                         # (default: true) EXPLODE Chiseled Sandstone Slab
fe.protection.explode.vbe.slabsandstonecarveddouble.*                                                   # (default: true) EXPLODE tile.slabSandStoneCarvedDouble.name
fe.protection.explode.vbe.slabsandstonesmooth.*                                                         # (default: true) EXPLODE Smooth Sandstone Slab
fe.protection.explode.vbe.slabsandstonesmoothdouble.*                                                   # (default: true) EXPLODE tile.slabSandStoneSmoothDouble.name
fe.protection.explode.vbe.slabstone.*                                                                   # (default: true) EXPLODE Stone Slab
fe.protection.explode.vbe.slabstonebrickcarved.*                                                        # (default: true) EXPLODE Chiseled Stone Brick Slab
fe.protection.explode.vbe.slabstonebrickcarveddouble.*                                                  # (default: true) EXPLODE tile.slabStoneBrickCarvedDouble.name
fe.protection.explode.vbe.slabstonebrickcracked.*                                                       # (default: true) EXPLODE Cracked Stone Brick Slab
fe.protection.explode.vbe.slabstonebrickcrackeddouble.*                                                 # (default: true) EXPLODE tile.slabStoneBrickCrackedDouble.name
fe.protection.explode.vbe.slabstonebrickmossy.*                                                         # (default: true) EXPLODE Mossy Stone Brick Slab
fe.protection.explode.vbe.slabstonebrickmossydouble.*                                                   # (default: true) EXPLODE tile.slabStoneBrickMossyDouble.name
fe.protection.explode.vbe.slabstonemoss.*                                                               # (default: true) EXPLODE Mossy Cobblestone Slab
fe.protection.explode.vbe.slabstonemossdouble.*                                                         # (default: true) EXPLODE tile.slabStoneMossDouble.name
fe.protection.explode.vbe.stairsandesite.*                                                              # (default: true) EXPLODE Andesite Stairs
fe.protection.explode.vbe.stairsandesitesmooth.*                                                        # (default: true) EXPLODE Polished Andesite Stairs
fe.protection.explode.vbe.stairsbone.*                                                                  # (default: true) EXPLODE Bone Stairs
fe.protection.explode.vbe.stairsclay.*                                                                  # (default: true) EXPLODE Clay Stairs
fe.protection.explode.vbe.stairsclayhardened.*                                                          # (default: true) EXPLODE Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedblack.*                                                     # (default: true) EXPLODE Black Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedblue.*                                                      # (default: true) EXPLODE Blue Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedbrown.*                                                     # (default: true) EXPLODE Brown Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedcyan.*                                                      # (default: true) EXPLODE Cyan Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedgray.*                                                      # (default: true) EXPLODE Gray Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedgreen.*                                                     # (default: true) EXPLODE Green Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedlightblue.*                                                 # (default: true) EXPLODE Light Blue Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedlime.*                                                      # (default: true) EXPLODE Lime Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedmagenta.*                                                   # (default: true) EXPLODE Magenta Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedorange.*                                                    # (default: true) EXPLODE Orange Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedpink.*                                                      # (default: true) EXPLODE Pink Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedpurple.*                                                    # (default: true) EXPLODE Purple Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedred.*                                                       # (default: true) EXPLODE Red Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedsilver.*                                                    # (default: true) EXPLODE Light Gray Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedwhite.*                                                     # (default: true) EXPLODE White Hardened Clay Stairs
fe.protection.explode.vbe.stairsclayhardenedyellow.*                                                    # (default: true) EXPLODE Yellow Hardened Clay Stairs
fe.protection.explode.vbe.stairscoal.*                                                                  # (default: true) EXPLODE Coal Stairs
fe.protection.explode.vbe.stairscoarsedirt.*                                                            # (default: true) EXPLODE Coarse Dirt Stairs
fe.protection.explode.vbe.stairsconcreteblack.*                                                         # (default: true) EXPLODE Black Concrete Stairs
fe.protection.explode.vbe.stairsconcreteblue.*                                                          # (default: true) EXPLODE Blue Concrete Stairs
fe.protection.explode.vbe.stairsconcretebrown.*                                                         # (default: true) EXPLODE Brown Concrete Stairs
fe.protection.explode.vbe.stairsconcretecyan.*                                                          # (default: true) EXPLODE Cyan Concrete Stairs
fe.protection.explode.vbe.stairsconcretegray.*                                                          # (default: true) EXPLODE Gray Concrete Stairs
fe.protection.explode.vbe.stairsconcretegreen.*                                                         # (default: true) EXPLODE Green Concrete Stairs
fe.protection.explode.vbe.stairsconcretelightblue.*                                                     # (default: true) EXPLODE Light Blue Concrete Stairs
fe.protection.explode.vbe.stairsconcretelime.*                                                          # (default: true) EXPLODE Lime Concrete Stairs
fe.protection.explode.vbe.stairsconcretemagenta.*                                                       # (default: true) EXPLODE Magenta Concrete Stairs
fe.protection.explode.vbe.stairsconcreteorange.*                                                        # (default: true) EXPLODE Orange Concrete Stairs
fe.protection.explode.vbe.stairsconcretepink.*                                                          # (default: true) EXPLODE Pink Concrete Stairs
fe.protection.explode.vbe.stairsconcretepowderblack.*                                                   # (default: true) EXPLODE Black Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderblue.*                                                    # (default: true) EXPLODE Blue Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderbrown.*                                                   # (default: true) EXPLODE Brown Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowdercyan.*                                                    # (default: true) EXPLODE Cyan Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowdergray.*                                                    # (default: true) EXPLODE Gray Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowdergreen.*                                                   # (default: true) EXPLODE Green Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderlightblue.*                                               # (default: true) EXPLODE Light Blue Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderlime.*                                                    # (default: true) EXPLODE Lime Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowdermagenta.*                                                 # (default: true) EXPLODE Magenta Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderorange.*                                                  # (default: true) EXPLODE Orange Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderpink.*                                                    # (default: true) EXPLODE Pink Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderpurple.*                                                  # (default: true) EXPLODE Purple Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderred.*                                                     # (default: true) EXPLODE Red Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowdersilver.*                                                  # (default: true) EXPLODE Light Gray Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderwhite.*                                                   # (default: true) EXPLODE White Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepowderyellow.*                                                  # (default: true) EXPLODE Yellow Concrete Powder Stairs
fe.protection.explode.vbe.stairsconcretepurple.*                                                        # (default: true) EXPLODE Purple Concrete Stairs
fe.protection.explode.vbe.stairsconcretered.*                                                           # (default: true) EXPLODE Red Concrete Stairs
fe.protection.explode.vbe.stairsconcretesilver.*                                                        # (default: true) EXPLODE Light Gray Concrete Stairs
fe.protection.explode.vbe.stairsconcretewhite.*                                                         # (default: true) EXPLODE White Concrete Stairs
fe.protection.explode.vbe.stairsconcreteyellow.*                                                        # (default: true) EXPLODE Yellow Concrete Stairs
fe.protection.explode.vbe.stairsdiamond.*                                                               # (default: true) EXPLODE Diamond Stairs
fe.protection.explode.vbe.stairsdiorite.*                                                               # (default: true) EXPLODE Diorite Stairs
fe.protection.explode.vbe.stairsdioritesmooth.*                                                         # (default: true) EXPLODE Polished Diorite Stairs
fe.protection.explode.vbe.stairsdirt.*                                                                  # (default: true) EXPLODE Dirt Stairs
fe.protection.explode.vbe.stairsemerald.*                                                               # (default: true) EXPLODE Emerald Stairs
fe.protection.explode.vbe.stairsendbricks.*                                                             # (default: true) EXPLODE End Brick Stairs
fe.protection.explode.vbe.stairsendstone.*                                                              # (default: true) EXPLODE End Stone Stairs
fe.protection.explode.vbe.stairsglass.*                                                                 # (default: true) EXPLODE Glass Stairs
fe.protection.explode.vbe.stairsglassblack.*                                                            # (default: true) EXPLODE Black Stained Glass Stairs
fe.protection.explode.vbe.stairsglassblue.*                                                             # (default: true) EXPLODE Blue Stained Glass Stairs
fe.protection.explode.vbe.stairsglassbrown.*                                                            # (default: true) EXPLODE Brown Stained Glass Stairs
fe.protection.explode.vbe.stairsglasscyan.*                                                             # (default: true) EXPLODE Cyan Stained Glass Stairs
fe.protection.explode.vbe.stairsglassgray.*                                                             # (default: true) EXPLODE Gray Stained Glass Stairs
fe.protection.explode.vbe.stairsglassgreen.*                                                            # (default: true) EXPLODE Green Stained Glass Stairs
fe.protection.explode.vbe.stairsglasslightblue.*                                                        # (default: true) EXPLODE Light Blue Stained Glass Stairs
fe.protection.explode.vbe.stairsglasslime.*                                                             # (default: true) EXPLODE Lime Stained Glass Stairs
fe.protection.explode.vbe.stairsglassmagenta.*                                                          # (default: true) EXPLODE Magenta Stained Glass Stairs
fe.protection.explode.vbe.stairsglassorange.*                                                           # (default: true) EXPLODE Orange Stained Glass Stairs
fe.protection.explode.vbe.stairsglasspink.*                                                             # (default: true) EXPLODE Pink Stained Glass Stairs
fe.protection.explode.vbe.stairsglasspurple.*                                                           # (default: true) EXPLODE Purple Stained Glass Stairs
fe.protection.explode.vbe.stairsglassred.*                                                              # (default: true) EXPLODE Red Stained Glass Stairs
fe.protection.explode.vbe.stairsglasssilver.*                                                           # (default: true) EXPLODE Light Gray Stained Glass Stairs
fe.protection.explode.vbe.stairsglasswhite.*                                                            # (default: true) EXPLODE White Stained Glass Stairs
fe.protection.explode.vbe.stairsglassyellow.*                                                           # (default: true) EXPLODE Yellow Stained Glass Stairs
fe.protection.explode.vbe.stairsgold.*                                                                  # (default: true) EXPLODE Gold Stairs
fe.protection.explode.vbe.stairsgranite.*                                                               # (default: true) EXPLODE Granite Stairs
fe.protection.explode.vbe.stairsgranitesmooth.*                                                         # (default: true) EXPLODE Polished Granite Stairs
fe.protection.explode.vbe.stairsgrass.*                                                                 # (default: true) EXPLODE Grass Stairs
fe.protection.explode.vbe.stairshay.*                                                                   # (default: true) EXPLODE Hay Stairs
fe.protection.explode.vbe.stairsice.*                                                                   # (default: true) EXPLODE Ice Stairs
fe.protection.explode.vbe.stairsiron.*                                                                  # (default: true) EXPLODE Iron Stairs
fe.protection.explode.vbe.stairslapis.*                                                                 # (default: true) EXPLODE Lapis Stairs
fe.protection.explode.vbe.stairsleavesacacia.*                                                          # (default: true) EXPLODE Acacia Leaf Stairs
fe.protection.explode.vbe.stairsleavesbigoak.*                                                          # (default: true) EXPLODE Dark Oak Leaf Stairs
fe.protection.explode.vbe.stairsleavesbirch.*                                                           # (default: true) EXPLODE Birch Leaf Stairs
fe.protection.explode.vbe.stairsleavesjungle.*                                                          # (default: true) EXPLODE Jungle Leaf Stairs
fe.protection.explode.vbe.stairsleavesoak.*                                                             # (default: true) EXPLODE Oak Leaf Stairs
fe.protection.explode.vbe.stairsleavesspruce.*                                                          # (default: true) EXPLODE Spruce Leaf Stairs
fe.protection.explode.vbe.stairslogacacia.*                                                             # (default: true) EXPLODE Acacia Log Stairs
fe.protection.explode.vbe.stairslogbigoak.*                                                             # (default: true) EXPLODE Dark Oak Log Stairs
fe.protection.explode.vbe.stairslogbirch.*                                                              # (default: true) EXPLODE Birch Log Stairs
fe.protection.explode.vbe.stairslogjungle.*                                                             # (default: true) EXPLODE Jungle Log Stairs
fe.protection.explode.vbe.stairslogoak.*                                                                # (default: true) EXPLODE Oak Log Stairs
fe.protection.explode.vbe.stairslogspruce.*                                                             # (default: true) EXPLODE Spruce Log Stairs
fe.protection.explode.vbe.stairsmushroombrown.*                                                         # (default: true) EXPLODE Brown Mushroom Stairs
fe.protection.explode.vbe.stairsmushroominside.*                                                        # (default: true) EXPLODE Inner Mushroom Stairs
fe.protection.explode.vbe.stairsmushroomred.*                                                           # (default: true) EXPLODE Red Mushroom Stairs
fe.protection.explode.vbe.stairsmushroomstem.*                                                          # (default: true) EXPLODE Mushroom Stem Stairs
fe.protection.explode.vbe.stairsmycelium.*                                                              # (default: true) EXPLODE Mycelium Stairs
fe.protection.explode.vbe.stairsnetherrack.*                                                            # (default: true) EXPLODE Netherrack Stairs
fe.protection.explode.vbe.stairsnetherwart.*                                                            # (default: true) EXPLODE Nether Wart Stairs
fe.protection.explode.vbe.stairsobsidian.*                                                              # (default: true) EXPLODE Obsidian Stairs
fe.protection.explode.vbe.stairspackedice.*                                                             # (default: true) EXPLODE Packed Ice Stairs
fe.protection.explode.vbe.stairspath.*                                                                  # (default: true) EXPLODE Path Stairs
fe.protection.explode.vbe.stairspodzol.*                                                                # (default: true) EXPLODE Podzol Stairs
fe.protection.explode.vbe.stairspolishedstone.*                                                         # (default: true) EXPLODE Polished Stone Stairs
fe.protection.explode.vbe.stairsprismarinebricks.*                                                      # (default: true) EXPLODE Prismarine Brick Stairs
fe.protection.explode.vbe.stairsprismarinedark.*                                                        # (default: true) EXPLODE Dark Prismarine Stairs
fe.protection.explode.vbe.stairsprismarinerough.*                                                       # (default: true) EXPLODE Prismarine Stairs
fe.protection.explode.vbe.stairspurpurpillar.*                                                          # (default: true) EXPLODE Purpur Pillar Stairs
fe.protection.explode.vbe.stairsquartzchiseled.*                                                        # (default: true) EXPLODE Chiseled Quartz Stairs
fe.protection.explode.vbe.stairsquartzlines.*                                                           # (default: true) EXPLODE Quartz Pillar Stairs
fe.protection.explode.vbe.stairsrednetherbrick.*                                                        # (default: true) EXPLODE Red Nether Brick Stairs
fe.protection.explode.vbe.stairsredsandstonecarved.*                                                    # (default: true) EXPLODE Chiseled Red Sandstone Stairs
fe.protection.explode.vbe.stairsredsandstonesmooth.*                                                    # (default: true) EXPLODE Smooth Red Sandstone Stairs
fe.protection.explode.vbe.stairssandstonecarved.*                                                       # (default: true) EXPLODE Chiseled Sandstone Stairs
fe.protection.explode.vbe.stairssandstonesmooth.*                                                       # (default: true) EXPLODE Smooth Sandstone Stairs
fe.protection.explode.vbe.stairsstone.*                                                                 # (default: true) EXPLODE Stone Stairs
fe.protection.explode.vbe.stairsstonebrickcarved.*                                                      # (default: true) EXPLODE Chiseled Stone Brick Stairs
fe.protection.explode.vbe.stairsstonebrickcracked.*                                                     # (default: true) EXPLODE Cracked Stone Brick Stairs
fe.protection.explode.vbe.stairsstonebrickmossy.*                                                       # (default: true) EXPLODE Mossy Stone Brick Stairs
fe.protection.explode.vbe.stairsstonemoss.*                                                             # (default: true) EXPLODE Mossy Cobblestone Stairs
fe.protection.explode.vbe.wallandesite.*                                                                # (default: true) EXPLODE tile.wallAndesite.normal.name
fe.protection.explode.vbe.wallandesitesmooth.*                                                          # (default: true) EXPLODE tile.wallAndesiteSmooth.normal.name
fe.protection.explode.vbe.wallbone.*                                                                    # (default: true) EXPLODE tile.wallBone.normal.name
fe.protection.explode.vbe.wallbrick.*                                                                   # (default: true) EXPLODE tile.wallBrick.normal.name
fe.protection.explode.vbe.wallclay.*                                                                    # (default: true) EXPLODE tile.wallClay.normal.name
fe.protection.explode.vbe.wallclayhardened.*                                                            # (default: true) EXPLODE tile.wallClayHardened.normal.name
fe.protection.explode.vbe.wallclayhardenedblack.*                                                       # (default: true) EXPLODE tile.wallClayHardenedBlack.normal.name
fe.protection.explode.vbe.wallclayhardenedblue.*                                                        # (default: true) EXPLODE tile.wallClayHardenedBlue.normal.name
fe.protection.explode.vbe.wallclayhardenedbrown.*                                                       # (default: true) EXPLODE tile.wallClayHardenedBrown.normal.name
fe.protection.explode.vbe.wallclayhardenedcyan.*                                                        # (default: true) EXPLODE tile.wallClayHardenedCyan.normal.name
fe.protection.explode.vbe.wallclayhardenedgray.*                                                        # (default: true) EXPLODE tile.wallClayHardenedGray.normal.name
fe.protection.explode.vbe.wallclayhardenedgreen.*                                                       # (default: true) EXPLODE tile.wallClayHardenedGreen.normal.name
fe.protection.explode.vbe.wallclayhardenedlightblue.*                                                   # (default: true) EXPLODE tile.wallClayHardenedLightBlue.normal.name
fe.protection.explode.vbe.wallclayhardenedlime.*                                                        # (default: true) EXPLODE tile.wallClayHardenedLime.normal.name
fe.protection.explode.vbe.wallclayhardenedmagenta.*                                                     # (default: true) EXPLODE tile.wallClayHardenedMagenta.normal.name
fe.protection.explode.vbe.wallclayhardenedorange.*                                                      # (default: true) EXPLODE tile.wallClayHardenedOrange.normal.name
fe.protection.explode.vbe.wallclayhardenedpink.*                                                        # (default: true) EXPLODE tile.wallClayHardenedPink.normal.name
fe.protection.explode.vbe.wallclayhardenedpurple.*                                                      # (default: true) EXPLODE tile.wallClayHardenedPurple.normal.name
fe.protection.explode.vbe.wallclayhardenedred.*                                                         # (default: true) EXPLODE tile.wallClayHardenedRed.normal.name
fe.protection.explode.vbe.wallclayhardenedsilver.*                                                      # (default: true) EXPLODE tile.wallClayHardenedSilver.normal.name
fe.protection.explode.vbe.wallclayhardenedwhite.*                                                       # (default: true) EXPLODE tile.wallClayHardenedWhite.normal.name
fe.protection.explode.vbe.wallclayhardenedyellow.*                                                      # (default: true) EXPLODE tile.wallClayHardenedYellow.normal.name
fe.protection.explode.vbe.wallcoal.*                                                                    # (default: true) EXPLODE tile.wallCoal.normal.name
fe.protection.explode.vbe.wallconcreteblack.*                                                           # (default: true) EXPLODE tile.wallConcreteBlack.normal.name
fe.protection.explode.vbe.wallconcreteblue.*                                                            # (default: true) EXPLODE tile.wallConcreteBlue.normal.name
fe.protection.explode.vbe.wallconcretebrown.*                                                           # (default: true) EXPLODE tile.wallConcreteBrown.normal.name
fe.protection.explode.vbe.wallconcretecyan.*                                                            # (default: true) EXPLODE tile.wallConcreteCyan.normal.name
fe.protection.explode.vbe.wallconcretegray.*                                                            # (default: true) EXPLODE tile.wallConcreteGray.normal.name
fe.protection.explode.vbe.wallconcretegreen.*                                                           # (default: true) EXPLODE tile.wallConcreteGreen.normal.name
fe.protection.explode.vbe.wallconcretelightblue.*                                                       # (default: true) EXPLODE tile.wallConcreteLightBlue.normal.name
fe.protection.explode.vbe.wallconcretelime.*                                                            # (default: true) EXPLODE tile.wallConcreteLime.normal.name
fe.protection.explode.vbe.wallconcretemagenta.*                                                         # (default: true) EXPLODE tile.wallConcreteMagenta.normal.name
fe.protection.explode.vbe.wallconcreteorange.*                                                          # (default: true) EXPLODE tile.wallConcreteOrange.normal.name
fe.protection.explode.vbe.wallconcretepink.*                                                            # (default: true) EXPLODE tile.wallConcretePink.normal.name
fe.protection.explode.vbe.wallconcretepowderblack.*                                                     # (default: true) EXPLODE tile.wallConcretePowderBlack.normal.name
fe.protection.explode.vbe.wallconcretepowderblue.*                                                      # (default: true) EXPLODE tile.wallConcretePowderBlue.normal.name
fe.protection.explode.vbe.wallconcretepowderbrown.*                                                     # (default: true) EXPLODE tile.wallConcretePowderBrown.normal.name
fe.protection.explode.vbe.wallconcretepowdercyan.*                                                      # (default: true) EXPLODE tile.wallConcretePowderCyan.normal.name
fe.protection.explode.vbe.wallconcretepowdergray.*                                                      # (default: true) EXPLODE tile.wallConcretePowderGray.normal.name
fe.protection.explode.vbe.wallconcretepowdergreen.*                                                     # (default: true) EXPLODE tile.wallConcretePowderGreen.normal.name
fe.protection.explode.vbe.wallconcretepowderlightblue.*                                                 # (default: true) EXPLODE tile.wallConcretePowderLightBlue.normal.name
fe.protection.explode.vbe.wallconcretepowderlime.*                                                      # (default: true) EXPLODE tile.wallConcretePowderLime.normal.name
fe.protection.explode.vbe.wallconcretepowdermagenta.*                                                   # (default: true) EXPLODE tile.wallConcretePowderMagenta.normal.name
fe.protection.explode.vbe.wallconcretepowderorange.*                                                    # (default: true) EXPLODE tile.wallConcretePowderOrange.normal.name
fe.protection.explode.vbe.wallconcretepowderpink.*                                                      # (default: true) EXPLODE tile.wallConcretePowderPink.normal.name
fe.protection.explode.vbe.wallconcretepowderpurple.*                                                    # (default: true) EXPLODE tile.wallConcretePowderPurple.normal.name
fe.protection.explode.vbe.wallconcretepowderred.*                                                       # (default: true) EXPLODE tile.wallConcretePowderRed.normal.name
fe.protection.explode.vbe.wallconcretepowdersilver.*                                                    # (default: true) EXPLODE tile.wallConcretePowderSilver.normal.name
fe.protection.explode.vbe.wallconcretepowderwhite.*                                                     # (default: true) EXPLODE tile.wallConcretePowderWhite.normal.name
fe.protection.explode.vbe.wallconcretepowderyellow.*                                                    # (default: true) EXPLODE tile.wallConcretePowderYellow.normal.name
fe.protection.explode.vbe.wallconcretepurple.*                                                          # (default: true) EXPLODE tile.wallConcretePurple.normal.name
fe.protection.explode.vbe.wallconcretered.*                                                             # (default: true) EXPLODE tile.wallConcreteRed.normal.name
fe.protection.explode.vbe.wallconcretesilver.*                                                          # (default: true) EXPLODE tile.wallConcreteSilver.normal.name
fe.protection.explode.vbe.wallconcretewhite.*                                                           # (default: true) EXPLODE tile.wallConcreteWhite.normal.name
fe.protection.explode.vbe.wallconcreteyellow.*                                                          # (default: true) EXPLODE tile.wallConcreteYellow.normal.name
fe.protection.explode.vbe.walldiamond.*                                                                 # (default: true) EXPLODE tile.wallDiamond.normal.name
fe.protection.explode.vbe.walldiorite.*                                                                 # (default: true) EXPLODE tile.wallDiorite.normal.name
fe.protection.explode.vbe.walldioritesmooth.*                                                           # (default: true) EXPLODE tile.wallDioriteSmooth.normal.name
fe.protection.explode.vbe.wallemerald.*                                                                 # (default: true) EXPLODE tile.wallEmerald.normal.name
fe.protection.explode.vbe.wallendbricks.*                                                               # (default: true) EXPLODE tile.wallEndBricks.normal.name
fe.protection.explode.vbe.wallendstone.*                                                                # (default: true) EXPLODE tile.wallEndStone.normal.name
fe.protection.explode.vbe.wallgold.*                                                                    # (default: true) EXPLODE tile.wallGold.normal.name
fe.protection.explode.vbe.wallgranite.*                                                                 # (default: true) EXPLODE tile.wallGranite.normal.name
fe.protection.explode.vbe.wallgranitesmooth.*                                                           # (default: true) EXPLODE tile.wallGraniteSmooth.normal.name
fe.protection.explode.vbe.wallhay.*                                                                     # (default: true) EXPLODE tile.wallHay.normal.name
fe.protection.explode.vbe.wallice.*                                                                     # (default: true) EXPLODE tile.wallIce.normal.name
fe.protection.explode.vbe.walliron.*                                                                    # (default: true) EXPLODE tile.wallIron.normal.name
fe.protection.explode.vbe.walllapis.*                                                                   # (default: true) EXPLODE tile.wallLapis.normal.name
fe.protection.explode.vbe.wallleavesacacia.*                                                            # (default: true) EXPLODE tile.wallLeavesAcacia.normal.name
fe.protection.explode.vbe.wallleavesbigoak.*                                                            # (default: true) EXPLODE tile.wallLeavesBigOak.normal.name
fe.protection.explode.vbe.wallleavesbirch.*                                                             # (default: true) EXPLODE tile.wallLeavesBirch.normal.name
fe.protection.explode.vbe.wallleavesjungle.*                                                            # (default: true) EXPLODE tile.wallLeavesJungle.normal.name
fe.protection.explode.vbe.wallleavesoak.*                                                               # (default: true) EXPLODE tile.wallLeavesOak.normal.name
fe.protection.explode.vbe.wallleavesspruce.*                                                            # (default: true) EXPLODE tile.wallLeavesSpruce.normal.name
fe.protection.explode.vbe.walllogacacia.*                                                               # (default: true) EXPLODE tile.wallLogAcacia.normal.name
fe.protection.explode.vbe.walllogbigoak.*                                                               # (default: true) EXPLODE tile.wallLogBigOak.normal.name
fe.protection.explode.vbe.walllogbirch.*                                                                # (default: true) EXPLODE tile.wallLogBirch.normal.name
fe.protection.explode.vbe.walllogjungle.*                                                               # (default: true) EXPLODE tile.wallLogJungle.normal.name
fe.protection.explode.vbe.walllogoak.*                                                                  # (default: true) EXPLODE tile.wallLogOak.normal.name
fe.protection.explode.vbe.walllogspruce.*                                                               # (default: true) EXPLODE tile.wallLogSpruce.normal.name
fe.protection.explode.vbe.wallmushroombrown.*                                                           # (default: true) EXPLODE tile.wallMushroomBrown.normal.name
fe.protection.explode.vbe.wallmushroominside.*                                                          # (default: true) EXPLODE tile.wallMushroomInside.normal.name
fe.protection.explode.vbe.wallmushroomred.*                                                             # (default: true) EXPLODE tile.wallMushroomRed.normal.name
fe.protection.explode.vbe.wallmushroomstem.*                                                            # (default: true) EXPLODE tile.wallMushroomStem.normal.name
fe.protection.explode.vbe.wallnetherbrick.*                                                             # (default: true) EXPLODE tile.wallNetherBrick.normal.name
fe.protection.explode.vbe.wallnetherrack.*                                                              # (default: true) EXPLODE tile.wallNetherrack.normal.name
fe.protection.explode.vbe.wallnetherwart.*                                                              # (default: true) EXPLODE tile.wallNetherWart.normal.name
fe.protection.explode.vbe.wallobsidian.*                                                                # (default: true) EXPLODE tile.wallObsidian.normal.name
fe.protection.explode.vbe.wallpackedice.*                                                               # (default: true) EXPLODE tile.wallPackedIce.normal.name
fe.protection.explode.vbe.wallpolishedstone.*                                                           # (default: true) EXPLODE tile.wallPolishedStone.normal.name
fe.protection.explode.vbe.wallprismarinebricks.*                                                        # (default: true) EXPLODE tile.wallPrismarineBricks.normal.name
fe.protection.explode.vbe.wallprismarinedark.*                                                          # (default: true) EXPLODE tile.wallPrismarineDark.normal.name
fe.protection.explode.vbe.wallprismarinerough.*                                                         # (default: true) EXPLODE tile.wallPrismarineRough.normal.name
fe.protection.explode.vbe.wallpurpur.*                                                                  # (default: true) EXPLODE tile.wallPurpur.normal.name
fe.protection.explode.vbe.wallpurpurpillar.*                                                            # (default: true) EXPLODE tile.wallPurpurPillar.normal.name
fe.protection.explode.vbe.wallquartz.*                                                                  # (default: true) EXPLODE tile.wallQuartz.normal.name
fe.protection.explode.vbe.wallquartzchiseled.*                                                          # (default: true) EXPLODE tile.wallQuartzChiseled.normal.name
fe.protection.explode.vbe.wallquartzlines.*                                                             # (default: true) EXPLODE tile.wallQuartzLines.normal.name
fe.protection.explode.vbe.wallrednetherbrick.*                                                          # (default: true) EXPLODE tile.wallRedNetherBrick.normal.name
fe.protection.explode.vbe.wallredsandstone.*                                                            # (default: true) EXPLODE tile.wallRedSandStone.normal.name
fe.protection.explode.vbe.wallredsandstonecarved.*                                                      # (default: true) EXPLODE tile.wallRedSandStoneCarved.normal.name
fe.protection.explode.vbe.wallredsandstonesmooth.*                                                      # (default: true) EXPLODE tile.wallRedSandStoneSmooth.normal.name
fe.protection.explode.vbe.wallsandstone.*                                                               # (default: true) EXPLODE tile.wallSandStone.normal.name
fe.protection.explode.vbe.wallsandstonecarved.*                                                         # (default: true) EXPLODE tile.wallSandStoneCarved.normal.name
fe.protection.explode.vbe.wallsandstonesmooth.*                                                         # (default: true) EXPLODE tile.wallSandStoneSmooth.normal.name
fe.protection.explode.vbe.wallstone.*                                                                   # (default: true) EXPLODE tile.wallStone.normal.name
fe.protection.explode.vbe.wallstonebrick.*                                                              # (default: true) EXPLODE tile.wallStoneBrick.normal.name
fe.protection.explode.vbe.wallstonebrickcarved.*                                                        # (default: true) EXPLODE tile.wallStoneBrickCarved.normal.name
fe.protection.explode.vbe.wallstonebrickcracked.*                                                       # (default: true) EXPLODE tile.wallStoneBrickCracked.normal.name
fe.protection.explode.vbe.wallstonebrickmossy.*                                                         # (default: true) EXPLODE tile.wallStoneBrickMossy.normal.name
fe.protection.explode.waystones.waystone.*                                                              # (default: true) EXPLODE Waystone
fe.protection.interact.*                                                                                # (default: true) Allow interacting with blocks (button, chest, workbench)
fe.protection.interact.animania.block_hamster_wheel.*                                                   # (default: true) INTERACT Hamster Wheel
fe.protection.interact.animania.block_hive.*                                                            # (default: true) INTERACT Bee Hive
fe.protection.interact.animania.block_mud.*                                                             # (default: true) INTERACT Mud
fe.protection.interact.animania.block_nest.*                                                            # (default: true) INTERACT Nest
fe.protection.interact.animania.block_seeds.*                                                           # (default: true) INTERACT Seeds
fe.protection.interact.animania.block_straw.*                                                           # (default: true) INTERACT Straw
fe.protection.interact.animania.block_trough.*                                                          # (default: true) INTERACT Trough
fe.protection.interact.animania.block_wild_hive.*                                                       # (default: true) INTERACT Bee Nest
fe.protection.interact.animania.cheese_friesian.*                                                       # (default: true) INTERACT Cheese Wheel (Friesian)
fe.protection.interact.animania.cheese_goat.*                                                           # (default: true) INTERACT Cheese Wheel (Goat)
fe.protection.interact.animania.cheese_holstein.*                                                       # (default: true) INTERACT Cheese Wheel (Holstein)
fe.protection.interact.animania.cheese_jersey.*                                                         # (default: true) INTERACT Cheese Wheel (Jersey)
fe.protection.interact.animania.cheese_mold.*                                                           # (default: true) INTERACT Cheese Mold
fe.protection.interact.animania.cheese_sheep.*                                                          # (default: true) INTERACT Cheese Wheel (Sheep)
fe.protection.interact.animania.honey.*                                                                 # (default: true) INTERACT Honey Block
fe.protection.interact.animania.invisiblock.*                                                           # (default: true) INTERACT Trough
fe.protection.interact.animania.milk_friesian.*                                                         # (default: true) INTERACT tile.milk_friesian.name
fe.protection.interact.animania.milk_goat.*                                                             # (default: true) INTERACT tile.milk_goat.name
fe.protection.interact.animania.milk_holstein.*                                                         # (default: true) INTERACT tile.milk_holstein.name
fe.protection.interact.animania.milk_jersey.*                                                           # (default: true) INTERACT tile.milk_jersey.name
fe.protection.interact.animania.milk_sheep.*                                                            # (default: true) INTERACT tile.milk_sheep.name
fe.protection.interact.animania.salt_lick.*                                                             # (default: true) INTERACT Salt Lick
fe.protection.interact.animania.slop.*                                                                  # (default: true) INTERACT tile.slop.name
fe.protection.interact.animania.wool.*                                                                  # (default: true) INTERACT tile.animania_wool.name
fe.protection.interact.architecturecraft.sawbench.*                                                     # (default: true) INTERACT Architect's Sawbench
fe.protection.interact.architecturecraft.shape.*                                                        # (default: true) INTERACT Architectural Block
fe.protection.interact.atlcraft.atlcraft_bayberry_plant.*                                               # (default: true) INTERACT Bayberry Bush
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire.*                                            # (default: true) INTERACT Cobblestone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_andesite.*                                   # (default: true) INTERACT Andesite Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_andesitesmooth.*                             # (default: true) INTERACT Polished Andesite Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_brick.*                                      # (default: true) INTERACT Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_castiron.*                                   # (default: true) INTERACT Cast Iron Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_diamond.*                                    # (default: true) INTERACT Diamond Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_diorite.*                                    # (default: true) INTERACT Diorite Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_dioritesmooth.*                              # (default: true) INTERACT Polished Diorite Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_emerald.*                                    # (default: true) INTERACT Emerald Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_endbrick.*                                   # (default: true) INTERACT End Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_endstone.*                                   # (default: true) INTERACT End Stone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_gold.*                                       # (default: true) INTERACT Gold Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_granite.*                                    # (default: true) INTERACT Granite Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_granitesmooth.*                              # (default: true) INTERACT Polished Granite Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclay.*                               # (default: true) INTERACT Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblack.*                          # (default: true) INTERACT Black Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblue.*                           # (default: true) INTERACT Blue Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaybrown.*                          # (default: true) INTERACT Brown Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaycyan.*                           # (default: true) INTERACT Cyan Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygray.*                           # (default: true) INTERACT Gray Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygreen.*                          # (default: true) INTERACT Green Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightblue.*                      # (default: true) INTERACT Light Blue Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightgray.*                      # (default: true) INTERACT Light Gray Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylime.*                           # (default: true) INTERACT Lime Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaymagenta.*                        # (default: true) INTERACT Magenta Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclayorange.*                         # (default: true) INTERACT Orange Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypink.*                           # (default: true) INTERACT Pink Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypurple.*                         # (default: true) INTERACT Purple Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclayred.*                            # (default: true) INTERACT Red Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclaywhite.*                          # (default: true) INTERACT White Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_hardenedclayyellow.*                         # (default: true) INTERACT Yellow Terracotta Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_iron.*                                       # (default: true) INTERACT Iron Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_lapis.*                                      # (default: true) INTERACT Lapis Lazuli Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_mossstone.*                                  # (default: true) INTERACT Moss Stone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_mossstonebrick.*                             # (default: true) INTERACT Mossy Stone Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_netherbrick.*                                # (default: true) INTERACT Nether Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_netherrack.*                                 # (default: true) INTERACT Netherrack Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_obsidian.*                                   # (default: true) INTERACT Obsidian Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_prismarine.*                                 # (default: true) INTERACT Prismarine Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_prismarinebrick.*                            # (default: true) INTERACT Prismarine Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_prismarinedark.*                             # (default: true) INTERACT Dark Prismarine Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_purpur.*                                     # (default: true) INTERACT Purpur Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_quartz.*                                     # (default: true) INTERACT Quartz Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_quartzchiseled.*                             # (default: true) INTERACT Chiseled Quartz Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_rednetherbrick.*                             # (default: true) INTERACT Red Nether Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_redsandstone.*                               # (default: true) INTERACT Red Sandstone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_redstone.*                                   # (default: true) INTERACT Redstone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_sandstone.*                                  # (default: true) INTERACT Sandstone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_stone.*                                      # (default: true) INTERACT Stone Bonfire
fe.protection.interact.atlcraft.atlcraft_biglight1_bonfire_stonebrick.*                                 # (default: true) INTERACT Stone Brick Bonfire
fe.protection.interact.atlcraft.atlcraft_candle01_stone_black.*                                         # (default: true) INTERACT Black Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_blue.*                                          # (default: true) INTERACT Blue Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_brown.*                                         # (default: true) INTERACT Brown Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_cyan.*                                          # (default: true) INTERACT Cyan Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_green.*                                         # (default: true) INTERACT Green Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_grey.*                                          # (default: true) INTERACT Gray Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_lightblue.*                                     # (default: true) INTERACT Light Blue Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_lightgrey.*                                     # (default: true) INTERACT Silver Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_lime.*                                          # (default: true) INTERACT Lime Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_magenta.*                                       # (default: true) INTERACT Magenta Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_natural.*                                       # (default: true) INTERACT Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_orange.*                                        # (default: true) INTERACT Orange Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_pink.*                                          # (default: true) INTERACT Pink Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_purple.*                                        # (default: true) INTERACT Purple Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_red.*                                           # (default: true) INTERACT Red Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_white.*                                         # (default: true) INTERACT White Candle
fe.protection.interact.atlcraft.atlcraft_candle01_stone_yellow.*                                        # (default: true) INTERACT Yellow Candle
fe.protection.interact.atlcraft.atlcraft_candle02.*                                                     # (default: true) INTERACT Thin Cast Iron Candle
fe.protection.interact.atlcraft.atlcraft_candle02_diamond.*                                             # (default: true) INTERACT Thin Diamond Candle
fe.protection.interact.atlcraft.atlcraft_candle02_emerald.*                                             # (default: true) INTERACT Thin Emerald Candle
fe.protection.interact.atlcraft.atlcraft_candle02_glass.*                                               # (default: true) INTERACT Thin Glass Candle
fe.protection.interact.atlcraft.atlcraft_candle02_gold.*                                                # (default: true) INTERACT Thin Gold Candle
fe.protection.interact.atlcraft.atlcraft_candle02_iron.*                                                # (default: true) INTERACT Thin Iron Candle
fe.protection.interact.atlcraft.atlcraft_candle02_lapis.*                                               # (default: true) INTERACT Thin Lapis Lazuli Candle
fe.protection.interact.atlcraft.atlcraft_candle02_redstone.*                                            # (default: true) INTERACT Thin Redstone Candle
fe.protection.interact.atlcraft.atlcraft_candle02_stone.*                                               # (default: true) INTERACT Thin Stone Candle
fe.protection.interact.atlcraft.atlcraft_candle03.*                                                     # (default: true) INTERACT Rustic Oak Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle03_acacia.*                                              # (default: true) INTERACT Rustic Acacia Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle03_birch.*                                               # (default: true) INTERACT Rustic Birch Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle03_darkoak.*                                             # (default: true) INTERACT Rustic Dark Oak Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle03_jungle.*                                              # (default: true) INTERACT Rustic Jungle Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle03_spruce.*                                              # (default: true) INTERACT Rustic Spruce Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle04.*                                                     # (default: true) INTERACT Cast Iron Wrapped Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle04_iron.*                                                # (default: true) INTERACT Iron Wrapped Wood Candle
fe.protection.interact.atlcraft.atlcraft_candle05.*                                                     # (default: true) INTERACT Thick Stone Candle
fe.protection.interact.atlcraft.atlcraft_candle05_castiron.*                                            # (default: true) INTERACT Thick Cast Iron Candle
fe.protection.interact.atlcraft.atlcraft_candle05_gold.*                                                # (default: true) INTERACT Thick Gold Candle
fe.protection.interact.atlcraft.atlcraft_candle05_iron.*                                                # (default: true) INTERACT Thick Iron Candle
fe.protection.interact.atlcraft.atlcraft_candle06.*                                                     # (default: true) INTERACT Cast Iron Chamber Candlestick
fe.protection.interact.atlcraft.atlcraft_candle06_gold.*                                                # (default: true) INTERACT Gold Chamber Candlestick
fe.protection.interact.atlcraft.atlcraft_candle06_iron.*                                                # (default: true) INTERACT Iron Chamber Candlestick
fe.protection.interact.atlcraft.atlcraft_candle07.*                                                     # (default: true) INTERACT Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_black.*                                               # (default: true) INTERACT Black Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_blue.*                                                # (default: true) INTERACT Blue Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_brown.*                                               # (default: true) INTERACT Brown Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_cyan.*                                                # (default: true) INTERACT Cyan Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_gray.*                                                # (default: true) INTERACT Gray Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_green.*                                               # (default: true) INTERACT Green Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_lightblue.*                                           # (default: true) INTERACT Light Blue Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_lightgray.*                                           # (default: true) INTERACT Light Gray Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_lime.*                                                # (default: true) INTERACT Lime Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_magenta.*                                             # (default: true) INTERACT Magenta Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_orange.*                                              # (default: true) INTERACT Orange Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_pink.*                                                # (default: true) INTERACT Pink Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_purple.*                                              # (default: true) INTERACT Purple Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_red.*                                                 # (default: true) INTERACT Red Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_stone.*                                               # (default: true) INTERACT Stone Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_white.*                                               # (default: true) INTERACT White Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle07_yellow.*                                              # (default: true) INTERACT Yellow Terracotta Bowl Candle
fe.protection.interact.atlcraft.atlcraft_candle08.*                                                     # (default: true) INTERACT Zombie Arm Candle
fe.protection.interact.atlcraft.atlcraft_candle09.*                                                     # (default: true) INTERACT Thin Cast Iron Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_diamond.*                                             # (default: true) INTERACT Thin Diamond Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_emerald.*                                             # (default: true) INTERACT Thin Emerald Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_glass.*                                               # (default: true) INTERACT Thin Glass Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_gold.*                                                # (default: true) INTERACT Thin Gold Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_iron.*                                                # (default: true) INTERACT Thin Iron Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_lapis.*                                               # (default: true) INTERACT Thin Lapis Lazuli Candlestick
fe.protection.interact.atlcraft.atlcraft_candle09_redstone.*                                            # (default: true) INTERACT Thin Redstone Candlestick
fe.protection.interact.atlcraft.atlcraft_candle10.*                                                     # (default: true) INTERACT Large Cast Iron Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_diamond.*                                             # (default: true) INTERACT Large Diamond Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_emerald.*                                             # (default: true) INTERACT Large Emerald Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_glass.*                                               # (default: true) INTERACT Large Glass Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_gold.*                                                # (default: true) INTERACT Large Gold Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_iron.*                                                # (default: true) INTERACT Large Iron Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_lapis.*                                               # (default: true) INTERACT Large Lapis Lazuli Candelabra
fe.protection.interact.atlcraft.atlcraft_candle10_redstone.*                                            # (default: true) INTERACT Large Redstone Candelabra
fe.protection.interact.atlcraft.atlcraft_candle11.*                                                     # (default: true) INTERACT Cast Iron Framed Candle
fe.protection.interact.atlcraft.atlcraft_candle11_gold.*                                                # (default: true) INTERACT Gold Framed Candle
fe.protection.interact.atlcraft.atlcraft_candle11_iron.*                                                # (default: true) INTERACT Iron Framed Candle
fe.protection.interact.atlcraft.atlcraft_candle12.*                                                     # (default: true) INTERACT Cast Iron Barred Candle
fe.protection.interact.atlcraft.atlcraft_candle12_gold.*                                                # (default: true) INTERACT Gold Barred Candle
fe.protection.interact.atlcraft.atlcraft_candle12_iron.*                                                # (default: true) INTERACT Iron Barred Candle
fe.protection.interact.atlcraft.atlcraft_candle13.*                                                     # (default: true) INTERACT Short Stone Candle
fe.protection.interact.atlcraft.atlcraft_candle13_castiron.*                                            # (default: true) INTERACT Short Cast Iron Candle
fe.protection.interact.atlcraft.atlcraft_candle13_gold.*                                                # (default: true) INTERACT Short Gold Candle
fe.protection.interact.atlcraft.atlcraft_candle13_iron.*                                                # (default: true) INTERACT Short Iron Candle
fe.protection.interact.atlcraft.atlcraft_candle14.*                                                     # (default: true) INTERACT Cast Iron Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_diamond.*                                             # (default: true) INTERACT Diamond Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_emerald.*                                             # (default: true) INTERACT Emerald Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_glass.*                                               # (default: true) INTERACT Glass Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_gold.*                                                # (default: true) INTERACT Gold Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_iron.*                                                # (default: true) INTERACT Iron Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_lapis.*                                               # (default: true) INTERACT Lapis Lazuli Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle14_redstone.*                                            # (default: true) INTERACT Redstone Candle Stand
fe.protection.interact.atlcraft.atlcraft_candle15.*                                                     # (default: true) INTERACT Cast Iron Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_acacia.*                                              # (default: true) INTERACT Acacia Wood Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_birch.*                                               # (default: true) INTERACT Birch Wood Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_darkoak.*                                             # (default: true) INTERACT Dark Oak Wood Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_diamond.*                                             # (default: true) INTERACT Diamond Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_emerald.*                                             # (default: true) INTERACT Emerald Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_glass.*                                               # (default: true) INTERACT Glass Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_gold.*                                                # (default: true) INTERACT Gold Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_iron.*                                                # (default: true) INTERACT Iron Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_jungle.*                                              # (default: true) INTERACT Jungle Wood Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_lapis.*                                               # (default: true) INTERACT Lapis Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_oak.*                                                 # (default: true) INTERACT Oak Wood Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_redstone.*                                            # (default: true) INTERACT Redstone Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_spruce.*                                              # (default: true) INTERACT Spruce Wood Candlestick
fe.protection.interact.atlcraft.atlcraft_candle15_stone.*                                               # (default: true) INTERACT Stone Candlestick
fe.protection.interact.atlcraft.atlcraft_candle16.*                                                     # (default: true) INTERACT Oak Wood Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_acacia.*                                              # (default: true) INTERACT Acacia Wood Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_birch.*                                               # (default: true) INTERACT Birch Wood Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_castiron.*                                            # (default: true) INTERACT Cast Iron Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_darkoak.*                                             # (default: true) INTERACT Dark Oak Wood Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_gold.*                                                # (default: true) INTERACT Gold Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_iron.*                                                # (default: true) INTERACT Iron Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_jungle.*                                              # (default: true) INTERACT Jungle Wood Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_spruce.*                                              # (default: true) INTERACT Spruce Wood Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle16_stone.*                                               # (default: true) INTERACT Stone Candle Holder
fe.protection.interact.atlcraft.atlcraft_candle17.*                                                     # (default: true) INTERACT Cast Iron Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_acacia.*                                              # (default: true) INTERACT Acacia Wood Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_birch.*                                               # (default: true) INTERACT Birch Wood Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_darkoak.*                                             # (default: true) INTERACT Dark Oak Wood Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_gold.*                                                # (default: true) INTERACT Gold Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_iron.*                                                # (default: true) INTERACT Iron Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_jungle.*                                              # (default: true) INTERACT Jungle Wood Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_oak.*                                                 # (default: true) INTERACT Oak Wood Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_spruce.*                                              # (default: true) INTERACT Spruce Wood Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle17_stone.*                                               # (default: true) INTERACT Stone Candle Lantern
fe.protection.interact.atlcraft.atlcraft_candle18.*                                                     # (default: true) INTERACT Glass Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_castiron.*                                            # (default: true) INTERACT Cast Iron Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_diamond.*                                             # (default: true) INTERACT Diamond Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_emerald.*                                             # (default: true) INTERACT Emerald Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_gold.*                                                # (default: true) INTERACT Gold Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_iron.*                                                # (default: true) INTERACT Iron Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_lapis.*                                               # (default: true) INTERACT Lapis Lazuli Candle Box
fe.protection.interact.atlcraft.atlcraft_candle18_redstone.*                                            # (default: true) INTERACT Redstone Candle Box
fe.protection.interact.atlcraft.atlcraft_candle19.*                                                     # (default: true) INTERACT Glass Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_castiron.*                                            # (default: true) INTERACT Cast Iron Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_diamond.*                                             # (default: true) INTERACT Diamond Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_emerald.*                                             # (default: true) INTERACT Emerald Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_gold.*                                                # (default: true) INTERACT Gold Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_iron.*                                                # (default: true) INTERACT Iron Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_lapis.*                                               # (default: true) INTERACT Lapis Lazuli Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle19_redstone.*                                            # (default: true) INTERACT Redstone Round Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20.*                                                     # (default: true) INTERACT Glass Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_castiron.*                                            # (default: true) INTERACT Cast Iron Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_diamond.*                                             # (default: true) INTERACT Diamond Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_emerald.*                                             # (default: true) INTERACT Emerald Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_gold.*                                                # (default: true) INTERACT Gold Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_iron.*                                                # (default: true) INTERACT Iron Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_lapis.*                                               # (default: true) INTERACT Lapis Lazuli Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle20_redstone.*                                            # (default: true) INTERACT Redstone Square Candlestick
fe.protection.interact.atlcraft.atlcraft_candle21_black.*                                               # (default: true) INTERACT Small Black Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_blue.*                                                # (default: true) INTERACT Small Blue Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_brown.*                                               # (default: true) INTERACT Small Brown Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_cyan.*                                                # (default: true) INTERACT Small Cyan Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_green.*                                               # (default: true) INTERACT Small Green Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_grey.*                                                # (default: true) INTERACT Small Gray Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_lightblue.*                                           # (default: true) INTERACT Small Light Blue Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_lightgrey.*                                           # (default: true) INTERACT Small Light Gray Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_lime.*                                                # (default: true) INTERACT Small Lime Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_magenta.*                                             # (default: true) INTERACT Small Magenta Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_orange.*                                              # (default: true) INTERACT Small Orange Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_pink.*                                                # (default: true) INTERACT Small Pink Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_purple.*                                              # (default: true) INTERACT Small Purple Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_red.*                                                 # (default: true) INTERACT Small Red Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_white.*                                               # (default: true) INTERACT Small White Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle21_yellow.*                                              # (default: true) INTERACT Small Yellow Stained Glass Lantern
fe.protection.interact.atlcraft.atlcraft_candle22.*                                                     # (default: true) INTERACT Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_black.*                                               # (default: true) INTERACT Black Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_blue.*                                                # (default: true) INTERACT Blue Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_brown.*                                               # (default: true) INTERACT Brown Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_creeper.*                                             # (default: true) INTERACT Creeper Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_cyan.*                                                # (default: true) INTERACT Cyan Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_enderman.*                                            # (default: true) INTERACT Enderman Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_ghast.*                                               # (default: true) INTERACT Ghast Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_green.*                                               # (default: true) INTERACT Green Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_grey.*                                                # (default: true) INTERACT Gray Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_lightblue.*                                           # (default: true) INTERACT Light Blue Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_lightgrey.*                                           # (default: true) INTERACT Light Gray Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_lime.*                                                # (default: true) INTERACT Lime Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_magenta.*                                             # (default: true) INTERACT Magenta Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_orange.*                                              # (default: true) INTERACT Orange Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_pink.*                                                # (default: true) INTERACT Pink Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_pumpkin.*                                             # (default: true) INTERACT Pumpkin Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_purple.*                                              # (default: true) INTERACT Purple Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_red.*                                                 # (default: true) INTERACT Red Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_skeleton.*                                            # (default: true) INTERACT Skeleton Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_slime.*                                               # (default: true) INTERACT Slime Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_spider.*                                              # (default: true) INTERACT Spider Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_squid.*                                               # (default: true) INTERACT Squid Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_white.*                                               # (default: true) INTERACT White Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_yellow.*                                              # (default: true) INTERACT Yellow Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle22_zombie.*                                              # (default: true) INTERACT Zombie Paper Lantern
fe.protection.interact.atlcraft.atlcraft_candle23_castiron.*                                            # (default: true) INTERACT Cast Iron Cobweb Candle
fe.protection.interact.atlcraft.atlcraft_candle23_gold.*                                                # (default: true) INTERACT Gold Cobweb Candle
fe.protection.interact.atlcraft.atlcraft_candle23_iron.*                                                # (default: true) INTERACT Iron Cobweb Candle
fe.protection.interact.atlcraft.atlcraft_candle24_white.*                                               # (default: true) INTERACT White Water Lantern
fe.protection.interact.atlcraft.atlcraft_candle25_white.*                                               # (default: true) INTERACT White Ambient Lantern
fe.protection.interact.atlcraft.atlcraft_candle_creeper.*                                               # (default: true) INTERACT Creeper Candle
fe.protection.interact.atlcraft.atlcraft_candle_creeperhead.*                                           # (default: true) INTERACT Creeper Head Candle
fe.protection.interact.atlcraft.atlcraft_candle_creeperhead_black.*                                     # (default: true) INTERACT Black Creeper Head Candle
fe.protection.interact.atlcraft.atlcraft_candle_enderman.*                                              # (default: true) INTERACT Enderman Head Candle
fe.protection.interact.atlcraft.atlcraft_candle_enderman_purple.*                                       # (default: true) INTERACT Purple Enderman Head Candle
fe.protection.interact.atlcraft.atlcraft_candle_skull.*                                                 # (default: true) INTERACT Skull Candle
fe.protection.interact.atlcraft.atlcraft_candle_skull_red.*                                             # (default: true) INTERACT Red Skull Candle
fe.protection.interact.atlcraft.atlcraft_candle_zombiehead.*                                            # (default: true) INTERACT Zombie Head Candle
fe.protection.interact.atlcraft.atlcraft_candle_zombiehead_green.*                                      # (default: true) INTERACT Green Zombie Head Candle
fe.protection.interact.atlcraft.atlcraft_castiron_block.*                                               # (default: true) INTERACT Cast Iron Block
fe.protection.interact.atlcraft.atlcraft_chain1.*                                                       # (default: true) INTERACT Chain
fe.protection.interact.atlcraft.atlcraft_chain1_gold.*                                                  # (default: true) INTERACT Gold Chain
fe.protection.interact.atlcraft.atlcraft_chainlong1.*                                                   # (default: true) INTERACT Long Chain
fe.protection.interact.atlcraft.atlcraft_chainlong1_gold.*                                              # (default: true) INTERACT Long Gold Chain
fe.protection.interact.atlcraft.atlcraft_chainlongbottom1.*                                             # (default: true) INTERACT Long Chain
fe.protection.interact.atlcraft.atlcraft_chainlongbottom1_gold.*                                        # (default: true) INTERACT Long Gold Chain
fe.protection.interact.atlcraft.atlcraft_chandelier1.*                                                  # (default: true) INTERACT Large Glass Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_acacia.*                                           # (default: true) INTERACT Large Acacia Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_birch.*                                            # (default: true) INTERACT Large Birch Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_castiron.*                                         # (default: true) INTERACT Large Cast Iron Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_darkoak.*                                          # (default: true) INTERACT Large Dark Oak Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_diamond.*                                          # (default: true) INTERACT Large Diamond Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_emerald.*                                          # (default: true) INTERACT Large Emerald Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_gold.*                                             # (default: true) INTERACT Large Gold Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_iron.*                                             # (default: true) INTERACT Large Iron Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_jungle.*                                           # (default: true) INTERACT Large Jungle Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_lapis.*                                            # (default: true) INTERACT Large Lapis Lazuli Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_oak.*                                              # (default: true) INTERACT Large Oak Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_redstone.*                                         # (default: true) INTERACT Large Redstone Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_spruce.*                                           # (default: true) INTERACT Large Spruce Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier1_stone.*                                            # (default: true) INTERACT Large Stone Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier2.*                                                  # (default: true) INTERACT Cast Iron Tiered Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier2_gold.*                                             # (default: true) INTERACT Gold Tiered Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier2_iron.*                                             # (default: true) INTERACT Iron Tiered Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier3.*                                                  # (default: true) INTERACT Glass Crystal Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier3_castiron.*                                         # (default: true) INTERACT Glass Crystal Cast Iron Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier3_gold.*                                             # (default: true) INTERACT Glass Crystal Gold Chandelier
fe.protection.interact.atlcraft.atlcraft_chandelier3_iron.*                                             # (default: true) INTERACT Glass Crystal Iron Chandelier
fe.protection.interact.atlcraft.atlcraft_climbablevine1.*                                               # (default: true) INTERACT Vine Rope
fe.protection.interact.atlcraft.atlcraft_climbablevine1_long.*                                          # (default: true) INTERACT Vine Rope Coil
fe.protection.interact.atlcraft.atlcraft_climbablevine1_longbottom.*                                    # (default: true) INTERACT Vine Rope Coil
fe.protection.interact.atlcraft.atlcraft_crystalstrand1.*                                               # (default: true) INTERACT Glass Bead Strand
fe.protection.interact.atlcraft.atlcraft_crystalstrandcurtain1.*                                        # (default: true) INTERACT Glass Bead Strand Curtain
fe.protection.interact.atlcraft.atlcraft_crystalstrandlong1.*                                           # (default: true) INTERACT Long Glass Bead Strand
fe.protection.interact.atlcraft.atlcraft_crystalstrandlongbottom1.*                                     # (default: true) INTERACT Long Glass Bead Strand
fe.protection.interact.atlcraft.atlcraft_floorstand3.*                                                  # (default: true) INTERACT Thin Cast Iron Floor Stand
fe.protection.interact.atlcraft.atlcraft_floorstand3_gold.*                                             # (default: true) INTERACT Thin Gold Floor Stand
fe.protection.interact.atlcraft.atlcraft_floorstand3_iron.*                                             # (default: true) INTERACT Thin Iron Floor Stand
fe.protection.interact.atlcraft.atlcraft_floorstand3_stone.*                                            # (default: true) INTERACT Thin Stone Floor Stand
fe.protection.interact.atlcraft.atlcraft_floorstand4.*                                                  # (default: true) INTERACT Dark Oak Wood Block Pedestal
fe.protection.interact.atlcraft.atlcraft_floorstand4_acacia.*                                           # (default: true) INTERACT Acacia Wood Block Pedestal
fe.protection.interact.atlcraft.atlcraft_floorstand4_birch.*                                            # (default: true) INTERACT Birch Wood Block Pedestal
fe.protection.interact.atlcraft.atlcraft_floorstand4_jungle.*                                           # (default: true) INTERACT Jungle Wood Block Pedestal
fe.protection.interact.atlcraft.atlcraft_floorstand4_oak.*                                              # (default: true) INTERACT Oak Wood Block Pedestal
fe.protection.interact.atlcraft.atlcraft_floorstand4_spruce.*                                           # (default: true) INTERACT Spruce Wood Block Pedestal
fe.protection.interact.atlcraft.atlcraft_lamppost01.*                                                   # (default: true) INTERACT Cast Iron Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_acacia.*                                            # (default: true) INTERACT Acacia Wood Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_acacia_middle.*                                     # (default: true) INTERACT Acacia Wood Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_acacia_top.*                                        # (default: true) INTERACT Acacia Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_birch.*                                             # (default: true) INTERACT Birch Wood Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_birch_middle.*                                      # (default: true) INTERACT Birch Wood Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_birch_top.*                                         # (default: true) INTERACT Birch Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_darkoak.*                                           # (default: true) INTERACT Dark Oak Wood Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_darkoak_middle.*                                    # (default: true) INTERACT Dark Oak Wood Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_darkoak_top.*                                       # (default: true) INTERACT Dark Oak Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge.*                                              # (default: true) INTERACT Cast Iron Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_acacia.*                                       # (default: true) INTERACT Acacia Wood Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_acacia_middle.*                                # (default: true) INTERACT Acacia Wood Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_acacia_top.*                                   # (default: true) INTERACT Acacia Wood Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_acacia_top_light1.*                            # (default: true) INTERACT Acacia Wood Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_birch.*                                        # (default: true) INTERACT Birch Wood Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_birch_middle.*                                 # (default: true) INTERACT Birch Wood Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_birch_top.*                                    # (default: true) INTERACT Birch Wood Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_birch_top_light1.*                             # (default: true) INTERACT Birch Wood Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_darkoak.*                                      # (default: true) INTERACT Dark Oak Wood Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_darkoak_middle.*                               # (default: true) INTERACT Dark Oak Wood Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_darkoak_top.*                                  # (default: true) INTERACT Dark Oak Wood Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_darkoak_top_light1.*                           # (default: true) INTERACT Dark Oak Wood Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_gold.*                                         # (default: true) INTERACT Gold Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_gold_middle.*                                  # (default: true) INTERACT Gold Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_gold_top.*                                     # (default: true) INTERACT Gold Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_gold_top_light1.*                              # (default: true) INTERACT Gold Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_iron.*                                         # (default: true) INTERACT Iron Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_iron_middle.*                                  # (default: true) INTERACT Iron Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_iron_top.*                                     # (default: true) INTERACT Iron Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_iron_top_light1.*                              # (default: true) INTERACT Iron Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_jungle.*                                       # (default: true) INTERACT Jungle Wood Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_jungle_middle.*                                # (default: true) INTERACT Jungle Wood Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_jungle_top.*                                   # (default: true) INTERACT Jungle Wood Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_jungle_top_light1.*                            # (default: true) INTERACT Jungle Wood Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_middle.*                                       # (default: true) INTERACT Cast Iron Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_oak.*                                          # (default: true) INTERACT Oak Wood Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_oak_middle.*                                   # (default: true) INTERACT Oak Wood Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_oak_top.*                                      # (default: true) INTERACT Oak Wood Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_oak_top_light1.*                               # (default: true) INTERACT Oak Wood Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_spruce.*                                       # (default: true) INTERACT Spruce Wood Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_spruce_middle.*                                # (default: true) INTERACT Spruce Wood Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_spruce_top.*                                   # (default: true) INTERACT Spruce Wood Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_spruce_top_light1.*                            # (default: true) INTERACT Spruce Wood Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_stone.*                                        # (default: true) INTERACT Stone Edge Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_stone_middle.*                                 # (default: true) INTERACT Stone Edge Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_stone_top.*                                    # (default: true) INTERACT Stone Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_stone_top_light1.*                             # (default: true) INTERACT Stone Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_top.*                                          # (default: true) INTERACT Cast Iron Edge Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_edge_top_light1.*                                   # (default: true) INTERACT Cast Iron Edge Lamp Post Light
fe.protection.interact.atlcraft.atlcraft_lamppost01_gold.*                                              # (default: true) INTERACT Gold Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_iron.*                                              # (default: true) INTERACT Iron Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_jungle.*                                            # (default: true) INTERACT Jungle Wood Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_jungle_middle.*                                     # (default: true) INTERACT Jungle Wood Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_jungle_top.*                                        # (default: true) INTERACT Jungle Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_middle.*                                            # (default: true) INTERACT Cast Iron Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_middle_gold.*                                       # (default: true) INTERACT Gold Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_middle_iron.*                                       # (default: true) INTERACT Iron Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_middle_stone.*                                      # (default: true) INTERACT Stone Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_oak.*                                               # (default: true) INTERACT Oak Wood Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_oak_middle.*                                        # (default: true) INTERACT Oak Wood Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_oak_top.*                                           # (default: true) INTERACT Oak Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_spruce.*                                            # (default: true) INTERACT Spruce Wood Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_spruce_middle.*                                     # (default: true) INTERACT Spruce Wood Lamp Post Middle
fe.protection.interact.atlcraft.atlcraft_lamppost01_spruce_top.*                                        # (default: true) INTERACT Spruce Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_stone.*                                             # (default: true) INTERACT Stone Lamp Post Bottom
fe.protection.interact.atlcraft.atlcraft_lamppost01_top.*                                               # (default: true) INTERACT Cast Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy.*                                         # (default: true) INTERACT Large Cast Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_acacia.*                                  # (default: true) INTERACT Large Acacia Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_acaciairon.*                              # (default: true) INTERACT Large Acacia and Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_birch.*                                   # (default: true) INTERACT Large Birch Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_birchiron.*                               # (default: true) INTERACT Large Birch and Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_darkoak.*                                 # (default: true) INTERACT Large Dark Oak Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_darkoakiron.*                             # (default: true) INTERACT Large Dark Oak and Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_gold.*                                    # (default: true) INTERACT Large Gold Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_iron.*                                    # (default: true) INTERACT Large Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_jungle.*                                  # (default: true) INTERACT Large Jungle Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_jungleiron.*                              # (default: true) INTERACT Large Jungle and Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_oak.*                                     # (default: true) INTERACT Large Oak Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_oakiron.*                                 # (default: true) INTERACT Large Oak and Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_spruce.*                                  # (default: true) INTERACT Large Spruce Wood Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_spruceiron.*                              # (default: true) INTERACT Large Spruce and Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_fancy_stone.*                                   # (default: true) INTERACT Large Stone Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_gold.*                                          # (default: true) INTERACT Gold Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_iron.*                                          # (default: true) INTERACT Iron Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_lamppost01_top_stone.*                                         # (default: true) INTERACT Stone Lamp Post Top
fe.protection.interact.atlcraft.atlcraft_rope1.*                                                        # (default: true) INTERACT Rope
fe.protection.interact.atlcraft.atlcraft_ropecoil1.*                                                    # (default: true) INTERACT Coil of Rope
fe.protection.interact.atlcraft.atlcraft_ropecoilbottom1.*                                              # (default: true) INTERACT Coil of Rope
fe.protection.interact.atlcraft.atlcraft_tallow_block.*                                                 # (default: true) INTERACT Tallow Block
fe.protection.interact.atlcraft.atlcraft_wax_block.*                                                    # (default: true) INTERACT Bayberry Wax Block
fe.protection.interact.bibliocraft.armorstand.*                                                         # (default: true) INTERACT tile.BiblioCraft:ArmorStand.name
fe.protection.interact.bibliocraft.bell.*                                                               # (default: true) INTERACT Desk Bell
fe.protection.interact.bibliocraft.bookcase.*                                                           # (default: true) INTERACT tile.BiblioCraft:Bookcase.name
fe.protection.interact.bibliocraft.bookcasecreative.*                                                   # (default: true) INTERACT tile.BiblioCraft:BookcaseCreative.name
fe.protection.interact.bibliocraft.case.*                                                               # (default: true) INTERACT tile.BiblioCraft:Case.name
fe.protection.interact.bibliocraft.clipboard.*                                                          # (default: true) INTERACT tile.BiblioCraft:Clipboard.name
fe.protection.interact.bibliocraft.clock.*                                                              # (default: true) INTERACT tile.BiblioCraft:Clock.name
fe.protection.interact.bibliocraft.cookiejar.*                                                          # (default: true) INTERACT Cookie Jar
fe.protection.interact.bibliocraft.desk.*                                                               # (default: true) INTERACT tile.BiblioCraft:Desk.name
fe.protection.interact.bibliocraft.dinnerplate.*                                                        # (default: true) INTERACT Dinner Plate
fe.protection.interact.bibliocraft.discrack.*                                                           # (default: true) INTERACT Disc Rack
fe.protection.interact.bibliocraft.fancysign.*                                                          # (default: true) INTERACT tile.BiblioCraft:FancySign.name
fe.protection.interact.bibliocraft.fancyworkbench.*                                                     # (default: true) INTERACT tile.BiblioCraft:FancyWorkbench.name
fe.protection.interact.bibliocraft.framedchest.*                                                        # (default: true) INTERACT tile.BiblioCraft:FramedChest.name
fe.protection.interact.bibliocraft.furniturepaneler.*                                                   # (default: true) INTERACT tile.BiblioCraft:FurniturePaneler.name
fe.protection.interact.bibliocraft.label.*                                                              # (default: true) INTERACT tile.BiblioCraft:Label.name
fe.protection.interact.bibliocraft.lampgold.*                                                           # (default: true) INTERACT tile.BiblioCraft:LampGold.name
fe.protection.interact.bibliocraft.lampiron.*                                                           # (default: true) INTERACT tile.BiblioCraft:LampIron.name
fe.protection.interact.bibliocraft.lanterngold.*                                                        # (default: true) INTERACT tile.BiblioCraft:LanternGold.name
fe.protection.interact.bibliocraft.lanterniron.*                                                        # (default: true) INTERACT tile.BiblioCraft:LanternIron.name
fe.protection.interact.bibliocraft.mapframe.*                                                           # (default: true) INTERACT tile.BiblioCraft:MapFrame.name
fe.protection.interact.bibliocraft.markerpole.*                                                         # (default: true) INTERACT tile.BiblioCraft:MarkerPole.name
fe.protection.interact.bibliocraft.paintingframeborderless.*                                            # (default: true) INTERACT tile.BiblioCraft:PaintingFrameBorderless.name
fe.protection.interact.bibliocraft.paintingframefancy.*                                                 # (default: true) INTERACT tile.BiblioCraft:PaintingFrameFancy.name
fe.protection.interact.bibliocraft.paintingframeflat.*                                                  # (default: true) INTERACT tile.BiblioCraft:PaintingFrameFlat.name
fe.protection.interact.bibliocraft.paintingframemiddle.*                                                # (default: true) INTERACT tile.BiblioCraft:PaintingFrameMiddle.name
fe.protection.interact.bibliocraft.paintingframesimple.*                                                # (default: true) INTERACT tile.BiblioCraft:PaintingFrameSimple.name
fe.protection.interact.bibliocraft.paintingpress.*                                                      # (default: true) INTERACT Painting Press
fe.protection.interact.bibliocraft.potionshelf.*                                                        # (default: true) INTERACT tile.BiblioCraft:PotionShelf.name
fe.protection.interact.bibliocraft.printingpress.*                                                      # (default: true) INTERACT Printing Press
fe.protection.interact.bibliocraft.seat.*                                                               # (default: true) INTERACT tile.BiblioCraft:Seat.name
fe.protection.interact.bibliocraft.shelf.*                                                              # (default: true) INTERACT tile.BiblioCraft:Shelf.name
fe.protection.interact.bibliocraft.swordpedestal.*                                                      # (default: true) INTERACT tile.BiblioCraft:SwordPedestal.name
fe.protection.interact.bibliocraft.table.*                                                              # (default: true) INTERACT tile.BiblioCraft:Table.name
fe.protection.interact.bibliocraft.toolrack.*                                                           # (default: true) INTERACT tile.BiblioCraft:ToolRack.name
fe.protection.interact.bibliocraft.typesettingtable.*                                                   # (default: true) INTERACT Typesetting Table
fe.protection.interact.bibliocraft.typewriter.*                                                         # (default: true) INTERACT tile.BiblioCraft:Typewriter.name
fe.protection.interact.biomesoplenty.ash_block.*                                                        # (default: true) INTERACT Ash Block
fe.protection.interact.biomesoplenty.bamboo.*                                                           # (default: true) INTERACT Bamboo
fe.protection.interact.biomesoplenty.bamboo_thatching.*                                                 # (default: true) INTERACT Bamboo Thatching
fe.protection.interact.biomesoplenty.biome_block.*                                                      # (default: true) INTERACT Biome Essence Ore
fe.protection.interact.biomesoplenty.blood.*                                                            # (default: true) INTERACT tile.null.name
fe.protection.interact.biomesoplenty.blue_fire.*                                                        # (default: true) INTERACT Blue Fire
fe.protection.interact.biomesoplenty.bramble_plant.*                                                    # (default: true) INTERACT Bramble
fe.protection.interact.biomesoplenty.cherry_door_block.*                                                # (default: true) INTERACT item.cherry_door_block.name
fe.protection.interact.biomesoplenty.cherry_fence.*                                                     # (default: true) INTERACT Cherry Fence
fe.protection.interact.biomesoplenty.cherry_fence_gate.*                                                # (default: true) INTERACT Cherry Fence Gate
fe.protection.interact.biomesoplenty.cherry_stairs.*                                                    # (default: true) INTERACT Cherry Wood Stairs
fe.protection.interact.biomesoplenty.coral.*                                                            # (default: true) INTERACT tile.coral.name
fe.protection.interact.biomesoplenty.crystal.*                                                          # (default: true) INTERACT Celestial Crystal
fe.protection.interact.biomesoplenty.dirt.*                                                             # (default: true) INTERACT Dirt
fe.protection.interact.biomesoplenty.double_other_slab.*                                                # (default: true) INTERACT tile.double_other_slab.name
fe.protection.interact.biomesoplenty.double_plant.*                                                     # (default: true) INTERACT tile.double_plant.name
fe.protection.interact.biomesoplenty.double_wood_slab_0.*                                               # (default: true) INTERACT tile.double_wood_slab_0.name
fe.protection.interact.biomesoplenty.double_wood_slab_1.*                                               # (default: true) INTERACT tile.double_wood_slab_1.name
fe.protection.interact.biomesoplenty.dried_sand.*                                                       # (default: true) INTERACT Dried Sand
fe.protection.interact.biomesoplenty.ebony_door_block.*                                                 # (default: true) INTERACT item.ebony_door_block.name
fe.protection.interact.biomesoplenty.ebony_fence.*                                                      # (default: true) INTERACT Ebony Fence
fe.protection.interact.biomesoplenty.ebony_fence_gate.*                                                 # (default: true) INTERACT Ebony Fence Gate
fe.protection.interact.biomesoplenty.ebony_stairs.*                                                     # (default: true) INTERACT Ebony Wood Stairs
fe.protection.interact.biomesoplenty.ethereal_door_block.*                                              # (default: true) INTERACT item.ethereal_door_block.name
fe.protection.interact.biomesoplenty.ethereal_fence.*                                                   # (default: true) INTERACT Ethereal Fence
fe.protection.interact.biomesoplenty.ethereal_fence_gate.*                                              # (default: true) INTERACT Ethereal Fence Gate
fe.protection.interact.biomesoplenty.ethereal_stairs.*                                                  # (default: true) INTERACT Ethereal Wood Stairs
fe.protection.interact.biomesoplenty.eucalyptus_door_block.*                                            # (default: true) INTERACT item.eucalyptus_door_block.name
fe.protection.interact.biomesoplenty.eucalyptus_fence.*                                                 # (default: true) INTERACT Eucalyptus Fence
fe.protection.interact.biomesoplenty.eucalyptus_fence_gate.*                                            # (default: true) INTERACT Eucalyptus Fence Gate
fe.protection.interact.biomesoplenty.eucalyptus_stairs.*                                                # (default: true) INTERACT Eucalyptus Wood Stairs
fe.protection.interact.biomesoplenty.farmland_0.*                                                       # (default: true) INTERACT tile.farmland_0.name
fe.protection.interact.biomesoplenty.farmland_1.*                                                       # (default: true) INTERACT tile.farmland_1.name
fe.protection.interact.biomesoplenty.fir_door_block.*                                                   # (default: true) INTERACT item.fir_door_block.name
fe.protection.interact.biomesoplenty.fir_fence.*                                                        # (default: true) INTERACT Fir Fence
fe.protection.interact.biomesoplenty.fir_fence_gate.*                                                   # (default: true) INTERACT Fir Fence Gate
fe.protection.interact.biomesoplenty.fir_stairs.*                                                       # (default: true) INTERACT Fir Wood Stairs
fe.protection.interact.biomesoplenty.flesh.*                                                            # (default: true) INTERACT Flesh
fe.protection.interact.biomesoplenty.flower_0.*                                                         # (default: true) INTERACT tile.flower_0.name
fe.protection.interact.biomesoplenty.flower_1.*                                                         # (default: true) INTERACT tile.flower_1.name
fe.protection.interact.biomesoplenty.gem_block.*                                                        # (default: true) INTERACT tile.gem_block.name
fe.protection.interact.biomesoplenty.gem_ore.*                                                          # (default: true) INTERACT tile.gem_ore.name
fe.protection.interact.biomesoplenty.grass.*                                                            # (default: true) INTERACT Grass Block
fe.protection.interact.biomesoplenty.grass_path.*                                                       # (default: true) INTERACT tile.grass_path.name
fe.protection.interact.biomesoplenty.hard_ice.*                                                         # (default: true) INTERACT Hardened Ice
fe.protection.interact.biomesoplenty.hellbark_door_block.*                                              # (default: true) INTERACT item.hellbark_door_block.name
fe.protection.interact.biomesoplenty.hellbark_fence.*                                                   # (default: true) INTERACT Hellbark Fence
fe.protection.interact.biomesoplenty.hellbark_fence_gate.*                                              # (default: true) INTERACT Hellbark Fence Gate
fe.protection.interact.biomesoplenty.hellbark_stairs.*                                                  # (default: true) INTERACT Hellbark Wood Stairs
fe.protection.interact.biomesoplenty.hive.*                                                             # (default: true) INTERACT tile.hive.name
fe.protection.interact.biomesoplenty.honey.*                                                            # (default: true) INTERACT tile.null.name
fe.protection.interact.biomesoplenty.honey_block.*                                                      # (default: true) INTERACT Honey Block
fe.protection.interact.biomesoplenty.hot_spring_water.*                                                 # (default: true) INTERACT tile.null.name
fe.protection.interact.biomesoplenty.ivy.*                                                              # (default: true) INTERACT Ivy
fe.protection.interact.biomesoplenty.jacaranda_door_block.*                                             # (default: true) INTERACT item.jacaranda_door_block.name
fe.protection.interact.biomesoplenty.jacaranda_fence.*                                                  # (default: true) INTERACT Jacaranda Fence
fe.protection.interact.biomesoplenty.jacaranda_fence_gate.*                                             # (default: true) INTERACT Jacaranda Fence Gate
fe.protection.interact.biomesoplenty.jacaranda_stairs.*                                                 # (default: true) INTERACT Jacaranda Wood Stairs
fe.protection.interact.biomesoplenty.leaves_0.*                                                         # (default: true) INTERACT tile.leaves_0.name
fe.protection.interact.biomesoplenty.leaves_1.*                                                         # (default: true) INTERACT tile.leaves_1.name
fe.protection.interact.biomesoplenty.leaves_2.*                                                         # (default: true) INTERACT tile.leaves_2.name
fe.protection.interact.biomesoplenty.leaves_3.*                                                         # (default: true) INTERACT tile.leaves_3.name
fe.protection.interact.biomesoplenty.leaves_4.*                                                         # (default: true) INTERACT tile.leaves_4.name
fe.protection.interact.biomesoplenty.leaves_5.*                                                         # (default: true) INTERACT tile.leaves_5.name
fe.protection.interact.biomesoplenty.leaves_6.*                                                         # (default: true) INTERACT tile.leaves_6.name
fe.protection.interact.biomesoplenty.log_0.*                                                            # (default: true) INTERACT tile.log_0.name
fe.protection.interact.biomesoplenty.log_1.*                                                            # (default: true) INTERACT tile.log_1.name
fe.protection.interact.biomesoplenty.log_2.*                                                            # (default: true) INTERACT tile.log_2.name
fe.protection.interact.biomesoplenty.log_3.*                                                            # (default: true) INTERACT tile.log_3.name
fe.protection.interact.biomesoplenty.log_4.*                                                            # (default: true) INTERACT tile.log_4.name
fe.protection.interact.biomesoplenty.magic_door_block.*                                                 # (default: true) INTERACT item.magic_door_block.name
fe.protection.interact.biomesoplenty.magic_fence.*                                                      # (default: true) INTERACT Magic Fence
fe.protection.interact.biomesoplenty.magic_fence_gate.*                                                 # (default: true) INTERACT Magic Fence Gate
fe.protection.interact.biomesoplenty.magic_stairs.*                                                     # (default: true) INTERACT Magic Wood Stairs
fe.protection.interact.biomesoplenty.mahogany_door_block.*                                              # (default: true) INTERACT item.mahogany_door_block.name
fe.protection.interact.biomesoplenty.mahogany_fence.*                                                   # (default: true) INTERACT Mahogany Fence
fe.protection.interact.biomesoplenty.mahogany_fence_gate.*                                              # (default: true) INTERACT Mahogany Fence Gate
fe.protection.interact.biomesoplenty.mahogany_stairs.*                                                  # (default: true) INTERACT Mahogany Wood Stairs
fe.protection.interact.biomesoplenty.mangrove_door_block.*                                              # (default: true) INTERACT item.mangrove_door_block.name
fe.protection.interact.biomesoplenty.mangrove_fence.*                                                   # (default: true) INTERACT Mangrove Fence
fe.protection.interact.biomesoplenty.mangrove_fence_gate.*                                              # (default: true) INTERACT Mangrove Fence Gate
fe.protection.interact.biomesoplenty.mangrove_stairs.*                                                  # (default: true) INTERACT Mangrove Wood Stairs
fe.protection.interact.biomesoplenty.mud.*                                                              # (default: true) INTERACT tile.mud.name
fe.protection.interact.biomesoplenty.mud_brick_block.*                                                  # (default: true) INTERACT Mud Bricks
fe.protection.interact.biomesoplenty.mud_brick_stairs.*                                                 # (default: true) INTERACT Mud Bricks Stairs
fe.protection.interact.biomesoplenty.mushroom.*                                                         # (default: true) INTERACT Mushroom
fe.protection.interact.biomesoplenty.other_slab.*                                                       # (default: true) INTERACT tile.other_slab.name
fe.protection.interact.biomesoplenty.palm_door_block.*                                                  # (default: true) INTERACT item.palm_door_block.name
fe.protection.interact.biomesoplenty.palm_fence.*                                                       # (default: true) INTERACT Palm Fence
fe.protection.interact.biomesoplenty.palm_fence_gate.*                                                  # (default: true) INTERACT Palm Fence Gate
fe.protection.interact.biomesoplenty.palm_stairs.*                                                      # (default: true) INTERACT Palm Wood Stairs
fe.protection.interact.biomesoplenty.pine_door_block.*                                                  # (default: true) INTERACT item.pine_door_block.name
fe.protection.interact.biomesoplenty.pine_fence.*                                                       # (default: true) INTERACT Pine Fence
fe.protection.interact.biomesoplenty.pine_fence_gate.*                                                  # (default: true) INTERACT Pine Fence Gate
fe.protection.interact.biomesoplenty.pine_stairs.*                                                      # (default: true) INTERACT Pine Wood Stairs
fe.protection.interact.biomesoplenty.planks_0.*                                                         # (default: true) INTERACT tile.planks_0.name
fe.protection.interact.biomesoplenty.plant_0.*                                                          # (default: true) INTERACT tile.plant_0.name
fe.protection.interact.biomesoplenty.plant_1.*                                                          # (default: true) INTERACT tile.plant_1.name
fe.protection.interact.biomesoplenty.poison.*                                                           # (default: true) INTERACT tile.null.name
fe.protection.interact.biomesoplenty.redwood_door_block.*                                               # (default: true) INTERACT item.redwood_door_block.name
fe.protection.interact.biomesoplenty.redwood_fence.*                                                    # (default: true) INTERACT Redwood Fence
fe.protection.interact.biomesoplenty.redwood_fence_gate.*                                               # (default: true) INTERACT Redwood Fence Gate
fe.protection.interact.biomesoplenty.redwood_stairs.*                                                   # (default: true) INTERACT Redwood Wood Stairs
fe.protection.interact.biomesoplenty.sacred_oak_door_block.*                                            # (default: true) INTERACT item.sacred_oak_door_block.name
fe.protection.interact.biomesoplenty.sacred_oak_fence.*                                                 # (default: true) INTERACT Sacred Oak Fence
fe.protection.interact.biomesoplenty.sacred_oak_fence_gate.*                                            # (default: true) INTERACT Sacred Oak Fence Gate
fe.protection.interact.biomesoplenty.sacred_oak_stairs.*                                                # (default: true) INTERACT Sacred Oak Wood Stairs
fe.protection.interact.biomesoplenty.sand.*                                                             # (default: true) INTERACT tile.null.name
fe.protection.interact.biomesoplenty.sapling_0.*                                                        # (default: true) INTERACT tile.sapling_0.name
fe.protection.interact.biomesoplenty.sapling_1.*                                                        # (default: true) INTERACT tile.sapling_1.name
fe.protection.interact.biomesoplenty.sapling_2.*                                                        # (default: true) INTERACT tile.sapling_2.name
fe.protection.interact.biomesoplenty.seaweed.*                                                          # (default: true) INTERACT tile.seaweed.name
fe.protection.interact.biomesoplenty.terrarium.*                                                        # (default: true) INTERACT tile.terrarium.name
fe.protection.interact.biomesoplenty.umbran_door_block.*                                                # (default: true) INTERACT item.umbran_door_block.name
fe.protection.interact.biomesoplenty.umbran_fence.*                                                     # (default: true) INTERACT Umbran Fence
fe.protection.interact.biomesoplenty.umbran_fence_gate.*                                                # (default: true) INTERACT Umbran Fence Gate
fe.protection.interact.biomesoplenty.umbran_stairs.*                                                    # (default: true) INTERACT Umbran Wood Stairs
fe.protection.interact.biomesoplenty.waterlily.*                                                        # (default: true) INTERACT Lily Pad
fe.protection.interact.biomesoplenty.white_sand.*                                                       # (default: true) INTERACT White Sand
fe.protection.interact.biomesoplenty.white_sandstone.*                                                  # (default: true) INTERACT tile.white_sandstone.name
fe.protection.interact.biomesoplenty.white_sandstone_stairs.*                                           # (default: true) INTERACT White Sandstone Stairs
fe.protection.interact.biomesoplenty.willow_door_block.*                                                # (default: true) INTERACT item.willow_door_block.name
fe.protection.interact.biomesoplenty.willow_fence.*                                                     # (default: true) INTERACT Willow Fence
fe.protection.interact.biomesoplenty.willow_fence_gate.*                                                # (default: true) INTERACT Willow Fence Gate
fe.protection.interact.biomesoplenty.willow_stairs.*                                                    # (default: true) INTERACT Willow Wood Stairs
fe.protection.interact.biomesoplenty.willow_vine.*                                                      # (default: true) INTERACT Willow Vine
fe.protection.interact.biomesoplenty.wood_slab_0.*                                                      # (default: true) INTERACT tile.wood_slab_0.name
fe.protection.interact.biomesoplenty.wood_slab_1.*                                                      # (default: true) INTERACT tile.wood_slab_1.name
fe.protection.interact.chisel.andesite.*                                                                # (default: true) INTERACT Andesite
fe.protection.interact.chisel.andesite1.*                                                               # (default: true) INTERACT Andesite
fe.protection.interact.chisel.andesite2.*                                                               # (default: true) INTERACT Andesite
fe.protection.interact.chisel.antiblock.*                                                               # (default: true) INTERACT Antiblock
fe.protection.interact.chisel.arcane_stone.*                                                            # (default: true) INTERACT Arcane Stone
fe.protection.interact.chisel.arcane_stone1.*                                                           # (default: true) INTERACT Arcane Stone
fe.protection.interact.chisel.arcane_stone2.*                                                           # (default: true) INTERACT Arcane Stone
fe.protection.interact.chisel.auto_chisel.*                                                             # (default: true) INTERACT Auto Chisel
fe.protection.interact.chisel.basalt.*                                                                  # (default: true) INTERACT Basalt
fe.protection.interact.chisel.basalt1.*                                                                 # (default: true) INTERACT Basalt
fe.protection.interact.chisel.basalt2.*                                                                 # (default: true) INTERACT Basalt
fe.protection.interact.chisel.block_charcoal.*                                                          # (default: true) INTERACT Block of Charcoal
fe.protection.interact.chisel.block_charcoal1.*                                                         # (default: true) INTERACT Block of Charcoal
fe.protection.interact.chisel.block_charcoal2.*                                                         # (default: true) INTERACT Block of Charcoal
fe.protection.interact.chisel.block_coal.*                                                              # (default: true) INTERACT Block of Coal
fe.protection.interact.chisel.block_coal1.*                                                             # (default: true) INTERACT Block of Coal
fe.protection.interact.chisel.block_coal2.*                                                             # (default: true) INTERACT Block of Coal
fe.protection.interact.chisel.block_coal_coke.*                                                         # (default: true) INTERACT Block of Coal Coke
fe.protection.interact.chisel.block_coal_coke1.*                                                        # (default: true) INTERACT Block of Coal Coke
fe.protection.interact.chisel.block_coal_coke2.*                                                        # (default: true) INTERACT Block of Coal Coke
fe.protection.interact.chisel.blockaluminum.*                                                           # (default: true) INTERACT Block of Aluminum
fe.protection.interact.chisel.blockbronze.*                                                             # (default: true) INTERACT Block of Bronze
fe.protection.interact.chisel.blockcobalt.*                                                             # (default: true) INTERACT Block of Cobalt
fe.protection.interact.chisel.blockcopper.*                                                             # (default: true) INTERACT Block of Copper
fe.protection.interact.chisel.blockelectrum.*                                                           # (default: true) INTERACT Block of Electrum
fe.protection.interact.chisel.blockgold.*                                                               # (default: true) INTERACT Block of Gold
fe.protection.interact.chisel.blockinvar.*                                                              # (default: true) INTERACT Block of Invar
fe.protection.interact.chisel.blockiron.*                                                               # (default: true) INTERACT Block of Iron
fe.protection.interact.chisel.blocklead.*                                                               # (default: true) INTERACT Block of Lead
fe.protection.interact.chisel.blocknickel.*                                                             # (default: true) INTERACT Block of Nickel
fe.protection.interact.chisel.blockplatinum.*                                                           # (default: true) INTERACT Block of Platinum
fe.protection.interact.chisel.blocksilver.*                                                             # (default: true) INTERACT Block of Silver
fe.protection.interact.chisel.blocksteel.*                                                              # (default: true) INTERACT Block of Steel
fe.protection.interact.chisel.blocktin.*                                                                # (default: true) INTERACT Block of Tin
fe.protection.interact.chisel.blockuranium.*                                                            # (default: true) INTERACT Block of Uranium
fe.protection.interact.chisel.bookshelf_acacia.*                                                        # (default: true) INTERACT Acacia Bookshelf
fe.protection.interact.chisel.bookshelf_birch.*                                                         # (default: true) INTERACT Birch Bookshelf
fe.protection.interact.chisel.bookshelf_darkoak.*                                                       # (default: true) INTERACT Dark Oak Bookshelf
fe.protection.interact.chisel.bookshelf_jungle.*                                                        # (default: true) INTERACT Jungle Bookshelf
fe.protection.interact.chisel.bookshelf_oak.*                                                           # (default: true) INTERACT Oak Bookshelf
fe.protection.interact.chisel.bookshelf_spruce.*                                                        # (default: true) INTERACT Spruce Bookshelf
fe.protection.interact.chisel.bricks.*                                                                  # (default: true) INTERACT Bricks
fe.protection.interact.chisel.bricks1.*                                                                 # (default: true) INTERACT Bricks
fe.protection.interact.chisel.bricks2.*                                                                 # (default: true) INTERACT Bricks
fe.protection.interact.chisel.brownstone.*                                                              # (default: true) INTERACT Brownstone
fe.protection.interact.chisel.carpet_black.*                                                            # (default: true) INTERACT Black Carpet
fe.protection.interact.chisel.carpet_blue.*                                                             # (default: true) INTERACT Blue Carpet
fe.protection.interact.chisel.carpet_brown.*                                                            # (default: true) INTERACT Brown Carpet
fe.protection.interact.chisel.carpet_cyan.*                                                             # (default: true) INTERACT Cyan Carpet
fe.protection.interact.chisel.carpet_gray.*                                                             # (default: true) INTERACT Gray Carpet
fe.protection.interact.chisel.carpet_green.*                                                            # (default: true) INTERACT Green Carpet
fe.protection.interact.chisel.carpet_lightblue.*                                                        # (default: true) INTERACT Light Blue Carpet
fe.protection.interact.chisel.carpet_lightgray.*                                                        # (default: true) INTERACT Light Gray Carpet
fe.protection.interact.chisel.carpet_lime.*                                                             # (default: true) INTERACT Lime Carpet
fe.protection.interact.chisel.carpet_magenta.*                                                          # (default: true) INTERACT Magenta Carpet
fe.protection.interact.chisel.carpet_orange.*                                                           # (default: true) INTERACT Orange Carpet
fe.protection.interact.chisel.carpet_pink.*                                                             # (default: true) INTERACT Pink Carpet
fe.protection.interact.chisel.carpet_purple.*                                                           # (default: true) INTERACT Purple Carpet
fe.protection.interact.chisel.carpet_red.*                                                              # (default: true) INTERACT Red Carpet
fe.protection.interact.chisel.carpet_white.*                                                            # (default: true) INTERACT White Carpet
fe.protection.interact.chisel.carpet_yellow.*                                                           # (default: true) INTERACT Yellow Carpet
fe.protection.interact.chisel.cloud.*                                                                   # (default: true) INTERACT Cloud
fe.protection.interact.chisel.cobblestone.*                                                             # (default: true) INTERACT Cobblestone
fe.protection.interact.chisel.cobblestone1.*                                                            # (default: true) INTERACT Cobblestone
fe.protection.interact.chisel.cobblestone2.*                                                            # (default: true) INTERACT Cobblestone
fe.protection.interact.chisel.cobblestonemossy.*                                                        # (default: true) INTERACT Moss Stone
fe.protection.interact.chisel.cobblestonemossy1.*                                                       # (default: true) INTERACT Moss Stone
fe.protection.interact.chisel.cobblestonemossy2.*                                                       # (default: true) INTERACT Moss Stone
fe.protection.interact.chisel.concrete_black.*                                                          # (default: true) INTERACT Black Concrete
fe.protection.interact.chisel.concrete_black1.*                                                         # (default: true) INTERACT Black Concrete
fe.protection.interact.chisel.concrete_black2.*                                                         # (default: true) INTERACT Black Concrete
fe.protection.interact.chisel.concrete_blue.*                                                           # (default: true) INTERACT Blue Concrete
fe.protection.interact.chisel.concrete_blue1.*                                                          # (default: true) INTERACT Blue Concrete
fe.protection.interact.chisel.concrete_blue2.*                                                          # (default: true) INTERACT Blue Concrete
fe.protection.interact.chisel.concrete_brown.*                                                          # (default: true) INTERACT Brown Concrete
fe.protection.interact.chisel.concrete_brown1.*                                                         # (default: true) INTERACT Brown Concrete
fe.protection.interact.chisel.concrete_brown2.*                                                         # (default: true) INTERACT Brown Concrete
fe.protection.interact.chisel.concrete_cyan.*                                                           # (default: true) INTERACT Cyan Concrete
fe.protection.interact.chisel.concrete_cyan1.*                                                          # (default: true) INTERACT Cyan Concrete
fe.protection.interact.chisel.concrete_cyan2.*                                                          # (default: true) INTERACT Cyan Concrete
fe.protection.interact.chisel.concrete_gray.*                                                           # (default: true) INTERACT Gray Concrete
fe.protection.interact.chisel.concrete_gray1.*                                                          # (default: true) INTERACT Gray Concrete
fe.protection.interact.chisel.concrete_gray2.*                                                          # (default: true) INTERACT Gray Concrete
fe.protection.interact.chisel.concrete_green.*                                                          # (default: true) INTERACT Green Concrete
fe.protection.interact.chisel.concrete_green1.*                                                         # (default: true) INTERACT Green Concrete
fe.protection.interact.chisel.concrete_green2.*                                                         # (default: true) INTERACT Green Concrete
fe.protection.interact.chisel.concrete_lightblue.*                                                      # (default: true) INTERACT Light Blue Concrete
fe.protection.interact.chisel.concrete_lightblue1.*                                                     # (default: true) INTERACT Light Blue Concrete
fe.protection.interact.chisel.concrete_lightblue2.*                                                     # (default: true) INTERACT Light Blue Concrete
fe.protection.interact.chisel.concrete_lightgray.*                                                      # (default: true) INTERACT Light Gray Concrete
fe.protection.interact.chisel.concrete_lightgray1.*                                                     # (default: true) INTERACT Light Gray Concrete
fe.protection.interact.chisel.concrete_lightgray2.*                                                     # (default: true) INTERACT Light Gray Concrete
fe.protection.interact.chisel.concrete_lime.*                                                           # (default: true) INTERACT Lime Concrete
fe.protection.interact.chisel.concrete_lime1.*                                                          # (default: true) INTERACT Lime Concrete
fe.protection.interact.chisel.concrete_lime2.*                                                          # (default: true) INTERACT Lime Concrete
fe.protection.interact.chisel.concrete_magenta.*                                                        # (default: true) INTERACT Magenta Concrete
fe.protection.interact.chisel.concrete_magenta1.*                                                       # (default: true) INTERACT Magenta Concrete
fe.protection.interact.chisel.concrete_magenta2.*                                                       # (default: true) INTERACT Magenta Concrete
fe.protection.interact.chisel.concrete_orange.*                                                         # (default: true) INTERACT Orange Concrete
fe.protection.interact.chisel.concrete_orange1.*                                                        # (default: true) INTERACT Orange Concrete
fe.protection.interact.chisel.concrete_orange2.*                                                        # (default: true) INTERACT Orange Concrete
fe.protection.interact.chisel.concrete_pink.*                                                           # (default: true) INTERACT Pink Concrete
fe.protection.interact.chisel.concrete_pink1.*                                                          # (default: true) INTERACT Pink Concrete
fe.protection.interact.chisel.concrete_pink2.*                                                          # (default: true) INTERACT Pink Concrete
fe.protection.interact.chisel.concrete_purple.*                                                         # (default: true) INTERACT Purple Concrete
fe.protection.interact.chisel.concrete_purple1.*                                                        # (default: true) INTERACT Purple Concrete
fe.protection.interact.chisel.concrete_purple2.*                                                        # (default: true) INTERACT Purple Concrete
fe.protection.interact.chisel.concrete_red.*                                                            # (default: true) INTERACT Red Concrete
fe.protection.interact.chisel.concrete_red1.*                                                           # (default: true) INTERACT Red Concrete
fe.protection.interact.chisel.concrete_red2.*                                                           # (default: true) INTERACT Red Concrete
fe.protection.interact.chisel.concrete_white.*                                                          # (default: true) INTERACT White Concrete
fe.protection.interact.chisel.concrete_white1.*                                                         # (default: true) INTERACT White Concrete
fe.protection.interact.chisel.concrete_white2.*                                                         # (default: true) INTERACT White Concrete
fe.protection.interact.chisel.concrete_yellow.*                                                         # (default: true) INTERACT Yellow Concrete
fe.protection.interact.chisel.concrete_yellow1.*                                                        # (default: true) INTERACT Yellow Concrete
fe.protection.interact.chisel.concrete_yellow2.*                                                        # (default: true) INTERACT Yellow Concrete
fe.protection.interact.chisel.diamond.*                                                                 # (default: true) INTERACT Block of Diamond
fe.protection.interact.chisel.diorite.*                                                                 # (default: true) INTERACT Diorite
fe.protection.interact.chisel.diorite1.*                                                                # (default: true) INTERACT Diorite
fe.protection.interact.chisel.diorite2.*                                                                # (default: true) INTERACT Diorite
fe.protection.interact.chisel.dirt.*                                                                    # (default: true) INTERACT Dirt
fe.protection.interact.chisel.emerald.*                                                                 # (default: true) INTERACT Block of Emerald
fe.protection.interact.chisel.endstone.*                                                                # (default: true) INTERACT Endstone
fe.protection.interact.chisel.endstone1.*                                                               # (default: true) INTERACT Endstone
fe.protection.interact.chisel.endstone2.*                                                               # (default: true) INTERACT Endstone
fe.protection.interact.chisel.energizedvoidstone.*                                                      # (default: true) INTERACT Primal Voidstone
fe.protection.interact.chisel.factory.*                                                                 # (default: true) INTERACT Factory Block
fe.protection.interact.chisel.factory1.*                                                                # (default: true) INTERACT Factory Block
fe.protection.interact.chisel.futura.*                                                                  # (default: true) INTERACT Futura Block
fe.protection.interact.chisel.glass.*                                                                   # (default: true) INTERACT Glass
fe.protection.interact.chisel.glass1.*                                                                  # (default: true) INTERACT Glass
fe.protection.interact.chisel.glassdyedblack.*                                                          # (default: true) INTERACT Black Stained Glass
fe.protection.interact.chisel.glassdyedblue.*                                                           # (default: true) INTERACT Blue Stained Glass
fe.protection.interact.chisel.glassdyedbrown.*                                                          # (default: true) INTERACT Brown Stained Glass
fe.protection.interact.chisel.glassdyedcyan.*                                                           # (default: true) INTERACT Cyan Stained Glass
fe.protection.interact.chisel.glassdyedgray.*                                                           # (default: true) INTERACT Gray Stained Glass
fe.protection.interact.chisel.glassdyedgreen.*                                                          # (default: true) INTERACT Green Stained Glass
fe.protection.interact.chisel.glassdyedlightblue.*                                                      # (default: true) INTERACT Light Blue Stained Glass
fe.protection.interact.chisel.glassdyedlightgray.*                                                      # (default: true) INTERACT Light Gray Stained Glass
fe.protection.interact.chisel.glassdyedlime.*                                                           # (default: true) INTERACT Lime Stained Glass
fe.protection.interact.chisel.glassdyedmagenta.*                                                        # (default: true) INTERACT Magenta Stained Glass
fe.protection.interact.chisel.glassdyedorange.*                                                         # (default: true) INTERACT Orange Stained Glass
fe.protection.interact.chisel.glassdyedpink.*                                                           # (default: true) INTERACT Pink Stained Glass
fe.protection.interact.chisel.glassdyedpurple.*                                                         # (default: true) INTERACT Purple Stained Glass
fe.protection.interact.chisel.glassdyedred.*                                                            # (default: true) INTERACT Red Stained Glass
fe.protection.interact.chisel.glassdyedwhite.*                                                          # (default: true) INTERACT White Stained Glass
fe.protection.interact.chisel.glassdyedyellow.*                                                         # (default: true) INTERACT Yellow Stained Glass
fe.protection.interact.chisel.glasspane.*                                                               # (default: true) INTERACT Glass Pane
fe.protection.interact.chisel.glasspane1.*                                                              # (default: true) INTERACT Glass Pane
fe.protection.interact.chisel.glasspanedyedblack.*                                                      # (default: true) INTERACT Black Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedblue.*                                                       # (default: true) INTERACT Blue Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedbrown.*                                                      # (default: true) INTERACT Brown Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedcyan.*                                                       # (default: true) INTERACT Cyan Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedgray.*                                                       # (default: true) INTERACT Gray Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedgreen.*                                                      # (default: true) INTERACT Green Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedlightblue.*                                                  # (default: true) INTERACT Light Blue Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedlightgray.*                                                  # (default: true) INTERACT Light Gray Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedlime.*                                                       # (default: true) INTERACT Lime Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedmagenta.*                                                    # (default: true) INTERACT Magenta Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedorange.*                                                     # (default: true) INTERACT Orange Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedpink.*                                                       # (default: true) INTERACT Pink Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedpurple.*                                                     # (default: true) INTERACT Purple Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedred.*                                                        # (default: true) INTERACT Red Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedwhite.*                                                      # (default: true) INTERACT White Stained Glass Pane
fe.protection.interact.chisel.glasspanedyedyellow.*                                                     # (default: true) INTERACT Yellow Stained Glass Pane
fe.protection.interact.chisel.glowstone.*                                                               # (default: true) INTERACT Glowstone
fe.protection.interact.chisel.glowstone1.*                                                              # (default: true) INTERACT Glowstone
fe.protection.interact.chisel.glowstone2.*                                                              # (default: true) INTERACT Glowstone
fe.protection.interact.chisel.gold.*                                                                    # (default: true) INTERACT Block of Gold
fe.protection.interact.chisel.granite.*                                                                 # (default: true) INTERACT Granite
fe.protection.interact.chisel.granite1.*                                                                # (default: true) INTERACT Granite
fe.protection.interact.chisel.granite2.*                                                                # (default: true) INTERACT Granite
fe.protection.interact.chisel.hardenedclay.*                                                            # (default: true) INTERACT Terracotta
fe.protection.interact.chisel.hardenedclay1.*                                                           # (default: true) INTERACT Terracotta
fe.protection.interact.chisel.hardenedclay2.*                                                           # (default: true) INTERACT Terracotta
fe.protection.interact.chisel.ice.*                                                                     # (default: true) INTERACT Ice
fe.protection.interact.chisel.ice1.*                                                                    # (default: true) INTERACT Ice
fe.protection.interact.chisel.ice2.*                                                                    # (default: true) INTERACT Ice
fe.protection.interact.chisel.icepillar.*                                                               # (default: true) INTERACT Ice Pillar
fe.protection.interact.chisel.iron.*                                                                    # (default: true) INTERACT Block of Iron
fe.protection.interact.chisel.ironpane.*                                                                # (default: true) INTERACT Iron Bars
fe.protection.interact.chisel.laboratory.*                                                              # (default: true) INTERACT Laboratory Block
fe.protection.interact.chisel.lapis.*                                                                   # (default: true) INTERACT Lapis Lazuli Block
fe.protection.interact.chisel.lavastone.*                                                               # (default: true) INTERACT Lavastone
fe.protection.interact.chisel.lavastone1.*                                                              # (default: true) INTERACT Lavastone
fe.protection.interact.chisel.lavastone2.*                                                              # (default: true) INTERACT Lavastone
fe.protection.interact.chisel.limestone.*                                                               # (default: true) INTERACT Limestone
fe.protection.interact.chisel.limestone1.*                                                              # (default: true) INTERACT Limestone
fe.protection.interact.chisel.limestone2.*                                                              # (default: true) INTERACT Limestone
fe.protection.interact.chisel.marble.*                                                                  # (default: true) INTERACT Marble
fe.protection.interact.chisel.marble1.*                                                                 # (default: true) INTERACT Marble
fe.protection.interact.chisel.marble2.*                                                                 # (default: true) INTERACT Marble
fe.protection.interact.chisel.marblepillar.*                                                            # (default: true) INTERACT Marble Pillar
fe.protection.interact.chisel.netherbrick.*                                                             # (default: true) INTERACT Nether Brick
fe.protection.interact.chisel.netherrack.*                                                              # (default: true) INTERACT Netherrack
fe.protection.interact.chisel.obsidian.*                                                                # (default: true) INTERACT Obsidian
fe.protection.interact.chisel.paper.*                                                                   # (default: true) INTERACT Paper Wall
fe.protection.interact.chisel.planks-acacia.*                                                           # (default: true) INTERACT Acacia Wood Planks
fe.protection.interact.chisel.planks-birch.*                                                            # (default: true) INTERACT Birch Wood Planks
fe.protection.interact.chisel.planks-dark-oak.*                                                         # (default: true) INTERACT Dark Oak Wood Planks
fe.protection.interact.chisel.planks-jungle.*                                                           # (default: true) INTERACT Jungle Wood Planks
fe.protection.interact.chisel.planks-oak.*                                                              # (default: true) INTERACT Oak Wood Planks
fe.protection.interact.chisel.planks-spruce.*                                                           # (default: true) INTERACT Spruce Wood Planks
fe.protection.interact.chisel.prismarine.*                                                              # (default: true) INTERACT Prismarine
fe.protection.interact.chisel.prismarine1.*                                                             # (default: true) INTERACT Prismarine
fe.protection.interact.chisel.prismarine2.*                                                             # (default: true) INTERACT Prismarine
fe.protection.interact.chisel.purpur.*                                                                  # (default: true) INTERACT Purpur Block
fe.protection.interact.chisel.purpur1.*                                                                 # (default: true) INTERACT Purpur Block
fe.protection.interact.chisel.purpur2.*                                                                 # (default: true) INTERACT Purpur Block
fe.protection.interact.chisel.quartz.*                                                                  # (default: true) INTERACT Block of Quartz
fe.protection.interact.chisel.quartz1.*                                                                 # (default: true) INTERACT Block of Quartz
fe.protection.interact.chisel.redstone.*                                                                # (default: true) INTERACT Block of Redstone
fe.protection.interact.chisel.redstone1.*                                                               # (default: true) INTERACT Block of Redstone
fe.protection.interact.chisel.sandstone-scribbles.*                                                     # (default: true) INTERACT Sandstone Scribbles
fe.protection.interact.chisel.sandstonered-scribbles.*                                                  # (default: true) INTERACT Red Sandstone Scribbles
fe.protection.interact.chisel.sandstonered.*                                                            # (default: true) INTERACT Red Sandstone
fe.protection.interact.chisel.sandstonered1.*                                                           # (default: true) INTERACT Red Sandstone
fe.protection.interact.chisel.sandstonered2.*                                                           # (default: true) INTERACT Red Sandstone
fe.protection.interact.chisel.sandstoneyellow.*                                                         # (default: true) INTERACT Sandstone
fe.protection.interact.chisel.sandstoneyellow1.*                                                        # (default: true) INTERACT Sandstone
fe.protection.interact.chisel.sandstoneyellow2.*                                                        # (default: true) INTERACT Sandstone
fe.protection.interact.chisel.stonebrick.*                                                              # (default: true) INTERACT Chiseled Stone
fe.protection.interact.chisel.stonebrick1.*                                                             # (default: true) INTERACT Chiseled Stone
fe.protection.interact.chisel.stonebrick2.*                                                             # (default: true) INTERACT Chiseled Stone
fe.protection.interact.chisel.technical.*                                                               # (default: true) INTERACT Factory Block
fe.protection.interact.chisel.technical1.*                                                              # (default: true) INTERACT Factory Block
fe.protection.interact.chisel.technicalnew.*                                                            # (default: true) INTERACT Factory Block
fe.protection.interact.chisel.temple.*                                                                  # (default: true) INTERACT Temple Block
fe.protection.interact.chisel.templemossy.*                                                             # (default: true) INTERACT Mossy Temple Block
fe.protection.interact.chisel.tyrian.*                                                                  # (default: true) INTERACT Tyrian
fe.protection.interact.chisel.valentines.*                                                              # (default: true) INTERACT Valentines' Block
fe.protection.interact.chisel.voidstone.*                                                               # (default: true) INTERACT Voidstone
fe.protection.interact.chisel.voidstonerunic.*                                                          # (default: true) INTERACT Runed Voidstone
fe.protection.interact.chisel.waterstone.*                                                              # (default: true) INTERACT Waterstone
fe.protection.interact.chisel.waterstone1.*                                                             # (default: true) INTERACT Waterstone
fe.protection.interact.chisel.waterstone2.*                                                             # (default: true) INTERACT Waterstone
fe.protection.interact.chisel.wool_black.*                                                              # (default: true) INTERACT Black Wool
fe.protection.interact.chisel.wool_blue.*                                                               # (default: true) INTERACT Blue Wool
fe.protection.interact.chisel.wool_brown.*                                                              # (default: true) INTERACT Brown Wool
fe.protection.interact.chisel.wool_cyan.*                                                               # (default: true) INTERACT Cyan Wool
fe.protection.interact.chisel.wool_gray.*                                                               # (default: true) INTERACT Gray Wool
fe.protection.interact.chisel.wool_green.*                                                              # (default: true) INTERACT Green Wool
fe.protection.interact.chisel.wool_lightblue.*                                                          # (default: true) INTERACT Light Blue Wool
fe.protection.interact.chisel.wool_lightgray.*                                                          # (default: true) INTERACT Light Gray Wool
fe.protection.interact.chisel.wool_lime.*                                                               # (default: true) INTERACT Lime Wool
fe.protection.interact.chisel.wool_magenta.*                                                            # (default: true) INTERACT Magenta Wool
fe.protection.interact.chisel.wool_orange.*                                                             # (default: true) INTERACT Orange Wool
fe.protection.interact.chisel.wool_pink.*                                                               # (default: true) INTERACT Pink Wool
fe.protection.interact.chisel.wool_purple.*                                                             # (default: true) INTERACT Purple Wool
fe.protection.interact.chisel.wool_red.*                                                                # (default: true) INTERACT Red Wool
fe.protection.interact.chisel.wool_white.*                                                              # (default: true) INTERACT Wool
fe.protection.interact.chisel.wool_yellow.*                                                             # (default: true) INTERACT Yellow Wool
fe.protection.interact.chiselsandbits.bittank.*                                                         # (default: true) INTERACT Chiseled Fluid Bit Tank
fe.protection.interact.chiselsandbits.chiseled_clay.*                                                   # (default: true) INTERACT Chiseled Clay
fe.protection.interact.chiselsandbits.chiseled_cloth.*                                                  # (default: true) INTERACT Chiseled Cloth
fe.protection.interact.chiselsandbits.chiseled_fluid.*                                                  # (default: true) INTERACT Chiseled Fluid
fe.protection.interact.chiselsandbits.chiseled_glass.*                                                  # (default: true) INTERACT Chiseled Glass
fe.protection.interact.chiselsandbits.chiseled_grass.*                                                  # (default: true) INTERACT Chiseled Grass
fe.protection.interact.chiselsandbits.chiseled_ground.*                                                 # (default: true) INTERACT Chiseled Ground
fe.protection.interact.chiselsandbits.chiseled_ice.*                                                    # (default: true) INTERACT Chiseled Ice
fe.protection.interact.chiselsandbits.chiseled_iron.*                                                   # (default: true) INTERACT Chiseled Metal
fe.protection.interact.chiselsandbits.chiseled_leaves.*                                                 # (default: true) INTERACT Chiseled Leaves
fe.protection.interact.chiselsandbits.chiseled_packedice.*                                              # (default: true) INTERACT Chiseled Packed Ice
fe.protection.interact.chiselsandbits.chiseled_rock.*                                                   # (default: true) INTERACT Chiseled Rock
fe.protection.interact.chiselsandbits.chiseled_sand.*                                                   # (default: true) INTERACT Chiseled Sand
fe.protection.interact.chiselsandbits.chiseled_snow.*                                                   # (default: true) INTERACT Chiseled Snow
fe.protection.interact.chiselsandbits.chiseled_wood.*                                                   # (default: true) INTERACT Chiseled Wood
fe.protection.interact.christmasfestivity.blue_balls.*                                                  # (default: true) INTERACT Blue Christmas Balls
fe.protection.interact.christmasfestivity.blue_christmas_present.*                                      # (default: true) INTERACT Christmas Blue Present
fe.protection.interact.christmasfestivity.brown_balls.*                                                 # (default: true) INTERACT Brown Christmas Balls
fe.protection.interact.christmasfestivity.brown_christmas_present.*                                     # (default: true) INTERACT Christmas Brown Present
fe.protection.interact.christmasfestivity.candy_canes_block.*                                           # (default: true) INTERACT Candy Canes Block
fe.protection.interact.christmasfestivity.christmas_tree.*                                              # (default: true) INTERACT Christmas Tree
fe.protection.interact.christmasfestivity.christmasballs_blue.*                                         # (default: true) INTERACT Blue Block
fe.protection.interact.christmasfestivity.christmasballs_brown.*                                        # (default: true) INTERACT Brown Block
fe.protection.interact.christmasfestivity.christmasballs_green.*                                        # (default: true) INTERACT Green Block
fe.protection.interact.christmasfestivity.christmasballs_magenta.*                                      # (default: true) INTERACT Magenta Block
fe.protection.interact.christmasfestivity.christmasballs_orange.*                                       # (default: true) INTERACT Orange Block
fe.protection.interact.christmasfestivity.christmasballs_purple.*                                       # (default: true) INTERACT Purple Block
fe.protection.interact.christmasfestivity.christmasballs_red.*                                          # (default: true) INTERACT Red Block
fe.protection.interact.christmasfestivity.christmasballs_yellow.*                                       # (default: true) INTERACT Yellow Block
fe.protection.interact.christmasfestivity.epiphany_stocking_blue.*                                      # (default: true) INTERACT Blue Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_brown.*                                     # (default: true) INTERACT Brown Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_green.*                                     # (default: true) INTERACT Green Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_magenta.*                                   # (default: true) INTERACT Magenta Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_orange.*                                    # (default: true) INTERACT Orange Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_purple.*                                    # (default: true) INTERACT Purple Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_red.*                                       # (default: true) INTERACT Red Christmas Stokings
fe.protection.interact.christmasfestivity.epiphany_stocking_yellow.*                                    # (default: true) INTERACT Yellow Christmas Stokings
fe.protection.interact.christmasfestivity.garland.*                                                     # (default: true) INTERACT Christmas Garland
fe.protection.interact.christmasfestivity.garland_angle.*                                               # (default: true) INTERACT  Christmas Angle Garland
fe.protection.interact.christmasfestivity.garland_round.*                                               # (default: true) INTERACT Christmas Wreath
fe.protection.interact.christmasfestivity.green_balls.*                                                 # (default: true) INTERACT Green Christmas Balls
fe.protection.interact.christmasfestivity.green_christmas_present.*                                     # (default: true) INTERACT Christmas Green Present
fe.protection.interact.christmasfestivity.leaves_christmas_light.*                                      # (default: true) INTERACT Christmas Leaves
fe.protection.interact.christmasfestivity.light_angle_blue.*                                            # (default: true) INTERACT Angle Blue Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_brown.*                                           # (default: true) INTERACT Angle Brown Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_green.*                                           # (default: true) INTERACT Angle Green Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_magenta.*                                         # (default: true) INTERACT Angle Magenta Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_orange.*                                          # (default: true) INTERACT Angle Orange Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_purple.*                                          # (default: true) INTERACT Angle Purple Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_red.*                                             # (default: true) INTERACT Angle Red Christmas Lights
fe.protection.interact.christmasfestivity.light_angle_yellow.*                                          # (default: true) INTERACT Angle Yellow Christmas Lights
fe.protection.interact.christmasfestivity.light_blue.*                                                  # (default: true) INTERACT Blue Christmas Lights
fe.protection.interact.christmasfestivity.light_brown.*                                                 # (default: true) INTERACT Brown Christmas Lights
fe.protection.interact.christmasfestivity.light_green.*                                                 # (default: true) INTERACT Green Christmas Lights
fe.protection.interact.christmasfestivity.light_magenta.*                                               # (default: true) INTERACT Magenta Christmas Lights
fe.protection.interact.christmasfestivity.light_orange.*                                                # (default: true) INTERACT Orange Christmas Lights
fe.protection.interact.christmasfestivity.light_purple.*                                                # (default: true) INTERACT Purple Christmas Lights
fe.protection.interact.christmasfestivity.light_red.*                                                   # (default: true) INTERACT Red Christmas Lights
fe.protection.interact.christmasfestivity.light_yellow.*                                                # (default: true) INTERACT Yellow Christmas Lights
fe.protection.interact.christmasfestivity.little_christmas_tree.*                                       # (default: true) INTERACT Little Christmas Tree
fe.protection.interact.christmasfestivity.magenta_balls.*                                               # (default: true) INTERACT Magenta Christmas Balls
fe.protection.interact.christmasfestivity.magenta_christmas_present.*                                   # (default: true) INTERACT Christmas Magenta Present
fe.protection.interact.christmasfestivity.orange_balls.*                                                # (default: true) INTERACT Orange Christmas Balls
fe.protection.interact.christmasfestivity.orange_christmas_present.*                                    # (default: true) INTERACT Christmas Orange Present
fe.protection.interact.christmasfestivity.purple_balls.*                                                # (default: true) INTERACT Purple Christmas Balls
fe.protection.interact.christmasfestivity.purple_christmas_present.*                                    # (default: true) INTERACT Christmas Purle Present
fe.protection.interact.christmasfestivity.red_balls.*                                                   # (default: true) INTERACT Red Christmas Balls
fe.protection.interact.christmasfestivity.red_christmas_present.*                                       # (default: true) INTERACT Christmas Red Present
fe.protection.interact.christmasfestivity.star_christmas_tree_topper.*                                  # (default: true) INTERACT Star Christmas Tree Topper
fe.protection.interact.christmasfestivity.sugar_block.*                                                 # (default: true) INTERACT Block of Sugar
fe.protection.interact.christmasfestivity.tip_tree.*                                                    # (default: true) INTERACT Christmas Tree Topper
fe.protection.interact.christmasfestivity.yellow_balls.*                                                # (default: true) INTERACT Yellow Christmas Balls
fe.protection.interact.christmasfestivity.yellow_christmas_present.*                                    # (default: true) INTERACT Christmas Yellow Present
fe.protection.interact.christmastrees.christmastree-normal.*                                            # (default: true) INTERACT Christmas Tree
fe.protection.interact.colored_water.glowing_water_black.*                                              # (default: true) INTERACT tile.colored_water:glowing_water_black.name
fe.protection.interact.colored_water.glowing_water_blue.*                                               # (default: true) INTERACT tile.colored_water:glowing_water_blue.name
fe.protection.interact.colored_water.glowing_water_brown.*                                              # (default: true) INTERACT tile.colored_water:glowing_water_brown.name
fe.protection.interact.colored_water.glowing_water_cyan.*                                               # (default: true) INTERACT tile.colored_water:glowing_water_cyan.name
fe.protection.interact.colored_water.glowing_water_gray.*                                               # (default: true) INTERACT tile.colored_water:glowing_water_gray.name
fe.protection.interact.colored_water.glowing_water_green.*                                              # (default: true) INTERACT tile.colored_water:glowing_water_green.name
fe.protection.interact.colored_water.glowing_water_light_blue.*                                         # (default: true) INTERACT tile.colored_water:glowing_water_light_blue.name
fe.protection.interact.colored_water.glowing_water_lime.*                                               # (default: true) INTERACT tile.colored_water:glowing_water_lime.name
fe.protection.interact.colored_water.glowing_water_magenta.*                                            # (default: true) INTERACT tile.colored_water:glowing_water_magenta.name
fe.protection.interact.colored_water.glowing_water_orange.*                                             # (default: true) INTERACT tile.colored_water:glowing_water_orange.name
fe.protection.interact.colored_water.glowing_water_pink.*                                               # (default: true) INTERACT tile.colored_water:glowing_water_pink.name
fe.protection.interact.colored_water.glowing_water_purple.*                                             # (default: true) INTERACT tile.colored_water:glowing_water_purple.name
fe.protection.interact.colored_water.glowing_water_red.*                                                # (default: true) INTERACT tile.colored_water:glowing_water_red.name
fe.protection.interact.colored_water.glowing_water_silver.*                                             # (default: true) INTERACT tile.colored_water:glowing_water_silver.name
fe.protection.interact.colored_water.glowing_water_white.*                                              # (default: true) INTERACT tile.colored_water:glowing_water_white.name
fe.protection.interact.colored_water.glowing_water_yellow.*                                             # (default: true) INTERACT tile.colored_water:glowing_water_yellow.name
fe.protection.interact.colored_water.water_black.*                                                      # (default: true) INTERACT tile.colored_water:water_black.name
fe.protection.interact.colored_water.water_blue.*                                                       # (default: true) INTERACT tile.colored_water:water_blue.name
fe.protection.interact.colored_water.water_brown.*                                                      # (default: true) INTERACT tile.colored_water:water_brown.name
fe.protection.interact.colored_water.water_cyan.*                                                       # (default: true) INTERACT tile.colored_water:water_cyan.name
fe.protection.interact.colored_water.water_gray.*                                                       # (default: true) INTERACT tile.colored_water:water_gray.name
fe.protection.interact.colored_water.water_green.*                                                      # (default: true) INTERACT tile.colored_water:water_green.name
fe.protection.interact.colored_water.water_light_blue.*                                                 # (default: true) INTERACT tile.colored_water:water_light_blue.name
fe.protection.interact.colored_water.water_lime.*                                                       # (default: true) INTERACT tile.colored_water:water_lime.name
fe.protection.interact.colored_water.water_magenta.*                                                    # (default: true) INTERACT tile.colored_water:water_magenta.name
fe.protection.interact.colored_water.water_orange.*                                                     # (default: true) INTERACT tile.colored_water:water_orange.name
fe.protection.interact.colored_water.water_pink.*                                                       # (default: true) INTERACT tile.colored_water:water_pink.name
fe.protection.interact.colored_water.water_purple.*                                                     # (default: true) INTERACT tile.colored_water:water_purple.name
fe.protection.interact.colored_water.water_red.*                                                        # (default: true) INTERACT tile.colored_water:water_red.name
fe.protection.interact.colored_water.water_silver.*                                                     # (default: true) INTERACT tile.colored_water:water_silver.name
fe.protection.interact.colored_water.water_white.*                                                      # (default: true) INTERACT tile.colored_water:water_white.name
fe.protection.interact.colored_water.water_yellow.*                                                     # (default: true) INTERACT tile.colored_water:water_yellow.name
fe.protection.interact.coloredlights.coloredlamp.*                                                      # (default: true) INTERACT tile.coloredLamp.name
fe.protection.interact.coloredlights.coloredlampinverted.*                                              # (default: true) INTERACT tile.coloredLampInverted.name
fe.protection.interact.coloredlights.grinder.*                                                          # (default: true) INTERACT Grinder
fe.protection.interact.coloredlights.pneumeacrop.*                                                      # (default: true) INTERACT tile.pneumeaCrop.name
fe.protection.interact.coloredlights.pneumeaflower.*                                                    # (default: true) INTERACT tile.pneumeaFlower.name
fe.protection.interact.coloredlights.pneumeashimmeringcrop.*                                            # (default: true) INTERACT tile.pneumeaShimmeringCrop.name
fe.protection.interact.coloredlights.pneumeashimmeringflower.*                                          # (default: true) INTERACT tile.pneumeaShimmeringFlower.name
fe.protection.interact.coloredlights.saplingalphatree.*                                                 # (default: true) INTERACT Alpha Tree Sapling
fe.protection.interact.corail_pillar.minecraft_block_0.*                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_block_1.*                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_block_2.*                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_block_3.*                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_block_4.*                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_concrete_0.*                                             # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_concrete_1.*                                             # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_gem_0.*                                                  # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_glazed_terracotta_0.*                                    # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_glazed_terracotta_1.*                                    # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_log_0.*                                                  # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_plank_0.*                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_sandstone_0.*                                            # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_stained_glass_0.*                                        # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_stained_glass_1.*                                        # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_stained_hardened_clay_0.*                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.minecraft_stained_hardened_clay_1.*                                # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.pillar_button_stone.*                                              # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.pillar_button_wood.*                                               # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.pillar_lever.*                                                     # (default: true) INTERACT tile.null.name
fe.protection.interact.corail_pillar.pillar_torch.*                                                     # (default: true) INTERACT tile.null.name
fe.protection.interact.coralreef.coral.*                                                                # (default: true) INTERACT tile.coral.name
fe.protection.interact.coralreef.reef.*                                                                 # (default: true) INTERACT tile.reef.name
fe.protection.interact.dttraverse.firbranch.*                                                           # (default: true) INTERACT Dynamic Fir Tree
fe.protection.interact.dttraverse.firbranchx.*                                                          # (default: true) INTERACT tile.dttraverse:firbranchx.name
fe.protection.interact.dttraverse.leaves0.*                                                             # (default: true) INTERACT tile.dttraverse:leaves0.name
fe.protection.interact.dttraverse.leaves1.*                                                             # (default: true) INTERACT tile.dttraverse:leaves1.name
fe.protection.interact.dttraverse.leaves2.*                                                             # (default: true) INTERACT tile.dttraverse:leaves2.name
fe.protection.interact.dttraverse.leaves3.*                                                             # (default: true) INTERACT tile.dttraverse:leaves3.name
fe.protection.interact.dttraverse.leaves4.*                                                             # (default: true) INTERACT tile.dttraverse:leaves4.name
fe.protection.interact.dynamictrees.acaciabranch.*                                                      # (default: true) INTERACT Dynamic Acacia Tree
fe.protection.interact.dynamictrees.birchbranch.*                                                       # (default: true) INTERACT Dynamic Birch Tree
fe.protection.interact.dynamictrees.bonsaipot.*                                                         # (default: true) INTERACT Bonsai Pot
fe.protection.interact.dynamictrees.cactusbranch.*                                                      # (default: true) INTERACT tile.cactusbranch.name
fe.protection.interact.dynamictrees.darkoakbranch.*                                                     # (default: true) INTERACT Dynamic Dark Oak Tree
fe.protection.interact.dynamictrees.darkoakbranchx.*                                                    # (default: true) INTERACT tile.dynamictrees:darkoakbranchx.name
fe.protection.interact.dynamictrees.darkoakroot.*                                                       # (default: true) INTERACT tile.dynamictrees:darkoakroot.name
fe.protection.interact.dynamictrees.fruit.*                                                             # (default: true) INTERACT tile.fruit.name
fe.protection.interact.dynamictrees.fruitcocoa.*                                                        # (default: true) INTERACT tile.null.name
fe.protection.interact.dynamictrees.junglebranch.*                                                      # (default: true) INTERACT Dynamic Jungle Tree
fe.protection.interact.dynamictrees.leaves0.*                                                           # (default: true) INTERACT Dynamic Leaves
fe.protection.interact.dynamictrees.leaves1.*                                                           # (default: true) INTERACT Dynamic Leaves
fe.protection.interact.dynamictrees.oakbranch.*                                                         # (default: true) INTERACT Dynamic Oak Tree
fe.protection.interact.dynamictrees.oakbranchx.*                                                        # (default: true) INTERACT tile.dynamictrees:oakbranchx.name
fe.protection.interact.dynamictrees.rootydirt.*                                                         # (default: true) INTERACT Rooty Dirt
fe.protection.interact.dynamictrees.rootydirtfake.*                                                     # (default: true) INTERACT tile.rootydirtfake.name
fe.protection.interact.dynamictrees.rootydirtspecies.*                                                  # (default: true) INTERACT tile.dynamictrees:rootydirtspecies.name
fe.protection.interact.dynamictrees.rootysand.*                                                         # (default: true) INTERACT Rooty Sand
fe.protection.interact.dynamictrees.sapling.*                                                           # (default: true) INTERACT tile.sapling.name
fe.protection.interact.dynamictrees.sprucebranch.*                                                      # (default: true) INTERACT Dynamic Spruce Tree
fe.protection.interact.dynamictrees.sprucebranchx.*                                                     # (default: true) INTERACT tile.dynamictrees:sprucebranchx.name
fe.protection.interact.dynamictrees.trunkshell.*                                                        # (default: true) INTERACT tile.trunkshell.name
fe.protection.interact.dynamictreestc.greatwoodbranch.*                                                 # (default: true) INTERACT Dynamic Greatwood Tree
fe.protection.interact.dynamictreestc.greatwoodbranchx.*                                                # (default: true) INTERACT tile.dynamictreestc:greatwoodbranchx.name
fe.protection.interact.dynamictreestc.greatwoodroot.*                                                   # (default: true) INTERACT tile.dynamictreestc:greatwoodroot.name
fe.protection.interact.dynamictreestc.leaves0.*                                                         # (default: true) INTERACT Dynamic Leaves
fe.protection.interact.dynamictreestc.leaves_silverwood.*                                               # (default: true) INTERACT Silverwood Leaves
fe.protection.interact.dynamictreestc.silverwoodbranch.*                                                # (default: true) INTERACT Dynamic Silverwood Tree
fe.protection.interact.dynamictreestc.silverwoodbranchx.*                                               # (default: true) INTERACT tile.dynamictreestc:silverwoodbranchx.name
fe.protection.interact.dynamictreestc.silverwoodroot.*                                                  # (default: true) INTERACT tile.dynamictreestc:silverwoodroot.name
fe.protection.interact.elevatorid.elevator_black.*                                                      # (default: true) INTERACT Black Elevator
fe.protection.interact.elevatorid.elevator_blue.*                                                       # (default: true) INTERACT Blue Elevator
fe.protection.interact.elevatorid.elevator_brown.*                                                      # (default: true) INTERACT Brown Elevator
fe.protection.interact.elevatorid.elevator_cyan.*                                                       # (default: true) INTERACT Cyan Elevator
fe.protection.interact.elevatorid.elevator_gray.*                                                       # (default: true) INTERACT Gray Elevator
fe.protection.interact.elevatorid.elevator_green.*                                                      # (default: true) INTERACT Green Elevator
fe.protection.interact.elevatorid.elevator_light_blue.*                                                 # (default: true) INTERACT Light Blue Elevator
fe.protection.interact.elevatorid.elevator_lime.*                                                       # (default: true) INTERACT Lime Elevator
fe.protection.interact.elevatorid.elevator_magenta.*                                                    # (default: true) INTERACT Magenta Elevator
fe.protection.interact.elevatorid.elevator_orange.*                                                     # (default: true) INTERACT Orange Elevator
fe.protection.interact.elevatorid.elevator_pink.*                                                       # (default: true) INTERACT Pink Elevator
fe.protection.interact.elevatorid.elevator_purple.*                                                     # (default: true) INTERACT Purple Elevator
fe.protection.interact.elevatorid.elevator_red.*                                                        # (default: true) INTERACT Red Elevator
fe.protection.interact.elevatorid.elevator_silver.*                                                     # (default: true) INTERACT Light Gray Elevator
fe.protection.interact.elevatorid.elevator_white.*                                                      # (default: true) INTERACT White Elevator
fe.protection.interact.elevatorid.elevator_yellow.*                                                     # (default: true) INTERACT Yellow Elevator
fe.protection.interact.entity                                                                           # (default: true) Allow interacting with entities (villagers, dogs, horses)
fe.protection.interact.exoticbirds.birdcage_acacia.*                                                    # (default: true) INTERACT Acacia Birdcage
fe.protection.interact.exoticbirds.birdcage_birch.*                                                     # (default: true) INTERACT Birch Birdcage
fe.protection.interact.exoticbirds.birdcage_dark_oak.*                                                  # (default: true) INTERACT Dark Oak Birdcage
fe.protection.interact.exoticbirds.birdcage_gold.*                                                      # (default: true) INTERACT Gold Birdcage
fe.protection.interact.exoticbirds.birdcage_iron.*                                                      # (default: true) INTERACT Iron Birdcage
fe.protection.interact.exoticbirds.birdcage_jungle.*                                                    # (default: true) INTERACT Jungle Birdcage
fe.protection.interact.exoticbirds.birdcage_oak.*                                                       # (default: true) INTERACT Oak Birdcage
fe.protection.interact.exoticbirds.birdcage_spruce.*                                                    # (default: true) INTERACT Spruce Birdcage
fe.protection.interact.exoticbirds.egg_incubator.*                                                      # (default: true) INTERACT Egg Incubator
fe.protection.interact.exoticbirds.egg_sorter.*                                                         # (default: true) INTERACT Egg Identifier
fe.protection.interact.exoticbirds.lit_egg_incubator.*                                                  # (default: true) INTERACT Egg Incubator
fe.protection.interact.exoticbirds.lit_egg_sorter.*                                                     # (default: true) INTERACT Egg Identifier
fe.protection.interact.exoticbirds.nest.*                                                               # (default: true) INTERACT Nest
fe.protection.interact.exoticbirds.phoenix_egg.*                                                        # (default: true) INTERACT Phoenix Egg
fe.protection.interact.fairylights.fastener.*                                                           # (default: true) INTERACT tile.fastener.name
fe.protection.interact.gravestone.gsgravestone.*                                                        # (default: true) INTERACT tile.null.name
fe.protection.interact.harvestcraft.almond_sapling.*                                                    # (default: true) INTERACT Almond Sapling
fe.protection.interact.harvestcraft.apiary.*                                                            # (default: true) INTERACT Apiary
fe.protection.interact.harvestcraft.apple_sapling.*                                                     # (default: true) INTERACT Apple Sapling
fe.protection.interact.harvestcraft.apricot_sapling.*                                                   # (default: true) INTERACT Apricot Sapling
fe.protection.interact.harvestcraft.aridgarden.*                                                        # (default: true) INTERACT Arid Garden
fe.protection.interact.harvestcraft.avocado_sapling.*                                                   # (default: true) INTERACT Avocado Sapling
fe.protection.interact.harvestcraft.banana_sapling.*                                                    # (default: true) INTERACT Banana Sapling
fe.protection.interact.harvestcraft.beehive.*                                                           # (default: true) INTERACT Beehive
fe.protection.interact.harvestcraft.breadfruit_sapling.*                                                # (default: true) INTERACT Breadfruit Sapling
fe.protection.interact.harvestcraft.candledeco1.*                                                       # (default: true) INTERACT White Candle
fe.protection.interact.harvestcraft.candledeco10.*                                                      # (default: true) INTERACT Cyan Candle
fe.protection.interact.harvestcraft.candledeco11.*                                                      # (default: true) INTERACT Purple Candle
fe.protection.interact.harvestcraft.candledeco12.*                                                      # (default: true) INTERACT Blue Candle
fe.protection.interact.harvestcraft.candledeco13.*                                                      # (default: true) INTERACT Brown Candle
fe.protection.interact.harvestcraft.candledeco14.*                                                      # (default: true) INTERACT Green Candle
fe.protection.interact.harvestcraft.candledeco15.*                                                      # (default: true) INTERACT Red Candle
fe.protection.interact.harvestcraft.candledeco16.*                                                      # (default: true) INTERACT Black Candle
fe.protection.interact.harvestcraft.candledeco2.*                                                       # (default: true) INTERACT Orange Candle
fe.protection.interact.harvestcraft.candledeco3.*                                                       # (default: true) INTERACT Magenta Candle
fe.protection.interact.harvestcraft.candledeco4.*                                                       # (default: true) INTERACT Light Blue Candle
fe.protection.interact.harvestcraft.candledeco5.*                                                       # (default: true) INTERACT Yellow Candle
fe.protection.interact.harvestcraft.candledeco6.*                                                       # (default: true) INTERACT Lime Candle
fe.protection.interact.harvestcraft.candledeco7.*                                                       # (default: true) INTERACT Pink Candle
fe.protection.interact.harvestcraft.candledeco8.*                                                       # (default: true) INTERACT Dark Grey Candle
fe.protection.interact.harvestcraft.candledeco9.*                                                       # (default: true) INTERACT Light Grey Candle
fe.protection.interact.harvestcraft.carrotcake.*                                                        # (default: true) INTERACT Carrot Cake
fe.protection.interact.harvestcraft.cashew_sapling.*                                                    # (default: true) INTERACT Cashew Sapling
fe.protection.interact.harvestcraft.cheesecake.*                                                        # (default: true) INTERACT Cheese Cake
fe.protection.interact.harvestcraft.cherry_sapling.*                                                    # (default: true) INTERACT Cherry Sapling
fe.protection.interact.harvestcraft.cherrycheesecake.*                                                  # (default: true) INTERACT Cherry Cheese Cake
fe.protection.interact.harvestcraft.chestnut_sapling.*                                                  # (default: true) INTERACT Chestnut Sapling
fe.protection.interact.harvestcraft.chocolatesprinklecake.*                                             # (default: true) INTERACT Chocolate Sprinkles Cake
fe.protection.interact.harvestcraft.cinnamon_sapling.*                                                  # (default: true) INTERACT Cinnamon Sapling
fe.protection.interact.harvestcraft.coconut_sapling.*                                                   # (default: true) INTERACT Coconut Sapling
fe.protection.interact.harvestcraft.date_sapling.*                                                      # (default: true) INTERACT Date Sapling
fe.protection.interact.harvestcraft.dragonfruit_sapling.*                                               # (default: true) INTERACT Dragonfruit Sapling
fe.protection.interact.harvestcraft.durian_sapling.*                                                    # (default: true) INTERACT Durian Sapling
fe.protection.interact.harvestcraft.fig_sapling.*                                                       # (default: true) INTERACT Fig Sapling
fe.protection.interact.harvestcraft.frostgarden.*                                                       # (default: true) INTERACT Frost Garden
fe.protection.interact.harvestcraft.gooseberry_sapling.*                                                # (default: true) INTERACT Gooseberry Sapling
fe.protection.interact.harvestcraft.grapefruit_sapling.*                                                # (default: true) INTERACT Grapefruit Sapling
fe.protection.interact.harvestcraft.grinder.*                                                           # (default: true) INTERACT Grinder
fe.protection.interact.harvestcraft.groundtrap.*                                                        # (default: true) INTERACT Ground Trap
fe.protection.interact.harvestcraft.guava_sapling.*                                                     # (default: true) INTERACT Guava Sapling
fe.protection.interact.harvestcraft.hazelnut_sapling.*                                                  # (default: true) INTERACT Hazelnut Sapling
fe.protection.interact.harvestcraft.holidaycake.*                                                       # (default: true) INTERACT Holiday Cake
fe.protection.interact.harvestcraft.honey.*                                                             # (default: true) INTERACT Honey Block
fe.protection.interact.harvestcraft.honeycomb.*                                                         # (default: true) INTERACT Honeycomb Block
fe.protection.interact.harvestcraft.jackfruit_sapling.*                                                 # (default: true) INTERACT Jackfruit Sapling
fe.protection.interact.harvestcraft.lamingtoncake.*                                                     # (default: true) INTERACT Lamington
fe.protection.interact.harvestcraft.lemon_sapling.*                                                     # (default: true) INTERACT Lemon Sapling
fe.protection.interact.harvestcraft.lime_sapling.*                                                      # (default: true) INTERACT Lime Sapling
fe.protection.interact.harvestcraft.lychee_sapling.*                                                    # (default: true) INTERACT Lychee Sapling
fe.protection.interact.harvestcraft.mango_sapling.*                                                     # (default: true) INTERACT Mango Sapling
fe.protection.interact.harvestcraft.maple_sapling.*                                                     # (default: true) INTERACT Maple Sapling
fe.protection.interact.harvestcraft.market.*                                                            # (default: true) INTERACT Market
fe.protection.interact.harvestcraft.nutmeg_sapling.*                                                    # (default: true) INTERACT Nutmeg Sapling
fe.protection.interact.harvestcraft.olive_sapling.*                                                     # (default: true) INTERACT Olive Sapling
fe.protection.interact.harvestcraft.orange_sapling.*                                                    # (default: true) INTERACT Orange Sapling
fe.protection.interact.harvestcraft.pamagavecrop.*                                                      # (default: true) INTERACT tile.pamagavecrop.name
fe.protection.interact.harvestcraft.pamalmond.*                                                         # (default: true) INTERACT Almond
fe.protection.interact.harvestcraft.pamamaranthcrop.*                                                   # (default: true) INTERACT tile.pamamaranthcrop.name
fe.protection.interact.harvestcraft.pamapple.*                                                          # (default: true) INTERACT Apple
fe.protection.interact.harvestcraft.pamapricot.*                                                        # (default: true) INTERACT Apricot
fe.protection.interact.harvestcraft.pamarrowrootcrop.*                                                  # (default: true) INTERACT tile.pamarrowrootcrop.name
fe.protection.interact.harvestcraft.pamartichokecrop.*                                                  # (default: true) INTERACT tile.pamartichokecrop.name
fe.protection.interact.harvestcraft.pamasparaguscrop.*                                                  # (default: true) INTERACT tile.pamasparaguscrop.name
fe.protection.interact.harvestcraft.pamavocado.*                                                        # (default: true) INTERACT Avocado
fe.protection.interact.harvestcraft.pambambooshootcrop.*                                                # (default: true) INTERACT tile.pambambooshootcrop.name
fe.protection.interact.harvestcraft.pambanana.*                                                         # (default: true) INTERACT Banana
fe.protection.interact.harvestcraft.pambarleycrop.*                                                     # (default: true) INTERACT tile.pambarleycrop.name
fe.protection.interact.harvestcraft.pambeancrop.*                                                       # (default: true) INTERACT tile.pambeancrop.name
fe.protection.interact.harvestcraft.pambeetcrop.*                                                       # (default: true) INTERACT tile.pambeetcrop.name
fe.protection.interact.harvestcraft.pambellpeppercrop.*                                                 # (default: true) INTERACT tile.pambellpeppercrop.name
fe.protection.interact.harvestcraft.pamblackberrycrop.*                                                 # (default: true) INTERACT tile.pamblackberrycrop.name
fe.protection.interact.harvestcraft.pamblueberrycrop.*                                                  # (default: true) INTERACT tile.pamblueberrycrop.name
fe.protection.interact.harvestcraft.pambreadfruit.*                                                     # (default: true) INTERACT Breadfruit
fe.protection.interact.harvestcraft.pambroccolicrop.*                                                   # (default: true) INTERACT tile.pambroccolicrop.name
fe.protection.interact.harvestcraft.pambrusselsproutcrop.*                                              # (default: true) INTERACT tile.pambrusselsproutcrop.name
fe.protection.interact.harvestcraft.pamcabbagecrop.*                                                    # (default: true) INTERACT tile.pamcabbagecrop.name
fe.protection.interact.harvestcraft.pamcactusfruitcrop.*                                                # (default: true) INTERACT tile.pamcactusfruitcrop.name
fe.protection.interact.harvestcraft.pamcandleberrycrop.*                                                # (default: true) INTERACT tile.pamcandleberrycrop.name
fe.protection.interact.harvestcraft.pamcantaloupecrop.*                                                 # (default: true) INTERACT tile.pamcantaloupecrop.name
fe.protection.interact.harvestcraft.pamcashew.*                                                         # (default: true) INTERACT Cashew
fe.protection.interact.harvestcraft.pamcassavacrop.*                                                    # (default: true) INTERACT tile.pamcassavacrop.name
fe.protection.interact.harvestcraft.pamcauliflowercrop.*                                                # (default: true) INTERACT tile.pamcauliflowercrop.name
fe.protection.interact.harvestcraft.pamcelerycrop.*                                                     # (default: true) INTERACT tile.pamcelerycrop.name
fe.protection.interact.harvestcraft.pamcherry.*                                                         # (default: true) INTERACT Cherry
fe.protection.interact.harvestcraft.pamchestnut.*                                                       # (default: true) INTERACT Chestnut
fe.protection.interact.harvestcraft.pamchickpeacrop.*                                                   # (default: true) INTERACT tile.pamchickpeacrop.name
fe.protection.interact.harvestcraft.pamchilipeppercrop.*                                                # (default: true) INTERACT tile.pamchilipeppercrop.name
fe.protection.interact.harvestcraft.pamcinnamon.*                                                       # (default: true) INTERACT Cinnamon Wood
fe.protection.interact.harvestcraft.pamcoconut.*                                                        # (default: true) INTERACT Coconut
fe.protection.interact.harvestcraft.pamcoffeebeancrop.*                                                 # (default: true) INTERACT tile.pamcoffeebeancrop.name
fe.protection.interact.harvestcraft.pamcorncrop.*                                                       # (default: true) INTERACT tile.pamcorncrop.name
fe.protection.interact.harvestcraft.pamcottoncrop.*                                                     # (default: true) INTERACT tile.pamcottoncrop.name
fe.protection.interact.harvestcraft.pamcranberrycrop.*                                                  # (default: true) INTERACT tile.pamcranberrycrop.name
fe.protection.interact.harvestcraft.pamcucumbercrop.*                                                   # (default: true) INTERACT tile.pamcucumbercrop.name
fe.protection.interact.harvestcraft.pamcurryleafcrop.*                                                  # (default: true) INTERACT tile.pamcurryleafcrop.name
fe.protection.interact.harvestcraft.pamdate.*                                                           # (default: true) INTERACT Date
fe.protection.interact.harvestcraft.pamdragonfruit.*                                                    # (default: true) INTERACT Dragonfruit
fe.protection.interact.harvestcraft.pamdurian.*                                                         # (default: true) INTERACT Durian
fe.protection.interact.harvestcraft.pameggplantcrop.*                                                   # (default: true) INTERACT tile.pameggplantcrop.name
fe.protection.interact.harvestcraft.pamelderberrycrop.*                                                 # (default: true) INTERACT tile.pamelderberrycrop.name
fe.protection.interact.harvestcraft.pamfig.*                                                            # (default: true) INTERACT Fig
fe.protection.interact.harvestcraft.pamflaxcrop.*                                                       # (default: true) INTERACT tile.pamflaxcrop.name
fe.protection.interact.harvestcraft.pamgarliccrop.*                                                     # (default: true) INTERACT tile.pamgarliccrop.name
fe.protection.interact.harvestcraft.pamgigapicklecrop.*                                                 # (default: true) INTERACT tile.pamgigapicklecrop.name
fe.protection.interact.harvestcraft.pamgingercrop.*                                                     # (default: true) INTERACT tile.pamgingercrop.name
fe.protection.interact.harvestcraft.pamgooseberry.*                                                     # (default: true) INTERACT Gooseberry
fe.protection.interact.harvestcraft.pamgrapecrop.*                                                      # (default: true) INTERACT tile.pamgrapecrop.name
fe.protection.interact.harvestcraft.pamgrapefruit.*                                                     # (default: true) INTERACT Grapefruit
fe.protection.interact.harvestcraft.pamgreengrapecrop.*                                                 # (default: true) INTERACT tile.pamgreengrapecrop.name
fe.protection.interact.harvestcraft.pamguava.*                                                          # (default: true) INTERACT Guava
fe.protection.interact.harvestcraft.pamhazelnut.*                                                       # (default: true) INTERACT Hazelnut
fe.protection.interact.harvestcraft.pamhuckleberrycrop.*                                                # (default: true) INTERACT tile.pamhuckleberrycrop.name
fe.protection.interact.harvestcraft.pamjackfruit.*                                                      # (default: true) INTERACT Jackfruit
fe.protection.interact.harvestcraft.pamjicamacrop.*                                                     # (default: true) INTERACT tile.pamjicamacrop.name
fe.protection.interact.harvestcraft.pamjuniperberrycrop.*                                               # (default: true) INTERACT tile.pamjuniperberrycrop.name
fe.protection.interact.harvestcraft.pamjutecrop.*                                                       # (default: true) INTERACT tile.pamjutecrop.name
fe.protection.interact.harvestcraft.pamkalecrop.*                                                       # (default: true) INTERACT tile.pamkalecrop.name
fe.protection.interact.harvestcraft.pamkenafcrop.*                                                      # (default: true) INTERACT tile.pamkenafcrop.name
fe.protection.interact.harvestcraft.pamkiwicrop.*                                                       # (default: true) INTERACT tile.pamkiwicrop.name
fe.protection.interact.harvestcraft.pamkohlrabicrop.*                                                   # (default: true) INTERACT tile.pamkohlrabicrop.name
fe.protection.interact.harvestcraft.pamleekcrop.*                                                       # (default: true) INTERACT tile.pamleekcrop.name
fe.protection.interact.harvestcraft.pamlemon.*                                                          # (default: true) INTERACT Lemon
fe.protection.interact.harvestcraft.pamlentilcrop.*                                                     # (default: true) INTERACT tile.pamlentilcrop.name
fe.protection.interact.harvestcraft.pamlettucecrop.*                                                    # (default: true) INTERACT tile.pamlettucecrop.name
fe.protection.interact.harvestcraft.pamlime.*                                                           # (default: true) INTERACT Lime
fe.protection.interact.harvestcraft.pamlychee.*                                                         # (default: true) INTERACT Lychee
fe.protection.interact.harvestcraft.pammango.*                                                          # (default: true) INTERACT Mango
fe.protection.interact.harvestcraft.pammaple.*                                                          # (default: true) INTERACT Maple Wood
fe.protection.interact.harvestcraft.pammilletcrop.*                                                     # (default: true) INTERACT tile.pammilletcrop.name
fe.protection.interact.harvestcraft.pammulberrycrop.*                                                   # (default: true) INTERACT tile.pammulberrycrop.name
fe.protection.interact.harvestcraft.pammustardseedscrop.*                                               # (default: true) INTERACT tile.pammustardseedscrop.name
fe.protection.interact.harvestcraft.pamnutmeg.*                                                         # (default: true) INTERACT Nutmeg
fe.protection.interact.harvestcraft.pamoatscrop.*                                                       # (default: true) INTERACT tile.pamoatscrop.name
fe.protection.interact.harvestcraft.pamokracrop.*                                                       # (default: true) INTERACT tile.pamokracrop.name
fe.protection.interact.harvestcraft.pamolive.*                                                          # (default: true) INTERACT Olive
fe.protection.interact.harvestcraft.pamonioncrop.*                                                      # (default: true) INTERACT tile.pamonioncrop.name
fe.protection.interact.harvestcraft.pamorange.*                                                         # (default: true) INTERACT Orange
fe.protection.interact.harvestcraft.pampapaya.*                                                         # (default: true) INTERACT Papaya
fe.protection.interact.harvestcraft.pampaperbark.*                                                      # (default: true) INTERACT Paperbark Wood
fe.protection.interact.harvestcraft.pamparsnipcrop.*                                                    # (default: true) INTERACT tile.pamparsnipcrop.name
fe.protection.interact.harvestcraft.pampassionfruit.*                                                   # (default: true) INTERACT Passionfruit
fe.protection.interact.harvestcraft.pampawpaw.*                                                         # (default: true) INTERACT Pawpaw
fe.protection.interact.harvestcraft.pampeach.*                                                          # (default: true) INTERACT Peach
fe.protection.interact.harvestcraft.pampeanutcrop.*                                                     # (default: true) INTERACT tile.pampeanutcrop.name
fe.protection.interact.harvestcraft.pampear.*                                                           # (default: true) INTERACT Pear
fe.protection.interact.harvestcraft.pampeascrop.*                                                       # (default: true) INTERACT tile.pampeascrop.name
fe.protection.interact.harvestcraft.pampecan.*                                                          # (default: true) INTERACT Pecan
fe.protection.interact.harvestcraft.pampeppercorn.*                                                     # (default: true) INTERACT Peppercorn
fe.protection.interact.harvestcraft.pampersimmon.*                                                      # (default: true) INTERACT Persimmon
fe.protection.interact.harvestcraft.pampineapplecrop.*                                                  # (default: true) INTERACT tile.pampineapplecrop.name
fe.protection.interact.harvestcraft.pampistachio.*                                                      # (default: true) INTERACT Pistachio
fe.protection.interact.harvestcraft.pamplum.*                                                           # (default: true) INTERACT Plum
fe.protection.interact.harvestcraft.pampomegranate.*                                                    # (default: true) INTERACT Pomegranate
fe.protection.interact.harvestcraft.pamquinoacrop.*                                                     # (default: true) INTERACT tile.pamquinoacrop.name
fe.protection.interact.harvestcraft.pamradishcrop.*                                                     # (default: true) INTERACT tile.pamradishcrop.name
fe.protection.interact.harvestcraft.pamrambutan.*                                                       # (default: true) INTERACT Rambutan
fe.protection.interact.harvestcraft.pamraspberrycrop.*                                                  # (default: true) INTERACT tile.pamraspberrycrop.name
fe.protection.interact.harvestcraft.pamrhubarbcrop.*                                                    # (default: true) INTERACT tile.pamrhubarbcrop.name
fe.protection.interact.harvestcraft.pamricecrop.*                                                       # (default: true) INTERACT tile.pamricecrop.name
fe.protection.interact.harvestcraft.pamrutabagacrop.*                                                   # (default: true) INTERACT tile.pamrutabagacrop.name
fe.protection.interact.harvestcraft.pamryecrop.*                                                        # (default: true) INTERACT tile.pamryecrop.name
fe.protection.interact.harvestcraft.pamscallioncrop.*                                                   # (default: true) INTERACT tile.pamscallioncrop.name
fe.protection.interact.harvestcraft.pamseaweedcrop.*                                                    # (default: true) INTERACT tile.pamseaweedcrop.name
fe.protection.interact.harvestcraft.pamsesameseedscrop.*                                                # (default: true) INTERACT tile.pamsesameseedscrop.name
fe.protection.interact.harvestcraft.pamsisalcrop.*                                                      # (default: true) INTERACT tile.pamsisalcrop.name
fe.protection.interact.harvestcraft.pamsoursop.*                                                        # (default: true) INTERACT Soursop
fe.protection.interact.harvestcraft.pamsoybeancrop.*                                                    # (default: true) INTERACT tile.pamsoybeancrop.name
fe.protection.interact.harvestcraft.pamspiceleafcrop.*                                                  # (default: true) INTERACT tile.pamspiceleafcrop.name
fe.protection.interact.harvestcraft.pamspiderweb.*                                                      # (default: true) INTERACT Spider Web
fe.protection.interact.harvestcraft.pamspinachcrop.*                                                    # (default: true) INTERACT tile.pamspinachcrop.name
fe.protection.interact.harvestcraft.pamstarfruit.*                                                      # (default: true) INTERACT Starfruit
fe.protection.interact.harvestcraft.pamstrawberrycrop.*                                                 # (default: true) INTERACT tile.pamstrawberrycrop.name
fe.protection.interact.harvestcraft.pamsweetpotatocrop.*                                                # (default: true) INTERACT tile.pamsweetpotatocrop.name
fe.protection.interact.harvestcraft.pamtamarind.*                                                       # (default: true) INTERACT Tamarind
fe.protection.interact.harvestcraft.pamtarocrop.*                                                       # (default: true) INTERACT tile.pamtarocrop.name
fe.protection.interact.harvestcraft.pamtealeafcrop.*                                                    # (default: true) INTERACT tile.pamtealeafcrop.name
fe.protection.interact.harvestcraft.pamtomatillocrop.*                                                  # (default: true) INTERACT tile.pamtomatillocrop.name
fe.protection.interact.harvestcraft.pamtomatocrop.*                                                     # (default: true) INTERACT tile.pamtomatocrop.name
fe.protection.interact.harvestcraft.pamturnipcrop.*                                                     # (default: true) INTERACT tile.pamturnipcrop.name
fe.protection.interact.harvestcraft.pamvanillabean.*                                                    # (default: true) INTERACT Vanilla Bean
fe.protection.interact.harvestcraft.pamwalnut.*                                                         # (default: true) INTERACT Walnut
fe.protection.interact.harvestcraft.pamwaterchestnutcrop.*                                              # (default: true) INTERACT tile.pamwaterchestnutcrop.name
fe.protection.interact.harvestcraft.pamwhitemushroomcrop.*                                              # (default: true) INTERACT tile.pamwhitemushroomcrop.name
fe.protection.interact.harvestcraft.pamwintersquashcrop.*                                               # (default: true) INTERACT tile.pamwintersquashcrop.name
fe.protection.interact.harvestcraft.pamzucchinicrop.*                                                   # (default: true) INTERACT tile.pamzucchinicrop.name
fe.protection.interact.harvestcraft.papaya_sapling.*                                                    # (default: true) INTERACT Papaya Sapling
fe.protection.interact.harvestcraft.paperbark_sapling.*                                                 # (default: true) INTERACT Paperbark Sapling
fe.protection.interact.harvestcraft.passionfruit_sapling.*                                              # (default: true) INTERACT Passion Fruit Sapling
fe.protection.interact.harvestcraft.pavlovacake.*                                                       # (default: true) INTERACT Pavlova
fe.protection.interact.harvestcraft.pawpaw_sapling.*                                                    # (default: true) INTERACT Pawpaw Sapling
fe.protection.interact.harvestcraft.peach_sapling.*                                                     # (default: true) INTERACT Peach Sapling
fe.protection.interact.harvestcraft.pear_sapling.*                                                      # (default: true) INTERACT Pear Sapling
fe.protection.interact.harvestcraft.pecan_sapling.*                                                     # (default: true) INTERACT Pecan Sapling
fe.protection.interact.harvestcraft.peppercorn_sapling.*                                                # (default: true) INTERACT Peppercorn Sapling
fe.protection.interact.harvestcraft.persimmon_sapling.*                                                 # (default: true) INTERACT Persimmon Sapling
fe.protection.interact.harvestcraft.pineappleupsidedowncake.*                                           # (default: true) INTERACT Pineapple Upside Down Cake
fe.protection.interact.harvestcraft.pistachio_sapling.*                                                 # (default: true) INTERACT Pistachio Sapling
fe.protection.interact.harvestcraft.plum_sapling.*                                                      # (default: true) INTERACT Plum Sapling
fe.protection.interact.harvestcraft.pomegranate_sapling.*                                               # (default: true) INTERACT Pomegranate Sapling
fe.protection.interact.harvestcraft.pressedwax.*                                                        # (default: true) INTERACT Pressed Wax Block
fe.protection.interact.harvestcraft.presser.*                                                           # (default: true) INTERACT Presser
fe.protection.interact.harvestcraft.pumpkincheesecake.*                                                 # (default: true) INTERACT Pumpkin Cheese Cake
fe.protection.interact.harvestcraft.rambutan_sapling.*                                                  # (default: true) INTERACT Rambutan Sapling
fe.protection.interact.harvestcraft.redvelvetcake.*                                                     # (default: true) INTERACT Red Velvet Cake
fe.protection.interact.harvestcraft.shadedgarden.*                                                      # (default: true) INTERACT Shaded Garden
fe.protection.interact.harvestcraft.shippingbin.*                                                       # (default: true) INTERACT Shipping Bin
fe.protection.interact.harvestcraft.soggygarden.*                                                       # (default: true) INTERACT Soggy Garden
fe.protection.interact.harvestcraft.soursop_sapling.*                                                   # (default: true) INTERACT Soursop Sapling
fe.protection.interact.harvestcraft.spiderweb_sapling.*                                                 # (default: true) INTERACT Spider Web Sapling
fe.protection.interact.harvestcraft.starfruit_sapling.*                                                 # (default: true) INTERACT Starfruit Sapling
fe.protection.interact.harvestcraft.tamarind_sapling.*                                                  # (default: true) INTERACT Tamarind Sapling
fe.protection.interact.harvestcraft.tropicalgarden.*                                                    # (default: true) INTERACT Tropical Garden
fe.protection.interact.harvestcraft.vanillabean_sapling.*                                               # (default: true) INTERACT Vanilla Sapling
fe.protection.interact.harvestcraft.walnut_sapling.*                                                    # (default: true) INTERACT Walnut Sapling
fe.protection.interact.harvestcraft.waterfilter.*                                                       # (default: true) INTERACT Water Filter
fe.protection.interact.harvestcraft.watertrap.*                                                         # (default: true) INTERACT Water Trap
fe.protection.interact.harvestcraft.waxcomb.*                                                           # (default: true) INTERACT Waxcomb Block
fe.protection.interact.harvestcraft.well.*                                                              # (default: true) INTERACT Well
fe.protection.interact.harvestcraft.windygarden.*                                                       # (default: true) INTERACT Windy Garden
fe.protection.interact.ironchest.iron_chest.*                                                           # (default: true) INTERACT tile.IronChest.name
fe.protection.interact.ironchest.iron_shulker_box_black.*                                               # (default: true) INTERACT tile.IronShulkerBoxblack.name
fe.protection.interact.ironchest.iron_shulker_box_blue.*                                                # (default: true) INTERACT tile.IronShulkerBoxblue.name
fe.protection.interact.ironchest.iron_shulker_box_brown.*                                               # (default: true) INTERACT tile.IronShulkerBoxbrown.name
fe.protection.interact.ironchest.iron_shulker_box_cyan.*                                                # (default: true) INTERACT tile.IronShulkerBoxcyan.name
fe.protection.interact.ironchest.iron_shulker_box_gray.*                                                # (default: true) INTERACT tile.IronShulkerBoxgray.name
fe.protection.interact.ironchest.iron_shulker_box_green.*                                               # (default: true) INTERACT tile.IronShulkerBoxgreen.name
fe.protection.interact.ironchest.iron_shulker_box_light_blue.*                                          # (default: true) INTERACT tile.IronShulkerBoxlight_blue.name
fe.protection.interact.ironchest.iron_shulker_box_lime.*                                                # (default: true) INTERACT tile.IronShulkerBoxlime.name
fe.protection.interact.ironchest.iron_shulker_box_magenta.*                                             # (default: true) INTERACT tile.IronShulkerBoxmagenta.name
fe.protection.interact.ironchest.iron_shulker_box_orange.*                                              # (default: true) INTERACT tile.IronShulkerBoxorange.name
fe.protection.interact.ironchest.iron_shulker_box_pink.*                                                # (default: true) INTERACT tile.IronShulkerBoxpink.name
fe.protection.interact.ironchest.iron_shulker_box_purple.*                                              # (default: true) INTERACT tile.IronShulkerBoxpurple.name
fe.protection.interact.ironchest.iron_shulker_box_red.*                                                 # (default: true) INTERACT tile.IronShulkerBoxred.name
fe.protection.interact.ironchest.iron_shulker_box_silver.*                                              # (default: true) INTERACT tile.IronShulkerBoxsilver.name
fe.protection.interact.ironchest.iron_shulker_box_white.*                                               # (default: true) INTERACT tile.IronShulkerBoxwhite.name
fe.protection.interact.ironchest.iron_shulker_box_yellow.*                                              # (default: true) INTERACT tile.IronShulkerBoxyellow.name
fe.protection.interact.itorch.i_torch.*                                                                 # (default: true) INTERACT iTorch Yellow
fe.protection.interact.itorch.i_torch_black.*                                                           # (default: true) INTERACT iTorch Black
fe.protection.interact.itorch.i_torch_blue.*                                                            # (default: true) INTERACT iTorch Blue
fe.protection.interact.itorch.i_torch_brown.*                                                           # (default: true) INTERACT iTorch Brown
fe.protection.interact.itorch.i_torch_cyan.*                                                            # (default: true) INTERACT iTorch Cyan
fe.protection.interact.itorch.i_torch_gray.*                                                            # (default: true) INTERACT iTorch Gray
fe.protection.interact.itorch.i_torch_green.*                                                           # (default: true) INTERACT iTorch Green
fe.protection.interact.itorch.i_torch_light_blue.*                                                      # (default: true) INTERACT iTorch Light Blue
fe.protection.interact.itorch.i_torch_light_gray.*                                                      # (default: true) INTERACT iTorch Light Gray
fe.protection.interact.itorch.i_torch_lime.*                                                            # (default: true) INTERACT iTorch Lime
fe.protection.interact.itorch.i_torch_magenta.*                                                         # (default: true) INTERACT iTorch Magenta
fe.protection.interact.itorch.i_torch_orange.*                                                          # (default: true) INTERACT iTorch Orange
fe.protection.interact.itorch.i_torch_pink.*                                                            # (default: true) INTERACT iTorch Pink
fe.protection.interact.itorch.i_torch_purple.*                                                          # (default: true) INTERACT iTorch Purple
fe.protection.interact.itorch.i_torch_red.*                                                             # (default: true) INTERACT iTorch Red
fe.protection.interact.itorch.i_torch_white.*                                                           # (default: true) INTERACT iTorch White
fe.protection.interact.jaff.tank.*                                                                      # (default: true) INTERACT Fish Tank
fe.protection.interact.joshxmas.acacia_door_wreath.*                                                    # (default: true) INTERACT Acacia Door with Wreath
fe.protection.interact.joshxmas.birch_door_wreath.*                                                     # (default: true) INTERACT Birch Door with Wreath
fe.protection.interact.joshxmas.christmas_lights_blue.*                                                 # (default: true) INTERACT Blue Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_green.*                                                # (default: true) INTERACT Green Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_purple.*                                               # (default: true) INTERACT Purple Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_rainbow.*                                              # (default: true) INTERACT Rainbow Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_red.*                                                  # (default: true) INTERACT Red Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_red_green.*                                            # (default: true) INTERACT Red & Green Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_white.*                                                # (default: true) INTERACT White Christmas Lights
fe.protection.interact.joshxmas.christmas_lights_yellow.*                                               # (default: true) INTERACT Yellow Christmas Lights
fe.protection.interact.joshxmas.christmas_tree.*                                                        # (default: true) INTERACT Christmas Tree
fe.protection.interact.joshxmas.christmas_tree_top.*                                                    # (default: true) INTERACT tile.christmas_tree_top.name
fe.protection.interact.joshxmas.dark_oak_door_wreath.*                                                  # (default: true) INTERACT Dark Oak Door with Wreath
fe.protection.interact.joshxmas.ginger.*                                                                # (default: true) INTERACT tile.ginger.name
fe.protection.interact.joshxmas.icicles.*                                                               # (default: true) INTERACT Icicles
fe.protection.interact.joshxmas.iron_door_wreath.*                                                      # (default: true) INTERACT Iron Door with Wreath
fe.protection.interact.joshxmas.jungle_door_wreath.*                                                    # (default: true) INTERACT Jungle Door with Wreath
fe.protection.interact.joshxmas.mistletoe_decorative.*                                                  # (default: true) INTERACT Decorative Mistletoe
fe.protection.interact.joshxmas.mistletoe_wild.*                                                        # (default: true) INTERACT Wild Mistletoe
fe.protection.interact.joshxmas.peppermint.*                                                            # (default: true) INTERACT tile.peppermint.name
fe.protection.interact.joshxmas.peppermint_log.*                                                        # (default: true) INTERACT Peppermine Log
fe.protection.interact.joshxmas.present_blue.*                                                          # (default: true) INTERACT Blue Present
fe.protection.interact.joshxmas.present_chest_blue.*                                                    # (default: true) INTERACT Blue Present Chest
fe.protection.interact.joshxmas.present_chest_green.*                                                   # (default: true) INTERACT Green Present Chest
fe.protection.interact.joshxmas.present_chest_purple.*                                                  # (default: true) INTERACT Purple Present Chest
fe.protection.interact.joshxmas.present_chest_red.*                                                     # (default: true) INTERACT Red Present Chest
fe.protection.interact.joshxmas.present_chest_white.*                                                   # (default: true) INTERACT White Present Chest
fe.protection.interact.joshxmas.present_chest_yellow.*                                                  # (default: true) INTERACT Yellow Present Chest
fe.protection.interact.joshxmas.present_green.*                                                         # (default: true) INTERACT Green Present
fe.protection.interact.joshxmas.present_purple.*                                                        # (default: true) INTERACT Purple Present
fe.protection.interact.joshxmas.present_red.*                                                           # (default: true) INTERACT Red Present
fe.protection.interact.joshxmas.present_white.*                                                         # (default: true) INTERACT White Present
fe.protection.interact.joshxmas.present_yellow.*                                                        # (default: true) INTERACT Yellow Present
fe.protection.interact.joshxmas.snow_layer_slab.*                                                       # (default: true) INTERACT Snow Layer for Slabs
fe.protection.interact.joshxmas.spruce_door_wreath.*                                                    # (default: true) INTERACT Spruce Door with Wreath
fe.protection.interact.joshxmas.stocking.*                                                              # (default: true) INTERACT Stocking
fe.protection.interact.joshxmas.stocking_green.*                                                        # (default: true) INTERACT Green Stocking
fe.protection.interact.joshxmas.wooden_door_wreath.*                                                    # (default: true) INTERACT Oak Door with Wreath
fe.protection.interact.joshxmas.wreath.*                                                                # (default: true) INTERACT Wreath
fe.protection.interact.joshxmas.yule_log.*                                                              # (default: true) INTERACT Yule Log
fe.protection.interact.malisisdoors.big_door_acacia_3x3.*                                               # (default: true) INTERACT Large Acacia Double Doors
fe.protection.interact.malisisdoors.big_door_birch_3x3.*                                                # (default: true) INTERACT Large Birch Double Doors
fe.protection.interact.malisisdoors.big_door_dark_oak_3x3.*                                             # (default: true) INTERACT Large Dark Oak Double Doors
fe.protection.interact.malisisdoors.big_door_iron_3x3.*                                                 # (default: true) INTERACT Large Iron Double Doors
fe.protection.interact.malisisdoors.big_door_jungle_3x3.*                                               # (default: true) INTERACT Large Jungle Double Doors
fe.protection.interact.malisisdoors.big_door_oak_3x3.*                                                  # (default: true) INTERACT Large Oak Double Doors
fe.protection.interact.malisisdoors.big_door_rusty_3x3.*                                                # (default: true) INTERACT Large Rusty Iron Double Doors
fe.protection.interact.malisisdoors.big_door_spruce_3x3.*                                               # (default: true) INTERACT Large Spruce Double Doors
fe.protection.interact.malisisdoors.camofencegate.*                                                     # (default: true) INTERACT Camo Fence Gate
fe.protection.interact.malisisdoors.carriage_door.*                                                     # (default: true) INTERACT Carriage Door
fe.protection.interact.malisisdoors.curtain_black.*                                                     # (default: true) INTERACT Black Curtain
fe.protection.interact.malisisdoors.curtain_blue.*                                                      # (default: true) INTERACT Blue Curtain
fe.protection.interact.malisisdoors.curtain_brown.*                                                     # (default: true) INTERACT Brown Curtain
fe.protection.interact.malisisdoors.curtain_cyan.*                                                      # (default: true) INTERACT Cyan Curtain
fe.protection.interact.malisisdoors.curtain_gray.*                                                      # (default: true) INTERACT Gray Curtain
fe.protection.interact.malisisdoors.curtain_green.*                                                     # (default: true) INTERACT Green Curtain
fe.protection.interact.malisisdoors.curtain_light_blue.*                                                # (default: true) INTERACT Light Blue Curtain
fe.protection.interact.malisisdoors.curtain_lime.*                                                      # (default: true) INTERACT Lime Curtain
fe.protection.interact.malisisdoors.curtain_magenta.*                                                   # (default: true) INTERACT Magenta Curtain
fe.protection.interact.malisisdoors.curtain_orange.*                                                    # (default: true) INTERACT Orange Curtain
fe.protection.interact.malisisdoors.curtain_pink.*                                                      # (default: true) INTERACT Pink Curtain
fe.protection.interact.malisisdoors.curtain_purple.*                                                    # (default: true) INTERACT Purple Curtain
fe.protection.interact.malisisdoors.curtain_red.*                                                       # (default: true) INTERACT Red Curtain
fe.protection.interact.malisisdoors.curtain_silver.*                                                    # (default: true) INTERACT SilverCurtain
fe.protection.interact.malisisdoors.curtain_white.*                                                     # (default: true) INTERACT White Curtain
fe.protection.interact.malisisdoors.curtain_yellow.*                                                    # (default: true) INTERACT Yellow Curtain
fe.protection.interact.malisisdoors.customdoor.*                                                        # (default: true) INTERACT item.customDoor.name
fe.protection.interact.malisisdoors.door_factory.*                                                      # (default: true) INTERACT Door Factory
fe.protection.interact.malisisdoors.factory_door.*                                                      # (default: true) INTERACT Factory Door
fe.protection.interact.malisisdoors.forcefielddoor.*                                                    # (default: true) INTERACT Forcefield
fe.protection.interact.malisisdoors.garage_door.*                                                       # (default: true) INTERACT Garage Door
fe.protection.interact.malisisdoors.hitechdoor.*                                                        # (default: true) INTERACT Hi-tech Door
fe.protection.interact.malisisdoors.iron_sliding_door.*                                                 # (default: true) INTERACT Iron Glass Door
fe.protection.interact.malisisdoors.jail_door.*                                                         # (default: true) INTERACT Jail Door
fe.protection.interact.malisisdoors.laboratory_door.*                                                   # (default: true) INTERACT Laboratory Door
fe.protection.interact.malisisdoors.medieval_door.*                                                     # (default: true) INTERACT Medieval Door
fe.protection.interact.malisisdoors.rustyhatch.*                                                        # (default: true) INTERACT Rusty Hatch
fe.protection.interact.malisisdoors.rustyladder.*                                                       # (default: true) INTERACT Rusty Ladder
fe.protection.interact.malisisdoors.saloon.*                                                            # (default: true) INTERACT Saloon Door
fe.protection.interact.malisisdoors.shoji_door.*                                                        # (default: true) INTERACT Shoji Door
fe.protection.interact.malisisdoors.sliding_trapdoor.*                                                  # (default: true) INTERACT Sliding Trapdoor
fe.protection.interact.malisisdoors.trapdoor_acacia.*                                                   # (default: true) INTERACT Acacia Trapdoor
fe.protection.interact.malisisdoors.trapdoor_birch.*                                                    # (default: true) INTERACT Birch Trapdoor
fe.protection.interact.malisisdoors.trapdoor_dark_oak.*                                                 # (default: true) INTERACT Dark Oak Trapdoor
fe.protection.interact.malisisdoors.trapdoor_jungle.*                                                   # (default: true) INTERACT Jungle Trapdoor
fe.protection.interact.malisisdoors.trapdoor_spruce.*                                                   # (default: true) INTERACT Spruce Trapdoor
fe.protection.interact.malisisdoors.verticalhatch.*                                                     # (default: true) INTERACT Reinforced Door
fe.protection.interact.malisisdoors.wood_sliding_door.*                                                 # (default: true) INTERACT Wooden Glass Door
fe.protection.interact.mca.rose_gold_block.*                                                            # (default: true) INTERACT Rose Gold Block
fe.protection.interact.mca.rose_gold_ore.*                                                              # (default: true) INTERACT Rose Gold Ore
fe.protection.interact.mca.villager_spawner.*                                                           # (default: true) INTERACT Villager Spawner
fe.protection.interact.minecraft.acacia_door.*                                                          # (default: true) INTERACT Acacia Door
fe.protection.interact.minecraft.acacia_fence.*                                                         # (default: true) INTERACT Acacia Fence
fe.protection.interact.minecraft.acacia_fence_gate.*                                                    # (default: true) INTERACT Acacia Fence Gate
fe.protection.interact.minecraft.acacia_stairs.*                                                        # (default: true) INTERACT Acacia Wood Stairs
fe.protection.interact.minecraft.activator_rail.*                                                       # (default: true) INTERACT Activator Rail
fe.protection.interact.minecraft.air.*                                                                  # (default: true) INTERACT Air
fe.protection.interact.minecraft.anvil.*                                                                # (default: true) INTERACT Anvil
fe.protection.interact.minecraft.barrier.*                                                              # (default: true) INTERACT Warding Aura
fe.protection.interact.minecraft.beacon.*                                                               # (default: true) INTERACT Beacon
fe.protection.interact.minecraft.bed.*                                                                  # (default: true) INTERACT tile.bed.name
fe.protection.interact.minecraft.bedrock.*                                                              # (default: true) INTERACT Bedrock
fe.protection.interact.minecraft.beetroots.*                                                            # (default: true) INTERACT Beetroots
fe.protection.interact.minecraft.birch_door.*                                                           # (default: true) INTERACT Birch Door
fe.protection.interact.minecraft.birch_fence.*                                                          # (default: true) INTERACT Birch Fence
fe.protection.interact.minecraft.birch_fence_gate.*                                                     # (default: true) INTERACT Birch Fence Gate
fe.protection.interact.minecraft.birch_stairs.*                                                         # (default: true) INTERACT Birch Wood Stairs
fe.protection.interact.minecraft.black_glazed_terracotta.*                                              # (default: true) INTERACT Black Glazed Terracotta
fe.protection.interact.minecraft.black_shulker_box.*                                                    # (default: true) INTERACT Black Shulker Box
fe.protection.interact.minecraft.blue_glazed_terracotta.*                                               # (default: true) INTERACT Blue Glazed Terracotta
fe.protection.interact.minecraft.blue_shulker_box.*                                                     # (default: true) INTERACT Blue Shulker Box
fe.protection.interact.minecraft.bone_block.*                                                           # (default: true) INTERACT Bone Block
fe.protection.interact.minecraft.bookshelf.*                                                            # (default: true) INTERACT Bookshelf
fe.protection.interact.minecraft.brewing_stand.*                                                        # (default: true) INTERACT Brewing Stand
fe.protection.interact.minecraft.brick_block.*                                                          # (default: true) INTERACT Bricks
fe.protection.interact.minecraft.brick_stairs.*                                                         # (default: true) INTERACT Brick Stairs
fe.protection.interact.minecraft.brown_glazed_terracotta.*                                              # (default: true) INTERACT Brown Glazed Terracotta
fe.protection.interact.minecraft.brown_mushroom.*                                                       # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.brown_mushroom_block.*                                                 # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.brown_shulker_box.*                                                    # (default: true) INTERACT Brown Shulker Box
fe.protection.interact.minecraft.cactus.*                                                               # (default: true) INTERACT Cactus
fe.protection.interact.minecraft.cake.*                                                                 # (default: true) INTERACT Cake
fe.protection.interact.minecraft.carpet.*                                                               # (default: true) INTERACT Carpet
fe.protection.interact.minecraft.carrots.*                                                              # (default: true) INTERACT Carrots
fe.protection.interact.minecraft.cauldron.*                                                             # (default: true) INTERACT Cauldron
fe.protection.interact.minecraft.chain_command_block.*                                                  # (default: true) INTERACT Chain Command Block
fe.protection.interact.minecraft.chest.*                                                                # (default: true) INTERACT Chest
fe.protection.interact.minecraft.chorus_flower.*                                                        # (default: true) INTERACT Chorus Flower
fe.protection.interact.minecraft.chorus_plant.*                                                         # (default: true) INTERACT Chorus Plant
fe.protection.interact.minecraft.clay.*                                                                 # (default: true) INTERACT Clay
fe.protection.interact.minecraft.coal_block.*                                                           # (default: true) INTERACT Block of Coal
fe.protection.interact.minecraft.coal_ore.*                                                             # (default: true) INTERACT Coal Ore
fe.protection.interact.minecraft.cobblestone.*                                                          # (default: true) INTERACT Cobblestone
fe.protection.interact.minecraft.cobblestone_wall.*                                                     # (default: true) INTERACT Cobblestone Wall
fe.protection.interact.minecraft.cocoa.*                                                                # (default: true) INTERACT Cocoa
fe.protection.interact.minecraft.command_block.*                                                        # (default: true) INTERACT Command Block
fe.protection.interact.minecraft.concrete.*                                                             # (default: true) INTERACT tile.concrete.name
fe.protection.interact.minecraft.concrete_powder.*                                                      # (default: true) INTERACT tile.concretePowder.name
fe.protection.interact.minecraft.crafting_table.*                                                       # (default: true) INTERACT Crafting Table
fe.protection.interact.minecraft.cyan_glazed_terracotta.*                                               # (default: true) INTERACT Cyan Glazed Terracotta
fe.protection.interact.minecraft.cyan_shulker_box.*                                                     # (default: true) INTERACT Cyan Shulker Box
fe.protection.interact.minecraft.dark_oak_door.*                                                        # (default: true) INTERACT Dark Oak Door
fe.protection.interact.minecraft.dark_oak_fence.*                                                       # (default: true) INTERACT Dark Oak Fence
fe.protection.interact.minecraft.dark_oak_fence_gate.*                                                  # (default: true) INTERACT Dark Oak Fence Gate
fe.protection.interact.minecraft.dark_oak_stairs.*                                                      # (default: true) INTERACT Dark Oak Wood Stairs
fe.protection.interact.minecraft.daylight_detector.*                                                    # (default: true) INTERACT Daylight Sensor
fe.protection.interact.minecraft.daylight_detector_inverted.*                                           # (default: true) INTERACT Daylight Sensor
fe.protection.interact.minecraft.deadbush.*                                                             # (default: true) INTERACT Dead Bush
fe.protection.interact.minecraft.detector_rail.*                                                        # (default: true) INTERACT Detector Rail
fe.protection.interact.minecraft.diamond_block.*                                                        # (default: true) INTERACT Block of Diamond
fe.protection.interact.minecraft.diamond_ore.*                                                          # (default: true) INTERACT Diamond Ore
fe.protection.interact.minecraft.dirt.*                                                                 # (default: true) INTERACT Dirt
fe.protection.interact.minecraft.dispenser.*                                                            # (default: true) INTERACT Dispenser
fe.protection.interact.minecraft.double_plant.*                                                         # (default: true) INTERACT Plant
fe.protection.interact.minecraft.double_stone_slab.*                                                    # (default: true) INTERACT Stone Slab
fe.protection.interact.minecraft.double_stone_slab2.*                                                   # (default: true) INTERACT Red Sandstone Slab
fe.protection.interact.minecraft.double_wooden_slab.*                                                   # (default: true) INTERACT Wood Slab
fe.protection.interact.minecraft.dragon_egg.*                                                           # (default: true) INTERACT Dragon Egg
fe.protection.interact.minecraft.dropper.*                                                              # (default: true) INTERACT Dropper
fe.protection.interact.minecraft.emerald_block.*                                                        # (default: true) INTERACT Block of Emerald
fe.protection.interact.minecraft.emerald_ore.*                                                          # (default: true) INTERACT Emerald Ore
fe.protection.interact.minecraft.enchanting_table.*                                                     # (default: true) INTERACT Enchantment Table
fe.protection.interact.minecraft.end_bricks.*                                                           # (default: true) INTERACT End Stone Bricks
fe.protection.interact.minecraft.end_gateway.*                                                          # (default: true) INTERACT tile.null.name
fe.protection.interact.minecraft.end_portal.*                                                           # (default: true) INTERACT tile.null.name
fe.protection.interact.minecraft.end_portal_frame.*                                                     # (default: true) INTERACT End Portal
fe.protection.interact.minecraft.end_rod.*                                                              # (default: true) INTERACT End Rod
fe.protection.interact.minecraft.end_stone.*                                                            # (default: true) INTERACT End Stone
fe.protection.interact.minecraft.ender_chest.*                                                          # (default: true) INTERACT Ender Chest
fe.protection.interact.minecraft.farmland.*                                                             # (default: true) INTERACT Farmland
fe.protection.interact.minecraft.fence.*                                                                # (default: true) INTERACT Oak Fence
fe.protection.interact.minecraft.fence_gate.*                                                           # (default: true) INTERACT Oak Fence Gate
fe.protection.interact.minecraft.fire.*                                                                 # (default: true) INTERACT Fire
fe.protection.interact.minecraft.flower_pot.*                                                           # (default: true) INTERACT Flower Pot
fe.protection.interact.minecraft.flowing_lava.*                                                         # (default: true) INTERACT Lava
fe.protection.interact.minecraft.flowing_water.*                                                        # (default: true) INTERACT Water
fe.protection.interact.minecraft.frosted_ice.*                                                          # (default: true) INTERACT Frosted Ice
fe.protection.interact.minecraft.furnace.*                                                              # (default: true) INTERACT Furnace
fe.protection.interact.minecraft.glass.*                                                                # (default: true) INTERACT Glass
fe.protection.interact.minecraft.glass_pane.*                                                           # (default: true) INTERACT Glass Pane
fe.protection.interact.minecraft.glowstone.*                                                            # (default: true) INTERACT Glowstone
fe.protection.interact.minecraft.gold_block.*                                                           # (default: true) INTERACT Block of Gold
fe.protection.interact.minecraft.gold_ore.*                                                             # (default: true) INTERACT Gold Ore
fe.protection.interact.minecraft.golden_rail.*                                                          # (default: true) INTERACT Powered Rail
fe.protection.interact.minecraft.grass.*                                                                # (default: true) INTERACT Grass Block
fe.protection.interact.minecraft.grass_path.*                                                           # (default: true) INTERACT Grass Path
fe.protection.interact.minecraft.gravel.*                                                               # (default: true) INTERACT Gravel
fe.protection.interact.minecraft.gray_glazed_terracotta.*                                               # (default: true) INTERACT Gray Glazed Terracotta
fe.protection.interact.minecraft.gray_shulker_box.*                                                     # (default: true) INTERACT Gray Shulker Box
fe.protection.interact.minecraft.green_glazed_terracotta.*                                              # (default: true) INTERACT Green Glazed Terracotta
fe.protection.interact.minecraft.green_shulker_box.*                                                    # (default: true) INTERACT Green Shulker Box
fe.protection.interact.minecraft.hardened_clay.*                                                        # (default: true) INTERACT Terracotta
fe.protection.interact.minecraft.hay_block.*                                                            # (default: true) INTERACT Hay Bale
fe.protection.interact.minecraft.heavy_weighted_pressure_plate.*                                        # (default: true) INTERACT Weighted Pressure Plate (Heavy)
fe.protection.interact.minecraft.hopper.*                                                               # (default: true) INTERACT Hopper
fe.protection.interact.minecraft.ice.*                                                                  # (default: true) INTERACT Ice
fe.protection.interact.minecraft.iron_bars.*                                                            # (default: true) INTERACT Iron Fence
fe.protection.interact.minecraft.iron_block.*                                                           # (default: true) INTERACT Block of Iron
fe.protection.interact.minecraft.iron_door.*                                                            # (default: true) INTERACT Iron Door
fe.protection.interact.minecraft.iron_ore.*                                                             # (default: true) INTERACT Iron Ore
fe.protection.interact.minecraft.iron_trapdoor.*                                                        # (default: true) INTERACT Iron Trapdoor
fe.protection.interact.minecraft.jukebox.*                                                              # (default: true) INTERACT Jukebox
fe.protection.interact.minecraft.jungle_door.*                                                          # (default: true) INTERACT Jungle Door
fe.protection.interact.minecraft.jungle_fence.*                                                         # (default: true) INTERACT Jungle Fence
fe.protection.interact.minecraft.jungle_fence_gate.*                                                    # (default: true) INTERACT Jungle Fence Gate
fe.protection.interact.minecraft.jungle_stairs.*                                                        # (default: true) INTERACT Jungle Wood Stairs
fe.protection.interact.minecraft.ladder.*                                                               # (default: true) INTERACT Ladder
fe.protection.interact.minecraft.lapis_block.*                                                          # (default: true) INTERACT Lapis Lazuli Block
fe.protection.interact.minecraft.lapis_ore.*                                                            # (default: true) INTERACT Lapis Lazuli Ore
fe.protection.interact.minecraft.lava.*                                                                 # (default: true) INTERACT Lava
fe.protection.interact.minecraft.leaves.*                                                               # (default: true) INTERACT Leaves
fe.protection.interact.minecraft.leaves2.*                                                              # (default: true) INTERACT Leaves
fe.protection.interact.minecraft.lever.*                                                                # (default: true) INTERACT Lever
fe.protection.interact.minecraft.light_blue_glazed_terracotta.*                                         # (default: true) INTERACT Light Blue Glazed Terracotta
fe.protection.interact.minecraft.light_blue_shulker_box.*                                               # (default: true) INTERACT Light Blue Shulker Box
fe.protection.interact.minecraft.light_weighted_pressure_plate.*                                        # (default: true) INTERACT Weighted Pressure Plate (Light)
fe.protection.interact.minecraft.lime_glazed_terracotta.*                                               # (default: true) INTERACT Lime Glazed Terracotta
fe.protection.interact.minecraft.lime_shulker_box.*                                                     # (default: true) INTERACT Lime Shulker Box
fe.protection.interact.minecraft.lit_furnace.*                                                          # (default: true) INTERACT Furnace
fe.protection.interact.minecraft.lit_pumpkin.*                                                          # (default: true) INTERACT Jack o'Lantern
fe.protection.interact.minecraft.lit_redstone_lamp.*                                                    # (default: true) INTERACT Redstone Lamp
fe.protection.interact.minecraft.lit_redstone_ore.*                                                     # (default: true) INTERACT Redstone Ore
fe.protection.interact.minecraft.log.*                                                                  # (default: true) INTERACT Wood
fe.protection.interact.minecraft.log2.*                                                                 # (default: true) INTERACT Wood
fe.protection.interact.minecraft.magenta_glazed_terracotta.*                                            # (default: true) INTERACT Magenta Glazed Terracotta
fe.protection.interact.minecraft.magenta_shulker_box.*                                                  # (default: true) INTERACT Magenta Shulker Box
fe.protection.interact.minecraft.magma.*                                                                # (default: true) INTERACT Magma Block
fe.protection.interact.minecraft.melon_block.*                                                          # (default: true) INTERACT Melon
fe.protection.interact.minecraft.melon_stem.*                                                           # (default: true) INTERACT Pumpkin Stem
fe.protection.interact.minecraft.mob_spawner.*                                                          # (default: true) INTERACT Monster Spawner
fe.protection.interact.minecraft.monster_egg.*                                                          # (default: true) INTERACT Stone Monster Egg
fe.protection.interact.minecraft.mossy_cobblestone.*                                                    # (default: true) INTERACT Moss Stone
fe.protection.interact.minecraft.mycelium.*                                                             # (default: true) INTERACT Mycelium
fe.protection.interact.minecraft.nether_brick.*                                                         # (default: true) INTERACT Nether Brick
fe.protection.interact.minecraft.nether_brick_fence.*                                                   # (default: true) INTERACT Nether Brick Fence
fe.protection.interact.minecraft.nether_brick_stairs.*                                                  # (default: true) INTERACT Nether Brick Stairs
fe.protection.interact.minecraft.nether_wart.*                                                          # (default: true) INTERACT Nether Wart
fe.protection.interact.minecraft.nether_wart_block.*                                                    # (default: true) INTERACT Nether Wart Block
fe.protection.interact.minecraft.netherrack.*                                                           # (default: true) INTERACT Netherrack
fe.protection.interact.minecraft.noteblock.*                                                            # (default: true) INTERACT Note Block
fe.protection.interact.minecraft.oak_stairs.*                                                           # (default: true) INTERACT Oak Wood Stairs
fe.protection.interact.minecraft.observer.*                                                             # (default: true) INTERACT Observer
fe.protection.interact.minecraft.obsidian.*                                                             # (default: true) INTERACT Obsidian
fe.protection.interact.minecraft.orange_glazed_terracotta.*                                             # (default: true) INTERACT Orange Glazed Terracotta
fe.protection.interact.minecraft.orange_shulker_box.*                                                   # (default: true) INTERACT Orange Shulker Box
fe.protection.interact.minecraft.packed_ice.*                                                           # (default: true) INTERACT Packed Ice
fe.protection.interact.minecraft.pink_glazed_terracotta.*                                               # (default: true) INTERACT Pink Glazed Terracotta
fe.protection.interact.minecraft.pink_shulker_box.*                                                     # (default: true) INTERACT Pink Shulker Box
fe.protection.interact.minecraft.piston.*                                                               # (default: true) INTERACT Piston
fe.protection.interact.minecraft.piston_extension.*                                                     # (default: true) INTERACT tile.null.name
fe.protection.interact.minecraft.piston_head.*                                                          # (default: true) INTERACT Piston
fe.protection.interact.minecraft.planks.*                                                               # (default: true) INTERACT Wooden Planks
fe.protection.interact.minecraft.portal.*                                                               # (default: true) INTERACT Portal
fe.protection.interact.minecraft.potatoes.*                                                             # (default: true) INTERACT Potatoes
fe.protection.interact.minecraft.powered_comparator.*                                                   # (default: true) INTERACT Redstone Comparator
fe.protection.interact.minecraft.powered_repeater.*                                                     # (default: true) INTERACT Redstone Repeater
fe.protection.interact.minecraft.prismarine.*                                                           # (default: true) INTERACT Prismarine
fe.protection.interact.minecraft.pumpkin.*                                                              # (default: true) INTERACT Pumpkin
fe.protection.interact.minecraft.pumpkin_stem.*                                                         # (default: true) INTERACT Pumpkin Stem
fe.protection.interact.minecraft.purple_glazed_terracotta.*                                             # (default: true) INTERACT Purple Glazed Terracotta
fe.protection.interact.minecraft.purple_shulker_box.*                                                   # (default: true) INTERACT Purple Shulker Box
fe.protection.interact.minecraft.purpur_block.*                                                         # (default: true) INTERACT Purpur Block
fe.protection.interact.minecraft.purpur_double_slab.*                                                   # (default: true) INTERACT Purpur Slab
fe.protection.interact.minecraft.purpur_pillar.*                                                        # (default: true) INTERACT Purpur Pillar
fe.protection.interact.minecraft.purpur_slab.*                                                          # (default: true) INTERACT Purpur Slab
fe.protection.interact.minecraft.purpur_stairs.*                                                        # (default: true) INTERACT Purpur Stairs
fe.protection.interact.minecraft.quartz_block.*                                                         # (default: true) INTERACT Block of Quartz
fe.protection.interact.minecraft.quartz_ore.*                                                           # (default: true) INTERACT Nether Quartz Ore
fe.protection.interact.minecraft.quartz_stairs.*                                                        # (default: true) INTERACT Quartz Stairs
fe.protection.interact.minecraft.rail.*                                                                 # (default: true) INTERACT Rail
fe.protection.interact.minecraft.red_flower.*                                                           # (default: true) INTERACT Flower
fe.protection.interact.minecraft.red_glazed_terracotta.*                                                # (default: true) INTERACT Red Glazed Terracotta
fe.protection.interact.minecraft.red_mushroom.*                                                         # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.red_mushroom_block.*                                                   # (default: true) INTERACT Mushroom
fe.protection.interact.minecraft.red_nether_brick.*                                                     # (default: true) INTERACT Red Nether Brick
fe.protection.interact.minecraft.red_sandstone.*                                                        # (default: true) INTERACT Red Sandstone
fe.protection.interact.minecraft.red_sandstone_stairs.*                                                 # (default: true) INTERACT Red Sandstone Stairs
fe.protection.interact.minecraft.red_shulker_box.*                                                      # (default: true) INTERACT Red Shulker Box
fe.protection.interact.minecraft.redstone_block.*                                                       # (default: true) INTERACT Block of Redstone
fe.protection.interact.minecraft.redstone_lamp.*                                                        # (default: true) INTERACT Redstone Lamp
fe.protection.interact.minecraft.redstone_ore.*                                                         # (default: true) INTERACT Redstone Ore
fe.protection.interact.minecraft.redstone_torch.*                                                       # (default: true) INTERACT Redstone Torch
fe.protection.interact.minecraft.redstone_wire.*                                                        # (default: true) INTERACT Redstone Dust
fe.protection.interact.minecraft.reeds.*                                                                # (default: true) INTERACT Sugar cane
fe.protection.interact.minecraft.repeating_command_block.*                                              # (default: true) INTERACT Repeating Command Block
fe.protection.interact.minecraft.sand.*                                                                 # (default: true) INTERACT Sand
fe.protection.interact.minecraft.sandstone.*                                                            # (default: true) INTERACT Sandstone
fe.protection.interact.minecraft.sandstone_stairs.*                                                     # (default: true) INTERACT Sandstone Stairs
fe.protection.interact.minecraft.sapling.*                                                              # (default: true) INTERACT Oak Sapling
fe.protection.interact.minecraft.sea_lantern.*                                                          # (default: true) INTERACT Sea Lantern
fe.protection.interact.minecraft.silver_glazed_terracotta.*                                             # (default: true) INTERACT Light Gray Glazed Terracotta
fe.protection.interact.minecraft.silver_shulker_box.*                                                   # (default: true) INTERACT Light Gray Shulker Box
fe.protection.interact.minecraft.skull.*                                                                # (default: true) INTERACT tile.skull.skeleton.name
fe.protection.interact.minecraft.slime.*                                                                # (default: true) INTERACT Slime Block
fe.protection.interact.minecraft.snow.*                                                                 # (default: true) INTERACT Snow
fe.protection.interact.minecraft.snow_layer.*                                                           # (default: true) INTERACT Snow
fe.protection.interact.minecraft.soul_sand.*                                                            # (default: true) INTERACT Soul Sand
fe.protection.interact.minecraft.sponge.*                                                               # (default: true) INTERACT Sponge
fe.protection.interact.minecraft.spruce_door.*                                                          # (default: true) INTERACT Spruce Door
fe.protection.interact.minecraft.spruce_fence.*                                                         # (default: true) INTERACT Spruce Fence
fe.protection.interact.minecraft.spruce_fence_gate.*                                                    # (default: true) INTERACT Spruce Fence Gate
fe.protection.interact.minecraft.spruce_stairs.*                                                        # (default: true) INTERACT Spruce Wood Stairs
fe.protection.interact.minecraft.stained_glass.*                                                        # (default: true) INTERACT Stained Glass
fe.protection.interact.minecraft.stained_glass_pane.*                                                   # (default: true) INTERACT Stained Glass Pane
fe.protection.interact.minecraft.stained_hardened_clay.*                                                # (default: true) INTERACT Stained Terracotta
fe.protection.interact.minecraft.standing_banner.*                                                      # (default: true) INTERACT White Banner
fe.protection.interact.minecraft.standing_sign.*                                                        # (default: true) INTERACT Sign
fe.protection.interact.minecraft.sticky_piston.*                                                        # (default: true) INTERACT Sticky Piston
fe.protection.interact.minecraft.stone.*                                                                # (default: true) INTERACT Stone
fe.protection.interact.minecraft.stone_brick_stairs.*                                                   # (default: true) INTERACT Stone Brick Stairs
fe.protection.interact.minecraft.stone_button.*                                                         # (default: true) INTERACT Button
fe.protection.interact.minecraft.stone_pressure_plate.*                                                 # (default: true) INTERACT Stone Pressure Plate
fe.protection.interact.minecraft.stone_slab.*                                                           # (default: true) INTERACT Stone Slab
fe.protection.interact.minecraft.stone_slab2.*                                                          # (default: true) INTERACT Red Sandstone Slab
fe.protection.interact.minecraft.stone_stairs.*                                                         # (default: true) INTERACT Stone Stairs
fe.protection.interact.minecraft.stonebrick.*                                                           # (default: true) INTERACT Stone Bricks
fe.protection.interact.minecraft.structure_block.*                                                      # (default: true) INTERACT Structure Block
fe.protection.interact.minecraft.structure_void.*                                                       # (default: true) INTERACT Structure Void
fe.protection.interact.minecraft.tallgrass.*                                                            # (default: true) INTERACT Grass
fe.protection.interact.minecraft.tnt.*                                                                  # (default: true) INTERACT TNT
fe.protection.interact.minecraft.torch.*                                                                # (default: true) INTERACT Torch
fe.protection.interact.minecraft.trapdoor.*                                                             # (default: true) INTERACT Wooden Trapdoor
fe.protection.interact.minecraft.trapped_chest.*                                                        # (default: true) INTERACT Trapped Chest
fe.protection.interact.minecraft.tripwire.*                                                             # (default: true) INTERACT Tripwire
fe.protection.interact.minecraft.tripwire_hook.*                                                        # (default: true) INTERACT Tripwire Hook
fe.protection.interact.minecraft.unlit_redstone_torch.*                                                 # (default: true) INTERACT Redstone Torch
fe.protection.interact.minecraft.unpowered_comparator.*                                                 # (default: true) INTERACT Redstone Comparator
fe.protection.interact.minecraft.unpowered_repeater.*                                                   # (default: true) INTERACT Redstone Repeater
fe.protection.interact.minecraft.vine.*                                                                 # (default: true) INTERACT Vines
fe.protection.interact.minecraft.wall_banner.*                                                          # (default: true) INTERACT White Banner
fe.protection.interact.minecraft.wall_sign.*                                                            # (default: true) INTERACT Sign
fe.protection.interact.minecraft.water.*                                                                # (default: true) INTERACT Water
fe.protection.interact.minecraft.waterlily.*                                                            # (default: true) INTERACT Lily Pad
fe.protection.interact.minecraft.web.*                                                                  # (default: true) INTERACT Cobweb
fe.protection.interact.minecraft.wheat.*                                                                # (default: true) INTERACT Crops
fe.protection.interact.minecraft.white_glazed_terracotta.*                                              # (default: true) INTERACT White Glazed Terracotta
fe.protection.interact.minecraft.white_shulker_box.*                                                    # (default: true) INTERACT White Shulker Box
fe.protection.interact.minecraft.wooden_button.*                                                        # (default: true) INTERACT Button
fe.protection.interact.minecraft.wooden_door.*                                                          # (default: true) INTERACT Oak Door
fe.protection.interact.minecraft.wooden_pressure_plate.*                                                # (default: true) INTERACT Wooden Pressure Plate
fe.protection.interact.minecraft.wooden_slab.*                                                          # (default: true) INTERACT Wood Slab
fe.protection.interact.minecraft.wool.*                                                                 # (default: true) INTERACT Wool
fe.protection.interact.minecraft.yellow_flower.*                                                        # (default: true) INTERACT Flower
fe.protection.interact.minecraft.yellow_glazed_terracotta.*                                             # (default: true) INTERACT Yellow Glazed Terracotta
fe.protection.interact.minecraft.yellow_shulker_box.*                                                   # (default: true) INTERACT Yellow Shulker Box
fe.protection.interact.missing_pieces.acacia_candelabra.*                                               # (default: true) INTERACT Acacia Candelabra
fe.protection.interact.missing_pieces.acacia_chair.*                                                    # (default: true) INTERACT Acacia Chair
fe.protection.interact.missing_pieces.acacia_lamp.*                                                     # (default: true) INTERACT Acacia Lamp
fe.protection.interact.missing_pieces.acacia_log.*                                                      # (default: true) INTERACT Acacia Log
fe.protection.interact.missing_pieces.acacia_pillar.*                                                   # (default: true) INTERACT Acacia Pillar
fe.protection.interact.missing_pieces.acacia_shelf.*                                                    # (default: true) INTERACT Acacia Shelf
fe.protection.interact.missing_pieces.acacia_table.*                                                    # (default: true) INTERACT Acacia Table
fe.protection.interact.missing_pieces.acacia_wedge.*                                                    # (default: true) INTERACT Acacia Wedge
fe.protection.interact.missing_pieces.andesite_pillar.*                                                 # (default: true) INTERACT Andesite Pillar
fe.protection.interact.missing_pieces.andesite_wedge.*                                                  # (default: true) INTERACT Andesite Wedge
fe.protection.interact.missing_pieces.birch_candelabra.*                                                # (default: true) INTERACT Birch Candelabra
fe.protection.interact.missing_pieces.birch_chair.*                                                     # (default: true) INTERACT Birch Chair
fe.protection.interact.missing_pieces.birch_lamp.*                                                      # (default: true) INTERACT Birch Lamp
fe.protection.interact.missing_pieces.birch_log.*                                                       # (default: true) INTERACT Birch Log
fe.protection.interact.missing_pieces.birch_pillar.*                                                    # (default: true) INTERACT Birch Pillar
fe.protection.interact.missing_pieces.birch_shelf.*                                                     # (default: true) INTERACT Birch Shelf
fe.protection.interact.missing_pieces.birch_table.*                                                     # (default: true) INTERACT Birch Table
fe.protection.interact.missing_pieces.birch_wedge.*                                                     # (default: true) INTERACT Birch Wedge
fe.protection.interact.missing_pieces.black_clay_pillar.*                                               # (default: true) INTERACT Black Clay Pillar
fe.protection.interact.missing_pieces.black_clay_wedge.*                                                # (default: true) INTERACT Black Clay Wedge
fe.protection.interact.missing_pieces.blue_clay_pillar.*                                                # (default: true) INTERACT Blue Clay Pillar
fe.protection.interact.missing_pieces.blue_clay_wedge.*                                                 # (default: true) INTERACT Blue Clay Wedge
fe.protection.interact.missing_pieces.brown_clay_pillar.*                                               # (default: true) INTERACT Brown Clay Pillar
fe.protection.interact.missing_pieces.brown_clay_wedge.*                                                # (default: true) INTERACT Brown Clay Wedge
fe.protection.interact.missing_pieces.cobblestone_pillar.*                                              # (default: true) INTERACT Cobblestone Pillar
fe.protection.interact.missing_pieces.cobblestone_wedge.*                                               # (default: true) INTERACT Cobblestone Wedge
fe.protection.interact.missing_pieces.cyan_clay_pillar.*                                                # (default: true) INTERACT Cyan Clay Pillar
fe.protection.interact.missing_pieces.cyan_clay_wedge.*                                                 # (default: true) INTERACT Cyan Clay Wedge
fe.protection.interact.missing_pieces.dark_oak_candelabra.*                                             # (default: true) INTERACT Dark Oak Candelabra
fe.protection.interact.missing_pieces.dark_oak_chair.*                                                  # (default: true) INTERACT Dark Oak Chair
fe.protection.interact.missing_pieces.dark_oak_lamp.*                                                   # (default: true) INTERACT Dark Oak Lamp
fe.protection.interact.missing_pieces.dark_oak_log.*                                                    # (default: true) INTERACT Dark Oak Log
fe.protection.interact.missing_pieces.dark_oak_pillar.*                                                 # (default: true) INTERACT Dark Oak Pillar
fe.protection.interact.missing_pieces.dark_oak_shelf.*                                                  # (default: true) INTERACT Dark Oak Shelf
fe.protection.interact.missing_pieces.dark_oak_table.*                                                  # (default: true) INTERACT Dark Oak Table
fe.protection.interact.missing_pieces.dark_oak_wedge.*                                                  # (default: true) INTERACT Dark Oak Wedge
fe.protection.interact.missing_pieces.diorite_pillar.*                                                  # (default: true) INTERACT Diorite Pillar
fe.protection.interact.missing_pieces.diorite_wedge.*                                                   # (default: true) INTERACT Diorite Wedge
fe.protection.interact.missing_pieces.dirt_wedge.*                                                      # (default: true) INTERACT Dirt Wedge
fe.protection.interact.missing_pieces.end_stone_pillar.*                                                # (default: true) INTERACT End Stone Pillar
fe.protection.interact.missing_pieces.end_stone_wedge.*                                                 # (default: true) INTERACT End Stone Wedge
fe.protection.interact.missing_pieces.glass_pillar.*                                                    # (default: true) INTERACT Glass Pillar
fe.protection.interact.missing_pieces.glass_wedge.*                                                     # (default: true) INTERACT Glass Wedge
fe.protection.interact.missing_pieces.gold_candelabra.*                                                 # (default: true) INTERACT Gold Candelabra
fe.protection.interact.missing_pieces.gold_lamp.*                                                       # (default: true) INTERACT Gold Lamp
fe.protection.interact.missing_pieces.granite_pillar.*                                                  # (default: true) INTERACT Granite Pillar
fe.protection.interact.missing_pieces.granite_wedge.*                                                   # (default: true) INTERACT Granite Wedge
fe.protection.interact.missing_pieces.grass_path_wedge.*                                                # (default: true) INTERACT Grass Path Wedge
fe.protection.interact.missing_pieces.grass_wedge.*                                                     # (default: true) INTERACT Grass Wedge
fe.protection.interact.missing_pieces.gray_clay_pillar.*                                                # (default: true) INTERACT Gray Clay Pillar
fe.protection.interact.missing_pieces.gray_clay_wedge.*                                                 # (default: true) INTERACT Gray Clay Wedge
fe.protection.interact.missing_pieces.green_clay_pillar.*                                               # (default: true) INTERACT Green Clay Pillar
fe.protection.interact.missing_pieces.green_clay_wedge.*                                                # (default: true) INTERACT Green Clay Wedge
fe.protection.interact.missing_pieces.hay_wedge.*                                                       # (default: true) INTERACT Hay Wedge
fe.protection.interact.missing_pieces.iron_candelabra.*                                                 # (default: true) INTERACT Iron Candelabra
fe.protection.interact.missing_pieces.iron_lamp.*                                                       # (default: true) INTERACT Iron Lamp
fe.protection.interact.missing_pieces.jungle_candelabra.*                                               # (default: true) INTERACT Jungle Candelabra
fe.protection.interact.missing_pieces.jungle_chair.*                                                    # (default: true) INTERACT Jungle Chair
fe.protection.interact.missing_pieces.jungle_lamp.*                                                     # (default: true) INTERACT Jungle Lamp
fe.protection.interact.missing_pieces.jungle_log.*                                                      # (default: true) INTERACT Jungle Log
fe.protection.interact.missing_pieces.jungle_pillar.*                                                   # (default: true) INTERACT Jungle Pillar
fe.protection.interact.missing_pieces.jungle_shelf.*                                                    # (default: true) INTERACT Jungle Shelf
fe.protection.interact.missing_pieces.jungle_table.*                                                    # (default: true) INTERACT Jungle Table
fe.protection.interact.missing_pieces.jungle_wedge.*                                                    # (default: true) INTERACT Jungle Wedge
fe.protection.interact.missing_pieces.light_blue_clay_pillar.*                                          # (default: true) INTERACT Light Blue Clay Pillar
fe.protection.interact.missing_pieces.light_blue_clay_wedge.*                                           # (default: true) INTERACT Light Blue Clay Wedge
fe.protection.interact.missing_pieces.light_gray_clay_pillar.*                                          # (default: true) INTERACT Light Gray Clay Pillar
fe.protection.interact.missing_pieces.light_gray_clay_wedge.*                                           # (default: true) INTERACT Light Gray Clay Wedge
fe.protection.interact.missing_pieces.lime_clay_pillar.*                                                # (default: true) INTERACT Lime Clay Pillar
fe.protection.interact.missing_pieces.lime_clay_wedge.*                                                 # (default: true) INTERACT Lime Clay Wedge
fe.protection.interact.missing_pieces.magenta_clay_pillar.*                                             # (default: true) INTERACT Magenta Clay Pillar
fe.protection.interact.missing_pieces.magenta_clay_wedge.*                                              # (default: true) INTERACT Magenta Clay Wedge
fe.protection.interact.missing_pieces.nether_brick_pillar.*                                             # (default: true) INTERACT Nether Brick Pillar
fe.protection.interact.missing_pieces.nether_brick_wedge.*                                              # (default: true) INTERACT Nether Brick Wedge
fe.protection.interact.missing_pieces.oak_candelabra.*                                                  # (default: true) INTERACT Oak Candelabra
fe.protection.interact.missing_pieces.oak_chair.*                                                       # (default: true) INTERACT Oak Chair
fe.protection.interact.missing_pieces.oak_lamp.*                                                        # (default: true) INTERACT Oak Lamp
fe.protection.interact.missing_pieces.oak_log.*                                                         # (default: true) INTERACT Oak Log
fe.protection.interact.missing_pieces.oak_pillar.*                                                      # (default: true) INTERACT Oak Pillar
fe.protection.interact.missing_pieces.oak_shelf.*                                                       # (default: true) INTERACT Oak Shelf
fe.protection.interact.missing_pieces.oak_table.*                                                       # (default: true) INTERACT Oak Table
fe.protection.interact.missing_pieces.oak_wedge.*                                                       # (default: true) INTERACT Oak Wedge
fe.protection.interact.missing_pieces.obsidian_pillar.*                                                 # (default: true) INTERACT Obsidian Pillar
fe.protection.interact.missing_pieces.obsidian_wedge.*                                                  # (default: true) INTERACT Obsidian Wedge
fe.protection.interact.missing_pieces.orange_clay_pillar.*                                              # (default: true) INTERACT Orange Clay Pillar
fe.protection.interact.missing_pieces.orange_clay_wedge.*                                               # (default: true) INTERACT Orange Clay Wedge
fe.protection.interact.missing_pieces.p_andesite_pillar.*                                               # (default: true) INTERACT Polished Andesite Pillar
fe.protection.interact.missing_pieces.p_andesite_wedge.*                                                # (default: true) INTERACT Polished Andesite Wedge
fe.protection.interact.missing_pieces.p_diorite_pillar.*                                                # (default: true) INTERACT Polished Diorite Pillar
fe.protection.interact.missing_pieces.p_diorite_wedge.*                                                 # (default: true) INTERACT Polished Diorite Wedge
fe.protection.interact.missing_pieces.p_granite_pillar.*                                                # (default: true) INTERACT Polished Granite Pillar
fe.protection.interact.missing_pieces.p_granite_wedge.*                                                 # (default: true) INTERACT Polished Granite Wedge
fe.protection.interact.missing_pieces.pink_clay_pillar.*                                                # (default: true) INTERACT Pink Clay Pillar
fe.protection.interact.missing_pieces.pink_clay_wedge.*                                                 # (default: true) INTERACT Pink Clay Wedge
fe.protection.interact.missing_pieces.purple_clay_pillar.*                                              # (default: true) INTERACT Purple Clay Pillar
fe.protection.interact.missing_pieces.purple_clay_wedge.*                                               # (default: true) INTERACT Purple Clay Wedge
fe.protection.interact.missing_pieces.purpur_pillar.*                                                   # (default: true) INTERACT PurPur Pillar
fe.protection.interact.missing_pieces.purpur_wedge.*                                                    # (default: true) INTERACT PurPur Wedge
fe.protection.interact.missing_pieces.quartz_pillar.*                                                   # (default: true) INTERACT Quartz Pillar
fe.protection.interact.missing_pieces.quartz_wedge.*                                                    # (default: true) INTERACT Quartz Wedge
fe.protection.interact.missing_pieces.red_clay_pillar.*                                                 # (default: true) INTERACT Red Clay Pillar
fe.protection.interact.missing_pieces.red_clay_wedge.*                                                  # (default: true) INTERACT Red Clay Wedge
fe.protection.interact.missing_pieces.red_sandstone_pillar.*                                            # (default: true) INTERACT Red Sandstone Pillar
fe.protection.interact.missing_pieces.red_sandstone_wedge.*                                             # (default: true) INTERACT Red Sandstone Wedge
fe.protection.interact.missing_pieces.sandstone_pillar.*                                                # (default: true) INTERACT Sandstone Pillar
fe.protection.interact.missing_pieces.sandstone_wedge.*                                                 # (default: true) INTERACT Sandstone Wedge
fe.protection.interact.missing_pieces.spruce_candelabra.*                                               # (default: true) INTERACT Spruce Candelabra
fe.protection.interact.missing_pieces.spruce_chair.*                                                    # (default: true) INTERACT Spruce Chair
fe.protection.interact.missing_pieces.spruce_lamp.*                                                     # (default: true) INTERACT Spruce Lamp
fe.protection.interact.missing_pieces.spruce_log.*                                                      # (default: true) INTERACT Spruce Log
fe.protection.interact.missing_pieces.spruce_pillar.*                                                   # (default: true) INTERACT Spruce Pillar
fe.protection.interact.missing_pieces.spruce_shelf.*                                                    # (default: true) INTERACT Spruce Shelf
fe.protection.interact.missing_pieces.spruce_table.*                                                    # (default: true) INTERACT Spruce Table
fe.protection.interact.missing_pieces.spruce_wedge.*                                                    # (default: true) INTERACT Spruce Wedge
fe.protection.interact.missing_pieces.stone_patt10_slab.*                                               # (default: true) INTERACT Stone Slab Patt10
fe.protection.interact.missing_pieces.stone_patt10_slab_double.*                                        # (default: true) INTERACT tile.stone_patt10_slab_double.name
fe.protection.interact.missing_pieces.stone_patt11_slab.*                                               # (default: true) INTERACT Stone Slab Patt11
fe.protection.interact.missing_pieces.stone_patt11_slab_double.*                                        # (default: true) INTERACT tile.stone_patt11_slab_double.name
fe.protection.interact.missing_pieces.stone_patt12_slab.*                                               # (default: true) INTERACT Stone Slab Patt12
fe.protection.interact.missing_pieces.stone_patt12_slab_double.*                                        # (default: true) INTERACT tile.stone_patt12_slab_double.name
fe.protection.interact.missing_pieces.stone_patt1_slab.*                                                # (default: true) INTERACT Stone Slab Patt1
fe.protection.interact.missing_pieces.stone_patt1_slab_double.*                                         # (default: true) INTERACT tile.stone_patt1_slab_double.name
fe.protection.interact.missing_pieces.stone_patt2_slab.*                                                # (default: true) INTERACT Stone Slab Patt2
fe.protection.interact.missing_pieces.stone_patt2_slab_double.*                                         # (default: true) INTERACT tile.stone_patt2_slab_double.name
fe.protection.interact.missing_pieces.stone_patt3_slab.*                                                # (default: true) INTERACT Stone Slab Patt3
fe.protection.interact.missing_pieces.stone_patt3_slab_double.*                                         # (default: true) INTERACT tile.stone_patt3_slab_double.name
fe.protection.interact.missing_pieces.stone_patt4_slab.*                                                # (default: true) INTERACT Stone Slab Patt4
fe.protection.interact.missing_pieces.stone_patt4_slab_double.*                                         # (default: true) INTERACT tile.stone_patt4_slab_double.name
fe.protection.interact.missing_pieces.stone_patt5_slab.*                                                # (default: true) INTERACT Stone Slab Patt5
fe.protection.interact.missing_pieces.stone_patt5_slab_double.*                                         # (default: true) INTERACT tile.stone_patt5_slab_double.name
fe.protection.interact.missing_pieces.stone_patt6_slab.*                                                # (default: true) INTERACT Stone Slab Patt6
fe.protection.interact.missing_pieces.stone_patt6_slab_double.*                                         # (default: true) INTERACT tile.stone_patt6_slab_double.name
fe.protection.interact.missing_pieces.stone_patt7_slab.*                                                # (default: true) INTERACT Stone Slab Patt7
fe.protection.interact.missing_pieces.stone_patt7_slab_double.*                                         # (default: true) INTERACT tile.stone_patt7_slab_double.name
fe.protection.interact.missing_pieces.stone_patt8_slab.*                                                # (default: true) INTERACT Stone Slab Patt8
fe.protection.interact.missing_pieces.stone_patt8_slab_double.*                                         # (default: true) INTERACT tile.stone_patt8_slab_double.name
fe.protection.interact.missing_pieces.stone_patt9_slab.*                                                # (default: true) INTERACT Stone Slab Patt9
fe.protection.interact.missing_pieces.stone_patt9_slab_double.*                                         # (default: true) INTERACT tile.stone_patt9_slab_double.name
fe.protection.interact.missing_pieces.stone_pillar.*                                                    # (default: true) INTERACT Stone Pillar
fe.protection.interact.missing_pieces.stone_wedge.*                                                     # (default: true) INTERACT Stone Wedge
fe.protection.interact.missing_pieces.stonebrick_pillar.*                                               # (default: true) INTERACT Stone Brick Pillar
fe.protection.interact.missing_pieces.stonebrick_wedge.*                                                # (default: true) INTERACT Stone Brick Wedge
fe.protection.interact.missing_pieces.white_clay_pillar.*                                               # (default: true) INTERACT White Clay Pillar
fe.protection.interact.missing_pieces.white_clay_wedge.*                                                # (default: true) INTERACT White Clay Wedge
fe.protection.interact.missing_pieces.yellow_clay_pillar.*                                              # (default: true) INTERACT Yellow Clay Pillar
fe.protection.interact.missing_pieces.yellow_clay_wedge.*                                               # (default: true) INTERACT Yellow Clay Wedge
fe.protection.interact.modeltrains.forrest.*                                                            # (default: true) INTERACT Forrestry Industry
fe.protection.interact.modeltrains.printer-3d.*                                                         # (default: true) INTERACT 3D Printer
fe.protection.interact.modeltrains.trackbed.*                                                           # (default: true) INTERACT Trackbed
fe.protection.interact.modeltrains.traincontroller.*                                                    # (default: true) INTERACT Train Controller
fe.protection.interact.modeltrains.village.*                                                            # (default: true) INTERACT Village Industry
fe.protection.interact.moglowstone.black_gsblock.*                                                      # (default: true) INTERACT Black Glowstone Block
fe.protection.interact.moglowstone.blue_gsblock.*                                                       # (default: true) INTERACT Blue Glowstone Block
fe.protection.interact.moglowstone.brick_gsblock.*                                                      # (default: true) INTERACT Glowstone Brick
fe.protection.interact.moglowstone.brown_gsblock.*                                                      # (default: true) INTERACT Brown Glowstone Block
fe.protection.interact.moglowstone.cyan_gsblock.*                                                       # (default: true) INTERACT Cyan Glowstone Block
fe.protection.interact.moglowstone.glowstone_ore.*                                                      # (default: true) INTERACT Glowstone Ore
fe.protection.interact.moglowstone.gray_gsblock.*                                                       # (default: true) INTERACT Gray Glowstone Block
fe.protection.interact.moglowstone.green_gsblock.*                                                      # (default: true) INTERACT Green Glowstone Block
fe.protection.interact.moglowstone.lamp_gsblock.*                                                       # (default: true) INTERACT Glowstone Lamp
fe.protection.interact.moglowstone.lblue_gsblock.*                                                      # (default: true) INTERACT Light Blue Glowstone Block
fe.protection.interact.moglowstone.lgray_gsblock.*                                                      # (default: true) INTERACT Light Gray Glowstone Block
fe.protection.interact.moglowstone.lime_gsblock.*                                                       # (default: true) INTERACT Lime Glowstone Block
fe.protection.interact.moglowstone.magenta_gsblock.*                                                    # (default: true) INTERACT Magenta Glowstone Block
fe.protection.interact.moglowstone.orange_gsblock.*                                                     # (default: true) INTERACT Orange Glowstone Block
fe.protection.interact.moglowstone.pink_gsblock.*                                                       # (default: true) INTERACT Pink Glowstone Block
fe.protection.interact.moglowstone.purple_gsblock.*                                                     # (default: true) INTERACT Purple Glowstone Block
fe.protection.interact.moglowstone.red_gsblock.*                                                        # (default: true) INTERACT Red Glowstone Block
fe.protection.interact.moglowstone.white_gsblock.*                                                      # (default: true) INTERACT White Glowstone Block
fe.protection.interact.netherex.amethyst_block.*                                                        # (default: true) INTERACT Nether Amethyst Block
fe.protection.interact.netherex.amethyst_ore.*                                                          # (default: true) INTERACT Nether Amethyst Ore
fe.protection.interact.netherex.basalt.*                                                                # (default: true) INTERACT Basalt
fe.protection.interact.netherex.basalt_brick.*                                                          # (default: true) INTERACT Basalt Bricks
fe.protection.interact.netherex.basalt_brick_fence.*                                                    # (default: true) INTERACT Basalt Brick Fence
fe.protection.interact.netherex.basalt_brick_fence_gate.*                                               # (default: true) INTERACT Basalt Brick Fence Gate
fe.protection.interact.netherex.basalt_brick_slab.*                                                     # (default: true) INTERACT Basalt Brick Slab
fe.protection.interact.netherex.basalt_brick_stairs.*                                                   # (default: true) INTERACT Basalt Brick Stairs
fe.protection.interact.netherex.basalt_brick_wall.*                                                     # (default: true) INTERACT tile.netherex:basalt_brick_wall.normal.name
fe.protection.interact.netherex.basalt_fence.*                                                          # (default: true) INTERACT Basalt Fence
fe.protection.interact.netherex.basalt_fence_gate.*                                                     # (default: true) INTERACT Basalt Fence Gate
fe.protection.interact.netherex.basalt_pillar.*                                                         # (default: true) INTERACT Basalt Pillar
fe.protection.interact.netherex.basalt_pillar_fence.*                                                   # (default: true) INTERACT Basalt Pillar Fence
fe.protection.interact.netherex.basalt_pillar_fence_gate.*                                              # (default: true) INTERACT Basalt Pillar Fence Gate
fe.protection.interact.netherex.basalt_pillar_slab.*                                                    # (default: true) INTERACT Basalt Pillar Slab
fe.protection.interact.netherex.basalt_pillar_stairs.*                                                  # (default: true) INTERACT Basalt Pillar Stairs
fe.protection.interact.netherex.basalt_pillar_wall.*                                                    # (default: true) INTERACT tile.netherex:basalt_pillar_wall.normal.name
fe.protection.interact.netherex.basalt_slab.*                                                           # (default: true) INTERACT Basalt Slab
fe.protection.interact.netherex.basalt_stairs.*                                                         # (default: true) INTERACT Basalt Stairs
fe.protection.interact.netherex.basalt_wall.*                                                           # (default: true) INTERACT tile.netherex:basalt_wall.normal.name
fe.protection.interact.netherex.blue_fire.*                                                             # (default: true) INTERACT Blue Fire
fe.protection.interact.netherex.bone_chunk.*                                                            # (default: true) INTERACT Bone Chunk
fe.protection.interact.netherex.bone_sliver.*                                                           # (default: true) INTERACT Bone Sliver
fe.protection.interact.netherex.brown_elder_mushroom.*                                                  # (default: true) INTERACT Brown Elder Mushroom
fe.protection.interact.netherex.brown_elder_mushroom_cap.*                                              # (default: true) INTERACT Brown Elder Mushroom Cap
fe.protection.interact.netherex.elder_mushroom_stem.*                                                   # (default: true) INTERACT Elder Mushroom Stem
fe.protection.interact.netherex.enoki_mushroom_cap.*                                                    # (default: true) INTERACT Enoki Mushroom Cap
fe.protection.interact.netherex.enoki_mushroom_stem.*                                                   # (default: true) INTERACT Enoki Mushroom Stem
fe.protection.interact.netherex.fiery_nether_brick.*                                                    # (default: true) INTERACT Fiery Nether Bricks
fe.protection.interact.netherex.fiery_nether_brick_fence.*                                              # (default: true) INTERACT Fiery Nether Brick Fence
fe.protection.interact.netherex.fiery_nether_brick_fence_gate.*                                         # (default: true) INTERACT Fiery Nether Brick Fence Gate
fe.protection.interact.netherex.fiery_nether_brick_slab.*                                               # (default: true) INTERACT Fiery Nether Brick Slab
fe.protection.interact.netherex.fiery_nether_brick_stairs.*                                             # (default: true) INTERACT Fiery Nether Brick Stairs
fe.protection.interact.netherex.fiery_nether_brick_wall.*                                               # (default: true) INTERACT tile.netherex:fiery_nether_brick_wall.normal.name
fe.protection.interact.netherex.fiery_netherrack.*                                                      # (default: true) INTERACT Fiery Netherrack
fe.protection.interact.netherex.fiery_netherrack_path.*                                                 # (default: true) INTERACT Fiery Trodden Netherrack
fe.protection.interact.netherex.frostburn_ice.*                                                         # (default: true) INTERACT Frostburn Ice
fe.protection.interact.netherex.gloomy_nether_brick.*                                                   # (default: true) INTERACT Gloomy Nether Bricks
fe.protection.interact.netherex.gloomy_nether_brick_fence.*                                             # (default: true) INTERACT Gloomy Nether Brick Fence
fe.protection.interact.netherex.gloomy_nether_brick_fence_gate.*                                        # (default: true) INTERACT Gloomy Nether Brick Fence Gate
fe.protection.interact.netherex.gloomy_nether_brick_slab.*                                              # (default: true) INTERACT Gloomy Nether Brick Slab
fe.protection.interact.netherex.gloomy_nether_brick_stairs.*                                            # (default: true) INTERACT Gloomy Nether Brick Stairs
fe.protection.interact.netherex.gloomy_nether_brick_wall.*                                              # (default: true) INTERACT tile.netherex:gloomy_nether_brick_wall.normal.name
fe.protection.interact.netherex.gloomy_netherrack.*                                                     # (default: true) INTERACT Gloomy Netherrack
fe.protection.interact.netherex.gloomy_netherrack_path.*                                                # (default: true) INTERACT Gloomy Trodden Netherrack
fe.protection.interact.netherex.hyphae.*                                                                # (default: true) INTERACT Hyphae
fe.protection.interact.netherex.ichor.*                                                                 # (default: true) INTERACT Ichor
fe.protection.interact.netherex.icy_nether_brick.*                                                      # (default: true) INTERACT Icy Nether Bricks
fe.protection.interact.netherex.icy_nether_brick_fence.*                                                # (default: true) INTERACT Icy Nether Brick Fence
fe.protection.interact.netherex.icy_nether_brick_fence_gate.*                                           # (default: true) INTERACT Icy Nether Brick Fence Gate
fe.protection.interact.netherex.icy_nether_brick_slab.*                                                 # (default: true) INTERACT Icy Nether Brick Slab
fe.protection.interact.netherex.icy_nether_brick_stairs.*                                               # (default: true) INTERACT Icy Nether Brick Stairs
fe.protection.interact.netherex.icy_nether_brick_wall.*                                                 # (default: true) INTERACT tile.netherex:icy_nether_brick_wall.normal.name
fe.protection.interact.netherex.icy_netherrack.*                                                        # (default: true) INTERACT Icy Netherrack
fe.protection.interact.netherex.icy_netherrack_path.*                                                   # (default: true) INTERACT Icy Trodden Netherrack
fe.protection.interact.netherex.lively_nether_brick.*                                                   # (default: true) INTERACT Lively Nether Bricks
fe.protection.interact.netherex.lively_nether_brick_fence.*                                             # (default: true) INTERACT Lively Nether Brick Fence
fe.protection.interact.netherex.lively_nether_brick_fence_gate.*                                        # (default: true) INTERACT Lively Nether Brick Fence Gate
fe.protection.interact.netherex.lively_nether_brick_slab.*                                              # (default: true) INTERACT Lively Nether Brick Slab
fe.protection.interact.netherex.lively_nether_brick_stairs.*                                            # (default: true) INTERACT Lively Nether Brick Stairs
fe.protection.interact.netherex.lively_nether_brick_wall.*                                              # (default: true) INTERACT tile.netherex:lively_nether_brick_wall.normal.name
fe.protection.interact.netherex.lively_netherrack.*                                                     # (default: true) INTERACT Lively Netherrack
fe.protection.interact.netherex.lively_netherrack_path.*                                                # (default: true) INTERACT Lively Trodden Netherrack
fe.protection.interact.netherex.nether_brick_fence_gate.*                                               # (default: true) INTERACT Nether Brick Fence Gate
fe.protection.interact.netherex.nether_brick_wall.*                                                     # (default: true) INTERACT tile.netherex:nether_brick_wall.normal.name
fe.protection.interact.netherex.nether_portal.*                                                         # (default: true) INTERACT Nether Portal Block
fe.protection.interact.netherex.netherrack_path.*                                                       # (default: true) INTERACT Trodden Netherrack
fe.protection.interact.netherex.possessed_soul_sand.*                                                   # (default: true) INTERACT Possessed Soul Sand
fe.protection.interact.netherex.quartz_fence.*                                                          # (default: true) INTERACT Quartz Fence
fe.protection.interact.netherex.quartz_fence_gate.*                                                     # (default: true) INTERACT Quartz Fence Gate
fe.protection.interact.netherex.quartz_ore.*                                                            # (default: true) INTERACT Nether Quartz Ore
fe.protection.interact.netherex.quartz_wall.*                                                           # (default: true) INTERACT tile.netherex:quartz_wall.normal.name
fe.protection.interact.netherex.red_elder_mushroom.*                                                    # (default: true) INTERACT Red Elder Mushroom
fe.protection.interact.netherex.red_elder_mushroom_cap.*                                                # (default: true) INTERACT Red Elder Mushroom Cap
fe.protection.interact.netherex.red_nether_brick_fence.*                                                # (default: true) INTERACT Red Nether Brick Fence
fe.protection.interact.netherex.red_nether_brick_fence_gate.*                                           # (default: true) INTERACT Red Nether Brick Fence Gate
fe.protection.interact.netherex.red_nether_brick_slab.*                                                 # (default: true) INTERACT Red Nether Brick Slab
fe.protection.interact.netherex.red_nether_brick_stairs.*                                               # (default: true) INTERACT Red Nether Brick Stairs
fe.protection.interact.netherex.red_nether_brick_wall.*                                                 # (default: true) INTERACT tile.netherex:red_nether_brick_wall.normal.name
fe.protection.interact.netherex.rime_block.*                                                            # (default: true) INTERACT Nether Rime Block
fe.protection.interact.netherex.rime_ore.*                                                              # (default: true) INTERACT Nether Rime Ore
fe.protection.interact.netherex.smooth_basalt.*                                                         # (default: true) INTERACT Smooth Basalt
fe.protection.interact.netherex.smooth_basalt_fence.*                                                   # (default: true) INTERACT Smooth Basalt Fence
fe.protection.interact.netherex.smooth_basalt_fence_gate.*                                              # (default: true) INTERACT Smooth Basalt Fence Gate
fe.protection.interact.netherex.smooth_basalt_slab.*                                                    # (default: true) INTERACT Smooth Basalt Slab
fe.protection.interact.netherex.smooth_basalt_stairs.*                                                  # (default: true) INTERACT Smooth Basalt Stairs
fe.protection.interact.netherex.smooth_basalt_wall.*                                                    # (default: true) INTERACT tile.netherex:smooth_basalt_wall.normal.name
fe.protection.interact.netherex.soul_glass.*                                                            # (default: true) INTERACT Soul Glass
fe.protection.interact.netherex.soul_glass_pane.*                                                       # (default: true) INTERACT Soul Glass Pane
fe.protection.interact.netherex.thornstalk.*                                                            # (default: true) INTERACT Thornstalk
fe.protection.interact.netherex.urn_of_sorrow.*                                                         # (default: true) INTERACT Urn of Sorrow
fe.protection.interact.netherex.worn_iron.*                                                             # (default: true) INTERACT Worn Iron Block
fe.protection.interact.noel.advent_calendar.*                                                           # (default: true) INTERACT Advent Calendar
fe.protection.interact.noel.candle.*                                                                    # (default: true) INTERACT Candle
fe.protection.interact.noel.donation_booth.*                                                            # (default: true) INTERACT Donation Booth
fe.protection.interact.noel.frosted_log.*                                                               # (default: true) INTERACT Frosted Log
fe.protection.interact.noel.frosted_planks.*                                                            # (default: true) INTERACT Frosted Planks
fe.protection.interact.noel.glowstone_star.*                                                            # (default: true) INTERACT Glowstone Star
fe.protection.interact.noel.gold_star.*                                                                 # (default: true) INTERACT Gold Star
fe.protection.interact.noel.kettle.*                                                                    # (default: true) INTERACT Kettle
fe.protection.interact.noel.light_string.*                                                              # (default: true) INTERACT Light String
fe.protection.interact.noel.lit_log_pile.*                                                              # (default: true) INTERACT Lit Log Pile
fe.protection.interact.noel.log_pile.*                                                                  # (default: true) INTERACT Log Pile
fe.protection.interact.noel.ornament_black.*                                                            # (default: true) INTERACT Black Ornament
fe.protection.interact.noel.ornament_blue.*                                                             # (default: true) INTERACT Blue Ornament
fe.protection.interact.noel.ornament_brown.*                                                            # (default: true) INTERACT Brown Ornament
fe.protection.interact.noel.ornament_coal.*                                                             # (default: true) INTERACT Coal Ornament
fe.protection.interact.noel.ornament_cyan.*                                                             # (default: true) INTERACT Cyan Ornament
fe.protection.interact.noel.ornament_diamond.*                                                          # (default: true) INTERACT Diamond Ornament
fe.protection.interact.noel.ornament_emerald.*                                                          # (default: true) INTERACT Emerald Ornament
fe.protection.interact.noel.ornament_glass.*                                                            # (default: true) INTERACT Glass Ornament
fe.protection.interact.noel.ornament_gold.*                                                             # (default: true) INTERACT Gold Ornament
fe.protection.interact.noel.ornament_gray.*                                                             # (default: true) INTERACT Gray Ornament
fe.protection.interact.noel.ornament_green.*                                                            # (default: true) INTERACT Green Ornament
fe.protection.interact.noel.ornament_iron.*                                                             # (default: true) INTERACT Iron Ornament
fe.protection.interact.noel.ornament_lapis.*                                                            # (default: true) INTERACT Lapis Ornament
fe.protection.interact.noel.ornament_light_blue.*                                                       # (default: true) INTERACT Light Blue Ornament
fe.protection.interact.noel.ornament_lime.*                                                             # (default: true) INTERACT Lime Ornament
fe.protection.interact.noel.ornament_magenta.*                                                          # (default: true) INTERACT Magenta Ornament
fe.protection.interact.noel.ornament_orange.*                                                           # (default: true) INTERACT Orange Ornament
fe.protection.interact.noel.ornament_pink.*                                                             # (default: true) INTERACT Pink Ornament
fe.protection.interact.noel.ornament_purple.*                                                           # (default: true) INTERACT Purple Ornament
fe.protection.interact.noel.ornament_red.*                                                              # (default: true) INTERACT Red Ornament
fe.protection.interact.noel.ornament_redstone.*                                                         # (default: true) INTERACT Redstone Ornament
fe.protection.interact.noel.ornament_silver.*                                                           # (default: true) INTERACT Light Gray Ornament
fe.protection.interact.noel.ornament_white.*                                                            # (default: true) INTERACT White Ornament
fe.protection.interact.noel.ornament_yellow.*                                                           # (default: true) INTERACT Yellow Ornament
fe.protection.interact.noel.peppermint_log.*                                                            # (default: true) INTERACT Peppermine Log
fe.protection.interact.noel.peppermint_planks.*                                                         # (default: true) INTERACT Peppermint Planks
fe.protection.interact.noel.present.*                                                                   # (default: true) INTERACT Present
fe.protection.interact.noel.present_trap.*                                                              # (default: true) INTERACT Present Trap
fe.protection.interact.noel.ribbon.*                                                                    # (default: true) INTERACT Ribbon
fe.protection.interact.noel.shrub_tree.*                                                                # (default: true) INTERACT Shrub Tree
fe.protection.interact.noel.stocking.*                                                                  # (default: true) INTERACT Stocking
fe.protection.interact.noel.stone_path.*                                                                # (default: true) INTERACT Stone Path
fe.protection.interact.noel.wreath.*                                                                    # (default: true) INTERACT Wreath
fe.protection.interact.openblocks.auto_anvil.*                                                          # (default: true) INTERACT Auto Anvil
fe.protection.interact.openblocks.auto_enchantment_table.*                                              # (default: true) INTERACT Auto Enchantment Table
fe.protection.interact.openblocks.beartrap.*                                                            # (default: true) INTERACT Bear Trap
fe.protection.interact.openblocks.big_button.*                                                          # (default: true) INTERACT Stone Big Button
fe.protection.interact.openblocks.big_button_wood.*                                                     # (default: true) INTERACT Wooden Big Button
fe.protection.interact.openblocks.block_breaker.*                                                       # (default: true) INTERACT Block Breaker
fe.protection.interact.openblocks.block_placer.*                                                        # (default: true) INTERACT Block Placer
fe.protection.interact.openblocks.builder_guide.*                                                       # (default: true) INTERACT Enhanced Building Guide
fe.protection.interact.openblocks.cannon.*                                                              # (default: true) INTERACT Item Cannon
fe.protection.interact.openblocks.canvas.*                                                              # (default: true) INTERACT Canvas
fe.protection.interact.openblocks.canvas_glass.*                                                        # (default: true) INTERACT Canvas
fe.protection.interact.openblocks.donation_station.*                                                    # (default: true) INTERACT Donation Station
fe.protection.interact.openblocks.drawing_table.*                                                       # (default: true) INTERACT Drawing Table
fe.protection.interact.openblocks.elevator.*                                                            # (default: true) INTERACT Elevator
fe.protection.interact.openblocks.elevator_rotating.*                                                   # (default: true) INTERACT Rotating Elevator
fe.protection.interact.openblocks.fan.*                                                                 # (default: true) INTERACT Fan
fe.protection.interact.openblocks.flag.*                                                                # (default: true) INTERACT Flag
fe.protection.interact.openblocks.golden_egg.*                                                          # (default: true) INTERACT Golden Egg
fe.protection.interact.openblocks.grave.*                                                               # (default: true) INTERACT Grave
fe.protection.interact.openblocks.guide.*                                                               # (default: true) INTERACT Building Guide
fe.protection.interact.openblocks.heal.*                                                                # (default: true) INTERACT Healer
fe.protection.interact.openblocks.imaginary.*                                                           # (default: true) INTERACT tile.openblocks.imaginary.name
fe.protection.interact.openblocks.item_dropper.*                                                        # (default: true) INTERACT Item Dropper
fe.protection.interact.openblocks.ladder.*                                                              # (default: true) INTERACT Jaded Ladder
fe.protection.interact.openblocks.paint_can.*                                                           # (default: true) INTERACT Paint Can
fe.protection.interact.openblocks.paint_mixer.*                                                         # (default: true) INTERACT Paint Mixer
fe.protection.interact.openblocks.path.*                                                                # (default: true) INTERACT Path
fe.protection.interact.openblocks.projector.*                                                           # (default: true) INTERACT Height Map Projector
fe.protection.interact.openblocks.rope_ladder.*                                                         # (default: true) INTERACT Rope Ladder
fe.protection.interact.openblocks.scaffolding.*                                                         # (default: true) INTERACT Scaffolding
fe.protection.interact.openblocks.sky.*                                                                 # (default: true) INTERACT Sky Block
fe.protection.interact.openblocks.sponge.*                                                              # (default: true) INTERACT Sponge
fe.protection.interact.openblocks.sprinkler.*                                                           # (default: true) INTERACT Sprinkler
fe.protection.interact.openblocks.tank.*                                                                # (default: true) INTERACT Tank
fe.protection.interact.openblocks.target.*                                                              # (default: true) INTERACT Target
fe.protection.interact.openblocks.trophy.*                                                              # (default: true) INTERACT Trophy
fe.protection.interact.openblocks.vacuum_hopper.*                                                       # (default: true) INTERACT Vacuum Hopper
fe.protection.interact.openblocks.village_highlighter.*                                                 # (default: true) INTERACT Village Highlighter
fe.protection.interact.openblocks.xp_bottler.*                                                          # (default: true) INTERACT XP Bottler
fe.protection.interact.openblocks.xp_drain.*                                                            # (default: true) INTERACT XP Drain
fe.protection.interact.openblocks.xp_shower.*                                                           # (default: true) INTERACT XP Shower
fe.protection.interact.plants2.aakore.*                                                                 # (default: true) INTERACT Aakore
fe.protection.interact.plants2.adlumia_f.*                                                              # (default: true) INTERACT Mountain Fringe
fe.protection.interact.plants2.afgekia_m.*                                                              # (default: true) INTERACT Kan Pai Mahidol
fe.protection.interact.plants2.akebia_q_vine.*                                                          # (default: true) INTERACT Chocolate Vine
fe.protection.interact.plants2.ampelopsis_a_vine.*                                                      # (default: true) INTERACT Pepper Vine
fe.protection.interact.plants2.androsace_a.*                                                            # (default: true) INTERACT Alpine Rock Jasmine
fe.protection.interact.plants2.aphrireroot.*                                                            # (default: true) INTERACT Aphrireroot
fe.protection.interact.plants2.ash_slab.*                                                               # (default: true) INTERACT Ashen Wood Slab
fe.protection.interact.plants2.ash_stairs.*                                                             # (default: true) INTERACT Ashen Wood Stairs
fe.protection.interact.plants2.black_kauri_slab.*                                                       # (default: true) INTERACT Black Kauri Wood Slab
fe.protection.interact.plants2.black_kauri_stairs.*                                                     # (default: true) INTERACT Black Kauri Wood Stairs
fe.protection.interact.plants2.blaze_slab.*                                                             # (default: true) INTERACT Blazing Wood Slab
fe.protection.interact.plants2.blaze_stairs.*                                                           # (default: true) INTERACT Blazing Wood Stairs
fe.protection.interact.plants2.brazillian_pine_slab.*                                                   # (default: true) INTERACT Brazillian Pine Wood Slab
fe.protection.interact.plants2.brazillian_pine_stairs.*                                                 # (default: true) INTERACT Brazillian Pine Wood Stairs
fe.protection.interact.plants2.brewing_cauldron.*                                                       # (default: true) INTERACT Magical Brewing Cauldron
fe.protection.interact.plants2.briblebum.*                                                              # (default: true) INTERACT Briblebum
fe.protection.interact.plants2.bush.*                                                                   # (default: true) INTERACT tile.plants2.bush.name
fe.protection.interact.plants2.bushling.*                                                               # (default: true) INTERACT tile.plants2.bushling.name
fe.protection.interact.plants2.cataplant.*                                                              # (default: true) INTERACT Cataplant
fe.protection.interact.plants2.cosmetic_0.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.cosmetic_1.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.cosmetic_2.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.cosmetic_3.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.cosmetic_4.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.cosmetic_5.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.cosmetic_6.*                                                             # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.crop_0.*                                                                 # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.crop_1.*                                                                 # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.crystal.*                                                                # (default: true) INTERACT tile.plants2.crystal.name
fe.protection.interact.plants2.crystal_leaves.*                                                         # (default: true) INTERACT tile.plants2.leaves.name
fe.protection.interact.plants2.crystal_log.*                                                            # (default: true) INTERACT tile.plants2.log.name
fe.protection.interact.plants2.crystal_planks.*                                                         # (default: true) INTERACT tile.plants2.planks.name
fe.protection.interact.plants2.crystal_sapling.*                                                        # (default: true) INTERACT tile.plants2.sapling.name
fe.protection.interact.plants2.crystal_slab.*                                                           # (default: true) INTERACT Crystal Wood Slab
fe.protection.interact.plants2.crystal_stairs.*                                                         # (default: true) INTERACT Crystal Wood Stairs
fe.protection.interact.plants2.crystal_torch.*                                                          # (default: true) INTERACT Crystal Torch
fe.protection.interact.plants2.dark_crystal_slab.*                                                      # (default: true) INTERACT Dark Crystal Wood Slab
fe.protection.interact.plants2.dark_crystal_stairs.*                                                    # (default: true) INTERACT Dark Crystal Wood Stairs
fe.protection.interact.plants2.desert_0.*                                                               # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.desert_1.*                                                               # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.double_0.*                                                               # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.double_harvest_0.*                                                       # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.groundcover.*                                                            # (default: true) INTERACT Crystal Groundcover
fe.protection.interact.plants2.harvest_0.*                                                              # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.harvest_1.*                                                              # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.incense_cedar_slab.*                                                     # (default: true) INTERACT Incense Cedar Wood Slab
fe.protection.interact.plants2.incense_cedar_stairs.*                                                   # (default: true) INTERACT Incense Cedar Wood Stairs
fe.protection.interact.plants2.jar.*                                                                    # (default: true) INTERACT Flower Pot
fe.protection.interact.plants2.leaves_0.*                                                               # (default: true) INTERACT tile.plants2.leaves.name
fe.protection.interact.plants2.log_0.*                                                                  # (default: true) INTERACT tile.plants2.log.name
fe.protection.interact.plants2.murray_pine_slab.*                                                       # (default: true) INTERACT Murray Pine Wood Slab
fe.protection.interact.plants2.murray_pine_stairs.*                                                     # (default: true) INTERACT Murray Pine Wood Stairs
fe.protection.interact.plants2.nether_harvest.*                                                         # (default: true) INTERACT tile.plants2.name
fe.protection.interact.plants2.nether_leaves.*                                                          # (default: true) INTERACT tile.plants2.leaves.name
fe.protection.interact.plants2.nether_log.*                                                             # (default: true) INTERACT tile.plants2.log.name
fe.protection.interact.plants2.nether_sapling.*                                                         # (default: true) INTERACT tile.plants2.sapling.name
fe.protection.interact.plants2.planks.*                                                                 # (default: true) INTERACT tile.plants2.planks.name
fe.protection.interact.plants2.saimbaire.*                                                              # (default: true) INTERACT Saimbaire
fe.protection.interact.plants2.sapling_0.*                                                              # (default: true) INTERACT tile.plants2.sapling.name
fe.protection.interact.plants2.small_flower_aithotus.*                                                  # (default: true) INTERACT Small Flower Aithotus
fe.protection.interact.props.blockfake.*                                                                # (default: true) INTERACT tile.null.name
fe.protection.interact.props.blockprops.*                                                               # (default: true) INTERACT tile.null.name
fe.protection.interact.snowvariants.snow_acacia_slab.*                                                  # (default: true) INTERACT Snow Covered Acacia Wood Slab
fe.protection.interact.snowvariants.snow_acacia_stairs.*                                                # (default: true) INTERACT Snow Covered Acacia Wood Stairs
fe.protection.interact.snowvariants.snow_birch_slab.*                                                   # (default: true) INTERACT Snow Covered Birch Wood Slab
fe.protection.interact.snowvariants.snow_birch_stairs.*                                                 # (default: true) INTERACT Snow Covered Birch Wood Stairs
fe.protection.interact.snowvariants.snow_brick_slab.*                                                   # (default: true) INTERACT Snow Covered Brick Slab
fe.protection.interact.snowvariants.snow_brick_stairs.*                                                 # (default: true) INTERACT Snow Covered Brick Stairs
fe.protection.interact.snowvariants.snow_cobblestone_slab.*                                             # (default: true) INTERACT Snow Covered Cobblestone Slab
fe.protection.interact.snowvariants.snow_cobblestone_stairs.*                                           # (default: true) INTERACT Snow Covered Cobblestone Stairs
fe.protection.interact.snowvariants.snow_dark_oak_slab.*                                                # (default: true) INTERACT Snow Covered Dark Oak Wood Slab
fe.protection.interact.snowvariants.snow_dark_oak_stairs.*                                              # (default: true) INTERACT Snow Covered Dark Oak Wood Stairs
fe.protection.interact.snowvariants.snow_jungle_slab.*                                                  # (default: true) INTERACT Snow Covered Jungle Wood Slab
fe.protection.interact.snowvariants.snow_jungle_stairs.*                                                # (default: true) INTERACT Snow Covered Jungle Wood Stairs
fe.protection.interact.snowvariants.snow_nether_brick_slab.*                                            # (default: true) INTERACT Snow Covered Nether Brick Slab
fe.protection.interact.snowvariants.snow_nether_brick_stairs.*                                          # (default: true) INTERACT Snow Covered Nether Brick Stairs
fe.protection.interact.snowvariants.snow_oak_slab.*                                                     # (default: true) INTERACT Snow Covered Oak Wood Slab
fe.protection.interact.snowvariants.snow_oak_stairs.*                                                   # (default: true) INTERACT Snow Covered Oak Wood Stairs
fe.protection.interact.snowvariants.snow_purpur_slab.*                                                  # (default: true) INTERACT Snow Covered Purpur Slab
fe.protection.interact.snowvariants.snow_purpur_stairs.*                                                # (default: true) INTERACT Snow Covered Purpur Stairs
fe.protection.interact.snowvariants.snow_quartz_slab.*                                                  # (default: true) INTERACT Snow Covered Quartz Slab
fe.protection.interact.snowvariants.snow_quartz_stairs.*                                                # (default: true) INTERACT Snow Covered Quartz Stairs
fe.protection.interact.snowvariants.snow_red_sandstone_slab.*                                           # (default: true) INTERACT Snow Covered Red Sandstone Slab
fe.protection.interact.snowvariants.snow_red_sandstone_stairs.*                                         # (default: true) INTERACT Snow Covered Red Sandstone Stairs
fe.protection.interact.snowvariants.snow_sandstone_slab.*                                               # (default: true) INTERACT Snow Covered Sandstone Slab
fe.protection.interact.snowvariants.snow_sandstone_stairs.*                                             # (default: true) INTERACT Snow Covered Sandstone Stairs
fe.protection.interact.snowvariants.snow_smooth_stone_slab.*                                            # (default: true) INTERACT Snow Covered Stone Slab
fe.protection.interact.snowvariants.snow_spruce_slab.*                                                  # (default: true) INTERACT Snow Covered Spruce Wood Slab
fe.protection.interact.snowvariants.snow_spruce_stairs.*                                                # (default: true) INTERACT Snow Covered Spruce Wood Stairs
fe.protection.interact.snowvariants.snow_stone_brick_slab.*                                             # (default: true) INTERACT Snow Covered Stone Brick Slab
fe.protection.interact.snowvariants.snow_stone_brick_stairs.*                                           # (default: true) INTERACT Snow Covered Stone Brick Stairs
fe.protection.interact.thaumcraft.activator_rail.*                                                      # (default: true) INTERACT Arcane Activator Rail
fe.protection.interact.thaumcraft.alembic.*                                                             # (default: true) INTERACT Arcane Alembic
fe.protection.interact.thaumcraft.amber_block.*                                                         # (default: true) INTERACT Amber Block
fe.protection.interact.thaumcraft.amber_brick.*                                                         # (default: true) INTERACT Amber Bricks
fe.protection.interact.thaumcraft.arcane_ear.*                                                          # (default: true) INTERACT Arcane Ear
fe.protection.interact.thaumcraft.arcane_ear_toggle.*                                                   # (default: true) INTERACT Arcane Ear (Toggle)
fe.protection.interact.thaumcraft.arcane_workbench.*                                                    # (default: true) INTERACT Arcane Workbench
fe.protection.interact.thaumcraft.arcane_workbench_charger.*                                            # (default: true) INTERACT Workbench Charger
fe.protection.interact.thaumcraft.banner_black.*                                                        # (default: true) INTERACT Black Banner
fe.protection.interact.thaumcraft.banner_blue.*                                                         # (default: true) INTERACT Blue Banner
fe.protection.interact.thaumcraft.banner_brown.*                                                        # (default: true) INTERACT Brown Banner
fe.protection.interact.thaumcraft.banner_crimson_cult.*                                                 # (default: true) INTERACT Crimson Cult Banner
fe.protection.interact.thaumcraft.banner_cyan.*                                                         # (default: true) INTERACT Cyan Banner
fe.protection.interact.thaumcraft.banner_gray.*                                                         # (default: true) INTERACT Gray Banner
fe.protection.interact.thaumcraft.banner_green.*                                                        # (default: true) INTERACT Green Banner
fe.protection.interact.thaumcraft.banner_lightblue.*                                                    # (default: true) INTERACT Light Blue Banner
fe.protection.interact.thaumcraft.banner_lime.*                                                         # (default: true) INTERACT Lime Banner
fe.protection.interact.thaumcraft.banner_magenta.*                                                      # (default: true) INTERACT Magenta Banner
fe.protection.interact.thaumcraft.banner_orange.*                                                       # (default: true) INTERACT Orange Banner
fe.protection.interact.thaumcraft.banner_pink.*                                                         # (default: true) INTERACT Pink Banner
fe.protection.interact.thaumcraft.banner_purple.*                                                       # (default: true) INTERACT Purple Banner
fe.protection.interact.thaumcraft.banner_red.*                                                          # (default: true) INTERACT Red Banner
fe.protection.interact.thaumcraft.banner_silver.*                                                       # (default: true) INTERACT Light Gray Banner
fe.protection.interact.thaumcraft.banner_white.*                                                        # (default: true) INTERACT White Banner
fe.protection.interact.thaumcraft.banner_yellow.*                                                       # (default: true) INTERACT Yellow Banner
fe.protection.interact.thaumcraft.barrier.*                                                             # (default: true) INTERACT Warding Aura
fe.protection.interact.thaumcraft.bellows.*                                                             # (default: true) INTERACT Arcane Bellows
fe.protection.interact.thaumcraft.brain_box.*                                                           # (default: true) INTERACT Mnemonic Matrix
fe.protection.interact.thaumcraft.candle_black.*                                                        # (default: true) INTERACT Black Tallow Candle
fe.protection.interact.thaumcraft.candle_blue.*                                                         # (default: true) INTERACT Blue Tallow Candle
fe.protection.interact.thaumcraft.candle_brown.*                                                        # (default: true) INTERACT Brown Tallow Candle
fe.protection.interact.thaumcraft.candle_cyan.*                                                         # (default: true) INTERACT Cyan Tallow Candle
fe.protection.interact.thaumcraft.candle_gray.*                                                         # (default: true) INTERACT Gray Tallow Candle
fe.protection.interact.thaumcraft.candle_green.*                                                        # (default: true) INTERACT Green Tallow Candle
fe.protection.interact.thaumcraft.candle_lightblue.*                                                    # (default: true) INTERACT Light Blue Tallow Candle
fe.protection.interact.thaumcraft.candle_lime.*                                                         # (default: true) INTERACT Lime Tallow Candle
fe.protection.interact.thaumcraft.candle_magenta.*                                                      # (default: true) INTERACT Magenta Tallow Candle
fe.protection.interact.thaumcraft.candle_orange.*                                                       # (default: true) INTERACT Orange Tallow Candle
fe.protection.interact.thaumcraft.candle_pink.*                                                         # (default: true) INTERACT Pink Tallow Candle
fe.protection.interact.thaumcraft.candle_purple.*                                                       # (default: true) INTERACT Purple Tallow Candle
fe.protection.interact.thaumcraft.candle_red.*                                                          # (default: true) INTERACT Red Tallow Candle
fe.protection.interact.thaumcraft.candle_silver.*                                                       # (default: true) INTERACT Light Gray Tallow Candle
fe.protection.interact.thaumcraft.candle_white.*                                                        # (default: true) INTERACT White Tallow Candle
fe.protection.interact.thaumcraft.candle_yellow.*                                                       # (default: true) INTERACT Yellow Tallow Candle
fe.protection.interact.thaumcraft.centrifuge.*                                                          # (default: true) INTERACT Essentia Centrifuge
fe.protection.interact.thaumcraft.cinderpearl.*                                                         # (default: true) INTERACT Cinderpearl
fe.protection.interact.thaumcraft.condenser.*                                                           # (default: true) INTERACT Flux Condenser
fe.protection.interact.thaumcraft.condenser_lattice.*                                                   # (default: true) INTERACT Flux Condenser Lattice
fe.protection.interact.thaumcraft.condenser_lattice_dirty.*                                             # (default: true) INTERACT Clogged Flux Condenser Lattice
fe.protection.interact.thaumcraft.crucible.*                                                            # (default: true) INTERACT Crucible
fe.protection.interact.thaumcraft.crystal_aer.*                                                         # (default: true) INTERACT Air Crystal
fe.protection.interact.thaumcraft.crystal_aqua.*                                                        # (default: true) INTERACT Water Crystal
fe.protection.interact.thaumcraft.crystal_ignis.*                                                       # (default: true) INTERACT Fire Crystal
fe.protection.interact.thaumcraft.crystal_ordo.*                                                        # (default: true) INTERACT Order Crystal
fe.protection.interact.thaumcraft.crystal_perditio.*                                                    # (default: true) INTERACT Entropy Crystal
fe.protection.interact.thaumcraft.crystal_terra.*                                                       # (default: true) INTERACT Earth Crystal
fe.protection.interact.thaumcraft.crystal_vitium.*                                                      # (default: true) INTERACT Flux Crystal
fe.protection.interact.thaumcraft.dioptra.*                                                             # (default: true) INTERACT Thaumic Dioptra
fe.protection.interact.thaumcraft.effect_glimmer.*                                                      # (default: true) INTERACT Glimmer
fe.protection.interact.thaumcraft.effect_sap.*                                                          # (default: true) INTERACT Sapping Field
fe.protection.interact.thaumcraft.effect_shock.*                                                        # (default: true) INTERACT Static Field
fe.protection.interact.thaumcraft.empty.*                                                               # (default: true) INTERACT Empty Space
fe.protection.interact.thaumcraft.essentia_input.*                                                      # (default: true) INTERACT Filling Essentia Transfuser
fe.protection.interact.thaumcraft.essentia_output.*                                                     # (default: true) INTERACT Emptying Essentia Transfuser
fe.protection.interact.thaumcraft.everfull_urn.*                                                        # (default: true) INTERACT Everfull Urn
fe.protection.interact.thaumcraft.flesh_block.*                                                         # (default: true) INTERACT Block of Flesh
fe.protection.interact.thaumcraft.flux_goo.*                                                            # (default: true) INTERACT Flux Goo
fe.protection.interact.thaumcraft.golem_builder.*                                                       # (default: true) INTERACT Golem Press
fe.protection.interact.thaumcraft.grass_ambient.*                                                       # (default: true) INTERACT Ambient Grass Block
fe.protection.interact.thaumcraft.hole.*                                                                # (default: true) INTERACT Dimensional Tear
fe.protection.interact.thaumcraft.hungry_chest.*                                                        # (default: true) INTERACT Hungry Chest
fe.protection.interact.thaumcraft.infernal_furnace.*                                                    # (default: true) INTERACT Infernal Furnace
fe.protection.interact.thaumcraft.infusion_matrix.*                                                     # (default: true) INTERACT Runic Matrix
fe.protection.interact.thaumcraft.inlay.*                                                               # (default: true) INTERACT Redstone Inlay
fe.protection.interact.thaumcraft.jar_brain.*                                                           # (default: true) INTERACT Brain in a Jar
fe.protection.interact.thaumcraft.jar_normal.*                                                          # (default: true) INTERACT Warded Jar
fe.protection.interact.thaumcraft.jar_void.*                                                            # (default: true) INTERACT Void Jar
fe.protection.interact.thaumcraft.lamp_arcane.*                                                         # (default: true) INTERACT Arcane Lamp
fe.protection.interact.thaumcraft.lamp_fertility.*                                                      # (default: true) INTERACT Lamp of Fertility
fe.protection.interact.thaumcraft.lamp_growth.*                                                         # (default: true) INTERACT Lamp of Growth  
fe.protection.interact.thaumcraft.leaves_greatwood.*                                                    # (default: true) INTERACT Greatwood Leaves
fe.protection.interact.thaumcraft.leaves_silverwood.*                                                   # (default: true) INTERACT Silverwood Leaves
fe.protection.interact.thaumcraft.levitator.*                                                           # (default: true) INTERACT Arcane Levitator
fe.protection.interact.thaumcraft.liquid_death.*                                                        # (default: true) INTERACT Liquid Death
fe.protection.interact.thaumcraft.log_greatwood.*                                                       # (default: true) INTERACT Greatwood Log
fe.protection.interact.thaumcraft.log_silverwood.*                                                      # (default: true) INTERACT Silverwood Log
fe.protection.interact.thaumcraft.loot_crate_common.*                                                   # (default: true) INTERACT Common Crate
fe.protection.interact.thaumcraft.loot_crate_rare.*                                                     # (default: true) INTERACT Rare Crate
fe.protection.interact.thaumcraft.loot_crate_uncommon.*                                                 # (default: true) INTERACT Uncommon Crate
fe.protection.interact.thaumcraft.loot_urn_common.*                                                     # (default: true) INTERACT Common Urn
fe.protection.interact.thaumcraft.loot_urn_rare.*                                                       # (default: true) INTERACT Rare Urn
fe.protection.interact.thaumcraft.loot_urn_uncommon.*                                                   # (default: true) INTERACT Uncommon Urn
fe.protection.interact.thaumcraft.matrix_cost.*                                                         # (default: true) INTERACT Infusion Cost Stone
fe.protection.interact.thaumcraft.matrix_speed.*                                                        # (default: true) INTERACT Infusion Speed Stone
fe.protection.interact.thaumcraft.metal_alchemical.*                                                    # (default: true) INTERACT Alchemical Construct
fe.protection.interact.thaumcraft.metal_alchemical_advanced.*                                           # (default: true) INTERACT Advanced Alchemical Construct
fe.protection.interact.thaumcraft.metal_brass.*                                                         # (default: true) INTERACT Brass Block
fe.protection.interact.thaumcraft.metal_thaumium.*                                                      # (default: true) INTERACT Thaumium Block
fe.protection.interact.thaumcraft.metal_void.*                                                          # (default: true) INTERACT Void Metal Block
fe.protection.interact.thaumcraft.mirror.*                                                              # (default: true) INTERACT Magic Mirror
fe.protection.interact.thaumcraft.mirror_essentia.*                                                     # (default: true) INTERACT Essentia Mirror
fe.protection.interact.thaumcraft.nitor_black.*                                                         # (default: true) INTERACT Black Nitor
fe.protection.interact.thaumcraft.nitor_blue.*                                                          # (default: true) INTERACT Blue Nitor
fe.protection.interact.thaumcraft.nitor_brown.*                                                         # (default: true) INTERACT Brown Nitor
fe.protection.interact.thaumcraft.nitor_cyan.*                                                          # (default: true) INTERACT Cyan Nitor
fe.protection.interact.thaumcraft.nitor_gray.*                                                          # (default: true) INTERACT Gray Nitor
fe.protection.interact.thaumcraft.nitor_green.*                                                         # (default: true) INTERACT Green Nitor
fe.protection.interact.thaumcraft.nitor_lightblue.*                                                     # (default: true) INTERACT Light Blue Nitor
fe.protection.interact.thaumcraft.nitor_lime.*                                                          # (default: true) INTERACT Lime Nitor
fe.protection.interact.thaumcraft.nitor_magenta.*                                                       # (default: true) INTERACT Magenta Nitor
fe.protection.interact.thaumcraft.nitor_orange.*                                                        # (default: true) INTERACT Orange Nitor
fe.protection.interact.thaumcraft.nitor_pink.*                                                          # (default: true) INTERACT Pink Nitor
fe.protection.interact.thaumcraft.nitor_purple.*                                                        # (default: true) INTERACT Purple Nitor
fe.protection.interact.thaumcraft.nitor_red.*                                                           # (default: true) INTERACT Red Nitor
fe.protection.interact.thaumcraft.nitor_silver.*                                                        # (default: true) INTERACT Light Gray Nitor
fe.protection.interact.thaumcraft.nitor_white.*                                                         # (default: true) INTERACT White Nitor
fe.protection.interact.thaumcraft.nitor_yellow.*                                                        # (default: true) INTERACT Yellow Nitor
fe.protection.interact.thaumcraft.ore_amber.*                                                           # (default: true) INTERACT Amber Bearing Stone
fe.protection.interact.thaumcraft.ore_cinnabar.*                                                        # (default: true) INTERACT Cinnabar Ore
fe.protection.interact.thaumcraft.ore_quartz.*                                                          # (default: true) INTERACT Quartz Ore
fe.protection.interact.thaumcraft.pattern_crafter.*                                                     # (default: true) INTERACT Arcane Pattern Crafter
fe.protection.interact.thaumcraft.paving_stone_barrier.*                                                # (default: true) INTERACT Barrier Stone
fe.protection.interact.thaumcraft.paving_stone_travel.*                                                 # (default: true) INTERACT Paving Stone of Travel
fe.protection.interact.thaumcraft.pedestal_ancient.*                                                    # (default: true) INTERACT Ancient Pedestal
fe.protection.interact.thaumcraft.pedestal_arcane.*                                                     # (default: true) INTERACT Arcane Pedestal
fe.protection.interact.thaumcraft.pedestal_eldritch.*                                                   # (default: true) INTERACT Eldritch Pedestal
fe.protection.interact.thaumcraft.pillar_ancient.*                                                      # (default: true) INTERACT Ancient Infusion Pillar
fe.protection.interact.thaumcraft.pillar_arcane.*                                                       # (default: true) INTERACT Infusion Pillar
fe.protection.interact.thaumcraft.pillar_eldritch.*                                                     # (default: true) INTERACT Eldritch Infusion Pillar
fe.protection.interact.thaumcraft.placeholder_anvil.*                                                   # (default: true) INTERACT Golem Press
fe.protection.interact.thaumcraft.placeholder_bars.*                                                    # (default: true) INTERACT Golem Press
fe.protection.interact.thaumcraft.placeholder_brick.*                                                   # (default: true) INTERACT Infernal Furnace
fe.protection.interact.thaumcraft.placeholder_cauldron.*                                                # (default: true) INTERACT Golem Press
fe.protection.interact.thaumcraft.placeholder_obsidian.*                                                # (default: true) INTERACT Infernal Furnace
fe.protection.interact.thaumcraft.placeholder_table.*                                                   # (default: true) INTERACT Golem Press
fe.protection.interact.thaumcraft.plank_greatwood.*                                                     # (default: true) INTERACT Greatwood Planks
fe.protection.interact.thaumcraft.plank_silverwood.*                                                    # (default: true) INTERACT Silverwood Planks
fe.protection.interact.thaumcraft.potion_sprayer.*                                                      # (default: true) INTERACT Potion Sprayer
fe.protection.interact.thaumcraft.purifying_fluid.*                                                     # (default: true) INTERACT Purifying Fluid
fe.protection.interact.thaumcraft.recharge_pedestal.*                                                   # (default: true) INTERACT Recharge Pedestal
fe.protection.interact.thaumcraft.redstone_relay.*                                                      # (default: true) INTERACT Redstone Relay
fe.protection.interact.thaumcraft.research_table.*                                                      # (default: true) INTERACT Research Table
fe.protection.interact.thaumcraft.sapling_greatwood.*                                                   # (default: true) INTERACT Greatwood Sapling
fe.protection.interact.thaumcraft.sapling_silverwood.*                                                  # (default: true) INTERACT Silverwood Sapling
fe.protection.interact.thaumcraft.shimmerleaf.*                                                         # (default: true) INTERACT Shimmerleaf
fe.protection.interact.thaumcraft.slab_ancient.*                                                        # (default: true) INTERACT Ancient Stone Slab
fe.protection.interact.thaumcraft.slab_arcane_brick.*                                                   # (default: true) INTERACT Arcane Brick Slab
fe.protection.interact.thaumcraft.slab_arcane_stone.*                                                   # (default: true) INTERACT Arcane Stone Slab
fe.protection.interact.thaumcraft.slab_double_ancient.*                                                 # (default: true) INTERACT tile.slab_double_ancient.name
fe.protection.interact.thaumcraft.slab_double_arcane_brick.*                                            # (default: true) INTERACT tile.slab_double_arcane_brick.name
fe.protection.interact.thaumcraft.slab_double_arcane_stone.*                                            # (default: true) INTERACT tile.slab_double_arcane_stone.name
fe.protection.interact.thaumcraft.slab_double_eldritch.*                                                # (default: true) INTERACT tile.slab_double_eldritch.name
fe.protection.interact.thaumcraft.slab_double_greatwood.*                                               # (default: true) INTERACT tile.slab_double_greatwood.name
fe.protection.interact.thaumcraft.slab_double_silverwood.*                                              # (default: true) INTERACT tile.slab_double_silverwood.name
fe.protection.interact.thaumcraft.slab_eldritch.*                                                       # (default: true) INTERACT Eldritch Stone Slab
fe.protection.interact.thaumcraft.slab_greatwood.*                                                      # (default: true) INTERACT Greatwood Slab
fe.protection.interact.thaumcraft.slab_silverwood.*                                                     # (default: true) INTERACT Silverwood Slab
fe.protection.interact.thaumcraft.smelter_aux.*                                                         # (default: true) INTERACT Auxiliary Slurry Pump
fe.protection.interact.thaumcraft.smelter_basic.*                                                       # (default: true) INTERACT Essentia Smeltery
fe.protection.interact.thaumcraft.smelter_thaumium.*                                                    # (default: true) INTERACT Thaumium Essentia Smeltery
fe.protection.interact.thaumcraft.smelter_vent.*                                                        # (default: true) INTERACT Auxiliary Venting Port
fe.protection.interact.thaumcraft.smelter_void.*                                                        # (default: true) INTERACT Void Metal Essentia Smeltery
fe.protection.interact.thaumcraft.spa.*                                                                 # (default: true) INTERACT Arcane Spa
fe.protection.interact.thaumcraft.stabilizer.*                                                          # (default: true) INTERACT Stabilizer
fe.protection.interact.thaumcraft.stairs_ancient.*                                                      # (default: true) INTERACT Ancient Stone Stairs
fe.protection.interact.thaumcraft.stairs_arcane.*                                                       # (default: true) INTERACT Arcane Stone Stairs
fe.protection.interact.thaumcraft.stairs_arcane_brick.*                                                 # (default: true) INTERACT Arcane Brick Stairs
fe.protection.interact.thaumcraft.stairs_greatwood.*                                                    # (default: true) INTERACT Greatwood Stairs
fe.protection.interact.thaumcraft.stairs_silverwood.*                                                   # (default: true) INTERACT Silverwood Stairs
fe.protection.interact.thaumcraft.stone_ancient.*                                                       # (default: true) INTERACT Ancient Stone
fe.protection.interact.thaumcraft.stone_ancient_doorway.*                                               # (default: true) INTERACT Ancient Barrier
fe.protection.interact.thaumcraft.stone_ancient_glyphed.*                                               # (default: true) INTERACT Glyphed Stone
fe.protection.interact.thaumcraft.stone_ancient_rock.*                                                  # (default: true) INTERACT Ancient Rock
fe.protection.interact.thaumcraft.stone_ancient_tile.*                                                  # (default: true) INTERACT Ancient Stone Tile
fe.protection.interact.thaumcraft.stone_arcane.*                                                        # (default: true) INTERACT Arcane Stone
fe.protection.interact.thaumcraft.stone_arcane_brick.*                                                  # (default: true) INTERACT Arcane Stone Brick
fe.protection.interact.thaumcraft.stone_eldritch_tile.*                                                 # (default: true) INTERACT Eldritch Stone
fe.protection.interact.thaumcraft.stone_porous.*                                                        # (default: true) INTERACT Porous Stone
fe.protection.interact.thaumcraft.table_stone.*                                                         # (default: true) INTERACT Stone Table
fe.protection.interact.thaumcraft.table_wood.*                                                          # (default: true) INTERACT Wood Table
fe.protection.interact.thaumcraft.taint_crust.*                                                         # (default: true) INTERACT Crusted Taint
fe.protection.interact.thaumcraft.taint_feature.*                                                       # (default: true) INTERACT Swollen Taint
fe.protection.interact.thaumcraft.taint_fibre.*                                                         # (default: true) INTERACT Fibrous Taint
fe.protection.interact.thaumcraft.taint_geyser.*                                                        # (default: true) INTERACT Taint Geyser
fe.protection.interact.thaumcraft.taint_log.*                                                           # (default: true) INTERACT Taintwood Log
fe.protection.interact.thaumcraft.taint_rock.*                                                          # (default: true) INTERACT Tainted Rock
fe.protection.interact.thaumcraft.taint_soil.*                                                          # (default: true) INTERACT Tainted Soil
fe.protection.interact.thaumcraft.thaumatorium.*                                                        # (default: true) INTERACT Thaumatorium
fe.protection.interact.thaumcraft.thaumatorium_top.*                                                    # (default: true) INTERACT Thaumatorium
fe.protection.interact.thaumcraft.tube.*                                                                # (default: true) INTERACT Essentia Tube
fe.protection.interact.thaumcraft.tube_buffer.*                                                         # (default: true) INTERACT Essentia Buffer
fe.protection.interact.thaumcraft.tube_filter.*                                                         # (default: true) INTERACT Filtered Essentia Tube
fe.protection.interact.thaumcraft.tube_oneway.*                                                         # (default: true) INTERACT Directional Essentia Tube
fe.protection.interact.thaumcraft.tube_restrict.*                                                       # (default: true) INTERACT Restricted Essentia Tube
fe.protection.interact.thaumcraft.tube_valve.*                                                          # (default: true) INTERACT Essentia Valve
fe.protection.interact.thaumcraft.vis_battery.*                                                         # (default: true) INTERACT Vis Battery
fe.protection.interact.thaumcraft.vis_generator.*                                                       # (default: true) INTERACT Vis Generator
fe.protection.interact.thaumcraft.vishroom.*                                                            # (default: true) INTERACT Vishroom
fe.protection.interact.thaumcraft.void_siphon.*                                                         # (default: true) INTERACT Void Siphon
fe.protection.interact.thaumcraft.wand_workbench.*                                                      # (default: true) INTERACT Focal Manipulator
fe.protection.interact.torchmaster.dread_lamp.*                                                         # (default: true) INTERACT Dread Lamp
fe.protection.interact.torchmaster.feral_flare_lantern.*                                                # (default: true) INTERACT Feral Flare Lantern
fe.protection.interact.torchmaster.invisible_light.*                                                    # (default: true) INTERACT tile.torchmaster.invisible_light.name
fe.protection.interact.torchmaster.mega_torch.*                                                         # (default: true) INTERACT tile.torchmaster.mega_torch.name
fe.protection.interact.torchmaster.terrain_lighter.*                                                    # (default: true) INTERACT Terrain Lighter
fe.protection.interact.traverse.blue_rock.*                                                             # (default: true) INTERACT Crag Rock
fe.protection.interact.traverse.blue_rock_bricks.*                                                      # (default: true) INTERACT Crag Rock Bricks
fe.protection.interact.traverse.blue_rock_bricks_chiseled.*                                             # (default: true) INTERACT Chiseled Crag Rock Bricks
fe.protection.interact.traverse.blue_rock_bricks_double_slab.*                                          # (default: true) INTERACT tile.traverse:blue_rock_bricks_double_slab.name
fe.protection.interact.traverse.blue_rock_bricks_slab.*                                                 # (default: true) INTERACT Crag Rock Bricks Slab
fe.protection.interact.traverse.blue_rock_bricks_stairs.*                                               # (default: true) INTERACT Crag Rock Brick Stairs
fe.protection.interact.traverse.blue_rock_cobblestone.*                                                 # (default: true) INTERACT Crag Rock Cobblestone
fe.protection.interact.traverse.blue_rock_cobblestone_double_slab.*                                     # (default: true) INTERACT tile.traverse:blue_rock_cobblestone_double_slab.name
fe.protection.interact.traverse.blue_rock_cobblestone_slab.*                                            # (default: true) INTERACT Crag Rock Cobblestone Slab
fe.protection.interact.traverse.blue_rock_cobblestone_stairs.*                                          # (default: true) INTERACT Crag Rock Cobblestone Stairs
fe.protection.interact.traverse.blue_rock_cobblestone_wall.*                                            # (default: true) INTERACT tile.traverse:blue_rock_cobblestone_wall.normal.name
fe.protection.interact.traverse.blue_rock_double_slab.*                                                 # (default: true) INTERACT tile.traverse:blue_rock_double_slab.name
fe.protection.interact.traverse.blue_rock_slab.*                                                        # (default: true) INTERACT Crag Rock Slab
fe.protection.interact.traverse.brown_autumnal_leaves.*                                                 # (default: true) INTERACT Brown Autumnal Leaves
fe.protection.interact.traverse.brown_autumnal_sapling.*                                                # (default: true) INTERACT tile.traverse:brown_autumnal_sapling.oak.name
fe.protection.interact.traverse.cold_grass.*                                                            # (default: true) INTERACT Cold Grass
fe.protection.interact.traverse.dead_grass.*                                                            # (default: true) INTERACT Dead Grass
fe.protection.interact.traverse.fir_door.*                                                              # (default: true) INTERACT item.traverse:fir_door.name
fe.protection.interact.traverse.fir_double_slab.*                                                       # (default: true) INTERACT tile.traverse:fir_double_slab.name
fe.protection.interact.traverse.fir_fence.*                                                             # (default: true) INTERACT Fir Fence
fe.protection.interact.traverse.fir_fence_gate.*                                                        # (default: true) INTERACT Fir Fence Gate
fe.protection.interact.traverse.fir_leaves.*                                                            # (default: true) INTERACT Fir Leaves
fe.protection.interact.traverse.fir_log.*                                                               # (default: true) INTERACT Fir Wood
fe.protection.interact.traverse.fir_planks.*                                                            # (default: true) INTERACT Fir Wood Planks
fe.protection.interact.traverse.fir_sapling.*                                                           # (default: true) INTERACT tile.traverse:fir_sapling.oak.name
fe.protection.interact.traverse.fir_slab.*                                                              # (default: true) INTERACT Fir Wood Slab
fe.protection.interact.traverse.fir_stairs.*                                                            # (default: true) INTERACT Fir Wood Stairs
fe.protection.interact.traverse.orange_autumnal_leaves.*                                                # (default: true) INTERACT Orange Autumnal Leaves
fe.protection.interact.traverse.orange_autumnal_sapling.*                                               # (default: true) INTERACT tile.traverse:orange_autumnal_sapling.oak.name
fe.protection.interact.traverse.red_autumnal_leaves.*                                                   # (default: true) INTERACT Red Autumnal Leaves
fe.protection.interact.traverse.red_autumnal_sapling.*                                                  # (default: true) INTERACT tile.traverse:red_autumnal_sapling.oak.name
fe.protection.interact.traverse.red_rock.*                                                              # (default: true) INTERACT Red Rock
fe.protection.interact.traverse.red_rock_bricks.*                                                       # (default: true) INTERACT Red Rock Bricks
fe.protection.interact.traverse.red_rock_bricks_chiseled.*                                              # (default: true) INTERACT Chiseled Red Rock Bricks
fe.protection.interact.traverse.red_rock_bricks_double_slab.*                                           # (default: true) INTERACT tile.traverse:red_rock_bricks_double_slab.name
fe.protection.interact.traverse.red_rock_bricks_slab.*                                                  # (default: true) INTERACT Red Rock Bricks Slab
fe.protection.interact.traverse.red_rock_bricks_stairs.*                                                # (default: true) INTERACT Red Rock Brick Stairs
fe.protection.interact.traverse.red_rock_cobblestone.*                                                  # (default: true) INTERACT Red Rock Cobblestone
fe.protection.interact.traverse.red_rock_cobblestone_double_slab.*                                      # (default: true) INTERACT tile.traverse:red_rock_cobblestone_double_slab.name
fe.protection.interact.traverse.red_rock_cobblestone_slab.*                                             # (default: true) INTERACT Red Rock Cobblestone Slab
fe.protection.interact.traverse.red_rock_cobblestone_stairs.*                                           # (default: true) INTERACT Red Rock Cobblestone Stairs
fe.protection.interact.traverse.red_rock_cobblestone_wall.*                                             # (default: true) INTERACT tile.traverse:red_rock_cobblestone_wall.normal.name
fe.protection.interact.traverse.red_rock_double_slab.*                                                  # (default: true) INTERACT tile.traverse:red_rock_double_slab.name
fe.protection.interact.traverse.red_rock_slab.*                                                         # (default: true) INTERACT Red Rock Slab
fe.protection.interact.traverse.yellow_autumnal_leaves.*                                                # (default: true) INTERACT Yellow Autumnal Leaves
fe.protection.interact.traverse.yellow_autumnal_sapling.*                                               # (default: true) INTERACT tile.traverse:yellow_autumnal_sapling.oak.name
fe.protection.interact.unlimitedchiselworks.chisel_cobblestone1_traverse_blue_rock_cobblestone_0.*      # (default: true) INTERACT tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.interact.unlimitedchiselworks.chisel_cobblestone1_traverse_red_rock_cobblestone_0.*       # (default: true) INTERACT tile.tile.traverse:red_rock_cobblestone.name
fe.protection.interact.unlimitedchiselworks.chisel_cobblestone2_traverse_blue_rock_cobblestone_0.*      # (default: true) INTERACT tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.interact.unlimitedchiselworks.chisel_cobblestone2_traverse_red_rock_cobblestone_0.*       # (default: true) INTERACT tile.tile.traverse:red_rock_cobblestone.name
fe.protection.interact.unlimitedchiselworks.chisel_cobblestone_traverse_blue_rock_cobblestone_0.*       # (default: true) INTERACT tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.interact.unlimitedchiselworks.chisel_cobblestone_traverse_red_rock_cobblestone_0.*        # (default: true) INTERACT tile.tile.traverse:red_rock_cobblestone.name
fe.protection.interact.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_0.*                          # (default: true) INTERACT tile.tile.dirt.name
fe.protection.interact.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_1.*                          # (default: true) INTERACT tile.tile.dirt.name
fe.protection.interact.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_2.*                          # (default: true) INTERACT tile.tile.dirt.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_0.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_1.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_10.*               # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_11.*               # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_12.*               # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_13.*               # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_14.*               # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_15.*               # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_2.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_3.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_4.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_5.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_6.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_7.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_8.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_9.*                # (default: true) INTERACT tile.tile.planks_0.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_plants2_planks_0.*                        # (default: true) INTERACT tile.tile.plants2.planks.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_plants2_planks_1.*                        # (default: true) INTERACT tile.tile.plants2.planks.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_plants2_planks_2.*                        # (default: true) INTERACT tile.tile.plants2.planks.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_plants2_planks_3.*                        # (default: true) INTERACT tile.tile.plants2.planks.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_plants2_planks_4.*                        # (default: true) INTERACT tile.tile.plants2.planks.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_plants2_planks_5.*                        # (default: true) INTERACT tile.tile.plants2.planks.name
fe.protection.interact.unlimitedchiselworks.chisel_planks_oak_traverse_fir_planks_0.*                   # (default: true) INTERACT tile.tile.traverse:fir_planks.name
fe.protection.interact.unlimitedchiselworks.chisel_sandstoneyellow1_biomesoplenty_white_sandstone_0.*   # (default: true) INTERACT tile.tile.white_sandstone.name
fe.protection.interact.unlimitedchiselworks.chisel_sandstoneyellow2_biomesoplenty_white_sandstone_0.*   # (default: true) INTERACT tile.tile.white_sandstone.name
fe.protection.interact.unlimitedchiselworks.chisel_sandstoneyellow_biomesoplenty_white_sandstone_0.*    # (default: true) INTERACT tile.tile.white_sandstone.name
fe.protection.interact.unlimitedchiselworks.chisel_stonebrick1_traverse_blue_rock_bricks_0.*            # (default: true) INTERACT tile.tile.traverse:blue_rock_bricks.name
fe.protection.interact.unlimitedchiselworks.chisel_stonebrick1_traverse_red_rock_bricks_0.*             # (default: true) INTERACT tile.tile.traverse:red_rock_bricks.name
fe.protection.interact.unlimitedchiselworks.chisel_stonebrick2_traverse_blue_rock_bricks_0.*            # (default: true) INTERACT tile.tile.traverse:blue_rock_bricks.name
fe.protection.interact.unlimitedchiselworks.chisel_stonebrick2_traverse_red_rock_bricks_0.*             # (default: true) INTERACT tile.tile.traverse:red_rock_bricks.name
fe.protection.interact.unlimitedchiselworks.chisel_stonebrick_traverse_blue_rock_bricks_0.*             # (default: true) INTERACT tile.tile.traverse:blue_rock_bricks.name
fe.protection.interact.unlimitedchiselworks.chisel_stonebrick_traverse_red_rock_bricks_0.*              # (default: true) INTERACT tile.tile.traverse:red_rock_bricks.name
fe.protection.interact.vbe.blockmushroominside.*                                                        # (default: true) INTERACT Mushroom Insides
fe.protection.interact.vbe.blockmushroomstem.*                                                          # (default: true) INTERACT Mushroom Stem
fe.protection.interact.vbe.blockpolishedstone.*                                                         # (default: true) INTERACT Polished Stone
fe.protection.interact.vbe.fenceandesite.*                                                              # (default: true) INTERACT Andesite Fence
fe.protection.interact.vbe.fenceandesitesmooth.*                                                        # (default: true) INTERACT Polished Andesite Fence
fe.protection.interact.vbe.fencebone.*                                                                  # (default: true) INTERACT Bone Fence
fe.protection.interact.vbe.fencebrick.*                                                                 # (default: true) INTERACT Brick Fence
fe.protection.interact.vbe.fenceclay.*                                                                  # (default: true) INTERACT Clay Fence
fe.protection.interact.vbe.fenceclayhardened.*                                                          # (default: true) INTERACT Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedblack.*                                                     # (default: true) INTERACT Black Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedblue.*                                                      # (default: true) INTERACT Blue Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedbrown.*                                                     # (default: true) INTERACT Brown Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedcyan.*                                                      # (default: true) INTERACT Cyan Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedgray.*                                                      # (default: true) INTERACT Gray Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedgreen.*                                                     # (default: true) INTERACT Green Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedlightblue.*                                                 # (default: true) INTERACT Light Blue Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedlime.*                                                      # (default: true) INTERACT Lime Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedmagenta.*                                                   # (default: true) INTERACT Magenta Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedorange.*                                                    # (default: true) INTERACT Orange Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedpink.*                                                      # (default: true) INTERACT Pink Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedpurple.*                                                    # (default: true) INTERACT Purple Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedred.*                                                       # (default: true) INTERACT Red Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedsilver.*                                                    # (default: true) INTERACT Light Gray Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedwhite.*                                                     # (default: true) INTERACT White Hardened Clay Fence
fe.protection.interact.vbe.fenceclayhardenedyellow.*                                                    # (default: true) INTERACT Yellow Hardened Clay Fence
fe.protection.interact.vbe.fencecoal.*                                                                  # (default: true) INTERACT Coal Fence
fe.protection.interact.vbe.fencecobblestone.*                                                           # (default: true) INTERACT Cobblestone Fence
fe.protection.interact.vbe.fenceconcreteblack.*                                                         # (default: true) INTERACT Black Concrete Fence
fe.protection.interact.vbe.fenceconcreteblue.*                                                          # (default: true) INTERACT Blue Concrete Fence
fe.protection.interact.vbe.fenceconcretebrown.*                                                         # (default: true) INTERACT Brown Concrete Fence
fe.protection.interact.vbe.fenceconcretecyan.*                                                          # (default: true) INTERACT Cyan Concrete Fence
fe.protection.interact.vbe.fenceconcretegray.*                                                          # (default: true) INTERACT Gray Concrete Fence
fe.protection.interact.vbe.fenceconcretegreen.*                                                         # (default: true) INTERACT Green Concrete Fence
fe.protection.interact.vbe.fenceconcretelightblue.*                                                     # (default: true) INTERACT Light Blue Concrete Fence
fe.protection.interact.vbe.fenceconcretelime.*                                                          # (default: true) INTERACT Lime Concrete Fence
fe.protection.interact.vbe.fenceconcretemagenta.*                                                       # (default: true) INTERACT Magenta Concrete Fence
fe.protection.interact.vbe.fenceconcreteorange.*                                                        # (default: true) INTERACT Orange Concrete Fence
fe.protection.interact.vbe.fenceconcretepink.*                                                          # (default: true) INTERACT Pink Concrete Fence
fe.protection.interact.vbe.fenceconcretepowderblack.*                                                   # (default: true) INTERACT Black Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderblue.*                                                    # (default: true) INTERACT Blue Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderbrown.*                                                   # (default: true) INTERACT Brown Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowdercyan.*                                                    # (default: true) INTERACT Cyan Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowdergray.*                                                    # (default: true) INTERACT Gray Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowdergreen.*                                                   # (default: true) INTERACT Green Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderlightblue.*                                               # (default: true) INTERACT Light Blue Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderlime.*                                                    # (default: true) INTERACT Lime Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowdermagenta.*                                                 # (default: true) INTERACT Magenta Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderorange.*                                                  # (default: true) INTERACT Orange Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderpink.*                                                    # (default: true) INTERACT Pink Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderpurple.*                                                  # (default: true) INTERACT Purple Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderred.*                                                     # (default: true) INTERACT Red Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowdersilver.*                                                  # (default: true) INTERACT Light Gray Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderwhite.*                                                   # (default: true) INTERACT White Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepowderyellow.*                                                  # (default: true) INTERACT Yellow Concrete Powder Fence
fe.protection.interact.vbe.fenceconcretepurple.*                                                        # (default: true) INTERACT Purple Concrete Fence
fe.protection.interact.vbe.fenceconcretered.*                                                           # (default: true) INTERACT Red Concrete Fence
fe.protection.interact.vbe.fenceconcretesilver.*                                                        # (default: true) INTERACT Light Gray Concrete Fence
fe.protection.interact.vbe.fenceconcretewhite.*                                                         # (default: true) INTERACT White Concrete Fence
fe.protection.interact.vbe.fenceconcreteyellow.*                                                        # (default: true) INTERACT Yellow Concrete Fence
fe.protection.interact.vbe.fencediamond.*                                                               # (default: true) INTERACT Diamond Fence
fe.protection.interact.vbe.fencediorite.*                                                               # (default: true) INTERACT Diorite Fence
fe.protection.interact.vbe.fencedioritesmooth.*                                                         # (default: true) INTERACT Polished Diorite Fence
fe.protection.interact.vbe.fenceemerald.*                                                               # (default: true) INTERACT Emerald Fence
fe.protection.interact.vbe.fenceendbricks.*                                                             # (default: true) INTERACT End Brick Fence
fe.protection.interact.vbe.fenceendstone.*                                                              # (default: true) INTERACT End Stone Fence
fe.protection.interact.vbe.fencegold.*                                                                  # (default: true) INTERACT Gold Fence
fe.protection.interact.vbe.fencegranite.*                                                               # (default: true) INTERACT Granite Fence
fe.protection.interact.vbe.fencegranitesmooth.*                                                         # (default: true) INTERACT Polished Granite Fence
fe.protection.interact.vbe.fencehay.*                                                                   # (default: true) INTERACT Hay Fence
fe.protection.interact.vbe.fenceice.*                                                                   # (default: true) INTERACT Ice Fence
fe.protection.interact.vbe.fenceiron.*                                                                  # (default: true) INTERACT Iron Fence
fe.protection.interact.vbe.fencelapis.*                                                                 # (default: true) INTERACT Lapis Fence
fe.protection.interact.vbe.fenceleavesacacia.*                                                          # (default: true) INTERACT Acacia Leaf Fence
fe.protection.interact.vbe.fenceleavesbigoak.*                                                          # (default: true) INTERACT Dark Oak Leaf Fence
fe.protection.interact.vbe.fenceleavesbirch.*                                                           # (default: true) INTERACT Birch Leaf Fence
fe.protection.interact.vbe.fenceleavesjungle.*                                                          # (default: true) INTERACT Jungle Leaf Fence
fe.protection.interact.vbe.fenceleavesoak.*                                                             # (default: true) INTERACT Oak Leaf Fence
fe.protection.interact.vbe.fenceleavesspruce.*                                                          # (default: true) INTERACT Spruce Leaf Fence
fe.protection.interact.vbe.fencelogacacia.*                                                             # (default: true) INTERACT Acacia Log Fence
fe.protection.interact.vbe.fencelogbigoak.*                                                             # (default: true) INTERACT Dark Oak Log Fence
fe.protection.interact.vbe.fencelogbirch.*                                                              # (default: true) INTERACT Birch Log Fence
fe.protection.interact.vbe.fencelogjungle.*                                                             # (default: true) INTERACT Jungle Log Fence
fe.protection.interact.vbe.fencelogoak.*                                                                # (default: true) INTERACT Oak Log Fence
fe.protection.interact.vbe.fencelogspruce.*                                                             # (default: true) INTERACT Spruce Log Fence
fe.protection.interact.vbe.fencemushroombrown.*                                                         # (default: true) INTERACT Brown Mushroom Fence
fe.protection.interact.vbe.fencemushroominside.*                                                        # (default: true) INTERACT Inner Mushroom Fence
fe.protection.interact.vbe.fencemushroomred.*                                                           # (default: true) INTERACT Red Mushroom Fence
fe.protection.interact.vbe.fencemushroomstem.*                                                          # (default: true) INTERACT Mushroom Stem Fence
fe.protection.interact.vbe.fencenetherrack.*                                                            # (default: true) INTERACT Netherrack Fence
fe.protection.interact.vbe.fencenetherwart.*                                                            # (default: true) INTERACT Nether Wart Fence
fe.protection.interact.vbe.fenceobsidian.*                                                              # (default: true) INTERACT Obsidian Fence
fe.protection.interact.vbe.fencepackedice.*                                                             # (default: true) INTERACT Packed Ice Fence
fe.protection.interact.vbe.fencepolishedstone.*                                                         # (default: true) INTERACT Polished Stone Fence
fe.protection.interact.vbe.fenceprismarinebricks.*                                                      # (default: true) INTERACT Prismarine Brick Fence
fe.protection.interact.vbe.fenceprismarinedark.*                                                        # (default: true) INTERACT Dark Prismarine Fence
fe.protection.interact.vbe.fenceprismarinerough.*                                                       # (default: true) INTERACT Prismarine Fence
fe.protection.interact.vbe.fencepurpur.*                                                                # (default: true) INTERACT Purpur Fence
fe.protection.interact.vbe.fencepurpurpillar.*                                                          # (default: true) INTERACT Purpur Pillar Fence
fe.protection.interact.vbe.fencequartz.*                                                                # (default: true) INTERACT Quartz Fence
fe.protection.interact.vbe.fencequartzchiseled.*                                                        # (default: true) INTERACT Chiseled Quartz Fence
fe.protection.interact.vbe.fencequartzlines.*                                                           # (default: true) INTERACT Quartz Pillar Fence
fe.protection.interact.vbe.fencerednetherbrick.*                                                        # (default: true) INTERACT Red Nether Brick Fence
fe.protection.interact.vbe.fenceredsandstone.*                                                          # (default: true) INTERACT Red Sandstone Fence
fe.protection.interact.vbe.fenceredsandstonecarved.*                                                    # (default: true) INTERACT Red Chiseled Sandstone Fence
fe.protection.interact.vbe.fenceredsandstonesmooth.*                                                    # (default: true) INTERACT Red Smooth Sandstone Fence
fe.protection.interact.vbe.fencesandstone.*                                                             # (default: true) INTERACT Sandstone Fence
fe.protection.interact.vbe.fencesandstonecarved.*                                                       # (default: true) INTERACT Chiseled Sandstone Fence
fe.protection.interact.vbe.fencesandstonesmooth.*                                                       # (default: true) INTERACT Smooth Sandstone Fence
fe.protection.interact.vbe.fencestone.*                                                                 # (default: true) INTERACT Stone Fence
fe.protection.interact.vbe.fencestonebrick.*                                                            # (default: true) INTERACT Stone Brick Fence
fe.protection.interact.vbe.fencestonebrickcarved.*                                                      # (default: true) INTERACT Chiseled Stone Brick Fence
fe.protection.interact.vbe.fencestonebrickcracked.*                                                     # (default: true) INTERACT Cracked Stone Brick Fence
fe.protection.interact.vbe.fencestonebrickmossy.*                                                       # (default: true) INTERACT Mossy Stone Brick Fence
fe.protection.interact.vbe.fencestonemoss.*                                                             # (default: true) INTERACT Mossy Cobblestone Fence
fe.protection.interact.vbe.gateandesite.*                                                               # (default: true) INTERACT Andesite Gate
fe.protection.interact.vbe.gateandesitesmooth.*                                                         # (default: true) INTERACT Polished Andesite Gate
fe.protection.interact.vbe.gatebone.*                                                                   # (default: true) INTERACT Bone Gate
fe.protection.interact.vbe.gatebrick.*                                                                  # (default: true) INTERACT Brick Gate
fe.protection.interact.vbe.gateclay.*                                                                   # (default: true) INTERACT Clay Gate
fe.protection.interact.vbe.gateclayhardened.*                                                           # (default: true) INTERACT Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedblack.*                                                      # (default: true) INTERACT Black Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedblue.*                                                       # (default: true) INTERACT Blue Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedbrown.*                                                      # (default: true) INTERACT Brown Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedcyan.*                                                       # (default: true) INTERACT Cyan Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedgray.*                                                       # (default: true) INTERACT Gray Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedgreen.*                                                      # (default: true) INTERACT Green Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedlightblue.*                                                  # (default: true) INTERACT Light Blue Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedlime.*                                                       # (default: true) INTERACT Lime Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedmagenta.*                                                    # (default: true) INTERACT Magenta Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedorange.*                                                     # (default: true) INTERACT Orange Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedpink.*                                                       # (default: true) INTERACT Pink Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedpurple.*                                                     # (default: true) INTERACT Purple Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedred.*                                                        # (default: true) INTERACT Red Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedsilver.*                                                     # (default: true) INTERACT Light Gray Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedwhite.*                                                      # (default: true) INTERACT White Hardened Clay Gate
fe.protection.interact.vbe.gateclayhardenedyellow.*                                                     # (default: true) INTERACT Yellow Hardened Clay Gate
fe.protection.interact.vbe.gatecoal.*                                                                   # (default: true) INTERACT Coal Gate
fe.protection.interact.vbe.gatecobblestone.*                                                            # (default: true) INTERACT Cobblestone Gate
fe.protection.interact.vbe.gateconcreteblack.*                                                          # (default: true) INTERACT Black Concrete Gate
fe.protection.interact.vbe.gateconcreteblue.*                                                           # (default: true) INTERACT Blue Concrete Gate
fe.protection.interact.vbe.gateconcretebrown.*                                                          # (default: true) INTERACT Brown Concrete Gate
fe.protection.interact.vbe.gateconcretecyan.*                                                           # (default: true) INTERACT Cyan Concrete Gate
fe.protection.interact.vbe.gateconcretegray.*                                                           # (default: true) INTERACT Gray Concrete Gate
fe.protection.interact.vbe.gateconcretegreen.*                                                          # (default: true) INTERACT Green Concrete Gate
fe.protection.interact.vbe.gateconcretelightblue.*                                                      # (default: true) INTERACT Light Blue Concrete Gate
fe.protection.interact.vbe.gateconcretelime.*                                                           # (default: true) INTERACT Lime Concrete Gate
fe.protection.interact.vbe.gateconcretemagenta.*                                                        # (default: true) INTERACT Magenta Concrete Gate
fe.protection.interact.vbe.gateconcreteorange.*                                                         # (default: true) INTERACT Orange Concrete Gate
fe.protection.interact.vbe.gateconcretepink.*                                                           # (default: true) INTERACT Pink Concrete Gate
fe.protection.interact.vbe.gateconcretepowderblack.*                                                    # (default: true) INTERACT Black Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderblue.*                                                     # (default: true) INTERACT Blue Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderbrown.*                                                    # (default: true) INTERACT Brown Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowdercyan.*                                                     # (default: true) INTERACT Cyan Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowdergray.*                                                     # (default: true) INTERACT Gray Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowdergreen.*                                                    # (default: true) INTERACT Green Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderlightblue.*                                                # (default: true) INTERACT Light Blue Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderlime.*                                                     # (default: true) INTERACT Lime Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowdermagenta.*                                                  # (default: true) INTERACT Magenta Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderorange.*                                                   # (default: true) INTERACT Orange Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderpink.*                                                     # (default: true) INTERACT Pink Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderpurple.*                                                   # (default: true) INTERACT Purple Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderred.*                                                      # (default: true) INTERACT Red Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowdersilver.*                                                   # (default: true) INTERACT Light Gray Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderwhite.*                                                    # (default: true) INTERACT White Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepowderyellow.*                                                   # (default: true) INTERACT Yellow Concrete Powder Gate
fe.protection.interact.vbe.gateconcretepurple.*                                                         # (default: true) INTERACT Purple Concrete Gate
fe.protection.interact.vbe.gateconcretered.*                                                            # (default: true) INTERACT Red Concrete Gate
fe.protection.interact.vbe.gateconcretesilver.*                                                         # (default: true) INTERACT Light Gray Concrete Gate
fe.protection.interact.vbe.gateconcretewhite.*                                                          # (default: true) INTERACT White Concrete Gate
fe.protection.interact.vbe.gateconcreteyellow.*                                                         # (default: true) INTERACT Yellow Concrete Gate
fe.protection.interact.vbe.gatediamond.*                                                                # (default: true) INTERACT Diamond Gate
fe.protection.interact.vbe.gatediorite.*                                                                # (default: true) INTERACT Diorite Gate
fe.protection.interact.vbe.gatedioritesmooth.*                                                          # (default: true) INTERACT Polished Diorite Gate
fe.protection.interact.vbe.gateemerald.*                                                                # (default: true) INTERACT Emerald Gate
fe.protection.interact.vbe.gateendbricks.*                                                              # (default: true) INTERACT End Brick Gate
fe.protection.interact.vbe.gateendstone.*                                                               # (default: true) INTERACT End Stone Gate
fe.protection.interact.vbe.gategold.*                                                                   # (default: true) INTERACT Gold Gate
fe.protection.interact.vbe.gategranite.*                                                                # (default: true) INTERACT Granite Gate
fe.protection.interact.vbe.gategranitesmooth.*                                                          # (default: true) INTERACT Polished Granite Gate
fe.protection.interact.vbe.gatehay.*                                                                    # (default: true) INTERACT Hay Gate
fe.protection.interact.vbe.gateice.*                                                                    # (default: true) INTERACT Ice Gate
fe.protection.interact.vbe.gateiron.*                                                                   # (default: true) INTERACT Iron Gate
fe.protection.interact.vbe.gatelapis.*                                                                  # (default: true) INTERACT Lapis Gate
fe.protection.interact.vbe.gatelogacacia.*                                                              # (default: true) INTERACT Acacia Log Gate
fe.protection.interact.vbe.gatelogbigoak.*                                                              # (default: true) INTERACT Dark Oak Log Gate
fe.protection.interact.vbe.gatelogbirch.*                                                               # (default: true) INTERACT Birch Log Gate
fe.protection.interact.vbe.gatelogjungle.*                                                              # (default: true) INTERACT Jungle Log Gate
fe.protection.interact.vbe.gatelogoak.*                                                                 # (default: true) INTERACT Oak Log Gate
fe.protection.interact.vbe.gatelogspruce.*                                                              # (default: true) INTERACT Spruce Log Gate
fe.protection.interact.vbe.gatemushroombrown.*                                                          # (default: true) INTERACT Brown Mushroom Gate
fe.protection.interact.vbe.gatemushroominside.*                                                         # (default: true) INTERACT Inner Mushroom Gate
fe.protection.interact.vbe.gatemushroomred.*                                                            # (default: true) INTERACT Red Mushroom Gate
fe.protection.interact.vbe.gatemushroomstem.*                                                           # (default: true) INTERACT Mushroom Stem Gate
fe.protection.interact.vbe.gatenetherbrick.*                                                            # (default: true) INTERACT Nether Brick Gate
fe.protection.interact.vbe.gatenetherrack.*                                                             # (default: true) INTERACT Netherrack Gate
fe.protection.interact.vbe.gatenetherwart.*                                                             # (default: true) INTERACT Nether Wart Gate
fe.protection.interact.vbe.gateobsidian.*                                                               # (default: true) INTERACT Obsidian Gate
fe.protection.interact.vbe.gatepackedice.*                                                              # (default: true) INTERACT Packed Ice Gate
fe.protection.interact.vbe.gatepolishedstone.*                                                          # (default: true) INTERACT Polished Stone Gate
fe.protection.interact.vbe.gateprismarinebricks.*                                                       # (default: true) INTERACT Prismarine Brick Gate
fe.protection.interact.vbe.gateprismarinedark.*                                                         # (default: true) INTERACT Dark Prismarine Gate
fe.protection.interact.vbe.gateprismarinerough.*                                                        # (default: true) INTERACT Prismarine Gate
fe.protection.interact.vbe.gatepurpur.*                                                                 # (default: true) INTERACT Purpur Gate
fe.protection.interact.vbe.gatepurpurpillar.*                                                           # (default: true) INTERACT Purpur Pillar Gate
fe.protection.interact.vbe.gatequartz.*                                                                 # (default: true) INTERACT Quartz Gate
fe.protection.interact.vbe.gatequartzchiseled.*                                                         # (default: true) INTERACT Chiseled Quartz Gate
fe.protection.interact.vbe.gatequartzlines.*                                                            # (default: true) INTERACT Quartz Pillar Gate
fe.protection.interact.vbe.gaterednetherbrick.*                                                         # (default: true) INTERACT Red Nether Brick Gate
fe.protection.interact.vbe.gateredsandstone.*                                                           # (default: true) INTERACT Red Sandstone Gate
fe.protection.interact.vbe.gateredsandstonecarved.*                                                     # (default: true) INTERACT Chiseled Red Sandstone Gate
fe.protection.interact.vbe.gateredsandstonesmooth.*                                                     # (default: true) INTERACT Smooth Red Sandstone Gate
fe.protection.interact.vbe.gatesandstone.*                                                              # (default: true) INTERACT Sandstone Gate
fe.protection.interact.vbe.gatesandstonecarved.*                                                        # (default: true) INTERACT Chiseled Sandstone Gate
fe.protection.interact.vbe.gatesandstonesmooth.*                                                        # (default: true) INTERACT Smooth Sandstone Gate
fe.protection.interact.vbe.gatestone.*                                                                  # (default: true) INTERACT Stone Gate
fe.protection.interact.vbe.gatestonebrick.*                                                             # (default: true) INTERACT Stone Brick Gate
fe.protection.interact.vbe.gatestonebrickcarved.*                                                       # (default: true) INTERACT Chiseled Stone Brick Gate
fe.protection.interact.vbe.gatestonebrickcracked.*                                                      # (default: true) INTERACT Cracked Stone Brick Gate
fe.protection.interact.vbe.gatestonebrickmossy.*                                                        # (default: true) INTERACT Mossy Stone Brick Gate
fe.protection.interact.vbe.gatestonemoss.*                                                              # (default: true) INTERACT Mossy Cobblestone Gate
fe.protection.interact.vbe.slabandesite.*                                                               # (default: true) INTERACT Andesite Slab
fe.protection.interact.vbe.slabandesitedouble.*                                                         # (default: true) INTERACT tile.slabAndesiteDouble.name
fe.protection.interact.vbe.slabandesitesmooth.*                                                         # (default: true) INTERACT Polished Andesite Slab
fe.protection.interact.vbe.slabandesitesmoothdouble.*                                                   # (default: true) INTERACT tile.slabAndesiteSmoothDouble.name
fe.protection.interact.vbe.slabbone.*                                                                   # (default: true) INTERACT Bone Slab
fe.protection.interact.vbe.slabbonedouble.*                                                             # (default: true) INTERACT tile.slabBoneDouble.name
fe.protection.interact.vbe.slabclay.*                                                                   # (default: true) INTERACT Clay Slab
fe.protection.interact.vbe.slabclaydouble.*                                                             # (default: true) INTERACT tile.slabClayDouble.name
fe.protection.interact.vbe.slabclayhardened.*                                                           # (default: true) INTERACT Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedblack.*                                                      # (default: true) INTERACT Black Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedblackdouble.*                                                # (default: true) INTERACT tile.slabClayHardenedBlackDouble.name
fe.protection.interact.vbe.slabclayhardenedblue.*                                                       # (default: true) INTERACT Blue Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedbluedouble.*                                                 # (default: true) INTERACT tile.slabClayHardenedBlueDouble.name
fe.protection.interact.vbe.slabclayhardenedbrown.*                                                      # (default: true) INTERACT Brown Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedbrowndouble.*                                                # (default: true) INTERACT tile.slabClayHardenedBrownDouble.name
fe.protection.interact.vbe.slabclayhardenedcyan.*                                                       # (default: true) INTERACT  Cyan Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedcyandouble.*                                                 # (default: true) INTERACT tile.slabClayHardenedCyanDouble.name
fe.protection.interact.vbe.slabclayhardeneddouble.*                                                     # (default: true) INTERACT tile.slabClayHardenedDouble.name
fe.protection.interact.vbe.slabclayhardenedgray.*                                                       # (default: true) INTERACT Gray Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedgraydouble.*                                                 # (default: true) INTERACT tile.slabClayHardenedGrayDouble.name
fe.protection.interact.vbe.slabclayhardenedgreen.*                                                      # (default: true) INTERACT Green Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedgreendouble.*                                                # (default: true) INTERACT tile.slabClayHardenedGreenDouble.name
fe.protection.interact.vbe.slabclayhardenedlightblue.*                                                  # (default: true) INTERACT Light Blue Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedlightbluedouble.*                                            # (default: true) INTERACT tile.slabClayHardenedLightBlueDouble.name
fe.protection.interact.vbe.slabclayhardenedlime.*                                                       # (default: true) INTERACT Lime Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedlimedouble.*                                                 # (default: true) INTERACT tile.slabClayHardenedLimeDouble.name
fe.protection.interact.vbe.slabclayhardenedmagenta.*                                                    # (default: true) INTERACT Magenta Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedmagentadouble.*                                              # (default: true) INTERACT tile.slabClayHardenedMagentaDouble.name
fe.protection.interact.vbe.slabclayhardenedorange.*                                                     # (default: true) INTERACT Orange Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedorangedouble.*                                               # (default: true) INTERACT tile.slabClayHardenedOrangeDouble.name
fe.protection.interact.vbe.slabclayhardenedpink.*                                                       # (default: true) INTERACT Pink Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedpinkdouble.*                                                 # (default: true) INTERACT tile.slabClayHardenedPinkDouble.name
fe.protection.interact.vbe.slabclayhardenedpurple.*                                                     # (default: true) INTERACT Purple Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedpurpledouble.*                                               # (default: true) INTERACT tile.slabClayHardenedPurpleDouble.name
fe.protection.interact.vbe.slabclayhardenedred.*                                                        # (default: true) INTERACT Red Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedreddouble.*                                                  # (default: true) INTERACT tile.slabClayHardenedRedDouble.name
fe.protection.interact.vbe.slabclayhardenedsilver.*                                                     # (default: true) INTERACT Light Gray Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedsilverdouble.*                                               # (default: true) INTERACT tile.slabClayHardenedSilverDouble.name
fe.protection.interact.vbe.slabclayhardenedwhite.*                                                      # (default: true) INTERACT White Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedwhitedouble.*                                                # (default: true) INTERACT tile.slabClayHardenedWhiteDouble.name
fe.protection.interact.vbe.slabclayhardenedyellow.*                                                     # (default: true) INTERACT Yellow Hardened Clay Slab
fe.protection.interact.vbe.slabclayhardenedyellowdouble.*                                               # (default: true) INTERACT tile.slabClayHardenedYellowDouble.name
fe.protection.interact.vbe.slabcoal.*                                                                   # (default: true) INTERACT Coal Slab
fe.protection.interact.vbe.slabcoaldouble.*                                                             # (default: true) INTERACT tile.slabCoalDouble.name
fe.protection.interact.vbe.slabcoarsedirt.*                                                             # (default: true) INTERACT Coarse Dirt Slab
fe.protection.interact.vbe.slabconcreteblack.*                                                          # (default: true) INTERACT Black Concrete Slab
fe.protection.interact.vbe.slabconcreteblue.*                                                           # (default: true) INTERACT Blue Concrete Slab
fe.protection.interact.vbe.slabconcretebrown.*                                                          # (default: true) INTERACT Brown Concrete Slab
fe.protection.interact.vbe.slabconcretecyan.*                                                           # (default: true) INTERACT Cyan Concrete Slab
fe.protection.interact.vbe.slabconcretegray.*                                                           # (default: true) INTERACT Gray Concrete Slab
fe.protection.interact.vbe.slabconcretegreen.*                                                          # (default: true) INTERACT Green Concrete Slab
fe.protection.interact.vbe.slabconcretelightblue.*                                                      # (default: true) INTERACT Light Blue Concrete Slab
fe.protection.interact.vbe.slabconcretelime.*                                                           # (default: true) INTERACT Lime Concrete Slab
fe.protection.interact.vbe.slabconcretemagenta.*                                                        # (default: true) INTERACT Magenta Concrete Slab
fe.protection.interact.vbe.slabconcreteorange.*                                                         # (default: true) INTERACT Orange Concrete Slab
fe.protection.interact.vbe.slabconcretepink.*                                                           # (default: true) INTERACT Pink Concrete Slab
fe.protection.interact.vbe.slabconcretepowderblack.*                                                    # (default: true) INTERACT Black Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderblue.*                                                     # (default: true) INTERACT Blue Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderbrown.*                                                    # (default: true) INTERACT Brown Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowdercyan.*                                                     # (default: true) INTERACT Cyan Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowdergray.*                                                     # (default: true) INTERACT Gray Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowdergreen.*                                                    # (default: true) INTERACT Green Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderlightblue.*                                                # (default: true) INTERACT Light Blue Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderlime.*                                                     # (default: true) INTERACT Lime Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowdermagenta.*                                                  # (default: true) INTERACT Magenta Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderorange.*                                                   # (default: true) INTERACT Orange Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderpink.*                                                     # (default: true) INTERACT Pink Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderpurple.*                                                   # (default: true) INTERACT Purple Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderred.*                                                      # (default: true) INTERACT Red Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowdersilver.*                                                   # (default: true) INTERACT Light Gray Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderwhite.*                                                    # (default: true) INTERACT White Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepowderyellow.*                                                   # (default: true) INTERACT Yellow Concrete Powder Slab
fe.protection.interact.vbe.slabconcretepurple.*                                                         # (default: true) INTERACT Purple Concrete Slab
fe.protection.interact.vbe.slabconcretered.*                                                            # (default: true) INTERACT Red Concrete Slab
fe.protection.interact.vbe.slabconcretesilver.*                                                         # (default: true) INTERACT Light Gray Concrete Slab
fe.protection.interact.vbe.slabconcretewhite.*                                                          # (default: true) INTERACT White Concrete Slab
fe.protection.interact.vbe.slabconcreteyellow.*                                                         # (default: true) INTERACT Yellow Concrete Slab
fe.protection.interact.vbe.slabdiamond.*                                                                # (default: true) INTERACT Diamond Slab
fe.protection.interact.vbe.slabdiamonddouble.*                                                          # (default: true) INTERACT tile.slabDiamondDouble.name
fe.protection.interact.vbe.slabdiorite.*                                                                # (default: true) INTERACT Diorite Slab
fe.protection.interact.vbe.slabdioritedouble.*                                                          # (default: true) INTERACT tile.slabDioriteDouble.name
fe.protection.interact.vbe.slabdioritesmooth.*                                                          # (default: true) INTERACT Polished Diorite Slab
fe.protection.interact.vbe.slabdioritesmoothdouble.*                                                    # (default: true) INTERACT tile.slabDioriteSmoothDouble.name
fe.protection.interact.vbe.slabdirt.*                                                                   # (default: true) INTERACT Dirt Slab
fe.protection.interact.vbe.slabdoublecoarsedirt.*                                                       # (default: true) INTERACT tile.slabDoubleCoarseDirt.name
fe.protection.interact.vbe.slabdoubleconcreteblack.*                                                    # (default: true) INTERACT tile.slabDoubleConcreteBlack.name
fe.protection.interact.vbe.slabdoubleconcreteblue.*                                                     # (default: true) INTERACT tile.slabDoubleConcreteBlue.name
fe.protection.interact.vbe.slabdoubleconcretebrown.*                                                    # (default: true) INTERACT tile.slabDoubleConcreteBrown.name
fe.protection.interact.vbe.slabdoubleconcretecyan.*                                                     # (default: true) INTERACT tile.slabDoubleConcreteCyan.name
fe.protection.interact.vbe.slabdoubleconcretegray.*                                                     # (default: true) INTERACT tile.slabDoubleConcreteGray.name
fe.protection.interact.vbe.slabdoubleconcretegreen.*                                                    # (default: true) INTERACT tile.slabDoubleConcreteGreen.name
fe.protection.interact.vbe.slabdoubleconcretelightblue.*                                                # (default: true) INTERACT tile.slabDoubleConcreteLightBlue.name
fe.protection.interact.vbe.slabdoubleconcretelime.*                                                     # (default: true) INTERACT tile.slabDoubleConcreteLime.name
fe.protection.interact.vbe.slabdoubleconcretemagenta.*                                                  # (default: true) INTERACT tile.slabDoubleConcreteMagenta.name
fe.protection.interact.vbe.slabdoubleconcreteorange.*                                                   # (default: true) INTERACT tile.slabDoubleConcreteOrange.name
fe.protection.interact.vbe.slabdoubleconcretepink.*                                                     # (default: true) INTERACT tile.slabDoubleConcretePink.name
fe.protection.interact.vbe.slabdoubleconcretepowderblack.*                                              # (default: true) INTERACT tile.slabDoubleConcretePowderBlack.name
fe.protection.interact.vbe.slabdoubleconcretepowderblue.*                                               # (default: true) INTERACT tile.slabDoubleConcretePowderBlue.name
fe.protection.interact.vbe.slabdoubleconcretepowderbrown.*                                              # (default: true) INTERACT tile.slabDoubleConcretePowderBrown.name
fe.protection.interact.vbe.slabdoubleconcretepowdercyan.*                                               # (default: true) INTERACT tile.slabDoubleConcretePowderCyan.name
fe.protection.interact.vbe.slabdoubleconcretepowdergray.*                                               # (default: true) INTERACT tile.slabDoubleConcretePowderGray.name
fe.protection.interact.vbe.slabdoubleconcretepowdergreen.*                                              # (default: true) INTERACT tile.slabDoubleConcretePowderGreen.name
fe.protection.interact.vbe.slabdoubleconcretepowderlightblue.*                                          # (default: true) INTERACT tile.slabDoubleConcretePowderLightBlue.name
fe.protection.interact.vbe.slabdoubleconcretepowderlime.*                                               # (default: true) INTERACT tile.slabDoubleConcretePowderLime.name
fe.protection.interact.vbe.slabdoubleconcretepowdermagenta.*                                            # (default: true) INTERACT tile.slabDoubleConcretePowderMagenta.name
fe.protection.interact.vbe.slabdoubleconcretepowderorange.*                                             # (default: true) INTERACT tile.slabDoubleConcretePowderOrange.name
fe.protection.interact.vbe.slabdoubleconcretepowderpink.*                                               # (default: true) INTERACT tile.slabDoubleConcretePowderPink.name
fe.protection.interact.vbe.slabdoubleconcretepowderpurple.*                                             # (default: true) INTERACT tile.slabDoubleConcretePowderPurple.name
fe.protection.interact.vbe.slabdoubleconcretepowderred.*                                                # (default: true) INTERACT tile.slabDoubleConcretePowderRed.name
fe.protection.interact.vbe.slabdoubleconcretepowdersilver.*                                             # (default: true) INTERACT tile.slabDoubleConcretePowderSilver.name
fe.protection.interact.vbe.slabdoubleconcretepowderwhite.*                                              # (default: true) INTERACT tile.slabDoubleConcretePowderWhite.name
fe.protection.interact.vbe.slabdoubleconcretepowderyellow.*                                             # (default: true) INTERACT tile.slabDoubleConcretePowderYellow.name
fe.protection.interact.vbe.slabdoubleconcretepurple.*                                                   # (default: true) INTERACT tile.slabDoubleConcretePurple.name
fe.protection.interact.vbe.slabdoubleconcretered.*                                                      # (default: true) INTERACT tile.slabDoubleConcreteRed.name
fe.protection.interact.vbe.slabdoubleconcretesilver.*                                                   # (default: true) INTERACT tile.slabDoubleConcreteSilver.name
fe.protection.interact.vbe.slabdoubleconcretewhite.*                                                    # (default: true) INTERACT tile.slabDoubleConcreteWhite.name
fe.protection.interact.vbe.slabdoubleconcreteyellow.*                                                   # (default: true) INTERACT tile.slabDoubleConcreteYellow.name
fe.protection.interact.vbe.slabdoubledirt.*                                                             # (default: true) INTERACT tile.slabDoubleDirt.name
fe.protection.interact.vbe.slabdoubleglass.*                                                            # (default: true) INTERACT tile.slabDoubleGlass.name
fe.protection.interact.vbe.slabdoubleglassblack.*                                                       # (default: true) INTERACT tile.slabDoubleGlassBlack.name
fe.protection.interact.vbe.slabdoubleglassblue.*                                                        # (default: true) INTERACT tile.slabDoubleGlassBlue.name
fe.protection.interact.vbe.slabdoubleglassbrown.*                                                       # (default: true) INTERACT tile.slabDoubleGlassBrown.name
fe.protection.interact.vbe.slabdoubleglasscyan.*                                                        # (default: true) INTERACT tile.slabDoubleGlassCyan.name
fe.protection.interact.vbe.slabdoubleglassgray.*                                                        # (default: true) INTERACT tile.slabDoubleGlassGray.name
fe.protection.interact.vbe.slabdoubleglassgreen.*                                                       # (default: true) INTERACT tile.slabDoubleGlassGreen.name
fe.protection.interact.vbe.slabdoubleglasslightblue.*                                                   # (default: true) INTERACT tile.slabDoubleGlassLightBlue.name
fe.protection.interact.vbe.slabdoubleglasslime.*                                                        # (default: true) INTERACT tile.slabDoubleGlassLime.name
fe.protection.interact.vbe.slabdoubleglassmagenta.*                                                     # (default: true) INTERACT tile.slabDoubleGlassMagenta.name
fe.protection.interact.vbe.slabdoubleglassorange.*                                                      # (default: true) INTERACT tile.slabDoubleGlassOrange.name
fe.protection.interact.vbe.slabdoubleglasspink.*                                                        # (default: true) INTERACT tile.slabDoubleGlassPink.name
fe.protection.interact.vbe.slabdoubleglasspurple.*                                                      # (default: true) INTERACT tile.slabDoubleGlassPurple.name
fe.protection.interact.vbe.slabdoubleglassred.*                                                         # (default: true) INTERACT tile.slabDoubleGlassRed.name
fe.protection.interact.vbe.slabdoubleglasssilver.*                                                      # (default: true) INTERACT tile.slabDoubleGlassSilver.name
fe.protection.interact.vbe.slabdoubleglasswhite.*                                                       # (default: true) INTERACT tile.slabDoubleGlassWhite.name
fe.protection.interact.vbe.slabdoubleglassyellow.*                                                      # (default: true) INTERACT tile.slabDoubleGlassYellow.name
fe.protection.interact.vbe.slabdoublegrass.*                                                            # (default: true) INTERACT tile.slabDoubleGrass.name
fe.protection.interact.vbe.slabdoubleice.*                                                              # (default: true) INTERACT tile.slabDoubleIce.name
fe.protection.interact.vbe.slabdoubleleavesacacia.*                                                     # (default: true) INTERACT tile.slabDoubleLeavesAcacia.name
fe.protection.interact.vbe.slabdoubleleavesbigoak.*                                                     # (default: true) INTERACT tile.slabDoubleLeavesBigOak.name
fe.protection.interact.vbe.slabdoubleleavesbirch.*                                                      # (default: true) INTERACT tile.slabDoubleLeavesBirch.name
fe.protection.interact.vbe.slabdoubleleavesjungle.*                                                     # (default: true) INTERACT tile.slabDoubleLeavesJungle.name
fe.protection.interact.vbe.slabdoubleleavesoak.*                                                        # (default: true) INTERACT tile.slabDoubleLeavesOak.name
fe.protection.interact.vbe.slabdoubleleavesspruce.*                                                     # (default: true) INTERACT tile.slabDoubleLeavesSpruce.name
fe.protection.interact.vbe.slabdoublemushroombrown.*                                                    # (default: true) INTERACT tile.slabDoubleMushroomBrown.name
fe.protection.interact.vbe.slabdoublemushroominside.*                                                   # (default: true) INTERACT tile.slabDoubleMushroomInside.name
fe.protection.interact.vbe.slabdoublemushroomred.*                                                      # (default: true) INTERACT tile.slabDoubleMushroomRed.name
fe.protection.interact.vbe.slabdoublemushroomstem.*                                                     # (default: true) INTERACT tile.slabDoubleMushroomStem.name
fe.protection.interact.vbe.slabdoublemycelium.*                                                         # (default: true) INTERACT tile.slabDoubleMycelium.name
fe.protection.interact.vbe.slabdoublepackedice.*                                                        # (default: true) INTERACT tile.slabDoublePackedIce.name
fe.protection.interact.vbe.slabdoublepath.*                                                             # (default: true) INTERACT tile.slabDoublePath.name
fe.protection.interact.vbe.slabdoublepodzol.*                                                           # (default: true) INTERACT tile.slabDoublePodzol.name
fe.protection.interact.vbe.slabdoublestone.*                                                            # (default: true) INTERACT tile.slabDoubleStone.name
fe.protection.interact.vbe.slabemerald.*                                                                # (default: true) INTERACT Emerald Slab
fe.protection.interact.vbe.slabemeralddouble.*                                                          # (default: true) INTERACT tile.slabEmeraldDouble.name
fe.protection.interact.vbe.slabendbricks.*                                                              # (default: true) INTERACT End Brick Slab
fe.protection.interact.vbe.slabendbricksdouble.*                                                        # (default: true) INTERACT tile.slabEndBricksDouble.name
fe.protection.interact.vbe.slabendstone.*                                                               # (default: true) INTERACT End Stone Slab
fe.protection.interact.vbe.slabendstonedouble.*                                                         # (default: true) INTERACT tile.slabEndStoneDouble.name
fe.protection.interact.vbe.slabglass.*                                                                  # (default: true) INTERACT Glass Slab
fe.protection.interact.vbe.slabglassblack.*                                                             # (default: true) INTERACT Black Stained Glass Slab
fe.protection.interact.vbe.slabglassblue.*                                                              # (default: true) INTERACT Blue Stained Glass Slab
fe.protection.interact.vbe.slabglassbrown.*                                                             # (default: true) INTERACT Brown Stained Glass Slab
fe.protection.interact.vbe.slabglasscyan.*                                                              # (default: true) INTERACT Cyan Stained Glass Slab
fe.protection.interact.vbe.slabglassgray.*                                                              # (default: true) INTERACT Gray Stained Glass Slab
fe.protection.interact.vbe.slabglassgreen.*                                                             # (default: true) INTERACT Green Stained Glass Slab
fe.protection.interact.vbe.slabglasslightblue.*                                                         # (default: true) INTERACT Light Blue Stained Glass Slab
fe.protection.interact.vbe.slabglasslime.*                                                              # (default: true) INTERACT Lime Stained Glass Slab
fe.protection.interact.vbe.slabglassmagenta.*                                                           # (default: true) INTERACT Magenta Stained Glass Slab
fe.protection.interact.vbe.slabglassorange.*                                                            # (default: true) INTERACT Orange Stained Glass Slab
fe.protection.interact.vbe.slabglasspink.*                                                              # (default: true) INTERACT Pink Stained Glass Slab
fe.protection.interact.vbe.slabglasspurple.*                                                            # (default: true) INTERACT Purple Stained Glass Slab
fe.protection.interact.vbe.slabglassred.*                                                               # (default: true) INTERACT Red Stained Glass Slab
fe.protection.interact.vbe.slabglasssilver.*                                                            # (default: true) INTERACT Light Gray Stained Glass Slab
fe.protection.interact.vbe.slabglasswhite.*                                                             # (default: true) INTERACT White Stained Glass Slab
fe.protection.interact.vbe.slabglassyellow.*                                                            # (default: true) INTERACT Yellow Stained Glass Slab
fe.protection.interact.vbe.slabgold.*                                                                   # (default: true) INTERACT Gold Slab
fe.protection.interact.vbe.slabgolddouble.*                                                             # (default: true) INTERACT tile.slabGoldDouble.name
fe.protection.interact.vbe.slabgranite.*                                                                # (default: true) INTERACT Granite Slab
fe.protection.interact.vbe.slabgranitedouble.*                                                          # (default: true) INTERACT tile.slabGraniteDouble.name
fe.protection.interact.vbe.slabgranitesmooth.*                                                          # (default: true) INTERACT Polished Granite Slab
fe.protection.interact.vbe.slabgranitesmoothdouble.*                                                    # (default: true) INTERACT tile.slabGraniteSmoothDouble.name
fe.protection.interact.vbe.slabgrass.*                                                                  # (default: true) INTERACT Grass Slab
fe.protection.interact.vbe.slabhay.*                                                                    # (default: true) INTERACT Hay Slab
fe.protection.interact.vbe.slabhaydouble.*                                                              # (default: true) INTERACT tile.slabHayDouble.name
fe.protection.interact.vbe.slabice.*                                                                    # (default: true) INTERACT Ice Slab
fe.protection.interact.vbe.slabiron.*                                                                   # (default: true) INTERACT Iron Slab
fe.protection.interact.vbe.slabirondouble.*                                                             # (default: true) INTERACT tile.slabIronDouble.name
fe.protection.interact.vbe.slablapis.*                                                                  # (default: true) INTERACT Lapis Slab
fe.protection.interact.vbe.slablapisdouble.*                                                            # (default: true) INTERACT tile.slabLapisDouble.name
fe.protection.interact.vbe.slableavesacacia.*                                                           # (default: true) INTERACT Acacia Leaf Slab
fe.protection.interact.vbe.slableavesbigoak.*                                                           # (default: true) INTERACT Dark Oak Leaf Slab
fe.protection.interact.vbe.slableavesbirch.*                                                            # (default: true) INTERACT Birch Leaf Slab
fe.protection.interact.vbe.slableavesjungle.*                                                           # (default: true) INTERACT Jungle Leaf Slab
fe.protection.interact.vbe.slableavesoak.*                                                              # (default: true) INTERACT Oak Leaf Slab
fe.protection.interact.vbe.slableavesspruce.*                                                           # (default: true) INTERACT Spruce Leaf Slab
fe.protection.interact.vbe.slablogacacia.*                                                              # (default: true) INTERACT Acacia Log Slab
fe.protection.interact.vbe.slablogacaciadouble.*                                                        # (default: true) INTERACT tile.slabLogAcaciaDouble.name
fe.protection.interact.vbe.slablogbigoak.*                                                              # (default: true) INTERACT Dark Oak Log Slab
fe.protection.interact.vbe.slablogbigoakdouble.*                                                        # (default: true) INTERACT tile.slabLogBigOakDouble.name
fe.protection.interact.vbe.slablogbirch.*                                                               # (default: true) INTERACT Birch Log Slab
fe.protection.interact.vbe.slablogbirchdouble.*                                                         # (default: true) INTERACT tile.slabLogBirchDouble.name
fe.protection.interact.vbe.slablogjungle.*                                                              # (default: true) INTERACT Jungle Log Slab
fe.protection.interact.vbe.slablogjungledouble.*                                                        # (default: true) INTERACT tile.slabLogJungleDouble.name
fe.protection.interact.vbe.slablogoak.*                                                                 # (default: true) INTERACT Oak Log Slab
fe.protection.interact.vbe.slablogoakdouble.*                                                           # (default: true) INTERACT tile.slabLogOakDouble.name
fe.protection.interact.vbe.slablogspruce.*                                                              # (default: true) INTERACT Spruce Log Slab
fe.protection.interact.vbe.slablogsprucedouble.*                                                        # (default: true) INTERACT tile.slabLogSpruceDouble.name
fe.protection.interact.vbe.slabmushroombrown.*                                                          # (default: true) INTERACT Brown Mushroom Slab
fe.protection.interact.vbe.slabmushroominside.*                                                         # (default: true) INTERACT Inner Mushroom Slab
fe.protection.interact.vbe.slabmushroomred.*                                                            # (default: true) INTERACT Red Mushroom Slab
fe.protection.interact.vbe.slabmushroomstem.*                                                           # (default: true) INTERACT Mushroom Stem Slab
fe.protection.interact.vbe.slabmycelium.*                                                               # (default: true) INTERACT Mycelium Slab
fe.protection.interact.vbe.slabnetherrack.*                                                             # (default: true) INTERACT Netherrack Slab
fe.protection.interact.vbe.slabnetherrackdouble.*                                                       # (default: true) INTERACT tile.slabNetherrackDouble.name
fe.protection.interact.vbe.slabnetherwart.*                                                             # (default: true) INTERACT Nether Wart Slab
fe.protection.interact.vbe.slabnetherwartdouble.*                                                       # (default: true) INTERACT tile.slabNetherWartDouble.name
fe.protection.interact.vbe.slabobsidian.*                                                               # (default: true) INTERACT Obsidian Slab
fe.protection.interact.vbe.slabobsidiandouble.*                                                         # (default: true) INTERACT tile.slabObsidianDouble.name
fe.protection.interact.vbe.slabpackedice.*                                                              # (default: true) INTERACT Packed Ice Slab
fe.protection.interact.vbe.slabpath.*                                                                   # (default: true) INTERACT Path Slab
fe.protection.interact.vbe.slabpodzol.*                                                                 # (default: true) INTERACT Podzol Slab
fe.protection.interact.vbe.slabprismarinebricks.*                                                       # (default: true) INTERACT Prismarine Brick Slab
fe.protection.interact.vbe.slabprismarinebricksdouble.*                                                 # (default: true) INTERACT tile.slabPrismarineBricksDouble.name
fe.protection.interact.vbe.slabprismarinedark.*                                                         # (default: true) INTERACT Dark Prismarine Slab
fe.protection.interact.vbe.slabprismarinedarkdouble.*                                                   # (default: true) INTERACT tile.slabPrismarineDarkDouble.name
fe.protection.interact.vbe.slabprismarinerough.*                                                        # (default: true) INTERACT Prismarine Slab
fe.protection.interact.vbe.slabprismarineroughdouble.*                                                  # (default: true) INTERACT tile.slabPrismarineRoughDouble.name
fe.protection.interact.vbe.slabpurpurpillar.*                                                           # (default: true) INTERACT Purpur Pillar Slab
fe.protection.interact.vbe.slabpurpurpillardouble.*                                                     # (default: true) INTERACT tile.slabPurpurPillarDouble.name
fe.protection.interact.vbe.slabquartzchiseled.*                                                         # (default: true) INTERACT Chiseled Quartz Slab
fe.protection.interact.vbe.slabquartzchiseleddouble.*                                                   # (default: true) INTERACT tile.slabQuartzChiseledDouble.name
fe.protection.interact.vbe.slabquartzlines.*                                                            # (default: true) INTERACT Quartz Pillar Slab
fe.protection.interact.vbe.slabquartzlinesdouble.*                                                      # (default: true) INTERACT tile.slabQuartzLinesDouble.name
fe.protection.interact.vbe.slabrednetherbrick.*                                                         # (default: true) INTERACT Red Nether Brick Slab
fe.protection.interact.vbe.slabrednetherbrickdouble.*                                                   # (default: true) INTERACT tile.slabRedNetherBrickDouble.name
fe.protection.interact.vbe.slabredsandstonecarved.*                                                     # (default: true) INTERACT Chiseled Red Sandstone Slab
fe.protection.interact.vbe.slabredsandstonecarveddouble.*                                               # (default: true) INTERACT tile.slabRedSandStoneCarvedDouble.name
fe.protection.interact.vbe.slabredsandstonesmooth.*                                                     # (default: true) INTERACT Smooth Red Sandstone Slab
fe.protection.interact.vbe.slabredsandstonesmoothdouble.*                                               # (default: true) INTERACT tile.slabRedSandStoneSmoothDouble.name
fe.protection.interact.vbe.slabsandstonecarved.*                                                        # (default: true) INTERACT Chiseled Sandstone Slab
fe.protection.interact.vbe.slabsandstonecarveddouble.*                                                  # (default: true) INTERACT tile.slabSandStoneCarvedDouble.name
fe.protection.interact.vbe.slabsandstonesmooth.*                                                        # (default: true) INTERACT Smooth Sandstone Slab
fe.protection.interact.vbe.slabsandstonesmoothdouble.*                                                  # (default: true) INTERACT tile.slabSandStoneSmoothDouble.name
fe.protection.interact.vbe.slabstone.*                                                                  # (default: true) INTERACT Stone Slab
fe.protection.interact.vbe.slabstonebrickcarved.*                                                       # (default: true) INTERACT Chiseled Stone Brick Slab
fe.protection.interact.vbe.slabstonebrickcarveddouble.*                                                 # (default: true) INTERACT tile.slabStoneBrickCarvedDouble.name
fe.protection.interact.vbe.slabstonebrickcracked.*                                                      # (default: true) INTERACT Cracked Stone Brick Slab
fe.protection.interact.vbe.slabstonebrickcrackeddouble.*                                                # (default: true) INTERACT tile.slabStoneBrickCrackedDouble.name
fe.protection.interact.vbe.slabstonebrickmossy.*                                                        # (default: true) INTERACT Mossy Stone Brick Slab
fe.protection.interact.vbe.slabstonebrickmossydouble.*                                                  # (default: true) INTERACT tile.slabStoneBrickMossyDouble.name
fe.protection.interact.vbe.slabstonemoss.*                                                              # (default: true) INTERACT Mossy Cobblestone Slab
fe.protection.interact.vbe.slabstonemossdouble.*                                                        # (default: true) INTERACT tile.slabStoneMossDouble.name
fe.protection.interact.vbe.stairsandesite.*                                                             # (default: true) INTERACT Andesite Stairs
fe.protection.interact.vbe.stairsandesitesmooth.*                                                       # (default: true) INTERACT Polished Andesite Stairs
fe.protection.interact.vbe.stairsbone.*                                                                 # (default: true) INTERACT Bone Stairs
fe.protection.interact.vbe.stairsclay.*                                                                 # (default: true) INTERACT Clay Stairs
fe.protection.interact.vbe.stairsclayhardened.*                                                         # (default: true) INTERACT Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedblack.*                                                    # (default: true) INTERACT Black Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedblue.*                                                     # (default: true) INTERACT Blue Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedbrown.*                                                    # (default: true) INTERACT Brown Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedcyan.*                                                     # (default: true) INTERACT Cyan Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedgray.*                                                     # (default: true) INTERACT Gray Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedgreen.*                                                    # (default: true) INTERACT Green Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedlightblue.*                                                # (default: true) INTERACT Light Blue Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedlime.*                                                     # (default: true) INTERACT Lime Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedmagenta.*                                                  # (default: true) INTERACT Magenta Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedorange.*                                                   # (default: true) INTERACT Orange Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedpink.*                                                     # (default: true) INTERACT Pink Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedpurple.*                                                   # (default: true) INTERACT Purple Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedred.*                                                      # (default: true) INTERACT Red Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedsilver.*                                                   # (default: true) INTERACT Light Gray Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedwhite.*                                                    # (default: true) INTERACT White Hardened Clay Stairs
fe.protection.interact.vbe.stairsclayhardenedyellow.*                                                   # (default: true) INTERACT Yellow Hardened Clay Stairs
fe.protection.interact.vbe.stairscoal.*                                                                 # (default: true) INTERACT Coal Stairs
fe.protection.interact.vbe.stairscoarsedirt.*                                                           # (default: true) INTERACT Coarse Dirt Stairs
fe.protection.interact.vbe.stairsconcreteblack.*                                                        # (default: true) INTERACT Black Concrete Stairs
fe.protection.interact.vbe.stairsconcreteblue.*                                                         # (default: true) INTERACT Blue Concrete Stairs
fe.protection.interact.vbe.stairsconcretebrown.*                                                        # (default: true) INTERACT Brown Concrete Stairs
fe.protection.interact.vbe.stairsconcretecyan.*                                                         # (default: true) INTERACT Cyan Concrete Stairs
fe.protection.interact.vbe.stairsconcretegray.*                                                         # (default: true) INTERACT Gray Concrete Stairs
fe.protection.interact.vbe.stairsconcretegreen.*                                                        # (default: true) INTERACT Green Concrete Stairs
fe.protection.interact.vbe.stairsconcretelightblue.*                                                    # (default: true) INTERACT Light Blue Concrete Stairs
fe.protection.interact.vbe.stairsconcretelime.*                                                         # (default: true) INTERACT Lime Concrete Stairs
fe.protection.interact.vbe.stairsconcretemagenta.*                                                      # (default: true) INTERACT Magenta Concrete Stairs
fe.protection.interact.vbe.stairsconcreteorange.*                                                       # (default: true) INTERACT Orange Concrete Stairs
fe.protection.interact.vbe.stairsconcretepink.*                                                         # (default: true) INTERACT Pink Concrete Stairs
fe.protection.interact.vbe.stairsconcretepowderblack.*                                                  # (default: true) INTERACT Black Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderblue.*                                                   # (default: true) INTERACT Blue Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderbrown.*                                                  # (default: true) INTERACT Brown Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowdercyan.*                                                   # (default: true) INTERACT Cyan Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowdergray.*                                                   # (default: true) INTERACT Gray Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowdergreen.*                                                  # (default: true) INTERACT Green Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderlightblue.*                                              # (default: true) INTERACT Light Blue Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderlime.*                                                   # (default: true) INTERACT Lime Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowdermagenta.*                                                # (default: true) INTERACT Magenta Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderorange.*                                                 # (default: true) INTERACT Orange Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderpink.*                                                   # (default: true) INTERACT Pink Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderpurple.*                                                 # (default: true) INTERACT Purple Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderred.*                                                    # (default: true) INTERACT Red Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowdersilver.*                                                 # (default: true) INTERACT Light Gray Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderwhite.*                                                  # (default: true) INTERACT White Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepowderyellow.*                                                 # (default: true) INTERACT Yellow Concrete Powder Stairs
fe.protection.interact.vbe.stairsconcretepurple.*                                                       # (default: true) INTERACT Purple Concrete Stairs
fe.protection.interact.vbe.stairsconcretered.*                                                          # (default: true) INTERACT Red Concrete Stairs
fe.protection.interact.vbe.stairsconcretesilver.*                                                       # (default: true) INTERACT Light Gray Concrete Stairs
fe.protection.interact.vbe.stairsconcretewhite.*                                                        # (default: true) INTERACT White Concrete Stairs
fe.protection.interact.vbe.stairsconcreteyellow.*                                                       # (default: true) INTERACT Yellow Concrete Stairs
fe.protection.interact.vbe.stairsdiamond.*                                                              # (default: true) INTERACT Diamond Stairs
fe.protection.interact.vbe.stairsdiorite.*                                                              # (default: true) INTERACT Diorite Stairs
fe.protection.interact.vbe.stairsdioritesmooth.*                                                        # (default: true) INTERACT Polished Diorite Stairs
fe.protection.interact.vbe.stairsdirt.*                                                                 # (default: true) INTERACT Dirt Stairs
fe.protection.interact.vbe.stairsemerald.*                                                              # (default: true) INTERACT Emerald Stairs
fe.protection.interact.vbe.stairsendbricks.*                                                            # (default: true) INTERACT End Brick Stairs
fe.protection.interact.vbe.stairsendstone.*                                                             # (default: true) INTERACT End Stone Stairs
fe.protection.interact.vbe.stairsglass.*                                                                # (default: true) INTERACT Glass Stairs
fe.protection.interact.vbe.stairsglassblack.*                                                           # (default: true) INTERACT Black Stained Glass Stairs
fe.protection.interact.vbe.stairsglassblue.*                                                            # (default: true) INTERACT Blue Stained Glass Stairs
fe.protection.interact.vbe.stairsglassbrown.*                                                           # (default: true) INTERACT Brown Stained Glass Stairs
fe.protection.interact.vbe.stairsglasscyan.*                                                            # (default: true) INTERACT Cyan Stained Glass Stairs
fe.protection.interact.vbe.stairsglassgray.*                                                            # (default: true) INTERACT Gray Stained Glass Stairs
fe.protection.interact.vbe.stairsglassgreen.*                                                           # (default: true) INTERACT Green Stained Glass Stairs
fe.protection.interact.vbe.stairsglasslightblue.*                                                       # (default: true) INTERACT Light Blue Stained Glass Stairs
fe.protection.interact.vbe.stairsglasslime.*                                                            # (default: true) INTERACT Lime Stained Glass Stairs
fe.protection.interact.vbe.stairsglassmagenta.*                                                         # (default: true) INTERACT Magenta Stained Glass Stairs
fe.protection.interact.vbe.stairsglassorange.*                                                          # (default: true) INTERACT Orange Stained Glass Stairs
fe.protection.interact.vbe.stairsglasspink.*                                                            # (default: true) INTERACT Pink Stained Glass Stairs
fe.protection.interact.vbe.stairsglasspurple.*                                                          # (default: true) INTERACT Purple Stained Glass Stairs
fe.protection.interact.vbe.stairsglassred.*                                                             # (default: true) INTERACT Red Stained Glass Stairs
fe.protection.interact.vbe.stairsglasssilver.*                                                          # (default: true) INTERACT Light Gray Stained Glass Stairs
fe.protection.interact.vbe.stairsglasswhite.*                                                           # (default: true) INTERACT White Stained Glass Stairs
fe.protection.interact.vbe.stairsglassyellow.*                                                          # (default: true) INTERACT Yellow Stained Glass Stairs
fe.protection.interact.vbe.stairsgold.*                                                                 # (default: true) INTERACT Gold Stairs
fe.protection.interact.vbe.stairsgranite.*                                                              # (default: true) INTERACT Granite Stairs
fe.protection.interact.vbe.stairsgranitesmooth.*                                                        # (default: true) INTERACT Polished Granite Stairs
fe.protection.interact.vbe.stairsgrass.*                                                                # (default: true) INTERACT Grass Stairs
fe.protection.interact.vbe.stairshay.*                                                                  # (default: true) INTERACT Hay Stairs
fe.protection.interact.vbe.stairsice.*                                                                  # (default: true) INTERACT Ice Stairs
fe.protection.interact.vbe.stairsiron.*                                                                 # (default: true) INTERACT Iron Stairs
fe.protection.interact.vbe.stairslapis.*                                                                # (default: true) INTERACT Lapis Stairs
fe.protection.interact.vbe.stairsleavesacacia.*                                                         # (default: true) INTERACT Acacia Leaf Stairs
fe.protection.interact.vbe.stairsleavesbigoak.*                                                         # (default: true) INTERACT Dark Oak Leaf Stairs
fe.protection.interact.vbe.stairsleavesbirch.*                                                          # (default: true) INTERACT Birch Leaf Stairs
fe.protection.interact.vbe.stairsleavesjungle.*                                                         # (default: true) INTERACT Jungle Leaf Stairs
fe.protection.interact.vbe.stairsleavesoak.*                                                            # (default: true) INTERACT Oak Leaf Stairs
fe.protection.interact.vbe.stairsleavesspruce.*                                                         # (default: true) INTERACT Spruce Leaf Stairs
fe.protection.interact.vbe.stairslogacacia.*                                                            # (default: true) INTERACT Acacia Log Stairs
fe.protection.interact.vbe.stairslogbigoak.*                                                            # (default: true) INTERACT Dark Oak Log Stairs
fe.protection.interact.vbe.stairslogbirch.*                                                             # (default: true) INTERACT Birch Log Stairs
fe.protection.interact.vbe.stairslogjungle.*                                                            # (default: true) INTERACT Jungle Log Stairs
fe.protection.interact.vbe.stairslogoak.*                                                               # (default: true) INTERACT Oak Log Stairs
fe.protection.interact.vbe.stairslogspruce.*                                                            # (default: true) INTERACT Spruce Log Stairs
fe.protection.interact.vbe.stairsmushroombrown.*                                                        # (default: true) INTERACT Brown Mushroom Stairs
fe.protection.interact.vbe.stairsmushroominside.*                                                       # (default: true) INTERACT Inner Mushroom Stairs
fe.protection.interact.vbe.stairsmushroomred.*                                                          # (default: true) INTERACT Red Mushroom Stairs
fe.protection.interact.vbe.stairsmushroomstem.*                                                         # (default: true) INTERACT Mushroom Stem Stairs
fe.protection.interact.vbe.stairsmycelium.*                                                             # (default: true) INTERACT Mycelium Stairs
fe.protection.interact.vbe.stairsnetherrack.*                                                           # (default: true) INTERACT Netherrack Stairs
fe.protection.interact.vbe.stairsnetherwart.*                                                           # (default: true) INTERACT Nether Wart Stairs
fe.protection.interact.vbe.stairsobsidian.*                                                             # (default: true) INTERACT Obsidian Stairs
fe.protection.interact.vbe.stairspackedice.*                                                            # (default: true) INTERACT Packed Ice Stairs
fe.protection.interact.vbe.stairspath.*                                                                 # (default: true) INTERACT Path Stairs
fe.protection.interact.vbe.stairspodzol.*                                                               # (default: true) INTERACT Podzol Stairs
fe.protection.interact.vbe.stairspolishedstone.*                                                        # (default: true) INTERACT Polished Stone Stairs
fe.protection.interact.vbe.stairsprismarinebricks.*                                                     # (default: true) INTERACT Prismarine Brick Stairs
fe.protection.interact.vbe.stairsprismarinedark.*                                                       # (default: true) INTERACT Dark Prismarine Stairs
fe.protection.interact.vbe.stairsprismarinerough.*                                                      # (default: true) INTERACT Prismarine Stairs
fe.protection.interact.vbe.stairspurpurpillar.*                                                         # (default: true) INTERACT Purpur Pillar Stairs
fe.protection.interact.vbe.stairsquartzchiseled.*                                                       # (default: true) INTERACT Chiseled Quartz Stairs
fe.protection.interact.vbe.stairsquartzlines.*                                                          # (default: true) INTERACT Quartz Pillar Stairs
fe.protection.interact.vbe.stairsrednetherbrick.*                                                       # (default: true) INTERACT Red Nether Brick Stairs
fe.protection.interact.vbe.stairsredsandstonecarved.*                                                   # (default: true) INTERACT Chiseled Red Sandstone Stairs
fe.protection.interact.vbe.stairsredsandstonesmooth.*                                                   # (default: true) INTERACT Smooth Red Sandstone Stairs
fe.protection.interact.vbe.stairssandstonecarved.*                                                      # (default: true) INTERACT Chiseled Sandstone Stairs
fe.protection.interact.vbe.stairssandstonesmooth.*                                                      # (default: true) INTERACT Smooth Sandstone Stairs
fe.protection.interact.vbe.stairsstone.*                                                                # (default: true) INTERACT Stone Stairs
fe.protection.interact.vbe.stairsstonebrickcarved.*                                                     # (default: true) INTERACT Chiseled Stone Brick Stairs
fe.protection.interact.vbe.stairsstonebrickcracked.*                                                    # (default: true) INTERACT Cracked Stone Brick Stairs
fe.protection.interact.vbe.stairsstonebrickmossy.*                                                      # (default: true) INTERACT Mossy Stone Brick Stairs
fe.protection.interact.vbe.stairsstonemoss.*                                                            # (default: true) INTERACT Mossy Cobblestone Stairs
fe.protection.interact.vbe.wallandesite.*                                                               # (default: true) INTERACT tile.wallAndesite.normal.name
fe.protection.interact.vbe.wallandesitesmooth.*                                                         # (default: true) INTERACT tile.wallAndesiteSmooth.normal.name
fe.protection.interact.vbe.wallbone.*                                                                   # (default: true) INTERACT tile.wallBone.normal.name
fe.protection.interact.vbe.wallbrick.*                                                                  # (default: true) INTERACT tile.wallBrick.normal.name
fe.protection.interact.vbe.wallclay.*                                                                   # (default: true) INTERACT tile.wallClay.normal.name
fe.protection.interact.vbe.wallclayhardened.*                                                           # (default: true) INTERACT tile.wallClayHardened.normal.name
fe.protection.interact.vbe.wallclayhardenedblack.*                                                      # (default: true) INTERACT tile.wallClayHardenedBlack.normal.name
fe.protection.interact.vbe.wallclayhardenedblue.*                                                       # (default: true) INTERACT tile.wallClayHardenedBlue.normal.name
fe.protection.interact.vbe.wallclayhardenedbrown.*                                                      # (default: true) INTERACT tile.wallClayHardenedBrown.normal.name
fe.protection.interact.vbe.wallclayhardenedcyan.*                                                       # (default: true) INTERACT tile.wallClayHardenedCyan.normal.name
fe.protection.interact.vbe.wallclayhardenedgray.*                                                       # (default: true) INTERACT tile.wallClayHardenedGray.normal.name
fe.protection.interact.vbe.wallclayhardenedgreen.*                                                      # (default: true) INTERACT tile.wallClayHardenedGreen.normal.name
fe.protection.interact.vbe.wallclayhardenedlightblue.*                                                  # (default: true) INTERACT tile.wallClayHardenedLightBlue.normal.name
fe.protection.interact.vbe.wallclayhardenedlime.*                                                       # (default: true) INTERACT tile.wallClayHardenedLime.normal.name
fe.protection.interact.vbe.wallclayhardenedmagenta.*                                                    # (default: true) INTERACT tile.wallClayHardenedMagenta.normal.name
fe.protection.interact.vbe.wallclayhardenedorange.*                                                     # (default: true) INTERACT tile.wallClayHardenedOrange.normal.name
fe.protection.interact.vbe.wallclayhardenedpink.*                                                       # (default: true) INTERACT tile.wallClayHardenedPink.normal.name
fe.protection.interact.vbe.wallclayhardenedpurple.*                                                     # (default: true) INTERACT tile.wallClayHardenedPurple.normal.name
fe.protection.interact.vbe.wallclayhardenedred.*                                                        # (default: true) INTERACT tile.wallClayHardenedRed.normal.name
fe.protection.interact.vbe.wallclayhardenedsilver.*                                                     # (default: true) INTERACT tile.wallClayHardenedSilver.normal.name
fe.protection.interact.vbe.wallclayhardenedwhite.*                                                      # (default: true) INTERACT tile.wallClayHardenedWhite.normal.name
fe.protection.interact.vbe.wallclayhardenedyellow.*                                                     # (default: true) INTERACT tile.wallClayHardenedYellow.normal.name
fe.protection.interact.vbe.wallcoal.*                                                                   # (default: true) INTERACT tile.wallCoal.normal.name
fe.protection.interact.vbe.wallconcreteblack.*                                                          # (default: true) INTERACT tile.wallConcreteBlack.normal.name
fe.protection.interact.vbe.wallconcreteblue.*                                                           # (default: true) INTERACT tile.wallConcreteBlue.normal.name
fe.protection.interact.vbe.wallconcretebrown.*                                                          # (default: true) INTERACT tile.wallConcreteBrown.normal.name
fe.protection.interact.vbe.wallconcretecyan.*                                                           # (default: true) INTERACT tile.wallConcreteCyan.normal.name
fe.protection.interact.vbe.wallconcretegray.*                                                           # (default: true) INTERACT tile.wallConcreteGray.normal.name
fe.protection.interact.vbe.wallconcretegreen.*                                                          # (default: true) INTERACT tile.wallConcreteGreen.normal.name
fe.protection.interact.vbe.wallconcretelightblue.*                                                      # (default: true) INTERACT tile.wallConcreteLightBlue.normal.name
fe.protection.interact.vbe.wallconcretelime.*                                                           # (default: true) INTERACT tile.wallConcreteLime.normal.name
fe.protection.interact.vbe.wallconcretemagenta.*                                                        # (default: true) INTERACT tile.wallConcreteMagenta.normal.name
fe.protection.interact.vbe.wallconcreteorange.*                                                         # (default: true) INTERACT tile.wallConcreteOrange.normal.name
fe.protection.interact.vbe.wallconcretepink.*                                                           # (default: true) INTERACT tile.wallConcretePink.normal.name
fe.protection.interact.vbe.wallconcretepowderblack.*                                                    # (default: true) INTERACT tile.wallConcretePowderBlack.normal.name
fe.protection.interact.vbe.wallconcretepowderblue.*                                                     # (default: true) INTERACT tile.wallConcretePowderBlue.normal.name
fe.protection.interact.vbe.wallconcretepowderbrown.*                                                    # (default: true) INTERACT tile.wallConcretePowderBrown.normal.name
fe.protection.interact.vbe.wallconcretepowdercyan.*                                                     # (default: true) INTERACT tile.wallConcretePowderCyan.normal.name
fe.protection.interact.vbe.wallconcretepowdergray.*                                                     # (default: true) INTERACT tile.wallConcretePowderGray.normal.name
fe.protection.interact.vbe.wallconcretepowdergreen.*                                                    # (default: true) INTERACT tile.wallConcretePowderGreen.normal.name
fe.protection.interact.vbe.wallconcretepowderlightblue.*                                                # (default: true) INTERACT tile.wallConcretePowderLightBlue.normal.name
fe.protection.interact.vbe.wallconcretepowderlime.*                                                     # (default: true) INTERACT tile.wallConcretePowderLime.normal.name
fe.protection.interact.vbe.wallconcretepowdermagenta.*                                                  # (default: true) INTERACT tile.wallConcretePowderMagenta.normal.name
fe.protection.interact.vbe.wallconcretepowderorange.*                                                   # (default: true) INTERACT tile.wallConcretePowderOrange.normal.name
fe.protection.interact.vbe.wallconcretepowderpink.*                                                     # (default: true) INTERACT tile.wallConcretePowderPink.normal.name
fe.protection.interact.vbe.wallconcretepowderpurple.*                                                   # (default: true) INTERACT tile.wallConcretePowderPurple.normal.name
fe.protection.interact.vbe.wallconcretepowderred.*                                                      # (default: true) INTERACT tile.wallConcretePowderRed.normal.name
fe.protection.interact.vbe.wallconcretepowdersilver.*                                                   # (default: true) INTERACT tile.wallConcretePowderSilver.normal.name
fe.protection.interact.vbe.wallconcretepowderwhite.*                                                    # (default: true) INTERACT tile.wallConcretePowderWhite.normal.name
fe.protection.interact.vbe.wallconcretepowderyellow.*                                                   # (default: true) INTERACT tile.wallConcretePowderYellow.normal.name
fe.protection.interact.vbe.wallconcretepurple.*                                                         # (default: true) INTERACT tile.wallConcretePurple.normal.name
fe.protection.interact.vbe.wallconcretered.*                                                            # (default: true) INTERACT tile.wallConcreteRed.normal.name
fe.protection.interact.vbe.wallconcretesilver.*                                                         # (default: true) INTERACT tile.wallConcreteSilver.normal.name
fe.protection.interact.vbe.wallconcretewhite.*                                                          # (default: true) INTERACT tile.wallConcreteWhite.normal.name
fe.protection.interact.vbe.wallconcreteyellow.*                                                         # (default: true) INTERACT tile.wallConcreteYellow.normal.name
fe.protection.interact.vbe.walldiamond.*                                                                # (default: true) INTERACT tile.wallDiamond.normal.name
fe.protection.interact.vbe.walldiorite.*                                                                # (default: true) INTERACT tile.wallDiorite.normal.name
fe.protection.interact.vbe.walldioritesmooth.*                                                          # (default: true) INTERACT tile.wallDioriteSmooth.normal.name
fe.protection.interact.vbe.wallemerald.*                                                                # (default: true) INTERACT tile.wallEmerald.normal.name
fe.protection.interact.vbe.wallendbricks.*                                                              # (default: true) INTERACT tile.wallEndBricks.normal.name
fe.protection.interact.vbe.wallendstone.*                                                               # (default: true) INTERACT tile.wallEndStone.normal.name
fe.protection.interact.vbe.wallgold.*                                                                   # (default: true) INTERACT tile.wallGold.normal.name
fe.protection.interact.vbe.wallgranite.*                                                                # (default: true) INTERACT tile.wallGranite.normal.name
fe.protection.interact.vbe.wallgranitesmooth.*                                                          # (default: true) INTERACT tile.wallGraniteSmooth.normal.name
fe.protection.interact.vbe.wallhay.*                                                                    # (default: true) INTERACT tile.wallHay.normal.name
fe.protection.interact.vbe.wallice.*                                                                    # (default: true) INTERACT tile.wallIce.normal.name
fe.protection.interact.vbe.walliron.*                                                                   # (default: true) INTERACT tile.wallIron.normal.name
fe.protection.interact.vbe.walllapis.*                                                                  # (default: true) INTERACT tile.wallLapis.normal.name
fe.protection.interact.vbe.wallleavesacacia.*                                                           # (default: true) INTERACT tile.wallLeavesAcacia.normal.name
fe.protection.interact.vbe.wallleavesbigoak.*                                                           # (default: true) INTERACT tile.wallLeavesBigOak.normal.name
fe.protection.interact.vbe.wallleavesbirch.*                                                            # (default: true) INTERACT tile.wallLeavesBirch.normal.name
fe.protection.interact.vbe.wallleavesjungle.*                                                           # (default: true) INTERACT tile.wallLeavesJungle.normal.name
fe.protection.interact.vbe.wallleavesoak.*                                                              # (default: true) INTERACT tile.wallLeavesOak.normal.name
fe.protection.interact.vbe.wallleavesspruce.*                                                           # (default: true) INTERACT tile.wallLeavesSpruce.normal.name
fe.protection.interact.vbe.walllogacacia.*                                                              # (default: true) INTERACT tile.wallLogAcacia.normal.name
fe.protection.interact.vbe.walllogbigoak.*                                                              # (default: true) INTERACT tile.wallLogBigOak.normal.name
fe.protection.interact.vbe.walllogbirch.*                                                               # (default: true) INTERACT tile.wallLogBirch.normal.name
fe.protection.interact.vbe.walllogjungle.*                                                              # (default: true) INTERACT tile.wallLogJungle.normal.name
fe.protection.interact.vbe.walllogoak.*                                                                 # (default: true) INTERACT tile.wallLogOak.normal.name
fe.protection.interact.vbe.walllogspruce.*                                                              # (default: true) INTERACT tile.wallLogSpruce.normal.name
fe.protection.interact.vbe.wallmushroombrown.*                                                          # (default: true) INTERACT tile.wallMushroomBrown.normal.name
fe.protection.interact.vbe.wallmushroominside.*                                                         # (default: true) INTERACT tile.wallMushroomInside.normal.name
fe.protection.interact.vbe.wallmushroomred.*                                                            # (default: true) INTERACT tile.wallMushroomRed.normal.name
fe.protection.interact.vbe.wallmushroomstem.*                                                           # (default: true) INTERACT tile.wallMushroomStem.normal.name
fe.protection.interact.vbe.wallnetherbrick.*                                                            # (default: true) INTERACT tile.wallNetherBrick.normal.name
fe.protection.interact.vbe.wallnetherrack.*                                                             # (default: true) INTERACT tile.wallNetherrack.normal.name
fe.protection.interact.vbe.wallnetherwart.*                                                             # (default: true) INTERACT tile.wallNetherWart.normal.name
fe.protection.interact.vbe.wallobsidian.*                                                               # (default: true) INTERACT tile.wallObsidian.normal.name
fe.protection.interact.vbe.wallpackedice.*                                                              # (default: true) INTERACT tile.wallPackedIce.normal.name
fe.protection.interact.vbe.wallpolishedstone.*                                                          # (default: true) INTERACT tile.wallPolishedStone.normal.name
fe.protection.interact.vbe.wallprismarinebricks.*                                                       # (default: true) INTERACT tile.wallPrismarineBricks.normal.name
fe.protection.interact.vbe.wallprismarinedark.*                                                         # (default: true) INTERACT tile.wallPrismarineDark.normal.name
fe.protection.interact.vbe.wallprismarinerough.*                                                        # (default: true) INTERACT tile.wallPrismarineRough.normal.name
fe.protection.interact.vbe.wallpurpur.*                                                                 # (default: true) INTERACT tile.wallPurpur.normal.name
fe.protection.interact.vbe.wallpurpurpillar.*                                                           # (default: true) INTERACT tile.wallPurpurPillar.normal.name
fe.protection.interact.vbe.wallquartz.*                                                                 # (default: true) INTERACT tile.wallQuartz.normal.name
fe.protection.interact.vbe.wallquartzchiseled.*                                                         # (default: true) INTERACT tile.wallQuartzChiseled.normal.name
fe.protection.interact.vbe.wallquartzlines.*                                                            # (default: true) INTERACT tile.wallQuartzLines.normal.name
fe.protection.interact.vbe.wallrednetherbrick.*                                                         # (default: true) INTERACT tile.wallRedNetherBrick.normal.name
fe.protection.interact.vbe.wallredsandstone.*                                                           # (default: true) INTERACT tile.wallRedSandStone.normal.name
fe.protection.interact.vbe.wallredsandstonecarved.*                                                     # (default: true) INTERACT tile.wallRedSandStoneCarved.normal.name
fe.protection.interact.vbe.wallredsandstonesmooth.*                                                     # (default: true) INTERACT tile.wallRedSandStoneSmooth.normal.name
fe.protection.interact.vbe.wallsandstone.*                                                              # (default: true) INTERACT tile.wallSandStone.normal.name
fe.protection.interact.vbe.wallsandstonecarved.*                                                        # (default: true) INTERACT tile.wallSandStoneCarved.normal.name
fe.protection.interact.vbe.wallsandstonesmooth.*                                                        # (default: true) INTERACT tile.wallSandStoneSmooth.normal.name
fe.protection.interact.vbe.wallstone.*                                                                  # (default: true) INTERACT tile.wallStone.normal.name
fe.protection.interact.vbe.wallstonebrick.*                                                             # (default: true) INTERACT tile.wallStoneBrick.normal.name
fe.protection.interact.vbe.wallstonebrickcarved.*                                                       # (default: true) INTERACT tile.wallStoneBrickCarved.normal.name
fe.protection.interact.vbe.wallstonebrickcracked.*                                                      # (default: true) INTERACT tile.wallStoneBrickCracked.normal.name
fe.protection.interact.vbe.wallstonebrickmossy.*                                                        # (default: true) INTERACT tile.wallStoneBrickMossy.normal.name
fe.protection.interact.waystones.waystone.*                                                             # (default: true) INTERACT Waystone
fe.protection.place.*                                                                                   # (default: true) Allow placing blocks
fe.protection.place.animania.block_hamster_wheel.*                                                      # (default: true) PLACE Hamster Wheel
fe.protection.place.animania.block_hive.*                                                               # (default: true) PLACE Bee Hive
fe.protection.place.animania.block_mud.*                                                                # (default: true) PLACE Mud
fe.protection.place.animania.block_nest.*                                                               # (default: true) PLACE Nest
fe.protection.place.animania.block_seeds.*                                                              # (default: true) PLACE Seeds
fe.protection.place.animania.block_straw.*                                                              # (default: true) PLACE Straw
fe.protection.place.animania.block_trough.*                                                             # (default: true) PLACE Trough
fe.protection.place.animania.block_wild_hive.*                                                          # (default: true) PLACE Bee Nest
fe.protection.place.animania.cheese_friesian.*                                                          # (default: true) PLACE Cheese Wheel (Friesian)
fe.protection.place.animania.cheese_goat.*                                                              # (default: true) PLACE Cheese Wheel (Goat)
fe.protection.place.animania.cheese_holstein.*                                                          # (default: true) PLACE Cheese Wheel (Holstein)
fe.protection.place.animania.cheese_jersey.*                                                            # (default: true) PLACE Cheese Wheel (Jersey)
fe.protection.place.animania.cheese_mold.*                                                              # (default: true) PLACE Cheese Mold
fe.protection.place.animania.cheese_sheep.*                                                             # (default: true) PLACE Cheese Wheel (Sheep)
fe.protection.place.animania.honey.*                                                                    # (default: true) PLACE Honey Block
fe.protection.place.animania.invisiblock.*                                                              # (default: true) PLACE Trough
fe.protection.place.animania.milk_friesian.*                                                            # (default: true) PLACE tile.milk_friesian.name
fe.protection.place.animania.milk_goat.*                                                                # (default: true) PLACE tile.milk_goat.name
fe.protection.place.animania.milk_holstein.*                                                            # (default: true) PLACE tile.milk_holstein.name
fe.protection.place.animania.milk_jersey.*                                                              # (default: true) PLACE tile.milk_jersey.name
fe.protection.place.animania.milk_sheep.*                                                               # (default: true) PLACE tile.milk_sheep.name
fe.protection.place.animania.salt_lick.*                                                                # (default: true) PLACE Salt Lick
fe.protection.place.animania.slop.*                                                                     # (default: true) PLACE tile.slop.name
fe.protection.place.animania.wool.*                                                                     # (default: true) PLACE tile.animania_wool.name
fe.protection.place.architecturecraft.sawbench.*                                                        # (default: true) PLACE Architect's Sawbench
fe.protection.place.architecturecraft.shape.*                                                           # (default: true) PLACE Architectural Block
fe.protection.place.atlcraft.atlcraft_bayberry_plant.*                                                  # (default: true) PLACE Bayberry Bush
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire.*                                               # (default: true) PLACE Cobblestone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_andesite.*                                      # (default: true) PLACE Andesite Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_andesitesmooth.*                                # (default: true) PLACE Polished Andesite Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_brick.*                                         # (default: true) PLACE Brick Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_castiron.*                                      # (default: true) PLACE Cast Iron Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_diamond.*                                       # (default: true) PLACE Diamond Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_diorite.*                                       # (default: true) PLACE Diorite Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_dioritesmooth.*                                 # (default: true) PLACE Polished Diorite Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_emerald.*                                       # (default: true) PLACE Emerald Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_endbrick.*                                      # (default: true) PLACE End Brick Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_endstone.*                                      # (default: true) PLACE End Stone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_gold.*                                          # (default: true) PLACE Gold Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_granite.*                                       # (default: true) PLACE Granite Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_granitesmooth.*                                 # (default: true) PLACE Polished Granite Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclay.*                                  # (default: true) PLACE Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblack.*                             # (default: true) PLACE Black Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblue.*                              # (default: true) PLACE Blue Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaybrown.*                             # (default: true) PLACE Brown Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaycyan.*                              # (default: true) PLACE Cyan Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygray.*                              # (default: true) PLACE Gray Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygreen.*                             # (default: true) PLACE Green Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightblue.*                         # (default: true) PLACE Light Blue Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightgray.*                         # (default: true) PLACE Light Gray Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylime.*                              # (default: true) PLACE Lime Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaymagenta.*                           # (default: true) PLACE Magenta Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclayorange.*                            # (default: true) PLACE Orange Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypink.*                              # (default: true) PLACE Pink Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypurple.*                            # (default: true) PLACE Purple Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclayred.*                               # (default: true) PLACE Red Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclaywhite.*                             # (default: true) PLACE White Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_hardenedclayyellow.*                            # (default: true) PLACE Yellow Terracotta Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_iron.*                                          # (default: true) PLACE Iron Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_lapis.*                                         # (default: true) PLACE Lapis Lazuli Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_mossstone.*                                     # (default: true) PLACE Moss Stone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_mossstonebrick.*                                # (default: true) PLACE Mossy Stone Brick Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_netherbrick.*                                   # (default: true) PLACE Nether Brick Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_netherrack.*                                    # (default: true) PLACE Netherrack Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_obsidian.*                                      # (default: true) PLACE Obsidian Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_prismarine.*                                    # (default: true) PLACE Prismarine Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_prismarinebrick.*                               # (default: true) PLACE Prismarine Brick Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_prismarinedark.*                                # (default: true) PLACE Dark Prismarine Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_purpur.*                                        # (default: true) PLACE Purpur Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_quartz.*                                        # (default: true) PLACE Quartz Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_quartzchiseled.*                                # (default: true) PLACE Chiseled Quartz Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_rednetherbrick.*                                # (default: true) PLACE Red Nether Brick Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_redsandstone.*                                  # (default: true) PLACE Red Sandstone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_redstone.*                                      # (default: true) PLACE Redstone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_sandstone.*                                     # (default: true) PLACE Sandstone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_stone.*                                         # (default: true) PLACE Stone Bonfire
fe.protection.place.atlcraft.atlcraft_biglight1_bonfire_stonebrick.*                                    # (default: true) PLACE Stone Brick Bonfire
fe.protection.place.atlcraft.atlcraft_candle01_stone_black.*                                            # (default: true) PLACE Black Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_blue.*                                             # (default: true) PLACE Blue Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_brown.*                                            # (default: true) PLACE Brown Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_cyan.*                                             # (default: true) PLACE Cyan Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_green.*                                            # (default: true) PLACE Green Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_grey.*                                             # (default: true) PLACE Gray Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_lightblue.*                                        # (default: true) PLACE Light Blue Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_lightgrey.*                                        # (default: true) PLACE Silver Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_lime.*                                             # (default: true) PLACE Lime Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_magenta.*                                          # (default: true) PLACE Magenta Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_natural.*                                          # (default: true) PLACE Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_orange.*                                           # (default: true) PLACE Orange Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_pink.*                                             # (default: true) PLACE Pink Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_purple.*                                           # (default: true) PLACE Purple Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_red.*                                              # (default: true) PLACE Red Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_white.*                                            # (default: true) PLACE White Candle
fe.protection.place.atlcraft.atlcraft_candle01_stone_yellow.*                                           # (default: true) PLACE Yellow Candle
fe.protection.place.atlcraft.atlcraft_candle02.*                                                        # (default: true) PLACE Thin Cast Iron Candle
fe.protection.place.atlcraft.atlcraft_candle02_diamond.*                                                # (default: true) PLACE Thin Diamond Candle
fe.protection.place.atlcraft.atlcraft_candle02_emerald.*                                                # (default: true) PLACE Thin Emerald Candle
fe.protection.place.atlcraft.atlcraft_candle02_glass.*                                                  # (default: true) PLACE Thin Glass Candle
fe.protection.place.atlcraft.atlcraft_candle02_gold.*                                                   # (default: true) PLACE Thin Gold Candle
fe.protection.place.atlcraft.atlcraft_candle02_iron.*                                                   # (default: true) PLACE Thin Iron Candle
fe.protection.place.atlcraft.atlcraft_candle02_lapis.*                                                  # (default: true) PLACE Thin Lapis Lazuli Candle
fe.protection.place.atlcraft.atlcraft_candle02_redstone.*                                               # (default: true) PLACE Thin Redstone Candle
fe.protection.place.atlcraft.atlcraft_candle02_stone.*                                                  # (default: true) PLACE Thin Stone Candle
fe.protection.place.atlcraft.atlcraft_candle03.*                                                        # (default: true) PLACE Rustic Oak Wood Candle
fe.protection.place.atlcraft.atlcraft_candle03_acacia.*                                                 # (default: true) PLACE Rustic Acacia Wood Candle
fe.protection.place.atlcraft.atlcraft_candle03_birch.*                                                  # (default: true) PLACE Rustic Birch Wood Candle
fe.protection.place.atlcraft.atlcraft_candle03_darkoak.*                                                # (default: true) PLACE Rustic Dark Oak Wood Candle
fe.protection.place.atlcraft.atlcraft_candle03_jungle.*                                                 # (default: true) PLACE Rustic Jungle Wood Candle
fe.protection.place.atlcraft.atlcraft_candle03_spruce.*                                                 # (default: true) PLACE Rustic Spruce Wood Candle
fe.protection.place.atlcraft.atlcraft_candle04.*                                                        # (default: true) PLACE Cast Iron Wrapped Wood Candle
fe.protection.place.atlcraft.atlcraft_candle04_iron.*                                                   # (default: true) PLACE Iron Wrapped Wood Candle
fe.protection.place.atlcraft.atlcraft_candle05.*                                                        # (default: true) PLACE Thick Stone Candle
fe.protection.place.atlcraft.atlcraft_candle05_castiron.*                                               # (default: true) PLACE Thick Cast Iron Candle
fe.protection.place.atlcraft.atlcraft_candle05_gold.*                                                   # (default: true) PLACE Thick Gold Candle
fe.protection.place.atlcraft.atlcraft_candle05_iron.*                                                   # (default: true) PLACE Thick Iron Candle
fe.protection.place.atlcraft.atlcraft_candle06.*                                                        # (default: true) PLACE Cast Iron Chamber Candlestick
fe.protection.place.atlcraft.atlcraft_candle06_gold.*                                                   # (default: true) PLACE Gold Chamber Candlestick
fe.protection.place.atlcraft.atlcraft_candle06_iron.*                                                   # (default: true) PLACE Iron Chamber Candlestick
fe.protection.place.atlcraft.atlcraft_candle07.*                                                        # (default: true) PLACE Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_black.*                                                  # (default: true) PLACE Black Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_blue.*                                                   # (default: true) PLACE Blue Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_brown.*                                                  # (default: true) PLACE Brown Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_cyan.*                                                   # (default: true) PLACE Cyan Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_gray.*                                                   # (default: true) PLACE Gray Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_green.*                                                  # (default: true) PLACE Green Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_lightblue.*                                              # (default: true) PLACE Light Blue Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_lightgray.*                                              # (default: true) PLACE Light Gray Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_lime.*                                                   # (default: true) PLACE Lime Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_magenta.*                                                # (default: true) PLACE Magenta Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_orange.*                                                 # (default: true) PLACE Orange Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_pink.*                                                   # (default: true) PLACE Pink Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_purple.*                                                 # (default: true) PLACE Purple Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_red.*                                                    # (default: true) PLACE Red Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_stone.*                                                  # (default: true) PLACE Stone Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_white.*                                                  # (default: true) PLACE White Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle07_yellow.*                                                 # (default: true) PLACE Yellow Terracotta Bowl Candle
fe.protection.place.atlcraft.atlcraft_candle08.*                                                        # (default: true) PLACE Zombie Arm Candle
fe.protection.place.atlcraft.atlcraft_candle09.*                                                        # (default: true) PLACE Thin Cast Iron Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_diamond.*                                                # (default: true) PLACE Thin Diamond Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_emerald.*                                                # (default: true) PLACE Thin Emerald Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_glass.*                                                  # (default: true) PLACE Thin Glass Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_gold.*                                                   # (default: true) PLACE Thin Gold Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_iron.*                                                   # (default: true) PLACE Thin Iron Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_lapis.*                                                  # (default: true) PLACE Thin Lapis Lazuli Candlestick
fe.protection.place.atlcraft.atlcraft_candle09_redstone.*                                               # (default: true) PLACE Thin Redstone Candlestick
fe.protection.place.atlcraft.atlcraft_candle10.*                                                        # (default: true) PLACE Large Cast Iron Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_diamond.*                                                # (default: true) PLACE Large Diamond Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_emerald.*                                                # (default: true) PLACE Large Emerald Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_glass.*                                                  # (default: true) PLACE Large Glass Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_gold.*                                                   # (default: true) PLACE Large Gold Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_iron.*                                                   # (default: true) PLACE Large Iron Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_lapis.*                                                  # (default: true) PLACE Large Lapis Lazuli Candelabra
fe.protection.place.atlcraft.atlcraft_candle10_redstone.*                                               # (default: true) PLACE Large Redstone Candelabra
fe.protection.place.atlcraft.atlcraft_candle11.*                                                        # (default: true) PLACE Cast Iron Framed Candle
fe.protection.place.atlcraft.atlcraft_candle11_gold.*                                                   # (default: true) PLACE Gold Framed Candle
fe.protection.place.atlcraft.atlcraft_candle11_iron.*                                                   # (default: true) PLACE Iron Framed Candle
fe.protection.place.atlcraft.atlcraft_candle12.*                                                        # (default: true) PLACE Cast Iron Barred Candle
fe.protection.place.atlcraft.atlcraft_candle12_gold.*                                                   # (default: true) PLACE Gold Barred Candle
fe.protection.place.atlcraft.atlcraft_candle12_iron.*                                                   # (default: true) PLACE Iron Barred Candle
fe.protection.place.atlcraft.atlcraft_candle13.*                                                        # (default: true) PLACE Short Stone Candle
fe.protection.place.atlcraft.atlcraft_candle13_castiron.*                                               # (default: true) PLACE Short Cast Iron Candle
fe.protection.place.atlcraft.atlcraft_candle13_gold.*                                                   # (default: true) PLACE Short Gold Candle
fe.protection.place.atlcraft.atlcraft_candle13_iron.*                                                   # (default: true) PLACE Short Iron Candle
fe.protection.place.atlcraft.atlcraft_candle14.*                                                        # (default: true) PLACE Cast Iron Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_diamond.*                                                # (default: true) PLACE Diamond Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_emerald.*                                                # (default: true) PLACE Emerald Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_glass.*                                                  # (default: true) PLACE Glass Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_gold.*                                                   # (default: true) PLACE Gold Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_iron.*                                                   # (default: true) PLACE Iron Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_lapis.*                                                  # (default: true) PLACE Lapis Lazuli Candle Stand
fe.protection.place.atlcraft.atlcraft_candle14_redstone.*                                               # (default: true) PLACE Redstone Candle Stand
fe.protection.place.atlcraft.atlcraft_candle15.*                                                        # (default: true) PLACE Cast Iron Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_acacia.*                                                 # (default: true) PLACE Acacia Wood Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_birch.*                                                  # (default: true) PLACE Birch Wood Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_darkoak.*                                                # (default: true) PLACE Dark Oak Wood Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_diamond.*                                                # (default: true) PLACE Diamond Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_emerald.*                                                # (default: true) PLACE Emerald Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_glass.*                                                  # (default: true) PLACE Glass Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_gold.*                                                   # (default: true) PLACE Gold Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_iron.*                                                   # (default: true) PLACE Iron Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_jungle.*                                                 # (default: true) PLACE Jungle Wood Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_lapis.*                                                  # (default: true) PLACE Lapis Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_oak.*                                                    # (default: true) PLACE Oak Wood Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_redstone.*                                               # (default: true) PLACE Redstone Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_spruce.*                                                 # (default: true) PLACE Spruce Wood Candlestick
fe.protection.place.atlcraft.atlcraft_candle15_stone.*                                                  # (default: true) PLACE Stone Candlestick
fe.protection.place.atlcraft.atlcraft_candle16.*                                                        # (default: true) PLACE Oak Wood Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_acacia.*                                                 # (default: true) PLACE Acacia Wood Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_birch.*                                                  # (default: true) PLACE Birch Wood Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_castiron.*                                               # (default: true) PLACE Cast Iron Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_darkoak.*                                                # (default: true) PLACE Dark Oak Wood Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_gold.*                                                   # (default: true) PLACE Gold Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_iron.*                                                   # (default: true) PLACE Iron Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_jungle.*                                                 # (default: true) PLACE Jungle Wood Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_spruce.*                                                 # (default: true) PLACE Spruce Wood Candle Holder
fe.protection.place.atlcraft.atlcraft_candle16_stone.*                                                  # (default: true) PLACE Stone Candle Holder
fe.protection.place.atlcraft.atlcraft_candle17.*                                                        # (default: true) PLACE Cast Iron Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_acacia.*                                                 # (default: true) PLACE Acacia Wood Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_birch.*                                                  # (default: true) PLACE Birch Wood Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_darkoak.*                                                # (default: true) PLACE Dark Oak Wood Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_gold.*                                                   # (default: true) PLACE Gold Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_iron.*                                                   # (default: true) PLACE Iron Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_jungle.*                                                 # (default: true) PLACE Jungle Wood Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_oak.*                                                    # (default: true) PLACE Oak Wood Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_spruce.*                                                 # (default: true) PLACE Spruce Wood Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle17_stone.*                                                  # (default: true) PLACE Stone Candle Lantern
fe.protection.place.atlcraft.atlcraft_candle18.*                                                        # (default: true) PLACE Glass Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_castiron.*                                               # (default: true) PLACE Cast Iron Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_diamond.*                                                # (default: true) PLACE Diamond Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_emerald.*                                                # (default: true) PLACE Emerald Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_gold.*                                                   # (default: true) PLACE Gold Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_iron.*                                                   # (default: true) PLACE Iron Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_lapis.*                                                  # (default: true) PLACE Lapis Lazuli Candle Box
fe.protection.place.atlcraft.atlcraft_candle18_redstone.*                                               # (default: true) PLACE Redstone Candle Box
fe.protection.place.atlcraft.atlcraft_candle19.*                                                        # (default: true) PLACE Glass Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_castiron.*                                               # (default: true) PLACE Cast Iron Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_diamond.*                                                # (default: true) PLACE Diamond Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_emerald.*                                                # (default: true) PLACE Emerald Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_gold.*                                                   # (default: true) PLACE Gold Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_iron.*                                                   # (default: true) PLACE Iron Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_lapis.*                                                  # (default: true) PLACE Lapis Lazuli Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle19_redstone.*                                               # (default: true) PLACE Redstone Round Candlestick
fe.protection.place.atlcraft.atlcraft_candle20.*                                                        # (default: true) PLACE Glass Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_castiron.*                                               # (default: true) PLACE Cast Iron Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_diamond.*                                                # (default: true) PLACE Diamond Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_emerald.*                                                # (default: true) PLACE Emerald Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_gold.*                                                   # (default: true) PLACE Gold Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_iron.*                                                   # (default: true) PLACE Iron Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_lapis.*                                                  # (default: true) PLACE Lapis Lazuli Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle20_redstone.*                                               # (default: true) PLACE Redstone Square Candlestick
fe.protection.place.atlcraft.atlcraft_candle21_black.*                                                  # (default: true) PLACE Small Black Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_blue.*                                                   # (default: true) PLACE Small Blue Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_brown.*                                                  # (default: true) PLACE Small Brown Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_cyan.*                                                   # (default: true) PLACE Small Cyan Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_green.*                                                  # (default: true) PLACE Small Green Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_grey.*                                                   # (default: true) PLACE Small Gray Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_lightblue.*                                              # (default: true) PLACE Small Light Blue Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_lightgrey.*                                              # (default: true) PLACE Small Light Gray Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_lime.*                                                   # (default: true) PLACE Small Lime Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_magenta.*                                                # (default: true) PLACE Small Magenta Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_orange.*                                                 # (default: true) PLACE Small Orange Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_pink.*                                                   # (default: true) PLACE Small Pink Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_purple.*                                                 # (default: true) PLACE Small Purple Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_red.*                                                    # (default: true) PLACE Small Red Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_white.*                                                  # (default: true) PLACE Small White Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle21_yellow.*                                                 # (default: true) PLACE Small Yellow Stained Glass Lantern
fe.protection.place.atlcraft.atlcraft_candle22.*                                                        # (default: true) PLACE Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_black.*                                                  # (default: true) PLACE Black Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_blue.*                                                   # (default: true) PLACE Blue Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_brown.*                                                  # (default: true) PLACE Brown Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_creeper.*                                                # (default: true) PLACE Creeper Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_cyan.*                                                   # (default: true) PLACE Cyan Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_enderman.*                                               # (default: true) PLACE Enderman Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_ghast.*                                                  # (default: true) PLACE Ghast Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_green.*                                                  # (default: true) PLACE Green Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_grey.*                                                   # (default: true) PLACE Gray Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_lightblue.*                                              # (default: true) PLACE Light Blue Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_lightgrey.*                                              # (default: true) PLACE Light Gray Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_lime.*                                                   # (default: true) PLACE Lime Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_magenta.*                                                # (default: true) PLACE Magenta Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_orange.*                                                 # (default: true) PLACE Orange Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_pink.*                                                   # (default: true) PLACE Pink Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_pumpkin.*                                                # (default: true) PLACE Pumpkin Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_purple.*                                                 # (default: true) PLACE Purple Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_red.*                                                    # (default: true) PLACE Red Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_skeleton.*                                               # (default: true) PLACE Skeleton Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_slime.*                                                  # (default: true) PLACE Slime Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_spider.*                                                 # (default: true) PLACE Spider Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_squid.*                                                  # (default: true) PLACE Squid Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_white.*                                                  # (default: true) PLACE White Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_yellow.*                                                 # (default: true) PLACE Yellow Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle22_zombie.*                                                 # (default: true) PLACE Zombie Paper Lantern
fe.protection.place.atlcraft.atlcraft_candle23_castiron.*                                               # (default: true) PLACE Cast Iron Cobweb Candle
fe.protection.place.atlcraft.atlcraft_candle23_gold.*                                                   # (default: true) PLACE Gold Cobweb Candle
fe.protection.place.atlcraft.atlcraft_candle23_iron.*                                                   # (default: true) PLACE Iron Cobweb Candle
fe.protection.place.atlcraft.atlcraft_candle24_white.*                                                  # (default: true) PLACE White Water Lantern
fe.protection.place.atlcraft.atlcraft_candle25_white.*                                                  # (default: true) PLACE White Ambient Lantern
fe.protection.place.atlcraft.atlcraft_candle_creeper.*                                                  # (default: true) PLACE Creeper Candle
fe.protection.place.atlcraft.atlcraft_candle_creeperhead.*                                              # (default: true) PLACE Creeper Head Candle
fe.protection.place.atlcraft.atlcraft_candle_creeperhead_black.*                                        # (default: true) PLACE Black Creeper Head Candle
fe.protection.place.atlcraft.atlcraft_candle_enderman.*                                                 # (default: true) PLACE Enderman Head Candle
fe.protection.place.atlcraft.atlcraft_candle_enderman_purple.*                                          # (default: true) PLACE Purple Enderman Head Candle
fe.protection.place.atlcraft.atlcraft_candle_skull.*                                                    # (default: true) PLACE Skull Candle
fe.protection.place.atlcraft.atlcraft_candle_skull_red.*                                                # (default: true) PLACE Red Skull Candle
fe.protection.place.atlcraft.atlcraft_candle_zombiehead.*                                               # (default: true) PLACE Zombie Head Candle
fe.protection.place.atlcraft.atlcraft_candle_zombiehead_green.*                                         # (default: true) PLACE Green Zombie Head Candle
fe.protection.place.atlcraft.atlcraft_castiron_block.*                                                  # (default: true) PLACE Cast Iron Block
fe.protection.place.atlcraft.atlcraft_chain1.*                                                          # (default: true) PLACE Chain
fe.protection.place.atlcraft.atlcraft_chain1_gold.*                                                     # (default: true) PLACE Gold Chain
fe.protection.place.atlcraft.atlcraft_chainlong1.*                                                      # (default: true) PLACE Long Chain
fe.protection.place.atlcraft.atlcraft_chainlong1_gold.*                                                 # (default: true) PLACE Long Gold Chain
fe.protection.place.atlcraft.atlcraft_chainlongbottom1.*                                                # (default: true) PLACE Long Chain
fe.protection.place.atlcraft.atlcraft_chainlongbottom1_gold.*                                           # (default: true) PLACE Long Gold Chain
fe.protection.place.atlcraft.atlcraft_chandelier1.*                                                     # (default: true) PLACE Large Glass Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_acacia.*                                              # (default: true) PLACE Large Acacia Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_birch.*                                               # (default: true) PLACE Large Birch Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_castiron.*                                            # (default: true) PLACE Large Cast Iron Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_darkoak.*                                             # (default: true) PLACE Large Dark Oak Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_diamond.*                                             # (default: true) PLACE Large Diamond Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_emerald.*                                             # (default: true) PLACE Large Emerald Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_gold.*                                                # (default: true) PLACE Large Gold Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_iron.*                                                # (default: true) PLACE Large Iron Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_jungle.*                                              # (default: true) PLACE Large Jungle Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_lapis.*                                               # (default: true) PLACE Large Lapis Lazuli Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_oak.*                                                 # (default: true) PLACE Large Oak Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_redstone.*                                            # (default: true) PLACE Large Redstone Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_spruce.*                                              # (default: true) PLACE Large Spruce Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier1_stone.*                                               # (default: true) PLACE Large Stone Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier2.*                                                     # (default: true) PLACE Cast Iron Tiered Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier2_gold.*                                                # (default: true) PLACE Gold Tiered Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier2_iron.*                                                # (default: true) PLACE Iron Tiered Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier3.*                                                     # (default: true) PLACE Glass Crystal Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier3_castiron.*                                            # (default: true) PLACE Glass Crystal Cast Iron Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier3_gold.*                                                # (default: true) PLACE Glass Crystal Gold Chandelier
fe.protection.place.atlcraft.atlcraft_chandelier3_iron.*                                                # (default: true) PLACE Glass Crystal Iron Chandelier
fe.protection.place.atlcraft.atlcraft_climbablevine1.*                                                  # (default: true) PLACE Vine Rope
fe.protection.place.atlcraft.atlcraft_climbablevine1_long.*                                             # (default: true) PLACE Vine Rope Coil
fe.protection.place.atlcraft.atlcraft_climbablevine1_longbottom.*                                       # (default: true) PLACE Vine Rope Coil
fe.protection.place.atlcraft.atlcraft_crystalstrand1.*                                                  # (default: true) PLACE Glass Bead Strand
fe.protection.place.atlcraft.atlcraft_crystalstrandcurtain1.*                                           # (default: true) PLACE Glass Bead Strand Curtain
fe.protection.place.atlcraft.atlcraft_crystalstrandlong1.*                                              # (default: true) PLACE Long Glass Bead Strand
fe.protection.place.atlcraft.atlcraft_crystalstrandlongbottom1.*                                        # (default: true) PLACE Long Glass Bead Strand
fe.protection.place.atlcraft.atlcraft_floorstand3.*                                                     # (default: true) PLACE Thin Cast Iron Floor Stand
fe.protection.place.atlcraft.atlcraft_floorstand3_gold.*                                                # (default: true) PLACE Thin Gold Floor Stand
fe.protection.place.atlcraft.atlcraft_floorstand3_iron.*                                                # (default: true) PLACE Thin Iron Floor Stand
fe.protection.place.atlcraft.atlcraft_floorstand3_stone.*                                               # (default: true) PLACE Thin Stone Floor Stand
fe.protection.place.atlcraft.atlcraft_floorstand4.*                                                     # (default: true) PLACE Dark Oak Wood Block Pedestal
fe.protection.place.atlcraft.atlcraft_floorstand4_acacia.*                                              # (default: true) PLACE Acacia Wood Block Pedestal
fe.protection.place.atlcraft.atlcraft_floorstand4_birch.*                                               # (default: true) PLACE Birch Wood Block Pedestal
fe.protection.place.atlcraft.atlcraft_floorstand4_jungle.*                                              # (default: true) PLACE Jungle Wood Block Pedestal
fe.protection.place.atlcraft.atlcraft_floorstand4_oak.*                                                 # (default: true) PLACE Oak Wood Block Pedestal
fe.protection.place.atlcraft.atlcraft_floorstand4_spruce.*                                              # (default: true) PLACE Spruce Wood Block Pedestal
fe.protection.place.atlcraft.atlcraft_lamppost01.*                                                      # (default: true) PLACE Cast Iron Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_acacia.*                                               # (default: true) PLACE Acacia Wood Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_acacia_middle.*                                        # (default: true) PLACE Acacia Wood Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_acacia_top.*                                           # (default: true) PLACE Acacia Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_birch.*                                                # (default: true) PLACE Birch Wood Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_birch_middle.*                                         # (default: true) PLACE Birch Wood Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_birch_top.*                                            # (default: true) PLACE Birch Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_darkoak.*                                              # (default: true) PLACE Dark Oak Wood Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_darkoak_middle.*                                       # (default: true) PLACE Dark Oak Wood Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_darkoak_top.*                                          # (default: true) PLACE Dark Oak Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge.*                                                 # (default: true) PLACE Cast Iron Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_acacia.*                                          # (default: true) PLACE Acacia Wood Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_acacia_middle.*                                   # (default: true) PLACE Acacia Wood Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_acacia_top.*                                      # (default: true) PLACE Acacia Wood Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_acacia_top_light1.*                               # (default: true) PLACE Acacia Wood Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_birch.*                                           # (default: true) PLACE Birch Wood Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_birch_middle.*                                    # (default: true) PLACE Birch Wood Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_birch_top.*                                       # (default: true) PLACE Birch Wood Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_birch_top_light1.*                                # (default: true) PLACE Birch Wood Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_darkoak.*                                         # (default: true) PLACE Dark Oak Wood Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_darkoak_middle.*                                  # (default: true) PLACE Dark Oak Wood Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_darkoak_top.*                                     # (default: true) PLACE Dark Oak Wood Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_darkoak_top_light1.*                              # (default: true) PLACE Dark Oak Wood Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_gold.*                                            # (default: true) PLACE Gold Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_gold_middle.*                                     # (default: true) PLACE Gold Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_gold_top.*                                        # (default: true) PLACE Gold Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_gold_top_light1.*                                 # (default: true) PLACE Gold Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_iron.*                                            # (default: true) PLACE Iron Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_iron_middle.*                                     # (default: true) PLACE Iron Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_iron_top.*                                        # (default: true) PLACE Iron Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_iron_top_light1.*                                 # (default: true) PLACE Iron Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_jungle.*                                          # (default: true) PLACE Jungle Wood Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_jungle_middle.*                                   # (default: true) PLACE Jungle Wood Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_jungle_top.*                                      # (default: true) PLACE Jungle Wood Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_jungle_top_light1.*                               # (default: true) PLACE Jungle Wood Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_middle.*                                          # (default: true) PLACE Cast Iron Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_oak.*                                             # (default: true) PLACE Oak Wood Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_oak_middle.*                                      # (default: true) PLACE Oak Wood Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_oak_top.*                                         # (default: true) PLACE Oak Wood Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_oak_top_light1.*                                  # (default: true) PLACE Oak Wood Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_spruce.*                                          # (default: true) PLACE Spruce Wood Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_spruce_middle.*                                   # (default: true) PLACE Spruce Wood Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_spruce_top.*                                      # (default: true) PLACE Spruce Wood Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_spruce_top_light1.*                               # (default: true) PLACE Spruce Wood Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_stone.*                                           # (default: true) PLACE Stone Edge Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_stone_middle.*                                    # (default: true) PLACE Stone Edge Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_stone_top.*                                       # (default: true) PLACE Stone Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_stone_top_light1.*                                # (default: true) PLACE Stone Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_top.*                                             # (default: true) PLACE Cast Iron Edge Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_edge_top_light1.*                                      # (default: true) PLACE Cast Iron Edge Lamp Post Light
fe.protection.place.atlcraft.atlcraft_lamppost01_gold.*                                                 # (default: true) PLACE Gold Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_iron.*                                                 # (default: true) PLACE Iron Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_jungle.*                                               # (default: true) PLACE Jungle Wood Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_jungle_middle.*                                        # (default: true) PLACE Jungle Wood Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_jungle_top.*                                           # (default: true) PLACE Jungle Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_middle.*                                               # (default: true) PLACE Cast Iron Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_middle_gold.*                                          # (default: true) PLACE Gold Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_middle_iron.*                                          # (default: true) PLACE Iron Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_middle_stone.*                                         # (default: true) PLACE Stone Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_oak.*                                                  # (default: true) PLACE Oak Wood Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_oak_middle.*                                           # (default: true) PLACE Oak Wood Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_oak_top.*                                              # (default: true) PLACE Oak Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_spruce.*                                               # (default: true) PLACE Spruce Wood Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_spruce_middle.*                                        # (default: true) PLACE Spruce Wood Lamp Post Middle
fe.protection.place.atlcraft.atlcraft_lamppost01_spruce_top.*                                           # (default: true) PLACE Spruce Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_stone.*                                                # (default: true) PLACE Stone Lamp Post Bottom
fe.protection.place.atlcraft.atlcraft_lamppost01_top.*                                                  # (default: true) PLACE Cast Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy.*                                            # (default: true) PLACE Large Cast Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_acacia.*                                     # (default: true) PLACE Large Acacia Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_acaciairon.*                                 # (default: true) PLACE Large Acacia and Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_birch.*                                      # (default: true) PLACE Large Birch Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_birchiron.*                                  # (default: true) PLACE Large Birch and Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_darkoak.*                                    # (default: true) PLACE Large Dark Oak Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_darkoakiron.*                                # (default: true) PLACE Large Dark Oak and Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_gold.*                                       # (default: true) PLACE Large Gold Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_iron.*                                       # (default: true) PLACE Large Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_jungle.*                                     # (default: true) PLACE Large Jungle Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_jungleiron.*                                 # (default: true) PLACE Large Jungle and Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_oak.*                                        # (default: true) PLACE Large Oak Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_oakiron.*                                    # (default: true) PLACE Large Oak and Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_spruce.*                                     # (default: true) PLACE Large Spruce Wood Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_spruceiron.*                                 # (default: true) PLACE Large Spruce and Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_fancy_stone.*                                      # (default: true) PLACE Large Stone Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_gold.*                                             # (default: true) PLACE Gold Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_iron.*                                             # (default: true) PLACE Iron Lamp Post Top
fe.protection.place.atlcraft.atlcraft_lamppost01_top_stone.*                                            # (default: true) PLACE Stone Lamp Post Top
fe.protection.place.atlcraft.atlcraft_rope1.*                                                           # (default: true) PLACE Rope
fe.protection.place.atlcraft.atlcraft_ropecoil1.*                                                       # (default: true) PLACE Coil of Rope
fe.protection.place.atlcraft.atlcraft_ropecoilbottom1.*                                                 # (default: true) PLACE Coil of Rope
fe.protection.place.atlcraft.atlcraft_tallow_block.*                                                    # (default: true) PLACE Tallow Block
fe.protection.place.atlcraft.atlcraft_wax_block.*                                                       # (default: true) PLACE Bayberry Wax Block
fe.protection.place.bibliocraft.armorstand.*                                                            # (default: true) PLACE tile.BiblioCraft:ArmorStand.name
fe.protection.place.bibliocraft.bell.*                                                                  # (default: true) PLACE Desk Bell
fe.protection.place.bibliocraft.bookcase.*                                                              # (default: true) PLACE tile.BiblioCraft:Bookcase.name
fe.protection.place.bibliocraft.bookcasecreative.*                                                      # (default: true) PLACE tile.BiblioCraft:BookcaseCreative.name
fe.protection.place.bibliocraft.case.*                                                                  # (default: true) PLACE tile.BiblioCraft:Case.name
fe.protection.place.bibliocraft.clipboard.*                                                             # (default: true) PLACE tile.BiblioCraft:Clipboard.name
fe.protection.place.bibliocraft.clock.*                                                                 # (default: true) PLACE tile.BiblioCraft:Clock.name
fe.protection.place.bibliocraft.cookiejar.*                                                             # (default: true) PLACE Cookie Jar
fe.protection.place.bibliocraft.desk.*                                                                  # (default: true) PLACE tile.BiblioCraft:Desk.name
fe.protection.place.bibliocraft.dinnerplate.*                                                           # (default: true) PLACE Dinner Plate
fe.protection.place.bibliocraft.discrack.*                                                              # (default: true) PLACE Disc Rack
fe.protection.place.bibliocraft.fancysign.*                                                             # (default: true) PLACE tile.BiblioCraft:FancySign.name
fe.protection.place.bibliocraft.fancyworkbench.*                                                        # (default: true) PLACE tile.BiblioCraft:FancyWorkbench.name
fe.protection.place.bibliocraft.framedchest.*                                                           # (default: true) PLACE tile.BiblioCraft:FramedChest.name
fe.protection.place.bibliocraft.furniturepaneler.*                                                      # (default: true) PLACE tile.BiblioCraft:FurniturePaneler.name
fe.protection.place.bibliocraft.label.*                                                                 # (default: true) PLACE tile.BiblioCraft:Label.name
fe.protection.place.bibliocraft.lampgold.*                                                              # (default: true) PLACE tile.BiblioCraft:LampGold.name
fe.protection.place.bibliocraft.lampiron.*                                                              # (default: true) PLACE tile.BiblioCraft:LampIron.name
fe.protection.place.bibliocraft.lanterngold.*                                                           # (default: true) PLACE tile.BiblioCraft:LanternGold.name
fe.protection.place.bibliocraft.lanterniron.*                                                           # (default: true) PLACE tile.BiblioCraft:LanternIron.name
fe.protection.place.bibliocraft.mapframe.*                                                              # (default: true) PLACE tile.BiblioCraft:MapFrame.name
fe.protection.place.bibliocraft.markerpole.*                                                            # (default: true) PLACE tile.BiblioCraft:MarkerPole.name
fe.protection.place.bibliocraft.paintingframeborderless.*                                               # (default: true) PLACE tile.BiblioCraft:PaintingFrameBorderless.name
fe.protection.place.bibliocraft.paintingframefancy.*                                                    # (default: true) PLACE tile.BiblioCraft:PaintingFrameFancy.name
fe.protection.place.bibliocraft.paintingframeflat.*                                                     # (default: true) PLACE tile.BiblioCraft:PaintingFrameFlat.name
fe.protection.place.bibliocraft.paintingframemiddle.*                                                   # (default: true) PLACE tile.BiblioCraft:PaintingFrameMiddle.name
fe.protection.place.bibliocraft.paintingframesimple.*                                                   # (default: true) PLACE tile.BiblioCraft:PaintingFrameSimple.name
fe.protection.place.bibliocraft.paintingpress.*                                                         # (default: true) PLACE Painting Press
fe.protection.place.bibliocraft.potionshelf.*                                                           # (default: true) PLACE tile.BiblioCraft:PotionShelf.name
fe.protection.place.bibliocraft.printingpress.*                                                         # (default: true) PLACE Printing Press
fe.protection.place.bibliocraft.seat.*                                                                  # (default: true) PLACE tile.BiblioCraft:Seat.name
fe.protection.place.bibliocraft.shelf.*                                                                 # (default: true) PLACE tile.BiblioCraft:Shelf.name
fe.protection.place.bibliocraft.swordpedestal.*                                                         # (default: true) PLACE tile.BiblioCraft:SwordPedestal.name
fe.protection.place.bibliocraft.table.*                                                                 # (default: true) PLACE tile.BiblioCraft:Table.name
fe.protection.place.bibliocraft.toolrack.*                                                              # (default: true) PLACE tile.BiblioCraft:ToolRack.name
fe.protection.place.bibliocraft.typesettingtable.*                                                      # (default: true) PLACE Typesetting Table
fe.protection.place.bibliocraft.typewriter.*                                                            # (default: true) PLACE tile.BiblioCraft:Typewriter.name
fe.protection.place.biomesoplenty.ash_block.*                                                           # (default: true) PLACE Ash Block
fe.protection.place.biomesoplenty.bamboo.*                                                              # (default: true) PLACE Bamboo
fe.protection.place.biomesoplenty.bamboo_thatching.*                                                    # (default: true) PLACE Bamboo Thatching
fe.protection.place.biomesoplenty.biome_block.*                                                         # (default: true) PLACE Biome Essence Ore
fe.protection.place.biomesoplenty.blood.*                                                               # (default: true) PLACE tile.null.name
fe.protection.place.biomesoplenty.blue_fire.*                                                           # (default: true) PLACE Blue Fire
fe.protection.place.biomesoplenty.bramble_plant.*                                                       # (default: true) PLACE Bramble
fe.protection.place.biomesoplenty.cherry_door_block.*                                                   # (default: true) PLACE item.cherry_door_block.name
fe.protection.place.biomesoplenty.cherry_fence.*                                                        # (default: true) PLACE Cherry Fence
fe.protection.place.biomesoplenty.cherry_fence_gate.*                                                   # (default: true) PLACE Cherry Fence Gate
fe.protection.place.biomesoplenty.cherry_stairs.*                                                       # (default: true) PLACE Cherry Wood Stairs
fe.protection.place.biomesoplenty.coral.*                                                               # (default: true) PLACE tile.coral.name
fe.protection.place.biomesoplenty.crystal.*                                                             # (default: true) PLACE Celestial Crystal
fe.protection.place.biomesoplenty.dirt.*                                                                # (default: true) PLACE Dirt
fe.protection.place.biomesoplenty.double_other_slab.*                                                   # (default: true) PLACE tile.double_other_slab.name
fe.protection.place.biomesoplenty.double_plant.*                                                        # (default: true) PLACE tile.double_plant.name
fe.protection.place.biomesoplenty.double_wood_slab_0.*                                                  # (default: true) PLACE tile.double_wood_slab_0.name
fe.protection.place.biomesoplenty.double_wood_slab_1.*                                                  # (default: true) PLACE tile.double_wood_slab_1.name
fe.protection.place.biomesoplenty.dried_sand.*                                                          # (default: true) PLACE Dried Sand
fe.protection.place.biomesoplenty.ebony_door_block.*                                                    # (default: true) PLACE item.ebony_door_block.name
fe.protection.place.biomesoplenty.ebony_fence.*                                                         # (default: true) PLACE Ebony Fence
fe.protection.place.biomesoplenty.ebony_fence_gate.*                                                    # (default: true) PLACE Ebony Fence Gate
fe.protection.place.biomesoplenty.ebony_stairs.*                                                        # (default: true) PLACE Ebony Wood Stairs
fe.protection.place.biomesoplenty.ethereal_door_block.*                                                 # (default: true) PLACE item.ethereal_door_block.name
fe.protection.place.biomesoplenty.ethereal_fence.*                                                      # (default: true) PLACE Ethereal Fence
fe.protection.place.biomesoplenty.ethereal_fence_gate.*                                                 # (default: true) PLACE Ethereal Fence Gate
fe.protection.place.biomesoplenty.ethereal_stairs.*                                                     # (default: true) PLACE Ethereal Wood Stairs
fe.protection.place.biomesoplenty.eucalyptus_door_block.*                                               # (default: true) PLACE item.eucalyptus_door_block.name
fe.protection.place.biomesoplenty.eucalyptus_fence.*                                                    # (default: true) PLACE Eucalyptus Fence
fe.protection.place.biomesoplenty.eucalyptus_fence_gate.*                                               # (default: true) PLACE Eucalyptus Fence Gate
fe.protection.place.biomesoplenty.eucalyptus_stairs.*                                                   # (default: true) PLACE Eucalyptus Wood Stairs
fe.protection.place.biomesoplenty.farmland_0.*                                                          # (default: true) PLACE tile.farmland_0.name
fe.protection.place.biomesoplenty.farmland_1.*                                                          # (default: true) PLACE tile.farmland_1.name
fe.protection.place.biomesoplenty.fir_door_block.*                                                      # (default: true) PLACE item.fir_door_block.name
fe.protection.place.biomesoplenty.fir_fence.*                                                           # (default: true) PLACE Fir Fence
fe.protection.place.biomesoplenty.fir_fence_gate.*                                                      # (default: true) PLACE Fir Fence Gate
fe.protection.place.biomesoplenty.fir_stairs.*                                                          # (default: true) PLACE Fir Wood Stairs
fe.protection.place.biomesoplenty.flesh.*                                                               # (default: true) PLACE Flesh
fe.protection.place.biomesoplenty.flower_0.*                                                            # (default: true) PLACE tile.flower_0.name
fe.protection.place.biomesoplenty.flower_1.*                                                            # (default: true) PLACE tile.flower_1.name
fe.protection.place.biomesoplenty.gem_block.*                                                           # (default: true) PLACE tile.gem_block.name
fe.protection.place.biomesoplenty.gem_ore.*                                                             # (default: true) PLACE tile.gem_ore.name
fe.protection.place.biomesoplenty.grass.*                                                               # (default: true) PLACE Grass Block
fe.protection.place.biomesoplenty.grass_path.*                                                          # (default: true) PLACE tile.grass_path.name
fe.protection.place.biomesoplenty.hard_ice.*                                                            # (default: true) PLACE Hardened Ice
fe.protection.place.biomesoplenty.hellbark_door_block.*                                                 # (default: true) PLACE item.hellbark_door_block.name
fe.protection.place.biomesoplenty.hellbark_fence.*                                                      # (default: true) PLACE Hellbark Fence
fe.protection.place.biomesoplenty.hellbark_fence_gate.*                                                 # (default: true) PLACE Hellbark Fence Gate
fe.protection.place.biomesoplenty.hellbark_stairs.*                                                     # (default: true) PLACE Hellbark Wood Stairs
fe.protection.place.biomesoplenty.hive.*                                                                # (default: true) PLACE tile.hive.name
fe.protection.place.biomesoplenty.honey.*                                                               # (default: true) PLACE tile.null.name
fe.protection.place.biomesoplenty.honey_block.*                                                         # (default: true) PLACE Honey Block
fe.protection.place.biomesoplenty.hot_spring_water.*                                                    # (default: true) PLACE tile.null.name
fe.protection.place.biomesoplenty.ivy.*                                                                 # (default: true) PLACE Ivy
fe.protection.place.biomesoplenty.jacaranda_door_block.*                                                # (default: true) PLACE item.jacaranda_door_block.name
fe.protection.place.biomesoplenty.jacaranda_fence.*                                                     # (default: true) PLACE Jacaranda Fence
fe.protection.place.biomesoplenty.jacaranda_fence_gate.*                                                # (default: true) PLACE Jacaranda Fence Gate
fe.protection.place.biomesoplenty.jacaranda_stairs.*                                                    # (default: true) PLACE Jacaranda Wood Stairs
fe.protection.place.biomesoplenty.leaves_0.*                                                            # (default: true) PLACE tile.leaves_0.name
fe.protection.place.biomesoplenty.leaves_1.*                                                            # (default: true) PLACE tile.leaves_1.name
fe.protection.place.biomesoplenty.leaves_2.*                                                            # (default: true) PLACE tile.leaves_2.name
fe.protection.place.biomesoplenty.leaves_3.*                                                            # (default: true) PLACE tile.leaves_3.name
fe.protection.place.biomesoplenty.leaves_4.*                                                            # (default: true) PLACE tile.leaves_4.name
fe.protection.place.biomesoplenty.leaves_5.*                                                            # (default: true) PLACE tile.leaves_5.name
fe.protection.place.biomesoplenty.leaves_6.*                                                            # (default: true) PLACE tile.leaves_6.name
fe.protection.place.biomesoplenty.log_0.*                                                               # (default: true) PLACE tile.log_0.name
fe.protection.place.biomesoplenty.log_1.*                                                               # (default: true) PLACE tile.log_1.name
fe.protection.place.biomesoplenty.log_2.*                                                               # (default: true) PLACE tile.log_2.name
fe.protection.place.biomesoplenty.log_3.*                                                               # (default: true) PLACE tile.log_3.name
fe.protection.place.biomesoplenty.log_4.*                                                               # (default: true) PLACE tile.log_4.name
fe.protection.place.biomesoplenty.magic_door_block.*                                                    # (default: true) PLACE item.magic_door_block.name
fe.protection.place.biomesoplenty.magic_fence.*                                                         # (default: true) PLACE Magic Fence
fe.protection.place.biomesoplenty.magic_fence_gate.*                                                    # (default: true) PLACE Magic Fence Gate
fe.protection.place.biomesoplenty.magic_stairs.*                                                        # (default: true) PLACE Magic Wood Stairs
fe.protection.place.biomesoplenty.mahogany_door_block.*                                                 # (default: true) PLACE item.mahogany_door_block.name
fe.protection.place.biomesoplenty.mahogany_fence.*                                                      # (default: true) PLACE Mahogany Fence
fe.protection.place.biomesoplenty.mahogany_fence_gate.*                                                 # (default: true) PLACE Mahogany Fence Gate
fe.protection.place.biomesoplenty.mahogany_stairs.*                                                     # (default: true) PLACE Mahogany Wood Stairs
fe.protection.place.biomesoplenty.mangrove_door_block.*                                                 # (default: true) PLACE item.mangrove_door_block.name
fe.protection.place.biomesoplenty.mangrove_fence.*                                                      # (default: true) PLACE Mangrove Fence
fe.protection.place.biomesoplenty.mangrove_fence_gate.*                                                 # (default: true) PLACE Mangrove Fence Gate
fe.protection.place.biomesoplenty.mangrove_stairs.*                                                     # (default: true) PLACE Mangrove Wood Stairs
fe.protection.place.biomesoplenty.mud.*                                                                 # (default: true) PLACE tile.mud.name
fe.protection.place.biomesoplenty.mud_brick_block.*                                                     # (default: true) PLACE Mud Bricks
fe.protection.place.biomesoplenty.mud_brick_stairs.*                                                    # (default: true) PLACE Mud Bricks Stairs
fe.protection.place.biomesoplenty.mushroom.*                                                            # (default: true) PLACE Mushroom
fe.protection.place.biomesoplenty.other_slab.*                                                          # (default: true) PLACE tile.other_slab.name
fe.protection.place.biomesoplenty.palm_door_block.*                                                     # (default: true) PLACE item.palm_door_block.name
fe.protection.place.biomesoplenty.palm_fence.*                                                          # (default: true) PLACE Palm Fence
fe.protection.place.biomesoplenty.palm_fence_gate.*                                                     # (default: true) PLACE Palm Fence Gate
fe.protection.place.biomesoplenty.palm_stairs.*                                                         # (default: true) PLACE Palm Wood Stairs
fe.protection.place.biomesoplenty.pine_door_block.*                                                     # (default: true) PLACE item.pine_door_block.name
fe.protection.place.biomesoplenty.pine_fence.*                                                          # (default: true) PLACE Pine Fence
fe.protection.place.biomesoplenty.pine_fence_gate.*                                                     # (default: true) PLACE Pine Fence Gate
fe.protection.place.biomesoplenty.pine_stairs.*                                                         # (default: true) PLACE Pine Wood Stairs
fe.protection.place.biomesoplenty.planks_0.*                                                            # (default: true) PLACE tile.planks_0.name
fe.protection.place.biomesoplenty.plant_0.*                                                             # (default: true) PLACE tile.plant_0.name
fe.protection.place.biomesoplenty.plant_1.*                                                             # (default: true) PLACE tile.plant_1.name
fe.protection.place.biomesoplenty.poison.*                                                              # (default: true) PLACE tile.null.name
fe.protection.place.biomesoplenty.redwood_door_block.*                                                  # (default: true) PLACE item.redwood_door_block.name
fe.protection.place.biomesoplenty.redwood_fence.*                                                       # (default: true) PLACE Redwood Fence
fe.protection.place.biomesoplenty.redwood_fence_gate.*                                                  # (default: true) PLACE Redwood Fence Gate
fe.protection.place.biomesoplenty.redwood_stairs.*                                                      # (default: true) PLACE Redwood Wood Stairs
fe.protection.place.biomesoplenty.sacred_oak_door_block.*                                               # (default: true) PLACE item.sacred_oak_door_block.name
fe.protection.place.biomesoplenty.sacred_oak_fence.*                                                    # (default: true) PLACE Sacred Oak Fence
fe.protection.place.biomesoplenty.sacred_oak_fence_gate.*                                               # (default: true) PLACE Sacred Oak Fence Gate
fe.protection.place.biomesoplenty.sacred_oak_stairs.*                                                   # (default: true) PLACE Sacred Oak Wood Stairs
fe.protection.place.biomesoplenty.sand.*                                                                # (default: true) PLACE tile.null.name
fe.protection.place.biomesoplenty.sapling_0.*                                                           # (default: true) PLACE tile.sapling_0.name
fe.protection.place.biomesoplenty.sapling_1.*                                                           # (default: true) PLACE tile.sapling_1.name
fe.protection.place.biomesoplenty.sapling_2.*                                                           # (default: true) PLACE tile.sapling_2.name
fe.protection.place.biomesoplenty.seaweed.*                                                             # (default: true) PLACE tile.seaweed.name
fe.protection.place.biomesoplenty.terrarium.*                                                           # (default: true) PLACE tile.terrarium.name
fe.protection.place.biomesoplenty.umbran_door_block.*                                                   # (default: true) PLACE item.umbran_door_block.name
fe.protection.place.biomesoplenty.umbran_fence.*                                                        # (default: true) PLACE Umbran Fence
fe.protection.place.biomesoplenty.umbran_fence_gate.*                                                   # (default: true) PLACE Umbran Fence Gate
fe.protection.place.biomesoplenty.umbran_stairs.*                                                       # (default: true) PLACE Umbran Wood Stairs
fe.protection.place.biomesoplenty.waterlily.*                                                           # (default: true) PLACE Lily Pad
fe.protection.place.biomesoplenty.white_sand.*                                                          # (default: true) PLACE White Sand
fe.protection.place.biomesoplenty.white_sandstone.*                                                     # (default: true) PLACE tile.white_sandstone.name
fe.protection.place.biomesoplenty.white_sandstone_stairs.*                                              # (default: true) PLACE White Sandstone Stairs
fe.protection.place.biomesoplenty.willow_door_block.*                                                   # (default: true) PLACE item.willow_door_block.name
fe.protection.place.biomesoplenty.willow_fence.*                                                        # (default: true) PLACE Willow Fence
fe.protection.place.biomesoplenty.willow_fence_gate.*                                                   # (default: true) PLACE Willow Fence Gate
fe.protection.place.biomesoplenty.willow_stairs.*                                                       # (default: true) PLACE Willow Wood Stairs
fe.protection.place.biomesoplenty.willow_vine.*                                                         # (default: true) PLACE Willow Vine
fe.protection.place.biomesoplenty.wood_slab_0.*                                                         # (default: true) PLACE tile.wood_slab_0.name
fe.protection.place.biomesoplenty.wood_slab_1.*                                                         # (default: true) PLACE tile.wood_slab_1.name
fe.protection.place.chisel.andesite.*                                                                   # (default: true) PLACE Andesite
fe.protection.place.chisel.andesite1.*                                                                  # (default: true) PLACE Andesite
fe.protection.place.chisel.andesite2.*                                                                  # (default: true) PLACE Andesite
fe.protection.place.chisel.antiblock.*                                                                  # (default: true) PLACE Antiblock
fe.protection.place.chisel.arcane_stone.*                                                               # (default: true) PLACE Arcane Stone
fe.protection.place.chisel.arcane_stone1.*                                                              # (default: true) PLACE Arcane Stone
fe.protection.place.chisel.arcane_stone2.*                                                              # (default: true) PLACE Arcane Stone
fe.protection.place.chisel.auto_chisel.*                                                                # (default: true) PLACE Auto Chisel
fe.protection.place.chisel.basalt.*                                                                     # (default: true) PLACE Basalt
fe.protection.place.chisel.basalt1.*                                                                    # (default: true) PLACE Basalt
fe.protection.place.chisel.basalt2.*                                                                    # (default: true) PLACE Basalt
fe.protection.place.chisel.block_charcoal.*                                                             # (default: true) PLACE Block of Charcoal
fe.protection.place.chisel.block_charcoal1.*                                                            # (default: true) PLACE Block of Charcoal
fe.protection.place.chisel.block_charcoal2.*                                                            # (default: true) PLACE Block of Charcoal
fe.protection.place.chisel.block_coal.*                                                                 # (default: true) PLACE Block of Coal
fe.protection.place.chisel.block_coal1.*                                                                # (default: true) PLACE Block of Coal
fe.protection.place.chisel.block_coal2.*                                                                # (default: true) PLACE Block of Coal
fe.protection.place.chisel.block_coal_coke.*                                                            # (default: true) PLACE Block of Coal Coke
fe.protection.place.chisel.block_coal_coke1.*                                                           # (default: true) PLACE Block of Coal Coke
fe.protection.place.chisel.block_coal_coke2.*                                                           # (default: true) PLACE Block of Coal Coke
fe.protection.place.chisel.blockaluminum.*                                                              # (default: true) PLACE Block of Aluminum
fe.protection.place.chisel.blockbronze.*                                                                # (default: true) PLACE Block of Bronze
fe.protection.place.chisel.blockcobalt.*                                                                # (default: true) PLACE Block of Cobalt
fe.protection.place.chisel.blockcopper.*                                                                # (default: true) PLACE Block of Copper
fe.protection.place.chisel.blockelectrum.*                                                              # (default: true) PLACE Block of Electrum
fe.protection.place.chisel.blockgold.*                                                                  # (default: true) PLACE Block of Gold
fe.protection.place.chisel.blockinvar.*                                                                 # (default: true) PLACE Block of Invar
fe.protection.place.chisel.blockiron.*                                                                  # (default: true) PLACE Block of Iron
fe.protection.place.chisel.blocklead.*                                                                  # (default: true) PLACE Block of Lead
fe.protection.place.chisel.blocknickel.*                                                                # (default: true) PLACE Block of Nickel
fe.protection.place.chisel.blockplatinum.*                                                              # (default: true) PLACE Block of Platinum
fe.protection.place.chisel.blocksilver.*                                                                # (default: true) PLACE Block of Silver
fe.protection.place.chisel.blocksteel.*                                                                 # (default: true) PLACE Block of Steel
fe.protection.place.chisel.blocktin.*                                                                   # (default: true) PLACE Block of Tin
fe.protection.place.chisel.blockuranium.*                                                               # (default: true) PLACE Block of Uranium
fe.protection.place.chisel.bookshelf_acacia.*                                                           # (default: true) PLACE Acacia Bookshelf
fe.protection.place.chisel.bookshelf_birch.*                                                            # (default: true) PLACE Birch Bookshelf
fe.protection.place.chisel.bookshelf_darkoak.*                                                          # (default: true) PLACE Dark Oak Bookshelf
fe.protection.place.chisel.bookshelf_jungle.*                                                           # (default: true) PLACE Jungle Bookshelf
fe.protection.place.chisel.bookshelf_oak.*                                                              # (default: true) PLACE Oak Bookshelf
fe.protection.place.chisel.bookshelf_spruce.*                                                           # (default: true) PLACE Spruce Bookshelf
fe.protection.place.chisel.bricks.*                                                                     # (default: true) PLACE Bricks
fe.protection.place.chisel.bricks1.*                                                                    # (default: true) PLACE Bricks
fe.protection.place.chisel.bricks2.*                                                                    # (default: true) PLACE Bricks
fe.protection.place.chisel.brownstone.*                                                                 # (default: true) PLACE Brownstone
fe.protection.place.chisel.carpet_black.*                                                               # (default: true) PLACE Black Carpet
fe.protection.place.chisel.carpet_blue.*                                                                # (default: true) PLACE Blue Carpet
fe.protection.place.chisel.carpet_brown.*                                                               # (default: true) PLACE Brown Carpet
fe.protection.place.chisel.carpet_cyan.*                                                                # (default: true) PLACE Cyan Carpet
fe.protection.place.chisel.carpet_gray.*                                                                # (default: true) PLACE Gray Carpet
fe.protection.place.chisel.carpet_green.*                                                               # (default: true) PLACE Green Carpet
fe.protection.place.chisel.carpet_lightblue.*                                                           # (default: true) PLACE Light Blue Carpet
fe.protection.place.chisel.carpet_lightgray.*                                                           # (default: true) PLACE Light Gray Carpet
fe.protection.place.chisel.carpet_lime.*                                                                # (default: true) PLACE Lime Carpet
fe.protection.place.chisel.carpet_magenta.*                                                             # (default: true) PLACE Magenta Carpet
fe.protection.place.chisel.carpet_orange.*                                                              # (default: true) PLACE Orange Carpet
fe.protection.place.chisel.carpet_pink.*                                                                # (default: true) PLACE Pink Carpet
fe.protection.place.chisel.carpet_purple.*                                                              # (default: true) PLACE Purple Carpet
fe.protection.place.chisel.carpet_red.*                                                                 # (default: true) PLACE Red Carpet
fe.protection.place.chisel.carpet_white.*                                                               # (default: true) PLACE White Carpet
fe.protection.place.chisel.carpet_yellow.*                                                              # (default: true) PLACE Yellow Carpet
fe.protection.place.chisel.cloud.*                                                                      # (default: true) PLACE Cloud
fe.protection.place.chisel.cobblestone.*                                                                # (default: true) PLACE Cobblestone
fe.protection.place.chisel.cobblestone1.*                                                               # (default: true) PLACE Cobblestone
fe.protection.place.chisel.cobblestone2.*                                                               # (default: true) PLACE Cobblestone
fe.protection.place.chisel.cobblestonemossy.*                                                           # (default: true) PLACE Moss Stone
fe.protection.place.chisel.cobblestonemossy1.*                                                          # (default: true) PLACE Moss Stone
fe.protection.place.chisel.cobblestonemossy2.*                                                          # (default: true) PLACE Moss Stone
fe.protection.place.chisel.concrete_black.*                                                             # (default: true) PLACE Black Concrete
fe.protection.place.chisel.concrete_black1.*                                                            # (default: true) PLACE Black Concrete
fe.protection.place.chisel.concrete_black2.*                                                            # (default: true) PLACE Black Concrete
fe.protection.place.chisel.concrete_blue.*                                                              # (default: true) PLACE Blue Concrete
fe.protection.place.chisel.concrete_blue1.*                                                             # (default: true) PLACE Blue Concrete
fe.protection.place.chisel.concrete_blue2.*                                                             # (default: true) PLACE Blue Concrete
fe.protection.place.chisel.concrete_brown.*                                                             # (default: true) PLACE Brown Concrete
fe.protection.place.chisel.concrete_brown1.*                                                            # (default: true) PLACE Brown Concrete
fe.protection.place.chisel.concrete_brown2.*                                                            # (default: true) PLACE Brown Concrete
fe.protection.place.chisel.concrete_cyan.*                                                              # (default: true) PLACE Cyan Concrete
fe.protection.place.chisel.concrete_cyan1.*                                                             # (default: true) PLACE Cyan Concrete
fe.protection.place.chisel.concrete_cyan2.*                                                             # (default: true) PLACE Cyan Concrete
fe.protection.place.chisel.concrete_gray.*                                                              # (default: true) PLACE Gray Concrete
fe.protection.place.chisel.concrete_gray1.*                                                             # (default: true) PLACE Gray Concrete
fe.protection.place.chisel.concrete_gray2.*                                                             # (default: true) PLACE Gray Concrete
fe.protection.place.chisel.concrete_green.*                                                             # (default: true) PLACE Green Concrete
fe.protection.place.chisel.concrete_green1.*                                                            # (default: true) PLACE Green Concrete
fe.protection.place.chisel.concrete_green2.*                                                            # (default: true) PLACE Green Concrete
fe.protection.place.chisel.concrete_lightblue.*                                                         # (default: true) PLACE Light Blue Concrete
fe.protection.place.chisel.concrete_lightblue1.*                                                        # (default: true) PLACE Light Blue Concrete
fe.protection.place.chisel.concrete_lightblue2.*                                                        # (default: true) PLACE Light Blue Concrete
fe.protection.place.chisel.concrete_lightgray.*                                                         # (default: true) PLACE Light Gray Concrete
fe.protection.place.chisel.concrete_lightgray1.*                                                        # (default: true) PLACE Light Gray Concrete
fe.protection.place.chisel.concrete_lightgray2.*                                                        # (default: true) PLACE Light Gray Concrete
fe.protection.place.chisel.concrete_lime.*                                                              # (default: true) PLACE Lime Concrete
fe.protection.place.chisel.concrete_lime1.*                                                             # (default: true) PLACE Lime Concrete
fe.protection.place.chisel.concrete_lime2.*                                                             # (default: true) PLACE Lime Concrete
fe.protection.place.chisel.concrete_magenta.*                                                           # (default: true) PLACE Magenta Concrete
fe.protection.place.chisel.concrete_magenta1.*                                                          # (default: true) PLACE Magenta Concrete
fe.protection.place.chisel.concrete_magenta2.*                                                          # (default: true) PLACE Magenta Concrete
fe.protection.place.chisel.concrete_orange.*                                                            # (default: true) PLACE Orange Concrete
fe.protection.place.chisel.concrete_orange1.*                                                           # (default: true) PLACE Orange Concrete
fe.protection.place.chisel.concrete_orange2.*                                                           # (default: true) PLACE Orange Concrete
fe.protection.place.chisel.concrete_pink.*                                                              # (default: true) PLACE Pink Concrete
fe.protection.place.chisel.concrete_pink1.*                                                             # (default: true) PLACE Pink Concrete
fe.protection.place.chisel.concrete_pink2.*                                                             # (default: true) PLACE Pink Concrete
fe.protection.place.chisel.concrete_purple.*                                                            # (default: true) PLACE Purple Concrete
fe.protection.place.chisel.concrete_purple1.*                                                           # (default: true) PLACE Purple Concrete
fe.protection.place.chisel.concrete_purple2.*                                                           # (default: true) PLACE Purple Concrete
fe.protection.place.chisel.concrete_red.*                                                               # (default: true) PLACE Red Concrete
fe.protection.place.chisel.concrete_red1.*                                                              # (default: true) PLACE Red Concrete
fe.protection.place.chisel.concrete_red2.*                                                              # (default: true) PLACE Red Concrete
fe.protection.place.chisel.concrete_white.*                                                             # (default: true) PLACE White Concrete
fe.protection.place.chisel.concrete_white1.*                                                            # (default: true) PLACE White Concrete
fe.protection.place.chisel.concrete_white2.*                                                            # (default: true) PLACE White Concrete
fe.protection.place.chisel.concrete_yellow.*                                                            # (default: true) PLACE Yellow Concrete
fe.protection.place.chisel.concrete_yellow1.*                                                           # (default: true) PLACE Yellow Concrete
fe.protection.place.chisel.concrete_yellow2.*                                                           # (default: true) PLACE Yellow Concrete
fe.protection.place.chisel.diamond.*                                                                    # (default: true) PLACE Block of Diamond
fe.protection.place.chisel.diorite.*                                                                    # (default: true) PLACE Diorite
fe.protection.place.chisel.diorite1.*                                                                   # (default: true) PLACE Diorite
fe.protection.place.chisel.diorite2.*                                                                   # (default: true) PLACE Diorite
fe.protection.place.chisel.dirt.*                                                                       # (default: true) PLACE Dirt
fe.protection.place.chisel.emerald.*                                                                    # (default: true) PLACE Block of Emerald
fe.protection.place.chisel.endstone.*                                                                   # (default: true) PLACE Endstone
fe.protection.place.chisel.endstone1.*                                                                  # (default: true) PLACE Endstone
fe.protection.place.chisel.endstone2.*                                                                  # (default: true) PLACE Endstone
fe.protection.place.chisel.energizedvoidstone.*                                                         # (default: true) PLACE Primal Voidstone
fe.protection.place.chisel.factory.*                                                                    # (default: true) PLACE Factory Block
fe.protection.place.chisel.factory1.*                                                                   # (default: true) PLACE Factory Block
fe.protection.place.chisel.futura.*                                                                     # (default: true) PLACE Futura Block
fe.protection.place.chisel.glass.*                                                                      # (default: true) PLACE Glass
fe.protection.place.chisel.glass1.*                                                                     # (default: true) PLACE Glass
fe.protection.place.chisel.glassdyedblack.*                                                             # (default: true) PLACE Black Stained Glass
fe.protection.place.chisel.glassdyedblue.*                                                              # (default: true) PLACE Blue Stained Glass
fe.protection.place.chisel.glassdyedbrown.*                                                             # (default: true) PLACE Brown Stained Glass
fe.protection.place.chisel.glassdyedcyan.*                                                              # (default: true) PLACE Cyan Stained Glass
fe.protection.place.chisel.glassdyedgray.*                                                              # (default: true) PLACE Gray Stained Glass
fe.protection.place.chisel.glassdyedgreen.*                                                             # (default: true) PLACE Green Stained Glass
fe.protection.place.chisel.glassdyedlightblue.*                                                         # (default: true) PLACE Light Blue Stained Glass
fe.protection.place.chisel.glassdyedlightgray.*                                                         # (default: true) PLACE Light Gray Stained Glass
fe.protection.place.chisel.glassdyedlime.*                                                              # (default: true) PLACE Lime Stained Glass
fe.protection.place.chisel.glassdyedmagenta.*                                                           # (default: true) PLACE Magenta Stained Glass
fe.protection.place.chisel.glassdyedorange.*                                                            # (default: true) PLACE Orange Stained Glass
fe.protection.place.chisel.glassdyedpink.*                                                              # (default: true) PLACE Pink Stained Glass
fe.protection.place.chisel.glassdyedpurple.*                                                            # (default: true) PLACE Purple Stained Glass
fe.protection.place.chisel.glassdyedred.*                                                               # (default: true) PLACE Red Stained Glass
fe.protection.place.chisel.glassdyedwhite.*                                                             # (default: true) PLACE White Stained Glass
fe.protection.place.chisel.glassdyedyellow.*                                                            # (default: true) PLACE Yellow Stained Glass
fe.protection.place.chisel.glasspane.*                                                                  # (default: true) PLACE Glass Pane
fe.protection.place.chisel.glasspane1.*                                                                 # (default: true) PLACE Glass Pane
fe.protection.place.chisel.glasspanedyedblack.*                                                         # (default: true) PLACE Black Stained Glass Pane
fe.protection.place.chisel.glasspanedyedblue.*                                                          # (default: true) PLACE Blue Stained Glass Pane
fe.protection.place.chisel.glasspanedyedbrown.*                                                         # (default: true) PLACE Brown Stained Glass Pane
fe.protection.place.chisel.glasspanedyedcyan.*                                                          # (default: true) PLACE Cyan Stained Glass Pane
fe.protection.place.chisel.glasspanedyedgray.*                                                          # (default: true) PLACE Gray Stained Glass Pane
fe.protection.place.chisel.glasspanedyedgreen.*                                                         # (default: true) PLACE Green Stained Glass Pane
fe.protection.place.chisel.glasspanedyedlightblue.*                                                     # (default: true) PLACE Light Blue Stained Glass Pane
fe.protection.place.chisel.glasspanedyedlightgray.*                                                     # (default: true) PLACE Light Gray Stained Glass Pane
fe.protection.place.chisel.glasspanedyedlime.*                                                          # (default: true) PLACE Lime Stained Glass Pane
fe.protection.place.chisel.glasspanedyedmagenta.*                                                       # (default: true) PLACE Magenta Stained Glass Pane
fe.protection.place.chisel.glasspanedyedorange.*                                                        # (default: true) PLACE Orange Stained Glass Pane
fe.protection.place.chisel.glasspanedyedpink.*                                                          # (default: true) PLACE Pink Stained Glass Pane
fe.protection.place.chisel.glasspanedyedpurple.*                                                        # (default: true) PLACE Purple Stained Glass Pane
fe.protection.place.chisel.glasspanedyedred.*                                                           # (default: true) PLACE Red Stained Glass Pane
fe.protection.place.chisel.glasspanedyedwhite.*                                                         # (default: true) PLACE White Stained Glass Pane
fe.protection.place.chisel.glasspanedyedyellow.*                                                        # (default: true) PLACE Yellow Stained Glass Pane
fe.protection.place.chisel.glowstone.*                                                                  # (default: true) PLACE Glowstone
fe.protection.place.chisel.glowstone1.*                                                                 # (default: true) PLACE Glowstone
fe.protection.place.chisel.glowstone2.*                                                                 # (default: true) PLACE Glowstone
fe.protection.place.chisel.gold.*                                                                       # (default: true) PLACE Block of Gold
fe.protection.place.chisel.granite.*                                                                    # (default: true) PLACE Granite
fe.protection.place.chisel.granite1.*                                                                   # (default: true) PLACE Granite
fe.protection.place.chisel.granite2.*                                                                   # (default: true) PLACE Granite
fe.protection.place.chisel.hardenedclay.*                                                               # (default: true) PLACE Terracotta
fe.protection.place.chisel.hardenedclay1.*                                                              # (default: true) PLACE Terracotta
fe.protection.place.chisel.hardenedclay2.*                                                              # (default: true) PLACE Terracotta
fe.protection.place.chisel.ice.*                                                                        # (default: true) PLACE Ice
fe.protection.place.chisel.ice1.*                                                                       # (default: true) PLACE Ice
fe.protection.place.chisel.ice2.*                                                                       # (default: true) PLACE Ice
fe.protection.place.chisel.icepillar.*                                                                  # (default: true) PLACE Ice Pillar
fe.protection.place.chisel.iron.*                                                                       # (default: true) PLACE Block of Iron
fe.protection.place.chisel.ironpane.*                                                                   # (default: true) PLACE Iron Bars
fe.protection.place.chisel.laboratory.*                                                                 # (default: true) PLACE Laboratory Block
fe.protection.place.chisel.lapis.*                                                                      # (default: true) PLACE Lapis Lazuli Block
fe.protection.place.chisel.lavastone.*                                                                  # (default: true) PLACE Lavastone
fe.protection.place.chisel.lavastone1.*                                                                 # (default: true) PLACE Lavastone
fe.protection.place.chisel.lavastone2.*                                                                 # (default: true) PLACE Lavastone
fe.protection.place.chisel.limestone.*                                                                  # (default: true) PLACE Limestone
fe.protection.place.chisel.limestone1.*                                                                 # (default: true) PLACE Limestone
fe.protection.place.chisel.limestone2.*                                                                 # (default: true) PLACE Limestone
fe.protection.place.chisel.marble.*                                                                     # (default: true) PLACE Marble
fe.protection.place.chisel.marble1.*                                                                    # (default: true) PLACE Marble
fe.protection.place.chisel.marble2.*                                                                    # (default: true) PLACE Marble
fe.protection.place.chisel.marblepillar.*                                                               # (default: true) PLACE Marble Pillar
fe.protection.place.chisel.netherbrick.*                                                                # (default: true) PLACE Nether Brick
fe.protection.place.chisel.netherrack.*                                                                 # (default: true) PLACE Netherrack
fe.protection.place.chisel.obsidian.*                                                                   # (default: true) PLACE Obsidian
fe.protection.place.chisel.paper.*                                                                      # (default: true) PLACE Paper Wall
fe.protection.place.chisel.planks-acacia.*                                                              # (default: true) PLACE Acacia Wood Planks
fe.protection.place.chisel.planks-birch.*                                                               # (default: true) PLACE Birch Wood Planks
fe.protection.place.chisel.planks-dark-oak.*                                                            # (default: true) PLACE Dark Oak Wood Planks
fe.protection.place.chisel.planks-jungle.*                                                              # (default: true) PLACE Jungle Wood Planks
fe.protection.place.chisel.planks-oak.*                                                                 # (default: true) PLACE Oak Wood Planks
fe.protection.place.chisel.planks-spruce.*                                                              # (default: true) PLACE Spruce Wood Planks
fe.protection.place.chisel.prismarine.*                                                                 # (default: true) PLACE Prismarine
fe.protection.place.chisel.prismarine1.*                                                                # (default: true) PLACE Prismarine
fe.protection.place.chisel.prismarine2.*                                                                # (default: true) PLACE Prismarine
fe.protection.place.chisel.purpur.*                                                                     # (default: true) PLACE Purpur Block
fe.protection.place.chisel.purpur1.*                                                                    # (default: true) PLACE Purpur Block
fe.protection.place.chisel.purpur2.*                                                                    # (default: true) PLACE Purpur Block
fe.protection.place.chisel.quartz.*                                                                     # (default: true) PLACE Block of Quartz
fe.protection.place.chisel.quartz1.*                                                                    # (default: true) PLACE Block of Quartz
fe.protection.place.chisel.redstone.*                                                                   # (default: true) PLACE Block of Redstone
fe.protection.place.chisel.redstone1.*                                                                  # (default: true) PLACE Block of Redstone
fe.protection.place.chisel.sandstone-scribbles.*                                                        # (default: true) PLACE Sandstone Scribbles
fe.protection.place.chisel.sandstonered-scribbles.*                                                     # (default: true) PLACE Red Sandstone Scribbles
fe.protection.place.chisel.sandstonered.*                                                               # (default: true) PLACE Red Sandstone
fe.protection.place.chisel.sandstonered1.*                                                              # (default: true) PLACE Red Sandstone
fe.protection.place.chisel.sandstonered2.*                                                              # (default: true) PLACE Red Sandstone
fe.protection.place.chisel.sandstoneyellow.*                                                            # (default: true) PLACE Sandstone
fe.protection.place.chisel.sandstoneyellow1.*                                                           # (default: true) PLACE Sandstone
fe.protection.place.chisel.sandstoneyellow2.*                                                           # (default: true) PLACE Sandstone
fe.protection.place.chisel.stonebrick.*                                                                 # (default: true) PLACE Chiseled Stone
fe.protection.place.chisel.stonebrick1.*                                                                # (default: true) PLACE Chiseled Stone
fe.protection.place.chisel.stonebrick2.*                                                                # (default: true) PLACE Chiseled Stone
fe.protection.place.chisel.technical.*                                                                  # (default: true) PLACE Factory Block
fe.protection.place.chisel.technical1.*                                                                 # (default: true) PLACE Factory Block
fe.protection.place.chisel.technicalnew.*                                                               # (default: true) PLACE Factory Block
fe.protection.place.chisel.temple.*                                                                     # (default: true) PLACE Temple Block
fe.protection.place.chisel.templemossy.*                                                                # (default: true) PLACE Mossy Temple Block
fe.protection.place.chisel.tyrian.*                                                                     # (default: true) PLACE Tyrian
fe.protection.place.chisel.valentines.*                                                                 # (default: true) PLACE Valentines' Block
fe.protection.place.chisel.voidstone.*                                                                  # (default: true) PLACE Voidstone
fe.protection.place.chisel.voidstonerunic.*                                                             # (default: true) PLACE Runed Voidstone
fe.protection.place.chisel.waterstone.*                                                                 # (default: true) PLACE Waterstone
fe.protection.place.chisel.waterstone1.*                                                                # (default: true) PLACE Waterstone
fe.protection.place.chisel.waterstone2.*                                                                # (default: true) PLACE Waterstone
fe.protection.place.chisel.wool_black.*                                                                 # (default: true) PLACE Black Wool
fe.protection.place.chisel.wool_blue.*                                                                  # (default: true) PLACE Blue Wool
fe.protection.place.chisel.wool_brown.*                                                                 # (default: true) PLACE Brown Wool
fe.protection.place.chisel.wool_cyan.*                                                                  # (default: true) PLACE Cyan Wool
fe.protection.place.chisel.wool_gray.*                                                                  # (default: true) PLACE Gray Wool
fe.protection.place.chisel.wool_green.*                                                                 # (default: true) PLACE Green Wool
fe.protection.place.chisel.wool_lightblue.*                                                             # (default: true) PLACE Light Blue Wool
fe.protection.place.chisel.wool_lightgray.*                                                             # (default: true) PLACE Light Gray Wool
fe.protection.place.chisel.wool_lime.*                                                                  # (default: true) PLACE Lime Wool
fe.protection.place.chisel.wool_magenta.*                                                               # (default: true) PLACE Magenta Wool
fe.protection.place.chisel.wool_orange.*                                                                # (default: true) PLACE Orange Wool
fe.protection.place.chisel.wool_pink.*                                                                  # (default: true) PLACE Pink Wool
fe.protection.place.chisel.wool_purple.*                                                                # (default: true) PLACE Purple Wool
fe.protection.place.chisel.wool_red.*                                                                   # (default: true) PLACE Red Wool
fe.protection.place.chisel.wool_white.*                                                                 # (default: true) PLACE Wool
fe.protection.place.chisel.wool_yellow.*                                                                # (default: true) PLACE Yellow Wool
fe.protection.place.chiselsandbits.bittank.*                                                            # (default: true) PLACE Chiseled Fluid Bit Tank
fe.protection.place.chiselsandbits.chiseled_clay.*                                                      # (default: true) PLACE Chiseled Clay
fe.protection.place.chiselsandbits.chiseled_cloth.*                                                     # (default: true) PLACE Chiseled Cloth
fe.protection.place.chiselsandbits.chiseled_fluid.*                                                     # (default: true) PLACE Chiseled Fluid
fe.protection.place.chiselsandbits.chiseled_glass.*                                                     # (default: true) PLACE Chiseled Glass
fe.protection.place.chiselsandbits.chiseled_grass.*                                                     # (default: true) PLACE Chiseled Grass
fe.protection.place.chiselsandbits.chiseled_ground.*                                                    # (default: true) PLACE Chiseled Ground
fe.protection.place.chiselsandbits.chiseled_ice.*                                                       # (default: true) PLACE Chiseled Ice
fe.protection.place.chiselsandbits.chiseled_iron.*                                                      # (default: true) PLACE Chiseled Metal
fe.protection.place.chiselsandbits.chiseled_leaves.*                                                    # (default: true) PLACE Chiseled Leaves
fe.protection.place.chiselsandbits.chiseled_packedice.*                                                 # (default: true) PLACE Chiseled Packed Ice
fe.protection.place.chiselsandbits.chiseled_rock.*                                                      # (default: true) PLACE Chiseled Rock
fe.protection.place.chiselsandbits.chiseled_sand.*                                                      # (default: true) PLACE Chiseled Sand
fe.protection.place.chiselsandbits.chiseled_snow.*                                                      # (default: true) PLACE Chiseled Snow
fe.protection.place.chiselsandbits.chiseled_wood.*                                                      # (default: true) PLACE Chiseled Wood
fe.protection.place.christmasfestivity.blue_balls.*                                                     # (default: true) PLACE Blue Christmas Balls
fe.protection.place.christmasfestivity.blue_christmas_present.*                                         # (default: true) PLACE Christmas Blue Present
fe.protection.place.christmasfestivity.brown_balls.*                                                    # (default: true) PLACE Brown Christmas Balls
fe.protection.place.christmasfestivity.brown_christmas_present.*                                        # (default: true) PLACE Christmas Brown Present
fe.protection.place.christmasfestivity.candy_canes_block.*                                              # (default: true) PLACE Candy Canes Block
fe.protection.place.christmasfestivity.christmas_tree.*                                                 # (default: true) PLACE Christmas Tree
fe.protection.place.christmasfestivity.christmasballs_blue.*                                            # (default: true) PLACE Blue Block
fe.protection.place.christmasfestivity.christmasballs_brown.*                                           # (default: true) PLACE Brown Block
fe.protection.place.christmasfestivity.christmasballs_green.*                                           # (default: true) PLACE Green Block
fe.protection.place.christmasfestivity.christmasballs_magenta.*                                         # (default: true) PLACE Magenta Block
fe.protection.place.christmasfestivity.christmasballs_orange.*                                          # (default: true) PLACE Orange Block
fe.protection.place.christmasfestivity.christmasballs_purple.*                                          # (default: true) PLACE Purple Block
fe.protection.place.christmasfestivity.christmasballs_red.*                                             # (default: true) PLACE Red Block
fe.protection.place.christmasfestivity.christmasballs_yellow.*                                          # (default: true) PLACE Yellow Block
fe.protection.place.christmasfestivity.epiphany_stocking_blue.*                                         # (default: true) PLACE Blue Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_brown.*                                        # (default: true) PLACE Brown Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_green.*                                        # (default: true) PLACE Green Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_magenta.*                                      # (default: true) PLACE Magenta Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_orange.*                                       # (default: true) PLACE Orange Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_purple.*                                       # (default: true) PLACE Purple Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_red.*                                          # (default: true) PLACE Red Christmas Stokings
fe.protection.place.christmasfestivity.epiphany_stocking_yellow.*                                       # (default: true) PLACE Yellow Christmas Stokings
fe.protection.place.christmasfestivity.garland.*                                                        # (default: true) PLACE Christmas Garland
fe.protection.place.christmasfestivity.garland_angle.*                                                  # (default: true) PLACE  Christmas Angle Garland
fe.protection.place.christmasfestivity.garland_round.*                                                  # (default: true) PLACE Christmas Wreath
fe.protection.place.christmasfestivity.green_balls.*                                                    # (default: true) PLACE Green Christmas Balls
fe.protection.place.christmasfestivity.green_christmas_present.*                                        # (default: true) PLACE Christmas Green Present
fe.protection.place.christmasfestivity.leaves_christmas_light.*                                         # (default: true) PLACE Christmas Leaves
fe.protection.place.christmasfestivity.light_angle_blue.*                                               # (default: true) PLACE Angle Blue Christmas Lights
fe.protection.place.christmasfestivity.light_angle_brown.*                                              # (default: true) PLACE Angle Brown Christmas Lights
fe.protection.place.christmasfestivity.light_angle_green.*                                              # (default: true) PLACE Angle Green Christmas Lights
fe.protection.place.christmasfestivity.light_angle_magenta.*                                            # (default: true) PLACE Angle Magenta Christmas Lights
fe.protection.place.christmasfestivity.light_angle_orange.*                                             # (default: true) PLACE Angle Orange Christmas Lights
fe.protection.place.christmasfestivity.light_angle_purple.*                                             # (default: true) PLACE Angle Purple Christmas Lights
fe.protection.place.christmasfestivity.light_angle_red.*                                                # (default: true) PLACE Angle Red Christmas Lights
fe.protection.place.christmasfestivity.light_angle_yellow.*                                             # (default: true) PLACE Angle Yellow Christmas Lights
fe.protection.place.christmasfestivity.light_blue.*                                                     # (default: true) PLACE Blue Christmas Lights
fe.protection.place.christmasfestivity.light_brown.*                                                    # (default: true) PLACE Brown Christmas Lights
fe.protection.place.christmasfestivity.light_green.*                                                    # (default: true) PLACE Green Christmas Lights
fe.protection.place.christmasfestivity.light_magenta.*                                                  # (default: true) PLACE Magenta Christmas Lights
fe.protection.place.christmasfestivity.light_orange.*                                                   # (default: true) PLACE Orange Christmas Lights
fe.protection.place.christmasfestivity.light_purple.*                                                   # (default: true) PLACE Purple Christmas Lights
fe.protection.place.christmasfestivity.light_red.*                                                      # (default: true) PLACE Red Christmas Lights
fe.protection.place.christmasfestivity.light_yellow.*                                                   # (default: true) PLACE Yellow Christmas Lights
fe.protection.place.christmasfestivity.little_christmas_tree.*                                          # (default: true) PLACE Little Christmas Tree
fe.protection.place.christmasfestivity.magenta_balls.*                                                  # (default: true) PLACE Magenta Christmas Balls
fe.protection.place.christmasfestivity.magenta_christmas_present.*                                      # (default: true) PLACE Christmas Magenta Present
fe.protection.place.christmasfestivity.orange_balls.*                                                   # (default: true) PLACE Orange Christmas Balls
fe.protection.place.christmasfestivity.orange_christmas_present.*                                       # (default: true) PLACE Christmas Orange Present
fe.protection.place.christmasfestivity.purple_balls.*                                                   # (default: true) PLACE Purple Christmas Balls
fe.protection.place.christmasfestivity.purple_christmas_present.*                                       # (default: true) PLACE Christmas Purle Present
fe.protection.place.christmasfestivity.red_balls.*                                                      # (default: true) PLACE Red Christmas Balls
fe.protection.place.christmasfestivity.red_christmas_present.*                                          # (default: true) PLACE Christmas Red Present
fe.protection.place.christmasfestivity.star_christmas_tree_topper.*                                     # (default: true) PLACE Star Christmas Tree Topper
fe.protection.place.christmasfestivity.sugar_block.*                                                    # (default: true) PLACE Block of Sugar
fe.protection.place.christmasfestivity.tip_tree.*                                                       # (default: true) PLACE Christmas Tree Topper
fe.protection.place.christmasfestivity.yellow_balls.*                                                   # (default: true) PLACE Yellow Christmas Balls
fe.protection.place.christmasfestivity.yellow_christmas_present.*                                       # (default: true) PLACE Christmas Yellow Present
fe.protection.place.christmastrees.christmastree-normal.*                                               # (default: true) PLACE Christmas Tree
fe.protection.place.colored_water.glowing_water_black.*                                                 # (default: true) PLACE tile.colored_water:glowing_water_black.name
fe.protection.place.colored_water.glowing_water_blue.*                                                  # (default: true) PLACE tile.colored_water:glowing_water_blue.name
fe.protection.place.colored_water.glowing_water_brown.*                                                 # (default: true) PLACE tile.colored_water:glowing_water_brown.name
fe.protection.place.colored_water.glowing_water_cyan.*                                                  # (default: true) PLACE tile.colored_water:glowing_water_cyan.name
fe.protection.place.colored_water.glowing_water_gray.*                                                  # (default: true) PLACE tile.colored_water:glowing_water_gray.name
fe.protection.place.colored_water.glowing_water_green.*                                                 # (default: true) PLACE tile.colored_water:glowing_water_green.name
fe.protection.place.colored_water.glowing_water_light_blue.*                                            # (default: true) PLACE tile.colored_water:glowing_water_light_blue.name
fe.protection.place.colored_water.glowing_water_lime.*                                                  # (default: true) PLACE tile.colored_water:glowing_water_lime.name
fe.protection.place.colored_water.glowing_water_magenta.*                                               # (default: true) PLACE tile.colored_water:glowing_water_magenta.name
fe.protection.place.colored_water.glowing_water_orange.*                                                # (default: true) PLACE tile.colored_water:glowing_water_orange.name
fe.protection.place.colored_water.glowing_water_pink.*                                                  # (default: true) PLACE tile.colored_water:glowing_water_pink.name
fe.protection.place.colored_water.glowing_water_purple.*                                                # (default: true) PLACE tile.colored_water:glowing_water_purple.name
fe.protection.place.colored_water.glowing_water_red.*                                                   # (default: true) PLACE tile.colored_water:glowing_water_red.name
fe.protection.place.colored_water.glowing_water_silver.*                                                # (default: true) PLACE tile.colored_water:glowing_water_silver.name
fe.protection.place.colored_water.glowing_water_white.*                                                 # (default: true) PLACE tile.colored_water:glowing_water_white.name
fe.protection.place.colored_water.glowing_water_yellow.*                                                # (default: true) PLACE tile.colored_water:glowing_water_yellow.name
fe.protection.place.colored_water.water_black.*                                                         # (default: true) PLACE tile.colored_water:water_black.name
fe.protection.place.colored_water.water_blue.*                                                          # (default: true) PLACE tile.colored_water:water_blue.name
fe.protection.place.colored_water.water_brown.*                                                         # (default: true) PLACE tile.colored_water:water_brown.name
fe.protection.place.colored_water.water_cyan.*                                                          # (default: true) PLACE tile.colored_water:water_cyan.name
fe.protection.place.colored_water.water_gray.*                                                          # (default: true) PLACE tile.colored_water:water_gray.name
fe.protection.place.colored_water.water_green.*                                                         # (default: true) PLACE tile.colored_water:water_green.name
fe.protection.place.colored_water.water_light_blue.*                                                    # (default: true) PLACE tile.colored_water:water_light_blue.name
fe.protection.place.colored_water.water_lime.*                                                          # (default: true) PLACE tile.colored_water:water_lime.name
fe.protection.place.colored_water.water_magenta.*                                                       # (default: true) PLACE tile.colored_water:water_magenta.name
fe.protection.place.colored_water.water_orange.*                                                        # (default: true) PLACE tile.colored_water:water_orange.name
fe.protection.place.colored_water.water_pink.*                                                          # (default: true) PLACE tile.colored_water:water_pink.name
fe.protection.place.colored_water.water_purple.*                                                        # (default: true) PLACE tile.colored_water:water_purple.name
fe.protection.place.colored_water.water_red.*                                                           # (default: true) PLACE tile.colored_water:water_red.name
fe.protection.place.colored_water.water_silver.*                                                        # (default: true) PLACE tile.colored_water:water_silver.name
fe.protection.place.colored_water.water_white.*                                                         # (default: true) PLACE tile.colored_water:water_white.name
fe.protection.place.colored_water.water_yellow.*                                                        # (default: true) PLACE tile.colored_water:water_yellow.name
fe.protection.place.coloredlights.coloredlamp.*                                                         # (default: true) PLACE tile.coloredLamp.name
fe.protection.place.coloredlights.coloredlampinverted.*                                                 # (default: true) PLACE tile.coloredLampInverted.name
fe.protection.place.coloredlights.grinder.*                                                             # (default: true) PLACE Grinder
fe.protection.place.coloredlights.pneumeacrop.*                                                         # (default: true) PLACE tile.pneumeaCrop.name
fe.protection.place.coloredlights.pneumeaflower.*                                                       # (default: true) PLACE tile.pneumeaFlower.name
fe.protection.place.coloredlights.pneumeashimmeringcrop.*                                               # (default: true) PLACE tile.pneumeaShimmeringCrop.name
fe.protection.place.coloredlights.pneumeashimmeringflower.*                                             # (default: true) PLACE tile.pneumeaShimmeringFlower.name
fe.protection.place.coloredlights.saplingalphatree.*                                                    # (default: true) PLACE Alpha Tree Sapling
fe.protection.place.corail_pillar.minecraft_block_0.*                                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_block_1.*                                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_block_2.*                                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_block_3.*                                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_block_4.*                                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_concrete_0.*                                                # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_concrete_1.*                                                # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_gem_0.*                                                     # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_glazed_terracotta_0.*                                       # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_glazed_terracotta_1.*                                       # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_log_0.*                                                     # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_plank_0.*                                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_sandstone_0.*                                               # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_stained_glass_0.*                                           # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_stained_glass_1.*                                           # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_stained_hardened_clay_0.*                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.minecraft_stained_hardened_clay_1.*                                   # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.pillar_button_stone.*                                                 # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.pillar_button_wood.*                                                  # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.pillar_lever.*                                                        # (default: true) PLACE tile.null.name
fe.protection.place.corail_pillar.pillar_torch.*                                                        # (default: true) PLACE tile.null.name
fe.protection.place.coralreef.coral.*                                                                   # (default: true) PLACE tile.coral.name
fe.protection.place.coralreef.reef.*                                                                    # (default: true) PLACE tile.reef.name
fe.protection.place.dttraverse.firbranch.*                                                              # (default: true) PLACE Dynamic Fir Tree
fe.protection.place.dttraverse.firbranchx.*                                                             # (default: true) PLACE tile.dttraverse:firbranchx.name
fe.protection.place.dttraverse.leaves0.*                                                                # (default: true) PLACE tile.dttraverse:leaves0.name
fe.protection.place.dttraverse.leaves1.*                                                                # (default: true) PLACE tile.dttraverse:leaves1.name
fe.protection.place.dttraverse.leaves2.*                                                                # (default: true) PLACE tile.dttraverse:leaves2.name
fe.protection.place.dttraverse.leaves3.*                                                                # (default: true) PLACE tile.dttraverse:leaves3.name
fe.protection.place.dttraverse.leaves4.*                                                                # (default: true) PLACE tile.dttraverse:leaves4.name
fe.protection.place.dynamictrees.acaciabranch.*                                                         # (default: true) PLACE Dynamic Acacia Tree
fe.protection.place.dynamictrees.birchbranch.*                                                          # (default: true) PLACE Dynamic Birch Tree
fe.protection.place.dynamictrees.bonsaipot.*                                                            # (default: true) PLACE Bonsai Pot
fe.protection.place.dynamictrees.cactusbranch.*                                                         # (default: true) PLACE tile.cactusbranch.name
fe.protection.place.dynamictrees.darkoakbranch.*                                                        # (default: true) PLACE Dynamic Dark Oak Tree
fe.protection.place.dynamictrees.darkoakbranchx.*                                                       # (default: true) PLACE tile.dynamictrees:darkoakbranchx.name
fe.protection.place.dynamictrees.darkoakroot.*                                                          # (default: true) PLACE tile.dynamictrees:darkoakroot.name
fe.protection.place.dynamictrees.fruit.*                                                                # (default: true) PLACE tile.fruit.name
fe.protection.place.dynamictrees.fruitcocoa.*                                                           # (default: true) PLACE tile.null.name
fe.protection.place.dynamictrees.junglebranch.*                                                         # (default: true) PLACE Dynamic Jungle Tree
fe.protection.place.dynamictrees.leaves0.*                                                              # (default: true) PLACE Dynamic Leaves
fe.protection.place.dynamictrees.leaves1.*                                                              # (default: true) PLACE Dynamic Leaves
fe.protection.place.dynamictrees.oakbranch.*                                                            # (default: true) PLACE Dynamic Oak Tree
fe.protection.place.dynamictrees.oakbranchx.*                                                           # (default: true) PLACE tile.dynamictrees:oakbranchx.name
fe.protection.place.dynamictrees.rootydirt.*                                                            # (default: true) PLACE Rooty Dirt
fe.protection.place.dynamictrees.rootydirtfake.*                                                        # (default: true) PLACE tile.rootydirtfake.name
fe.protection.place.dynamictrees.rootydirtspecies.*                                                     # (default: true) PLACE tile.dynamictrees:rootydirtspecies.name
fe.protection.place.dynamictrees.rootysand.*                                                            # (default: true) PLACE Rooty Sand
fe.protection.place.dynamictrees.sapling.*                                                              # (default: true) PLACE tile.sapling.name
fe.protection.place.dynamictrees.sprucebranch.*                                                         # (default: true) PLACE Dynamic Spruce Tree
fe.protection.place.dynamictrees.sprucebranchx.*                                                        # (default: true) PLACE tile.dynamictrees:sprucebranchx.name
fe.protection.place.dynamictrees.trunkshell.*                                                           # (default: true) PLACE tile.trunkshell.name
fe.protection.place.dynamictreestc.greatwoodbranch.*                                                    # (default: true) PLACE Dynamic Greatwood Tree
fe.protection.place.dynamictreestc.greatwoodbranchx.*                                                   # (default: true) PLACE tile.dynamictreestc:greatwoodbranchx.name
fe.protection.place.dynamictreestc.greatwoodroot.*                                                      # (default: true) PLACE tile.dynamictreestc:greatwoodroot.name
fe.protection.place.dynamictreestc.leaves0.*                                                            # (default: true) PLACE Dynamic Leaves
fe.protection.place.dynamictreestc.leaves_silverwood.*                                                  # (default: true) PLACE Silverwood Leaves
fe.protection.place.dynamictreestc.silverwoodbranch.*                                                   # (default: true) PLACE Dynamic Silverwood Tree
fe.protection.place.dynamictreestc.silverwoodbranchx.*                                                  # (default: true) PLACE tile.dynamictreestc:silverwoodbranchx.name
fe.protection.place.dynamictreestc.silverwoodroot.*                                                     # (default: true) PLACE tile.dynamictreestc:silverwoodroot.name
fe.protection.place.elevatorid.elevator_black.*                                                         # (default: true) PLACE Black Elevator
fe.protection.place.elevatorid.elevator_blue.*                                                          # (default: true) PLACE Blue Elevator
fe.protection.place.elevatorid.elevator_brown.*                                                         # (default: true) PLACE Brown Elevator
fe.protection.place.elevatorid.elevator_cyan.*                                                          # (default: true) PLACE Cyan Elevator
fe.protection.place.elevatorid.elevator_gray.*                                                          # (default: true) PLACE Gray Elevator
fe.protection.place.elevatorid.elevator_green.*                                                         # (default: true) PLACE Green Elevator
fe.protection.place.elevatorid.elevator_light_blue.*                                                    # (default: true) PLACE Light Blue Elevator
fe.protection.place.elevatorid.elevator_lime.*                                                          # (default: true) PLACE Lime Elevator
fe.protection.place.elevatorid.elevator_magenta.*                                                       # (default: true) PLACE Magenta Elevator
fe.protection.place.elevatorid.elevator_orange.*                                                        # (default: true) PLACE Orange Elevator
fe.protection.place.elevatorid.elevator_pink.*                                                          # (default: true) PLACE Pink Elevator
fe.protection.place.elevatorid.elevator_purple.*                                                        # (default: true) PLACE Purple Elevator
fe.protection.place.elevatorid.elevator_red.*                                                           # (default: true) PLACE Red Elevator
fe.protection.place.elevatorid.elevator_silver.*                                                        # (default: true) PLACE Light Gray Elevator
fe.protection.place.elevatorid.elevator_white.*                                                         # (default: true) PLACE White Elevator
fe.protection.place.elevatorid.elevator_yellow.*                                                        # (default: true) PLACE Yellow Elevator
fe.protection.place.exoticbirds.birdcage_acacia.*                                                       # (default: true) PLACE Acacia Birdcage
fe.protection.place.exoticbirds.birdcage_birch.*                                                        # (default: true) PLACE Birch Birdcage
fe.protection.place.exoticbirds.birdcage_dark_oak.*                                                     # (default: true) PLACE Dark Oak Birdcage
fe.protection.place.exoticbirds.birdcage_gold.*                                                         # (default: true) PLACE Gold Birdcage
fe.protection.place.exoticbirds.birdcage_iron.*                                                         # (default: true) PLACE Iron Birdcage
fe.protection.place.exoticbirds.birdcage_jungle.*                                                       # (default: true) PLACE Jungle Birdcage
fe.protection.place.exoticbirds.birdcage_oak.*                                                          # (default: true) PLACE Oak Birdcage
fe.protection.place.exoticbirds.birdcage_spruce.*                                                       # (default: true) PLACE Spruce Birdcage
fe.protection.place.exoticbirds.egg_incubator.*                                                         # (default: true) PLACE Egg Incubator
fe.protection.place.exoticbirds.egg_sorter.*                                                            # (default: true) PLACE Egg Identifier
fe.protection.place.exoticbirds.lit_egg_incubator.*                                                     # (default: true) PLACE Egg Incubator
fe.protection.place.exoticbirds.lit_egg_sorter.*                                                        # (default: true) PLACE Egg Identifier
fe.protection.place.exoticbirds.nest.*                                                                  # (default: true) PLACE Nest
fe.protection.place.exoticbirds.phoenix_egg.*                                                           # (default: true) PLACE Phoenix Egg
fe.protection.place.fairylights.fastener.*                                                              # (default: true) PLACE tile.fastener.name
fe.protection.place.gravestone.gsgravestone.*                                                           # (default: true) PLACE tile.null.name
fe.protection.place.harvestcraft.almond_sapling.*                                                       # (default: true) PLACE Almond Sapling
fe.protection.place.harvestcraft.apiary.*                                                               # (default: true) PLACE Apiary
fe.protection.place.harvestcraft.apple_sapling.*                                                        # (default: true) PLACE Apple Sapling
fe.protection.place.harvestcraft.apricot_sapling.*                                                      # (default: true) PLACE Apricot Sapling
fe.protection.place.harvestcraft.aridgarden.*                                                           # (default: true) PLACE Arid Garden
fe.protection.place.harvestcraft.avocado_sapling.*                                                      # (default: true) PLACE Avocado Sapling
fe.protection.place.harvestcraft.banana_sapling.*                                                       # (default: true) PLACE Banana Sapling
fe.protection.place.harvestcraft.beehive.*                                                              # (default: true) PLACE Beehive
fe.protection.place.harvestcraft.breadfruit_sapling.*                                                   # (default: true) PLACE Breadfruit Sapling
fe.protection.place.harvestcraft.candledeco1.*                                                          # (default: true) PLACE White Candle
fe.protection.place.harvestcraft.candledeco10.*                                                         # (default: true) PLACE Cyan Candle
fe.protection.place.harvestcraft.candledeco11.*                                                         # (default: true) PLACE Purple Candle
fe.protection.place.harvestcraft.candledeco12.*                                                         # (default: true) PLACE Blue Candle
fe.protection.place.harvestcraft.candledeco13.*                                                         # (default: true) PLACE Brown Candle
fe.protection.place.harvestcraft.candledeco14.*                                                         # (default: true) PLACE Green Candle
fe.protection.place.harvestcraft.candledeco15.*                                                         # (default: true) PLACE Red Candle
fe.protection.place.harvestcraft.candledeco16.*                                                         # (default: true) PLACE Black Candle
fe.protection.place.harvestcraft.candledeco2.*                                                          # (default: true) PLACE Orange Candle
fe.protection.place.harvestcraft.candledeco3.*                                                          # (default: true) PLACE Magenta Candle
fe.protection.place.harvestcraft.candledeco4.*                                                          # (default: true) PLACE Light Blue Candle
fe.protection.place.harvestcraft.candledeco5.*                                                          # (default: true) PLACE Yellow Candle
fe.protection.place.harvestcraft.candledeco6.*                                                          # (default: true) PLACE Lime Candle
fe.protection.place.harvestcraft.candledeco7.*                                                          # (default: true) PLACE Pink Candle
fe.protection.place.harvestcraft.candledeco8.*                                                          # (default: true) PLACE Dark Grey Candle
fe.protection.place.harvestcraft.candledeco9.*                                                          # (default: true) PLACE Light Grey Candle
fe.protection.place.harvestcraft.carrotcake.*                                                           # (default: true) PLACE Carrot Cake
fe.protection.place.harvestcraft.cashew_sapling.*                                                       # (default: true) PLACE Cashew Sapling
fe.protection.place.harvestcraft.cheesecake.*                                                           # (default: true) PLACE Cheese Cake
fe.protection.place.harvestcraft.cherry_sapling.*                                                       # (default: true) PLACE Cherry Sapling
fe.protection.place.harvestcraft.cherrycheesecake.*                                                     # (default: true) PLACE Cherry Cheese Cake
fe.protection.place.harvestcraft.chestnut_sapling.*                                                     # (default: true) PLACE Chestnut Sapling
fe.protection.place.harvestcraft.chocolatesprinklecake.*                                                # (default: true) PLACE Chocolate Sprinkles Cake
fe.protection.place.harvestcraft.cinnamon_sapling.*                                                     # (default: true) PLACE Cinnamon Sapling
fe.protection.place.harvestcraft.coconut_sapling.*                                                      # (default: true) PLACE Coconut Sapling
fe.protection.place.harvestcraft.date_sapling.*                                                         # (default: true) PLACE Date Sapling
fe.protection.place.harvestcraft.dragonfruit_sapling.*                                                  # (default: true) PLACE Dragonfruit Sapling
fe.protection.place.harvestcraft.durian_sapling.*                                                       # (default: true) PLACE Durian Sapling
fe.protection.place.harvestcraft.fig_sapling.*                                                          # (default: true) PLACE Fig Sapling
fe.protection.place.harvestcraft.frostgarden.*                                                          # (default: true) PLACE Frost Garden
fe.protection.place.harvestcraft.gooseberry_sapling.*                                                   # (default: true) PLACE Gooseberry Sapling
fe.protection.place.harvestcraft.grapefruit_sapling.*                                                   # (default: true) PLACE Grapefruit Sapling
fe.protection.place.harvestcraft.grinder.*                                                              # (default: true) PLACE Grinder
fe.protection.place.harvestcraft.groundtrap.*                                                           # (default: true) PLACE Ground Trap
fe.protection.place.harvestcraft.guava_sapling.*                                                        # (default: true) PLACE Guava Sapling
fe.protection.place.harvestcraft.hazelnut_sapling.*                                                     # (default: true) PLACE Hazelnut Sapling
fe.protection.place.harvestcraft.holidaycake.*                                                          # (default: true) PLACE Holiday Cake
fe.protection.place.harvestcraft.honey.*                                                                # (default: true) PLACE Honey Block
fe.protection.place.harvestcraft.honeycomb.*                                                            # (default: true) PLACE Honeycomb Block
fe.protection.place.harvestcraft.jackfruit_sapling.*                                                    # (default: true) PLACE Jackfruit Sapling
fe.protection.place.harvestcraft.lamingtoncake.*                                                        # (default: true) PLACE Lamington
fe.protection.place.harvestcraft.lemon_sapling.*                                                        # (default: true) PLACE Lemon Sapling
fe.protection.place.harvestcraft.lime_sapling.*                                                         # (default: true) PLACE Lime Sapling
fe.protection.place.harvestcraft.lychee_sapling.*                                                       # (default: true) PLACE Lychee Sapling
fe.protection.place.harvestcraft.mango_sapling.*                                                        # (default: true) PLACE Mango Sapling
fe.protection.place.harvestcraft.maple_sapling.*                                                        # (default: true) PLACE Maple Sapling
fe.protection.place.harvestcraft.market.*                                                               # (default: true) PLACE Market
fe.protection.place.harvestcraft.nutmeg_sapling.*                                                       # (default: true) PLACE Nutmeg Sapling
fe.protection.place.harvestcraft.olive_sapling.*                                                        # (default: true) PLACE Olive Sapling
fe.protection.place.harvestcraft.orange_sapling.*                                                       # (default: true) PLACE Orange Sapling
fe.protection.place.harvestcraft.pamagavecrop.*                                                         # (default: true) PLACE tile.pamagavecrop.name
fe.protection.place.harvestcraft.pamalmond.*                                                            # (default: true) PLACE Almond
fe.protection.place.harvestcraft.pamamaranthcrop.*                                                      # (default: true) PLACE tile.pamamaranthcrop.name
fe.protection.place.harvestcraft.pamapple.*                                                             # (default: true) PLACE Apple
fe.protection.place.harvestcraft.pamapricot.*                                                           # (default: true) PLACE Apricot
fe.protection.place.harvestcraft.pamarrowrootcrop.*                                                     # (default: true) PLACE tile.pamarrowrootcrop.name
fe.protection.place.harvestcraft.pamartichokecrop.*                                                     # (default: true) PLACE tile.pamartichokecrop.name
fe.protection.place.harvestcraft.pamasparaguscrop.*                                                     # (default: true) PLACE tile.pamasparaguscrop.name
fe.protection.place.harvestcraft.pamavocado.*                                                           # (default: true) PLACE Avocado
fe.protection.place.harvestcraft.pambambooshootcrop.*                                                   # (default: true) PLACE tile.pambambooshootcrop.name
fe.protection.place.harvestcraft.pambanana.*                                                            # (default: true) PLACE Banana
fe.protection.place.harvestcraft.pambarleycrop.*                                                        # (default: true) PLACE tile.pambarleycrop.name
fe.protection.place.harvestcraft.pambeancrop.*                                                          # (default: true) PLACE tile.pambeancrop.name
fe.protection.place.harvestcraft.pambeetcrop.*                                                          # (default: true) PLACE tile.pambeetcrop.name
fe.protection.place.harvestcraft.pambellpeppercrop.*                                                    # (default: true) PLACE tile.pambellpeppercrop.name
fe.protection.place.harvestcraft.pamblackberrycrop.*                                                    # (default: true) PLACE tile.pamblackberrycrop.name
fe.protection.place.harvestcraft.pamblueberrycrop.*                                                     # (default: true) PLACE tile.pamblueberrycrop.name
fe.protection.place.harvestcraft.pambreadfruit.*                                                        # (default: true) PLACE Breadfruit
fe.protection.place.harvestcraft.pambroccolicrop.*                                                      # (default: true) PLACE tile.pambroccolicrop.name
fe.protection.place.harvestcraft.pambrusselsproutcrop.*                                                 # (default: true) PLACE tile.pambrusselsproutcrop.name
fe.protection.place.harvestcraft.pamcabbagecrop.*                                                       # (default: true) PLACE tile.pamcabbagecrop.name
fe.protection.place.harvestcraft.pamcactusfruitcrop.*                                                   # (default: true) PLACE tile.pamcactusfruitcrop.name
fe.protection.place.harvestcraft.pamcandleberrycrop.*                                                   # (default: true) PLACE tile.pamcandleberrycrop.name
fe.protection.place.harvestcraft.pamcantaloupecrop.*                                                    # (default: true) PLACE tile.pamcantaloupecrop.name
fe.protection.place.harvestcraft.pamcashew.*                                                            # (default: true) PLACE Cashew
fe.protection.place.harvestcraft.pamcassavacrop.*                                                       # (default: true) PLACE tile.pamcassavacrop.name
fe.protection.place.harvestcraft.pamcauliflowercrop.*                                                   # (default: true) PLACE tile.pamcauliflowercrop.name
fe.protection.place.harvestcraft.pamcelerycrop.*                                                        # (default: true) PLACE tile.pamcelerycrop.name
fe.protection.place.harvestcraft.pamcherry.*                                                            # (default: true) PLACE Cherry
fe.protection.place.harvestcraft.pamchestnut.*                                                          # (default: true) PLACE Chestnut
fe.protection.place.harvestcraft.pamchickpeacrop.*                                                      # (default: true) PLACE tile.pamchickpeacrop.name
fe.protection.place.harvestcraft.pamchilipeppercrop.*                                                   # (default: true) PLACE tile.pamchilipeppercrop.name
fe.protection.place.harvestcraft.pamcinnamon.*                                                          # (default: true) PLACE Cinnamon Wood
fe.protection.place.harvestcraft.pamcoconut.*                                                           # (default: true) PLACE Coconut
fe.protection.place.harvestcraft.pamcoffeebeancrop.*                                                    # (default: true) PLACE tile.pamcoffeebeancrop.name
fe.protection.place.harvestcraft.pamcorncrop.*                                                          # (default: true) PLACE tile.pamcorncrop.name
fe.protection.place.harvestcraft.pamcottoncrop.*                                                        # (default: true) PLACE tile.pamcottoncrop.name
fe.protection.place.harvestcraft.pamcranberrycrop.*                                                     # (default: true) PLACE tile.pamcranberrycrop.name
fe.protection.place.harvestcraft.pamcucumbercrop.*                                                      # (default: true) PLACE tile.pamcucumbercrop.name
fe.protection.place.harvestcraft.pamcurryleafcrop.*                                                     # (default: true) PLACE tile.pamcurryleafcrop.name
fe.protection.place.harvestcraft.pamdate.*                                                              # (default: true) PLACE Date
fe.protection.place.harvestcraft.pamdragonfruit.*                                                       # (default: true) PLACE Dragonfruit
fe.protection.place.harvestcraft.pamdurian.*                                                            # (default: true) PLACE Durian
fe.protection.place.harvestcraft.pameggplantcrop.*                                                      # (default: true) PLACE tile.pameggplantcrop.name
fe.protection.place.harvestcraft.pamelderberrycrop.*                                                    # (default: true) PLACE tile.pamelderberrycrop.name
fe.protection.place.harvestcraft.pamfig.*                                                               # (default: true) PLACE Fig
fe.protection.place.harvestcraft.pamflaxcrop.*                                                          # (default: true) PLACE tile.pamflaxcrop.name
fe.protection.place.harvestcraft.pamgarliccrop.*                                                        # (default: true) PLACE tile.pamgarliccrop.name
fe.protection.place.harvestcraft.pamgigapicklecrop.*                                                    # (default: true) PLACE tile.pamgigapicklecrop.name
fe.protection.place.harvestcraft.pamgingercrop.*                                                        # (default: true) PLACE tile.pamgingercrop.name
fe.protection.place.harvestcraft.pamgooseberry.*                                                        # (default: true) PLACE Gooseberry
fe.protection.place.harvestcraft.pamgrapecrop.*                                                         # (default: true) PLACE tile.pamgrapecrop.name
fe.protection.place.harvestcraft.pamgrapefruit.*                                                        # (default: true) PLACE Grapefruit
fe.protection.place.harvestcraft.pamgreengrapecrop.*                                                    # (default: true) PLACE tile.pamgreengrapecrop.name
fe.protection.place.harvestcraft.pamguava.*                                                             # (default: true) PLACE Guava
fe.protection.place.harvestcraft.pamhazelnut.*                                                          # (default: true) PLACE Hazelnut
fe.protection.place.harvestcraft.pamhuckleberrycrop.*                                                   # (default: true) PLACE tile.pamhuckleberrycrop.name
fe.protection.place.harvestcraft.pamjackfruit.*                                                         # (default: true) PLACE Jackfruit
fe.protection.place.harvestcraft.pamjicamacrop.*                                                        # (default: true) PLACE tile.pamjicamacrop.name
fe.protection.place.harvestcraft.pamjuniperberrycrop.*                                                  # (default: true) PLACE tile.pamjuniperberrycrop.name
fe.protection.place.harvestcraft.pamjutecrop.*                                                          # (default: true) PLACE tile.pamjutecrop.name
fe.protection.place.harvestcraft.pamkalecrop.*                                                          # (default: true) PLACE tile.pamkalecrop.name
fe.protection.place.harvestcraft.pamkenafcrop.*                                                         # (default: true) PLACE tile.pamkenafcrop.name
fe.protection.place.harvestcraft.pamkiwicrop.*                                                          # (default: true) PLACE tile.pamkiwicrop.name
fe.protection.place.harvestcraft.pamkohlrabicrop.*                                                      # (default: true) PLACE tile.pamkohlrabicrop.name
fe.protection.place.harvestcraft.pamleekcrop.*                                                          # (default: true) PLACE tile.pamleekcrop.name
fe.protection.place.harvestcraft.pamlemon.*                                                             # (default: true) PLACE Lemon
fe.protection.place.harvestcraft.pamlentilcrop.*                                                        # (default: true) PLACE tile.pamlentilcrop.name
fe.protection.place.harvestcraft.pamlettucecrop.*                                                       # (default: true) PLACE tile.pamlettucecrop.name
fe.protection.place.harvestcraft.pamlime.*                                                              # (default: true) PLACE Lime
fe.protection.place.harvestcraft.pamlychee.*                                                            # (default: true) PLACE Lychee
fe.protection.place.harvestcraft.pammango.*                                                             # (default: true) PLACE Mango
fe.protection.place.harvestcraft.pammaple.*                                                             # (default: true) PLACE Maple Wood
fe.protection.place.harvestcraft.pammilletcrop.*                                                        # (default: true) PLACE tile.pammilletcrop.name
fe.protection.place.harvestcraft.pammulberrycrop.*                                                      # (default: true) PLACE tile.pammulberrycrop.name
fe.protection.place.harvestcraft.pammustardseedscrop.*                                                  # (default: true) PLACE tile.pammustardseedscrop.name
fe.protection.place.harvestcraft.pamnutmeg.*                                                            # (default: true) PLACE Nutmeg
fe.protection.place.harvestcraft.pamoatscrop.*                                                          # (default: true) PLACE tile.pamoatscrop.name
fe.protection.place.harvestcraft.pamokracrop.*                                                          # (default: true) PLACE tile.pamokracrop.name
fe.protection.place.harvestcraft.pamolive.*                                                             # (default: true) PLACE Olive
fe.protection.place.harvestcraft.pamonioncrop.*                                                         # (default: true) PLACE tile.pamonioncrop.name
fe.protection.place.harvestcraft.pamorange.*                                                            # (default: true) PLACE Orange
fe.protection.place.harvestcraft.pampapaya.*                                                            # (default: true) PLACE Papaya
fe.protection.place.harvestcraft.pampaperbark.*                                                         # (default: true) PLACE Paperbark Wood
fe.protection.place.harvestcraft.pamparsnipcrop.*                                                       # (default: true) PLACE tile.pamparsnipcrop.name
fe.protection.place.harvestcraft.pampassionfruit.*                                                      # (default: true) PLACE Passionfruit
fe.protection.place.harvestcraft.pampawpaw.*                                                            # (default: true) PLACE Pawpaw
fe.protection.place.harvestcraft.pampeach.*                                                             # (default: true) PLACE Peach
fe.protection.place.harvestcraft.pampeanutcrop.*                                                        # (default: true) PLACE tile.pampeanutcrop.name
fe.protection.place.harvestcraft.pampear.*                                                              # (default: true) PLACE Pear
fe.protection.place.harvestcraft.pampeascrop.*                                                          # (default: true) PLACE tile.pampeascrop.name
fe.protection.place.harvestcraft.pampecan.*                                                             # (default: true) PLACE Pecan
fe.protection.place.harvestcraft.pampeppercorn.*                                                        # (default: true) PLACE Peppercorn
fe.protection.place.harvestcraft.pampersimmon.*                                                         # (default: true) PLACE Persimmon
fe.protection.place.harvestcraft.pampineapplecrop.*                                                     # (default: true) PLACE tile.pampineapplecrop.name
fe.protection.place.harvestcraft.pampistachio.*                                                         # (default: true) PLACE Pistachio
fe.protection.place.harvestcraft.pamplum.*                                                              # (default: true) PLACE Plum
fe.protection.place.harvestcraft.pampomegranate.*                                                       # (default: true) PLACE Pomegranate
fe.protection.place.harvestcraft.pamquinoacrop.*                                                        # (default: true) PLACE tile.pamquinoacrop.name
fe.protection.place.harvestcraft.pamradishcrop.*                                                        # (default: true) PLACE tile.pamradishcrop.name
fe.protection.place.harvestcraft.pamrambutan.*                                                          # (default: true) PLACE Rambutan
fe.protection.place.harvestcraft.pamraspberrycrop.*                                                     # (default: true) PLACE tile.pamraspberrycrop.name
fe.protection.place.harvestcraft.pamrhubarbcrop.*                                                       # (default: true) PLACE tile.pamrhubarbcrop.name
fe.protection.place.harvestcraft.pamricecrop.*                                                          # (default: true) PLACE tile.pamricecrop.name
fe.protection.place.harvestcraft.pamrutabagacrop.*                                                      # (default: true) PLACE tile.pamrutabagacrop.name
fe.protection.place.harvestcraft.pamryecrop.*                                                           # (default: true) PLACE tile.pamryecrop.name
fe.protection.place.harvestcraft.pamscallioncrop.*                                                      # (default: true) PLACE tile.pamscallioncrop.name
fe.protection.place.harvestcraft.pamseaweedcrop.*                                                       # (default: true) PLACE tile.pamseaweedcrop.name
fe.protection.place.harvestcraft.pamsesameseedscrop.*                                                   # (default: true) PLACE tile.pamsesameseedscrop.name
fe.protection.place.harvestcraft.pamsisalcrop.*                                                         # (default: true) PLACE tile.pamsisalcrop.name
fe.protection.place.harvestcraft.pamsoursop.*                                                           # (default: true) PLACE Soursop
fe.protection.place.harvestcraft.pamsoybeancrop.*                                                       # (default: true) PLACE tile.pamsoybeancrop.name
fe.protection.place.harvestcraft.pamspiceleafcrop.*                                                     # (default: true) PLACE tile.pamspiceleafcrop.name
fe.protection.place.harvestcraft.pamspiderweb.*                                                         # (default: true) PLACE Spider Web
fe.protection.place.harvestcraft.pamspinachcrop.*                                                       # (default: true) PLACE tile.pamspinachcrop.name
fe.protection.place.harvestcraft.pamstarfruit.*                                                         # (default: true) PLACE Starfruit
fe.protection.place.harvestcraft.pamstrawberrycrop.*                                                    # (default: true) PLACE tile.pamstrawberrycrop.name
fe.protection.place.harvestcraft.pamsweetpotatocrop.*                                                   # (default: true) PLACE tile.pamsweetpotatocrop.name
fe.protection.place.harvestcraft.pamtamarind.*                                                          # (default: true) PLACE Tamarind
fe.protection.place.harvestcraft.pamtarocrop.*                                                          # (default: true) PLACE tile.pamtarocrop.name
fe.protection.place.harvestcraft.pamtealeafcrop.*                                                       # (default: true) PLACE tile.pamtealeafcrop.name
fe.protection.place.harvestcraft.pamtomatillocrop.*                                                     # (default: true) PLACE tile.pamtomatillocrop.name
fe.protection.place.harvestcraft.pamtomatocrop.*                                                        # (default: true) PLACE tile.pamtomatocrop.name
fe.protection.place.harvestcraft.pamturnipcrop.*                                                        # (default: true) PLACE tile.pamturnipcrop.name
fe.protection.place.harvestcraft.pamvanillabean.*                                                       # (default: true) PLACE Vanilla Bean
fe.protection.place.harvestcraft.pamwalnut.*                                                            # (default: true) PLACE Walnut
fe.protection.place.harvestcraft.pamwaterchestnutcrop.*                                                 # (default: true) PLACE tile.pamwaterchestnutcrop.name
fe.protection.place.harvestcraft.pamwhitemushroomcrop.*                                                 # (default: true) PLACE tile.pamwhitemushroomcrop.name
fe.protection.place.harvestcraft.pamwintersquashcrop.*                                                  # (default: true) PLACE tile.pamwintersquashcrop.name
fe.protection.place.harvestcraft.pamzucchinicrop.*                                                      # (default: true) PLACE tile.pamzucchinicrop.name
fe.protection.place.harvestcraft.papaya_sapling.*                                                       # (default: true) PLACE Papaya Sapling
fe.protection.place.harvestcraft.paperbark_sapling.*                                                    # (default: true) PLACE Paperbark Sapling
fe.protection.place.harvestcraft.passionfruit_sapling.*                                                 # (default: true) PLACE Passion Fruit Sapling
fe.protection.place.harvestcraft.pavlovacake.*                                                          # (default: true) PLACE Pavlova
fe.protection.place.harvestcraft.pawpaw_sapling.*                                                       # (default: true) PLACE Pawpaw Sapling
fe.protection.place.harvestcraft.peach_sapling.*                                                        # (default: true) PLACE Peach Sapling
fe.protection.place.harvestcraft.pear_sapling.*                                                         # (default: true) PLACE Pear Sapling
fe.protection.place.harvestcraft.pecan_sapling.*                                                        # (default: true) PLACE Pecan Sapling
fe.protection.place.harvestcraft.peppercorn_sapling.*                                                   # (default: true) PLACE Peppercorn Sapling
fe.protection.place.harvestcraft.persimmon_sapling.*                                                    # (default: true) PLACE Persimmon Sapling
fe.protection.place.harvestcraft.pineappleupsidedowncake.*                                              # (default: true) PLACE Pineapple Upside Down Cake
fe.protection.place.harvestcraft.pistachio_sapling.*                                                    # (default: true) PLACE Pistachio Sapling
fe.protection.place.harvestcraft.plum_sapling.*                                                         # (default: true) PLACE Plum Sapling
fe.protection.place.harvestcraft.pomegranate_sapling.*                                                  # (default: true) PLACE Pomegranate Sapling
fe.protection.place.harvestcraft.pressedwax.*                                                           # (default: true) PLACE Pressed Wax Block
fe.protection.place.harvestcraft.presser.*                                                              # (default: true) PLACE Presser
fe.protection.place.harvestcraft.pumpkincheesecake.*                                                    # (default: true) PLACE Pumpkin Cheese Cake
fe.protection.place.harvestcraft.rambutan_sapling.*                                                     # (default: true) PLACE Rambutan Sapling
fe.protection.place.harvestcraft.redvelvetcake.*                                                        # (default: true) PLACE Red Velvet Cake
fe.protection.place.harvestcraft.shadedgarden.*                                                         # (default: true) PLACE Shaded Garden
fe.protection.place.harvestcraft.shippingbin.*                                                          # (default: true) PLACE Shipping Bin
fe.protection.place.harvestcraft.soggygarden.*                                                          # (default: true) PLACE Soggy Garden
fe.protection.place.harvestcraft.soursop_sapling.*                                                      # (default: true) PLACE Soursop Sapling
fe.protection.place.harvestcraft.spiderweb_sapling.*                                                    # (default: true) PLACE Spider Web Sapling
fe.protection.place.harvestcraft.starfruit_sapling.*                                                    # (default: true) PLACE Starfruit Sapling
fe.protection.place.harvestcraft.tamarind_sapling.*                                                     # (default: true) PLACE Tamarind Sapling
fe.protection.place.harvestcraft.tropicalgarden.*                                                       # (default: true) PLACE Tropical Garden
fe.protection.place.harvestcraft.vanillabean_sapling.*                                                  # (default: true) PLACE Vanilla Sapling
fe.protection.place.harvestcraft.walnut_sapling.*                                                       # (default: true) PLACE Walnut Sapling
fe.protection.place.harvestcraft.waterfilter.*                                                          # (default: true) PLACE Water Filter
fe.protection.place.harvestcraft.watertrap.*                                                            # (default: true) PLACE Water Trap
fe.protection.place.harvestcraft.waxcomb.*                                                              # (default: true) PLACE Waxcomb Block
fe.protection.place.harvestcraft.well.*                                                                 # (default: true) PLACE Well
fe.protection.place.harvestcraft.windygarden.*                                                          # (default: true) PLACE Windy Garden
fe.protection.place.ironchest.iron_chest.*                                                              # (default: true) PLACE tile.IronChest.name
fe.protection.place.ironchest.iron_shulker_box_black.*                                                  # (default: true) PLACE tile.IronShulkerBoxblack.name
fe.protection.place.ironchest.iron_shulker_box_blue.*                                                   # (default: true) PLACE tile.IronShulkerBoxblue.name
fe.protection.place.ironchest.iron_shulker_box_brown.*                                                  # (default: true) PLACE tile.IronShulkerBoxbrown.name
fe.protection.place.ironchest.iron_shulker_box_cyan.*                                                   # (default: true) PLACE tile.IronShulkerBoxcyan.name
fe.protection.place.ironchest.iron_shulker_box_gray.*                                                   # (default: true) PLACE tile.IronShulkerBoxgray.name
fe.protection.place.ironchest.iron_shulker_box_green.*                                                  # (default: true) PLACE tile.IronShulkerBoxgreen.name
fe.protection.place.ironchest.iron_shulker_box_light_blue.*                                             # (default: true) PLACE tile.IronShulkerBoxlight_blue.name
fe.protection.place.ironchest.iron_shulker_box_lime.*                                                   # (default: true) PLACE tile.IronShulkerBoxlime.name
fe.protection.place.ironchest.iron_shulker_box_magenta.*                                                # (default: true) PLACE tile.IronShulkerBoxmagenta.name
fe.protection.place.ironchest.iron_shulker_box_orange.*                                                 # (default: true) PLACE tile.IronShulkerBoxorange.name
fe.protection.place.ironchest.iron_shulker_box_pink.*                                                   # (default: true) PLACE tile.IronShulkerBoxpink.name
fe.protection.place.ironchest.iron_shulker_box_purple.*                                                 # (default: true) PLACE tile.IronShulkerBoxpurple.name
fe.protection.place.ironchest.iron_shulker_box_red.*                                                    # (default: true) PLACE tile.IronShulkerBoxred.name
fe.protection.place.ironchest.iron_shulker_box_silver.*                                                 # (default: true) PLACE tile.IronShulkerBoxsilver.name
fe.protection.place.ironchest.iron_shulker_box_white.*                                                  # (default: true) PLACE tile.IronShulkerBoxwhite.name
fe.protection.place.ironchest.iron_shulker_box_yellow.*                                                 # (default: true) PLACE tile.IronShulkerBoxyellow.name
fe.protection.place.itorch.i_torch.*                                                                    # (default: true) PLACE iTorch Yellow
fe.protection.place.itorch.i_torch_black.*                                                              # (default: true) PLACE iTorch Black
fe.protection.place.itorch.i_torch_blue.*                                                               # (default: true) PLACE iTorch Blue
fe.protection.place.itorch.i_torch_brown.*                                                              # (default: true) PLACE iTorch Brown
fe.protection.place.itorch.i_torch_cyan.*                                                               # (default: true) PLACE iTorch Cyan
fe.protection.place.itorch.i_torch_gray.*                                                               # (default: true) PLACE iTorch Gray
fe.protection.place.itorch.i_torch_green.*                                                              # (default: true) PLACE iTorch Green
fe.protection.place.itorch.i_torch_light_blue.*                                                         # (default: true) PLACE iTorch Light Blue
fe.protection.place.itorch.i_torch_light_gray.*                                                         # (default: true) PLACE iTorch Light Gray
fe.protection.place.itorch.i_torch_lime.*                                                               # (default: true) PLACE iTorch Lime
fe.protection.place.itorch.i_torch_magenta.*                                                            # (default: true) PLACE iTorch Magenta
fe.protection.place.itorch.i_torch_orange.*                                                             # (default: true) PLACE iTorch Orange
fe.protection.place.itorch.i_torch_pink.*                                                               # (default: true) PLACE iTorch Pink
fe.protection.place.itorch.i_torch_purple.*                                                             # (default: true) PLACE iTorch Purple
fe.protection.place.itorch.i_torch_red.*                                                                # (default: true) PLACE iTorch Red
fe.protection.place.itorch.i_torch_white.*                                                              # (default: true) PLACE iTorch White
fe.protection.place.jaff.tank.*                                                                         # (default: true) PLACE Fish Tank
fe.protection.place.joshxmas.acacia_door_wreath.*                                                       # (default: true) PLACE Acacia Door with Wreath
fe.protection.place.joshxmas.birch_door_wreath.*                                                        # (default: true) PLACE Birch Door with Wreath
fe.protection.place.joshxmas.christmas_lights_blue.*                                                    # (default: true) PLACE Blue Christmas Lights
fe.protection.place.joshxmas.christmas_lights_green.*                                                   # (default: true) PLACE Green Christmas Lights
fe.protection.place.joshxmas.christmas_lights_purple.*                                                  # (default: true) PLACE Purple Christmas Lights
fe.protection.place.joshxmas.christmas_lights_rainbow.*                                                 # (default: true) PLACE Rainbow Christmas Lights
fe.protection.place.joshxmas.christmas_lights_red.*                                                     # (default: true) PLACE Red Christmas Lights
fe.protection.place.joshxmas.christmas_lights_red_green.*                                               # (default: true) PLACE Red & Green Christmas Lights
fe.protection.place.joshxmas.christmas_lights_white.*                                                   # (default: true) PLACE White Christmas Lights
fe.protection.place.joshxmas.christmas_lights_yellow.*                                                  # (default: true) PLACE Yellow Christmas Lights
fe.protection.place.joshxmas.christmas_tree.*                                                           # (default: true) PLACE Christmas Tree
fe.protection.place.joshxmas.christmas_tree_top.*                                                       # (default: true) PLACE tile.christmas_tree_top.name
fe.protection.place.joshxmas.dark_oak_door_wreath.*                                                     # (default: true) PLACE Dark Oak Door with Wreath
fe.protection.place.joshxmas.ginger.*                                                                   # (default: true) PLACE tile.ginger.name
fe.protection.place.joshxmas.icicles.*                                                                  # (default: true) PLACE Icicles
fe.protection.place.joshxmas.iron_door_wreath.*                                                         # (default: true) PLACE Iron Door with Wreath
fe.protection.place.joshxmas.jungle_door_wreath.*                                                       # (default: true) PLACE Jungle Door with Wreath
fe.protection.place.joshxmas.mistletoe_decorative.*                                                     # (default: true) PLACE Decorative Mistletoe
fe.protection.place.joshxmas.mistletoe_wild.*                                                           # (default: true) PLACE Wild Mistletoe
fe.protection.place.joshxmas.peppermint.*                                                               # (default: true) PLACE tile.peppermint.name
fe.protection.place.joshxmas.peppermint_log.*                                                           # (default: true) PLACE Peppermine Log
fe.protection.place.joshxmas.present_blue.*                                                             # (default: true) PLACE Blue Present
fe.protection.place.joshxmas.present_chest_blue.*                                                       # (default: true) PLACE Blue Present Chest
fe.protection.place.joshxmas.present_chest_green.*                                                      # (default: true) PLACE Green Present Chest
fe.protection.place.joshxmas.present_chest_purple.*                                                     # (default: true) PLACE Purple Present Chest
fe.protection.place.joshxmas.present_chest_red.*                                                        # (default: true) PLACE Red Present Chest
fe.protection.place.joshxmas.present_chest_white.*                                                      # (default: true) PLACE White Present Chest
fe.protection.place.joshxmas.present_chest_yellow.*                                                     # (default: true) PLACE Yellow Present Chest
fe.protection.place.joshxmas.present_green.*                                                            # (default: true) PLACE Green Present
fe.protection.place.joshxmas.present_purple.*                                                           # (default: true) PLACE Purple Present
fe.protection.place.joshxmas.present_red.*                                                              # (default: true) PLACE Red Present
fe.protection.place.joshxmas.present_white.*                                                            # (default: true) PLACE White Present
fe.protection.place.joshxmas.present_yellow.*                                                           # (default: true) PLACE Yellow Present
fe.protection.place.joshxmas.snow_layer_slab.*                                                          # (default: true) PLACE Snow Layer for Slabs
fe.protection.place.joshxmas.spruce_door_wreath.*                                                       # (default: true) PLACE Spruce Door with Wreath
fe.protection.place.joshxmas.stocking.*                                                                 # (default: true) PLACE Stocking
fe.protection.place.joshxmas.stocking_green.*                                                           # (default: true) PLACE Green Stocking
fe.protection.place.joshxmas.wooden_door_wreath.*                                                       # (default: true) PLACE Oak Door with Wreath
fe.protection.place.joshxmas.wreath.*                                                                   # (default: true) PLACE Wreath
fe.protection.place.joshxmas.yule_log.*                                                                 # (default: true) PLACE Yule Log
fe.protection.place.malisisdoors.big_door_acacia_3x3.*                                                  # (default: true) PLACE Large Acacia Double Doors
fe.protection.place.malisisdoors.big_door_birch_3x3.*                                                   # (default: true) PLACE Large Birch Double Doors
fe.protection.place.malisisdoors.big_door_dark_oak_3x3.*                                                # (default: true) PLACE Large Dark Oak Double Doors
fe.protection.place.malisisdoors.big_door_iron_3x3.*                                                    # (default: true) PLACE Large Iron Double Doors
fe.protection.place.malisisdoors.big_door_jungle_3x3.*                                                  # (default: true) PLACE Large Jungle Double Doors
fe.protection.place.malisisdoors.big_door_oak_3x3.*                                                     # (default: true) PLACE Large Oak Double Doors
fe.protection.place.malisisdoors.big_door_rusty_3x3.*                                                   # (default: true) PLACE Large Rusty Iron Double Doors
fe.protection.place.malisisdoors.big_door_spruce_3x3.*                                                  # (default: true) PLACE Large Spruce Double Doors
fe.protection.place.malisisdoors.camofencegate.*                                                        # (default: true) PLACE Camo Fence Gate
fe.protection.place.malisisdoors.carriage_door.*                                                        # (default: true) PLACE Carriage Door
fe.protection.place.malisisdoors.curtain_black.*                                                        # (default: true) PLACE Black Curtain
fe.protection.place.malisisdoors.curtain_blue.*                                                         # (default: true) PLACE Blue Curtain
fe.protection.place.malisisdoors.curtain_brown.*                                                        # (default: true) PLACE Brown Curtain
fe.protection.place.malisisdoors.curtain_cyan.*                                                         # (default: true) PLACE Cyan Curtain
fe.protection.place.malisisdoors.curtain_gray.*                                                         # (default: true) PLACE Gray Curtain
fe.protection.place.malisisdoors.curtain_green.*                                                        # (default: true) PLACE Green Curtain
fe.protection.place.malisisdoors.curtain_light_blue.*                                                   # (default: true) PLACE Light Blue Curtain
fe.protection.place.malisisdoors.curtain_lime.*                                                         # (default: true) PLACE Lime Curtain
fe.protection.place.malisisdoors.curtain_magenta.*                                                      # (default: true) PLACE Magenta Curtain
fe.protection.place.malisisdoors.curtain_orange.*                                                       # (default: true) PLACE Orange Curtain
fe.protection.place.malisisdoors.curtain_pink.*                                                         # (default: true) PLACE Pink Curtain
fe.protection.place.malisisdoors.curtain_purple.*                                                       # (default: true) PLACE Purple Curtain
fe.protection.place.malisisdoors.curtain_red.*                                                          # (default: true) PLACE Red Curtain
fe.protection.place.malisisdoors.curtain_silver.*                                                       # (default: true) PLACE SilverCurtain
fe.protection.place.malisisdoors.curtain_white.*                                                        # (default: true) PLACE White Curtain
fe.protection.place.malisisdoors.curtain_yellow.*                                                       # (default: true) PLACE Yellow Curtain
fe.protection.place.malisisdoors.customdoor.*                                                           # (default: true) PLACE item.customDoor.name
fe.protection.place.malisisdoors.door_factory.*                                                         # (default: true) PLACE Door Factory
fe.protection.place.malisisdoors.factory_door.*                                                         # (default: true) PLACE Factory Door
fe.protection.place.malisisdoors.forcefielddoor.*                                                       # (default: true) PLACE Forcefield
fe.protection.place.malisisdoors.garage_door.*                                                          # (default: true) PLACE Garage Door
fe.protection.place.malisisdoors.hitechdoor.*                                                           # (default: true) PLACE Hi-tech Door
fe.protection.place.malisisdoors.iron_sliding_door.*                                                    # (default: true) PLACE Iron Glass Door
fe.protection.place.malisisdoors.jail_door.*                                                            # (default: true) PLACE Jail Door
fe.protection.place.malisisdoors.laboratory_door.*                                                      # (default: true) PLACE Laboratory Door
fe.protection.place.malisisdoors.medieval_door.*                                                        # (default: true) PLACE Medieval Door
fe.protection.place.malisisdoors.rustyhatch.*                                                           # (default: true) PLACE Rusty Hatch
fe.protection.place.malisisdoors.rustyladder.*                                                          # (default: true) PLACE Rusty Ladder
fe.protection.place.malisisdoors.saloon.*                                                               # (default: true) PLACE Saloon Door
fe.protection.place.malisisdoors.shoji_door.*                                                           # (default: true) PLACE Shoji Door
fe.protection.place.malisisdoors.sliding_trapdoor.*                                                     # (default: true) PLACE Sliding Trapdoor
fe.protection.place.malisisdoors.trapdoor_acacia.*                                                      # (default: true) PLACE Acacia Trapdoor
fe.protection.place.malisisdoors.trapdoor_birch.*                                                       # (default: true) PLACE Birch Trapdoor
fe.protection.place.malisisdoors.trapdoor_dark_oak.*                                                    # (default: true) PLACE Dark Oak Trapdoor
fe.protection.place.malisisdoors.trapdoor_jungle.*                                                      # (default: true) PLACE Jungle Trapdoor
fe.protection.place.malisisdoors.trapdoor_spruce.*                                                      # (default: true) PLACE Spruce Trapdoor
fe.protection.place.malisisdoors.verticalhatch.*                                                        # (default: true) PLACE Reinforced Door
fe.protection.place.malisisdoors.wood_sliding_door.*                                                    # (default: true) PLACE Wooden Glass Door
fe.protection.place.mca.rose_gold_block.*                                                               # (default: true) PLACE Rose Gold Block
fe.protection.place.mca.rose_gold_ore.*                                                                 # (default: true) PLACE Rose Gold Ore
fe.protection.place.mca.villager_spawner.*                                                              # (default: true) PLACE Villager Spawner
fe.protection.place.minecraft.acacia_door.*                                                             # (default: true) PLACE Acacia Door
fe.protection.place.minecraft.acacia_fence.*                                                            # (default: true) PLACE Acacia Fence
fe.protection.place.minecraft.acacia_fence_gate.*                                                       # (default: true) PLACE Acacia Fence Gate
fe.protection.place.minecraft.acacia_stairs.*                                                           # (default: true) PLACE Acacia Wood Stairs
fe.protection.place.minecraft.activator_rail.*                                                          # (default: true) PLACE Activator Rail
fe.protection.place.minecraft.air.*                                                                     # (default: true) PLACE Air
fe.protection.place.minecraft.anvil.*                                                                   # (default: true) PLACE Anvil
fe.protection.place.minecraft.barrier.*                                                                 # (default: true) PLACE Warding Aura
fe.protection.place.minecraft.beacon.*                                                                  # (default: true) PLACE Beacon
fe.protection.place.minecraft.bed.*                                                                     # (default: true) PLACE tile.bed.name
fe.protection.place.minecraft.bedrock.*                                                                 # (default: true) PLACE Bedrock
fe.protection.place.minecraft.beetroots.*                                                               # (default: true) PLACE Beetroots
fe.protection.place.minecraft.birch_door.*                                                              # (default: true) PLACE Birch Door
fe.protection.place.minecraft.birch_fence.*                                                             # (default: true) PLACE Birch Fence
fe.protection.place.minecraft.birch_fence_gate.*                                                        # (default: true) PLACE Birch Fence Gate
fe.protection.place.minecraft.birch_stairs.*                                                            # (default: true) PLACE Birch Wood Stairs
fe.protection.place.minecraft.black_glazed_terracotta.*                                                 # (default: true) PLACE Black Glazed Terracotta
fe.protection.place.minecraft.black_shulker_box.*                                                       # (default: true) PLACE Black Shulker Box
fe.protection.place.minecraft.blue_glazed_terracotta.*                                                  # (default: true) PLACE Blue Glazed Terracotta
fe.protection.place.minecraft.blue_shulker_box.*                                                        # (default: true) PLACE Blue Shulker Box
fe.protection.place.minecraft.bone_block.*                                                              # (default: true) PLACE Bone Block
fe.protection.place.minecraft.bookshelf.*                                                               # (default: true) PLACE Bookshelf
fe.protection.place.minecraft.brewing_stand.*                                                           # (default: true) PLACE Brewing Stand
fe.protection.place.minecraft.brick_block.*                                                             # (default: true) PLACE Bricks
fe.protection.place.minecraft.brick_stairs.*                                                            # (default: true) PLACE Brick Stairs
fe.protection.place.minecraft.brown_glazed_terracotta.*                                                 # (default: true) PLACE Brown Glazed Terracotta
fe.protection.place.minecraft.brown_mushroom.*                                                          # (default: true) PLACE Mushroom
fe.protection.place.minecraft.brown_mushroom_block.*                                                    # (default: true) PLACE Mushroom
fe.protection.place.minecraft.brown_shulker_box.*                                                       # (default: true) PLACE Brown Shulker Box
fe.protection.place.minecraft.cactus.*                                                                  # (default: true) PLACE Cactus
fe.protection.place.minecraft.cake.*                                                                    # (default: true) PLACE Cake
fe.protection.place.minecraft.carpet.*                                                                  # (default: true) PLACE Carpet
fe.protection.place.minecraft.carrots.*                                                                 # (default: true) PLACE Carrots
fe.protection.place.minecraft.cauldron.*                                                                # (default: true) PLACE Cauldron
fe.protection.place.minecraft.chain_command_block.*                                                     # (default: true) PLACE Chain Command Block
fe.protection.place.minecraft.chest.*                                                                   # (default: true) PLACE Chest
fe.protection.place.minecraft.chorus_flower.*                                                           # (default: true) PLACE Chorus Flower
fe.protection.place.minecraft.chorus_plant.*                                                            # (default: true) PLACE Chorus Plant
fe.protection.place.minecraft.clay.*                                                                    # (default: true) PLACE Clay
fe.protection.place.minecraft.coal_block.*                                                              # (default: true) PLACE Block of Coal
fe.protection.place.minecraft.coal_ore.*                                                                # (default: true) PLACE Coal Ore
fe.protection.place.minecraft.cobblestone.*                                                             # (default: true) PLACE Cobblestone
fe.protection.place.minecraft.cobblestone_wall.*                                                        # (default: true) PLACE Cobblestone Wall
fe.protection.place.minecraft.cocoa.*                                                                   # (default: true) PLACE Cocoa
fe.protection.place.minecraft.command_block.*                                                           # (default: true) PLACE Command Block
fe.protection.place.minecraft.concrete.*                                                                # (default: true) PLACE tile.concrete.name
fe.protection.place.minecraft.concrete_powder.*                                                         # (default: true) PLACE tile.concretePowder.name
fe.protection.place.minecraft.crafting_table.*                                                          # (default: true) PLACE Crafting Table
fe.protection.place.minecraft.cyan_glazed_terracotta.*                                                  # (default: true) PLACE Cyan Glazed Terracotta
fe.protection.place.minecraft.cyan_shulker_box.*                                                        # (default: true) PLACE Cyan Shulker Box
fe.protection.place.minecraft.dark_oak_door.*                                                           # (default: true) PLACE Dark Oak Door
fe.protection.place.minecraft.dark_oak_fence.*                                                          # (default: true) PLACE Dark Oak Fence
fe.protection.place.minecraft.dark_oak_fence_gate.*                                                     # (default: true) PLACE Dark Oak Fence Gate
fe.protection.place.minecraft.dark_oak_stairs.*                                                         # (default: true) PLACE Dark Oak Wood Stairs
fe.protection.place.minecraft.daylight_detector.*                                                       # (default: true) PLACE Daylight Sensor
fe.protection.place.minecraft.daylight_detector_inverted.*                                              # (default: true) PLACE Daylight Sensor
fe.protection.place.minecraft.deadbush.*                                                                # (default: true) PLACE Dead Bush
fe.protection.place.minecraft.detector_rail.*                                                           # (default: true) PLACE Detector Rail
fe.protection.place.minecraft.diamond_block.*                                                           # (default: true) PLACE Block of Diamond
fe.protection.place.minecraft.diamond_ore.*                                                             # (default: true) PLACE Diamond Ore
fe.protection.place.minecraft.dirt.*                                                                    # (default: true) PLACE Dirt
fe.protection.place.minecraft.dispenser.*                                                               # (default: true) PLACE Dispenser
fe.protection.place.minecraft.double_plant.*                                                            # (default: true) PLACE Plant
fe.protection.place.minecraft.double_stone_slab.*                                                       # (default: true) PLACE Stone Slab
fe.protection.place.minecraft.double_stone_slab2.*                                                      # (default: true) PLACE Red Sandstone Slab
fe.protection.place.minecraft.double_wooden_slab.*                                                      # (default: true) PLACE Wood Slab
fe.protection.place.minecraft.dragon_egg.*                                                              # (default: true) PLACE Dragon Egg
fe.protection.place.minecraft.dropper.*                                                                 # (default: true) PLACE Dropper
fe.protection.place.minecraft.emerald_block.*                                                           # (default: true) PLACE Block of Emerald
fe.protection.place.minecraft.emerald_ore.*                                                             # (default: true) PLACE Emerald Ore
fe.protection.place.minecraft.enchanting_table.*                                                        # (default: true) PLACE Enchantment Table
fe.protection.place.minecraft.end_bricks.*                                                              # (default: true) PLACE End Stone Bricks
fe.protection.place.minecraft.end_gateway.*                                                             # (default: true) PLACE tile.null.name
fe.protection.place.minecraft.end_portal.*                                                              # (default: true) PLACE tile.null.name
fe.protection.place.minecraft.end_portal_frame.*                                                        # (default: true) PLACE End Portal
fe.protection.place.minecraft.end_rod.*                                                                 # (default: true) PLACE End Rod
fe.protection.place.minecraft.end_stone.*                                                               # (default: true) PLACE End Stone
fe.protection.place.minecraft.ender_chest.*                                                             # (default: true) PLACE Ender Chest
fe.protection.place.minecraft.farmland.*                                                                # (default: true) PLACE Farmland
fe.protection.place.minecraft.fence.*                                                                   # (default: true) PLACE Oak Fence
fe.protection.place.minecraft.fence_gate.*                                                              # (default: true) PLACE Oak Fence Gate
fe.protection.place.minecraft.fire.*                                                                    # (default: true) PLACE Fire
fe.protection.place.minecraft.flower_pot.*                                                              # (default: true) PLACE Flower Pot
fe.protection.place.minecraft.flowing_lava.*                                                            # (default: true) PLACE Lava
fe.protection.place.minecraft.flowing_water.*                                                           # (default: true) PLACE Water
fe.protection.place.minecraft.frosted_ice.*                                                             # (default: true) PLACE Frosted Ice
fe.protection.place.minecraft.furnace.*                                                                 # (default: true) PLACE Furnace
fe.protection.place.minecraft.glass.*                                                                   # (default: true) PLACE Glass
fe.protection.place.minecraft.glass_pane.*                                                              # (default: true) PLACE Glass Pane
fe.protection.place.minecraft.glowstone.*                                                               # (default: true) PLACE Glowstone
fe.protection.place.minecraft.gold_block.*                                                              # (default: true) PLACE Block of Gold
fe.protection.place.minecraft.gold_ore.*                                                                # (default: true) PLACE Gold Ore
fe.protection.place.minecraft.golden_rail.*                                                             # (default: true) PLACE Powered Rail
fe.protection.place.minecraft.grass.*                                                                   # (default: true) PLACE Grass Block
fe.protection.place.minecraft.grass_path.*                                                              # (default: true) PLACE Grass Path
fe.protection.place.minecraft.gravel.*                                                                  # (default: true) PLACE Gravel
fe.protection.place.minecraft.gray_glazed_terracotta.*                                                  # (default: true) PLACE Gray Glazed Terracotta
fe.protection.place.minecraft.gray_shulker_box.*                                                        # (default: true) PLACE Gray Shulker Box
fe.protection.place.minecraft.green_glazed_terracotta.*                                                 # (default: true) PLACE Green Glazed Terracotta
fe.protection.place.minecraft.green_shulker_box.*                                                       # (default: true) PLACE Green Shulker Box
fe.protection.place.minecraft.hardened_clay.*                                                           # (default: true) PLACE Terracotta
fe.protection.place.minecraft.hay_block.*                                                               # (default: true) PLACE Hay Bale
fe.protection.place.minecraft.heavy_weighted_pressure_plate.*                                           # (default: true) PLACE Weighted Pressure Plate (Heavy)
fe.protection.place.minecraft.hopper.*                                                                  # (default: true) PLACE Hopper
fe.protection.place.minecraft.ice.*                                                                     # (default: true) PLACE Ice
fe.protection.place.minecraft.iron_bars.*                                                               # (default: true) PLACE Iron Fence
fe.protection.place.minecraft.iron_block.*                                                              # (default: true) PLACE Block of Iron
fe.protection.place.minecraft.iron_door.*                                                               # (default: true) PLACE Iron Door
fe.protection.place.minecraft.iron_ore.*                                                                # (default: true) PLACE Iron Ore
fe.protection.place.minecraft.iron_trapdoor.*                                                           # (default: true) PLACE Iron Trapdoor
fe.protection.place.minecraft.jukebox.*                                                                 # (default: true) PLACE Jukebox
fe.protection.place.minecraft.jungle_door.*                                                             # (default: true) PLACE Jungle Door
fe.protection.place.minecraft.jungle_fence.*                                                            # (default: true) PLACE Jungle Fence
fe.protection.place.minecraft.jungle_fence_gate.*                                                       # (default: true) PLACE Jungle Fence Gate
fe.protection.place.minecraft.jungle_stairs.*                                                           # (default: true) PLACE Jungle Wood Stairs
fe.protection.place.minecraft.ladder.*                                                                  # (default: true) PLACE Ladder
fe.protection.place.minecraft.lapis_block.*                                                             # (default: true) PLACE Lapis Lazuli Block
fe.protection.place.minecraft.lapis_ore.*                                                               # (default: true) PLACE Lapis Lazuli Ore
fe.protection.place.minecraft.lava.*                                                                    # (default: true) PLACE Lava
fe.protection.place.minecraft.leaves.*                                                                  # (default: true) PLACE Leaves
fe.protection.place.minecraft.leaves2.*                                                                 # (default: true) PLACE Leaves
fe.protection.place.minecraft.lever.*                                                                   # (default: true) PLACE Lever
fe.protection.place.minecraft.light_blue_glazed_terracotta.*                                            # (default: true) PLACE Light Blue Glazed Terracotta
fe.protection.place.minecraft.light_blue_shulker_box.*                                                  # (default: true) PLACE Light Blue Shulker Box
fe.protection.place.minecraft.light_weighted_pressure_plate.*                                           # (default: true) PLACE Weighted Pressure Plate (Light)
fe.protection.place.minecraft.lime_glazed_terracotta.*                                                  # (default: true) PLACE Lime Glazed Terracotta
fe.protection.place.minecraft.lime_shulker_box.*                                                        # (default: true) PLACE Lime Shulker Box
fe.protection.place.minecraft.lit_furnace.*                                                             # (default: true) PLACE Furnace
fe.protection.place.minecraft.lit_pumpkin.*                                                             # (default: true) PLACE Jack o'Lantern
fe.protection.place.minecraft.lit_redstone_lamp.*                                                       # (default: true) PLACE Redstone Lamp
fe.protection.place.minecraft.lit_redstone_ore.*                                                        # (default: true) PLACE Redstone Ore
fe.protection.place.minecraft.log.*                                                                     # (default: true) PLACE Wood
fe.protection.place.minecraft.log2.*                                                                    # (default: true) PLACE Wood
fe.protection.place.minecraft.magenta_glazed_terracotta.*                                               # (default: true) PLACE Magenta Glazed Terracotta
fe.protection.place.minecraft.magenta_shulker_box.*                                                     # (default: true) PLACE Magenta Shulker Box
fe.protection.place.minecraft.magma.*                                                                   # (default: true) PLACE Magma Block
fe.protection.place.minecraft.melon_block.*                                                             # (default: true) PLACE Melon
fe.protection.place.minecraft.melon_stem.*                                                              # (default: true) PLACE Pumpkin Stem
fe.protection.place.minecraft.mob_spawner.*                                                             # (default: true) PLACE Monster Spawner
fe.protection.place.minecraft.monster_egg.*                                                             # (default: true) PLACE Stone Monster Egg
fe.protection.place.minecraft.mossy_cobblestone.*                                                       # (default: true) PLACE Moss Stone
fe.protection.place.minecraft.mycelium.*                                                                # (default: true) PLACE Mycelium
fe.protection.place.minecraft.nether_brick.*                                                            # (default: true) PLACE Nether Brick
fe.protection.place.minecraft.nether_brick_fence.*                                                      # (default: true) PLACE Nether Brick Fence
fe.protection.place.minecraft.nether_brick_stairs.*                                                     # (default: true) PLACE Nether Brick Stairs
fe.protection.place.minecraft.nether_wart.*                                                             # (default: true) PLACE Nether Wart
fe.protection.place.minecraft.nether_wart_block.*                                                       # (default: true) PLACE Nether Wart Block
fe.protection.place.minecraft.netherrack.*                                                              # (default: true) PLACE Netherrack
fe.protection.place.minecraft.noteblock.*                                                               # (default: true) PLACE Note Block
fe.protection.place.minecraft.oak_stairs.*                                                              # (default: true) PLACE Oak Wood Stairs
fe.protection.place.minecraft.observer.*                                                                # (default: true) PLACE Observer
fe.protection.place.minecraft.obsidian.*                                                                # (default: true) PLACE Obsidian
fe.protection.place.minecraft.orange_glazed_terracotta.*                                                # (default: true) PLACE Orange Glazed Terracotta
fe.protection.place.minecraft.orange_shulker_box.*                                                      # (default: true) PLACE Orange Shulker Box
fe.protection.place.minecraft.packed_ice.*                                                              # (default: true) PLACE Packed Ice
fe.protection.place.minecraft.pink_glazed_terracotta.*                                                  # (default: true) PLACE Pink Glazed Terracotta
fe.protection.place.minecraft.pink_shulker_box.*                                                        # (default: true) PLACE Pink Shulker Box
fe.protection.place.minecraft.piston.*                                                                  # (default: true) PLACE Piston
fe.protection.place.minecraft.piston_extension.*                                                        # (default: true) PLACE tile.null.name
fe.protection.place.minecraft.piston_head.*                                                             # (default: true) PLACE Piston
fe.protection.place.minecraft.planks.*                                                                  # (default: true) PLACE Wooden Planks
fe.protection.place.minecraft.portal.*                                                                  # (default: true) PLACE Portal
fe.protection.place.minecraft.potatoes.*                                                                # (default: true) PLACE Potatoes
fe.protection.place.minecraft.powered_comparator.*                                                      # (default: true) PLACE Redstone Comparator
fe.protection.place.minecraft.powered_repeater.*                                                        # (default: true) PLACE Redstone Repeater
fe.protection.place.minecraft.prismarine.*                                                              # (default: true) PLACE Prismarine
fe.protection.place.minecraft.pumpkin.*                                                                 # (default: true) PLACE Pumpkin
fe.protection.place.minecraft.pumpkin_stem.*                                                            # (default: true) PLACE Pumpkin Stem
fe.protection.place.minecraft.purple_glazed_terracotta.*                                                # (default: true) PLACE Purple Glazed Terracotta
fe.protection.place.minecraft.purple_shulker_box.*                                                      # (default: true) PLACE Purple Shulker Box
fe.protection.place.minecraft.purpur_block.*                                                            # (default: true) PLACE Purpur Block
fe.protection.place.minecraft.purpur_double_slab.*                                                      # (default: true) PLACE Purpur Slab
fe.protection.place.minecraft.purpur_pillar.*                                                           # (default: true) PLACE Purpur Pillar
fe.protection.place.minecraft.purpur_slab.*                                                             # (default: true) PLACE Purpur Slab
fe.protection.place.minecraft.purpur_stairs.*                                                           # (default: true) PLACE Purpur Stairs
fe.protection.place.minecraft.quartz_block.*                                                            # (default: true) PLACE Block of Quartz
fe.protection.place.minecraft.quartz_ore.*                                                              # (default: true) PLACE Nether Quartz Ore
fe.protection.place.minecraft.quartz_stairs.*                                                           # (default: true) PLACE Quartz Stairs
fe.protection.place.minecraft.rail.*                                                                    # (default: true) PLACE Rail
fe.protection.place.minecraft.red_flower.*                                                              # (default: true) PLACE Flower
fe.protection.place.minecraft.red_glazed_terracotta.*                                                   # (default: true) PLACE Red Glazed Terracotta
fe.protection.place.minecraft.red_mushroom.*                                                            # (default: true) PLACE Mushroom
fe.protection.place.minecraft.red_mushroom_block.*                                                      # (default: true) PLACE Mushroom
fe.protection.place.minecraft.red_nether_brick.*                                                        # (default: true) PLACE Red Nether Brick
fe.protection.place.minecraft.red_sandstone.*                                                           # (default: true) PLACE Red Sandstone
fe.protection.place.minecraft.red_sandstone_stairs.*                                                    # (default: true) PLACE Red Sandstone Stairs
fe.protection.place.minecraft.red_shulker_box.*                                                         # (default: true) PLACE Red Shulker Box
fe.protection.place.minecraft.redstone_block.*                                                          # (default: true) PLACE Block of Redstone
fe.protection.place.minecraft.redstone_lamp.*                                                           # (default: true) PLACE Redstone Lamp
fe.protection.place.minecraft.redstone_ore.*                                                            # (default: true) PLACE Redstone Ore
fe.protection.place.minecraft.redstone_torch.*                                                          # (default: true) PLACE Redstone Torch
fe.protection.place.minecraft.redstone_wire.*                                                           # (default: true) PLACE Redstone Dust
fe.protection.place.minecraft.reeds.*                                                                   # (default: true) PLACE Sugar cane
fe.protection.place.minecraft.repeating_command_block.*                                                 # (default: true) PLACE Repeating Command Block
fe.protection.place.minecraft.sand.*                                                                    # (default: true) PLACE Sand
fe.protection.place.minecraft.sandstone.*                                                               # (default: true) PLACE Sandstone
fe.protection.place.minecraft.sandstone_stairs.*                                                        # (default: true) PLACE Sandstone Stairs
fe.protection.place.minecraft.sapling.*                                                                 # (default: true) PLACE Oak Sapling
fe.protection.place.minecraft.sea_lantern.*                                                             # (default: true) PLACE Sea Lantern
fe.protection.place.minecraft.silver_glazed_terracotta.*                                                # (default: true) PLACE Light Gray Glazed Terracotta
fe.protection.place.minecraft.silver_shulker_box.*                                                      # (default: true) PLACE Light Gray Shulker Box
fe.protection.place.minecraft.skull.*                                                                   # (default: true) PLACE tile.skull.skeleton.name
fe.protection.place.minecraft.slime.*                                                                   # (default: true) PLACE Slime Block
fe.protection.place.minecraft.snow.*                                                                    # (default: true) PLACE Snow
fe.protection.place.minecraft.snow_layer.*                                                              # (default: true) PLACE Snow
fe.protection.place.minecraft.soul_sand.*                                                               # (default: true) PLACE Soul Sand
fe.protection.place.minecraft.sponge.*                                                                  # (default: true) PLACE Sponge
fe.protection.place.minecraft.spruce_door.*                                                             # (default: true) PLACE Spruce Door
fe.protection.place.minecraft.spruce_fence.*                                                            # (default: true) PLACE Spruce Fence
fe.protection.place.minecraft.spruce_fence_gate.*                                                       # (default: true) PLACE Spruce Fence Gate
fe.protection.place.minecraft.spruce_stairs.*                                                           # (default: true) PLACE Spruce Wood Stairs
fe.protection.place.minecraft.stained_glass.*                                                           # (default: true) PLACE Stained Glass
fe.protection.place.minecraft.stained_glass_pane.*                                                      # (default: true) PLACE Stained Glass Pane
fe.protection.place.minecraft.stained_hardened_clay.*                                                   # (default: true) PLACE Stained Terracotta
fe.protection.place.minecraft.standing_banner.*                                                         # (default: true) PLACE White Banner
fe.protection.place.minecraft.standing_sign.*                                                           # (default: true) PLACE Sign
fe.protection.place.minecraft.sticky_piston.*                                                           # (default: true) PLACE Sticky Piston
fe.protection.place.minecraft.stone.*                                                                   # (default: true) PLACE Stone
fe.protection.place.minecraft.stone_brick_stairs.*                                                      # (default: true) PLACE Stone Brick Stairs
fe.protection.place.minecraft.stone_button.*                                                            # (default: true) PLACE Button
fe.protection.place.minecraft.stone_pressure_plate.*                                                    # (default: true) PLACE Stone Pressure Plate
fe.protection.place.minecraft.stone_slab.*                                                              # (default: true) PLACE Stone Slab
fe.protection.place.minecraft.stone_slab2.*                                                             # (default: true) PLACE Red Sandstone Slab
fe.protection.place.minecraft.stone_stairs.*                                                            # (default: true) PLACE Stone Stairs
fe.protection.place.minecraft.stonebrick.*                                                              # (default: true) PLACE Stone Bricks
fe.protection.place.minecraft.structure_block.*                                                         # (default: true) PLACE Structure Block
fe.protection.place.minecraft.structure_void.*                                                          # (default: true) PLACE Structure Void
fe.protection.place.minecraft.tallgrass.*                                                               # (default: true) PLACE Grass
fe.protection.place.minecraft.tnt.*                                                                     # (default: true) PLACE TNT
fe.protection.place.minecraft.torch.*                                                                   # (default: true) PLACE Torch
fe.protection.place.minecraft.trapdoor.*                                                                # (default: true) PLACE Wooden Trapdoor
fe.protection.place.minecraft.trapped_chest.*                                                           # (default: true) PLACE Trapped Chest
fe.protection.place.minecraft.tripwire.*                                                                # (default: true) PLACE Tripwire
fe.protection.place.minecraft.tripwire_hook.*                                                           # (default: true) PLACE Tripwire Hook
fe.protection.place.minecraft.unlit_redstone_torch.*                                                    # (default: true) PLACE Redstone Torch
fe.protection.place.minecraft.unpowered_comparator.*                                                    # (default: true) PLACE Redstone Comparator
fe.protection.place.minecraft.unpowered_repeater.*                                                      # (default: true) PLACE Redstone Repeater
fe.protection.place.minecraft.vine.*                                                                    # (default: true) PLACE Vines
fe.protection.place.minecraft.wall_banner.*                                                             # (default: true) PLACE White Banner
fe.protection.place.minecraft.wall_sign.*                                                               # (default: true) PLACE Sign
fe.protection.place.minecraft.water.*                                                                   # (default: true) PLACE Water
fe.protection.place.minecraft.waterlily.*                                                               # (default: true) PLACE Lily Pad
fe.protection.place.minecraft.web.*                                                                     # (default: true) PLACE Cobweb
fe.protection.place.minecraft.wheat.*                                                                   # (default: true) PLACE Crops
fe.protection.place.minecraft.white_glazed_terracotta.*                                                 # (default: true) PLACE White Glazed Terracotta
fe.protection.place.minecraft.white_shulker_box.*                                                       # (default: true) PLACE White Shulker Box
fe.protection.place.minecraft.wooden_button.*                                                           # (default: true) PLACE Button
fe.protection.place.minecraft.wooden_door.*                                                             # (default: true) PLACE Oak Door
fe.protection.place.minecraft.wooden_pressure_plate.*                                                   # (default: true) PLACE Wooden Pressure Plate
fe.protection.place.minecraft.wooden_slab.*                                                             # (default: true) PLACE Wood Slab
fe.protection.place.minecraft.wool.*                                                                    # (default: true) PLACE Wool
fe.protection.place.minecraft.yellow_flower.*                                                           # (default: true) PLACE Flower
fe.protection.place.minecraft.yellow_glazed_terracotta.*                                                # (default: true) PLACE Yellow Glazed Terracotta
fe.protection.place.minecraft.yellow_shulker_box.*                                                      # (default: true) PLACE Yellow Shulker Box
fe.protection.place.missing_pieces.acacia_candelabra.*                                                  # (default: true) PLACE Acacia Candelabra
fe.protection.place.missing_pieces.acacia_chair.*                                                       # (default: true) PLACE Acacia Chair
fe.protection.place.missing_pieces.acacia_lamp.*                                                        # (default: true) PLACE Acacia Lamp
fe.protection.place.missing_pieces.acacia_log.*                                                         # (default: true) PLACE Acacia Log
fe.protection.place.missing_pieces.acacia_pillar.*                                                      # (default: true) PLACE Acacia Pillar
fe.protection.place.missing_pieces.acacia_shelf.*                                                       # (default: true) PLACE Acacia Shelf
fe.protection.place.missing_pieces.acacia_table.*                                                       # (default: true) PLACE Acacia Table
fe.protection.place.missing_pieces.acacia_wedge.*                                                       # (default: true) PLACE Acacia Wedge
fe.protection.place.missing_pieces.andesite_pillar.*                                                    # (default: true) PLACE Andesite Pillar
fe.protection.place.missing_pieces.andesite_wedge.*                                                     # (default: true) PLACE Andesite Wedge
fe.protection.place.missing_pieces.birch_candelabra.*                                                   # (default: true) PLACE Birch Candelabra
fe.protection.place.missing_pieces.birch_chair.*                                                        # (default: true) PLACE Birch Chair
fe.protection.place.missing_pieces.birch_lamp.*                                                         # (default: true) PLACE Birch Lamp
fe.protection.place.missing_pieces.birch_log.*                                                          # (default: true) PLACE Birch Log
fe.protection.place.missing_pieces.birch_pillar.*                                                       # (default: true) PLACE Birch Pillar
fe.protection.place.missing_pieces.birch_shelf.*                                                        # (default: true) PLACE Birch Shelf
fe.protection.place.missing_pieces.birch_table.*                                                        # (default: true) PLACE Birch Table
fe.protection.place.missing_pieces.birch_wedge.*                                                        # (default: true) PLACE Birch Wedge
fe.protection.place.missing_pieces.black_clay_pillar.*                                                  # (default: true) PLACE Black Clay Pillar
fe.protection.place.missing_pieces.black_clay_wedge.*                                                   # (default: true) PLACE Black Clay Wedge
fe.protection.place.missing_pieces.blue_clay_pillar.*                                                   # (default: true) PLACE Blue Clay Pillar
fe.protection.place.missing_pieces.blue_clay_wedge.*                                                    # (default: true) PLACE Blue Clay Wedge
fe.protection.place.missing_pieces.brown_clay_pillar.*                                                  # (default: true) PLACE Brown Clay Pillar
fe.protection.place.missing_pieces.brown_clay_wedge.*                                                   # (default: true) PLACE Brown Clay Wedge
fe.protection.place.missing_pieces.cobblestone_pillar.*                                                 # (default: true) PLACE Cobblestone Pillar
fe.protection.place.missing_pieces.cobblestone_wedge.*                                                  # (default: true) PLACE Cobblestone Wedge
fe.protection.place.missing_pieces.cyan_clay_pillar.*                                                   # (default: true) PLACE Cyan Clay Pillar
fe.protection.place.missing_pieces.cyan_clay_wedge.*                                                    # (default: true) PLACE Cyan Clay Wedge
fe.protection.place.missing_pieces.dark_oak_candelabra.*                                                # (default: true) PLACE Dark Oak Candelabra
fe.protection.place.missing_pieces.dark_oak_chair.*                                                     # (default: true) PLACE Dark Oak Chair
fe.protection.place.missing_pieces.dark_oak_lamp.*                                                      # (default: true) PLACE Dark Oak Lamp
fe.protection.place.missing_pieces.dark_oak_log.*                                                       # (default: true) PLACE Dark Oak Log
fe.protection.place.missing_pieces.dark_oak_pillar.*                                                    # (default: true) PLACE Dark Oak Pillar
fe.protection.place.missing_pieces.dark_oak_shelf.*                                                     # (default: true) PLACE Dark Oak Shelf
fe.protection.place.missing_pieces.dark_oak_table.*                                                     # (default: true) PLACE Dark Oak Table
fe.protection.place.missing_pieces.dark_oak_wedge.*                                                     # (default: true) PLACE Dark Oak Wedge
fe.protection.place.missing_pieces.diorite_pillar.*                                                     # (default: true) PLACE Diorite Pillar
fe.protection.place.missing_pieces.diorite_wedge.*                                                      # (default: true) PLACE Diorite Wedge
fe.protection.place.missing_pieces.dirt_wedge.*                                                         # (default: true) PLACE Dirt Wedge
fe.protection.place.missing_pieces.end_stone_pillar.*                                                   # (default: true) PLACE End Stone Pillar
fe.protection.place.missing_pieces.end_stone_wedge.*                                                    # (default: true) PLACE End Stone Wedge
fe.protection.place.missing_pieces.glass_pillar.*                                                       # (default: true) PLACE Glass Pillar
fe.protection.place.missing_pieces.glass_wedge.*                                                        # (default: true) PLACE Glass Wedge
fe.protection.place.missing_pieces.gold_candelabra.*                                                    # (default: true) PLACE Gold Candelabra
fe.protection.place.missing_pieces.gold_lamp.*                                                          # (default: true) PLACE Gold Lamp
fe.protection.place.missing_pieces.granite_pillar.*                                                     # (default: true) PLACE Granite Pillar
fe.protection.place.missing_pieces.granite_wedge.*                                                      # (default: true) PLACE Granite Wedge
fe.protection.place.missing_pieces.grass_path_wedge.*                                                   # (default: true) PLACE Grass Path Wedge
fe.protection.place.missing_pieces.grass_wedge.*                                                        # (default: true) PLACE Grass Wedge
fe.protection.place.missing_pieces.gray_clay_pillar.*                                                   # (default: true) PLACE Gray Clay Pillar
fe.protection.place.missing_pieces.gray_clay_wedge.*                                                    # (default: true) PLACE Gray Clay Wedge
fe.protection.place.missing_pieces.green_clay_pillar.*                                                  # (default: true) PLACE Green Clay Pillar
fe.protection.place.missing_pieces.green_clay_wedge.*                                                   # (default: true) PLACE Green Clay Wedge
fe.protection.place.missing_pieces.hay_wedge.*                                                          # (default: true) PLACE Hay Wedge
fe.protection.place.missing_pieces.iron_candelabra.*                                                    # (default: true) PLACE Iron Candelabra
fe.protection.place.missing_pieces.iron_lamp.*                                                          # (default: true) PLACE Iron Lamp
fe.protection.place.missing_pieces.jungle_candelabra.*                                                  # (default: true) PLACE Jungle Candelabra
fe.protection.place.missing_pieces.jungle_chair.*                                                       # (default: true) PLACE Jungle Chair
fe.protection.place.missing_pieces.jungle_lamp.*                                                        # (default: true) PLACE Jungle Lamp
fe.protection.place.missing_pieces.jungle_log.*                                                         # (default: true) PLACE Jungle Log
fe.protection.place.missing_pieces.jungle_pillar.*                                                      # (default: true) PLACE Jungle Pillar
fe.protection.place.missing_pieces.jungle_shelf.*                                                       # (default: true) PLACE Jungle Shelf
fe.protection.place.missing_pieces.jungle_table.*                                                       # (default: true) PLACE Jungle Table
fe.protection.place.missing_pieces.jungle_wedge.*                                                       # (default: true) PLACE Jungle Wedge
fe.protection.place.missing_pieces.light_blue_clay_pillar.*                                             # (default: true) PLACE Light Blue Clay Pillar
fe.protection.place.missing_pieces.light_blue_clay_wedge.*                                              # (default: true) PLACE Light Blue Clay Wedge
fe.protection.place.missing_pieces.light_gray_clay_pillar.*                                             # (default: true) PLACE Light Gray Clay Pillar
fe.protection.place.missing_pieces.light_gray_clay_wedge.*                                              # (default: true) PLACE Light Gray Clay Wedge
fe.protection.place.missing_pieces.lime_clay_pillar.*                                                   # (default: true) PLACE Lime Clay Pillar
fe.protection.place.missing_pieces.lime_clay_wedge.*                                                    # (default: true) PLACE Lime Clay Wedge
fe.protection.place.missing_pieces.magenta_clay_pillar.*                                                # (default: true) PLACE Magenta Clay Pillar
fe.protection.place.missing_pieces.magenta_clay_wedge.*                                                 # (default: true) PLACE Magenta Clay Wedge
fe.protection.place.missing_pieces.nether_brick_pillar.*                                                # (default: true) PLACE Nether Brick Pillar
fe.protection.place.missing_pieces.nether_brick_wedge.*                                                 # (default: true) PLACE Nether Brick Wedge
fe.protection.place.missing_pieces.oak_candelabra.*                                                     # (default: true) PLACE Oak Candelabra
fe.protection.place.missing_pieces.oak_chair.*                                                          # (default: true) PLACE Oak Chair
fe.protection.place.missing_pieces.oak_lamp.*                                                           # (default: true) PLACE Oak Lamp
fe.protection.place.missing_pieces.oak_log.*                                                            # (default: true) PLACE Oak Log
fe.protection.place.missing_pieces.oak_pillar.*                                                         # (default: true) PLACE Oak Pillar
fe.protection.place.missing_pieces.oak_shelf.*                                                          # (default: true) PLACE Oak Shelf
fe.protection.place.missing_pieces.oak_table.*                                                          # (default: true) PLACE Oak Table
fe.protection.place.missing_pieces.oak_wedge.*                                                          # (default: true) PLACE Oak Wedge
fe.protection.place.missing_pieces.obsidian_pillar.*                                                    # (default: true) PLACE Obsidian Pillar
fe.protection.place.missing_pieces.obsidian_wedge.*                                                     # (default: true) PLACE Obsidian Wedge
fe.protection.place.missing_pieces.orange_clay_pillar.*                                                 # (default: true) PLACE Orange Clay Pillar
fe.protection.place.missing_pieces.orange_clay_wedge.*                                                  # (default: true) PLACE Orange Clay Wedge
fe.protection.place.missing_pieces.p_andesite_pillar.*                                                  # (default: true) PLACE Polished Andesite Pillar
fe.protection.place.missing_pieces.p_andesite_wedge.*                                                   # (default: true) PLACE Polished Andesite Wedge
fe.protection.place.missing_pieces.p_diorite_pillar.*                                                   # (default: true) PLACE Polished Diorite Pillar
fe.protection.place.missing_pieces.p_diorite_wedge.*                                                    # (default: true) PLACE Polished Diorite Wedge
fe.protection.place.missing_pieces.p_granite_pillar.*                                                   # (default: true) PLACE Polished Granite Pillar
fe.protection.place.missing_pieces.p_granite_wedge.*                                                    # (default: true) PLACE Polished Granite Wedge
fe.protection.place.missing_pieces.pink_clay_pillar.*                                                   # (default: true) PLACE Pink Clay Pillar
fe.protection.place.missing_pieces.pink_clay_wedge.*                                                    # (default: true) PLACE Pink Clay Wedge
fe.protection.place.missing_pieces.purple_clay_pillar.*                                                 # (default: true) PLACE Purple Clay Pillar
fe.protection.place.missing_pieces.purple_clay_wedge.*                                                  # (default: true) PLACE Purple Clay Wedge
fe.protection.place.missing_pieces.purpur_pillar.*                                                      # (default: true) PLACE PurPur Pillar
fe.protection.place.missing_pieces.purpur_wedge.*                                                       # (default: true) PLACE PurPur Wedge
fe.protection.place.missing_pieces.quartz_pillar.*                                                      # (default: true) PLACE Quartz Pillar
fe.protection.place.missing_pieces.quartz_wedge.*                                                       # (default: true) PLACE Quartz Wedge
fe.protection.place.missing_pieces.red_clay_pillar.*                                                    # (default: true) PLACE Red Clay Pillar
fe.protection.place.missing_pieces.red_clay_wedge.*                                                     # (default: true) PLACE Red Clay Wedge
fe.protection.place.missing_pieces.red_sandstone_pillar.*                                               # (default: true) PLACE Red Sandstone Pillar
fe.protection.place.missing_pieces.red_sandstone_wedge.*                                                # (default: true) PLACE Red Sandstone Wedge
fe.protection.place.missing_pieces.sandstone_pillar.*                                                   # (default: true) PLACE Sandstone Pillar
fe.protection.place.missing_pieces.sandstone_wedge.*                                                    # (default: true) PLACE Sandstone Wedge
fe.protection.place.missing_pieces.spruce_candelabra.*                                                  # (default: true) PLACE Spruce Candelabra
fe.protection.place.missing_pieces.spruce_chair.*                                                       # (default: true) PLACE Spruce Chair
fe.protection.place.missing_pieces.spruce_lamp.*                                                        # (default: true) PLACE Spruce Lamp
fe.protection.place.missing_pieces.spruce_log.*                                                         # (default: true) PLACE Spruce Log
fe.protection.place.missing_pieces.spruce_pillar.*                                                      # (default: true) PLACE Spruce Pillar
fe.protection.place.missing_pieces.spruce_shelf.*                                                       # (default: true) PLACE Spruce Shelf
fe.protection.place.missing_pieces.spruce_table.*                                                       # (default: true) PLACE Spruce Table
fe.protection.place.missing_pieces.spruce_wedge.*                                                       # (default: true) PLACE Spruce Wedge
fe.protection.place.missing_pieces.stone_patt10_slab.*                                                  # (default: true) PLACE Stone Slab Patt10
fe.protection.place.missing_pieces.stone_patt10_slab_double.*                                           # (default: true) PLACE tile.stone_patt10_slab_double.name
fe.protection.place.missing_pieces.stone_patt11_slab.*                                                  # (default: true) PLACE Stone Slab Patt11
fe.protection.place.missing_pieces.stone_patt11_slab_double.*                                           # (default: true) PLACE tile.stone_patt11_slab_double.name
fe.protection.place.missing_pieces.stone_patt12_slab.*                                                  # (default: true) PLACE Stone Slab Patt12
fe.protection.place.missing_pieces.stone_patt12_slab_double.*                                           # (default: true) PLACE tile.stone_patt12_slab_double.name
fe.protection.place.missing_pieces.stone_patt1_slab.*                                                   # (default: true) PLACE Stone Slab Patt1
fe.protection.place.missing_pieces.stone_patt1_slab_double.*                                            # (default: true) PLACE tile.stone_patt1_slab_double.name
fe.protection.place.missing_pieces.stone_patt2_slab.*                                                   # (default: true) PLACE Stone Slab Patt2
fe.protection.place.missing_pieces.stone_patt2_slab_double.*                                            # (default: true) PLACE tile.stone_patt2_slab_double.name
fe.protection.place.missing_pieces.stone_patt3_slab.*                                                   # (default: true) PLACE Stone Slab Patt3
fe.protection.place.missing_pieces.stone_patt3_slab_double.*                                            # (default: true) PLACE tile.stone_patt3_slab_double.name
fe.protection.place.missing_pieces.stone_patt4_slab.*                                                   # (default: true) PLACE Stone Slab Patt4
fe.protection.place.missing_pieces.stone_patt4_slab_double.*                                            # (default: true) PLACE tile.stone_patt4_slab_double.name
fe.protection.place.missing_pieces.stone_patt5_slab.*                                                   # (default: true) PLACE Stone Slab Patt5
fe.protection.place.missing_pieces.stone_patt5_slab_double.*                                            # (default: true) PLACE tile.stone_patt5_slab_double.name
fe.protection.place.missing_pieces.stone_patt6_slab.*                                                   # (default: true) PLACE Stone Slab Patt6
fe.protection.place.missing_pieces.stone_patt6_slab_double.*                                            # (default: true) PLACE tile.stone_patt6_slab_double.name
fe.protection.place.missing_pieces.stone_patt7_slab.*                                                   # (default: true) PLACE Stone Slab Patt7
fe.protection.place.missing_pieces.stone_patt7_slab_double.*                                            # (default: true) PLACE tile.stone_patt7_slab_double.name
fe.protection.place.missing_pieces.stone_patt8_slab.*                                                   # (default: true) PLACE Stone Slab Patt8
fe.protection.place.missing_pieces.stone_patt8_slab_double.*                                            # (default: true) PLACE tile.stone_patt8_slab_double.name
fe.protection.place.missing_pieces.stone_patt9_slab.*                                                   # (default: true) PLACE Stone Slab Patt9
fe.protection.place.missing_pieces.stone_patt9_slab_double.*                                            # (default: true) PLACE tile.stone_patt9_slab_double.name
fe.protection.place.missing_pieces.stone_pillar.*                                                       # (default: true) PLACE Stone Pillar
fe.protection.place.missing_pieces.stone_wedge.*                                                        # (default: true) PLACE Stone Wedge
fe.protection.place.missing_pieces.stonebrick_pillar.*                                                  # (default: true) PLACE Stone Brick Pillar
fe.protection.place.missing_pieces.stonebrick_wedge.*                                                   # (default: true) PLACE Stone Brick Wedge
fe.protection.place.missing_pieces.white_clay_pillar.*                                                  # (default: true) PLACE White Clay Pillar
fe.protection.place.missing_pieces.white_clay_wedge.*                                                   # (default: true) PLACE White Clay Wedge
fe.protection.place.missing_pieces.yellow_clay_pillar.*                                                 # (default: true) PLACE Yellow Clay Pillar
fe.protection.place.missing_pieces.yellow_clay_wedge.*                                                  # (default: true) PLACE Yellow Clay Wedge
fe.protection.place.modeltrains.forrest.*                                                               # (default: true) PLACE Forrestry Industry
fe.protection.place.modeltrains.printer-3d.*                                                            # (default: true) PLACE 3D Printer
fe.protection.place.modeltrains.trackbed.*                                                              # (default: true) PLACE Trackbed
fe.protection.place.modeltrains.traincontroller.*                                                       # (default: true) PLACE Train Controller
fe.protection.place.modeltrains.village.*                                                               # (default: true) PLACE Village Industry
fe.protection.place.moglowstone.black_gsblock.*                                                         # (default: true) PLACE Black Glowstone Block
fe.protection.place.moglowstone.blue_gsblock.*                                                          # (default: true) PLACE Blue Glowstone Block
fe.protection.place.moglowstone.brick_gsblock.*                                                         # (default: true) PLACE Glowstone Brick
fe.protection.place.moglowstone.brown_gsblock.*                                                         # (default: true) PLACE Brown Glowstone Block
fe.protection.place.moglowstone.cyan_gsblock.*                                                          # (default: true) PLACE Cyan Glowstone Block
fe.protection.place.moglowstone.glowstone_ore.*                                                         # (default: true) PLACE Glowstone Ore
fe.protection.place.moglowstone.gray_gsblock.*                                                          # (default: true) PLACE Gray Glowstone Block
fe.protection.place.moglowstone.green_gsblock.*                                                         # (default: true) PLACE Green Glowstone Block
fe.protection.place.moglowstone.lamp_gsblock.*                                                          # (default: true) PLACE Glowstone Lamp
fe.protection.place.moglowstone.lblue_gsblock.*                                                         # (default: true) PLACE Light Blue Glowstone Block
fe.protection.place.moglowstone.lgray_gsblock.*                                                         # (default: true) PLACE Light Gray Glowstone Block
fe.protection.place.moglowstone.lime_gsblock.*                                                          # (default: true) PLACE Lime Glowstone Block
fe.protection.place.moglowstone.magenta_gsblock.*                                                       # (default: true) PLACE Magenta Glowstone Block
fe.protection.place.moglowstone.orange_gsblock.*                                                        # (default: true) PLACE Orange Glowstone Block
fe.protection.place.moglowstone.pink_gsblock.*                                                          # (default: true) PLACE Pink Glowstone Block
fe.protection.place.moglowstone.purple_gsblock.*                                                        # (default: true) PLACE Purple Glowstone Block
fe.protection.place.moglowstone.red_gsblock.*                                                           # (default: true) PLACE Red Glowstone Block
fe.protection.place.moglowstone.white_gsblock.*                                                         # (default: true) PLACE White Glowstone Block
fe.protection.place.netherex.amethyst_block.*                                                           # (default: true) PLACE Nether Amethyst Block
fe.protection.place.netherex.amethyst_ore.*                                                             # (default: true) PLACE Nether Amethyst Ore
fe.protection.place.netherex.basalt.*                                                                   # (default: true) PLACE Basalt
fe.protection.place.netherex.basalt_brick.*                                                             # (default: true) PLACE Basalt Bricks
fe.protection.place.netherex.basalt_brick_fence.*                                                       # (default: true) PLACE Basalt Brick Fence
fe.protection.place.netherex.basalt_brick_fence_gate.*                                                  # (default: true) PLACE Basalt Brick Fence Gate
fe.protection.place.netherex.basalt_brick_slab.*                                                        # (default: true) PLACE Basalt Brick Slab
fe.protection.place.netherex.basalt_brick_stairs.*                                                      # (default: true) PLACE Basalt Brick Stairs
fe.protection.place.netherex.basalt_brick_wall.*                                                        # (default: true) PLACE tile.netherex:basalt_brick_wall.normal.name
fe.protection.place.netherex.basalt_fence.*                                                             # (default: true) PLACE Basalt Fence
fe.protection.place.netherex.basalt_fence_gate.*                                                        # (default: true) PLACE Basalt Fence Gate
fe.protection.place.netherex.basalt_pillar.*                                                            # (default: true) PLACE Basalt Pillar
fe.protection.place.netherex.basalt_pillar_fence.*                                                      # (default: true) PLACE Basalt Pillar Fence
fe.protection.place.netherex.basalt_pillar_fence_gate.*                                                 # (default: true) PLACE Basalt Pillar Fence Gate
fe.protection.place.netherex.basalt_pillar_slab.*                                                       # (default: true) PLACE Basalt Pillar Slab
fe.protection.place.netherex.basalt_pillar_stairs.*                                                     # (default: true) PLACE Basalt Pillar Stairs
fe.protection.place.netherex.basalt_pillar_wall.*                                                       # (default: true) PLACE tile.netherex:basalt_pillar_wall.normal.name
fe.protection.place.netherex.basalt_slab.*                                                              # (default: true) PLACE Basalt Slab
fe.protection.place.netherex.basalt_stairs.*                                                            # (default: true) PLACE Basalt Stairs
fe.protection.place.netherex.basalt_wall.*                                                              # (default: true) PLACE tile.netherex:basalt_wall.normal.name
fe.protection.place.netherex.blue_fire.*                                                                # (default: true) PLACE Blue Fire
fe.protection.place.netherex.bone_chunk.*                                                               # (default: true) PLACE Bone Chunk
fe.protection.place.netherex.bone_sliver.*                                                              # (default: true) PLACE Bone Sliver
fe.protection.place.netherex.brown_elder_mushroom.*                                                     # (default: true) PLACE Brown Elder Mushroom
fe.protection.place.netherex.brown_elder_mushroom_cap.*                                                 # (default: true) PLACE Brown Elder Mushroom Cap
fe.protection.place.netherex.elder_mushroom_stem.*                                                      # (default: true) PLACE Elder Mushroom Stem
fe.protection.place.netherex.enoki_mushroom_cap.*                                                       # (default: true) PLACE Enoki Mushroom Cap
fe.protection.place.netherex.enoki_mushroom_stem.*                                                      # (default: true) PLACE Enoki Mushroom Stem
fe.protection.place.netherex.fiery_nether_brick.*                                                       # (default: true) PLACE Fiery Nether Bricks
fe.protection.place.netherex.fiery_nether_brick_fence.*                                                 # (default: true) PLACE Fiery Nether Brick Fence
fe.protection.place.netherex.fiery_nether_brick_fence_gate.*                                            # (default: true) PLACE Fiery Nether Brick Fence Gate
fe.protection.place.netherex.fiery_nether_brick_slab.*                                                  # (default: true) PLACE Fiery Nether Brick Slab
fe.protection.place.netherex.fiery_nether_brick_stairs.*                                                # (default: true) PLACE Fiery Nether Brick Stairs
fe.protection.place.netherex.fiery_nether_brick_wall.*                                                  # (default: true) PLACE tile.netherex:fiery_nether_brick_wall.normal.name
fe.protection.place.netherex.fiery_netherrack.*                                                         # (default: true) PLACE Fiery Netherrack
fe.protection.place.netherex.fiery_netherrack_path.*                                                    # (default: true) PLACE Fiery Trodden Netherrack
fe.protection.place.netherex.frostburn_ice.*                                                            # (default: true) PLACE Frostburn Ice
fe.protection.place.netherex.gloomy_nether_brick.*                                                      # (default: true) PLACE Gloomy Nether Bricks
fe.protection.place.netherex.gloomy_nether_brick_fence.*                                                # (default: true) PLACE Gloomy Nether Brick Fence
fe.protection.place.netherex.gloomy_nether_brick_fence_gate.*                                           # (default: true) PLACE Gloomy Nether Brick Fence Gate
fe.protection.place.netherex.gloomy_nether_brick_slab.*                                                 # (default: true) PLACE Gloomy Nether Brick Slab
fe.protection.place.netherex.gloomy_nether_brick_stairs.*                                               # (default: true) PLACE Gloomy Nether Brick Stairs
fe.protection.place.netherex.gloomy_nether_brick_wall.*                                                 # (default: true) PLACE tile.netherex:gloomy_nether_brick_wall.normal.name
fe.protection.place.netherex.gloomy_netherrack.*                                                        # (default: true) PLACE Gloomy Netherrack
fe.protection.place.netherex.gloomy_netherrack_path.*                                                   # (default: true) PLACE Gloomy Trodden Netherrack
fe.protection.place.netherex.hyphae.*                                                                   # (default: true) PLACE Hyphae
fe.protection.place.netherex.ichor.*                                                                    # (default: true) PLACE Ichor
fe.protection.place.netherex.icy_nether_brick.*                                                         # (default: true) PLACE Icy Nether Bricks
fe.protection.place.netherex.icy_nether_brick_fence.*                                                   # (default: true) PLACE Icy Nether Brick Fence
fe.protection.place.netherex.icy_nether_brick_fence_gate.*                                              # (default: true) PLACE Icy Nether Brick Fence Gate
fe.protection.place.netherex.icy_nether_brick_slab.*                                                    # (default: true) PLACE Icy Nether Brick Slab
fe.protection.place.netherex.icy_nether_brick_stairs.*                                                  # (default: true) PLACE Icy Nether Brick Stairs
fe.protection.place.netherex.icy_nether_brick_wall.*                                                    # (default: true) PLACE tile.netherex:icy_nether_brick_wall.normal.name
fe.protection.place.netherex.icy_netherrack.*                                                           # (default: true) PLACE Icy Netherrack
fe.protection.place.netherex.icy_netherrack_path.*                                                      # (default: true) PLACE Icy Trodden Netherrack
fe.protection.place.netherex.lively_nether_brick.*                                                      # (default: true) PLACE Lively Nether Bricks
fe.protection.place.netherex.lively_nether_brick_fence.*                                                # (default: true) PLACE Lively Nether Brick Fence
fe.protection.place.netherex.lively_nether_brick_fence_gate.*                                           # (default: true) PLACE Lively Nether Brick Fence Gate
fe.protection.place.netherex.lively_nether_brick_slab.*                                                 # (default: true) PLACE Lively Nether Brick Slab
fe.protection.place.netherex.lively_nether_brick_stairs.*                                               # (default: true) PLACE Lively Nether Brick Stairs
fe.protection.place.netherex.lively_nether_brick_wall.*                                                 # (default: true) PLACE tile.netherex:lively_nether_brick_wall.normal.name
fe.protection.place.netherex.lively_netherrack.*                                                        # (default: true) PLACE Lively Netherrack
fe.protection.place.netherex.lively_netherrack_path.*                                                   # (default: true) PLACE Lively Trodden Netherrack
fe.protection.place.netherex.nether_brick_fence_gate.*                                                  # (default: true) PLACE Nether Brick Fence Gate
fe.protection.place.netherex.nether_brick_wall.*                                                        # (default: true) PLACE tile.netherex:nether_brick_wall.normal.name
fe.protection.place.netherex.nether_portal.*                                                            # (default: true) PLACE Nether Portal Block
fe.protection.place.netherex.netherrack_path.*                                                          # (default: true) PLACE Trodden Netherrack
fe.protection.place.netherex.possessed_soul_sand.*                                                      # (default: true) PLACE Possessed Soul Sand
fe.protection.place.netherex.quartz_fence.*                                                             # (default: true) PLACE Quartz Fence
fe.protection.place.netherex.quartz_fence_gate.*                                                        # (default: true) PLACE Quartz Fence Gate
fe.protection.place.netherex.quartz_ore.*                                                               # (default: true) PLACE Nether Quartz Ore
fe.protection.place.netherex.quartz_wall.*                                                              # (default: true) PLACE tile.netherex:quartz_wall.normal.name
fe.protection.place.netherex.red_elder_mushroom.*                                                       # (default: true) PLACE Red Elder Mushroom
fe.protection.place.netherex.red_elder_mushroom_cap.*                                                   # (default: true) PLACE Red Elder Mushroom Cap
fe.protection.place.netherex.red_nether_brick_fence.*                                                   # (default: true) PLACE Red Nether Brick Fence
fe.protection.place.netherex.red_nether_brick_fence_gate.*                                              # (default: true) PLACE Red Nether Brick Fence Gate
fe.protection.place.netherex.red_nether_brick_slab.*                                                    # (default: true) PLACE Red Nether Brick Slab
fe.protection.place.netherex.red_nether_brick_stairs.*                                                  # (default: true) PLACE Red Nether Brick Stairs
fe.protection.place.netherex.red_nether_brick_wall.*                                                    # (default: true) PLACE tile.netherex:red_nether_brick_wall.normal.name
fe.protection.place.netherex.rime_block.*                                                               # (default: true) PLACE Nether Rime Block
fe.protection.place.netherex.rime_ore.*                                                                 # (default: true) PLACE Nether Rime Ore
fe.protection.place.netherex.smooth_basalt.*                                                            # (default: true) PLACE Smooth Basalt
fe.protection.place.netherex.smooth_basalt_fence.*                                                      # (default: true) PLACE Smooth Basalt Fence
fe.protection.place.netherex.smooth_basalt_fence_gate.*                                                 # (default: true) PLACE Smooth Basalt Fence Gate
fe.protection.place.netherex.smooth_basalt_slab.*                                                       # (default: true) PLACE Smooth Basalt Slab
fe.protection.place.netherex.smooth_basalt_stairs.*                                                     # (default: true) PLACE Smooth Basalt Stairs
fe.protection.place.netherex.smooth_basalt_wall.*                                                       # (default: true) PLACE tile.netherex:smooth_basalt_wall.normal.name
fe.protection.place.netherex.soul_glass.*                                                               # (default: true) PLACE Soul Glass
fe.protection.place.netherex.soul_glass_pane.*                                                          # (default: true) PLACE Soul Glass Pane
fe.protection.place.netherex.thornstalk.*                                                               # (default: true) PLACE Thornstalk
fe.protection.place.netherex.urn_of_sorrow.*                                                            # (default: true) PLACE Urn of Sorrow
fe.protection.place.netherex.worn_iron.*                                                                # (default: true) PLACE Worn Iron Block
fe.protection.place.noel.advent_calendar.*                                                              # (default: true) PLACE Advent Calendar
fe.protection.place.noel.candle.*                                                                       # (default: true) PLACE Candle
fe.protection.place.noel.donation_booth.*                                                               # (default: true) PLACE Donation Booth
fe.protection.place.noel.frosted_log.*                                                                  # (default: true) PLACE Frosted Log
fe.protection.place.noel.frosted_planks.*                                                               # (default: true) PLACE Frosted Planks
fe.protection.place.noel.glowstone_star.*                                                               # (default: true) PLACE Glowstone Star
fe.protection.place.noel.gold_star.*                                                                    # (default: true) PLACE Gold Star
fe.protection.place.noel.kettle.*                                                                       # (default: true) PLACE Kettle
fe.protection.place.noel.light_string.*                                                                 # (default: true) PLACE Light String
fe.protection.place.noel.lit_log_pile.*                                                                 # (default: true) PLACE Lit Log Pile
fe.protection.place.noel.log_pile.*                                                                     # (default: true) PLACE Log Pile
fe.protection.place.noel.ornament_black.*                                                               # (default: true) PLACE Black Ornament
fe.protection.place.noel.ornament_blue.*                                                                # (default: true) PLACE Blue Ornament
fe.protection.place.noel.ornament_brown.*                                                               # (default: true) PLACE Brown Ornament
fe.protection.place.noel.ornament_coal.*                                                                # (default: true) PLACE Coal Ornament
fe.protection.place.noel.ornament_cyan.*                                                                # (default: true) PLACE Cyan Ornament
fe.protection.place.noel.ornament_diamond.*                                                             # (default: true) PLACE Diamond Ornament
fe.protection.place.noel.ornament_emerald.*                                                             # (default: true) PLACE Emerald Ornament
fe.protection.place.noel.ornament_glass.*                                                               # (default: true) PLACE Glass Ornament
fe.protection.place.noel.ornament_gold.*                                                                # (default: true) PLACE Gold Ornament
fe.protection.place.noel.ornament_gray.*                                                                # (default: true) PLACE Gray Ornament
fe.protection.place.noel.ornament_green.*                                                               # (default: true) PLACE Green Ornament
fe.protection.place.noel.ornament_iron.*                                                                # (default: true) PLACE Iron Ornament
fe.protection.place.noel.ornament_lapis.*                                                               # (default: true) PLACE Lapis Ornament
fe.protection.place.noel.ornament_light_blue.*                                                          # (default: true) PLACE Light Blue Ornament
fe.protection.place.noel.ornament_lime.*                                                                # (default: true) PLACE Lime Ornament
fe.protection.place.noel.ornament_magenta.*                                                             # (default: true) PLACE Magenta Ornament
fe.protection.place.noel.ornament_orange.*                                                              # (default: true) PLACE Orange Ornament
fe.protection.place.noel.ornament_pink.*                                                                # (default: true) PLACE Pink Ornament
fe.protection.place.noel.ornament_purple.*                                                              # (default: true) PLACE Purple Ornament
fe.protection.place.noel.ornament_red.*                                                                 # (default: true) PLACE Red Ornament
fe.protection.place.noel.ornament_redstone.*                                                            # (default: true) PLACE Redstone Ornament
fe.protection.place.noel.ornament_silver.*                                                              # (default: true) PLACE Light Gray Ornament
fe.protection.place.noel.ornament_white.*                                                               # (default: true) PLACE White Ornament
fe.protection.place.noel.ornament_yellow.*                                                              # (default: true) PLACE Yellow Ornament
fe.protection.place.noel.peppermint_log.*                                                               # (default: true) PLACE Peppermine Log
fe.protection.place.noel.peppermint_planks.*                                                            # (default: true) PLACE Peppermint Planks
fe.protection.place.noel.present.*                                                                      # (default: true) PLACE Present
fe.protection.place.noel.present_trap.*                                                                 # (default: true) PLACE Present Trap
fe.protection.place.noel.ribbon.*                                                                       # (default: true) PLACE Ribbon
fe.protection.place.noel.shrub_tree.*                                                                   # (default: true) PLACE Shrub Tree
fe.protection.place.noel.stocking.*                                                                     # (default: true) PLACE Stocking
fe.protection.place.noel.stone_path.*                                                                   # (default: true) PLACE Stone Path
fe.protection.place.noel.wreath.*                                                                       # (default: true) PLACE Wreath
fe.protection.place.openblocks.auto_anvil.*                                                             # (default: true) PLACE Auto Anvil
fe.protection.place.openblocks.auto_enchantment_table.*                                                 # (default: true) PLACE Auto Enchantment Table
fe.protection.place.openblocks.beartrap.*                                                               # (default: true) PLACE Bear Trap
fe.protection.place.openblocks.big_button.*                                                             # (default: true) PLACE Stone Big Button
fe.protection.place.openblocks.big_button_wood.*                                                        # (default: true) PLACE Wooden Big Button
fe.protection.place.openblocks.block_breaker.*                                                          # (default: true) PLACE Block Breaker
fe.protection.place.openblocks.block_placer.*                                                           # (default: true) PLACE Block Placer
fe.protection.place.openblocks.builder_guide.*                                                          # (default: true) PLACE Enhanced Building Guide
fe.protection.place.openblocks.cannon.*                                                                 # (default: true) PLACE Item Cannon
fe.protection.place.openblocks.canvas.*                                                                 # (default: true) PLACE Canvas
fe.protection.place.openblocks.canvas_glass.*                                                           # (default: true) PLACE Canvas
fe.protection.place.openblocks.donation_station.*                                                       # (default: true) PLACE Donation Station
fe.protection.place.openblocks.drawing_table.*                                                          # (default: true) PLACE Drawing Table
fe.protection.place.openblocks.elevator.*                                                               # (default: true) PLACE Elevator
fe.protection.place.openblocks.elevator_rotating.*                                                      # (default: true) PLACE Rotating Elevator
fe.protection.place.openblocks.fan.*                                                                    # (default: true) PLACE Fan
fe.protection.place.openblocks.flag.*                                                                   # (default: true) PLACE Flag
fe.protection.place.openblocks.golden_egg.*                                                             # (default: true) PLACE Golden Egg
fe.protection.place.openblocks.grave.*                                                                  # (default: true) PLACE Grave
fe.protection.place.openblocks.guide.*                                                                  # (default: true) PLACE Building Guide
fe.protection.place.openblocks.heal.*                                                                   # (default: true) PLACE Healer
fe.protection.place.openblocks.imaginary.*                                                              # (default: true) PLACE tile.openblocks.imaginary.name
fe.protection.place.openblocks.item_dropper.*                                                           # (default: true) PLACE Item Dropper
fe.protection.place.openblocks.ladder.*                                                                 # (default: true) PLACE Jaded Ladder
fe.protection.place.openblocks.paint_can.*                                                              # (default: true) PLACE Paint Can
fe.protection.place.openblocks.paint_mixer.*                                                            # (default: true) PLACE Paint Mixer
fe.protection.place.openblocks.path.*                                                                   # (default: true) PLACE Path
fe.protection.place.openblocks.projector.*                                                              # (default: true) PLACE Height Map Projector
fe.protection.place.openblocks.rope_ladder.*                                                            # (default: true) PLACE Rope Ladder
fe.protection.place.openblocks.scaffolding.*                                                            # (default: true) PLACE Scaffolding
fe.protection.place.openblocks.sky.*                                                                    # (default: true) PLACE Sky Block
fe.protection.place.openblocks.sponge.*                                                                 # (default: true) PLACE Sponge
fe.protection.place.openblocks.sprinkler.*                                                              # (default: true) PLACE Sprinkler
fe.protection.place.openblocks.tank.*                                                                   # (default: true) PLACE Tank
fe.protection.place.openblocks.target.*                                                                 # (default: true) PLACE Target
fe.protection.place.openblocks.trophy.*                                                                 # (default: true) PLACE Trophy
fe.protection.place.openblocks.vacuum_hopper.*                                                          # (default: true) PLACE Vacuum Hopper
fe.protection.place.openblocks.village_highlighter.*                                                    # (default: true) PLACE Village Highlighter
fe.protection.place.openblocks.xp_bottler.*                                                             # (default: true) PLACE XP Bottler
fe.protection.place.openblocks.xp_drain.*                                                               # (default: true) PLACE XP Drain
fe.protection.place.openblocks.xp_shower.*                                                              # (default: true) PLACE XP Shower
fe.protection.place.plants2.aakore.*                                                                    # (default: true) PLACE Aakore
fe.protection.place.plants2.adlumia_f.*                                                                 # (default: true) PLACE Mountain Fringe
fe.protection.place.plants2.afgekia_m.*                                                                 # (default: true) PLACE Kan Pai Mahidol
fe.protection.place.plants2.akebia_q_vine.*                                                             # (default: true) PLACE Chocolate Vine
fe.protection.place.plants2.ampelopsis_a_vine.*                                                         # (default: true) PLACE Pepper Vine
fe.protection.place.plants2.androsace_a.*                                                               # (default: true) PLACE Alpine Rock Jasmine
fe.protection.place.plants2.aphrireroot.*                                                               # (default: true) PLACE Aphrireroot
fe.protection.place.plants2.ash_slab.*                                                                  # (default: true) PLACE Ashen Wood Slab
fe.protection.place.plants2.ash_stairs.*                                                                # (default: true) PLACE Ashen Wood Stairs
fe.protection.place.plants2.black_kauri_slab.*                                                          # (default: true) PLACE Black Kauri Wood Slab
fe.protection.place.plants2.black_kauri_stairs.*                                                        # (default: true) PLACE Black Kauri Wood Stairs
fe.protection.place.plants2.blaze_slab.*                                                                # (default: true) PLACE Blazing Wood Slab
fe.protection.place.plants2.blaze_stairs.*                                                              # (default: true) PLACE Blazing Wood Stairs
fe.protection.place.plants2.brazillian_pine_slab.*                                                      # (default: true) PLACE Brazillian Pine Wood Slab
fe.protection.place.plants2.brazillian_pine_stairs.*                                                    # (default: true) PLACE Brazillian Pine Wood Stairs
fe.protection.place.plants2.brewing_cauldron.*                                                          # (default: true) PLACE Magical Brewing Cauldron
fe.protection.place.plants2.briblebum.*                                                                 # (default: true) PLACE Briblebum
fe.protection.place.plants2.bush.*                                                                      # (default: true) PLACE tile.plants2.bush.name
fe.protection.place.plants2.bushling.*                                                                  # (default: true) PLACE tile.plants2.bushling.name
fe.protection.place.plants2.cataplant.*                                                                 # (default: true) PLACE Cataplant
fe.protection.place.plants2.cosmetic_0.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.cosmetic_1.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.cosmetic_2.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.cosmetic_3.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.cosmetic_4.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.cosmetic_5.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.cosmetic_6.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.crop_0.*                                                                    # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.crop_1.*                                                                    # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.crystal.*                                                                   # (default: true) PLACE tile.plants2.crystal.name
fe.protection.place.plants2.crystal_leaves.*                                                            # (default: true) PLACE tile.plants2.leaves.name
fe.protection.place.plants2.crystal_log.*                                                               # (default: true) PLACE tile.plants2.log.name
fe.protection.place.plants2.crystal_planks.*                                                            # (default: true) PLACE tile.plants2.planks.name
fe.protection.place.plants2.crystal_sapling.*                                                           # (default: true) PLACE tile.plants2.sapling.name
fe.protection.place.plants2.crystal_slab.*                                                              # (default: true) PLACE Crystal Wood Slab
fe.protection.place.plants2.crystal_stairs.*                                                            # (default: true) PLACE Crystal Wood Stairs
fe.protection.place.plants2.crystal_torch.*                                                             # (default: true) PLACE Crystal Torch
fe.protection.place.plants2.dark_crystal_slab.*                                                         # (default: true) PLACE Dark Crystal Wood Slab
fe.protection.place.plants2.dark_crystal_stairs.*                                                       # (default: true) PLACE Dark Crystal Wood Stairs
fe.protection.place.plants2.desert_0.*                                                                  # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.desert_1.*                                                                  # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.double_0.*                                                                  # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.double_harvest_0.*                                                          # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.groundcover.*                                                               # (default: true) PLACE Crystal Groundcover
fe.protection.place.plants2.harvest_0.*                                                                 # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.harvest_1.*                                                                 # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.incense_cedar_slab.*                                                        # (default: true) PLACE Incense Cedar Wood Slab
fe.protection.place.plants2.incense_cedar_stairs.*                                                      # (default: true) PLACE Incense Cedar Wood Stairs
fe.protection.place.plants2.jar.*                                                                       # (default: true) PLACE Flower Pot
fe.protection.place.plants2.leaves_0.*                                                                  # (default: true) PLACE tile.plants2.leaves.name
fe.protection.place.plants2.log_0.*                                                                     # (default: true) PLACE tile.plants2.log.name
fe.protection.place.plants2.murray_pine_slab.*                                                          # (default: true) PLACE Murray Pine Wood Slab
fe.protection.place.plants2.murray_pine_stairs.*                                                        # (default: true) PLACE Murray Pine Wood Stairs
fe.protection.place.plants2.nether_harvest.*                                                            # (default: true) PLACE tile.plants2.name
fe.protection.place.plants2.nether_leaves.*                                                             # (default: true) PLACE tile.plants2.leaves.name
fe.protection.place.plants2.nether_log.*                                                                # (default: true) PLACE tile.plants2.log.name
fe.protection.place.plants2.nether_sapling.*                                                            # (default: true) PLACE tile.plants2.sapling.name
fe.protection.place.plants2.planks.*                                                                    # (default: true) PLACE tile.plants2.planks.name
fe.protection.place.plants2.saimbaire.*                                                                 # (default: true) PLACE Saimbaire
fe.protection.place.plants2.sapling_0.*                                                                 # (default: true) PLACE tile.plants2.sapling.name
fe.protection.place.plants2.small_flower_aithotus.*                                                     # (default: true) PLACE Small Flower Aithotus
fe.protection.place.props.blockfake.*                                                                   # (default: true) PLACE tile.null.name
fe.protection.place.props.blockprops.*                                                                  # (default: true) PLACE tile.null.name
fe.protection.place.snowvariants.snow_acacia_slab.*                                                     # (default: true) PLACE Snow Covered Acacia Wood Slab
fe.protection.place.snowvariants.snow_acacia_stairs.*                                                   # (default: true) PLACE Snow Covered Acacia Wood Stairs
fe.protection.place.snowvariants.snow_birch_slab.*                                                      # (default: true) PLACE Snow Covered Birch Wood Slab
fe.protection.place.snowvariants.snow_birch_stairs.*                                                    # (default: true) PLACE Snow Covered Birch Wood Stairs
fe.protection.place.snowvariants.snow_brick_slab.*                                                      # (default: true) PLACE Snow Covered Brick Slab
fe.protection.place.snowvariants.snow_brick_stairs.*                                                    # (default: true) PLACE Snow Covered Brick Stairs
fe.protection.place.snowvariants.snow_cobblestone_slab.*                                                # (default: true) PLACE Snow Covered Cobblestone Slab
fe.protection.place.snowvariants.snow_cobblestone_stairs.*                                              # (default: true) PLACE Snow Covered Cobblestone Stairs
fe.protection.place.snowvariants.snow_dark_oak_slab.*                                                   # (default: true) PLACE Snow Covered Dark Oak Wood Slab
fe.protection.place.snowvariants.snow_dark_oak_stairs.*                                                 # (default: true) PLACE Snow Covered Dark Oak Wood Stairs
fe.protection.place.snowvariants.snow_jungle_slab.*                                                     # (default: true) PLACE Snow Covered Jungle Wood Slab
fe.protection.place.snowvariants.snow_jungle_stairs.*                                                   # (default: true) PLACE Snow Covered Jungle Wood Stairs
fe.protection.place.snowvariants.snow_nether_brick_slab.*                                               # (default: true) PLACE Snow Covered Nether Brick Slab
fe.protection.place.snowvariants.snow_nether_brick_stairs.*                                             # (default: true) PLACE Snow Covered Nether Brick Stairs
fe.protection.place.snowvariants.snow_oak_slab.*                                                        # (default: true) PLACE Snow Covered Oak Wood Slab
fe.protection.place.snowvariants.snow_oak_stairs.*                                                      # (default: true) PLACE Snow Covered Oak Wood Stairs
fe.protection.place.snowvariants.snow_purpur_slab.*                                                     # (default: true) PLACE Snow Covered Purpur Slab
fe.protection.place.snowvariants.snow_purpur_stairs.*                                                   # (default: true) PLACE Snow Covered Purpur Stairs
fe.protection.place.snowvariants.snow_quartz_slab.*                                                     # (default: true) PLACE Snow Covered Quartz Slab
fe.protection.place.snowvariants.snow_quartz_stairs.*                                                   # (default: true) PLACE Snow Covered Quartz Stairs
fe.protection.place.snowvariants.snow_red_sandstone_slab.*                                              # (default: true) PLACE Snow Covered Red Sandstone Slab
fe.protection.place.snowvariants.snow_red_sandstone_stairs.*                                            # (default: true) PLACE Snow Covered Red Sandstone Stairs
fe.protection.place.snowvariants.snow_sandstone_slab.*                                                  # (default: true) PLACE Snow Covered Sandstone Slab
fe.protection.place.snowvariants.snow_sandstone_stairs.*                                                # (default: true) PLACE Snow Covered Sandstone Stairs
fe.protection.place.snowvariants.snow_smooth_stone_slab.*                                               # (default: true) PLACE Snow Covered Stone Slab
fe.protection.place.snowvariants.snow_spruce_slab.*                                                     # (default: true) PLACE Snow Covered Spruce Wood Slab
fe.protection.place.snowvariants.snow_spruce_stairs.*                                                   # (default: true) PLACE Snow Covered Spruce Wood Stairs
fe.protection.place.snowvariants.snow_stone_brick_slab.*                                                # (default: true) PLACE Snow Covered Stone Brick Slab
fe.protection.place.snowvariants.snow_stone_brick_stairs.*                                              # (default: true) PLACE Snow Covered Stone Brick Stairs
fe.protection.place.thaumcraft.activator_rail.*                                                         # (default: true) PLACE Arcane Activator Rail
fe.protection.place.thaumcraft.alembic.*                                                                # (default: true) PLACE Arcane Alembic
fe.protection.place.thaumcraft.amber_block.*                                                            # (default: true) PLACE Amber Block
fe.protection.place.thaumcraft.amber_brick.*                                                            # (default: true) PLACE Amber Bricks
fe.protection.place.thaumcraft.arcane_ear.*                                                             # (default: true) PLACE Arcane Ear
fe.protection.place.thaumcraft.arcane_ear_toggle.*                                                      # (default: true) PLACE Arcane Ear (Toggle)
fe.protection.place.thaumcraft.arcane_workbench.*                                                       # (default: true) PLACE Arcane Workbench
fe.protection.place.thaumcraft.arcane_workbench_charger.*                                               # (default: true) PLACE Workbench Charger
fe.protection.place.thaumcraft.banner_black.*                                                           # (default: true) PLACE Black Banner
fe.protection.place.thaumcraft.banner_blue.*                                                            # (default: true) PLACE Blue Banner
fe.protection.place.thaumcraft.banner_brown.*                                                           # (default: true) PLACE Brown Banner
fe.protection.place.thaumcraft.banner_crimson_cult.*                                                    # (default: true) PLACE Crimson Cult Banner
fe.protection.place.thaumcraft.banner_cyan.*                                                            # (default: true) PLACE Cyan Banner
fe.protection.place.thaumcraft.banner_gray.*                                                            # (default: true) PLACE Gray Banner
fe.protection.place.thaumcraft.banner_green.*                                                           # (default: true) PLACE Green Banner
fe.protection.place.thaumcraft.banner_lightblue.*                                                       # (default: true) PLACE Light Blue Banner
fe.protection.place.thaumcraft.banner_lime.*                                                            # (default: true) PLACE Lime Banner
fe.protection.place.thaumcraft.banner_magenta.*                                                         # (default: true) PLACE Magenta Banner
fe.protection.place.thaumcraft.banner_orange.*                                                          # (default: true) PLACE Orange Banner
fe.protection.place.thaumcraft.banner_pink.*                                                            # (default: true) PLACE Pink Banner
fe.protection.place.thaumcraft.banner_purple.*                                                          # (default: true) PLACE Purple Banner
fe.protection.place.thaumcraft.banner_red.*                                                             # (default: true) PLACE Red Banner
fe.protection.place.thaumcraft.banner_silver.*                                                          # (default: true) PLACE Light Gray Banner
fe.protection.place.thaumcraft.banner_white.*                                                           # (default: true) PLACE White Banner
fe.protection.place.thaumcraft.banner_yellow.*                                                          # (default: true) PLACE Yellow Banner
fe.protection.place.thaumcraft.barrier.*                                                                # (default: true) PLACE Warding Aura
fe.protection.place.thaumcraft.bellows.*                                                                # (default: true) PLACE Arcane Bellows
fe.protection.place.thaumcraft.brain_box.*                                                              # (default: true) PLACE Mnemonic Matrix
fe.protection.place.thaumcraft.candle_black.*                                                           # (default: true) PLACE Black Tallow Candle
fe.protection.place.thaumcraft.candle_blue.*                                                            # (default: true) PLACE Blue Tallow Candle
fe.protection.place.thaumcraft.candle_brown.*                                                           # (default: true) PLACE Brown Tallow Candle
fe.protection.place.thaumcraft.candle_cyan.*                                                            # (default: true) PLACE Cyan Tallow Candle
fe.protection.place.thaumcraft.candle_gray.*                                                            # (default: true) PLACE Gray Tallow Candle
fe.protection.place.thaumcraft.candle_green.*                                                           # (default: true) PLACE Green Tallow Candle
fe.protection.place.thaumcraft.candle_lightblue.*                                                       # (default: true) PLACE Light Blue Tallow Candle
fe.protection.place.thaumcraft.candle_lime.*                                                            # (default: true) PLACE Lime Tallow Candle
fe.protection.place.thaumcraft.candle_magenta.*                                                         # (default: true) PLACE Magenta Tallow Candle
fe.protection.place.thaumcraft.candle_orange.*                                                          # (default: true) PLACE Orange Tallow Candle
fe.protection.place.thaumcraft.candle_pink.*                                                            # (default: true) PLACE Pink Tallow Candle
fe.protection.place.thaumcraft.candle_purple.*                                                          # (default: true) PLACE Purple Tallow Candle
fe.protection.place.thaumcraft.candle_red.*                                                             # (default: true) PLACE Red Tallow Candle
fe.protection.place.thaumcraft.candle_silver.*                                                          # (default: true) PLACE Light Gray Tallow Candle
fe.protection.place.thaumcraft.candle_white.*                                                           # (default: true) PLACE White Tallow Candle
fe.protection.place.thaumcraft.candle_yellow.*                                                          # (default: true) PLACE Yellow Tallow Candle
fe.protection.place.thaumcraft.centrifuge.*                                                             # (default: true) PLACE Essentia Centrifuge
fe.protection.place.thaumcraft.cinderpearl.*                                                            # (default: true) PLACE Cinderpearl
fe.protection.place.thaumcraft.condenser.*                                                              # (default: true) PLACE Flux Condenser
fe.protection.place.thaumcraft.condenser_lattice.*                                                      # (default: true) PLACE Flux Condenser Lattice
fe.protection.place.thaumcraft.condenser_lattice_dirty.*                                                # (default: true) PLACE Clogged Flux Condenser Lattice
fe.protection.place.thaumcraft.crucible.*                                                               # (default: true) PLACE Crucible
fe.protection.place.thaumcraft.crystal_aer.*                                                            # (default: true) PLACE Air Crystal
fe.protection.place.thaumcraft.crystal_aqua.*                                                           # (default: true) PLACE Water Crystal
fe.protection.place.thaumcraft.crystal_ignis.*                                                          # (default: true) PLACE Fire Crystal
fe.protection.place.thaumcraft.crystal_ordo.*                                                           # (default: true) PLACE Order Crystal
fe.protection.place.thaumcraft.crystal_perditio.*                                                       # (default: true) PLACE Entropy Crystal
fe.protection.place.thaumcraft.crystal_terra.*                                                          # (default: true) PLACE Earth Crystal
fe.protection.place.thaumcraft.crystal_vitium.*                                                         # (default: true) PLACE Flux Crystal
fe.protection.place.thaumcraft.dioptra.*                                                                # (default: true) PLACE Thaumic Dioptra
fe.protection.place.thaumcraft.effect_glimmer.*                                                         # (default: true) PLACE Glimmer
fe.protection.place.thaumcraft.effect_sap.*                                                             # (default: true) PLACE Sapping Field
fe.protection.place.thaumcraft.effect_shock.*                                                           # (default: true) PLACE Static Field
fe.protection.place.thaumcraft.empty.*                                                                  # (default: true) PLACE Empty Space
fe.protection.place.thaumcraft.essentia_input.*                                                         # (default: true) PLACE Filling Essentia Transfuser
fe.protection.place.thaumcraft.essentia_output.*                                                        # (default: true) PLACE Emptying Essentia Transfuser
fe.protection.place.thaumcraft.everfull_urn.*                                                           # (default: true) PLACE Everfull Urn
fe.protection.place.thaumcraft.flesh_block.*                                                            # (default: true) PLACE Block of Flesh
fe.protection.place.thaumcraft.flux_goo.*                                                               # (default: true) PLACE Flux Goo
fe.protection.place.thaumcraft.golem_builder.*                                                          # (default: true) PLACE Golem Press
fe.protection.place.thaumcraft.grass_ambient.*                                                          # (default: true) PLACE Ambient Grass Block
fe.protection.place.thaumcraft.hole.*                                                                   # (default: true) PLACE Dimensional Tear
fe.protection.place.thaumcraft.hungry_chest.*                                                           # (default: true) PLACE Hungry Chest
fe.protection.place.thaumcraft.infernal_furnace.*                                                       # (default: true) PLACE Infernal Furnace
fe.protection.place.thaumcraft.infusion_matrix.*                                                        # (default: true) PLACE Runic Matrix
fe.protection.place.thaumcraft.inlay.*                                                                  # (default: true) PLACE Redstone Inlay
fe.protection.place.thaumcraft.jar_brain.*                                                              # (default: true) PLACE Brain in a Jar
fe.protection.place.thaumcraft.jar_normal.*                                                             # (default: true) PLACE Warded Jar
fe.protection.place.thaumcraft.jar_void.*                                                               # (default: true) PLACE Void Jar
fe.protection.place.thaumcraft.lamp_arcane.*                                                            # (default: true) PLACE Arcane Lamp
fe.protection.place.thaumcraft.lamp_fertility.*                                                         # (default: true) PLACE Lamp of Fertility
fe.protection.place.thaumcraft.lamp_growth.*                                                            # (default: true) PLACE Lamp of Growth  
fe.protection.place.thaumcraft.leaves_greatwood.*                                                       # (default: true) PLACE Greatwood Leaves
fe.protection.place.thaumcraft.leaves_silverwood.*                                                      # (default: true) PLACE Silverwood Leaves
fe.protection.place.thaumcraft.levitator.*                                                              # (default: true) PLACE Arcane Levitator
fe.protection.place.thaumcraft.liquid_death.*                                                           # (default: true) PLACE Liquid Death
fe.protection.place.thaumcraft.log_greatwood.*                                                          # (default: true) PLACE Greatwood Log
fe.protection.place.thaumcraft.log_silverwood.*                                                         # (default: true) PLACE Silverwood Log
fe.protection.place.thaumcraft.loot_crate_common.*                                                      # (default: true) PLACE Common Crate
fe.protection.place.thaumcraft.loot_crate_rare.*                                                        # (default: true) PLACE Rare Crate
fe.protection.place.thaumcraft.loot_crate_uncommon.*                                                    # (default: true) PLACE Uncommon Crate
fe.protection.place.thaumcraft.loot_urn_common.*                                                        # (default: true) PLACE Common Urn
fe.protection.place.thaumcraft.loot_urn_rare.*                                                          # (default: true) PLACE Rare Urn
fe.protection.place.thaumcraft.loot_urn_uncommon.*                                                      # (default: true) PLACE Uncommon Urn
fe.protection.place.thaumcraft.matrix_cost.*                                                            # (default: true) PLACE Infusion Cost Stone
fe.protection.place.thaumcraft.matrix_speed.*                                                           # (default: true) PLACE Infusion Speed Stone
fe.protection.place.thaumcraft.metal_alchemical.*                                                       # (default: true) PLACE Alchemical Construct
fe.protection.place.thaumcraft.metal_alchemical_advanced.*                                              # (default: true) PLACE Advanced Alchemical Construct
fe.protection.place.thaumcraft.metal_brass.*                                                            # (default: true) PLACE Brass Block
fe.protection.place.thaumcraft.metal_thaumium.*                                                         # (default: true) PLACE Thaumium Block
fe.protection.place.thaumcraft.metal_void.*                                                             # (default: true) PLACE Void Metal Block
fe.protection.place.thaumcraft.mirror.*                                                                 # (default: true) PLACE Magic Mirror
fe.protection.place.thaumcraft.mirror_essentia.*                                                        # (default: true) PLACE Essentia Mirror
fe.protection.place.thaumcraft.nitor_black.*                                                            # (default: true) PLACE Black Nitor
fe.protection.place.thaumcraft.nitor_blue.*                                                             # (default: true) PLACE Blue Nitor
fe.protection.place.thaumcraft.nitor_brown.*                                                            # (default: true) PLACE Brown Nitor
fe.protection.place.thaumcraft.nitor_cyan.*                                                             # (default: true) PLACE Cyan Nitor
fe.protection.place.thaumcraft.nitor_gray.*                                                             # (default: true) PLACE Gray Nitor
fe.protection.place.thaumcraft.nitor_green.*                                                            # (default: true) PLACE Green Nitor
fe.protection.place.thaumcraft.nitor_lightblue.*                                                        # (default: true) PLACE Light Blue Nitor
fe.protection.place.thaumcraft.nitor_lime.*                                                             # (default: true) PLACE Lime Nitor
fe.protection.place.thaumcraft.nitor_magenta.*                                                          # (default: true) PLACE Magenta Nitor
fe.protection.place.thaumcraft.nitor_orange.*                                                           # (default: true) PLACE Orange Nitor
fe.protection.place.thaumcraft.nitor_pink.*                                                             # (default: true) PLACE Pink Nitor
fe.protection.place.thaumcraft.nitor_purple.*                                                           # (default: true) PLACE Purple Nitor
fe.protection.place.thaumcraft.nitor_red.*                                                              # (default: true) PLACE Red Nitor
fe.protection.place.thaumcraft.nitor_silver.*                                                           # (default: true) PLACE Light Gray Nitor
fe.protection.place.thaumcraft.nitor_white.*                                                            # (default: true) PLACE White Nitor
fe.protection.place.thaumcraft.nitor_yellow.*                                                           # (default: true) PLACE Yellow Nitor
fe.protection.place.thaumcraft.ore_amber.*                                                              # (default: true) PLACE Amber Bearing Stone
fe.protection.place.thaumcraft.ore_cinnabar.*                                                           # (default: true) PLACE Cinnabar Ore
fe.protection.place.thaumcraft.ore_quartz.*                                                             # (default: true) PLACE Quartz Ore
fe.protection.place.thaumcraft.pattern_crafter.*                                                        # (default: true) PLACE Arcane Pattern Crafter
fe.protection.place.thaumcraft.paving_stone_barrier.*                                                   # (default: true) PLACE Barrier Stone
fe.protection.place.thaumcraft.paving_stone_travel.*                                                    # (default: true) PLACE Paving Stone of Travel
fe.protection.place.thaumcraft.pedestal_ancient.*                                                       # (default: true) PLACE Ancient Pedestal
fe.protection.place.thaumcraft.pedestal_arcane.*                                                        # (default: true) PLACE Arcane Pedestal
fe.protection.place.thaumcraft.pedestal_eldritch.*                                                      # (default: true) PLACE Eldritch Pedestal
fe.protection.place.thaumcraft.pillar_ancient.*                                                         # (default: true) PLACE Ancient Infusion Pillar
fe.protection.place.thaumcraft.pillar_arcane.*                                                          # (default: true) PLACE Infusion Pillar
fe.protection.place.thaumcraft.pillar_eldritch.*                                                        # (default: true) PLACE Eldritch Infusion Pillar
fe.protection.place.thaumcraft.placeholder_anvil.*                                                      # (default: true) PLACE Golem Press
fe.protection.place.thaumcraft.placeholder_bars.*                                                       # (default: true) PLACE Golem Press
fe.protection.place.thaumcraft.placeholder_brick.*                                                      # (default: true) PLACE Infernal Furnace
fe.protection.place.thaumcraft.placeholder_cauldron.*                                                   # (default: true) PLACE Golem Press
fe.protection.place.thaumcraft.placeholder_obsidian.*                                                   # (default: true) PLACE Infernal Furnace
fe.protection.place.thaumcraft.placeholder_table.*                                                      # (default: true) PLACE Golem Press
fe.protection.place.thaumcraft.plank_greatwood.*                                                        # (default: true) PLACE Greatwood Planks
fe.protection.place.thaumcraft.plank_silverwood.*                                                       # (default: true) PLACE Silverwood Planks
fe.protection.place.thaumcraft.potion_sprayer.*                                                         # (default: true) PLACE Potion Sprayer
fe.protection.place.thaumcraft.purifying_fluid.*                                                        # (default: true) PLACE Purifying Fluid
fe.protection.place.thaumcraft.recharge_pedestal.*                                                      # (default: true) PLACE Recharge Pedestal
fe.protection.place.thaumcraft.redstone_relay.*                                                         # (default: true) PLACE Redstone Relay
fe.protection.place.thaumcraft.research_table.*                                                         # (default: true) PLACE Research Table
fe.protection.place.thaumcraft.sapling_greatwood.*                                                      # (default: true) PLACE Greatwood Sapling
fe.protection.place.thaumcraft.sapling_silverwood.*                                                     # (default: true) PLACE Silverwood Sapling
fe.protection.place.thaumcraft.shimmerleaf.*                                                            # (default: true) PLACE Shimmerleaf
fe.protection.place.thaumcraft.slab_ancient.*                                                           # (default: true) PLACE Ancient Stone Slab
fe.protection.place.thaumcraft.slab_arcane_brick.*                                                      # (default: true) PLACE Arcane Brick Slab
fe.protection.place.thaumcraft.slab_arcane_stone.*                                                      # (default: true) PLACE Arcane Stone Slab
fe.protection.place.thaumcraft.slab_double_ancient.*                                                    # (default: true) PLACE tile.slab_double_ancient.name
fe.protection.place.thaumcraft.slab_double_arcane_brick.*                                               # (default: true) PLACE tile.slab_double_arcane_brick.name
fe.protection.place.thaumcraft.slab_double_arcane_stone.*                                               # (default: true) PLACE tile.slab_double_arcane_stone.name
fe.protection.place.thaumcraft.slab_double_eldritch.*                                                   # (default: true) PLACE tile.slab_double_eldritch.name
fe.protection.place.thaumcraft.slab_double_greatwood.*                                                  # (default: true) PLACE tile.slab_double_greatwood.name
fe.protection.place.thaumcraft.slab_double_silverwood.*                                                 # (default: true) PLACE tile.slab_double_silverwood.name
fe.protection.place.thaumcraft.slab_eldritch.*                                                          # (default: true) PLACE Eldritch Stone Slab
fe.protection.place.thaumcraft.slab_greatwood.*                                                         # (default: true) PLACE Greatwood Slab
fe.protection.place.thaumcraft.slab_silverwood.*                                                        # (default: true) PLACE Silverwood Slab
fe.protection.place.thaumcraft.smelter_aux.*                                                            # (default: true) PLACE Auxiliary Slurry Pump
fe.protection.place.thaumcraft.smelter_basic.*                                                          # (default: true) PLACE Essentia Smeltery
fe.protection.place.thaumcraft.smelter_thaumium.*                                                       # (default: true) PLACE Thaumium Essentia Smeltery
fe.protection.place.thaumcraft.smelter_vent.*                                                           # (default: true) PLACE Auxiliary Venting Port
fe.protection.place.thaumcraft.smelter_void.*                                                           # (default: true) PLACE Void Metal Essentia Smeltery
fe.protection.place.thaumcraft.spa.*                                                                    # (default: true) PLACE Arcane Spa
fe.protection.place.thaumcraft.stabilizer.*                                                             # (default: true) PLACE Stabilizer
fe.protection.place.thaumcraft.stairs_ancient.*                                                         # (default: true) PLACE Ancient Stone Stairs
fe.protection.place.thaumcraft.stairs_arcane.*                                                          # (default: true) PLACE Arcane Stone Stairs
fe.protection.place.thaumcraft.stairs_arcane_brick.*                                                    # (default: true) PLACE Arcane Brick Stairs
fe.protection.place.thaumcraft.stairs_greatwood.*                                                       # (default: true) PLACE Greatwood Stairs
fe.protection.place.thaumcraft.stairs_silverwood.*                                                      # (default: true) PLACE Silverwood Stairs
fe.protection.place.thaumcraft.stone_ancient.*                                                          # (default: true) PLACE Ancient Stone
fe.protection.place.thaumcraft.stone_ancient_doorway.*                                                  # (default: true) PLACE Ancient Barrier
fe.protection.place.thaumcraft.stone_ancient_glyphed.*                                                  # (default: true) PLACE Glyphed Stone
fe.protection.place.thaumcraft.stone_ancient_rock.*                                                     # (default: true) PLACE Ancient Rock
fe.protection.place.thaumcraft.stone_ancient_tile.*                                                     # (default: true) PLACE Ancient Stone Tile
fe.protection.place.thaumcraft.stone_arcane.*                                                           # (default: true) PLACE Arcane Stone
fe.protection.place.thaumcraft.stone_arcane_brick.*                                                     # (default: true) PLACE Arcane Stone Brick
fe.protection.place.thaumcraft.stone_eldritch_tile.*                                                    # (default: true) PLACE Eldritch Stone
fe.protection.place.thaumcraft.stone_porous.*                                                           # (default: true) PLACE Porous Stone
fe.protection.place.thaumcraft.table_stone.*                                                            # (default: true) PLACE Stone Table
fe.protection.place.thaumcraft.table_wood.*                                                             # (default: true) PLACE Wood Table
fe.protection.place.thaumcraft.taint_crust.*                                                            # (default: true) PLACE Crusted Taint
fe.protection.place.thaumcraft.taint_feature.*                                                          # (default: true) PLACE Swollen Taint
fe.protection.place.thaumcraft.taint_fibre.*                                                            # (default: true) PLACE Fibrous Taint
fe.protection.place.thaumcraft.taint_geyser.*                                                           # (default: true) PLACE Taint Geyser
fe.protection.place.thaumcraft.taint_log.*                                                              # (default: true) PLACE Taintwood Log
fe.protection.place.thaumcraft.taint_rock.*                                                             # (default: true) PLACE Tainted Rock
fe.protection.place.thaumcraft.taint_soil.*                                                             # (default: true) PLACE Tainted Soil
fe.protection.place.thaumcraft.thaumatorium.*                                                           # (default: true) PLACE Thaumatorium
fe.protection.place.thaumcraft.thaumatorium_top.*                                                       # (default: true) PLACE Thaumatorium
fe.protection.place.thaumcraft.tube.*                                                                   # (default: true) PLACE Essentia Tube
fe.protection.place.thaumcraft.tube_buffer.*                                                            # (default: true) PLACE Essentia Buffer
fe.protection.place.thaumcraft.tube_filter.*                                                            # (default: true) PLACE Filtered Essentia Tube
fe.protection.place.thaumcraft.tube_oneway.*                                                            # (default: true) PLACE Directional Essentia Tube
fe.protection.place.thaumcraft.tube_restrict.*                                                          # (default: true) PLACE Restricted Essentia Tube
fe.protection.place.thaumcraft.tube_valve.*                                                             # (default: true) PLACE Essentia Valve
fe.protection.place.thaumcraft.vis_battery.*                                                            # (default: true) PLACE Vis Battery
fe.protection.place.thaumcraft.vis_generator.*                                                          # (default: true) PLACE Vis Generator
fe.protection.place.thaumcraft.vishroom.*                                                               # (default: true) PLACE Vishroom
fe.protection.place.thaumcraft.void_siphon.*                                                            # (default: true) PLACE Void Siphon
fe.protection.place.thaumcraft.wand_workbench.*                                                         # (default: true) PLACE Focal Manipulator
fe.protection.place.torchmaster.dread_lamp.*                                                            # (default: true) PLACE Dread Lamp
fe.protection.place.torchmaster.feral_flare_lantern.*                                                   # (default: true) PLACE Feral Flare Lantern
fe.protection.place.torchmaster.invisible_light.*                                                       # (default: true) PLACE tile.torchmaster.invisible_light.name
fe.protection.place.torchmaster.mega_torch.*                                                            # (default: true) PLACE tile.torchmaster.mega_torch.name
fe.protection.place.torchmaster.terrain_lighter.*                                                       # (default: true) PLACE Terrain Lighter
fe.protection.place.traverse.blue_rock.*                                                                # (default: true) PLACE Crag Rock
fe.protection.place.traverse.blue_rock_bricks.*                                                         # (default: true) PLACE Crag Rock Bricks
fe.protection.place.traverse.blue_rock_bricks_chiseled.*                                                # (default: true) PLACE Chiseled Crag Rock Bricks
fe.protection.place.traverse.blue_rock_bricks_double_slab.*                                             # (default: true) PLACE tile.traverse:blue_rock_bricks_double_slab.name
fe.protection.place.traverse.blue_rock_bricks_slab.*                                                    # (default: true) PLACE Crag Rock Bricks Slab
fe.protection.place.traverse.blue_rock_bricks_stairs.*                                                  # (default: true) PLACE Crag Rock Brick Stairs
fe.protection.place.traverse.blue_rock_cobblestone.*                                                    # (default: true) PLACE Crag Rock Cobblestone
fe.protection.place.traverse.blue_rock_cobblestone_double_slab.*                                        # (default: true) PLACE tile.traverse:blue_rock_cobblestone_double_slab.name
fe.protection.place.traverse.blue_rock_cobblestone_slab.*                                               # (default: true) PLACE Crag Rock Cobblestone Slab
fe.protection.place.traverse.blue_rock_cobblestone_stairs.*                                             # (default: true) PLACE Crag Rock Cobblestone Stairs
fe.protection.place.traverse.blue_rock_cobblestone_wall.*                                               # (default: true) PLACE tile.traverse:blue_rock_cobblestone_wall.normal.name
fe.protection.place.traverse.blue_rock_double_slab.*                                                    # (default: true) PLACE tile.traverse:blue_rock_double_slab.name
fe.protection.place.traverse.blue_rock_slab.*                                                           # (default: true) PLACE Crag Rock Slab
fe.protection.place.traverse.brown_autumnal_leaves.*                                                    # (default: true) PLACE Brown Autumnal Leaves
fe.protection.place.traverse.brown_autumnal_sapling.*                                                   # (default: true) PLACE tile.traverse:brown_autumnal_sapling.oak.name
fe.protection.place.traverse.cold_grass.*                                                               # (default: true) PLACE Cold Grass
fe.protection.place.traverse.dead_grass.*                                                               # (default: true) PLACE Dead Grass
fe.protection.place.traverse.fir_door.*                                                                 # (default: true) PLACE item.traverse:fir_door.name
fe.protection.place.traverse.fir_double_slab.*                                                          # (default: true) PLACE tile.traverse:fir_double_slab.name
fe.protection.place.traverse.fir_fence.*                                                                # (default: true) PLACE Fir Fence
fe.protection.place.traverse.fir_fence_gate.*                                                           # (default: true) PLACE Fir Fence Gate
fe.protection.place.traverse.fir_leaves.*                                                               # (default: true) PLACE Fir Leaves
fe.protection.place.traverse.fir_log.*                                                                  # (default: true) PLACE Fir Wood
fe.protection.place.traverse.fir_planks.*                                                               # (default: true) PLACE Fir Wood Planks
fe.protection.place.traverse.fir_sapling.*                                                              # (default: true) PLACE tile.traverse:fir_sapling.oak.name
fe.protection.place.traverse.fir_slab.*                                                                 # (default: true) PLACE Fir Wood Slab
fe.protection.place.traverse.fir_stairs.*                                                               # (default: true) PLACE Fir Wood Stairs
fe.protection.place.traverse.orange_autumnal_leaves.*                                                   # (default: true) PLACE Orange Autumnal Leaves
fe.protection.place.traverse.orange_autumnal_sapling.*                                                  # (default: true) PLACE tile.traverse:orange_autumnal_sapling.oak.name
fe.protection.place.traverse.red_autumnal_leaves.*                                                      # (default: true) PLACE Red Autumnal Leaves
fe.protection.place.traverse.red_autumnal_sapling.*                                                     # (default: true) PLACE tile.traverse:red_autumnal_sapling.oak.name
fe.protection.place.traverse.red_rock.*                                                                 # (default: true) PLACE Red Rock
fe.protection.place.traverse.red_rock_bricks.*                                                          # (default: true) PLACE Red Rock Bricks
fe.protection.place.traverse.red_rock_bricks_chiseled.*                                                 # (default: true) PLACE Chiseled Red Rock Bricks
fe.protection.place.traverse.red_rock_bricks_double_slab.*                                              # (default: true) PLACE tile.traverse:red_rock_bricks_double_slab.name
fe.protection.place.traverse.red_rock_bricks_slab.*                                                     # (default: true) PLACE Red Rock Bricks Slab
fe.protection.place.traverse.red_rock_bricks_stairs.*                                                   # (default: true) PLACE Red Rock Brick Stairs
fe.protection.place.traverse.red_rock_cobblestone.*                                                     # (default: true) PLACE Red Rock Cobblestone
fe.protection.place.traverse.red_rock_cobblestone_double_slab.*                                         # (default: true) PLACE tile.traverse:red_rock_cobblestone_double_slab.name
fe.protection.place.traverse.red_rock_cobblestone_slab.*                                                # (default: true) PLACE Red Rock Cobblestone Slab
fe.protection.place.traverse.red_rock_cobblestone_stairs.*                                              # (default: true) PLACE Red Rock Cobblestone Stairs
fe.protection.place.traverse.red_rock_cobblestone_wall.*                                                # (default: true) PLACE tile.traverse:red_rock_cobblestone_wall.normal.name
fe.protection.place.traverse.red_rock_double_slab.*                                                     # (default: true) PLACE tile.traverse:red_rock_double_slab.name
fe.protection.place.traverse.red_rock_slab.*                                                            # (default: true) PLACE Red Rock Slab
fe.protection.place.traverse.yellow_autumnal_leaves.*                                                   # (default: true) PLACE Yellow Autumnal Leaves
fe.protection.place.traverse.yellow_autumnal_sapling.*                                                  # (default: true) PLACE tile.traverse:yellow_autumnal_sapling.oak.name
fe.protection.place.unlimitedchiselworks.chisel_cobblestone1_traverse_blue_rock_cobblestone_0.*         # (default: true) PLACE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.place.unlimitedchiselworks.chisel_cobblestone1_traverse_red_rock_cobblestone_0.*          # (default: true) PLACE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.place.unlimitedchiselworks.chisel_cobblestone2_traverse_blue_rock_cobblestone_0.*         # (default: true) PLACE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.place.unlimitedchiselworks.chisel_cobblestone2_traverse_red_rock_cobblestone_0.*          # (default: true) PLACE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.place.unlimitedchiselworks.chisel_cobblestone_traverse_blue_rock_cobblestone_0.*          # (default: true) PLACE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.place.unlimitedchiselworks.chisel_cobblestone_traverse_red_rock_cobblestone_0.*           # (default: true) PLACE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.place.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_0.*                             # (default: true) PLACE tile.tile.dirt.name
fe.protection.place.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_1.*                             # (default: true) PLACE tile.tile.dirt.name
fe.protection.place.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_2.*                             # (default: true) PLACE tile.tile.dirt.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_0.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_1.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_10.*                  # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_11.*                  # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_12.*                  # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_13.*                  # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_14.*                  # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_15.*                  # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_2.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_3.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_4.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_5.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_6.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_7.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_8.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_9.*                   # (default: true) PLACE tile.tile.planks_0.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_plants2_planks_0.*                           # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_plants2_planks_1.*                           # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_plants2_planks_2.*                           # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_plants2_planks_3.*                           # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_plants2_planks_4.*                           # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_plants2_planks_5.*                           # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.place.unlimitedchiselworks.chisel_planks_oak_traverse_fir_planks_0.*                      # (default: true) PLACE tile.tile.traverse:fir_planks.name
fe.protection.place.unlimitedchiselworks.chisel_sandstoneyellow1_biomesoplenty_white_sandstone_0.*      # (default: true) PLACE tile.tile.white_sandstone.name
fe.protection.place.unlimitedchiselworks.chisel_sandstoneyellow2_biomesoplenty_white_sandstone_0.*      # (default: true) PLACE tile.tile.white_sandstone.name
fe.protection.place.unlimitedchiselworks.chisel_sandstoneyellow_biomesoplenty_white_sandstone_0.*       # (default: true) PLACE tile.tile.white_sandstone.name
fe.protection.place.unlimitedchiselworks.chisel_stonebrick1_traverse_blue_rock_bricks_0.*               # (default: true) PLACE tile.tile.traverse:blue_rock_bricks.name
fe.protection.place.unlimitedchiselworks.chisel_stonebrick1_traverse_red_rock_bricks_0.*                # (default: true) PLACE tile.tile.traverse:red_rock_bricks.name
fe.protection.place.unlimitedchiselworks.chisel_stonebrick2_traverse_blue_rock_bricks_0.*               # (default: true) PLACE tile.tile.traverse:blue_rock_bricks.name
fe.protection.place.unlimitedchiselworks.chisel_stonebrick2_traverse_red_rock_bricks_0.*                # (default: true) PLACE tile.tile.traverse:red_rock_bricks.name
fe.protection.place.unlimitedchiselworks.chisel_stonebrick_traverse_blue_rock_bricks_0.*                # (default: true) PLACE tile.tile.traverse:blue_rock_bricks.name
fe.protection.place.unlimitedchiselworks.chisel_stonebrick_traverse_red_rock_bricks_0.*                 # (default: true) PLACE tile.tile.traverse:red_rock_bricks.name
fe.protection.place.vbe.blockmushroominside.*                                                           # (default: true) PLACE Mushroom Insides
fe.protection.place.vbe.blockmushroomstem.*                                                             # (default: true) PLACE Mushroom Stem
fe.protection.place.vbe.blockpolishedstone.*                                                            # (default: true) PLACE Polished Stone
fe.protection.place.vbe.fenceandesite.*                                                                 # (default: true) PLACE Andesite Fence
fe.protection.place.vbe.fenceandesitesmooth.*                                                           # (default: true) PLACE Polished Andesite Fence
fe.protection.place.vbe.fencebone.*                                                                     # (default: true) PLACE Bone Fence
fe.protection.place.vbe.fencebrick.*                                                                    # (default: true) PLACE Brick Fence
fe.protection.place.vbe.fenceclay.*                                                                     # (default: true) PLACE Clay Fence
fe.protection.place.vbe.fenceclayhardened.*                                                             # (default: true) PLACE Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedblack.*                                                        # (default: true) PLACE Black Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedblue.*                                                         # (default: true) PLACE Blue Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedbrown.*                                                        # (default: true) PLACE Brown Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedcyan.*                                                         # (default: true) PLACE Cyan Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedgray.*                                                         # (default: true) PLACE Gray Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedgreen.*                                                        # (default: true) PLACE Green Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedlightblue.*                                                    # (default: true) PLACE Light Blue Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedlime.*                                                         # (default: true) PLACE Lime Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedmagenta.*                                                      # (default: true) PLACE Magenta Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedorange.*                                                       # (default: true) PLACE Orange Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedpink.*                                                         # (default: true) PLACE Pink Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedpurple.*                                                       # (default: true) PLACE Purple Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedred.*                                                          # (default: true) PLACE Red Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedsilver.*                                                       # (default: true) PLACE Light Gray Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedwhite.*                                                        # (default: true) PLACE White Hardened Clay Fence
fe.protection.place.vbe.fenceclayhardenedyellow.*                                                       # (default: true) PLACE Yellow Hardened Clay Fence
fe.protection.place.vbe.fencecoal.*                                                                     # (default: true) PLACE Coal Fence
fe.protection.place.vbe.fencecobblestone.*                                                              # (default: true) PLACE Cobblestone Fence
fe.protection.place.vbe.fenceconcreteblack.*                                                            # (default: true) PLACE Black Concrete Fence
fe.protection.place.vbe.fenceconcreteblue.*                                                             # (default: true) PLACE Blue Concrete Fence
fe.protection.place.vbe.fenceconcretebrown.*                                                            # (default: true) PLACE Brown Concrete Fence
fe.protection.place.vbe.fenceconcretecyan.*                                                             # (default: true) PLACE Cyan Concrete Fence
fe.protection.place.vbe.fenceconcretegray.*                                                             # (default: true) PLACE Gray Concrete Fence
fe.protection.place.vbe.fenceconcretegreen.*                                                            # (default: true) PLACE Green Concrete Fence
fe.protection.place.vbe.fenceconcretelightblue.*                                                        # (default: true) PLACE Light Blue Concrete Fence
fe.protection.place.vbe.fenceconcretelime.*                                                             # (default: true) PLACE Lime Concrete Fence
fe.protection.place.vbe.fenceconcretemagenta.*                                                          # (default: true) PLACE Magenta Concrete Fence
fe.protection.place.vbe.fenceconcreteorange.*                                                           # (default: true) PLACE Orange Concrete Fence
fe.protection.place.vbe.fenceconcretepink.*                                                             # (default: true) PLACE Pink Concrete Fence
fe.protection.place.vbe.fenceconcretepowderblack.*                                                      # (default: true) PLACE Black Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderblue.*                                                       # (default: true) PLACE Blue Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderbrown.*                                                      # (default: true) PLACE Brown Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowdercyan.*                                                       # (default: true) PLACE Cyan Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowdergray.*                                                       # (default: true) PLACE Gray Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowdergreen.*                                                      # (default: true) PLACE Green Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderlightblue.*                                                  # (default: true) PLACE Light Blue Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderlime.*                                                       # (default: true) PLACE Lime Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowdermagenta.*                                                    # (default: true) PLACE Magenta Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderorange.*                                                     # (default: true) PLACE Orange Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderpink.*                                                       # (default: true) PLACE Pink Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderpurple.*                                                     # (default: true) PLACE Purple Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderred.*                                                        # (default: true) PLACE Red Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowdersilver.*                                                     # (default: true) PLACE Light Gray Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderwhite.*                                                      # (default: true) PLACE White Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepowderyellow.*                                                     # (default: true) PLACE Yellow Concrete Powder Fence
fe.protection.place.vbe.fenceconcretepurple.*                                                           # (default: true) PLACE Purple Concrete Fence
fe.protection.place.vbe.fenceconcretered.*                                                              # (default: true) PLACE Red Concrete Fence
fe.protection.place.vbe.fenceconcretesilver.*                                                           # (default: true) PLACE Light Gray Concrete Fence
fe.protection.place.vbe.fenceconcretewhite.*                                                            # (default: true) PLACE White Concrete Fence
fe.protection.place.vbe.fenceconcreteyellow.*                                                           # (default: true) PLACE Yellow Concrete Fence
fe.protection.place.vbe.fencediamond.*                                                                  # (default: true) PLACE Diamond Fence
fe.protection.place.vbe.fencediorite.*                                                                  # (default: true) PLACE Diorite Fence
fe.protection.place.vbe.fencedioritesmooth.*                                                            # (default: true) PLACE Polished Diorite Fence
fe.protection.place.vbe.fenceemerald.*                                                                  # (default: true) PLACE Emerald Fence
fe.protection.place.vbe.fenceendbricks.*                                                                # (default: true) PLACE End Brick Fence
fe.protection.place.vbe.fenceendstone.*                                                                 # (default: true) PLACE End Stone Fence
fe.protection.place.vbe.fencegold.*                                                                     # (default: true) PLACE Gold Fence
fe.protection.place.vbe.fencegranite.*                                                                  # (default: true) PLACE Granite Fence
fe.protection.place.vbe.fencegranitesmooth.*                                                            # (default: true) PLACE Polished Granite Fence
fe.protection.place.vbe.fencehay.*                                                                      # (default: true) PLACE Hay Fence
fe.protection.place.vbe.fenceice.*                                                                      # (default: true) PLACE Ice Fence
fe.protection.place.vbe.fenceiron.*                                                                     # (default: true) PLACE Iron Fence
fe.protection.place.vbe.fencelapis.*                                                                    # (default: true) PLACE Lapis Fence
fe.protection.place.vbe.fenceleavesacacia.*                                                             # (default: true) PLACE Acacia Leaf Fence
fe.protection.place.vbe.fenceleavesbigoak.*                                                             # (default: true) PLACE Dark Oak Leaf Fence
fe.protection.place.vbe.fenceleavesbirch.*                                                              # (default: true) PLACE Birch Leaf Fence
fe.protection.place.vbe.fenceleavesjungle.*                                                             # (default: true) PLACE Jungle Leaf Fence
fe.protection.place.vbe.fenceleavesoak.*                                                                # (default: true) PLACE Oak Leaf Fence
fe.protection.place.vbe.fenceleavesspruce.*                                                             # (default: true) PLACE Spruce Leaf Fence
fe.protection.place.vbe.fencelogacacia.*                                                                # (default: true) PLACE Acacia Log Fence
fe.protection.place.vbe.fencelogbigoak.*                                                                # (default: true) PLACE Dark Oak Log Fence
fe.protection.place.vbe.fencelogbirch.*                                                                 # (default: true) PLACE Birch Log Fence
fe.protection.place.vbe.fencelogjungle.*                                                                # (default: true) PLACE Jungle Log Fence
fe.protection.place.vbe.fencelogoak.*                                                                   # (default: true) PLACE Oak Log Fence
fe.protection.place.vbe.fencelogspruce.*                                                                # (default: true) PLACE Spruce Log Fence
fe.protection.place.vbe.fencemushroombrown.*                                                            # (default: true) PLACE Brown Mushroom Fence
fe.protection.place.vbe.fencemushroominside.*                                                           # (default: true) PLACE Inner Mushroom Fence
fe.protection.place.vbe.fencemushroomred.*                                                              # (default: true) PLACE Red Mushroom Fence
fe.protection.place.vbe.fencemushroomstem.*                                                             # (default: true) PLACE Mushroom Stem Fence
fe.protection.place.vbe.fencenetherrack.*                                                               # (default: true) PLACE Netherrack Fence
fe.protection.place.vbe.fencenetherwart.*                                                               # (default: true) PLACE Nether Wart Fence
fe.protection.place.vbe.fenceobsidian.*                                                                 # (default: true) PLACE Obsidian Fence
fe.protection.place.vbe.fencepackedice.*                                                                # (default: true) PLACE Packed Ice Fence
fe.protection.place.vbe.fencepolishedstone.*                                                            # (default: true) PLACE Polished Stone Fence
fe.protection.place.vbe.fenceprismarinebricks.*                                                         # (default: true) PLACE Prismarine Brick Fence
fe.protection.place.vbe.fenceprismarinedark.*                                                           # (default: true) PLACE Dark Prismarine Fence
fe.protection.place.vbe.fenceprismarinerough.*                                                          # (default: true) PLACE Prismarine Fence
fe.protection.place.vbe.fencepurpur.*                                                                   # (default: true) PLACE Purpur Fence
fe.protection.place.vbe.fencepurpurpillar.*                                                             # (default: true) PLACE Purpur Pillar Fence
fe.protection.place.vbe.fencequartz.*                                                                   # (default: true) PLACE Quartz Fence
fe.protection.place.vbe.fencequartzchiseled.*                                                           # (default: true) PLACE Chiseled Quartz Fence
fe.protection.place.vbe.fencequartzlines.*                                                              # (default: true) PLACE Quartz Pillar Fence
fe.protection.place.vbe.fencerednetherbrick.*                                                           # (default: true) PLACE Red Nether Brick Fence
fe.protection.place.vbe.fenceredsandstone.*                                                             # (default: true) PLACE Red Sandstone Fence
fe.protection.place.vbe.fenceredsandstonecarved.*                                                       # (default: true) PLACE Red Chiseled Sandstone Fence
fe.protection.place.vbe.fenceredsandstonesmooth.*                                                       # (default: true) PLACE Red Smooth Sandstone Fence
fe.protection.place.vbe.fencesandstone.*                                                                # (default: true) PLACE Sandstone Fence
fe.protection.place.vbe.fencesandstonecarved.*                                                          # (default: true) PLACE Chiseled Sandstone Fence
fe.protection.place.vbe.fencesandstonesmooth.*                                                          # (default: true) PLACE Smooth Sandstone Fence
fe.protection.place.vbe.fencestone.*                                                                    # (default: true) PLACE Stone Fence
fe.protection.place.vbe.fencestonebrick.*                                                               # (default: true) PLACE Stone Brick Fence
fe.protection.place.vbe.fencestonebrickcarved.*                                                         # (default: true) PLACE Chiseled Stone Brick Fence
fe.protection.place.vbe.fencestonebrickcracked.*                                                        # (default: true) PLACE Cracked Stone Brick Fence
fe.protection.place.vbe.fencestonebrickmossy.*                                                          # (default: true) PLACE Mossy Stone Brick Fence
fe.protection.place.vbe.fencestonemoss.*                                                                # (default: true) PLACE Mossy Cobblestone Fence
fe.protection.place.vbe.gateandesite.*                                                                  # (default: true) PLACE Andesite Gate
fe.protection.place.vbe.gateandesitesmooth.*                                                            # (default: true) PLACE Polished Andesite Gate
fe.protection.place.vbe.gatebone.*                                                                      # (default: true) PLACE Bone Gate
fe.protection.place.vbe.gatebrick.*                                                                     # (default: true) PLACE Brick Gate
fe.protection.place.vbe.gateclay.*                                                                      # (default: true) PLACE Clay Gate
fe.protection.place.vbe.gateclayhardened.*                                                              # (default: true) PLACE Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedblack.*                                                         # (default: true) PLACE Black Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedblue.*                                                          # (default: true) PLACE Blue Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedbrown.*                                                         # (default: true) PLACE Brown Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedcyan.*                                                          # (default: true) PLACE Cyan Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedgray.*                                                          # (default: true) PLACE Gray Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedgreen.*                                                         # (default: true) PLACE Green Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedlightblue.*                                                     # (default: true) PLACE Light Blue Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedlime.*                                                          # (default: true) PLACE Lime Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedmagenta.*                                                       # (default: true) PLACE Magenta Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedorange.*                                                        # (default: true) PLACE Orange Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedpink.*                                                          # (default: true) PLACE Pink Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedpurple.*                                                        # (default: true) PLACE Purple Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedred.*                                                           # (default: true) PLACE Red Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedsilver.*                                                        # (default: true) PLACE Light Gray Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedwhite.*                                                         # (default: true) PLACE White Hardened Clay Gate
fe.protection.place.vbe.gateclayhardenedyellow.*                                                        # (default: true) PLACE Yellow Hardened Clay Gate
fe.protection.place.vbe.gatecoal.*                                                                      # (default: true) PLACE Coal Gate
fe.protection.place.vbe.gatecobblestone.*                                                               # (default: true) PLACE Cobblestone Gate
fe.protection.place.vbe.gateconcreteblack.*                                                             # (default: true) PLACE Black Concrete Gate
fe.protection.place.vbe.gateconcreteblue.*                                                              # (default: true) PLACE Blue Concrete Gate
fe.protection.place.vbe.gateconcretebrown.*                                                             # (default: true) PLACE Brown Concrete Gate
fe.protection.place.vbe.gateconcretecyan.*                                                              # (default: true) PLACE Cyan Concrete Gate
fe.protection.place.vbe.gateconcretegray.*                                                              # (default: true) PLACE Gray Concrete Gate
fe.protection.place.vbe.gateconcretegreen.*                                                             # (default: true) PLACE Green Concrete Gate
fe.protection.place.vbe.gateconcretelightblue.*                                                         # (default: true) PLACE Light Blue Concrete Gate
fe.protection.place.vbe.gateconcretelime.*                                                              # (default: true) PLACE Lime Concrete Gate
fe.protection.place.vbe.gateconcretemagenta.*                                                           # (default: true) PLACE Magenta Concrete Gate
fe.protection.place.vbe.gateconcreteorange.*                                                            # (default: true) PLACE Orange Concrete Gate
fe.protection.place.vbe.gateconcretepink.*                                                              # (default: true) PLACE Pink Concrete Gate
fe.protection.place.vbe.gateconcretepowderblack.*                                                       # (default: true) PLACE Black Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderblue.*                                                        # (default: true) PLACE Blue Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderbrown.*                                                       # (default: true) PLACE Brown Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowdercyan.*                                                        # (default: true) PLACE Cyan Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowdergray.*                                                        # (default: true) PLACE Gray Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowdergreen.*                                                       # (default: true) PLACE Green Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderlightblue.*                                                   # (default: true) PLACE Light Blue Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderlime.*                                                        # (default: true) PLACE Lime Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowdermagenta.*                                                     # (default: true) PLACE Magenta Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderorange.*                                                      # (default: true) PLACE Orange Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderpink.*                                                        # (default: true) PLACE Pink Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderpurple.*                                                      # (default: true) PLACE Purple Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderred.*                                                         # (default: true) PLACE Red Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowdersilver.*                                                      # (default: true) PLACE Light Gray Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderwhite.*                                                       # (default: true) PLACE White Concrete Powder Gate
fe.protection.place.vbe.gateconcretepowderyellow.*                                                      # (default: true) PLACE Yellow Concrete Powder Gate
fe.protection.place.vbe.gateconcretepurple.*                                                            # (default: true) PLACE Purple Concrete Gate
fe.protection.place.vbe.gateconcretered.*                                                               # (default: true) PLACE Red Concrete Gate
fe.protection.place.vbe.gateconcretesilver.*                                                            # (default: true) PLACE Light Gray Concrete Gate
fe.protection.place.vbe.gateconcretewhite.*                                                             # (default: true) PLACE White Concrete Gate
fe.protection.place.vbe.gateconcreteyellow.*                                                            # (default: true) PLACE Yellow Concrete Gate
fe.protection.place.vbe.gatediamond.*                                                                   # (default: true) PLACE Diamond Gate
fe.protection.place.vbe.gatediorite.*                                                                   # (default: true) PLACE Diorite Gate
fe.protection.place.vbe.gatedioritesmooth.*                                                             # (default: true) PLACE Polished Diorite Gate
fe.protection.place.vbe.gateemerald.*                                                                   # (default: true) PLACE Emerald Gate
fe.protection.place.vbe.gateendbricks.*                                                                 # (default: true) PLACE End Brick Gate
fe.protection.place.vbe.gateendstone.*                                                                  # (default: true) PLACE End Stone Gate
fe.protection.place.vbe.gategold.*                                                                      # (default: true) PLACE Gold Gate
fe.protection.place.vbe.gategranite.*                                                                   # (default: true) PLACE Granite Gate
fe.protection.place.vbe.gategranitesmooth.*                                                             # (default: true) PLACE Polished Granite Gate
fe.protection.place.vbe.gatehay.*                                                                       # (default: true) PLACE Hay Gate
fe.protection.place.vbe.gateice.*                                                                       # (default: true) PLACE Ice Gate
fe.protection.place.vbe.gateiron.*                                                                      # (default: true) PLACE Iron Gate
fe.protection.place.vbe.gatelapis.*                                                                     # (default: true) PLACE Lapis Gate
fe.protection.place.vbe.gatelogacacia.*                                                                 # (default: true) PLACE Acacia Log Gate
fe.protection.place.vbe.gatelogbigoak.*                                                                 # (default: true) PLACE Dark Oak Log Gate
fe.protection.place.vbe.gatelogbirch.*                                                                  # (default: true) PLACE Birch Log Gate
fe.protection.place.vbe.gatelogjungle.*                                                                 # (default: true) PLACE Jungle Log Gate
fe.protection.place.vbe.gatelogoak.*                                                                    # (default: true) PLACE Oak Log Gate
fe.protection.place.vbe.gatelogspruce.*                                                                 # (default: true) PLACE Spruce Log Gate
fe.protection.place.vbe.gatemushroombrown.*                                                             # (default: true) PLACE Brown Mushroom Gate
fe.protection.place.vbe.gatemushroominside.*                                                            # (default: true) PLACE Inner Mushroom Gate
fe.protection.place.vbe.gatemushroomred.*                                                               # (default: true) PLACE Red Mushroom Gate
fe.protection.place.vbe.gatemushroomstem.*                                                              # (default: true) PLACE Mushroom Stem Gate
fe.protection.place.vbe.gatenetherbrick.*                                                               # (default: true) PLACE Nether Brick Gate
fe.protection.place.vbe.gatenetherrack.*                                                                # (default: true) PLACE Netherrack Gate
fe.protection.place.vbe.gatenetherwart.*                                                                # (default: true) PLACE Nether Wart Gate
fe.protection.place.vbe.gateobsidian.*                                                                  # (default: true) PLACE Obsidian Gate
fe.protection.place.vbe.gatepackedice.*                                                                 # (default: true) PLACE Packed Ice Gate
fe.protection.place.vbe.gatepolishedstone.*                                                             # (default: true) PLACE Polished Stone Gate
fe.protection.place.vbe.gateprismarinebricks.*                                                          # (default: true) PLACE Prismarine Brick Gate
fe.protection.place.vbe.gateprismarinedark.*                                                            # (default: true) PLACE Dark Prismarine Gate
fe.protection.place.vbe.gateprismarinerough.*                                                           # (default: true) PLACE Prismarine Gate
fe.protection.place.vbe.gatepurpur.*                                                                    # (default: true) PLACE Purpur Gate
fe.protection.place.vbe.gatepurpurpillar.*                                                              # (default: true) PLACE Purpur Pillar Gate
fe.protection.place.vbe.gatequartz.*                                                                    # (default: true) PLACE Quartz Gate
fe.protection.place.vbe.gatequartzchiseled.*                                                            # (default: true) PLACE Chiseled Quartz Gate
fe.protection.place.vbe.gatequartzlines.*                                                               # (default: true) PLACE Quartz Pillar Gate
fe.protection.place.vbe.gaterednetherbrick.*                                                            # (default: true) PLACE Red Nether Brick Gate
fe.protection.place.vbe.gateredsandstone.*                                                              # (default: true) PLACE Red Sandstone Gate
fe.protection.place.vbe.gateredsandstonecarved.*                                                        # (default: true) PLACE Chiseled Red Sandstone Gate
fe.protection.place.vbe.gateredsandstonesmooth.*                                                        # (default: true) PLACE Smooth Red Sandstone Gate
fe.protection.place.vbe.gatesandstone.*                                                                 # (default: true) PLACE Sandstone Gate
fe.protection.place.vbe.gatesandstonecarved.*                                                           # (default: true) PLACE Chiseled Sandstone Gate
fe.protection.place.vbe.gatesandstonesmooth.*                                                           # (default: true) PLACE Smooth Sandstone Gate
fe.protection.place.vbe.gatestone.*                                                                     # (default: true) PLACE Stone Gate
fe.protection.place.vbe.gatestonebrick.*                                                                # (default: true) PLACE Stone Brick Gate
fe.protection.place.vbe.gatestonebrickcarved.*                                                          # (default: true) PLACE Chiseled Stone Brick Gate
fe.protection.place.vbe.gatestonebrickcracked.*                                                         # (default: true) PLACE Cracked Stone Brick Gate
fe.protection.place.vbe.gatestonebrickmossy.*                                                           # (default: true) PLACE Mossy Stone Brick Gate
fe.protection.place.vbe.gatestonemoss.*                                                                 # (default: true) PLACE Mossy Cobblestone Gate
fe.protection.place.vbe.slabandesite.*                                                                  # (default: true) PLACE Andesite Slab
fe.protection.place.vbe.slabandesitedouble.*                                                            # (default: true) PLACE tile.slabAndesiteDouble.name
fe.protection.place.vbe.slabandesitesmooth.*                                                            # (default: true) PLACE Polished Andesite Slab
fe.protection.place.vbe.slabandesitesmoothdouble.*                                                      # (default: true) PLACE tile.slabAndesiteSmoothDouble.name
fe.protection.place.vbe.slabbone.*                                                                      # (default: true) PLACE Bone Slab
fe.protection.place.vbe.slabbonedouble.*                                                                # (default: true) PLACE tile.slabBoneDouble.name
fe.protection.place.vbe.slabclay.*                                                                      # (default: true) PLACE Clay Slab
fe.protection.place.vbe.slabclaydouble.*                                                                # (default: true) PLACE tile.slabClayDouble.name
fe.protection.place.vbe.slabclayhardened.*                                                              # (default: true) PLACE Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedblack.*                                                         # (default: true) PLACE Black Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedblackdouble.*                                                   # (default: true) PLACE tile.slabClayHardenedBlackDouble.name
fe.protection.place.vbe.slabclayhardenedblue.*                                                          # (default: true) PLACE Blue Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedbluedouble.*                                                    # (default: true) PLACE tile.slabClayHardenedBlueDouble.name
fe.protection.place.vbe.slabclayhardenedbrown.*                                                         # (default: true) PLACE Brown Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedbrowndouble.*                                                   # (default: true) PLACE tile.slabClayHardenedBrownDouble.name
fe.protection.place.vbe.slabclayhardenedcyan.*                                                          # (default: true) PLACE  Cyan Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedcyandouble.*                                                    # (default: true) PLACE tile.slabClayHardenedCyanDouble.name
fe.protection.place.vbe.slabclayhardeneddouble.*                                                        # (default: true) PLACE tile.slabClayHardenedDouble.name
fe.protection.place.vbe.slabclayhardenedgray.*                                                          # (default: true) PLACE Gray Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedgraydouble.*                                                    # (default: true) PLACE tile.slabClayHardenedGrayDouble.name
fe.protection.place.vbe.slabclayhardenedgreen.*                                                         # (default: true) PLACE Green Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedgreendouble.*                                                   # (default: true) PLACE tile.slabClayHardenedGreenDouble.name
fe.protection.place.vbe.slabclayhardenedlightblue.*                                                     # (default: true) PLACE Light Blue Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedlightbluedouble.*                                               # (default: true) PLACE tile.slabClayHardenedLightBlueDouble.name
fe.protection.place.vbe.slabclayhardenedlime.*                                                          # (default: true) PLACE Lime Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedlimedouble.*                                                    # (default: true) PLACE tile.slabClayHardenedLimeDouble.name
fe.protection.place.vbe.slabclayhardenedmagenta.*                                                       # (default: true) PLACE Magenta Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedmagentadouble.*                                                 # (default: true) PLACE tile.slabClayHardenedMagentaDouble.name
fe.protection.place.vbe.slabclayhardenedorange.*                                                        # (default: true) PLACE Orange Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedorangedouble.*                                                  # (default: true) PLACE tile.slabClayHardenedOrangeDouble.name
fe.protection.place.vbe.slabclayhardenedpink.*                                                          # (default: true) PLACE Pink Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedpinkdouble.*                                                    # (default: true) PLACE tile.slabClayHardenedPinkDouble.name
fe.protection.place.vbe.slabclayhardenedpurple.*                                                        # (default: true) PLACE Purple Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedpurpledouble.*                                                  # (default: true) PLACE tile.slabClayHardenedPurpleDouble.name
fe.protection.place.vbe.slabclayhardenedred.*                                                           # (default: true) PLACE Red Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedreddouble.*                                                     # (default: true) PLACE tile.slabClayHardenedRedDouble.name
fe.protection.place.vbe.slabclayhardenedsilver.*                                                        # (default: true) PLACE Light Gray Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedsilverdouble.*                                                  # (default: true) PLACE tile.slabClayHardenedSilverDouble.name
fe.protection.place.vbe.slabclayhardenedwhite.*                                                         # (default: true) PLACE White Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedwhitedouble.*                                                   # (default: true) PLACE tile.slabClayHardenedWhiteDouble.name
fe.protection.place.vbe.slabclayhardenedyellow.*                                                        # (default: true) PLACE Yellow Hardened Clay Slab
fe.protection.place.vbe.slabclayhardenedyellowdouble.*                                                  # (default: true) PLACE tile.slabClayHardenedYellowDouble.name
fe.protection.place.vbe.slabcoal.*                                                                      # (default: true) PLACE Coal Slab
fe.protection.place.vbe.slabcoaldouble.*                                                                # (default: true) PLACE tile.slabCoalDouble.name
fe.protection.place.vbe.slabcoarsedirt.*                                                                # (default: true) PLACE Coarse Dirt Slab
fe.protection.place.vbe.slabconcreteblack.*                                                             # (default: true) PLACE Black Concrete Slab
fe.protection.place.vbe.slabconcreteblue.*                                                              # (default: true) PLACE Blue Concrete Slab
fe.protection.place.vbe.slabconcretebrown.*                                                             # (default: true) PLACE Brown Concrete Slab
fe.protection.place.vbe.slabconcretecyan.*                                                              # (default: true) PLACE Cyan Concrete Slab
fe.protection.place.vbe.slabconcretegray.*                                                              # (default: true) PLACE Gray Concrete Slab
fe.protection.place.vbe.slabconcretegreen.*                                                             # (default: true) PLACE Green Concrete Slab
fe.protection.place.vbe.slabconcretelightblue.*                                                         # (default: true) PLACE Light Blue Concrete Slab
fe.protection.place.vbe.slabconcretelime.*                                                              # (default: true) PLACE Lime Concrete Slab
fe.protection.place.vbe.slabconcretemagenta.*                                                           # (default: true) PLACE Magenta Concrete Slab
fe.protection.place.vbe.slabconcreteorange.*                                                            # (default: true) PLACE Orange Concrete Slab
fe.protection.place.vbe.slabconcretepink.*                                                              # (default: true) PLACE Pink Concrete Slab
fe.protection.place.vbe.slabconcretepowderblack.*                                                       # (default: true) PLACE Black Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderblue.*                                                        # (default: true) PLACE Blue Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderbrown.*                                                       # (default: true) PLACE Brown Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowdercyan.*                                                        # (default: true) PLACE Cyan Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowdergray.*                                                        # (default: true) PLACE Gray Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowdergreen.*                                                       # (default: true) PLACE Green Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderlightblue.*                                                   # (default: true) PLACE Light Blue Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderlime.*                                                        # (default: true) PLACE Lime Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowdermagenta.*                                                     # (default: true) PLACE Magenta Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderorange.*                                                      # (default: true) PLACE Orange Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderpink.*                                                        # (default: true) PLACE Pink Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderpurple.*                                                      # (default: true) PLACE Purple Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderred.*                                                         # (default: true) PLACE Red Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowdersilver.*                                                      # (default: true) PLACE Light Gray Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderwhite.*                                                       # (default: true) PLACE White Concrete Powder Slab
fe.protection.place.vbe.slabconcretepowderyellow.*                                                      # (default: true) PLACE Yellow Concrete Powder Slab
fe.protection.place.vbe.slabconcretepurple.*                                                            # (default: true) PLACE Purple Concrete Slab
fe.protection.place.vbe.slabconcretered.*                                                               # (default: true) PLACE Red Concrete Slab
fe.protection.place.vbe.slabconcretesilver.*                                                            # (default: true) PLACE Light Gray Concrete Slab
fe.protection.place.vbe.slabconcretewhite.*                                                             # (default: true) PLACE White Concrete Slab
fe.protection.place.vbe.slabconcreteyellow.*                                                            # (default: true) PLACE Yellow Concrete Slab
fe.protection.place.vbe.slabdiamond.*                                                                   # (default: true) PLACE Diamond Slab
fe.protection.place.vbe.slabdiamonddouble.*                                                             # (default: true) PLACE tile.slabDiamondDouble.name
fe.protection.place.vbe.slabdiorite.*                                                                   # (default: true) PLACE Diorite Slab
fe.protection.place.vbe.slabdioritedouble.*                                                             # (default: true) PLACE tile.slabDioriteDouble.name
fe.protection.place.vbe.slabdioritesmooth.*                                                             # (default: true) PLACE Polished Diorite Slab
fe.protection.place.vbe.slabdioritesmoothdouble.*                                                       # (default: true) PLACE tile.slabDioriteSmoothDouble.name
fe.protection.place.vbe.slabdirt.*                                                                      # (default: true) PLACE Dirt Slab
fe.protection.place.vbe.slabdoublecoarsedirt.*                                                          # (default: true) PLACE tile.slabDoubleCoarseDirt.name
fe.protection.place.vbe.slabdoubleconcreteblack.*                                                       # (default: true) PLACE tile.slabDoubleConcreteBlack.name
fe.protection.place.vbe.slabdoubleconcreteblue.*                                                        # (default: true) PLACE tile.slabDoubleConcreteBlue.name
fe.protection.place.vbe.slabdoubleconcretebrown.*                                                       # (default: true) PLACE tile.slabDoubleConcreteBrown.name
fe.protection.place.vbe.slabdoubleconcretecyan.*                                                        # (default: true) PLACE tile.slabDoubleConcreteCyan.name
fe.protection.place.vbe.slabdoubleconcretegray.*                                                        # (default: true) PLACE tile.slabDoubleConcreteGray.name
fe.protection.place.vbe.slabdoubleconcretegreen.*                                                       # (default: true) PLACE tile.slabDoubleConcreteGreen.name
fe.protection.place.vbe.slabdoubleconcretelightblue.*                                                   # (default: true) PLACE tile.slabDoubleConcreteLightBlue.name
fe.protection.place.vbe.slabdoubleconcretelime.*                                                        # (default: true) PLACE tile.slabDoubleConcreteLime.name
fe.protection.place.vbe.slabdoubleconcretemagenta.*                                                     # (default: true) PLACE tile.slabDoubleConcreteMagenta.name
fe.protection.place.vbe.slabdoubleconcreteorange.*                                                      # (default: true) PLACE tile.slabDoubleConcreteOrange.name
fe.protection.place.vbe.slabdoubleconcretepink.*                                                        # (default: true) PLACE tile.slabDoubleConcretePink.name
fe.protection.place.vbe.slabdoubleconcretepowderblack.*                                                 # (default: true) PLACE tile.slabDoubleConcretePowderBlack.name
fe.protection.place.vbe.slabdoubleconcretepowderblue.*                                                  # (default: true) PLACE tile.slabDoubleConcretePowderBlue.name
fe.protection.place.vbe.slabdoubleconcretepowderbrown.*                                                 # (default: true) PLACE tile.slabDoubleConcretePowderBrown.name
fe.protection.place.vbe.slabdoubleconcretepowdercyan.*                                                  # (default: true) PLACE tile.slabDoubleConcretePowderCyan.name
fe.protection.place.vbe.slabdoubleconcretepowdergray.*                                                  # (default: true) PLACE tile.slabDoubleConcretePowderGray.name
fe.protection.place.vbe.slabdoubleconcretepowdergreen.*                                                 # (default: true) PLACE tile.slabDoubleConcretePowderGreen.name
fe.protection.place.vbe.slabdoubleconcretepowderlightblue.*                                             # (default: true) PLACE tile.slabDoubleConcretePowderLightBlue.name
fe.protection.place.vbe.slabdoubleconcretepowderlime.*                                                  # (default: true) PLACE tile.slabDoubleConcretePowderLime.name
fe.protection.place.vbe.slabdoubleconcretepowdermagenta.*                                               # (default: true) PLACE tile.slabDoubleConcretePowderMagenta.name
fe.protection.place.vbe.slabdoubleconcretepowderorange.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderOrange.name
fe.protection.place.vbe.slabdoubleconcretepowderpink.*                                                  # (default: true) PLACE tile.slabDoubleConcretePowderPink.name
fe.protection.place.vbe.slabdoubleconcretepowderpurple.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderPurple.name
fe.protection.place.vbe.slabdoubleconcretepowderred.*                                                   # (default: true) PLACE tile.slabDoubleConcretePowderRed.name
fe.protection.place.vbe.slabdoubleconcretepowdersilver.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderSilver.name
fe.protection.place.vbe.slabdoubleconcretepowderwhite.*                                                 # (default: true) PLACE tile.slabDoubleConcretePowderWhite.name
fe.protection.place.vbe.slabdoubleconcretepowderyellow.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderYellow.name
fe.protection.place.vbe.slabdoubleconcretepurple.*                                                      # (default: true) PLACE tile.slabDoubleConcretePurple.name
fe.protection.place.vbe.slabdoubleconcretered.*                                                         # (default: true) PLACE tile.slabDoubleConcreteRed.name
fe.protection.place.vbe.slabdoubleconcretesilver.*                                                      # (default: true) PLACE tile.slabDoubleConcreteSilver.name
fe.protection.place.vbe.slabdoubleconcretewhite.*                                                       # (default: true) PLACE tile.slabDoubleConcreteWhite.name
fe.protection.place.vbe.slabdoubleconcreteyellow.*                                                      # (default: true) PLACE tile.slabDoubleConcreteYellow.name
fe.protection.place.vbe.slabdoubledirt.*                                                                # (default: true) PLACE tile.slabDoubleDirt.name
fe.protection.place.vbe.slabdoubleglass.*                                                               # (default: true) PLACE tile.slabDoubleGlass.name
fe.protection.place.vbe.slabdoubleglassblack.*                                                          # (default: true) PLACE tile.slabDoubleGlassBlack.name
fe.protection.place.vbe.slabdoubleglassblue.*                                                           # (default: true) PLACE tile.slabDoubleGlassBlue.name
fe.protection.place.vbe.slabdoubleglassbrown.*                                                          # (default: true) PLACE tile.slabDoubleGlassBrown.name
fe.protection.place.vbe.slabdoubleglasscyan.*                                                           # (default: true) PLACE tile.slabDoubleGlassCyan.name
fe.protection.place.vbe.slabdoubleglassgray.*                                                           # (default: true) PLACE tile.slabDoubleGlassGray.name
fe.protection.place.vbe.slabdoubleglassgreen.*                                                          # (default: true) PLACE tile.slabDoubleGlassGreen.name
fe.protection.place.vbe.slabdoubleglasslightblue.*                                                      # (default: true) PLACE tile.slabDoubleGlassLightBlue.name
fe.protection.place.vbe.slabdoubleglasslime.*                                                           # (default: true) PLACE tile.slabDoubleGlassLime.name
fe.protection.place.vbe.slabdoubleglassmagenta.*                                                        # (default: true) PLACE tile.slabDoubleGlassMagenta.name
fe.protection.place.vbe.slabdoubleglassorange.*                                                         # (default: true) PLACE tile.slabDoubleGlassOrange.name
fe.protection.place.vbe.slabdoubleglasspink.*                                                           # (default: true) PLACE tile.slabDoubleGlassPink.name
fe.protection.place.vbe.slabdoubleglasspurple.*                                                         # (default: true) PLACE tile.slabDoubleGlassPurple.name
fe.protection.place.vbe.slabdoubleglassred.*                                                            # (default: true) PLACE tile.slabDoubleGlassRed.name
fe.protection.place.vbe.slabdoubleglasssilver.*                                                         # (default: true) PLACE tile.slabDoubleGlassSilver.name
fe.protection.place.vbe.slabdoubleglasswhite.*                                                          # (default: true) PLACE tile.slabDoubleGlassWhite.name
fe.protection.place.vbe.slabdoubleglassyellow.*                                                         # (default: true) PLACE tile.slabDoubleGlassYellow.name
fe.protection.place.vbe.slabdoublegrass.*                                                               # (default: true) PLACE tile.slabDoubleGrass.name
fe.protection.place.vbe.slabdoubleice.*                                                                 # (default: true) PLACE tile.slabDoubleIce.name
fe.protection.place.vbe.slabdoubleleavesacacia.*                                                        # (default: true) PLACE tile.slabDoubleLeavesAcacia.name
fe.protection.place.vbe.slabdoubleleavesbigoak.*                                                        # (default: true) PLACE tile.slabDoubleLeavesBigOak.name
fe.protection.place.vbe.slabdoubleleavesbirch.*                                                         # (default: true) PLACE tile.slabDoubleLeavesBirch.name
fe.protection.place.vbe.slabdoubleleavesjungle.*                                                        # (default: true) PLACE tile.slabDoubleLeavesJungle.name
fe.protection.place.vbe.slabdoubleleavesoak.*                                                           # (default: true) PLACE tile.slabDoubleLeavesOak.name
fe.protection.place.vbe.slabdoubleleavesspruce.*                                                        # (default: true) PLACE tile.slabDoubleLeavesSpruce.name
fe.protection.place.vbe.slabdoublemushroombrown.*                                                       # (default: true) PLACE tile.slabDoubleMushroomBrown.name
fe.protection.place.vbe.slabdoublemushroominside.*                                                      # (default: true) PLACE tile.slabDoubleMushroomInside.name
fe.protection.place.vbe.slabdoublemushroomred.*                                                         # (default: true) PLACE tile.slabDoubleMushroomRed.name
fe.protection.place.vbe.slabdoublemushroomstem.*                                                        # (default: true) PLACE tile.slabDoubleMushroomStem.name
fe.protection.place.vbe.slabdoublemycelium.*                                                            # (default: true) PLACE tile.slabDoubleMycelium.name
fe.protection.place.vbe.slabdoublepackedice.*                                                           # (default: true) PLACE tile.slabDoublePackedIce.name
fe.protection.place.vbe.slabdoublepath.*                                                                # (default: true) PLACE tile.slabDoublePath.name
fe.protection.place.vbe.slabdoublepodzol.*                                                              # (default: true) PLACE tile.slabDoublePodzol.name
fe.protection.place.vbe.slabdoublestone.*                                                               # (default: true) PLACE tile.slabDoubleStone.name
fe.protection.place.vbe.slabemerald.*                                                                   # (default: true) PLACE Emerald Slab
fe.protection.place.vbe.slabemeralddouble.*                                                             # (default: true) PLACE tile.slabEmeraldDouble.name
fe.protection.place.vbe.slabendbricks.*                                                                 # (default: true) PLACE End Brick Slab
fe.protection.place.vbe.slabendbricksdouble.*                                                           # (default: true) PLACE tile.slabEndBricksDouble.name
fe.protection.place.vbe.slabendstone.*                                                                  # (default: true) PLACE End Stone Slab
fe.protection.place.vbe.slabendstonedouble.*                                                            # (default: true) PLACE tile.slabEndStoneDouble.name
fe.protection.place.vbe.slabglass.*                                                                     # (default: true) PLACE Glass Slab
fe.protection.place.vbe.slabglassblack.*                                                                # (default: true) PLACE Black Stained Glass Slab
fe.protection.place.vbe.slabglassblue.*                                                                 # (default: true) PLACE Blue Stained Glass Slab
fe.protection.place.vbe.slabglassbrown.*                                                                # (default: true) PLACE Brown Stained Glass Slab
fe.protection.place.vbe.slabglasscyan.*                                                                 # (default: true) PLACE Cyan Stained Glass Slab
fe.protection.place.vbe.slabglassgray.*                                                                 # (default: true) PLACE Gray Stained Glass Slab
fe.protection.place.vbe.slabglassgreen.*                                                                # (default: true) PLACE Green Stained Glass Slab
fe.protection.place.vbe.slabglasslightblue.*                                                            # (default: true) PLACE Light Blue Stained Glass Slab
fe.protection.place.vbe.slabglasslime.*                                                                 # (default: true) PLACE Lime Stained Glass Slab
fe.protection.place.vbe.slabglassmagenta.*                                                              # (default: true) PLACE Magenta Stained Glass Slab
fe.protection.place.vbe.slabglassorange.*                                                               # (default: true) PLACE Orange Stained Glass Slab
fe.protection.place.vbe.slabglasspink.*                                                                 # (default: true) PLACE Pink Stained Glass Slab
fe.protection.place.vbe.slabglasspurple.*                                                               # (default: true) PLACE Purple Stained Glass Slab
fe.protection.place.vbe.slabglassred.*                                                                  # (default: true) PLACE Red Stained Glass Slab
fe.protection.place.vbe.slabglasssilver.*                                                               # (default: true) PLACE Light Gray Stained Glass Slab
fe.protection.place.vbe.slabglasswhite.*                                                                # (default: true) PLACE White Stained Glass Slab
fe.protection.place.vbe.slabglassyellow.*                                                               # (default: true) PLACE Yellow Stained Glass Slab
fe.protection.place.vbe.slabgold.*                                                                      # (default: true) PLACE Gold Slab
fe.protection.place.vbe.slabgolddouble.*                                                                # (default: true) PLACE tile.slabGoldDouble.name
fe.protection.place.vbe.slabgranite.*                                                                   # (default: true) PLACE Granite Slab
fe.protection.place.vbe.slabgranitedouble.*                                                             # (default: true) PLACE tile.slabGraniteDouble.name
fe.protection.place.vbe.slabgranitesmooth.*                                                             # (default: true) PLACE Polished Granite Slab
fe.protection.place.vbe.slabgranitesmoothdouble.*                                                       # (default: true) PLACE tile.slabGraniteSmoothDouble.name
fe.protection.place.vbe.slabgrass.*                                                                     # (default: true) PLACE Grass Slab
fe.protection.place.vbe.slabhay.*                                                                       # (default: true) PLACE Hay Slab
fe.protection.place.vbe.slabhaydouble.*                                                                 # (default: true) PLACE tile.slabHayDouble.name
fe.protection.place.vbe.slabice.*                                                                       # (default: true) PLACE Ice Slab
fe.protection.place.vbe.slabiron.*                                                                      # (default: true) PLACE Iron Slab
fe.protection.place.vbe.slabirondouble.*                                                                # (default: true) PLACE tile.slabIronDouble.name
fe.protection.place.vbe.slablapis.*                                                                     # (default: true) PLACE Lapis Slab
fe.protection.place.vbe.slablapisdouble.*                                                               # (default: true) PLACE tile.slabLapisDouble.name
fe.protection.place.vbe.slableavesacacia.*                                                              # (default: true) PLACE Acacia Leaf Slab
fe.protection.place.vbe.slableavesbigoak.*                                                              # (default: true) PLACE Dark Oak Leaf Slab
fe.protection.place.vbe.slableavesbirch.*                                                               # (default: true) PLACE Birch Leaf Slab
fe.protection.place.vbe.slableavesjungle.*                                                              # (default: true) PLACE Jungle Leaf Slab
fe.protection.place.vbe.slableavesoak.*                                                                 # (default: true) PLACE Oak Leaf Slab
fe.protection.place.vbe.slableavesspruce.*                                                              # (default: true) PLACE Spruce Leaf Slab
fe.protection.place.vbe.slablogacacia.*                                                                 # (default: true) PLACE Acacia Log Slab
fe.protection.place.vbe.slablogacaciadouble.*                                                           # (default: true) PLACE tile.slabLogAcaciaDouble.name
fe.protection.place.vbe.slablogbigoak.*                                                                 # (default: true) PLACE Dark Oak Log Slab
fe.protection.place.vbe.slablogbigoakdouble.*                                                           # (default: true) PLACE tile.slabLogBigOakDouble.name
fe.protection.place.vbe.slablogbirch.*                                                                  # (default: true) PLACE Birch Log Slab
fe.protection.place.vbe.slablogbirchdouble.*                                                            # (default: true) PLACE tile.slabLogBirchDouble.name
fe.protection.place.vbe.slablogjungle.*                                                                 # (default: true) PLACE Jungle Log Slab
fe.protection.place.vbe.slablogjungledouble.*                                                           # (default: true) PLACE tile.slabLogJungleDouble.name
fe.protection.place.vbe.slablogoak.*                                                                    # (default: true) PLACE Oak Log Slab
fe.protection.place.vbe.slablogoakdouble.*                                                              # (default: true) PLACE tile.slabLogOakDouble.name
fe.protection.place.vbe.slablogspruce.*                                                                 # (default: true) PLACE Spruce Log Slab
fe.protection.place.vbe.slablogsprucedouble.*                                                           # (default: true) PLACE tile.slabLogSpruceDouble.name
fe.protection.place.vbe.slabmushroombrown.*                                                             # (default: true) PLACE Brown Mushroom Slab
fe.protection.place.vbe.slabmushroominside.*                                                            # (default: true) PLACE Inner Mushroom Slab
fe.protection.place.vbe.slabmushroomred.*                                                               # (default: true) PLACE Red Mushroom Slab
fe.protection.place.vbe.slabmushroomstem.*                                                              # (default: true) PLACE Mushroom Stem Slab
fe.protection.place.vbe.slabmycelium.*                                                                  # (default: true) PLACE Mycelium Slab
fe.protection.place.vbe.slabnetherrack.*                                                                # (default: true) PLACE Netherrack Slab
fe.protection.place.vbe.slabnetherrackdouble.*                                                          # (default: true) PLACE tile.slabNetherrackDouble.name
fe.protection.place.vbe.slabnetherwart.*                                                                # (default: true) PLACE Nether Wart Slab
fe.protection.place.vbe.slabnetherwartdouble.*                                                          # (default: true) PLACE tile.slabNetherWartDouble.name
fe.protection.place.vbe.slabobsidian.*                                                                  # (default: true) PLACE Obsidian Slab
fe.protection.place.vbe.slabobsidiandouble.*                                                            # (default: true) PLACE tile.slabObsidianDouble.name
fe.protection.place.vbe.slabpackedice.*                                                                 # (default: true) PLACE Packed Ice Slab
fe.protection.place.vbe.slabpath.*                                                                      # (default: true) PLACE Path Slab
fe.protection.place.vbe.slabpodzol.*                                                                    # (default: true) PLACE Podzol Slab
fe.protection.place.vbe.slabprismarinebricks.*                                                          # (default: true) PLACE Prismarine Brick Slab
fe.protection.place.vbe.slabprismarinebricksdouble.*                                                    # (default: true) PLACE tile.slabPrismarineBricksDouble.name
fe.protection.place.vbe.slabprismarinedark.*                                                            # (default: true) PLACE Dark Prismarine Slab
fe.protection.place.vbe.slabprismarinedarkdouble.*                                                      # (default: true) PLACE tile.slabPrismarineDarkDouble.name
fe.protection.place.vbe.slabprismarinerough.*                                                           # (default: true) PLACE Prismarine Slab
fe.protection.place.vbe.slabprismarineroughdouble.*                                                     # (default: true) PLACE tile.slabPrismarineRoughDouble.name
fe.protection.place.vbe.slabpurpurpillar.*                                                              # (default: true) PLACE Purpur Pillar Slab
fe.protection.place.vbe.slabpurpurpillardouble.*                                                        # (default: true) PLACE tile.slabPurpurPillarDouble.name
fe.protection.place.vbe.slabquartzchiseled.*                                                            # (default: true) PLACE Chiseled Quartz Slab
fe.protection.place.vbe.slabquartzchiseleddouble.*                                                      # (default: true) PLACE tile.slabQuartzChiseledDouble.name
fe.protection.place.vbe.slabquartzlines.*                                                               # (default: true) PLACE Quartz Pillar Slab
fe.protection.place.vbe.slabquartzlinesdouble.*                                                         # (default: true) PLACE tile.slabQuartzLinesDouble.name
fe.protection.place.vbe.slabrednetherbrick.*                                                            # (default: true) PLACE Red Nether Brick Slab
fe.protection.place.vbe.slabrednetherbrickdouble.*                                                      # (default: true) PLACE tile.slabRedNetherBrickDouble.name
fe.protection.place.vbe.slabredsandstonecarved.*                                                        # (default: true) PLACE Chiseled Red Sandstone Slab
fe.protection.place.vbe.slabredsandstonecarveddouble.*                                                  # (default: true) PLACE tile.slabRedSandStoneCarvedDouble.name
fe.protection.place.vbe.slabredsandstonesmooth.*                                                        # (default: true) PLACE Smooth Red Sandstone Slab
fe.protection.place.vbe.slabredsandstonesmoothdouble.*                                                  # (default: true) PLACE tile.slabRedSandStoneSmoothDouble.name
fe.protection.place.vbe.slabsandstonecarved.*                                                           # (default: true) PLACE Chiseled Sandstone Slab
fe.protection.place.vbe.slabsandstonecarveddouble.*                                                     # (default: true) PLACE tile.slabSandStoneCarvedDouble.name
fe.protection.place.vbe.slabsandstonesmooth.*                                                           # (default: true) PLACE Smooth Sandstone Slab
fe.protection.place.vbe.slabsandstonesmoothdouble.*                                                     # (default: true) PLACE tile.slabSandStoneSmoothDouble.name
fe.protection.place.vbe.slabstone.*                                                                     # (default: true) PLACE Stone Slab
fe.protection.place.vbe.slabstonebrickcarved.*                                                          # (default: true) PLACE Chiseled Stone Brick Slab
fe.protection.place.vbe.slabstonebrickcarveddouble.*                                                    # (default: true) PLACE tile.slabStoneBrickCarvedDouble.name
fe.protection.place.vbe.slabstonebrickcracked.*                                                         # (default: true) PLACE Cracked Stone Brick Slab
fe.protection.place.vbe.slabstonebrickcrackeddouble.*                                                   # (default: true) PLACE tile.slabStoneBrickCrackedDouble.name
fe.protection.place.vbe.slabstonebrickmossy.*                                                           # (default: true) PLACE Mossy Stone Brick Slab
fe.protection.place.vbe.slabstonebrickmossydouble.*                                                     # (default: true) PLACE tile.slabStoneBrickMossyDouble.name
fe.protection.place.vbe.slabstonemoss.*                                                                 # (default: true) PLACE Mossy Cobblestone Slab
fe.protection.place.vbe.slabstonemossdouble.*                                                           # (default: true) PLACE tile.slabStoneMossDouble.name
fe.protection.place.vbe.stairsandesite.*                                                                # (default: true) PLACE Andesite Stairs
fe.protection.place.vbe.stairsandesitesmooth.*                                                          # (default: true) PLACE Polished Andesite Stairs
fe.protection.place.vbe.stairsbone.*                                                                    # (default: true) PLACE Bone Stairs
fe.protection.place.vbe.stairsclay.*                                                                    # (default: true) PLACE Clay Stairs
fe.protection.place.vbe.stairsclayhardened.*                                                            # (default: true) PLACE Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedblack.*                                                       # (default: true) PLACE Black Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedblue.*                                                        # (default: true) PLACE Blue Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedbrown.*                                                       # (default: true) PLACE Brown Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedcyan.*                                                        # (default: true) PLACE Cyan Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedgray.*                                                        # (default: true) PLACE Gray Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedgreen.*                                                       # (default: true) PLACE Green Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedlightblue.*                                                   # (default: true) PLACE Light Blue Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedlime.*                                                        # (default: true) PLACE Lime Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedmagenta.*                                                     # (default: true) PLACE Magenta Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedorange.*                                                      # (default: true) PLACE Orange Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedpink.*                                                        # (default: true) PLACE Pink Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedpurple.*                                                      # (default: true) PLACE Purple Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedred.*                                                         # (default: true) PLACE Red Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedsilver.*                                                      # (default: true) PLACE Light Gray Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedwhite.*                                                       # (default: true) PLACE White Hardened Clay Stairs
fe.protection.place.vbe.stairsclayhardenedyellow.*                                                      # (default: true) PLACE Yellow Hardened Clay Stairs
fe.protection.place.vbe.stairscoal.*                                                                    # (default: true) PLACE Coal Stairs
fe.protection.place.vbe.stairscoarsedirt.*                                                              # (default: true) PLACE Coarse Dirt Stairs
fe.protection.place.vbe.stairsconcreteblack.*                                                           # (default: true) PLACE Black Concrete Stairs
fe.protection.place.vbe.stairsconcreteblue.*                                                            # (default: true) PLACE Blue Concrete Stairs
fe.protection.place.vbe.stairsconcretebrown.*                                                           # (default: true) PLACE Brown Concrete Stairs
fe.protection.place.vbe.stairsconcretecyan.*                                                            # (default: true) PLACE Cyan Concrete Stairs
fe.protection.place.vbe.stairsconcretegray.*                                                            # (default: true) PLACE Gray Concrete Stairs
fe.protection.place.vbe.stairsconcretegreen.*                                                           # (default: true) PLACE Green Concrete Stairs
fe.protection.place.vbe.stairsconcretelightblue.*                                                       # (default: true) PLACE Light Blue Concrete Stairs
fe.protection.place.vbe.stairsconcretelime.*                                                            # (default: true) PLACE Lime Concrete Stairs
fe.protection.place.vbe.stairsconcretemagenta.*                                                         # (default: true) PLACE Magenta Concrete Stairs
fe.protection.place.vbe.stairsconcreteorange.*                                                          # (default: true) PLACE Orange Concrete Stairs
fe.protection.place.vbe.stairsconcretepink.*                                                            # (default: true) PLACE Pink Concrete Stairs
fe.protection.place.vbe.stairsconcretepowderblack.*                                                     # (default: true) PLACE Black Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderblue.*                                                      # (default: true) PLACE Blue Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderbrown.*                                                     # (default: true) PLACE Brown Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowdercyan.*                                                      # (default: true) PLACE Cyan Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowdergray.*                                                      # (default: true) PLACE Gray Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowdergreen.*                                                     # (default: true) PLACE Green Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderlightblue.*                                                 # (default: true) PLACE Light Blue Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderlime.*                                                      # (default: true) PLACE Lime Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowdermagenta.*                                                   # (default: true) PLACE Magenta Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderorange.*                                                    # (default: true) PLACE Orange Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderpink.*                                                      # (default: true) PLACE Pink Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderpurple.*                                                    # (default: true) PLACE Purple Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderred.*                                                       # (default: true) PLACE Red Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowdersilver.*                                                    # (default: true) PLACE Light Gray Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderwhite.*                                                     # (default: true) PLACE White Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepowderyellow.*                                                    # (default: true) PLACE Yellow Concrete Powder Stairs
fe.protection.place.vbe.stairsconcretepurple.*                                                          # (default: true) PLACE Purple Concrete Stairs
fe.protection.place.vbe.stairsconcretered.*                                                             # (default: true) PLACE Red Concrete Stairs
fe.protection.place.vbe.stairsconcretesilver.*                                                          # (default: true) PLACE Light Gray Concrete Stairs
fe.protection.place.vbe.stairsconcretewhite.*                                                           # (default: true) PLACE White Concrete Stairs
fe.protection.place.vbe.stairsconcreteyellow.*                                                          # (default: true) PLACE Yellow Concrete Stairs
fe.protection.place.vbe.stairsdiamond.*                                                                 # (default: true) PLACE Diamond Stairs
fe.protection.place.vbe.stairsdiorite.*                                                                 # (default: true) PLACE Diorite Stairs
fe.protection.place.vbe.stairsdioritesmooth.*                                                           # (default: true) PLACE Polished Diorite Stairs
fe.protection.place.vbe.stairsdirt.*                                                                    # (default: true) PLACE Dirt Stairs
fe.protection.place.vbe.stairsemerald.*                                                                 # (default: true) PLACE Emerald Stairs
fe.protection.place.vbe.stairsendbricks.*                                                               # (default: true) PLACE End Brick Stairs
fe.protection.place.vbe.stairsendstone.*                                                                # (default: true) PLACE End Stone Stairs
fe.protection.place.vbe.stairsglass.*                                                                   # (default: true) PLACE Glass Stairs
fe.protection.place.vbe.stairsglassblack.*                                                              # (default: true) PLACE Black Stained Glass Stairs
fe.protection.place.vbe.stairsglassblue.*                                                               # (default: true) PLACE Blue Stained Glass Stairs
fe.protection.place.vbe.stairsglassbrown.*                                                              # (default: true) PLACE Brown Stained Glass Stairs
fe.protection.place.vbe.stairsglasscyan.*                                                               # (default: true) PLACE Cyan Stained Glass Stairs
fe.protection.place.vbe.stairsglassgray.*                                                               # (default: true) PLACE Gray Stained Glass Stairs
fe.protection.place.vbe.stairsglassgreen.*                                                              # (default: true) PLACE Green Stained Glass Stairs
fe.protection.place.vbe.stairsglasslightblue.*                                                          # (default: true) PLACE Light Blue Stained Glass Stairs
fe.protection.place.vbe.stairsglasslime.*                                                               # (default: true) PLACE Lime Stained Glass Stairs
fe.protection.place.vbe.stairsglassmagenta.*                                                            # (default: true) PLACE Magenta Stained Glass Stairs
fe.protection.place.vbe.stairsglassorange.*                                                             # (default: true) PLACE Orange Stained Glass Stairs
fe.protection.place.vbe.stairsglasspink.*                                                               # (default: true) PLACE Pink Stained Glass Stairs
fe.protection.place.vbe.stairsglasspurple.*                                                             # (default: true) PLACE Purple Stained Glass Stairs
fe.protection.place.vbe.stairsglassred.*                                                                # (default: true) PLACE Red Stained Glass Stairs
fe.protection.place.vbe.stairsglasssilver.*                                                             # (default: true) PLACE Light Gray Stained Glass Stairs
fe.protection.place.vbe.stairsglasswhite.*                                                              # (default: true) PLACE White Stained Glass Stairs
fe.protection.place.vbe.stairsglassyellow.*                                                             # (default: true) PLACE Yellow Stained Glass Stairs
fe.protection.place.vbe.stairsgold.*                                                                    # (default: true) PLACE Gold Stairs
fe.protection.place.vbe.stairsgranite.*                                                                 # (default: true) PLACE Granite Stairs
fe.protection.place.vbe.stairsgranitesmooth.*                                                           # (default: true) PLACE Polished Granite Stairs
fe.protection.place.vbe.stairsgrass.*                                                                   # (default: true) PLACE Grass Stairs
fe.protection.place.vbe.stairshay.*                                                                     # (default: true) PLACE Hay Stairs
fe.protection.place.vbe.stairsice.*                                                                     # (default: true) PLACE Ice Stairs
fe.protection.place.vbe.stairsiron.*                                                                    # (default: true) PLACE Iron Stairs
fe.protection.place.vbe.stairslapis.*                                                                   # (default: true) PLACE Lapis Stairs
fe.protection.place.vbe.stairsleavesacacia.*                                                            # (default: true) PLACE Acacia Leaf Stairs
fe.protection.place.vbe.stairsleavesbigoak.*                                                            # (default: true) PLACE Dark Oak Leaf Stairs
fe.protection.place.vbe.stairsleavesbirch.*                                                             # (default: true) PLACE Birch Leaf Stairs
fe.protection.place.vbe.stairsleavesjungle.*                                                            # (default: true) PLACE Jungle Leaf Stairs
fe.protection.place.vbe.stairsleavesoak.*                                                               # (default: true) PLACE Oak Leaf Stairs
fe.protection.place.vbe.stairsleavesspruce.*                                                            # (default: true) PLACE Spruce Leaf Stairs
fe.protection.place.vbe.stairslogacacia.*                                                               # (default: true) PLACE Acacia Log Stairs
fe.protection.place.vbe.stairslogbigoak.*                                                               # (default: true) PLACE Dark Oak Log Stairs
fe.protection.place.vbe.stairslogbirch.*                                                                # (default: true) PLACE Birch Log Stairs
fe.protection.place.vbe.stairslogjungle.*                                                               # (default: true) PLACE Jungle Log Stairs
fe.protection.place.vbe.stairslogoak.*                                                                  # (default: true) PLACE Oak Log Stairs
fe.protection.place.vbe.stairslogspruce.*                                                               # (default: true) PLACE Spruce Log Stairs
fe.protection.place.vbe.stairsmushroombrown.*                                                           # (default: true) PLACE Brown Mushroom Stairs
fe.protection.place.vbe.stairsmushroominside.*                                                          # (default: true) PLACE Inner Mushroom Stairs
fe.protection.place.vbe.stairsmushroomred.*                                                             # (default: true) PLACE Red Mushroom Stairs
fe.protection.place.vbe.stairsmushroomstem.*                                                            # (default: true) PLACE Mushroom Stem Stairs
fe.protection.place.vbe.stairsmycelium.*                                                                # (default: true) PLACE Mycelium Stairs
fe.protection.place.vbe.stairsnetherrack.*                                                              # (default: true) PLACE Netherrack Stairs
fe.protection.place.vbe.stairsnetherwart.*                                                              # (default: true) PLACE Nether Wart Stairs
fe.protection.place.vbe.stairsobsidian.*                                                                # (default: true) PLACE Obsidian Stairs
fe.protection.place.vbe.stairspackedice.*                                                               # (default: true) PLACE Packed Ice Stairs
fe.protection.place.vbe.stairspath.*                                                                    # (default: true) PLACE Path Stairs
fe.protection.place.vbe.stairspodzol.*                                                                  # (default: true) PLACE Podzol Stairs
fe.protection.place.vbe.stairspolishedstone.*                                                           # (default: true) PLACE Polished Stone Stairs
fe.protection.place.vbe.stairsprismarinebricks.*                                                        # (default: true) PLACE Prismarine Brick Stairs
fe.protection.place.vbe.stairsprismarinedark.*                                                          # (default: true) PLACE Dark Prismarine Stairs
fe.protection.place.vbe.stairsprismarinerough.*                                                         # (default: true) PLACE Prismarine Stairs
fe.protection.place.vbe.stairspurpurpillar.*                                                            # (default: true) PLACE Purpur Pillar Stairs
fe.protection.place.vbe.stairsquartzchiseled.*                                                          # (default: true) PLACE Chiseled Quartz Stairs
fe.protection.place.vbe.stairsquartzlines.*                                                             # (default: true) PLACE Quartz Pillar Stairs
fe.protection.place.vbe.stairsrednetherbrick.*                                                          # (default: true) PLACE Red Nether Brick Stairs
fe.protection.place.vbe.stairsredsandstonecarved.*                                                      # (default: true) PLACE Chiseled Red Sandstone Stairs
fe.protection.place.vbe.stairsredsandstonesmooth.*                                                      # (default: true) PLACE Smooth Red Sandstone Stairs
fe.protection.place.vbe.stairssandstonecarved.*                                                         # (default: true) PLACE Chiseled Sandstone Stairs
fe.protection.place.vbe.stairssandstonesmooth.*                                                         # (default: true) PLACE Smooth Sandstone Stairs
fe.protection.place.vbe.stairsstone.*                                                                   # (default: true) PLACE Stone Stairs
fe.protection.place.vbe.stairsstonebrickcarved.*                                                        # (default: true) PLACE Chiseled Stone Brick Stairs
fe.protection.place.vbe.stairsstonebrickcracked.*                                                       # (default: true) PLACE Cracked Stone Brick Stairs
fe.protection.place.vbe.stairsstonebrickmossy.*                                                         # (default: true) PLACE Mossy Stone Brick Stairs
fe.protection.place.vbe.stairsstonemoss.*                                                               # (default: true) PLACE Mossy Cobblestone Stairs
fe.protection.place.vbe.wallandesite.*                                                                  # (default: true) PLACE tile.wallAndesite.normal.name
fe.protection.place.vbe.wallandesitesmooth.*                                                            # (default: true) PLACE tile.wallAndesiteSmooth.normal.name
fe.protection.place.vbe.wallbone.*                                                                      # (default: true) PLACE tile.wallBone.normal.name
fe.protection.place.vbe.wallbrick.*                                                                     # (default: true) PLACE tile.wallBrick.normal.name
fe.protection.place.vbe.wallclay.*                                                                      # (default: true) PLACE tile.wallClay.normal.name
fe.protection.place.vbe.wallclayhardened.*                                                              # (default: true) PLACE tile.wallClayHardened.normal.name
fe.protection.place.vbe.wallclayhardenedblack.*                                                         # (default: true) PLACE tile.wallClayHardenedBlack.normal.name
fe.protection.place.vbe.wallclayhardenedblue.*                                                          # (default: true) PLACE tile.wallClayHardenedBlue.normal.name
fe.protection.place.vbe.wallclayhardenedbrown.*                                                         # (default: true) PLACE tile.wallClayHardenedBrown.normal.name
fe.protection.place.vbe.wallclayhardenedcyan.*                                                          # (default: true) PLACE tile.wallClayHardenedCyan.normal.name
fe.protection.place.vbe.wallclayhardenedgray.*                                                          # (default: true) PLACE tile.wallClayHardenedGray.normal.name
fe.protection.place.vbe.wallclayhardenedgreen.*                                                         # (default: true) PLACE tile.wallClayHardenedGreen.normal.name
fe.protection.place.vbe.wallclayhardenedlightblue.*                                                     # (default: true) PLACE tile.wallClayHardenedLightBlue.normal.name
fe.protection.place.vbe.wallclayhardenedlime.*                                                          # (default: true) PLACE tile.wallClayHardenedLime.normal.name
fe.protection.place.vbe.wallclayhardenedmagenta.*                                                       # (default: true) PLACE tile.wallClayHardenedMagenta.normal.name
fe.protection.place.vbe.wallclayhardenedorange.*                                                        # (default: true) PLACE tile.wallClayHardenedOrange.normal.name
fe.protection.place.vbe.wallclayhardenedpink.*                                                          # (default: true) PLACE tile.wallClayHardenedPink.normal.name
fe.protection.place.vbe.wallclayhardenedpurple.*                                                        # (default: true) PLACE tile.wallClayHardenedPurple.normal.name
fe.protection.place.vbe.wallclayhardenedred.*                                                           # (default: true) PLACE tile.wallClayHardenedRed.normal.name
fe.protection.place.vbe.wallclayhardenedsilver.*                                                        # (default: true) PLACE tile.wallClayHardenedSilver.normal.name
fe.protection.place.vbe.wallclayhardenedwhite.*                                                         # (default: true) PLACE tile.wallClayHardenedWhite.normal.name
fe.protection.place.vbe.wallclayhardenedyellow.*                                                        # (default: true) PLACE tile.wallClayHardenedYellow.normal.name
fe.protection.place.vbe.wallcoal.*                                                                      # (default: true) PLACE tile.wallCoal.normal.name
fe.protection.place.vbe.wallconcreteblack.*                                                             # (default: true) PLACE tile.wallConcreteBlack.normal.name
fe.protection.place.vbe.wallconcreteblue.*                                                              # (default: true) PLACE tile.wallConcreteBlue.normal.name
fe.protection.place.vbe.wallconcretebrown.*                                                             # (default: true) PLACE tile.wallConcreteBrown.normal.name
fe.protection.place.vbe.wallconcretecyan.*                                                              # (default: true) PLACE tile.wallConcreteCyan.normal.name
fe.protection.place.vbe.wallconcretegray.*                                                              # (default: true) PLACE tile.wallConcreteGray.normal.name
fe.protection.place.vbe.wallconcretegreen.*                                                             # (default: true) PLACE tile.wallConcreteGreen.normal.name
fe.protection.place.vbe.wallconcretelightblue.*                                                         # (default: true) PLACE tile.wallConcreteLightBlue.normal.name
fe.protection.place.vbe.wallconcretelime.*                                                              # (default: true) PLACE tile.wallConcreteLime.normal.name
fe.protection.place.vbe.wallconcretemagenta.*                                                           # (default: true) PLACE tile.wallConcreteMagenta.normal.name
fe.protection.place.vbe.wallconcreteorange.*                                                            # (default: true) PLACE tile.wallConcreteOrange.normal.name
fe.protection.place.vbe.wallconcretepink.*                                                              # (default: true) PLACE tile.wallConcretePink.normal.name
fe.protection.place.vbe.wallconcretepowderblack.*                                                       # (default: true) PLACE tile.wallConcretePowderBlack.normal.name
fe.protection.place.vbe.wallconcretepowderblue.*                                                        # (default: true) PLACE tile.wallConcretePowderBlue.normal.name
fe.protection.place.vbe.wallconcretepowderbrown.*                                                       # (default: true) PLACE tile.wallConcretePowderBrown.normal.name
fe.protection.place.vbe.wallconcretepowdercyan.*                                                        # (default: true) PLACE tile.wallConcretePowderCyan.normal.name
fe.protection.place.vbe.wallconcretepowdergray.*                                                        # (default: true) PLACE tile.wallConcretePowderGray.normal.name
fe.protection.place.vbe.wallconcretepowdergreen.*                                                       # (default: true) PLACE tile.wallConcretePowderGreen.normal.name
fe.protection.place.vbe.wallconcretepowderlightblue.*                                                   # (default: true) PLACE tile.wallConcretePowderLightBlue.normal.name
fe.protection.place.vbe.wallconcretepowderlime.*                                                        # (default: true) PLACE tile.wallConcretePowderLime.normal.name
fe.protection.place.vbe.wallconcretepowdermagenta.*                                                     # (default: true) PLACE tile.wallConcretePowderMagenta.normal.name
fe.protection.place.vbe.wallconcretepowderorange.*                                                      # (default: true) PLACE tile.wallConcretePowderOrange.normal.name
fe.protection.place.vbe.wallconcretepowderpink.*                                                        # (default: true) PLACE tile.wallConcretePowderPink.normal.name
fe.protection.place.vbe.wallconcretepowderpurple.*                                                      # (default: true) PLACE tile.wallConcretePowderPurple.normal.name
fe.protection.place.vbe.wallconcretepowderred.*                                                         # (default: true) PLACE tile.wallConcretePowderRed.normal.name
fe.protection.place.vbe.wallconcretepowdersilver.*                                                      # (default: true) PLACE tile.wallConcretePowderSilver.normal.name
fe.protection.place.vbe.wallconcretepowderwhite.*                                                       # (default: true) PLACE tile.wallConcretePowderWhite.normal.name
fe.protection.place.vbe.wallconcretepowderyellow.*                                                      # (default: true) PLACE tile.wallConcretePowderYellow.normal.name
fe.protection.place.vbe.wallconcretepurple.*                                                            # (default: true) PLACE tile.wallConcretePurple.normal.name
fe.protection.place.vbe.wallconcretered.*                                                               # (default: true) PLACE tile.wallConcreteRed.normal.name
fe.protection.place.vbe.wallconcretesilver.*                                                            # (default: true) PLACE tile.wallConcreteSilver.normal.name
fe.protection.place.vbe.wallconcretewhite.*                                                             # (default: true) PLACE tile.wallConcreteWhite.normal.name
fe.protection.place.vbe.wallconcreteyellow.*                                                            # (default: true) PLACE tile.wallConcreteYellow.normal.name
fe.protection.place.vbe.walldiamond.*                                                                   # (default: true) PLACE tile.wallDiamond.normal.name
fe.protection.place.vbe.walldiorite.*                                                                   # (default: true) PLACE tile.wallDiorite.normal.name
fe.protection.place.vbe.walldioritesmooth.*                                                             # (default: true) PLACE tile.wallDioriteSmooth.normal.name
fe.protection.place.vbe.wallemerald.*                                                                   # (default: true) PLACE tile.wallEmerald.normal.name
fe.protection.place.vbe.wallendbricks.*                                                                 # (default: true) PLACE tile.wallEndBricks.normal.name
fe.protection.place.vbe.wallendstone.*                                                                  # (default: true) PLACE tile.wallEndStone.normal.name
fe.protection.place.vbe.wallgold.*                                                                      # (default: true) PLACE tile.wallGold.normal.name
fe.protection.place.vbe.wallgranite.*                                                                   # (default: true) PLACE tile.wallGranite.normal.name
fe.protection.place.vbe.wallgranitesmooth.*                                                             # (default: true) PLACE tile.wallGraniteSmooth.normal.name
fe.protection.place.vbe.wallhay.*                                                                       # (default: true) PLACE tile.wallHay.normal.name
fe.protection.place.vbe.wallice.*                                                                       # (default: true) PLACE tile.wallIce.normal.name
fe.protection.place.vbe.walliron.*                                                                      # (default: true) PLACE tile.wallIron.normal.name
fe.protection.place.vbe.walllapis.*                                                                     # (default: true) PLACE tile.wallLapis.normal.name
fe.protection.place.vbe.wallleavesacacia.*                                                              # (default: true) PLACE tile.wallLeavesAcacia.normal.name
fe.protection.place.vbe.wallleavesbigoak.*                                                              # (default: true) PLACE tile.wallLeavesBigOak.normal.name
fe.protection.place.vbe.wallleavesbirch.*                                                               # (default: true) PLACE tile.wallLeavesBirch.normal.name
fe.protection.place.vbe.wallleavesjungle.*                                                              # (default: true) PLACE tile.wallLeavesJungle.normal.name
fe.protection.place.vbe.wallleavesoak.*                                                                 # (default: true) PLACE tile.wallLeavesOak.normal.name
fe.protection.place.vbe.wallleavesspruce.*                                                              # (default: true) PLACE tile.wallLeavesSpruce.normal.name
fe.protection.place.vbe.walllogacacia.*                                                                 # (default: true) PLACE tile.wallLogAcacia.normal.name
fe.protection.place.vbe.walllogbigoak.*                                                                 # (default: true) PLACE tile.wallLogBigOak.normal.name
fe.protection.place.vbe.walllogbirch.*                                                                  # (default: true) PLACE tile.wallLogBirch.normal.name
fe.protection.place.vbe.walllogjungle.*                                                                 # (default: true) PLACE tile.wallLogJungle.normal.name
fe.protection.place.vbe.walllogoak.*                                                                    # (default: true) PLACE tile.wallLogOak.normal.name
fe.protection.place.vbe.walllogspruce.*                                                                 # (default: true) PLACE tile.wallLogSpruce.normal.name
fe.protection.place.vbe.wallmushroombrown.*                                                             # (default: true) PLACE tile.wallMushroomBrown.normal.name
fe.protection.place.vbe.wallmushroominside.*                                                            # (default: true) PLACE tile.wallMushroomInside.normal.name
fe.protection.place.vbe.wallmushroomred.*                                                               # (default: true) PLACE tile.wallMushroomRed.normal.name
fe.protection.place.vbe.wallmushroomstem.*                                                              # (default: true) PLACE tile.wallMushroomStem.normal.name
fe.protection.place.vbe.wallnetherbrick.*                                                               # (default: true) PLACE tile.wallNetherBrick.normal.name
fe.protection.place.vbe.wallnetherrack.*                                                                # (default: true) PLACE tile.wallNetherrack.normal.name
fe.protection.place.vbe.wallnetherwart.*                                                                # (default: true) PLACE tile.wallNetherWart.normal.name
fe.protection.place.vbe.wallobsidian.*                                                                  # (default: true) PLACE tile.wallObsidian.normal.name
fe.protection.place.vbe.wallpackedice.*                                                                 # (default: true) PLACE tile.wallPackedIce.normal.name
fe.protection.place.vbe.wallpolishedstone.*                                                             # (default: true) PLACE tile.wallPolishedStone.normal.name
fe.protection.place.vbe.wallprismarinebricks.*                                                          # (default: true) PLACE tile.wallPrismarineBricks.normal.name
fe.protection.place.vbe.wallprismarinedark.*                                                            # (default: true) PLACE tile.wallPrismarineDark.normal.name
fe.protection.place.vbe.wallprismarinerough.*                                                           # (default: true) PLACE tile.wallPrismarineRough.normal.name
fe.protection.place.vbe.wallpurpur.*                                                                    # (default: true) PLACE tile.wallPurpur.normal.name
fe.protection.place.vbe.wallpurpurpillar.*                                                              # (default: true) PLACE tile.wallPurpurPillar.normal.name
fe.protection.place.vbe.wallquartz.*                                                                    # (default: true) PLACE tile.wallQuartz.normal.name
fe.protection.place.vbe.wallquartzchiseled.*                                                            # (default: true) PLACE tile.wallQuartzChiseled.normal.name
fe.protection.place.vbe.wallquartzlines.*                                                               # (default: true) PLACE tile.wallQuartzLines.normal.name
fe.protection.place.vbe.wallrednetherbrick.*                                                            # (default: true) PLACE tile.wallRedNetherBrick.normal.name
fe.protection.place.vbe.wallredsandstone.*                                                              # (default: true) PLACE tile.wallRedSandStone.normal.name
fe.protection.place.vbe.wallredsandstonecarved.*                                                        # (default: true) PLACE tile.wallRedSandStoneCarved.normal.name
fe.protection.place.vbe.wallredsandstonesmooth.*                                                        # (default: true) PLACE tile.wallRedSandStoneSmooth.normal.name
fe.protection.place.vbe.wallsandstone.*                                                                 # (default: true) PLACE tile.wallSandStone.normal.name
fe.protection.place.vbe.wallsandstonecarved.*                                                           # (default: true) PLACE tile.wallSandStoneCarved.normal.name
fe.protection.place.vbe.wallsandstonesmooth.*                                                           # (default: true) PLACE tile.wallSandStoneSmooth.normal.name
fe.protection.place.vbe.wallstone.*                                                                     # (default: true) PLACE tile.wallStone.normal.name
fe.protection.place.vbe.wallstonebrick.*                                                                # (default: true) PLACE tile.wallStoneBrick.normal.name
fe.protection.place.vbe.wallstonebrickcarved.*                                                          # (default: true) PLACE tile.wallStoneBrickCarved.normal.name
fe.protection.place.vbe.wallstonebrickcracked.*                                                         # (default: true) PLACE tile.wallStoneBrickCracked.normal.name
fe.protection.place.vbe.wallstonebrickmossy.*                                                           # (default: true) PLACE tile.wallStoneBrickMossy.normal.name
fe.protection.place.waystones.waystone.*                                                                # (default: true) PLACE Waystone
fe.protection.trample.*                                                                                 # (default: true) Allow trampling on blocks
fe.protection.trample.animania.block_hamster_wheel.*                                                    # (default: true) PLACE Hamster Wheel
fe.protection.trample.animania.block_hive.*                                                             # (default: true) PLACE Bee Hive
fe.protection.trample.animania.block_mud.*                                                              # (default: true) PLACE Mud
fe.protection.trample.animania.block_nest.*                                                             # (default: true) PLACE Nest
fe.protection.trample.animania.block_seeds.*                                                            # (default: true) PLACE Seeds
fe.protection.trample.animania.block_straw.*                                                            # (default: true) PLACE Straw
fe.protection.trample.animania.block_trough.*                                                           # (default: true) PLACE Trough
fe.protection.trample.animania.block_wild_hive.*                                                        # (default: true) PLACE Bee Nest
fe.protection.trample.animania.cheese_friesian.*                                                        # (default: true) PLACE Cheese Wheel (Friesian)
fe.protection.trample.animania.cheese_goat.*                                                            # (default: true) PLACE Cheese Wheel (Goat)
fe.protection.trample.animania.cheese_holstein.*                                                        # (default: true) PLACE Cheese Wheel (Holstein)
fe.protection.trample.animania.cheese_jersey.*                                                          # (default: true) PLACE Cheese Wheel (Jersey)
fe.protection.trample.animania.cheese_mold.*                                                            # (default: true) PLACE Cheese Mold
fe.protection.trample.animania.cheese_sheep.*                                                           # (default: true) PLACE Cheese Wheel (Sheep)
fe.protection.trample.animania.honey.*                                                                  # (default: true) PLACE Honey Block
fe.protection.trample.animania.invisiblock.*                                                            # (default: true) PLACE Trough
fe.protection.trample.animania.milk_friesian.*                                                          # (default: true) PLACE tile.milk_friesian.name
fe.protection.trample.animania.milk_goat.*                                                              # (default: true) PLACE tile.milk_goat.name
fe.protection.trample.animania.milk_holstein.*                                                          # (default: true) PLACE tile.milk_holstein.name
fe.protection.trample.animania.milk_jersey.*                                                            # (default: true) PLACE tile.milk_jersey.name
fe.protection.trample.animania.milk_sheep.*                                                             # (default: true) PLACE tile.milk_sheep.name
fe.protection.trample.animania.salt_lick.*                                                              # (default: true) PLACE Salt Lick
fe.protection.trample.animania.slop.*                                                                   # (default: true) PLACE tile.slop.name
fe.protection.trample.animania.wool.*                                                                   # (default: true) PLACE tile.animania_wool.name
fe.protection.trample.architecturecraft.sawbench.*                                                      # (default: true) PLACE Architect's Sawbench
fe.protection.trample.architecturecraft.shape.*                                                         # (default: true) PLACE Architectural Block
fe.protection.trample.atlcraft.atlcraft_bayberry_plant.*                                                # (default: true) PLACE Bayberry Bush
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire.*                                             # (default: true) PLACE Cobblestone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_andesite.*                                    # (default: true) PLACE Andesite Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_andesitesmooth.*                              # (default: true) PLACE Polished Andesite Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_brick.*                                       # (default: true) PLACE Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_castiron.*                                    # (default: true) PLACE Cast Iron Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_diamond.*                                     # (default: true) PLACE Diamond Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_diorite.*                                     # (default: true) PLACE Diorite Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_dioritesmooth.*                               # (default: true) PLACE Polished Diorite Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_emerald.*                                     # (default: true) PLACE Emerald Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_endbrick.*                                    # (default: true) PLACE End Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_endstone.*                                    # (default: true) PLACE End Stone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_gold.*                                        # (default: true) PLACE Gold Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_granite.*                                     # (default: true) PLACE Granite Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_granitesmooth.*                               # (default: true) PLACE Polished Granite Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclay.*                                # (default: true) PLACE Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblack.*                           # (default: true) PLACE Black Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclayblue.*                            # (default: true) PLACE Blue Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaybrown.*                           # (default: true) PLACE Brown Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaycyan.*                            # (default: true) PLACE Cyan Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygray.*                            # (default: true) PLACE Gray Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaygreen.*                           # (default: true) PLACE Green Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightblue.*                       # (default: true) PLACE Light Blue Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylightgray.*                       # (default: true) PLACE Light Gray Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaylime.*                            # (default: true) PLACE Lime Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaymagenta.*                         # (default: true) PLACE Magenta Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclayorange.*                          # (default: true) PLACE Orange Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypink.*                            # (default: true) PLACE Pink Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaypurple.*                          # (default: true) PLACE Purple Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclayred.*                             # (default: true) PLACE Red Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclaywhite.*                           # (default: true) PLACE White Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_hardenedclayyellow.*                          # (default: true) PLACE Yellow Terracotta Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_iron.*                                        # (default: true) PLACE Iron Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_lapis.*                                       # (default: true) PLACE Lapis Lazuli Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_mossstone.*                                   # (default: true) PLACE Moss Stone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_mossstonebrick.*                              # (default: true) PLACE Mossy Stone Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_netherbrick.*                                 # (default: true) PLACE Nether Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_netherrack.*                                  # (default: true) PLACE Netherrack Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_obsidian.*                                    # (default: true) PLACE Obsidian Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_prismarine.*                                  # (default: true) PLACE Prismarine Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_prismarinebrick.*                             # (default: true) PLACE Prismarine Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_prismarinedark.*                              # (default: true) PLACE Dark Prismarine Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_purpur.*                                      # (default: true) PLACE Purpur Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_quartz.*                                      # (default: true) PLACE Quartz Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_quartzchiseled.*                              # (default: true) PLACE Chiseled Quartz Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_rednetherbrick.*                              # (default: true) PLACE Red Nether Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_redsandstone.*                                # (default: true) PLACE Red Sandstone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_redstone.*                                    # (default: true) PLACE Redstone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_sandstone.*                                   # (default: true) PLACE Sandstone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_stone.*                                       # (default: true) PLACE Stone Bonfire
fe.protection.trample.atlcraft.atlcraft_biglight1_bonfire_stonebrick.*                                  # (default: true) PLACE Stone Brick Bonfire
fe.protection.trample.atlcraft.atlcraft_candle01_stone_black.*                                          # (default: true) PLACE Black Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_blue.*                                           # (default: true) PLACE Blue Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_brown.*                                          # (default: true) PLACE Brown Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_cyan.*                                           # (default: true) PLACE Cyan Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_green.*                                          # (default: true) PLACE Green Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_grey.*                                           # (default: true) PLACE Gray Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_lightblue.*                                      # (default: true) PLACE Light Blue Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_lightgrey.*                                      # (default: true) PLACE Silver Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_lime.*                                           # (default: true) PLACE Lime Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_magenta.*                                        # (default: true) PLACE Magenta Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_natural.*                                        # (default: true) PLACE Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_orange.*                                         # (default: true) PLACE Orange Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_pink.*                                           # (default: true) PLACE Pink Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_purple.*                                         # (default: true) PLACE Purple Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_red.*                                            # (default: true) PLACE Red Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_white.*                                          # (default: true) PLACE White Candle
fe.protection.trample.atlcraft.atlcraft_candle01_stone_yellow.*                                         # (default: true) PLACE Yellow Candle
fe.protection.trample.atlcraft.atlcraft_candle02.*                                                      # (default: true) PLACE Thin Cast Iron Candle
fe.protection.trample.atlcraft.atlcraft_candle02_diamond.*                                              # (default: true) PLACE Thin Diamond Candle
fe.protection.trample.atlcraft.atlcraft_candle02_emerald.*                                              # (default: true) PLACE Thin Emerald Candle
fe.protection.trample.atlcraft.atlcraft_candle02_glass.*                                                # (default: true) PLACE Thin Glass Candle
fe.protection.trample.atlcraft.atlcraft_candle02_gold.*                                                 # (default: true) PLACE Thin Gold Candle
fe.protection.trample.atlcraft.atlcraft_candle02_iron.*                                                 # (default: true) PLACE Thin Iron Candle
fe.protection.trample.atlcraft.atlcraft_candle02_lapis.*                                                # (default: true) PLACE Thin Lapis Lazuli Candle
fe.protection.trample.atlcraft.atlcraft_candle02_redstone.*                                             # (default: true) PLACE Thin Redstone Candle
fe.protection.trample.atlcraft.atlcraft_candle02_stone.*                                                # (default: true) PLACE Thin Stone Candle
fe.protection.trample.atlcraft.atlcraft_candle03.*                                                      # (default: true) PLACE Rustic Oak Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle03_acacia.*                                               # (default: true) PLACE Rustic Acacia Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle03_birch.*                                                # (default: true) PLACE Rustic Birch Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle03_darkoak.*                                              # (default: true) PLACE Rustic Dark Oak Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle03_jungle.*                                               # (default: true) PLACE Rustic Jungle Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle03_spruce.*                                               # (default: true) PLACE Rustic Spruce Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle04.*                                                      # (default: true) PLACE Cast Iron Wrapped Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle04_iron.*                                                 # (default: true) PLACE Iron Wrapped Wood Candle
fe.protection.trample.atlcraft.atlcraft_candle05.*                                                      # (default: true) PLACE Thick Stone Candle
fe.protection.trample.atlcraft.atlcraft_candle05_castiron.*                                             # (default: true) PLACE Thick Cast Iron Candle
fe.protection.trample.atlcraft.atlcraft_candle05_gold.*                                                 # (default: true) PLACE Thick Gold Candle
fe.protection.trample.atlcraft.atlcraft_candle05_iron.*                                                 # (default: true) PLACE Thick Iron Candle
fe.protection.trample.atlcraft.atlcraft_candle06.*                                                      # (default: true) PLACE Cast Iron Chamber Candlestick
fe.protection.trample.atlcraft.atlcraft_candle06_gold.*                                                 # (default: true) PLACE Gold Chamber Candlestick
fe.protection.trample.atlcraft.atlcraft_candle06_iron.*                                                 # (default: true) PLACE Iron Chamber Candlestick
fe.protection.trample.atlcraft.atlcraft_candle07.*                                                      # (default: true) PLACE Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_black.*                                                # (default: true) PLACE Black Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_blue.*                                                 # (default: true) PLACE Blue Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_brown.*                                                # (default: true) PLACE Brown Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_cyan.*                                                 # (default: true) PLACE Cyan Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_gray.*                                                 # (default: true) PLACE Gray Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_green.*                                                # (default: true) PLACE Green Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_lightblue.*                                            # (default: true) PLACE Light Blue Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_lightgray.*                                            # (default: true) PLACE Light Gray Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_lime.*                                                 # (default: true) PLACE Lime Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_magenta.*                                              # (default: true) PLACE Magenta Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_orange.*                                               # (default: true) PLACE Orange Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_pink.*                                                 # (default: true) PLACE Pink Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_purple.*                                               # (default: true) PLACE Purple Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_red.*                                                  # (default: true) PLACE Red Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_stone.*                                                # (default: true) PLACE Stone Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_white.*                                                # (default: true) PLACE White Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle07_yellow.*                                               # (default: true) PLACE Yellow Terracotta Bowl Candle
fe.protection.trample.atlcraft.atlcraft_candle08.*                                                      # (default: true) PLACE Zombie Arm Candle
fe.protection.trample.atlcraft.atlcraft_candle09.*                                                      # (default: true) PLACE Thin Cast Iron Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_diamond.*                                              # (default: true) PLACE Thin Diamond Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_emerald.*                                              # (default: true) PLACE Thin Emerald Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_glass.*                                                # (default: true) PLACE Thin Glass Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_gold.*                                                 # (default: true) PLACE Thin Gold Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_iron.*                                                 # (default: true) PLACE Thin Iron Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_lapis.*                                                # (default: true) PLACE Thin Lapis Lazuli Candlestick
fe.protection.trample.atlcraft.atlcraft_candle09_redstone.*                                             # (default: true) PLACE Thin Redstone Candlestick
fe.protection.trample.atlcraft.atlcraft_candle10.*                                                      # (default: true) PLACE Large Cast Iron Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_diamond.*                                              # (default: true) PLACE Large Diamond Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_emerald.*                                              # (default: true) PLACE Large Emerald Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_glass.*                                                # (default: true) PLACE Large Glass Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_gold.*                                                 # (default: true) PLACE Large Gold Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_iron.*                                                 # (default: true) PLACE Large Iron Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_lapis.*                                                # (default: true) PLACE Large Lapis Lazuli Candelabra
fe.protection.trample.atlcraft.atlcraft_candle10_redstone.*                                             # (default: true) PLACE Large Redstone Candelabra
fe.protection.trample.atlcraft.atlcraft_candle11.*                                                      # (default: true) PLACE Cast Iron Framed Candle
fe.protection.trample.atlcraft.atlcraft_candle11_gold.*                                                 # (default: true) PLACE Gold Framed Candle
fe.protection.trample.atlcraft.atlcraft_candle11_iron.*                                                 # (default: true) PLACE Iron Framed Candle
fe.protection.trample.atlcraft.atlcraft_candle12.*                                                      # (default: true) PLACE Cast Iron Barred Candle
fe.protection.trample.atlcraft.atlcraft_candle12_gold.*                                                 # (default: true) PLACE Gold Barred Candle
fe.protection.trample.atlcraft.atlcraft_candle12_iron.*                                                 # (default: true) PLACE Iron Barred Candle
fe.protection.trample.atlcraft.atlcraft_candle13.*                                                      # (default: true) PLACE Short Stone Candle
fe.protection.trample.atlcraft.atlcraft_candle13_castiron.*                                             # (default: true) PLACE Short Cast Iron Candle
fe.protection.trample.atlcraft.atlcraft_candle13_gold.*                                                 # (default: true) PLACE Short Gold Candle
fe.protection.trample.atlcraft.atlcraft_candle13_iron.*                                                 # (default: true) PLACE Short Iron Candle
fe.protection.trample.atlcraft.atlcraft_candle14.*                                                      # (default: true) PLACE Cast Iron Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_diamond.*                                              # (default: true) PLACE Diamond Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_emerald.*                                              # (default: true) PLACE Emerald Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_glass.*                                                # (default: true) PLACE Glass Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_gold.*                                                 # (default: true) PLACE Gold Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_iron.*                                                 # (default: true) PLACE Iron Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_lapis.*                                                # (default: true) PLACE Lapis Lazuli Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle14_redstone.*                                             # (default: true) PLACE Redstone Candle Stand
fe.protection.trample.atlcraft.atlcraft_candle15.*                                                      # (default: true) PLACE Cast Iron Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_acacia.*                                               # (default: true) PLACE Acacia Wood Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_birch.*                                                # (default: true) PLACE Birch Wood Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_darkoak.*                                              # (default: true) PLACE Dark Oak Wood Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_diamond.*                                              # (default: true) PLACE Diamond Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_emerald.*                                              # (default: true) PLACE Emerald Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_glass.*                                                # (default: true) PLACE Glass Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_gold.*                                                 # (default: true) PLACE Gold Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_iron.*                                                 # (default: true) PLACE Iron Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_jungle.*                                               # (default: true) PLACE Jungle Wood Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_lapis.*                                                # (default: true) PLACE Lapis Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_oak.*                                                  # (default: true) PLACE Oak Wood Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_redstone.*                                             # (default: true) PLACE Redstone Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_spruce.*                                               # (default: true) PLACE Spruce Wood Candlestick
fe.protection.trample.atlcraft.atlcraft_candle15_stone.*                                                # (default: true) PLACE Stone Candlestick
fe.protection.trample.atlcraft.atlcraft_candle16.*                                                      # (default: true) PLACE Oak Wood Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_acacia.*                                               # (default: true) PLACE Acacia Wood Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_birch.*                                                # (default: true) PLACE Birch Wood Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_castiron.*                                             # (default: true) PLACE Cast Iron Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_darkoak.*                                              # (default: true) PLACE Dark Oak Wood Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_gold.*                                                 # (default: true) PLACE Gold Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_iron.*                                                 # (default: true) PLACE Iron Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_jungle.*                                               # (default: true) PLACE Jungle Wood Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_spruce.*                                               # (default: true) PLACE Spruce Wood Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle16_stone.*                                                # (default: true) PLACE Stone Candle Holder
fe.protection.trample.atlcraft.atlcraft_candle17.*                                                      # (default: true) PLACE Cast Iron Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_acacia.*                                               # (default: true) PLACE Acacia Wood Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_birch.*                                                # (default: true) PLACE Birch Wood Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_darkoak.*                                              # (default: true) PLACE Dark Oak Wood Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_gold.*                                                 # (default: true) PLACE Gold Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_iron.*                                                 # (default: true) PLACE Iron Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_jungle.*                                               # (default: true) PLACE Jungle Wood Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_oak.*                                                  # (default: true) PLACE Oak Wood Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_spruce.*                                               # (default: true) PLACE Spruce Wood Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle17_stone.*                                                # (default: true) PLACE Stone Candle Lantern
fe.protection.trample.atlcraft.atlcraft_candle18.*                                                      # (default: true) PLACE Glass Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_castiron.*                                             # (default: true) PLACE Cast Iron Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_diamond.*                                              # (default: true) PLACE Diamond Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_emerald.*                                              # (default: true) PLACE Emerald Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_gold.*                                                 # (default: true) PLACE Gold Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_iron.*                                                 # (default: true) PLACE Iron Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_lapis.*                                                # (default: true) PLACE Lapis Lazuli Candle Box
fe.protection.trample.atlcraft.atlcraft_candle18_redstone.*                                             # (default: true) PLACE Redstone Candle Box
fe.protection.trample.atlcraft.atlcraft_candle19.*                                                      # (default: true) PLACE Glass Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_castiron.*                                             # (default: true) PLACE Cast Iron Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_diamond.*                                              # (default: true) PLACE Diamond Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_emerald.*                                              # (default: true) PLACE Emerald Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_gold.*                                                 # (default: true) PLACE Gold Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_iron.*                                                 # (default: true) PLACE Iron Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_lapis.*                                                # (default: true) PLACE Lapis Lazuli Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle19_redstone.*                                             # (default: true) PLACE Redstone Round Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20.*                                                      # (default: true) PLACE Glass Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_castiron.*                                             # (default: true) PLACE Cast Iron Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_diamond.*                                              # (default: true) PLACE Diamond Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_emerald.*                                              # (default: true) PLACE Emerald Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_gold.*                                                 # (default: true) PLACE Gold Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_iron.*                                                 # (default: true) PLACE Iron Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_lapis.*                                                # (default: true) PLACE Lapis Lazuli Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle20_redstone.*                                             # (default: true) PLACE Redstone Square Candlestick
fe.protection.trample.atlcraft.atlcraft_candle21_black.*                                                # (default: true) PLACE Small Black Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_blue.*                                                 # (default: true) PLACE Small Blue Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_brown.*                                                # (default: true) PLACE Small Brown Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_cyan.*                                                 # (default: true) PLACE Small Cyan Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_green.*                                                # (default: true) PLACE Small Green Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_grey.*                                                 # (default: true) PLACE Small Gray Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_lightblue.*                                            # (default: true) PLACE Small Light Blue Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_lightgrey.*                                            # (default: true) PLACE Small Light Gray Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_lime.*                                                 # (default: true) PLACE Small Lime Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_magenta.*                                              # (default: true) PLACE Small Magenta Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_orange.*                                               # (default: true) PLACE Small Orange Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_pink.*                                                 # (default: true) PLACE Small Pink Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_purple.*                                               # (default: true) PLACE Small Purple Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_red.*                                                  # (default: true) PLACE Small Red Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_white.*                                                # (default: true) PLACE Small White Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle21_yellow.*                                               # (default: true) PLACE Small Yellow Stained Glass Lantern
fe.protection.trample.atlcraft.atlcraft_candle22.*                                                      # (default: true) PLACE Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_black.*                                                # (default: true) PLACE Black Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_blue.*                                                 # (default: true) PLACE Blue Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_brown.*                                                # (default: true) PLACE Brown Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_creeper.*                                              # (default: true) PLACE Creeper Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_cyan.*                                                 # (default: true) PLACE Cyan Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_enderman.*                                             # (default: true) PLACE Enderman Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_ghast.*                                                # (default: true) PLACE Ghast Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_green.*                                                # (default: true) PLACE Green Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_grey.*                                                 # (default: true) PLACE Gray Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_lightblue.*                                            # (default: true) PLACE Light Blue Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_lightgrey.*                                            # (default: true) PLACE Light Gray Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_lime.*                                                 # (default: true) PLACE Lime Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_magenta.*                                              # (default: true) PLACE Magenta Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_orange.*                                               # (default: true) PLACE Orange Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_pink.*                                                 # (default: true) PLACE Pink Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_pumpkin.*                                              # (default: true) PLACE Pumpkin Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_purple.*                                               # (default: true) PLACE Purple Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_red.*                                                  # (default: true) PLACE Red Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_skeleton.*                                             # (default: true) PLACE Skeleton Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_slime.*                                                # (default: true) PLACE Slime Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_spider.*                                               # (default: true) PLACE Spider Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_squid.*                                                # (default: true) PLACE Squid Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_white.*                                                # (default: true) PLACE White Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_yellow.*                                               # (default: true) PLACE Yellow Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle22_zombie.*                                               # (default: true) PLACE Zombie Paper Lantern
fe.protection.trample.atlcraft.atlcraft_candle23_castiron.*                                             # (default: true) PLACE Cast Iron Cobweb Candle
fe.protection.trample.atlcraft.atlcraft_candle23_gold.*                                                 # (default: true) PLACE Gold Cobweb Candle
fe.protection.trample.atlcraft.atlcraft_candle23_iron.*                                                 # (default: true) PLACE Iron Cobweb Candle
fe.protection.trample.atlcraft.atlcraft_candle24_white.*                                                # (default: true) PLACE White Water Lantern
fe.protection.trample.atlcraft.atlcraft_candle25_white.*                                                # (default: true) PLACE White Ambient Lantern
fe.protection.trample.atlcraft.atlcraft_candle_creeper.*                                                # (default: true) PLACE Creeper Candle
fe.protection.trample.atlcraft.atlcraft_candle_creeperhead.*                                            # (default: true) PLACE Creeper Head Candle
fe.protection.trample.atlcraft.atlcraft_candle_creeperhead_black.*                                      # (default: true) PLACE Black Creeper Head Candle
fe.protection.trample.atlcraft.atlcraft_candle_enderman.*                                               # (default: true) PLACE Enderman Head Candle
fe.protection.trample.atlcraft.atlcraft_candle_enderman_purple.*                                        # (default: true) PLACE Purple Enderman Head Candle
fe.protection.trample.atlcraft.atlcraft_candle_skull.*                                                  # (default: true) PLACE Skull Candle
fe.protection.trample.atlcraft.atlcraft_candle_skull_red.*                                              # (default: true) PLACE Red Skull Candle
fe.protection.trample.atlcraft.atlcraft_candle_zombiehead.*                                             # (default: true) PLACE Zombie Head Candle
fe.protection.trample.atlcraft.atlcraft_candle_zombiehead_green.*                                       # (default: true) PLACE Green Zombie Head Candle
fe.protection.trample.atlcraft.atlcraft_castiron_block.*                                                # (default: true) PLACE Cast Iron Block
fe.protection.trample.atlcraft.atlcraft_chain1.*                                                        # (default: true) PLACE Chain
fe.protection.trample.atlcraft.atlcraft_chain1_gold.*                                                   # (default: true) PLACE Gold Chain
fe.protection.trample.atlcraft.atlcraft_chainlong1.*                                                    # (default: true) PLACE Long Chain
fe.protection.trample.atlcraft.atlcraft_chainlong1_gold.*                                               # (default: true) PLACE Long Gold Chain
fe.protection.trample.atlcraft.atlcraft_chainlongbottom1.*                                              # (default: true) PLACE Long Chain
fe.protection.trample.atlcraft.atlcraft_chainlongbottom1_gold.*                                         # (default: true) PLACE Long Gold Chain
fe.protection.trample.atlcraft.atlcraft_chandelier1.*                                                   # (default: true) PLACE Large Glass Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_acacia.*                                            # (default: true) PLACE Large Acacia Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_birch.*                                             # (default: true) PLACE Large Birch Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_castiron.*                                          # (default: true) PLACE Large Cast Iron Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_darkoak.*                                           # (default: true) PLACE Large Dark Oak Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_diamond.*                                           # (default: true) PLACE Large Diamond Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_emerald.*                                           # (default: true) PLACE Large Emerald Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_gold.*                                              # (default: true) PLACE Large Gold Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_iron.*                                              # (default: true) PLACE Large Iron Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_jungle.*                                            # (default: true) PLACE Large Jungle Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_lapis.*                                             # (default: true) PLACE Large Lapis Lazuli Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_oak.*                                               # (default: true) PLACE Large Oak Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_redstone.*                                          # (default: true) PLACE Large Redstone Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_spruce.*                                            # (default: true) PLACE Large Spruce Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier1_stone.*                                             # (default: true) PLACE Large Stone Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier2.*                                                   # (default: true) PLACE Cast Iron Tiered Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier2_gold.*                                              # (default: true) PLACE Gold Tiered Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier2_iron.*                                              # (default: true) PLACE Iron Tiered Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier3.*                                                   # (default: true) PLACE Glass Crystal Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier3_castiron.*                                          # (default: true) PLACE Glass Crystal Cast Iron Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier3_gold.*                                              # (default: true) PLACE Glass Crystal Gold Chandelier
fe.protection.trample.atlcraft.atlcraft_chandelier3_iron.*                                              # (default: true) PLACE Glass Crystal Iron Chandelier
fe.protection.trample.atlcraft.atlcraft_climbablevine1.*                                                # (default: true) PLACE Vine Rope
fe.protection.trample.atlcraft.atlcraft_climbablevine1_long.*                                           # (default: true) PLACE Vine Rope Coil
fe.protection.trample.atlcraft.atlcraft_climbablevine1_longbottom.*                                     # (default: true) PLACE Vine Rope Coil
fe.protection.trample.atlcraft.atlcraft_crystalstrand1.*                                                # (default: true) PLACE Glass Bead Strand
fe.protection.trample.atlcraft.atlcraft_crystalstrandcurtain1.*                                         # (default: true) PLACE Glass Bead Strand Curtain
fe.protection.trample.atlcraft.atlcraft_crystalstrandlong1.*                                            # (default: true) PLACE Long Glass Bead Strand
fe.protection.trample.atlcraft.atlcraft_crystalstrandlongbottom1.*                                      # (default: true) PLACE Long Glass Bead Strand
fe.protection.trample.atlcraft.atlcraft_floorstand3.*                                                   # (default: true) PLACE Thin Cast Iron Floor Stand
fe.protection.trample.atlcraft.atlcraft_floorstand3_gold.*                                              # (default: true) PLACE Thin Gold Floor Stand
fe.protection.trample.atlcraft.atlcraft_floorstand3_iron.*                                              # (default: true) PLACE Thin Iron Floor Stand
fe.protection.trample.atlcraft.atlcraft_floorstand3_stone.*                                             # (default: true) PLACE Thin Stone Floor Stand
fe.protection.trample.atlcraft.atlcraft_floorstand4.*                                                   # (default: true) PLACE Dark Oak Wood Block Pedestal
fe.protection.trample.atlcraft.atlcraft_floorstand4_acacia.*                                            # (default: true) PLACE Acacia Wood Block Pedestal
fe.protection.trample.atlcraft.atlcraft_floorstand4_birch.*                                             # (default: true) PLACE Birch Wood Block Pedestal
fe.protection.trample.atlcraft.atlcraft_floorstand4_jungle.*                                            # (default: true) PLACE Jungle Wood Block Pedestal
fe.protection.trample.atlcraft.atlcraft_floorstand4_oak.*                                               # (default: true) PLACE Oak Wood Block Pedestal
fe.protection.trample.atlcraft.atlcraft_floorstand4_spruce.*                                            # (default: true) PLACE Spruce Wood Block Pedestal
fe.protection.trample.atlcraft.atlcraft_lamppost01.*                                                    # (default: true) PLACE Cast Iron Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_acacia.*                                             # (default: true) PLACE Acacia Wood Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_acacia_middle.*                                      # (default: true) PLACE Acacia Wood Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_acacia_top.*                                         # (default: true) PLACE Acacia Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_birch.*                                              # (default: true) PLACE Birch Wood Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_birch_middle.*                                       # (default: true) PLACE Birch Wood Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_birch_top.*                                          # (default: true) PLACE Birch Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_darkoak.*                                            # (default: true) PLACE Dark Oak Wood Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_darkoak_middle.*                                     # (default: true) PLACE Dark Oak Wood Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_darkoak_top.*                                        # (default: true) PLACE Dark Oak Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge.*                                               # (default: true) PLACE Cast Iron Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_acacia.*                                        # (default: true) PLACE Acacia Wood Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_acacia_middle.*                                 # (default: true) PLACE Acacia Wood Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_acacia_top.*                                    # (default: true) PLACE Acacia Wood Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_acacia_top_light1.*                             # (default: true) PLACE Acacia Wood Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_birch.*                                         # (default: true) PLACE Birch Wood Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_birch_middle.*                                  # (default: true) PLACE Birch Wood Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_birch_top.*                                     # (default: true) PLACE Birch Wood Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_birch_top_light1.*                              # (default: true) PLACE Birch Wood Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_darkoak.*                                       # (default: true) PLACE Dark Oak Wood Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_darkoak_middle.*                                # (default: true) PLACE Dark Oak Wood Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_darkoak_top.*                                   # (default: true) PLACE Dark Oak Wood Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_darkoak_top_light1.*                            # (default: true) PLACE Dark Oak Wood Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_gold.*                                          # (default: true) PLACE Gold Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_gold_middle.*                                   # (default: true) PLACE Gold Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_gold_top.*                                      # (default: true) PLACE Gold Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_gold_top_light1.*                               # (default: true) PLACE Gold Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_iron.*                                          # (default: true) PLACE Iron Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_iron_middle.*                                   # (default: true) PLACE Iron Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_iron_top.*                                      # (default: true) PLACE Iron Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_iron_top_light1.*                               # (default: true) PLACE Iron Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_jungle.*                                        # (default: true) PLACE Jungle Wood Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_jungle_middle.*                                 # (default: true) PLACE Jungle Wood Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_jungle_top.*                                    # (default: true) PLACE Jungle Wood Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_jungle_top_light1.*                             # (default: true) PLACE Jungle Wood Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_middle.*                                        # (default: true) PLACE Cast Iron Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_oak.*                                           # (default: true) PLACE Oak Wood Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_oak_middle.*                                    # (default: true) PLACE Oak Wood Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_oak_top.*                                       # (default: true) PLACE Oak Wood Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_oak_top_light1.*                                # (default: true) PLACE Oak Wood Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_spruce.*                                        # (default: true) PLACE Spruce Wood Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_spruce_middle.*                                 # (default: true) PLACE Spruce Wood Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_spruce_top.*                                    # (default: true) PLACE Spruce Wood Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_spruce_top_light1.*                             # (default: true) PLACE Spruce Wood Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_stone.*                                         # (default: true) PLACE Stone Edge Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_stone_middle.*                                  # (default: true) PLACE Stone Edge Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_stone_top.*                                     # (default: true) PLACE Stone Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_stone_top_light1.*                              # (default: true) PLACE Stone Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_top.*                                           # (default: true) PLACE Cast Iron Edge Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_edge_top_light1.*                                    # (default: true) PLACE Cast Iron Edge Lamp Post Light
fe.protection.trample.atlcraft.atlcraft_lamppost01_gold.*                                               # (default: true) PLACE Gold Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_iron.*                                               # (default: true) PLACE Iron Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_jungle.*                                             # (default: true) PLACE Jungle Wood Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_jungle_middle.*                                      # (default: true) PLACE Jungle Wood Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_jungle_top.*                                         # (default: true) PLACE Jungle Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_middle.*                                             # (default: true) PLACE Cast Iron Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_middle_gold.*                                        # (default: true) PLACE Gold Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_middle_iron.*                                        # (default: true) PLACE Iron Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_middle_stone.*                                       # (default: true) PLACE Stone Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_oak.*                                                # (default: true) PLACE Oak Wood Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_oak_middle.*                                         # (default: true) PLACE Oak Wood Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_oak_top.*                                            # (default: true) PLACE Oak Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_spruce.*                                             # (default: true) PLACE Spruce Wood Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_spruce_middle.*                                      # (default: true) PLACE Spruce Wood Lamp Post Middle
fe.protection.trample.atlcraft.atlcraft_lamppost01_spruce_top.*                                         # (default: true) PLACE Spruce Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_stone.*                                              # (default: true) PLACE Stone Lamp Post Bottom
fe.protection.trample.atlcraft.atlcraft_lamppost01_top.*                                                # (default: true) PLACE Cast Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy.*                                          # (default: true) PLACE Large Cast Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_acacia.*                                   # (default: true) PLACE Large Acacia Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_acaciairon.*                               # (default: true) PLACE Large Acacia and Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_birch.*                                    # (default: true) PLACE Large Birch Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_birchiron.*                                # (default: true) PLACE Large Birch and Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_darkoak.*                                  # (default: true) PLACE Large Dark Oak Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_darkoakiron.*                              # (default: true) PLACE Large Dark Oak and Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_gold.*                                     # (default: true) PLACE Large Gold Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_iron.*                                     # (default: true) PLACE Large Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_jungle.*                                   # (default: true) PLACE Large Jungle Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_jungleiron.*                               # (default: true) PLACE Large Jungle and Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_oak.*                                      # (default: true) PLACE Large Oak Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_oakiron.*                                  # (default: true) PLACE Large Oak and Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_spruce.*                                   # (default: true) PLACE Large Spruce Wood Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_spruceiron.*                               # (default: true) PLACE Large Spruce and Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_fancy_stone.*                                    # (default: true) PLACE Large Stone Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_gold.*                                           # (default: true) PLACE Gold Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_iron.*                                           # (default: true) PLACE Iron Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_lamppost01_top_stone.*                                          # (default: true) PLACE Stone Lamp Post Top
fe.protection.trample.atlcraft.atlcraft_rope1.*                                                         # (default: true) PLACE Rope
fe.protection.trample.atlcraft.atlcraft_ropecoil1.*                                                     # (default: true) PLACE Coil of Rope
fe.protection.trample.atlcraft.atlcraft_ropecoilbottom1.*                                               # (default: true) PLACE Coil of Rope
fe.protection.trample.atlcraft.atlcraft_tallow_block.*                                                  # (default: true) PLACE Tallow Block
fe.protection.trample.atlcraft.atlcraft_wax_block.*                                                     # (default: true) PLACE Bayberry Wax Block
fe.protection.trample.bibliocraft.armorstand.*                                                          # (default: true) PLACE tile.BiblioCraft:ArmorStand.name
fe.protection.trample.bibliocraft.bell.*                                                                # (default: true) PLACE Desk Bell
fe.protection.trample.bibliocraft.bookcase.*                                                            # (default: true) PLACE tile.BiblioCraft:Bookcase.name
fe.protection.trample.bibliocraft.bookcasecreative.*                                                    # (default: true) PLACE tile.BiblioCraft:BookcaseCreative.name
fe.protection.trample.bibliocraft.case.*                                                                # (default: true) PLACE tile.BiblioCraft:Case.name
fe.protection.trample.bibliocraft.clipboard.*                                                           # (default: true) PLACE tile.BiblioCraft:Clipboard.name
fe.protection.trample.bibliocraft.clock.*                                                               # (default: true) PLACE tile.BiblioCraft:Clock.name
fe.protection.trample.bibliocraft.cookiejar.*                                                           # (default: true) PLACE Cookie Jar
fe.protection.trample.bibliocraft.desk.*                                                                # (default: true) PLACE tile.BiblioCraft:Desk.name
fe.protection.trample.bibliocraft.dinnerplate.*                                                         # (default: true) PLACE Dinner Plate
fe.protection.trample.bibliocraft.discrack.*                                                            # (default: true) PLACE Disc Rack
fe.protection.trample.bibliocraft.fancysign.*                                                           # (default: true) PLACE tile.BiblioCraft:FancySign.name
fe.protection.trample.bibliocraft.fancyworkbench.*                                                      # (default: true) PLACE tile.BiblioCraft:FancyWorkbench.name
fe.protection.trample.bibliocraft.framedchest.*                                                         # (default: true) PLACE tile.BiblioCraft:FramedChest.name
fe.protection.trample.bibliocraft.furniturepaneler.*                                                    # (default: true) PLACE tile.BiblioCraft:FurniturePaneler.name
fe.protection.trample.bibliocraft.label.*                                                               # (default: true) PLACE tile.BiblioCraft:Label.name
fe.protection.trample.bibliocraft.lampgold.*                                                            # (default: true) PLACE tile.BiblioCraft:LampGold.name
fe.protection.trample.bibliocraft.lampiron.*                                                            # (default: true) PLACE tile.BiblioCraft:LampIron.name
fe.protection.trample.bibliocraft.lanterngold.*                                                         # (default: true) PLACE tile.BiblioCraft:LanternGold.name
fe.protection.trample.bibliocraft.lanterniron.*                                                         # (default: true) PLACE tile.BiblioCraft:LanternIron.name
fe.protection.trample.bibliocraft.mapframe.*                                                            # (default: true) PLACE tile.BiblioCraft:MapFrame.name
fe.protection.trample.bibliocraft.markerpole.*                                                          # (default: true) PLACE tile.BiblioCraft:MarkerPole.name
fe.protection.trample.bibliocraft.paintingframeborderless.*                                             # (default: true) PLACE tile.BiblioCraft:PaintingFrameBorderless.name
fe.protection.trample.bibliocraft.paintingframefancy.*                                                  # (default: true) PLACE tile.BiblioCraft:PaintingFrameFancy.name
fe.protection.trample.bibliocraft.paintingframeflat.*                                                   # (default: true) PLACE tile.BiblioCraft:PaintingFrameFlat.name
fe.protection.trample.bibliocraft.paintingframemiddle.*                                                 # (default: true) PLACE tile.BiblioCraft:PaintingFrameMiddle.name
fe.protection.trample.bibliocraft.paintingframesimple.*                                                 # (default: true) PLACE tile.BiblioCraft:PaintingFrameSimple.name
fe.protection.trample.bibliocraft.paintingpress.*                                                       # (default: true) PLACE Painting Press
fe.protection.trample.bibliocraft.potionshelf.*                                                         # (default: true) PLACE tile.BiblioCraft:PotionShelf.name
fe.protection.trample.bibliocraft.printingpress.*                                                       # (default: true) PLACE Printing Press
fe.protection.trample.bibliocraft.seat.*                                                                # (default: true) PLACE tile.BiblioCraft:Seat.name
fe.protection.trample.bibliocraft.shelf.*                                                               # (default: true) PLACE tile.BiblioCraft:Shelf.name
fe.protection.trample.bibliocraft.swordpedestal.*                                                       # (default: true) PLACE tile.BiblioCraft:SwordPedestal.name
fe.protection.trample.bibliocraft.table.*                                                               # (default: true) PLACE tile.BiblioCraft:Table.name
fe.protection.trample.bibliocraft.toolrack.*                                                            # (default: true) PLACE tile.BiblioCraft:ToolRack.name
fe.protection.trample.bibliocraft.typesettingtable.*                                                    # (default: true) PLACE Typesetting Table
fe.protection.trample.bibliocraft.typewriter.*                                                          # (default: true) PLACE tile.BiblioCraft:Typewriter.name
fe.protection.trample.biomesoplenty.ash_block.*                                                         # (default: true) PLACE Ash Block
fe.protection.trample.biomesoplenty.bamboo.*                                                            # (default: true) PLACE Bamboo
fe.protection.trample.biomesoplenty.bamboo_thatching.*                                                  # (default: true) PLACE Bamboo Thatching
fe.protection.trample.biomesoplenty.biome_block.*                                                       # (default: true) PLACE Biome Essence Ore
fe.protection.trample.biomesoplenty.blood.*                                                             # (default: true) PLACE tile.null.name
fe.protection.trample.biomesoplenty.blue_fire.*                                                         # (default: true) PLACE Blue Fire
fe.protection.trample.biomesoplenty.bramble_plant.*                                                     # (default: true) PLACE Bramble
fe.protection.trample.biomesoplenty.cherry_door_block.*                                                 # (default: true) PLACE item.cherry_door_block.name
fe.protection.trample.biomesoplenty.cherry_fence.*                                                      # (default: true) PLACE Cherry Fence
fe.protection.trample.biomesoplenty.cherry_fence_gate.*                                                 # (default: true) PLACE Cherry Fence Gate
fe.protection.trample.biomesoplenty.cherry_stairs.*                                                     # (default: true) PLACE Cherry Wood Stairs
fe.protection.trample.biomesoplenty.coral.*                                                             # (default: true) PLACE tile.coral.name
fe.protection.trample.biomesoplenty.crystal.*                                                           # (default: true) PLACE Celestial Crystal
fe.protection.trample.biomesoplenty.dirt.*                                                              # (default: true) PLACE Dirt
fe.protection.trample.biomesoplenty.double_other_slab.*                                                 # (default: true) PLACE tile.double_other_slab.name
fe.protection.trample.biomesoplenty.double_plant.*                                                      # (default: true) PLACE tile.double_plant.name
fe.protection.trample.biomesoplenty.double_wood_slab_0.*                                                # (default: true) PLACE tile.double_wood_slab_0.name
fe.protection.trample.biomesoplenty.double_wood_slab_1.*                                                # (default: true) PLACE tile.double_wood_slab_1.name
fe.protection.trample.biomesoplenty.dried_sand.*                                                        # (default: true) PLACE Dried Sand
fe.protection.trample.biomesoplenty.ebony_door_block.*                                                  # (default: true) PLACE item.ebony_door_block.name
fe.protection.trample.biomesoplenty.ebony_fence.*                                                       # (default: true) PLACE Ebony Fence
fe.protection.trample.biomesoplenty.ebony_fence_gate.*                                                  # (default: true) PLACE Ebony Fence Gate
fe.protection.trample.biomesoplenty.ebony_stairs.*                                                      # (default: true) PLACE Ebony Wood Stairs
fe.protection.trample.biomesoplenty.ethereal_door_block.*                                               # (default: true) PLACE item.ethereal_door_block.name
fe.protection.trample.biomesoplenty.ethereal_fence.*                                                    # (default: true) PLACE Ethereal Fence
fe.protection.trample.biomesoplenty.ethereal_fence_gate.*                                               # (default: true) PLACE Ethereal Fence Gate
fe.protection.trample.biomesoplenty.ethereal_stairs.*                                                   # (default: true) PLACE Ethereal Wood Stairs
fe.protection.trample.biomesoplenty.eucalyptus_door_block.*                                             # (default: true) PLACE item.eucalyptus_door_block.name
fe.protection.trample.biomesoplenty.eucalyptus_fence.*                                                  # (default: true) PLACE Eucalyptus Fence
fe.protection.trample.biomesoplenty.eucalyptus_fence_gate.*                                             # (default: true) PLACE Eucalyptus Fence Gate
fe.protection.trample.biomesoplenty.eucalyptus_stairs.*                                                 # (default: true) PLACE Eucalyptus Wood Stairs
fe.protection.trample.biomesoplenty.farmland_0.*                                                        # (default: true) PLACE tile.farmland_0.name
fe.protection.trample.biomesoplenty.farmland_1.*                                                        # (default: true) PLACE tile.farmland_1.name
fe.protection.trample.biomesoplenty.fir_door_block.*                                                    # (default: true) PLACE item.fir_door_block.name
fe.protection.trample.biomesoplenty.fir_fence.*                                                         # (default: true) PLACE Fir Fence
fe.protection.trample.biomesoplenty.fir_fence_gate.*                                                    # (default: true) PLACE Fir Fence Gate
fe.protection.trample.biomesoplenty.fir_stairs.*                                                        # (default: true) PLACE Fir Wood Stairs
fe.protection.trample.biomesoplenty.flesh.*                                                             # (default: true) PLACE Flesh
fe.protection.trample.biomesoplenty.flower_0.*                                                          # (default: true) PLACE tile.flower_0.name
fe.protection.trample.biomesoplenty.flower_1.*                                                          # (default: true) PLACE tile.flower_1.name
fe.protection.trample.biomesoplenty.gem_block.*                                                         # (default: true) PLACE tile.gem_block.name
fe.protection.trample.biomesoplenty.gem_ore.*                                                           # (default: true) PLACE tile.gem_ore.name
fe.protection.trample.biomesoplenty.grass.*                                                             # (default: true) PLACE Grass Block
fe.protection.trample.biomesoplenty.grass_path.*                                                        # (default: true) PLACE tile.grass_path.name
fe.protection.trample.biomesoplenty.hard_ice.*                                                          # (default: true) PLACE Hardened Ice
fe.protection.trample.biomesoplenty.hellbark_door_block.*                                               # (default: true) PLACE item.hellbark_door_block.name
fe.protection.trample.biomesoplenty.hellbark_fence.*                                                    # (default: true) PLACE Hellbark Fence
fe.protection.trample.biomesoplenty.hellbark_fence_gate.*                                               # (default: true) PLACE Hellbark Fence Gate
fe.protection.trample.biomesoplenty.hellbark_stairs.*                                                   # (default: true) PLACE Hellbark Wood Stairs
fe.protection.trample.biomesoplenty.hive.*                                                              # (default: true) PLACE tile.hive.name
fe.protection.trample.biomesoplenty.honey.*                                                             # (default: true) PLACE tile.null.name
fe.protection.trample.biomesoplenty.honey_block.*                                                       # (default: true) PLACE Honey Block
fe.protection.trample.biomesoplenty.hot_spring_water.*                                                  # (default: true) PLACE tile.null.name
fe.protection.trample.biomesoplenty.ivy.*                                                               # (default: true) PLACE Ivy
fe.protection.trample.biomesoplenty.jacaranda_door_block.*                                              # (default: true) PLACE item.jacaranda_door_block.name
fe.protection.trample.biomesoplenty.jacaranda_fence.*                                                   # (default: true) PLACE Jacaranda Fence
fe.protection.trample.biomesoplenty.jacaranda_fence_gate.*                                              # (default: true) PLACE Jacaranda Fence Gate
fe.protection.trample.biomesoplenty.jacaranda_stairs.*                                                  # (default: true) PLACE Jacaranda Wood Stairs
fe.protection.trample.biomesoplenty.leaves_0.*                                                          # (default: true) PLACE tile.leaves_0.name
fe.protection.trample.biomesoplenty.leaves_1.*                                                          # (default: true) PLACE tile.leaves_1.name
fe.protection.trample.biomesoplenty.leaves_2.*                                                          # (default: true) PLACE tile.leaves_2.name
fe.protection.trample.biomesoplenty.leaves_3.*                                                          # (default: true) PLACE tile.leaves_3.name
fe.protection.trample.biomesoplenty.leaves_4.*                                                          # (default: true) PLACE tile.leaves_4.name
fe.protection.trample.biomesoplenty.leaves_5.*                                                          # (default: true) PLACE tile.leaves_5.name
fe.protection.trample.biomesoplenty.leaves_6.*                                                          # (default: true) PLACE tile.leaves_6.name
fe.protection.trample.biomesoplenty.log_0.*                                                             # (default: true) PLACE tile.log_0.name
fe.protection.trample.biomesoplenty.log_1.*                                                             # (default: true) PLACE tile.log_1.name
fe.protection.trample.biomesoplenty.log_2.*                                                             # (default: true) PLACE tile.log_2.name
fe.protection.trample.biomesoplenty.log_3.*                                                             # (default: true) PLACE tile.log_3.name
fe.protection.trample.biomesoplenty.log_4.*                                                             # (default: true) PLACE tile.log_4.name
fe.protection.trample.biomesoplenty.magic_door_block.*                                                  # (default: true) PLACE item.magic_door_block.name
fe.protection.trample.biomesoplenty.magic_fence.*                                                       # (default: true) PLACE Magic Fence
fe.protection.trample.biomesoplenty.magic_fence_gate.*                                                  # (default: true) PLACE Magic Fence Gate
fe.protection.trample.biomesoplenty.magic_stairs.*                                                      # (default: true) PLACE Magic Wood Stairs
fe.protection.trample.biomesoplenty.mahogany_door_block.*                                               # (default: true) PLACE item.mahogany_door_block.name
fe.protection.trample.biomesoplenty.mahogany_fence.*                                                    # (default: true) PLACE Mahogany Fence
fe.protection.trample.biomesoplenty.mahogany_fence_gate.*                                               # (default: true) PLACE Mahogany Fence Gate
fe.protection.trample.biomesoplenty.mahogany_stairs.*                                                   # (default: true) PLACE Mahogany Wood Stairs
fe.protection.trample.biomesoplenty.mangrove_door_block.*                                               # (default: true) PLACE item.mangrove_door_block.name
fe.protection.trample.biomesoplenty.mangrove_fence.*                                                    # (default: true) PLACE Mangrove Fence
fe.protection.trample.biomesoplenty.mangrove_fence_gate.*                                               # (default: true) PLACE Mangrove Fence Gate
fe.protection.trample.biomesoplenty.mangrove_stairs.*                                                   # (default: true) PLACE Mangrove Wood Stairs
fe.protection.trample.biomesoplenty.mud.*                                                               # (default: true) PLACE tile.mud.name
fe.protection.trample.biomesoplenty.mud_brick_block.*                                                   # (default: true) PLACE Mud Bricks
fe.protection.trample.biomesoplenty.mud_brick_stairs.*                                                  # (default: true) PLACE Mud Bricks Stairs
fe.protection.trample.biomesoplenty.mushroom.*                                                          # (default: true) PLACE Mushroom
fe.protection.trample.biomesoplenty.other_slab.*                                                        # (default: true) PLACE tile.other_slab.name
fe.protection.trample.biomesoplenty.palm_door_block.*                                                   # (default: true) PLACE item.palm_door_block.name
fe.protection.trample.biomesoplenty.palm_fence.*                                                        # (default: true) PLACE Palm Fence
fe.protection.trample.biomesoplenty.palm_fence_gate.*                                                   # (default: true) PLACE Palm Fence Gate
fe.protection.trample.biomesoplenty.palm_stairs.*                                                       # (default: true) PLACE Palm Wood Stairs
fe.protection.trample.biomesoplenty.pine_door_block.*                                                   # (default: true) PLACE item.pine_door_block.name
fe.protection.trample.biomesoplenty.pine_fence.*                                                        # (default: true) PLACE Pine Fence
fe.protection.trample.biomesoplenty.pine_fence_gate.*                                                   # (default: true) PLACE Pine Fence Gate
fe.protection.trample.biomesoplenty.pine_stairs.*                                                       # (default: true) PLACE Pine Wood Stairs
fe.protection.trample.biomesoplenty.planks_0.*                                                          # (default: true) PLACE tile.planks_0.name
fe.protection.trample.biomesoplenty.plant_0.*                                                           # (default: true) PLACE tile.plant_0.name
fe.protection.trample.biomesoplenty.plant_1.*                                                           # (default: true) PLACE tile.plant_1.name
fe.protection.trample.biomesoplenty.poison.*                                                            # (default: true) PLACE tile.null.name
fe.protection.trample.biomesoplenty.redwood_door_block.*                                                # (default: true) PLACE item.redwood_door_block.name
fe.protection.trample.biomesoplenty.redwood_fence.*                                                     # (default: true) PLACE Redwood Fence
fe.protection.trample.biomesoplenty.redwood_fence_gate.*                                                # (default: true) PLACE Redwood Fence Gate
fe.protection.trample.biomesoplenty.redwood_stairs.*                                                    # (default: true) PLACE Redwood Wood Stairs
fe.protection.trample.biomesoplenty.sacred_oak_door_block.*                                             # (default: true) PLACE item.sacred_oak_door_block.name
fe.protection.trample.biomesoplenty.sacred_oak_fence.*                                                  # (default: true) PLACE Sacred Oak Fence
fe.protection.trample.biomesoplenty.sacred_oak_fence_gate.*                                             # (default: true) PLACE Sacred Oak Fence Gate
fe.protection.trample.biomesoplenty.sacred_oak_stairs.*                                                 # (default: true) PLACE Sacred Oak Wood Stairs
fe.protection.trample.biomesoplenty.sand.*                                                              # (default: true) PLACE tile.null.name
fe.protection.trample.biomesoplenty.sapling_0.*                                                         # (default: true) PLACE tile.sapling_0.name
fe.protection.trample.biomesoplenty.sapling_1.*                                                         # (default: true) PLACE tile.sapling_1.name
fe.protection.trample.biomesoplenty.sapling_2.*                                                         # (default: true) PLACE tile.sapling_2.name
fe.protection.trample.biomesoplenty.seaweed.*                                                           # (default: true) PLACE tile.seaweed.name
fe.protection.trample.biomesoplenty.terrarium.*                                                         # (default: true) PLACE tile.terrarium.name
fe.protection.trample.biomesoplenty.umbran_door_block.*                                                 # (default: true) PLACE item.umbran_door_block.name
fe.protection.trample.biomesoplenty.umbran_fence.*                                                      # (default: true) PLACE Umbran Fence
fe.protection.trample.biomesoplenty.umbran_fence_gate.*                                                 # (default: true) PLACE Umbran Fence Gate
fe.protection.trample.biomesoplenty.umbran_stairs.*                                                     # (default: true) PLACE Umbran Wood Stairs
fe.protection.trample.biomesoplenty.waterlily.*                                                         # (default: true) PLACE Lily Pad
fe.protection.trample.biomesoplenty.white_sand.*                                                        # (default: true) PLACE White Sand
fe.protection.trample.biomesoplenty.white_sandstone.*                                                   # (default: true) PLACE tile.white_sandstone.name
fe.protection.trample.biomesoplenty.white_sandstone_stairs.*                                            # (default: true) PLACE White Sandstone Stairs
fe.protection.trample.biomesoplenty.willow_door_block.*                                                 # (default: true) PLACE item.willow_door_block.name
fe.protection.trample.biomesoplenty.willow_fence.*                                                      # (default: true) PLACE Willow Fence
fe.protection.trample.biomesoplenty.willow_fence_gate.*                                                 # (default: true) PLACE Willow Fence Gate
fe.protection.trample.biomesoplenty.willow_stairs.*                                                     # (default: true) PLACE Willow Wood Stairs
fe.protection.trample.biomesoplenty.willow_vine.*                                                       # (default: true) PLACE Willow Vine
fe.protection.trample.biomesoplenty.wood_slab_0.*                                                       # (default: true) PLACE tile.wood_slab_0.name
fe.protection.trample.biomesoplenty.wood_slab_1.*                                                       # (default: true) PLACE tile.wood_slab_1.name
fe.protection.trample.chisel.andesite.*                                                                 # (default: true) PLACE Andesite
fe.protection.trample.chisel.andesite1.*                                                                # (default: true) PLACE Andesite
fe.protection.trample.chisel.andesite2.*                                                                # (default: true) PLACE Andesite
fe.protection.trample.chisel.antiblock.*                                                                # (default: true) PLACE Antiblock
fe.protection.trample.chisel.arcane_stone.*                                                             # (default: true) PLACE Arcane Stone
fe.protection.trample.chisel.arcane_stone1.*                                                            # (default: true) PLACE Arcane Stone
fe.protection.trample.chisel.arcane_stone2.*                                                            # (default: true) PLACE Arcane Stone
fe.protection.trample.chisel.auto_chisel.*                                                              # (default: true) PLACE Auto Chisel
fe.protection.trample.chisel.basalt.*                                                                   # (default: true) PLACE Basalt
fe.protection.trample.chisel.basalt1.*                                                                  # (default: true) PLACE Basalt
fe.protection.trample.chisel.basalt2.*                                                                  # (default: true) PLACE Basalt
fe.protection.trample.chisel.block_charcoal.*                                                           # (default: true) PLACE Block of Charcoal
fe.protection.trample.chisel.block_charcoal1.*                                                          # (default: true) PLACE Block of Charcoal
fe.protection.trample.chisel.block_charcoal2.*                                                          # (default: true) PLACE Block of Charcoal
fe.protection.trample.chisel.block_coal.*                                                               # (default: true) PLACE Block of Coal
fe.protection.trample.chisel.block_coal1.*                                                              # (default: true) PLACE Block of Coal
fe.protection.trample.chisel.block_coal2.*                                                              # (default: true) PLACE Block of Coal
fe.protection.trample.chisel.block_coal_coke.*                                                          # (default: true) PLACE Block of Coal Coke
fe.protection.trample.chisel.block_coal_coke1.*                                                         # (default: true) PLACE Block of Coal Coke
fe.protection.trample.chisel.block_coal_coke2.*                                                         # (default: true) PLACE Block of Coal Coke
fe.protection.trample.chisel.blockaluminum.*                                                            # (default: true) PLACE Block of Aluminum
fe.protection.trample.chisel.blockbronze.*                                                              # (default: true) PLACE Block of Bronze
fe.protection.trample.chisel.blockcobalt.*                                                              # (default: true) PLACE Block of Cobalt
fe.protection.trample.chisel.blockcopper.*                                                              # (default: true) PLACE Block of Copper
fe.protection.trample.chisel.blockelectrum.*                                                            # (default: true) PLACE Block of Electrum
fe.protection.trample.chisel.blockgold.*                                                                # (default: true) PLACE Block of Gold
fe.protection.trample.chisel.blockinvar.*                                                               # (default: true) PLACE Block of Invar
fe.protection.trample.chisel.blockiron.*                                                                # (default: true) PLACE Block of Iron
fe.protection.trample.chisel.blocklead.*                                                                # (default: true) PLACE Block of Lead
fe.protection.trample.chisel.blocknickel.*                                                              # (default: true) PLACE Block of Nickel
fe.protection.trample.chisel.blockplatinum.*                                                            # (default: true) PLACE Block of Platinum
fe.protection.trample.chisel.blocksilver.*                                                              # (default: true) PLACE Block of Silver
fe.protection.trample.chisel.blocksteel.*                                                               # (default: true) PLACE Block of Steel
fe.protection.trample.chisel.blocktin.*                                                                 # (default: true) PLACE Block of Tin
fe.protection.trample.chisel.blockuranium.*                                                             # (default: true) PLACE Block of Uranium
fe.protection.trample.chisel.bookshelf_acacia.*                                                         # (default: true) PLACE Acacia Bookshelf
fe.protection.trample.chisel.bookshelf_birch.*                                                          # (default: true) PLACE Birch Bookshelf
fe.protection.trample.chisel.bookshelf_darkoak.*                                                        # (default: true) PLACE Dark Oak Bookshelf
fe.protection.trample.chisel.bookshelf_jungle.*                                                         # (default: true) PLACE Jungle Bookshelf
fe.protection.trample.chisel.bookshelf_oak.*                                                            # (default: true) PLACE Oak Bookshelf
fe.protection.trample.chisel.bookshelf_spruce.*                                                         # (default: true) PLACE Spruce Bookshelf
fe.protection.trample.chisel.bricks.*                                                                   # (default: true) PLACE Bricks
fe.protection.trample.chisel.bricks1.*                                                                  # (default: true) PLACE Bricks
fe.protection.trample.chisel.bricks2.*                                                                  # (default: true) PLACE Bricks
fe.protection.trample.chisel.brownstone.*                                                               # (default: true) PLACE Brownstone
fe.protection.trample.chisel.carpet_black.*                                                             # (default: true) PLACE Black Carpet
fe.protection.trample.chisel.carpet_blue.*                                                              # (default: true) PLACE Blue Carpet
fe.protection.trample.chisel.carpet_brown.*                                                             # (default: true) PLACE Brown Carpet
fe.protection.trample.chisel.carpet_cyan.*                                                              # (default: true) PLACE Cyan Carpet
fe.protection.trample.chisel.carpet_gray.*                                                              # (default: true) PLACE Gray Carpet
fe.protection.trample.chisel.carpet_green.*                                                             # (default: true) PLACE Green Carpet
fe.protection.trample.chisel.carpet_lightblue.*                                                         # (default: true) PLACE Light Blue Carpet
fe.protection.trample.chisel.carpet_lightgray.*                                                         # (default: true) PLACE Light Gray Carpet
fe.protection.trample.chisel.carpet_lime.*                                                              # (default: true) PLACE Lime Carpet
fe.protection.trample.chisel.carpet_magenta.*                                                           # (default: true) PLACE Magenta Carpet
fe.protection.trample.chisel.carpet_orange.*                                                            # (default: true) PLACE Orange Carpet
fe.protection.trample.chisel.carpet_pink.*                                                              # (default: true) PLACE Pink Carpet
fe.protection.trample.chisel.carpet_purple.*                                                            # (default: true) PLACE Purple Carpet
fe.protection.trample.chisel.carpet_red.*                                                               # (default: true) PLACE Red Carpet
fe.protection.trample.chisel.carpet_white.*                                                             # (default: true) PLACE White Carpet
fe.protection.trample.chisel.carpet_yellow.*                                                            # (default: true) PLACE Yellow Carpet
fe.protection.trample.chisel.cloud.*                                                                    # (default: true) PLACE Cloud
fe.protection.trample.chisel.cobblestone.*                                                              # (default: true) PLACE Cobblestone
fe.protection.trample.chisel.cobblestone1.*                                                             # (default: true) PLACE Cobblestone
fe.protection.trample.chisel.cobblestone2.*                                                             # (default: true) PLACE Cobblestone
fe.protection.trample.chisel.cobblestonemossy.*                                                         # (default: true) PLACE Moss Stone
fe.protection.trample.chisel.cobblestonemossy1.*                                                        # (default: true) PLACE Moss Stone
fe.protection.trample.chisel.cobblestonemossy2.*                                                        # (default: true) PLACE Moss Stone
fe.protection.trample.chisel.concrete_black.*                                                           # (default: true) PLACE Black Concrete
fe.protection.trample.chisel.concrete_black1.*                                                          # (default: true) PLACE Black Concrete
fe.protection.trample.chisel.concrete_black2.*                                                          # (default: true) PLACE Black Concrete
fe.protection.trample.chisel.concrete_blue.*                                                            # (default: true) PLACE Blue Concrete
fe.protection.trample.chisel.concrete_blue1.*                                                           # (default: true) PLACE Blue Concrete
fe.protection.trample.chisel.concrete_blue2.*                                                           # (default: true) PLACE Blue Concrete
fe.protection.trample.chisel.concrete_brown.*                                                           # (default: true) PLACE Brown Concrete
fe.protection.trample.chisel.concrete_brown1.*                                                          # (default: true) PLACE Brown Concrete
fe.protection.trample.chisel.concrete_brown2.*                                                          # (default: true) PLACE Brown Concrete
fe.protection.trample.chisel.concrete_cyan.*                                                            # (default: true) PLACE Cyan Concrete
fe.protection.trample.chisel.concrete_cyan1.*                                                           # (default: true) PLACE Cyan Concrete
fe.protection.trample.chisel.concrete_cyan2.*                                                           # (default: true) PLACE Cyan Concrete
fe.protection.trample.chisel.concrete_gray.*                                                            # (default: true) PLACE Gray Concrete
fe.protection.trample.chisel.concrete_gray1.*                                                           # (default: true) PLACE Gray Concrete
fe.protection.trample.chisel.concrete_gray2.*                                                           # (default: true) PLACE Gray Concrete
fe.protection.trample.chisel.concrete_green.*                                                           # (default: true) PLACE Green Concrete
fe.protection.trample.chisel.concrete_green1.*                                                          # (default: true) PLACE Green Concrete
fe.protection.trample.chisel.concrete_green2.*                                                          # (default: true) PLACE Green Concrete
fe.protection.trample.chisel.concrete_lightblue.*                                                       # (default: true) PLACE Light Blue Concrete
fe.protection.trample.chisel.concrete_lightblue1.*                                                      # (default: true) PLACE Light Blue Concrete
fe.protection.trample.chisel.concrete_lightblue2.*                                                      # (default: true) PLACE Light Blue Concrete
fe.protection.trample.chisel.concrete_lightgray.*                                                       # (default: true) PLACE Light Gray Concrete
fe.protection.trample.chisel.concrete_lightgray1.*                                                      # (default: true) PLACE Light Gray Concrete
fe.protection.trample.chisel.concrete_lightgray2.*                                                      # (default: true) PLACE Light Gray Concrete
fe.protection.trample.chisel.concrete_lime.*                                                            # (default: true) PLACE Lime Concrete
fe.protection.trample.chisel.concrete_lime1.*                                                           # (default: true) PLACE Lime Concrete
fe.protection.trample.chisel.concrete_lime2.*                                                           # (default: true) PLACE Lime Concrete
fe.protection.trample.chisel.concrete_magenta.*                                                         # (default: true) PLACE Magenta Concrete
fe.protection.trample.chisel.concrete_magenta1.*                                                        # (default: true) PLACE Magenta Concrete
fe.protection.trample.chisel.concrete_magenta2.*                                                        # (default: true) PLACE Magenta Concrete
fe.protection.trample.chisel.concrete_orange.*                                                          # (default: true) PLACE Orange Concrete
fe.protection.trample.chisel.concrete_orange1.*                                                         # (default: true) PLACE Orange Concrete
fe.protection.trample.chisel.concrete_orange2.*                                                         # (default: true) PLACE Orange Concrete
fe.protection.trample.chisel.concrete_pink.*                                                            # (default: true) PLACE Pink Concrete
fe.protection.trample.chisel.concrete_pink1.*                                                           # (default: true) PLACE Pink Concrete
fe.protection.trample.chisel.concrete_pink2.*                                                           # (default: true) PLACE Pink Concrete
fe.protection.trample.chisel.concrete_purple.*                                                          # (default: true) PLACE Purple Concrete
fe.protection.trample.chisel.concrete_purple1.*                                                         # (default: true) PLACE Purple Concrete
fe.protection.trample.chisel.concrete_purple2.*                                                         # (default: true) PLACE Purple Concrete
fe.protection.trample.chisel.concrete_red.*                                                             # (default: true) PLACE Red Concrete
fe.protection.trample.chisel.concrete_red1.*                                                            # (default: true) PLACE Red Concrete
fe.protection.trample.chisel.concrete_red2.*                                                            # (default: true) PLACE Red Concrete
fe.protection.trample.chisel.concrete_white.*                                                           # (default: true) PLACE White Concrete
fe.protection.trample.chisel.concrete_white1.*                                                          # (default: true) PLACE White Concrete
fe.protection.trample.chisel.concrete_white2.*                                                          # (default: true) PLACE White Concrete
fe.protection.trample.chisel.concrete_yellow.*                                                          # (default: true) PLACE Yellow Concrete
fe.protection.trample.chisel.concrete_yellow1.*                                                         # (default: true) PLACE Yellow Concrete
fe.protection.trample.chisel.concrete_yellow2.*                                                         # (default: true) PLACE Yellow Concrete
fe.protection.trample.chisel.diamond.*                                                                  # (default: true) PLACE Block of Diamond
fe.protection.trample.chisel.diorite.*                                                                  # (default: true) PLACE Diorite
fe.protection.trample.chisel.diorite1.*                                                                 # (default: true) PLACE Diorite
fe.protection.trample.chisel.diorite2.*                                                                 # (default: true) PLACE Diorite
fe.protection.trample.chisel.dirt.*                                                                     # (default: true) PLACE Dirt
fe.protection.trample.chisel.emerald.*                                                                  # (default: true) PLACE Block of Emerald
fe.protection.trample.chisel.endstone.*                                                                 # (default: true) PLACE Endstone
fe.protection.trample.chisel.endstone1.*                                                                # (default: true) PLACE Endstone
fe.protection.trample.chisel.endstone2.*                                                                # (default: true) PLACE Endstone
fe.protection.trample.chisel.energizedvoidstone.*                                                       # (default: true) PLACE Primal Voidstone
fe.protection.trample.chisel.factory.*                                                                  # (default: true) PLACE Factory Block
fe.protection.trample.chisel.factory1.*                                                                 # (default: true) PLACE Factory Block
fe.protection.trample.chisel.futura.*                                                                   # (default: true) PLACE Futura Block
fe.protection.trample.chisel.glass.*                                                                    # (default: true) PLACE Glass
fe.protection.trample.chisel.glass1.*                                                                   # (default: true) PLACE Glass
fe.protection.trample.chisel.glassdyedblack.*                                                           # (default: true) PLACE Black Stained Glass
fe.protection.trample.chisel.glassdyedblue.*                                                            # (default: true) PLACE Blue Stained Glass
fe.protection.trample.chisel.glassdyedbrown.*                                                           # (default: true) PLACE Brown Stained Glass
fe.protection.trample.chisel.glassdyedcyan.*                                                            # (default: true) PLACE Cyan Stained Glass
fe.protection.trample.chisel.glassdyedgray.*                                                            # (default: true) PLACE Gray Stained Glass
fe.protection.trample.chisel.glassdyedgreen.*                                                           # (default: true) PLACE Green Stained Glass
fe.protection.trample.chisel.glassdyedlightblue.*                                                       # (default: true) PLACE Light Blue Stained Glass
fe.protection.trample.chisel.glassdyedlightgray.*                                                       # (default: true) PLACE Light Gray Stained Glass
fe.protection.trample.chisel.glassdyedlime.*                                                            # (default: true) PLACE Lime Stained Glass
fe.protection.trample.chisel.glassdyedmagenta.*                                                         # (default: true) PLACE Magenta Stained Glass
fe.protection.trample.chisel.glassdyedorange.*                                                          # (default: true) PLACE Orange Stained Glass
fe.protection.trample.chisel.glassdyedpink.*                                                            # (default: true) PLACE Pink Stained Glass
fe.protection.trample.chisel.glassdyedpurple.*                                                          # (default: true) PLACE Purple Stained Glass
fe.protection.trample.chisel.glassdyedred.*                                                             # (default: true) PLACE Red Stained Glass
fe.protection.trample.chisel.glassdyedwhite.*                                                           # (default: true) PLACE White Stained Glass
fe.protection.trample.chisel.glassdyedyellow.*                                                          # (default: true) PLACE Yellow Stained Glass
fe.protection.trample.chisel.glasspane.*                                                                # (default: true) PLACE Glass Pane
fe.protection.trample.chisel.glasspane1.*                                                               # (default: true) PLACE Glass Pane
fe.protection.trample.chisel.glasspanedyedblack.*                                                       # (default: true) PLACE Black Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedblue.*                                                        # (default: true) PLACE Blue Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedbrown.*                                                       # (default: true) PLACE Brown Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedcyan.*                                                        # (default: true) PLACE Cyan Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedgray.*                                                        # (default: true) PLACE Gray Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedgreen.*                                                       # (default: true) PLACE Green Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedlightblue.*                                                   # (default: true) PLACE Light Blue Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedlightgray.*                                                   # (default: true) PLACE Light Gray Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedlime.*                                                        # (default: true) PLACE Lime Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedmagenta.*                                                     # (default: true) PLACE Magenta Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedorange.*                                                      # (default: true) PLACE Orange Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedpink.*                                                        # (default: true) PLACE Pink Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedpurple.*                                                      # (default: true) PLACE Purple Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedred.*                                                         # (default: true) PLACE Red Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedwhite.*                                                       # (default: true) PLACE White Stained Glass Pane
fe.protection.trample.chisel.glasspanedyedyellow.*                                                      # (default: true) PLACE Yellow Stained Glass Pane
fe.protection.trample.chisel.glowstone.*                                                                # (default: true) PLACE Glowstone
fe.protection.trample.chisel.glowstone1.*                                                               # (default: true) PLACE Glowstone
fe.protection.trample.chisel.glowstone2.*                                                               # (default: true) PLACE Glowstone
fe.protection.trample.chisel.gold.*                                                                     # (default: true) PLACE Block of Gold
fe.protection.trample.chisel.granite.*                                                                  # (default: true) PLACE Granite
fe.protection.trample.chisel.granite1.*                                                                 # (default: true) PLACE Granite
fe.protection.trample.chisel.granite2.*                                                                 # (default: true) PLACE Granite
fe.protection.trample.chisel.hardenedclay.*                                                             # (default: true) PLACE Terracotta
fe.protection.trample.chisel.hardenedclay1.*                                                            # (default: true) PLACE Terracotta
fe.protection.trample.chisel.hardenedclay2.*                                                            # (default: true) PLACE Terracotta
fe.protection.trample.chisel.ice.*                                                                      # (default: true) PLACE Ice
fe.protection.trample.chisel.ice1.*                                                                     # (default: true) PLACE Ice
fe.protection.trample.chisel.ice2.*                                                                     # (default: true) PLACE Ice
fe.protection.trample.chisel.icepillar.*                                                                # (default: true) PLACE Ice Pillar
fe.protection.trample.chisel.iron.*                                                                     # (default: true) PLACE Block of Iron
fe.protection.trample.chisel.ironpane.*                                                                 # (default: true) PLACE Iron Bars
fe.protection.trample.chisel.laboratory.*                                                               # (default: true) PLACE Laboratory Block
fe.protection.trample.chisel.lapis.*                                                                    # (default: true) PLACE Lapis Lazuli Block
fe.protection.trample.chisel.lavastone.*                                                                # (default: true) PLACE Lavastone
fe.protection.trample.chisel.lavastone1.*                                                               # (default: true) PLACE Lavastone
fe.protection.trample.chisel.lavastone2.*                                                               # (default: true) PLACE Lavastone
fe.protection.trample.chisel.limestone.*                                                                # (default: true) PLACE Limestone
fe.protection.trample.chisel.limestone1.*                                                               # (default: true) PLACE Limestone
fe.protection.trample.chisel.limestone2.*                                                               # (default: true) PLACE Limestone
fe.protection.trample.chisel.marble.*                                                                   # (default: true) PLACE Marble
fe.protection.trample.chisel.marble1.*                                                                  # (default: true) PLACE Marble
fe.protection.trample.chisel.marble2.*                                                                  # (default: true) PLACE Marble
fe.protection.trample.chisel.marblepillar.*                                                             # (default: true) PLACE Marble Pillar
fe.protection.trample.chisel.netherbrick.*                                                              # (default: true) PLACE Nether Brick
fe.protection.trample.chisel.netherrack.*                                                               # (default: true) PLACE Netherrack
fe.protection.trample.chisel.obsidian.*                                                                 # (default: true) PLACE Obsidian
fe.protection.trample.chisel.paper.*                                                                    # (default: true) PLACE Paper Wall
fe.protection.trample.chisel.planks-acacia.*                                                            # (default: true) PLACE Acacia Wood Planks
fe.protection.trample.chisel.planks-birch.*                                                             # (default: true) PLACE Birch Wood Planks
fe.protection.trample.chisel.planks-dark-oak.*                                                          # (default: true) PLACE Dark Oak Wood Planks
fe.protection.trample.chisel.planks-jungle.*                                                            # (default: true) PLACE Jungle Wood Planks
fe.protection.trample.chisel.planks-oak.*                                                               # (default: true) PLACE Oak Wood Planks
fe.protection.trample.chisel.planks-spruce.*                                                            # (default: true) PLACE Spruce Wood Planks
fe.protection.trample.chisel.prismarine.*                                                               # (default: true) PLACE Prismarine
fe.protection.trample.chisel.prismarine1.*                                                              # (default: true) PLACE Prismarine
fe.protection.trample.chisel.prismarine2.*                                                              # (default: true) PLACE Prismarine
fe.protection.trample.chisel.purpur.*                                                                   # (default: true) PLACE Purpur Block
fe.protection.trample.chisel.purpur1.*                                                                  # (default: true) PLACE Purpur Block
fe.protection.trample.chisel.purpur2.*                                                                  # (default: true) PLACE Purpur Block
fe.protection.trample.chisel.quartz.*                                                                   # (default: true) PLACE Block of Quartz
fe.protection.trample.chisel.quartz1.*                                                                  # (default: true) PLACE Block of Quartz
fe.protection.trample.chisel.redstone.*                                                                 # (default: true) PLACE Block of Redstone
fe.protection.trample.chisel.redstone1.*                                                                # (default: true) PLACE Block of Redstone
fe.protection.trample.chisel.sandstone-scribbles.*                                                      # (default: true) PLACE Sandstone Scribbles
fe.protection.trample.chisel.sandstonered-scribbles.*                                                   # (default: true) PLACE Red Sandstone Scribbles
fe.protection.trample.chisel.sandstonered.*                                                             # (default: true) PLACE Red Sandstone
fe.protection.trample.chisel.sandstonered1.*                                                            # (default: true) PLACE Red Sandstone
fe.protection.trample.chisel.sandstonered2.*                                                            # (default: true) PLACE Red Sandstone
fe.protection.trample.chisel.sandstoneyellow.*                                                          # (default: true) PLACE Sandstone
fe.protection.trample.chisel.sandstoneyellow1.*                                                         # (default: true) PLACE Sandstone
fe.protection.trample.chisel.sandstoneyellow2.*                                                         # (default: true) PLACE Sandstone
fe.protection.trample.chisel.stonebrick.*                                                               # (default: true) PLACE Chiseled Stone
fe.protection.trample.chisel.stonebrick1.*                                                              # (default: true) PLACE Chiseled Stone
fe.protection.trample.chisel.stonebrick2.*                                                              # (default: true) PLACE Chiseled Stone
fe.protection.trample.chisel.technical.*                                                                # (default: true) PLACE Factory Block
fe.protection.trample.chisel.technical1.*                                                               # (default: true) PLACE Factory Block
fe.protection.trample.chisel.technicalnew.*                                                             # (default: true) PLACE Factory Block
fe.protection.trample.chisel.temple.*                                                                   # (default: true) PLACE Temple Block
fe.protection.trample.chisel.templemossy.*                                                              # (default: true) PLACE Mossy Temple Block
fe.protection.trample.chisel.tyrian.*                                                                   # (default: true) PLACE Tyrian
fe.protection.trample.chisel.valentines.*                                                               # (default: true) PLACE Valentines' Block
fe.protection.trample.chisel.voidstone.*                                                                # (default: true) PLACE Voidstone
fe.protection.trample.chisel.voidstonerunic.*                                                           # (default: true) PLACE Runed Voidstone
fe.protection.trample.chisel.waterstone.*                                                               # (default: true) PLACE Waterstone
fe.protection.trample.chisel.waterstone1.*                                                              # (default: true) PLACE Waterstone
fe.protection.trample.chisel.waterstone2.*                                                              # (default: true) PLACE Waterstone
fe.protection.trample.chisel.wool_black.*                                                               # (default: true) PLACE Black Wool
fe.protection.trample.chisel.wool_blue.*                                                                # (default: true) PLACE Blue Wool
fe.protection.trample.chisel.wool_brown.*                                                               # (default: true) PLACE Brown Wool
fe.protection.trample.chisel.wool_cyan.*                                                                # (default: true) PLACE Cyan Wool
fe.protection.trample.chisel.wool_gray.*                                                                # (default: true) PLACE Gray Wool
fe.protection.trample.chisel.wool_green.*                                                               # (default: true) PLACE Green Wool
fe.protection.trample.chisel.wool_lightblue.*                                                           # (default: true) PLACE Light Blue Wool
fe.protection.trample.chisel.wool_lightgray.*                                                           # (default: true) PLACE Light Gray Wool
fe.protection.trample.chisel.wool_lime.*                                                                # (default: true) PLACE Lime Wool
fe.protection.trample.chisel.wool_magenta.*                                                             # (default: true) PLACE Magenta Wool
fe.protection.trample.chisel.wool_orange.*                                                              # (default: true) PLACE Orange Wool
fe.protection.trample.chisel.wool_pink.*                                                                # (default: true) PLACE Pink Wool
fe.protection.trample.chisel.wool_purple.*                                                              # (default: true) PLACE Purple Wool
fe.protection.trample.chisel.wool_red.*                                                                 # (default: true) PLACE Red Wool
fe.protection.trample.chisel.wool_white.*                                                               # (default: true) PLACE Wool
fe.protection.trample.chisel.wool_yellow.*                                                              # (default: true) PLACE Yellow Wool
fe.protection.trample.chiselsandbits.bittank.*                                                          # (default: true) PLACE Chiseled Fluid Bit Tank
fe.protection.trample.chiselsandbits.chiseled_clay.*                                                    # (default: true) PLACE Chiseled Clay
fe.protection.trample.chiselsandbits.chiseled_cloth.*                                                   # (default: true) PLACE Chiseled Cloth
fe.protection.trample.chiselsandbits.chiseled_fluid.*                                                   # (default: true) PLACE Chiseled Fluid
fe.protection.trample.chiselsandbits.chiseled_glass.*                                                   # (default: true) PLACE Chiseled Glass
fe.protection.trample.chiselsandbits.chiseled_grass.*                                                   # (default: true) PLACE Chiseled Grass
fe.protection.trample.chiselsandbits.chiseled_ground.*                                                  # (default: true) PLACE Chiseled Ground
fe.protection.trample.chiselsandbits.chiseled_ice.*                                                     # (default: true) PLACE Chiseled Ice
fe.protection.trample.chiselsandbits.chiseled_iron.*                                                    # (default: true) PLACE Chiseled Metal
fe.protection.trample.chiselsandbits.chiseled_leaves.*                                                  # (default: true) PLACE Chiseled Leaves
fe.protection.trample.chiselsandbits.chiseled_packedice.*                                               # (default: true) PLACE Chiseled Packed Ice
fe.protection.trample.chiselsandbits.chiseled_rock.*                                                    # (default: true) PLACE Chiseled Rock
fe.protection.trample.chiselsandbits.chiseled_sand.*                                                    # (default: true) PLACE Chiseled Sand
fe.protection.trample.chiselsandbits.chiseled_snow.*                                                    # (default: true) PLACE Chiseled Snow
fe.protection.trample.chiselsandbits.chiseled_wood.*                                                    # (default: true) PLACE Chiseled Wood
fe.protection.trample.christmasfestivity.blue_balls.*                                                   # (default: true) PLACE Blue Christmas Balls
fe.protection.trample.christmasfestivity.blue_christmas_present.*                                       # (default: true) PLACE Christmas Blue Present
fe.protection.trample.christmasfestivity.brown_balls.*                                                  # (default: true) PLACE Brown Christmas Balls
fe.protection.trample.christmasfestivity.brown_christmas_present.*                                      # (default: true) PLACE Christmas Brown Present
fe.protection.trample.christmasfestivity.candy_canes_block.*                                            # (default: true) PLACE Candy Canes Block
fe.protection.trample.christmasfestivity.christmas_tree.*                                               # (default: true) PLACE Christmas Tree
fe.protection.trample.christmasfestivity.christmasballs_blue.*                                          # (default: true) PLACE Blue Block
fe.protection.trample.christmasfestivity.christmasballs_brown.*                                         # (default: true) PLACE Brown Block
fe.protection.trample.christmasfestivity.christmasballs_green.*                                         # (default: true) PLACE Green Block
fe.protection.trample.christmasfestivity.christmasballs_magenta.*                                       # (default: true) PLACE Magenta Block
fe.protection.trample.christmasfestivity.christmasballs_orange.*                                        # (default: true) PLACE Orange Block
fe.protection.trample.christmasfestivity.christmasballs_purple.*                                        # (default: true) PLACE Purple Block
fe.protection.trample.christmasfestivity.christmasballs_red.*                                           # (default: true) PLACE Red Block
fe.protection.trample.christmasfestivity.christmasballs_yellow.*                                        # (default: true) PLACE Yellow Block
fe.protection.trample.christmasfestivity.epiphany_stocking_blue.*                                       # (default: true) PLACE Blue Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_brown.*                                      # (default: true) PLACE Brown Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_green.*                                      # (default: true) PLACE Green Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_magenta.*                                    # (default: true) PLACE Magenta Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_orange.*                                     # (default: true) PLACE Orange Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_purple.*                                     # (default: true) PLACE Purple Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_red.*                                        # (default: true) PLACE Red Christmas Stokings
fe.protection.trample.christmasfestivity.epiphany_stocking_yellow.*                                     # (default: true) PLACE Yellow Christmas Stokings
fe.protection.trample.christmasfestivity.garland.*                                                      # (default: true) PLACE Christmas Garland
fe.protection.trample.christmasfestivity.garland_angle.*                                                # (default: true) PLACE  Christmas Angle Garland
fe.protection.trample.christmasfestivity.garland_round.*                                                # (default: true) PLACE Christmas Wreath
fe.protection.trample.christmasfestivity.green_balls.*                                                  # (default: true) PLACE Green Christmas Balls
fe.protection.trample.christmasfestivity.green_christmas_present.*                                      # (default: true) PLACE Christmas Green Present
fe.protection.trample.christmasfestivity.leaves_christmas_light.*                                       # (default: true) PLACE Christmas Leaves
fe.protection.trample.christmasfestivity.light_angle_blue.*                                             # (default: true) PLACE Angle Blue Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_brown.*                                            # (default: true) PLACE Angle Brown Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_green.*                                            # (default: true) PLACE Angle Green Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_magenta.*                                          # (default: true) PLACE Angle Magenta Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_orange.*                                           # (default: true) PLACE Angle Orange Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_purple.*                                           # (default: true) PLACE Angle Purple Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_red.*                                              # (default: true) PLACE Angle Red Christmas Lights
fe.protection.trample.christmasfestivity.light_angle_yellow.*                                           # (default: true) PLACE Angle Yellow Christmas Lights
fe.protection.trample.christmasfestivity.light_blue.*                                                   # (default: true) PLACE Blue Christmas Lights
fe.protection.trample.christmasfestivity.light_brown.*                                                  # (default: true) PLACE Brown Christmas Lights
fe.protection.trample.christmasfestivity.light_green.*                                                  # (default: true) PLACE Green Christmas Lights
fe.protection.trample.christmasfestivity.light_magenta.*                                                # (default: true) PLACE Magenta Christmas Lights
fe.protection.trample.christmasfestivity.light_orange.*                                                 # (default: true) PLACE Orange Christmas Lights
fe.protection.trample.christmasfestivity.light_purple.*                                                 # (default: true) PLACE Purple Christmas Lights
fe.protection.trample.christmasfestivity.light_red.*                                                    # (default: true) PLACE Red Christmas Lights
fe.protection.trample.christmasfestivity.light_yellow.*                                                 # (default: true) PLACE Yellow Christmas Lights
fe.protection.trample.christmasfestivity.little_christmas_tree.*                                        # (default: true) PLACE Little Christmas Tree
fe.protection.trample.christmasfestivity.magenta_balls.*                                                # (default: true) PLACE Magenta Christmas Balls
fe.protection.trample.christmasfestivity.magenta_christmas_present.*                                    # (default: true) PLACE Christmas Magenta Present
fe.protection.trample.christmasfestivity.orange_balls.*                                                 # (default: true) PLACE Orange Christmas Balls
fe.protection.trample.christmasfestivity.orange_christmas_present.*                                     # (default: true) PLACE Christmas Orange Present
fe.protection.trample.christmasfestivity.purple_balls.*                                                 # (default: true) PLACE Purple Christmas Balls
fe.protection.trample.christmasfestivity.purple_christmas_present.*                                     # (default: true) PLACE Christmas Purle Present
fe.protection.trample.christmasfestivity.red_balls.*                                                    # (default: true) PLACE Red Christmas Balls
fe.protection.trample.christmasfestivity.red_christmas_present.*                                        # (default: true) PLACE Christmas Red Present
fe.protection.trample.christmasfestivity.star_christmas_tree_topper.*                                   # (default: true) PLACE Star Christmas Tree Topper
fe.protection.trample.christmasfestivity.sugar_block.*                                                  # (default: true) PLACE Block of Sugar
fe.protection.trample.christmasfestivity.tip_tree.*                                                     # (default: true) PLACE Christmas Tree Topper
fe.protection.trample.christmasfestivity.yellow_balls.*                                                 # (default: true) PLACE Yellow Christmas Balls
fe.protection.trample.christmasfestivity.yellow_christmas_present.*                                     # (default: true) PLACE Christmas Yellow Present
fe.protection.trample.christmastrees.christmastree-normal.*                                             # (default: true) PLACE Christmas Tree
fe.protection.trample.colored_water.glowing_water_black.*                                               # (default: true) PLACE tile.colored_water:glowing_water_black.name
fe.protection.trample.colored_water.glowing_water_blue.*                                                # (default: true) PLACE tile.colored_water:glowing_water_blue.name
fe.protection.trample.colored_water.glowing_water_brown.*                                               # (default: true) PLACE tile.colored_water:glowing_water_brown.name
fe.protection.trample.colored_water.glowing_water_cyan.*                                                # (default: true) PLACE tile.colored_water:glowing_water_cyan.name
fe.protection.trample.colored_water.glowing_water_gray.*                                                # (default: true) PLACE tile.colored_water:glowing_water_gray.name
fe.protection.trample.colored_water.glowing_water_green.*                                               # (default: true) PLACE tile.colored_water:glowing_water_green.name
fe.protection.trample.colored_water.glowing_water_light_blue.*                                          # (default: true) PLACE tile.colored_water:glowing_water_light_blue.name
fe.protection.trample.colored_water.glowing_water_lime.*                                                # (default: true) PLACE tile.colored_water:glowing_water_lime.name
fe.protection.trample.colored_water.glowing_water_magenta.*                                             # (default: true) PLACE tile.colored_water:glowing_water_magenta.name
fe.protection.trample.colored_water.glowing_water_orange.*                                              # (default: true) PLACE tile.colored_water:glowing_water_orange.name
fe.protection.trample.colored_water.glowing_water_pink.*                                                # (default: true) PLACE tile.colored_water:glowing_water_pink.name
fe.protection.trample.colored_water.glowing_water_purple.*                                              # (default: true) PLACE tile.colored_water:glowing_water_purple.name
fe.protection.trample.colored_water.glowing_water_red.*                                                 # (default: true) PLACE tile.colored_water:glowing_water_red.name
fe.protection.trample.colored_water.glowing_water_silver.*                                              # (default: true) PLACE tile.colored_water:glowing_water_silver.name
fe.protection.trample.colored_water.glowing_water_white.*                                               # (default: true) PLACE tile.colored_water:glowing_water_white.name
fe.protection.trample.colored_water.glowing_water_yellow.*                                              # (default: true) PLACE tile.colored_water:glowing_water_yellow.name
fe.protection.trample.colored_water.water_black.*                                                       # (default: true) PLACE tile.colored_water:water_black.name
fe.protection.trample.colored_water.water_blue.*                                                        # (default: true) PLACE tile.colored_water:water_blue.name
fe.protection.trample.colored_water.water_brown.*                                                       # (default: true) PLACE tile.colored_water:water_brown.name
fe.protection.trample.colored_water.water_cyan.*                                                        # (default: true) PLACE tile.colored_water:water_cyan.name
fe.protection.trample.colored_water.water_gray.*                                                        # (default: true) PLACE tile.colored_water:water_gray.name
fe.protection.trample.colored_water.water_green.*                                                       # (default: true) PLACE tile.colored_water:water_green.name
fe.protection.trample.colored_water.water_light_blue.*                                                  # (default: true) PLACE tile.colored_water:water_light_blue.name
fe.protection.trample.colored_water.water_lime.*                                                        # (default: true) PLACE tile.colored_water:water_lime.name
fe.protection.trample.colored_water.water_magenta.*                                                     # (default: true) PLACE tile.colored_water:water_magenta.name
fe.protection.trample.colored_water.water_orange.*                                                      # (default: true) PLACE tile.colored_water:water_orange.name
fe.protection.trample.colored_water.water_pink.*                                                        # (default: true) PLACE tile.colored_water:water_pink.name
fe.protection.trample.colored_water.water_purple.*                                                      # (default: true) PLACE tile.colored_water:water_purple.name
fe.protection.trample.colored_water.water_red.*                                                         # (default: true) PLACE tile.colored_water:water_red.name
fe.protection.trample.colored_water.water_silver.*                                                      # (default: true) PLACE tile.colored_water:water_silver.name
fe.protection.trample.colored_water.water_white.*                                                       # (default: true) PLACE tile.colored_water:water_white.name
fe.protection.trample.colored_water.water_yellow.*                                                      # (default: true) PLACE tile.colored_water:water_yellow.name
fe.protection.trample.coloredlights.coloredlamp.*                                                       # (default: true) PLACE tile.coloredLamp.name
fe.protection.trample.coloredlights.coloredlampinverted.*                                               # (default: true) PLACE tile.coloredLampInverted.name
fe.protection.trample.coloredlights.grinder.*                                                           # (default: true) PLACE Grinder
fe.protection.trample.coloredlights.pneumeacrop.*                                                       # (default: true) PLACE tile.pneumeaCrop.name
fe.protection.trample.coloredlights.pneumeaflower.*                                                     # (default: true) PLACE tile.pneumeaFlower.name
fe.protection.trample.coloredlights.pneumeashimmeringcrop.*                                             # (default: true) PLACE tile.pneumeaShimmeringCrop.name
fe.protection.trample.coloredlights.pneumeashimmeringflower.*                                           # (default: true) PLACE tile.pneumeaShimmeringFlower.name
fe.protection.trample.coloredlights.saplingalphatree.*                                                  # (default: true) PLACE Alpha Tree Sapling
fe.protection.trample.corail_pillar.minecraft_block_0.*                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_block_1.*                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_block_2.*                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_block_3.*                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_block_4.*                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_concrete_0.*                                              # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_concrete_1.*                                              # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_gem_0.*                                                   # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_glazed_terracotta_0.*                                     # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_glazed_terracotta_1.*                                     # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_log_0.*                                                   # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_plank_0.*                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_sandstone_0.*                                             # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_stained_glass_0.*                                         # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_stained_glass_1.*                                         # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_stained_hardened_clay_0.*                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.minecraft_stained_hardened_clay_1.*                                 # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.pillar_button_stone.*                                               # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.pillar_button_wood.*                                                # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.pillar_lever.*                                                      # (default: true) PLACE tile.null.name
fe.protection.trample.corail_pillar.pillar_torch.*                                                      # (default: true) PLACE tile.null.name
fe.protection.trample.coralreef.coral.*                                                                 # (default: true) PLACE tile.coral.name
fe.protection.trample.coralreef.reef.*                                                                  # (default: true) PLACE tile.reef.name
fe.protection.trample.dttraverse.firbranch.*                                                            # (default: true) PLACE Dynamic Fir Tree
fe.protection.trample.dttraverse.firbranchx.*                                                           # (default: true) PLACE tile.dttraverse:firbranchx.name
fe.protection.trample.dttraverse.leaves0.*                                                              # (default: true) PLACE tile.dttraverse:leaves0.name
fe.protection.trample.dttraverse.leaves1.*                                                              # (default: true) PLACE tile.dttraverse:leaves1.name
fe.protection.trample.dttraverse.leaves2.*                                                              # (default: true) PLACE tile.dttraverse:leaves2.name
fe.protection.trample.dttraverse.leaves3.*                                                              # (default: true) PLACE tile.dttraverse:leaves3.name
fe.protection.trample.dttraverse.leaves4.*                                                              # (default: true) PLACE tile.dttraverse:leaves4.name
fe.protection.trample.dynamictrees.acaciabranch.*                                                       # (default: true) PLACE Dynamic Acacia Tree
fe.protection.trample.dynamictrees.birchbranch.*                                                        # (default: true) PLACE Dynamic Birch Tree
fe.protection.trample.dynamictrees.bonsaipot.*                                                          # (default: true) PLACE Bonsai Pot
fe.protection.trample.dynamictrees.cactusbranch.*                                                       # (default: true) PLACE tile.cactusbranch.name
fe.protection.trample.dynamictrees.darkoakbranch.*                                                      # (default: true) PLACE Dynamic Dark Oak Tree
fe.protection.trample.dynamictrees.darkoakbranchx.*                                                     # (default: true) PLACE tile.dynamictrees:darkoakbranchx.name
fe.protection.trample.dynamictrees.darkoakroot.*                                                        # (default: true) PLACE tile.dynamictrees:darkoakroot.name
fe.protection.trample.dynamictrees.fruit.*                                                              # (default: true) PLACE tile.fruit.name
fe.protection.trample.dynamictrees.fruitcocoa.*                                                         # (default: true) PLACE tile.null.name
fe.protection.trample.dynamictrees.junglebranch.*                                                       # (default: true) PLACE Dynamic Jungle Tree
fe.protection.trample.dynamictrees.leaves0.*                                                            # (default: true) PLACE Dynamic Leaves
fe.protection.trample.dynamictrees.leaves1.*                                                            # (default: true) PLACE Dynamic Leaves
fe.protection.trample.dynamictrees.oakbranch.*                                                          # (default: true) PLACE Dynamic Oak Tree
fe.protection.trample.dynamictrees.oakbranchx.*                                                         # (default: true) PLACE tile.dynamictrees:oakbranchx.name
fe.protection.trample.dynamictrees.rootydirt.*                                                          # (default: true) PLACE Rooty Dirt
fe.protection.trample.dynamictrees.rootydirtfake.*                                                      # (default: true) PLACE tile.rootydirtfake.name
fe.protection.trample.dynamictrees.rootydirtspecies.*                                                   # (default: true) PLACE tile.dynamictrees:rootydirtspecies.name
fe.protection.trample.dynamictrees.rootysand.*                                                          # (default: true) PLACE Rooty Sand
fe.protection.trample.dynamictrees.sapling.*                                                            # (default: true) PLACE tile.sapling.name
fe.protection.trample.dynamictrees.sprucebranch.*                                                       # (default: true) PLACE Dynamic Spruce Tree
fe.protection.trample.dynamictrees.sprucebranchx.*                                                      # (default: true) PLACE tile.dynamictrees:sprucebranchx.name
fe.protection.trample.dynamictrees.trunkshell.*                                                         # (default: true) PLACE tile.trunkshell.name
fe.protection.trample.dynamictreestc.greatwoodbranch.*                                                  # (default: true) PLACE Dynamic Greatwood Tree
fe.protection.trample.dynamictreestc.greatwoodbranchx.*                                                 # (default: true) PLACE tile.dynamictreestc:greatwoodbranchx.name
fe.protection.trample.dynamictreestc.greatwoodroot.*                                                    # (default: true) PLACE tile.dynamictreestc:greatwoodroot.name
fe.protection.trample.dynamictreestc.leaves0.*                                                          # (default: true) PLACE Dynamic Leaves
fe.protection.trample.dynamictreestc.leaves_silverwood.*                                                # (default: true) PLACE Silverwood Leaves
fe.protection.trample.dynamictreestc.silverwoodbranch.*                                                 # (default: true) PLACE Dynamic Silverwood Tree
fe.protection.trample.dynamictreestc.silverwoodbranchx.*                                                # (default: true) PLACE tile.dynamictreestc:silverwoodbranchx.name
fe.protection.trample.dynamictreestc.silverwoodroot.*                                                   # (default: true) PLACE tile.dynamictreestc:silverwoodroot.name
fe.protection.trample.elevatorid.elevator_black.*                                                       # (default: true) PLACE Black Elevator
fe.protection.trample.elevatorid.elevator_blue.*                                                        # (default: true) PLACE Blue Elevator
fe.protection.trample.elevatorid.elevator_brown.*                                                       # (default: true) PLACE Brown Elevator
fe.protection.trample.elevatorid.elevator_cyan.*                                                        # (default: true) PLACE Cyan Elevator
fe.protection.trample.elevatorid.elevator_gray.*                                                        # (default: true) PLACE Gray Elevator
fe.protection.trample.elevatorid.elevator_green.*                                                       # (default: true) PLACE Green Elevator
fe.protection.trample.elevatorid.elevator_light_blue.*                                                  # (default: true) PLACE Light Blue Elevator
fe.protection.trample.elevatorid.elevator_lime.*                                                        # (default: true) PLACE Lime Elevator
fe.protection.trample.elevatorid.elevator_magenta.*                                                     # (default: true) PLACE Magenta Elevator
fe.protection.trample.elevatorid.elevator_orange.*                                                      # (default: true) PLACE Orange Elevator
fe.protection.trample.elevatorid.elevator_pink.*                                                        # (default: true) PLACE Pink Elevator
fe.protection.trample.elevatorid.elevator_purple.*                                                      # (default: true) PLACE Purple Elevator
fe.protection.trample.elevatorid.elevator_red.*                                                         # (default: true) PLACE Red Elevator
fe.protection.trample.elevatorid.elevator_silver.*                                                      # (default: true) PLACE Light Gray Elevator
fe.protection.trample.elevatorid.elevator_white.*                                                       # (default: true) PLACE White Elevator
fe.protection.trample.elevatorid.elevator_yellow.*                                                      # (default: true) PLACE Yellow Elevator
fe.protection.trample.exoticbirds.birdcage_acacia.*                                                     # (default: true) PLACE Acacia Birdcage
fe.protection.trample.exoticbirds.birdcage_birch.*                                                      # (default: true) PLACE Birch Birdcage
fe.protection.trample.exoticbirds.birdcage_dark_oak.*                                                   # (default: true) PLACE Dark Oak Birdcage
fe.protection.trample.exoticbirds.birdcage_gold.*                                                       # (default: true) PLACE Gold Birdcage
fe.protection.trample.exoticbirds.birdcage_iron.*                                                       # (default: true) PLACE Iron Birdcage
fe.protection.trample.exoticbirds.birdcage_jungle.*                                                     # (default: true) PLACE Jungle Birdcage
fe.protection.trample.exoticbirds.birdcage_oak.*                                                        # (default: true) PLACE Oak Birdcage
fe.protection.trample.exoticbirds.birdcage_spruce.*                                                     # (default: true) PLACE Spruce Birdcage
fe.protection.trample.exoticbirds.egg_incubator.*                                                       # (default: true) PLACE Egg Incubator
fe.protection.trample.exoticbirds.egg_sorter.*                                                          # (default: true) PLACE Egg Identifier
fe.protection.trample.exoticbirds.lit_egg_incubator.*                                                   # (default: true) PLACE Egg Incubator
fe.protection.trample.exoticbirds.lit_egg_sorter.*                                                      # (default: true) PLACE Egg Identifier
fe.protection.trample.exoticbirds.nest.*                                                                # (default: true) PLACE Nest
fe.protection.trample.exoticbirds.phoenix_egg.*                                                         # (default: true) PLACE Phoenix Egg
fe.protection.trample.fairylights.fastener.*                                                            # (default: true) PLACE tile.fastener.name
fe.protection.trample.gravestone.gsgravestone.*                                                         # (default: true) PLACE tile.null.name
fe.protection.trample.harvestcraft.almond_sapling.*                                                     # (default: true) PLACE Almond Sapling
fe.protection.trample.harvestcraft.apiary.*                                                             # (default: true) PLACE Apiary
fe.protection.trample.harvestcraft.apple_sapling.*                                                      # (default: true) PLACE Apple Sapling
fe.protection.trample.harvestcraft.apricot_sapling.*                                                    # (default: true) PLACE Apricot Sapling
fe.protection.trample.harvestcraft.aridgarden.*                                                         # (default: true) PLACE Arid Garden
fe.protection.trample.harvestcraft.avocado_sapling.*                                                    # (default: true) PLACE Avocado Sapling
fe.protection.trample.harvestcraft.banana_sapling.*                                                     # (default: true) PLACE Banana Sapling
fe.protection.trample.harvestcraft.beehive.*                                                            # (default: true) PLACE Beehive
fe.protection.trample.harvestcraft.breadfruit_sapling.*                                                 # (default: true) PLACE Breadfruit Sapling
fe.protection.trample.harvestcraft.candledeco1.*                                                        # (default: true) PLACE White Candle
fe.protection.trample.harvestcraft.candledeco10.*                                                       # (default: true) PLACE Cyan Candle
fe.protection.trample.harvestcraft.candledeco11.*                                                       # (default: true) PLACE Purple Candle
fe.protection.trample.harvestcraft.candledeco12.*                                                       # (default: true) PLACE Blue Candle
fe.protection.trample.harvestcraft.candledeco13.*                                                       # (default: true) PLACE Brown Candle
fe.protection.trample.harvestcraft.candledeco14.*                                                       # (default: true) PLACE Green Candle
fe.protection.trample.harvestcraft.candledeco15.*                                                       # (default: true) PLACE Red Candle
fe.protection.trample.harvestcraft.candledeco16.*                                                       # (default: true) PLACE Black Candle
fe.protection.trample.harvestcraft.candledeco2.*                                                        # (default: true) PLACE Orange Candle
fe.protection.trample.harvestcraft.candledeco3.*                                                        # (default: true) PLACE Magenta Candle
fe.protection.trample.harvestcraft.candledeco4.*                                                        # (default: true) PLACE Light Blue Candle
fe.protection.trample.harvestcraft.candledeco5.*                                                        # (default: true) PLACE Yellow Candle
fe.protection.trample.harvestcraft.candledeco6.*                                                        # (default: true) PLACE Lime Candle
fe.protection.trample.harvestcraft.candledeco7.*                                                        # (default: true) PLACE Pink Candle
fe.protection.trample.harvestcraft.candledeco8.*                                                        # (default: true) PLACE Dark Grey Candle
fe.protection.trample.harvestcraft.candledeco9.*                                                        # (default: true) PLACE Light Grey Candle
fe.protection.trample.harvestcraft.carrotcake.*                                                         # (default: true) PLACE Carrot Cake
fe.protection.trample.harvestcraft.cashew_sapling.*                                                     # (default: true) PLACE Cashew Sapling
fe.protection.trample.harvestcraft.cheesecake.*                                                         # (default: true) PLACE Cheese Cake
fe.protection.trample.harvestcraft.cherry_sapling.*                                                     # (default: true) PLACE Cherry Sapling
fe.protection.trample.harvestcraft.cherrycheesecake.*                                                   # (default: true) PLACE Cherry Cheese Cake
fe.protection.trample.harvestcraft.chestnut_sapling.*                                                   # (default: true) PLACE Chestnut Sapling
fe.protection.trample.harvestcraft.chocolatesprinklecake.*                                              # (default: true) PLACE Chocolate Sprinkles Cake
fe.protection.trample.harvestcraft.cinnamon_sapling.*                                                   # (default: true) PLACE Cinnamon Sapling
fe.protection.trample.harvestcraft.coconut_sapling.*                                                    # (default: true) PLACE Coconut Sapling
fe.protection.trample.harvestcraft.date_sapling.*                                                       # (default: true) PLACE Date Sapling
fe.protection.trample.harvestcraft.dragonfruit_sapling.*                                                # (default: true) PLACE Dragonfruit Sapling
fe.protection.trample.harvestcraft.durian_sapling.*                                                     # (default: true) PLACE Durian Sapling
fe.protection.trample.harvestcraft.fig_sapling.*                                                        # (default: true) PLACE Fig Sapling
fe.protection.trample.harvestcraft.frostgarden.*                                                        # (default: true) PLACE Frost Garden
fe.protection.trample.harvestcraft.gooseberry_sapling.*                                                 # (default: true) PLACE Gooseberry Sapling
fe.protection.trample.harvestcraft.grapefruit_sapling.*                                                 # (default: true) PLACE Grapefruit Sapling
fe.protection.trample.harvestcraft.grinder.*                                                            # (default: true) PLACE Grinder
fe.protection.trample.harvestcraft.groundtrap.*                                                         # (default: true) PLACE Ground Trap
fe.protection.trample.harvestcraft.guava_sapling.*                                                      # (default: true) PLACE Guava Sapling
fe.protection.trample.harvestcraft.hazelnut_sapling.*                                                   # (default: true) PLACE Hazelnut Sapling
fe.protection.trample.harvestcraft.holidaycake.*                                                        # (default: true) PLACE Holiday Cake
fe.protection.trample.harvestcraft.honey.*                                                              # (default: true) PLACE Honey Block
fe.protection.trample.harvestcraft.honeycomb.*                                                          # (default: true) PLACE Honeycomb Block
fe.protection.trample.harvestcraft.jackfruit_sapling.*                                                  # (default: true) PLACE Jackfruit Sapling
fe.protection.trample.harvestcraft.lamingtoncake.*                                                      # (default: true) PLACE Lamington
fe.protection.trample.harvestcraft.lemon_sapling.*                                                      # (default: true) PLACE Lemon Sapling
fe.protection.trample.harvestcraft.lime_sapling.*                                                       # (default: true) PLACE Lime Sapling
fe.protection.trample.harvestcraft.lychee_sapling.*                                                     # (default: true) PLACE Lychee Sapling
fe.protection.trample.harvestcraft.mango_sapling.*                                                      # (default: true) PLACE Mango Sapling
fe.protection.trample.harvestcraft.maple_sapling.*                                                      # (default: true) PLACE Maple Sapling
fe.protection.trample.harvestcraft.market.*                                                             # (default: true) PLACE Market
fe.protection.trample.harvestcraft.nutmeg_sapling.*                                                     # (default: true) PLACE Nutmeg Sapling
fe.protection.trample.harvestcraft.olive_sapling.*                                                      # (default: true) PLACE Olive Sapling
fe.protection.trample.harvestcraft.orange_sapling.*                                                     # (default: true) PLACE Orange Sapling
fe.protection.trample.harvestcraft.pamagavecrop.*                                                       # (default: true) PLACE tile.pamagavecrop.name
fe.protection.trample.harvestcraft.pamalmond.*                                                          # (default: true) PLACE Almond
fe.protection.trample.harvestcraft.pamamaranthcrop.*                                                    # (default: true) PLACE tile.pamamaranthcrop.name
fe.protection.trample.harvestcraft.pamapple.*                                                           # (default: true) PLACE Apple
fe.protection.trample.harvestcraft.pamapricot.*                                                         # (default: true) PLACE Apricot
fe.protection.trample.harvestcraft.pamarrowrootcrop.*                                                   # (default: true) PLACE tile.pamarrowrootcrop.name
fe.protection.trample.harvestcraft.pamartichokecrop.*                                                   # (default: true) PLACE tile.pamartichokecrop.name
fe.protection.trample.harvestcraft.pamasparaguscrop.*                                                   # (default: true) PLACE tile.pamasparaguscrop.name
fe.protection.trample.harvestcraft.pamavocado.*                                                         # (default: true) PLACE Avocado
fe.protection.trample.harvestcraft.pambambooshootcrop.*                                                 # (default: true) PLACE tile.pambambooshootcrop.name
fe.protection.trample.harvestcraft.pambanana.*                                                          # (default: true) PLACE Banana
fe.protection.trample.harvestcraft.pambarleycrop.*                                                      # (default: true) PLACE tile.pambarleycrop.name
fe.protection.trample.harvestcraft.pambeancrop.*                                                        # (default: true) PLACE tile.pambeancrop.name
fe.protection.trample.harvestcraft.pambeetcrop.*                                                        # (default: true) PLACE tile.pambeetcrop.name
fe.protection.trample.harvestcraft.pambellpeppercrop.*                                                  # (default: true) PLACE tile.pambellpeppercrop.name
fe.protection.trample.harvestcraft.pamblackberrycrop.*                                                  # (default: true) PLACE tile.pamblackberrycrop.name
fe.protection.trample.harvestcraft.pamblueberrycrop.*                                                   # (default: true) PLACE tile.pamblueberrycrop.name
fe.protection.trample.harvestcraft.pambreadfruit.*                                                      # (default: true) PLACE Breadfruit
fe.protection.trample.harvestcraft.pambroccolicrop.*                                                    # (default: true) PLACE tile.pambroccolicrop.name
fe.protection.trample.harvestcraft.pambrusselsproutcrop.*                                               # (default: true) PLACE tile.pambrusselsproutcrop.name
fe.protection.trample.harvestcraft.pamcabbagecrop.*                                                     # (default: true) PLACE tile.pamcabbagecrop.name
fe.protection.trample.harvestcraft.pamcactusfruitcrop.*                                                 # (default: true) PLACE tile.pamcactusfruitcrop.name
fe.protection.trample.harvestcraft.pamcandleberrycrop.*                                                 # (default: true) PLACE tile.pamcandleberrycrop.name
fe.protection.trample.harvestcraft.pamcantaloupecrop.*                                                  # (default: true) PLACE tile.pamcantaloupecrop.name
fe.protection.trample.harvestcraft.pamcashew.*                                                          # (default: true) PLACE Cashew
fe.protection.trample.harvestcraft.pamcassavacrop.*                                                     # (default: true) PLACE tile.pamcassavacrop.name
fe.protection.trample.harvestcraft.pamcauliflowercrop.*                                                 # (default: true) PLACE tile.pamcauliflowercrop.name
fe.protection.trample.harvestcraft.pamcelerycrop.*                                                      # (default: true) PLACE tile.pamcelerycrop.name
fe.protection.trample.harvestcraft.pamcherry.*                                                          # (default: true) PLACE Cherry
fe.protection.trample.harvestcraft.pamchestnut.*                                                        # (default: true) PLACE Chestnut
fe.protection.trample.harvestcraft.pamchickpeacrop.*                                                    # (default: true) PLACE tile.pamchickpeacrop.name
fe.protection.trample.harvestcraft.pamchilipeppercrop.*                                                 # (default: true) PLACE tile.pamchilipeppercrop.name
fe.protection.trample.harvestcraft.pamcinnamon.*                                                        # (default: true) PLACE Cinnamon Wood
fe.protection.trample.harvestcraft.pamcoconut.*                                                         # (default: true) PLACE Coconut
fe.protection.trample.harvestcraft.pamcoffeebeancrop.*                                                  # (default: true) PLACE tile.pamcoffeebeancrop.name
fe.protection.trample.harvestcraft.pamcorncrop.*                                                        # (default: true) PLACE tile.pamcorncrop.name
fe.protection.trample.harvestcraft.pamcottoncrop.*                                                      # (default: true) PLACE tile.pamcottoncrop.name
fe.protection.trample.harvestcraft.pamcranberrycrop.*                                                   # (default: true) PLACE tile.pamcranberrycrop.name
fe.protection.trample.harvestcraft.pamcucumbercrop.*                                                    # (default: true) PLACE tile.pamcucumbercrop.name
fe.protection.trample.harvestcraft.pamcurryleafcrop.*                                                   # (default: true) PLACE tile.pamcurryleafcrop.name
fe.protection.trample.harvestcraft.pamdate.*                                                            # (default: true) PLACE Date
fe.protection.trample.harvestcraft.pamdragonfruit.*                                                     # (default: true) PLACE Dragonfruit
fe.protection.trample.harvestcraft.pamdurian.*                                                          # (default: true) PLACE Durian
fe.protection.trample.harvestcraft.pameggplantcrop.*                                                    # (default: true) PLACE tile.pameggplantcrop.name
fe.protection.trample.harvestcraft.pamelderberrycrop.*                                                  # (default: true) PLACE tile.pamelderberrycrop.name
fe.protection.trample.harvestcraft.pamfig.*                                                             # (default: true) PLACE Fig
fe.protection.trample.harvestcraft.pamflaxcrop.*                                                        # (default: true) PLACE tile.pamflaxcrop.name
fe.protection.trample.harvestcraft.pamgarliccrop.*                                                      # (default: true) PLACE tile.pamgarliccrop.name
fe.protection.trample.harvestcraft.pamgigapicklecrop.*                                                  # (default: true) PLACE tile.pamgigapicklecrop.name
fe.protection.trample.harvestcraft.pamgingercrop.*                                                      # (default: true) PLACE tile.pamgingercrop.name
fe.protection.trample.harvestcraft.pamgooseberry.*                                                      # (default: true) PLACE Gooseberry
fe.protection.trample.harvestcraft.pamgrapecrop.*                                                       # (default: true) PLACE tile.pamgrapecrop.name
fe.protection.trample.harvestcraft.pamgrapefruit.*                                                      # (default: true) PLACE Grapefruit
fe.protection.trample.harvestcraft.pamgreengrapecrop.*                                                  # (default: true) PLACE tile.pamgreengrapecrop.name
fe.protection.trample.harvestcraft.pamguava.*                                                           # (default: true) PLACE Guava
fe.protection.trample.harvestcraft.pamhazelnut.*                                                        # (default: true) PLACE Hazelnut
fe.protection.trample.harvestcraft.pamhuckleberrycrop.*                                                 # (default: true) PLACE tile.pamhuckleberrycrop.name
fe.protection.trample.harvestcraft.pamjackfruit.*                                                       # (default: true) PLACE Jackfruit
fe.protection.trample.harvestcraft.pamjicamacrop.*                                                      # (default: true) PLACE tile.pamjicamacrop.name
fe.protection.trample.harvestcraft.pamjuniperberrycrop.*                                                # (default: true) PLACE tile.pamjuniperberrycrop.name
fe.protection.trample.harvestcraft.pamjutecrop.*                                                        # (default: true) PLACE tile.pamjutecrop.name
fe.protection.trample.harvestcraft.pamkalecrop.*                                                        # (default: true) PLACE tile.pamkalecrop.name
fe.protection.trample.harvestcraft.pamkenafcrop.*                                                       # (default: true) PLACE tile.pamkenafcrop.name
fe.protection.trample.harvestcraft.pamkiwicrop.*                                                        # (default: true) PLACE tile.pamkiwicrop.name
fe.protection.trample.harvestcraft.pamkohlrabicrop.*                                                    # (default: true) PLACE tile.pamkohlrabicrop.name
fe.protection.trample.harvestcraft.pamleekcrop.*                                                        # (default: true) PLACE tile.pamleekcrop.name
fe.protection.trample.harvestcraft.pamlemon.*                                                           # (default: true) PLACE Lemon
fe.protection.trample.harvestcraft.pamlentilcrop.*                                                      # (default: true) PLACE tile.pamlentilcrop.name
fe.protection.trample.harvestcraft.pamlettucecrop.*                                                     # (default: true) PLACE tile.pamlettucecrop.name
fe.protection.trample.harvestcraft.pamlime.*                                                            # (default: true) PLACE Lime
fe.protection.trample.harvestcraft.pamlychee.*                                                          # (default: true) PLACE Lychee
fe.protection.trample.harvestcraft.pammango.*                                                           # (default: true) PLACE Mango
fe.protection.trample.harvestcraft.pammaple.*                                                           # (default: true) PLACE Maple Wood
fe.protection.trample.harvestcraft.pammilletcrop.*                                                      # (default: true) PLACE tile.pammilletcrop.name
fe.protection.trample.harvestcraft.pammulberrycrop.*                                                    # (default: true) PLACE tile.pammulberrycrop.name
fe.protection.trample.harvestcraft.pammustardseedscrop.*                                                # (default: true) PLACE tile.pammustardseedscrop.name
fe.protection.trample.harvestcraft.pamnutmeg.*                                                          # (default: true) PLACE Nutmeg
fe.protection.trample.harvestcraft.pamoatscrop.*                                                        # (default: true) PLACE tile.pamoatscrop.name
fe.protection.trample.harvestcraft.pamokracrop.*                                                        # (default: true) PLACE tile.pamokracrop.name
fe.protection.trample.harvestcraft.pamolive.*                                                           # (default: true) PLACE Olive
fe.protection.trample.harvestcraft.pamonioncrop.*                                                       # (default: true) PLACE tile.pamonioncrop.name
fe.protection.trample.harvestcraft.pamorange.*                                                          # (default: true) PLACE Orange
fe.protection.trample.harvestcraft.pampapaya.*                                                          # (default: true) PLACE Papaya
fe.protection.trample.harvestcraft.pampaperbark.*                                                       # (default: true) PLACE Paperbark Wood
fe.protection.trample.harvestcraft.pamparsnipcrop.*                                                     # (default: true) PLACE tile.pamparsnipcrop.name
fe.protection.trample.harvestcraft.pampassionfruit.*                                                    # (default: true) PLACE Passionfruit
fe.protection.trample.harvestcraft.pampawpaw.*                                                          # (default: true) PLACE Pawpaw
fe.protection.trample.harvestcraft.pampeach.*                                                           # (default: true) PLACE Peach
fe.protection.trample.harvestcraft.pampeanutcrop.*                                                      # (default: true) PLACE tile.pampeanutcrop.name
fe.protection.trample.harvestcraft.pampear.*                                                            # (default: true) PLACE Pear
fe.protection.trample.harvestcraft.pampeascrop.*                                                        # (default: true) PLACE tile.pampeascrop.name
fe.protection.trample.harvestcraft.pampecan.*                                                           # (default: true) PLACE Pecan
fe.protection.trample.harvestcraft.pampeppercorn.*                                                      # (default: true) PLACE Peppercorn
fe.protection.trample.harvestcraft.pampersimmon.*                                                       # (default: true) PLACE Persimmon
fe.protection.trample.harvestcraft.pampineapplecrop.*                                                   # (default: true) PLACE tile.pampineapplecrop.name
fe.protection.trample.harvestcraft.pampistachio.*                                                       # (default: true) PLACE Pistachio
fe.protection.trample.harvestcraft.pamplum.*                                                            # (default: true) PLACE Plum
fe.protection.trample.harvestcraft.pampomegranate.*                                                     # (default: true) PLACE Pomegranate
fe.protection.trample.harvestcraft.pamquinoacrop.*                                                      # (default: true) PLACE tile.pamquinoacrop.name
fe.protection.trample.harvestcraft.pamradishcrop.*                                                      # (default: true) PLACE tile.pamradishcrop.name
fe.protection.trample.harvestcraft.pamrambutan.*                                                        # (default: true) PLACE Rambutan
fe.protection.trample.harvestcraft.pamraspberrycrop.*                                                   # (default: true) PLACE tile.pamraspberrycrop.name
fe.protection.trample.harvestcraft.pamrhubarbcrop.*                                                     # (default: true) PLACE tile.pamrhubarbcrop.name
fe.protection.trample.harvestcraft.pamricecrop.*                                                        # (default: true) PLACE tile.pamricecrop.name
fe.protection.trample.harvestcraft.pamrutabagacrop.*                                                    # (default: true) PLACE tile.pamrutabagacrop.name
fe.protection.trample.harvestcraft.pamryecrop.*                                                         # (default: true) PLACE tile.pamryecrop.name
fe.protection.trample.harvestcraft.pamscallioncrop.*                                                    # (default: true) PLACE tile.pamscallioncrop.name
fe.protection.trample.harvestcraft.pamseaweedcrop.*                                                     # (default: true) PLACE tile.pamseaweedcrop.name
fe.protection.trample.harvestcraft.pamsesameseedscrop.*                                                 # (default: true) PLACE tile.pamsesameseedscrop.name
fe.protection.trample.harvestcraft.pamsisalcrop.*                                                       # (default: true) PLACE tile.pamsisalcrop.name
fe.protection.trample.harvestcraft.pamsoursop.*                                                         # (default: true) PLACE Soursop
fe.protection.trample.harvestcraft.pamsoybeancrop.*                                                     # (default: true) PLACE tile.pamsoybeancrop.name
fe.protection.trample.harvestcraft.pamspiceleafcrop.*                                                   # (default: true) PLACE tile.pamspiceleafcrop.name
fe.protection.trample.harvestcraft.pamspiderweb.*                                                       # (default: true) PLACE Spider Web
fe.protection.trample.harvestcraft.pamspinachcrop.*                                                     # (default: true) PLACE tile.pamspinachcrop.name
fe.protection.trample.harvestcraft.pamstarfruit.*                                                       # (default: true) PLACE Starfruit
fe.protection.trample.harvestcraft.pamstrawberrycrop.*                                                  # (default: true) PLACE tile.pamstrawberrycrop.name
fe.protection.trample.harvestcraft.pamsweetpotatocrop.*                                                 # (default: true) PLACE tile.pamsweetpotatocrop.name
fe.protection.trample.harvestcraft.pamtamarind.*                                                        # (default: true) PLACE Tamarind
fe.protection.trample.harvestcraft.pamtarocrop.*                                                        # (default: true) PLACE tile.pamtarocrop.name
fe.protection.trample.harvestcraft.pamtealeafcrop.*                                                     # (default: true) PLACE tile.pamtealeafcrop.name
fe.protection.trample.harvestcraft.pamtomatillocrop.*                                                   # (default: true) PLACE tile.pamtomatillocrop.name
fe.protection.trample.harvestcraft.pamtomatocrop.*                                                      # (default: true) PLACE tile.pamtomatocrop.name
fe.protection.trample.harvestcraft.pamturnipcrop.*                                                      # (default: true) PLACE tile.pamturnipcrop.name
fe.protection.trample.harvestcraft.pamvanillabean.*                                                     # (default: true) PLACE Vanilla Bean
fe.protection.trample.harvestcraft.pamwalnut.*                                                          # (default: true) PLACE Walnut
fe.protection.trample.harvestcraft.pamwaterchestnutcrop.*                                               # (default: true) PLACE tile.pamwaterchestnutcrop.name
fe.protection.trample.harvestcraft.pamwhitemushroomcrop.*                                               # (default: true) PLACE tile.pamwhitemushroomcrop.name
fe.protection.trample.harvestcraft.pamwintersquashcrop.*                                                # (default: true) PLACE tile.pamwintersquashcrop.name
fe.protection.trample.harvestcraft.pamzucchinicrop.*                                                    # (default: true) PLACE tile.pamzucchinicrop.name
fe.protection.trample.harvestcraft.papaya_sapling.*                                                     # (default: true) PLACE Papaya Sapling
fe.protection.trample.harvestcraft.paperbark_sapling.*                                                  # (default: true) PLACE Paperbark Sapling
fe.protection.trample.harvestcraft.passionfruit_sapling.*                                               # (default: true) PLACE Passion Fruit Sapling
fe.protection.trample.harvestcraft.pavlovacake.*                                                        # (default: true) PLACE Pavlova
fe.protection.trample.harvestcraft.pawpaw_sapling.*                                                     # (default: true) PLACE Pawpaw Sapling
fe.protection.trample.harvestcraft.peach_sapling.*                                                      # (default: true) PLACE Peach Sapling
fe.protection.trample.harvestcraft.pear_sapling.*                                                       # (default: true) PLACE Pear Sapling
fe.protection.trample.harvestcraft.pecan_sapling.*                                                      # (default: true) PLACE Pecan Sapling
fe.protection.trample.harvestcraft.peppercorn_sapling.*                                                 # (default: true) PLACE Peppercorn Sapling
fe.protection.trample.harvestcraft.persimmon_sapling.*                                                  # (default: true) PLACE Persimmon Sapling
fe.protection.trample.harvestcraft.pineappleupsidedowncake.*                                            # (default: true) PLACE Pineapple Upside Down Cake
fe.protection.trample.harvestcraft.pistachio_sapling.*                                                  # (default: true) PLACE Pistachio Sapling
fe.protection.trample.harvestcraft.plum_sapling.*                                                       # (default: true) PLACE Plum Sapling
fe.protection.trample.harvestcraft.pomegranate_sapling.*                                                # (default: true) PLACE Pomegranate Sapling
fe.protection.trample.harvestcraft.pressedwax.*                                                         # (default: true) PLACE Pressed Wax Block
fe.protection.trample.harvestcraft.presser.*                                                            # (default: true) PLACE Presser
fe.protection.trample.harvestcraft.pumpkincheesecake.*                                                  # (default: true) PLACE Pumpkin Cheese Cake
fe.protection.trample.harvestcraft.rambutan_sapling.*                                                   # (default: true) PLACE Rambutan Sapling
fe.protection.trample.harvestcraft.redvelvetcake.*                                                      # (default: true) PLACE Red Velvet Cake
fe.protection.trample.harvestcraft.shadedgarden.*                                                       # (default: true) PLACE Shaded Garden
fe.protection.trample.harvestcraft.shippingbin.*                                                        # (default: true) PLACE Shipping Bin
fe.protection.trample.harvestcraft.soggygarden.*                                                        # (default: true) PLACE Soggy Garden
fe.protection.trample.harvestcraft.soursop_sapling.*                                                    # (default: true) PLACE Soursop Sapling
fe.protection.trample.harvestcraft.spiderweb_sapling.*                                                  # (default: true) PLACE Spider Web Sapling
fe.protection.trample.harvestcraft.starfruit_sapling.*                                                  # (default: true) PLACE Starfruit Sapling
fe.protection.trample.harvestcraft.tamarind_sapling.*                                                   # (default: true) PLACE Tamarind Sapling
fe.protection.trample.harvestcraft.tropicalgarden.*                                                     # (default: true) PLACE Tropical Garden
fe.protection.trample.harvestcraft.vanillabean_sapling.*                                                # (default: true) PLACE Vanilla Sapling
fe.protection.trample.harvestcraft.walnut_sapling.*                                                     # (default: true) PLACE Walnut Sapling
fe.protection.trample.harvestcraft.waterfilter.*                                                        # (default: true) PLACE Water Filter
fe.protection.trample.harvestcraft.watertrap.*                                                          # (default: true) PLACE Water Trap
fe.protection.trample.harvestcraft.waxcomb.*                                                            # (default: true) PLACE Waxcomb Block
fe.protection.trample.harvestcraft.well.*                                                               # (default: true) PLACE Well
fe.protection.trample.harvestcraft.windygarden.*                                                        # (default: true) PLACE Windy Garden
fe.protection.trample.ironchest.iron_chest.*                                                            # (default: true) PLACE tile.IronChest.name
fe.protection.trample.ironchest.iron_shulker_box_black.*                                                # (default: true) PLACE tile.IronShulkerBoxblack.name
fe.protection.trample.ironchest.iron_shulker_box_blue.*                                                 # (default: true) PLACE tile.IronShulkerBoxblue.name
fe.protection.trample.ironchest.iron_shulker_box_brown.*                                                # (default: true) PLACE tile.IronShulkerBoxbrown.name
fe.protection.trample.ironchest.iron_shulker_box_cyan.*                                                 # (default: true) PLACE tile.IronShulkerBoxcyan.name
fe.protection.trample.ironchest.iron_shulker_box_gray.*                                                 # (default: true) PLACE tile.IronShulkerBoxgray.name
fe.protection.trample.ironchest.iron_shulker_box_green.*                                                # (default: true) PLACE tile.IronShulkerBoxgreen.name
fe.protection.trample.ironchest.iron_shulker_box_light_blue.*                                           # (default: true) PLACE tile.IronShulkerBoxlight_blue.name
fe.protection.trample.ironchest.iron_shulker_box_lime.*                                                 # (default: true) PLACE tile.IronShulkerBoxlime.name
fe.protection.trample.ironchest.iron_shulker_box_magenta.*                                              # (default: true) PLACE tile.IronShulkerBoxmagenta.name
fe.protection.trample.ironchest.iron_shulker_box_orange.*                                               # (default: true) PLACE tile.IronShulkerBoxorange.name
fe.protection.trample.ironchest.iron_shulker_box_pink.*                                                 # (default: true) PLACE tile.IronShulkerBoxpink.name
fe.protection.trample.ironchest.iron_shulker_box_purple.*                                               # (default: true) PLACE tile.IronShulkerBoxpurple.name
fe.protection.trample.ironchest.iron_shulker_box_red.*                                                  # (default: true) PLACE tile.IronShulkerBoxred.name
fe.protection.trample.ironchest.iron_shulker_box_silver.*                                               # (default: true) PLACE tile.IronShulkerBoxsilver.name
fe.protection.trample.ironchest.iron_shulker_box_white.*                                                # (default: true) PLACE tile.IronShulkerBoxwhite.name
fe.protection.trample.ironchest.iron_shulker_box_yellow.*                                               # (default: true) PLACE tile.IronShulkerBoxyellow.name
fe.protection.trample.itorch.i_torch.*                                                                  # (default: true) PLACE iTorch Yellow
fe.protection.trample.itorch.i_torch_black.*                                                            # (default: true) PLACE iTorch Black
fe.protection.trample.itorch.i_torch_blue.*                                                             # (default: true) PLACE iTorch Blue
fe.protection.trample.itorch.i_torch_brown.*                                                            # (default: true) PLACE iTorch Brown
fe.protection.trample.itorch.i_torch_cyan.*                                                             # (default: true) PLACE iTorch Cyan
fe.protection.trample.itorch.i_torch_gray.*                                                             # (default: true) PLACE iTorch Gray
fe.protection.trample.itorch.i_torch_green.*                                                            # (default: true) PLACE iTorch Green
fe.protection.trample.itorch.i_torch_light_blue.*                                                       # (default: true) PLACE iTorch Light Blue
fe.protection.trample.itorch.i_torch_light_gray.*                                                       # (default: true) PLACE iTorch Light Gray
fe.protection.trample.itorch.i_torch_lime.*                                                             # (default: true) PLACE iTorch Lime
fe.protection.trample.itorch.i_torch_magenta.*                                                          # (default: true) PLACE iTorch Magenta
fe.protection.trample.itorch.i_torch_orange.*                                                           # (default: true) PLACE iTorch Orange
fe.protection.trample.itorch.i_torch_pink.*                                                             # (default: true) PLACE iTorch Pink
fe.protection.trample.itorch.i_torch_purple.*                                                           # (default: true) PLACE iTorch Purple
fe.protection.trample.itorch.i_torch_red.*                                                              # (default: true) PLACE iTorch Red
fe.protection.trample.itorch.i_torch_white.*                                                            # (default: true) PLACE iTorch White
fe.protection.trample.jaff.tank.*                                                                       # (default: true) PLACE Fish Tank
fe.protection.trample.joshxmas.acacia_door_wreath.*                                                     # (default: true) PLACE Acacia Door with Wreath
fe.protection.trample.joshxmas.birch_door_wreath.*                                                      # (default: true) PLACE Birch Door with Wreath
fe.protection.trample.joshxmas.christmas_lights_blue.*                                                  # (default: true) PLACE Blue Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_green.*                                                 # (default: true) PLACE Green Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_purple.*                                                # (default: true) PLACE Purple Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_rainbow.*                                               # (default: true) PLACE Rainbow Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_red.*                                                   # (default: true) PLACE Red Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_red_green.*                                             # (default: true) PLACE Red & Green Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_white.*                                                 # (default: true) PLACE White Christmas Lights
fe.protection.trample.joshxmas.christmas_lights_yellow.*                                                # (default: true) PLACE Yellow Christmas Lights
fe.protection.trample.joshxmas.christmas_tree.*                                                         # (default: true) PLACE Christmas Tree
fe.protection.trample.joshxmas.christmas_tree_top.*                                                     # (default: true) PLACE tile.christmas_tree_top.name
fe.protection.trample.joshxmas.dark_oak_door_wreath.*                                                   # (default: true) PLACE Dark Oak Door with Wreath
fe.protection.trample.joshxmas.ginger.*                                                                 # (default: true) PLACE tile.ginger.name
fe.protection.trample.joshxmas.icicles.*                                                                # (default: true) PLACE Icicles
fe.protection.trample.joshxmas.iron_door_wreath.*                                                       # (default: true) PLACE Iron Door with Wreath
fe.protection.trample.joshxmas.jungle_door_wreath.*                                                     # (default: true) PLACE Jungle Door with Wreath
fe.protection.trample.joshxmas.mistletoe_decorative.*                                                   # (default: true) PLACE Decorative Mistletoe
fe.protection.trample.joshxmas.mistletoe_wild.*                                                         # (default: true) PLACE Wild Mistletoe
fe.protection.trample.joshxmas.peppermint.*                                                             # (default: true) PLACE tile.peppermint.name
fe.protection.trample.joshxmas.peppermint_log.*                                                         # (default: true) PLACE Peppermine Log
fe.protection.trample.joshxmas.present_blue.*                                                           # (default: true) PLACE Blue Present
fe.protection.trample.joshxmas.present_chest_blue.*                                                     # (default: true) PLACE Blue Present Chest
fe.protection.trample.joshxmas.present_chest_green.*                                                    # (default: true) PLACE Green Present Chest
fe.protection.trample.joshxmas.present_chest_purple.*                                                   # (default: true) PLACE Purple Present Chest
fe.protection.trample.joshxmas.present_chest_red.*                                                      # (default: true) PLACE Red Present Chest
fe.protection.trample.joshxmas.present_chest_white.*                                                    # (default: true) PLACE White Present Chest
fe.protection.trample.joshxmas.present_chest_yellow.*                                                   # (default: true) PLACE Yellow Present Chest
fe.protection.trample.joshxmas.present_green.*                                                          # (default: true) PLACE Green Present
fe.protection.trample.joshxmas.present_purple.*                                                         # (default: true) PLACE Purple Present
fe.protection.trample.joshxmas.present_red.*                                                            # (default: true) PLACE Red Present
fe.protection.trample.joshxmas.present_white.*                                                          # (default: true) PLACE White Present
fe.protection.trample.joshxmas.present_yellow.*                                                         # (default: true) PLACE Yellow Present
fe.protection.trample.joshxmas.snow_layer_slab.*                                                        # (default: true) PLACE Snow Layer for Slabs
fe.protection.trample.joshxmas.spruce_door_wreath.*                                                     # (default: true) PLACE Spruce Door with Wreath
fe.protection.trample.joshxmas.stocking.*                                                               # (default: true) PLACE Stocking
fe.protection.trample.joshxmas.stocking_green.*                                                         # (default: true) PLACE Green Stocking
fe.protection.trample.joshxmas.wooden_door_wreath.*                                                     # (default: true) PLACE Oak Door with Wreath
fe.protection.trample.joshxmas.wreath.*                                                                 # (default: true) PLACE Wreath
fe.protection.trample.joshxmas.yule_log.*                                                               # (default: true) PLACE Yule Log
fe.protection.trample.malisisdoors.big_door_acacia_3x3.*                                                # (default: true) PLACE Large Acacia Double Doors
fe.protection.trample.malisisdoors.big_door_birch_3x3.*                                                 # (default: true) PLACE Large Birch Double Doors
fe.protection.trample.malisisdoors.big_door_dark_oak_3x3.*                                              # (default: true) PLACE Large Dark Oak Double Doors
fe.protection.trample.malisisdoors.big_door_iron_3x3.*                                                  # (default: true) PLACE Large Iron Double Doors
fe.protection.trample.malisisdoors.big_door_jungle_3x3.*                                                # (default: true) PLACE Large Jungle Double Doors
fe.protection.trample.malisisdoors.big_door_oak_3x3.*                                                   # (default: true) PLACE Large Oak Double Doors
fe.protection.trample.malisisdoors.big_door_rusty_3x3.*                                                 # (default: true) PLACE Large Rusty Iron Double Doors
fe.protection.trample.malisisdoors.big_door_spruce_3x3.*                                                # (default: true) PLACE Large Spruce Double Doors
fe.protection.trample.malisisdoors.camofencegate.*                                                      # (default: true) PLACE Camo Fence Gate
fe.protection.trample.malisisdoors.carriage_door.*                                                      # (default: true) PLACE Carriage Door
fe.protection.trample.malisisdoors.curtain_black.*                                                      # (default: true) PLACE Black Curtain
fe.protection.trample.malisisdoors.curtain_blue.*                                                       # (default: true) PLACE Blue Curtain
fe.protection.trample.malisisdoors.curtain_brown.*                                                      # (default: true) PLACE Brown Curtain
fe.protection.trample.malisisdoors.curtain_cyan.*                                                       # (default: true) PLACE Cyan Curtain
fe.protection.trample.malisisdoors.curtain_gray.*                                                       # (default: true) PLACE Gray Curtain
fe.protection.trample.malisisdoors.curtain_green.*                                                      # (default: true) PLACE Green Curtain
fe.protection.trample.malisisdoors.curtain_light_blue.*                                                 # (default: true) PLACE Light Blue Curtain
fe.protection.trample.malisisdoors.curtain_lime.*                                                       # (default: true) PLACE Lime Curtain
fe.protection.trample.malisisdoors.curtain_magenta.*                                                    # (default: true) PLACE Magenta Curtain
fe.protection.trample.malisisdoors.curtain_orange.*                                                     # (default: true) PLACE Orange Curtain
fe.protection.trample.malisisdoors.curtain_pink.*                                                       # (default: true) PLACE Pink Curtain
fe.protection.trample.malisisdoors.curtain_purple.*                                                     # (default: true) PLACE Purple Curtain
fe.protection.trample.malisisdoors.curtain_red.*                                                        # (default: true) PLACE Red Curtain
fe.protection.trample.malisisdoors.curtain_silver.*                                                     # (default: true) PLACE SilverCurtain
fe.protection.trample.malisisdoors.curtain_white.*                                                      # (default: true) PLACE White Curtain
fe.protection.trample.malisisdoors.curtain_yellow.*                                                     # (default: true) PLACE Yellow Curtain
fe.protection.trample.malisisdoors.customdoor.*                                                         # (default: true) PLACE item.customDoor.name
fe.protection.trample.malisisdoors.door_factory.*                                                       # (default: true) PLACE Door Factory
fe.protection.trample.malisisdoors.factory_door.*                                                       # (default: true) PLACE Factory Door
fe.protection.trample.malisisdoors.forcefielddoor.*                                                     # (default: true) PLACE Forcefield
fe.protection.trample.malisisdoors.garage_door.*                                                        # (default: true) PLACE Garage Door
fe.protection.trample.malisisdoors.hitechdoor.*                                                         # (default: true) PLACE Hi-tech Door
fe.protection.trample.malisisdoors.iron_sliding_door.*                                                  # (default: true) PLACE Iron Glass Door
fe.protection.trample.malisisdoors.jail_door.*                                                          # (default: true) PLACE Jail Door
fe.protection.trample.malisisdoors.laboratory_door.*                                                    # (default: true) PLACE Laboratory Door
fe.protection.trample.malisisdoors.medieval_door.*                                                      # (default: true) PLACE Medieval Door
fe.protection.trample.malisisdoors.rustyhatch.*                                                         # (default: true) PLACE Rusty Hatch
fe.protection.trample.malisisdoors.rustyladder.*                                                        # (default: true) PLACE Rusty Ladder
fe.protection.trample.malisisdoors.saloon.*                                                             # (default: true) PLACE Saloon Door
fe.protection.trample.malisisdoors.shoji_door.*                                                         # (default: true) PLACE Shoji Door
fe.protection.trample.malisisdoors.sliding_trapdoor.*                                                   # (default: true) PLACE Sliding Trapdoor
fe.protection.trample.malisisdoors.trapdoor_acacia.*                                                    # (default: true) PLACE Acacia Trapdoor
fe.protection.trample.malisisdoors.trapdoor_birch.*                                                     # (default: true) PLACE Birch Trapdoor
fe.protection.trample.malisisdoors.trapdoor_dark_oak.*                                                  # (default: true) PLACE Dark Oak Trapdoor
fe.protection.trample.malisisdoors.trapdoor_jungle.*                                                    # (default: true) PLACE Jungle Trapdoor
fe.protection.trample.malisisdoors.trapdoor_spruce.*                                                    # (default: true) PLACE Spruce Trapdoor
fe.protection.trample.malisisdoors.verticalhatch.*                                                      # (default: true) PLACE Reinforced Door
fe.protection.trample.malisisdoors.wood_sliding_door.*                                                  # (default: true) PLACE Wooden Glass Door
fe.protection.trample.mca.rose_gold_block.*                                                             # (default: true) PLACE Rose Gold Block
fe.protection.trample.mca.rose_gold_ore.*                                                               # (default: true) PLACE Rose Gold Ore
fe.protection.trample.mca.villager_spawner.*                                                            # (default: true) PLACE Villager Spawner
fe.protection.trample.minecraft.acacia_door.*                                                           # (default: true) PLACE Acacia Door
fe.protection.trample.minecraft.acacia_fence.*                                                          # (default: true) PLACE Acacia Fence
fe.protection.trample.minecraft.acacia_fence_gate.*                                                     # (default: true) PLACE Acacia Fence Gate
fe.protection.trample.minecraft.acacia_stairs.*                                                         # (default: true) PLACE Acacia Wood Stairs
fe.protection.trample.minecraft.activator_rail.*                                                        # (default: true) PLACE Activator Rail
fe.protection.trample.minecraft.air.*                                                                   # (default: true) PLACE Air
fe.protection.trample.minecraft.anvil.*                                                                 # (default: true) PLACE Anvil
fe.protection.trample.minecraft.barrier.*                                                               # (default: true) PLACE Warding Aura
fe.protection.trample.minecraft.beacon.*                                                                # (default: true) PLACE Beacon
fe.protection.trample.minecraft.bed.*                                                                   # (default: true) PLACE tile.bed.name
fe.protection.trample.minecraft.bedrock.*                                                               # (default: true) PLACE Bedrock
fe.protection.trample.minecraft.beetroots.*                                                             # (default: true) PLACE Beetroots
fe.protection.trample.minecraft.birch_door.*                                                            # (default: true) PLACE Birch Door
fe.protection.trample.minecraft.birch_fence.*                                                           # (default: true) PLACE Birch Fence
fe.protection.trample.minecraft.birch_fence_gate.*                                                      # (default: true) PLACE Birch Fence Gate
fe.protection.trample.minecraft.birch_stairs.*                                                          # (default: true) PLACE Birch Wood Stairs
fe.protection.trample.minecraft.black_glazed_terracotta.*                                               # (default: true) PLACE Black Glazed Terracotta
fe.protection.trample.minecraft.black_shulker_box.*                                                     # (default: true) PLACE Black Shulker Box
fe.protection.trample.minecraft.blue_glazed_terracotta.*                                                # (default: true) PLACE Blue Glazed Terracotta
fe.protection.trample.minecraft.blue_shulker_box.*                                                      # (default: true) PLACE Blue Shulker Box
fe.protection.trample.minecraft.bone_block.*                                                            # (default: true) PLACE Bone Block
fe.protection.trample.minecraft.bookshelf.*                                                             # (default: true) PLACE Bookshelf
fe.protection.trample.minecraft.brewing_stand.*                                                         # (default: true) PLACE Brewing Stand
fe.protection.trample.minecraft.brick_block.*                                                           # (default: true) PLACE Bricks
fe.protection.trample.minecraft.brick_stairs.*                                                          # (default: true) PLACE Brick Stairs
fe.protection.trample.minecraft.brown_glazed_terracotta.*                                               # (default: true) PLACE Brown Glazed Terracotta
fe.protection.trample.minecraft.brown_mushroom.*                                                        # (default: true) PLACE Mushroom
fe.protection.trample.minecraft.brown_mushroom_block.*                                                  # (default: true) PLACE Mushroom
fe.protection.trample.minecraft.brown_shulker_box.*                                                     # (default: true) PLACE Brown Shulker Box
fe.protection.trample.minecraft.cactus.*                                                                # (default: true) PLACE Cactus
fe.protection.trample.minecraft.cake.*                                                                  # (default: true) PLACE Cake
fe.protection.trample.minecraft.carpet.*                                                                # (default: true) PLACE Carpet
fe.protection.trample.minecraft.carrots.*                                                               # (default: true) PLACE Carrots
fe.protection.trample.minecraft.cauldron.*                                                              # (default: true) PLACE Cauldron
fe.protection.trample.minecraft.chain_command_block.*                                                   # (default: true) PLACE Chain Command Block
fe.protection.trample.minecraft.chest.*                                                                 # (default: true) PLACE Chest
fe.protection.trample.minecraft.chorus_flower.*                                                         # (default: true) PLACE Chorus Flower
fe.protection.trample.minecraft.chorus_plant.*                                                          # (default: true) PLACE Chorus Plant
fe.protection.trample.minecraft.clay.*                                                                  # (default: true) PLACE Clay
fe.protection.trample.minecraft.coal_block.*                                                            # (default: true) PLACE Block of Coal
fe.protection.trample.minecraft.coal_ore.*                                                              # (default: true) PLACE Coal Ore
fe.protection.trample.minecraft.cobblestone.*                                                           # (default: true) PLACE Cobblestone
fe.protection.trample.minecraft.cobblestone_wall.*                                                      # (default: true) PLACE Cobblestone Wall
fe.protection.trample.minecraft.cocoa.*                                                                 # (default: true) PLACE Cocoa
fe.protection.trample.minecraft.command_block.*                                                         # (default: true) PLACE Command Block
fe.protection.trample.minecraft.concrete.*                                                              # (default: true) PLACE tile.concrete.name
fe.protection.trample.minecraft.concrete_powder.*                                                       # (default: true) PLACE tile.concretePowder.name
fe.protection.trample.minecraft.crafting_table.*                                                        # (default: true) PLACE Crafting Table
fe.protection.trample.minecraft.cyan_glazed_terracotta.*                                                # (default: true) PLACE Cyan Glazed Terracotta
fe.protection.trample.minecraft.cyan_shulker_box.*                                                      # (default: true) PLACE Cyan Shulker Box
fe.protection.trample.minecraft.dark_oak_door.*                                                         # (default: true) PLACE Dark Oak Door
fe.protection.trample.minecraft.dark_oak_fence.*                                                        # (default: true) PLACE Dark Oak Fence
fe.protection.trample.minecraft.dark_oak_fence_gate.*                                                   # (default: true) PLACE Dark Oak Fence Gate
fe.protection.trample.minecraft.dark_oak_stairs.*                                                       # (default: true) PLACE Dark Oak Wood Stairs
fe.protection.trample.minecraft.daylight_detector.*                                                     # (default: true) PLACE Daylight Sensor
fe.protection.trample.minecraft.daylight_detector_inverted.*                                            # (default: true) PLACE Daylight Sensor
fe.protection.trample.minecraft.deadbush.*                                                              # (default: true) PLACE Dead Bush
fe.protection.trample.minecraft.detector_rail.*                                                         # (default: true) PLACE Detector Rail
fe.protection.trample.minecraft.diamond_block.*                                                         # (default: true) PLACE Block of Diamond
fe.protection.trample.minecraft.diamond_ore.*                                                           # (default: true) PLACE Diamond Ore
fe.protection.trample.minecraft.dirt.*                                                                  # (default: true) PLACE Dirt
fe.protection.trample.minecraft.dispenser.*                                                             # (default: true) PLACE Dispenser
fe.protection.trample.minecraft.double_plant.*                                                          # (default: true) PLACE Plant
fe.protection.trample.minecraft.double_stone_slab.*                                                     # (default: true) PLACE Stone Slab
fe.protection.trample.minecraft.double_stone_slab2.*                                                    # (default: true) PLACE Red Sandstone Slab
fe.protection.trample.minecraft.double_wooden_slab.*                                                    # (default: true) PLACE Wood Slab
fe.protection.trample.minecraft.dragon_egg.*                                                            # (default: true) PLACE Dragon Egg
fe.protection.trample.minecraft.dropper.*                                                               # (default: true) PLACE Dropper
fe.protection.trample.minecraft.emerald_block.*                                                         # (default: true) PLACE Block of Emerald
fe.protection.trample.minecraft.emerald_ore.*                                                           # (default: true) PLACE Emerald Ore
fe.protection.trample.minecraft.enchanting_table.*                                                      # (default: true) PLACE Enchantment Table
fe.protection.trample.minecraft.end_bricks.*                                                            # (default: true) PLACE End Stone Bricks
fe.protection.trample.minecraft.end_gateway.*                                                           # (default: true) PLACE tile.null.name
fe.protection.trample.minecraft.end_portal.*                                                            # (default: true) PLACE tile.null.name
fe.protection.trample.minecraft.end_portal_frame.*                                                      # (default: true) PLACE End Portal
fe.protection.trample.minecraft.end_rod.*                                                               # (default: true) PLACE End Rod
fe.protection.trample.minecraft.end_stone.*                                                             # (default: true) PLACE End Stone
fe.protection.trample.minecraft.ender_chest.*                                                           # (default: true) PLACE Ender Chest
fe.protection.trample.minecraft.farmland.*                                                              # (default: true) PLACE Farmland
fe.protection.trample.minecraft.fence.*                                                                 # (default: true) PLACE Oak Fence
fe.protection.trample.minecraft.fence_gate.*                                                            # (default: true) PLACE Oak Fence Gate
fe.protection.trample.minecraft.fire.*                                                                  # (default: true) PLACE Fire
fe.protection.trample.minecraft.flower_pot.*                                                            # (default: true) PLACE Flower Pot
fe.protection.trample.minecraft.flowing_lava.*                                                          # (default: true) PLACE Lava
fe.protection.trample.minecraft.flowing_water.*                                                         # (default: true) PLACE Water
fe.protection.trample.minecraft.frosted_ice.*                                                           # (default: true) PLACE Frosted Ice
fe.protection.trample.minecraft.furnace.*                                                               # (default: true) PLACE Furnace
fe.protection.trample.minecraft.glass.*                                                                 # (default: true) PLACE Glass
fe.protection.trample.minecraft.glass_pane.*                                                            # (default: true) PLACE Glass Pane
fe.protection.trample.minecraft.glowstone.*                                                             # (default: true) PLACE Glowstone
fe.protection.trample.minecraft.gold_block.*                                                            # (default: true) PLACE Block of Gold
fe.protection.trample.minecraft.gold_ore.*                                                              # (default: true) PLACE Gold Ore
fe.protection.trample.minecraft.golden_rail.*                                                           # (default: true) PLACE Powered Rail
fe.protection.trample.minecraft.grass.*                                                                 # (default: true) PLACE Grass Block
fe.protection.trample.minecraft.grass_path.*                                                            # (default: true) PLACE Grass Path
fe.protection.trample.minecraft.gravel.*                                                                # (default: true) PLACE Gravel
fe.protection.trample.minecraft.gray_glazed_terracotta.*                                                # (default: true) PLACE Gray Glazed Terracotta
fe.protection.trample.minecraft.gray_shulker_box.*                                                      # (default: true) PLACE Gray Shulker Box
fe.protection.trample.minecraft.green_glazed_terracotta.*                                               # (default: true) PLACE Green Glazed Terracotta
fe.protection.trample.minecraft.green_shulker_box.*                                                     # (default: true) PLACE Green Shulker Box
fe.protection.trample.minecraft.hardened_clay.*                                                         # (default: true) PLACE Terracotta
fe.protection.trample.minecraft.hay_block.*                                                             # (default: true) PLACE Hay Bale
fe.protection.trample.minecraft.heavy_weighted_pressure_plate.*                                         # (default: true) PLACE Weighted Pressure Plate (Heavy)
fe.protection.trample.minecraft.hopper.*                                                                # (default: true) PLACE Hopper
fe.protection.trample.minecraft.ice.*                                                                   # (default: true) PLACE Ice
fe.protection.trample.minecraft.iron_bars.*                                                             # (default: true) PLACE Iron Fence
fe.protection.trample.minecraft.iron_block.*                                                            # (default: true) PLACE Block of Iron
fe.protection.trample.minecraft.iron_door.*                                                             # (default: true) PLACE Iron Door
fe.protection.trample.minecraft.iron_ore.*                                                              # (default: true) PLACE Iron Ore
fe.protection.trample.minecraft.iron_trapdoor.*                                                         # (default: true) PLACE Iron Trapdoor
fe.protection.trample.minecraft.jukebox.*                                                               # (default: true) PLACE Jukebox
fe.protection.trample.minecraft.jungle_door.*                                                           # (default: true) PLACE Jungle Door
fe.protection.trample.minecraft.jungle_fence.*                                                          # (default: true) PLACE Jungle Fence
fe.protection.trample.minecraft.jungle_fence_gate.*                                                     # (default: true) PLACE Jungle Fence Gate
fe.protection.trample.minecraft.jungle_stairs.*                                                         # (default: true) PLACE Jungle Wood Stairs
fe.protection.trample.minecraft.ladder.*                                                                # (default: true) PLACE Ladder
fe.protection.trample.minecraft.lapis_block.*                                                           # (default: true) PLACE Lapis Lazuli Block
fe.protection.trample.minecraft.lapis_ore.*                                                             # (default: true) PLACE Lapis Lazuli Ore
fe.protection.trample.minecraft.lava.*                                                                  # (default: true) PLACE Lava
fe.protection.trample.minecraft.leaves.*                                                                # (default: true) PLACE Leaves
fe.protection.trample.minecraft.leaves2.*                                                               # (default: true) PLACE Leaves
fe.protection.trample.minecraft.lever.*                                                                 # (default: true) PLACE Lever
fe.protection.trample.minecraft.light_blue_glazed_terracotta.*                                          # (default: true) PLACE Light Blue Glazed Terracotta
fe.protection.trample.minecraft.light_blue_shulker_box.*                                                # (default: true) PLACE Light Blue Shulker Box
fe.protection.trample.minecraft.light_weighted_pressure_plate.*                                         # (default: true) PLACE Weighted Pressure Plate (Light)
fe.protection.trample.minecraft.lime_glazed_terracotta.*                                                # (default: true) PLACE Lime Glazed Terracotta
fe.protection.trample.minecraft.lime_shulker_box.*                                                      # (default: true) PLACE Lime Shulker Box
fe.protection.trample.minecraft.lit_furnace.*                                                           # (default: true) PLACE Furnace
fe.protection.trample.minecraft.lit_pumpkin.*                                                           # (default: true) PLACE Jack o'Lantern
fe.protection.trample.minecraft.lit_redstone_lamp.*                                                     # (default: true) PLACE Redstone Lamp
fe.protection.trample.minecraft.lit_redstone_ore.*                                                      # (default: true) PLACE Redstone Ore
fe.protection.trample.minecraft.log.*                                                                   # (default: true) PLACE Wood
fe.protection.trample.minecraft.log2.*                                                                  # (default: true) PLACE Wood
fe.protection.trample.minecraft.magenta_glazed_terracotta.*                                             # (default: true) PLACE Magenta Glazed Terracotta
fe.protection.trample.minecraft.magenta_shulker_box.*                                                   # (default: true) PLACE Magenta Shulker Box
fe.protection.trample.minecraft.magma.*                                                                 # (default: true) PLACE Magma Block
fe.protection.trample.minecraft.melon_block.*                                                           # (default: true) PLACE Melon
fe.protection.trample.minecraft.melon_stem.*                                                            # (default: true) PLACE Pumpkin Stem
fe.protection.trample.minecraft.mob_spawner.*                                                           # (default: true) PLACE Monster Spawner
fe.protection.trample.minecraft.monster_egg.*                                                           # (default: true) PLACE Stone Monster Egg
fe.protection.trample.minecraft.mossy_cobblestone.*                                                     # (default: true) PLACE Moss Stone
fe.protection.trample.minecraft.mycelium.*                                                              # (default: true) PLACE Mycelium
fe.protection.trample.minecraft.nether_brick.*                                                          # (default: true) PLACE Nether Brick
fe.protection.trample.minecraft.nether_brick_fence.*                                                    # (default: true) PLACE Nether Brick Fence
fe.protection.trample.minecraft.nether_brick_stairs.*                                                   # (default: true) PLACE Nether Brick Stairs
fe.protection.trample.minecraft.nether_wart.*                                                           # (default: true) PLACE Nether Wart
fe.protection.trample.minecraft.nether_wart_block.*                                                     # (default: true) PLACE Nether Wart Block
fe.protection.trample.minecraft.netherrack.*                                                            # (default: true) PLACE Netherrack
fe.protection.trample.minecraft.noteblock.*                                                             # (default: true) PLACE Note Block
fe.protection.trample.minecraft.oak_stairs.*                                                            # (default: true) PLACE Oak Wood Stairs
fe.protection.trample.minecraft.observer.*                                                              # (default: true) PLACE Observer
fe.protection.trample.minecraft.obsidian.*                                                              # (default: true) PLACE Obsidian
fe.protection.trample.minecraft.orange_glazed_terracotta.*                                              # (default: true) PLACE Orange Glazed Terracotta
fe.protection.trample.minecraft.orange_shulker_box.*                                                    # (default: true) PLACE Orange Shulker Box
fe.protection.trample.minecraft.packed_ice.*                                                            # (default: true) PLACE Packed Ice
fe.protection.trample.minecraft.pink_glazed_terracotta.*                                                # (default: true) PLACE Pink Glazed Terracotta
fe.protection.trample.minecraft.pink_shulker_box.*                                                      # (default: true) PLACE Pink Shulker Box
fe.protection.trample.minecraft.piston.*                                                                # (default: true) PLACE Piston
fe.protection.trample.minecraft.piston_extension.*                                                      # (default: true) PLACE tile.null.name
fe.protection.trample.minecraft.piston_head.*                                                           # (default: true) PLACE Piston
fe.protection.trample.minecraft.planks.*                                                                # (default: true) PLACE Wooden Planks
fe.protection.trample.minecraft.portal.*                                                                # (default: true) PLACE Portal
fe.protection.trample.minecraft.potatoes.*                                                              # (default: true) PLACE Potatoes
fe.protection.trample.minecraft.powered_comparator.*                                                    # (default: true) PLACE Redstone Comparator
fe.protection.trample.minecraft.powered_repeater.*                                                      # (default: true) PLACE Redstone Repeater
fe.protection.trample.minecraft.prismarine.*                                                            # (default: true) PLACE Prismarine
fe.protection.trample.minecraft.pumpkin.*                                                               # (default: true) PLACE Pumpkin
fe.protection.trample.minecraft.pumpkin_stem.*                                                          # (default: true) PLACE Pumpkin Stem
fe.protection.trample.minecraft.purple_glazed_terracotta.*                                              # (default: true) PLACE Purple Glazed Terracotta
fe.protection.trample.minecraft.purple_shulker_box.*                                                    # (default: true) PLACE Purple Shulker Box
fe.protection.trample.minecraft.purpur_block.*                                                          # (default: true) PLACE Purpur Block
fe.protection.trample.minecraft.purpur_double_slab.*                                                    # (default: true) PLACE Purpur Slab
fe.protection.trample.minecraft.purpur_pillar.*                                                         # (default: true) PLACE Purpur Pillar
fe.protection.trample.minecraft.purpur_slab.*                                                           # (default: true) PLACE Purpur Slab
fe.protection.trample.minecraft.purpur_stairs.*                                                         # (default: true) PLACE Purpur Stairs
fe.protection.trample.minecraft.quartz_block.*                                                          # (default: true) PLACE Block of Quartz
fe.protection.trample.minecraft.quartz_ore.*                                                            # (default: true) PLACE Nether Quartz Ore
fe.protection.trample.minecraft.quartz_stairs.*                                                         # (default: true) PLACE Quartz Stairs
fe.protection.trample.minecraft.rail.*                                                                  # (default: true) PLACE Rail
fe.protection.trample.minecraft.red_flower.*                                                            # (default: true) PLACE Flower
fe.protection.trample.minecraft.red_glazed_terracotta.*                                                 # (default: true) PLACE Red Glazed Terracotta
fe.protection.trample.minecraft.red_mushroom.*                                                          # (default: true) PLACE Mushroom
fe.protection.trample.minecraft.red_mushroom_block.*                                                    # (default: true) PLACE Mushroom
fe.protection.trample.minecraft.red_nether_brick.*                                                      # (default: true) PLACE Red Nether Brick
fe.protection.trample.minecraft.red_sandstone.*                                                         # (default: true) PLACE Red Sandstone
fe.protection.trample.minecraft.red_sandstone_stairs.*                                                  # (default: true) PLACE Red Sandstone Stairs
fe.protection.trample.minecraft.red_shulker_box.*                                                       # (default: true) PLACE Red Shulker Box
fe.protection.trample.minecraft.redstone_block.*                                                        # (default: true) PLACE Block of Redstone
fe.protection.trample.minecraft.redstone_lamp.*                                                         # (default: true) PLACE Redstone Lamp
fe.protection.trample.minecraft.redstone_ore.*                                                          # (default: true) PLACE Redstone Ore
fe.protection.trample.minecraft.redstone_torch.*                                                        # (default: true) PLACE Redstone Torch
fe.protection.trample.minecraft.redstone_wire.*                                                         # (default: true) PLACE Redstone Dust
fe.protection.trample.minecraft.reeds.*                                                                 # (default: true) PLACE Sugar cane
fe.protection.trample.minecraft.repeating_command_block.*                                               # (default: true) PLACE Repeating Command Block
fe.protection.trample.minecraft.sand.*                                                                  # (default: true) PLACE Sand
fe.protection.trample.minecraft.sandstone.*                                                             # (default: true) PLACE Sandstone
fe.protection.trample.minecraft.sandstone_stairs.*                                                      # (default: true) PLACE Sandstone Stairs
fe.protection.trample.minecraft.sapling.*                                                               # (default: true) PLACE Oak Sapling
fe.protection.trample.minecraft.sea_lantern.*                                                           # (default: true) PLACE Sea Lantern
fe.protection.trample.minecraft.silver_glazed_terracotta.*                                              # (default: true) PLACE Light Gray Glazed Terracotta
fe.protection.trample.minecraft.silver_shulker_box.*                                                    # (default: true) PLACE Light Gray Shulker Box
fe.protection.trample.minecraft.skull.*                                                                 # (default: true) PLACE tile.skull.skeleton.name
fe.protection.trample.minecraft.slime.*                                                                 # (default: true) PLACE Slime Block
fe.protection.trample.minecraft.snow.*                                                                  # (default: true) PLACE Snow
fe.protection.trample.minecraft.snow_layer.*                                                            # (default: true) PLACE Snow
fe.protection.trample.minecraft.soul_sand.*                                                             # (default: true) PLACE Soul Sand
fe.protection.trample.minecraft.sponge.*                                                                # (default: true) PLACE Sponge
fe.protection.trample.minecraft.spruce_door.*                                                           # (default: true) PLACE Spruce Door
fe.protection.trample.minecraft.spruce_fence.*                                                          # (default: true) PLACE Spruce Fence
fe.protection.trample.minecraft.spruce_fence_gate.*                                                     # (default: true) PLACE Spruce Fence Gate
fe.protection.trample.minecraft.spruce_stairs.*                                                         # (default: true) PLACE Spruce Wood Stairs
fe.protection.trample.minecraft.stained_glass.*                                                         # (default: true) PLACE Stained Glass
fe.protection.trample.minecraft.stained_glass_pane.*                                                    # (default: true) PLACE Stained Glass Pane
fe.protection.trample.minecraft.stained_hardened_clay.*                                                 # (default: true) PLACE Stained Terracotta
fe.protection.trample.minecraft.standing_banner.*                                                       # (default: true) PLACE White Banner
fe.protection.trample.minecraft.standing_sign.*                                                         # (default: true) PLACE Sign
fe.protection.trample.minecraft.sticky_piston.*                                                         # (default: true) PLACE Sticky Piston
fe.protection.trample.minecraft.stone.*                                                                 # (default: true) PLACE Stone
fe.protection.trample.minecraft.stone_brick_stairs.*                                                    # (default: true) PLACE Stone Brick Stairs
fe.protection.trample.minecraft.stone_button.*                                                          # (default: true) PLACE Button
fe.protection.trample.minecraft.stone_pressure_plate.*                                                  # (default: true) PLACE Stone Pressure Plate
fe.protection.trample.minecraft.stone_slab.*                                                            # (default: true) PLACE Stone Slab
fe.protection.trample.minecraft.stone_slab2.*                                                           # (default: true) PLACE Red Sandstone Slab
fe.protection.trample.minecraft.stone_stairs.*                                                          # (default: true) PLACE Stone Stairs
fe.protection.trample.minecraft.stonebrick.*                                                            # (default: true) PLACE Stone Bricks
fe.protection.trample.minecraft.structure_block.*                                                       # (default: true) PLACE Structure Block
fe.protection.trample.minecraft.structure_void.*                                                        # (default: true) PLACE Structure Void
fe.protection.trample.minecraft.tallgrass.*                                                             # (default: true) PLACE Grass
fe.protection.trample.minecraft.tnt.*                                                                   # (default: true) PLACE TNT
fe.protection.trample.minecraft.torch.*                                                                 # (default: true) PLACE Torch
fe.protection.trample.minecraft.trapdoor.*                                                              # (default: true) PLACE Wooden Trapdoor
fe.protection.trample.minecraft.trapped_chest.*                                                         # (default: true) PLACE Trapped Chest
fe.protection.trample.minecraft.tripwire.*                                                              # (default: true) PLACE Tripwire
fe.protection.trample.minecraft.tripwire_hook.*                                                         # (default: true) PLACE Tripwire Hook
fe.protection.trample.minecraft.unlit_redstone_torch.*                                                  # (default: true) PLACE Redstone Torch
fe.protection.trample.minecraft.unpowered_comparator.*                                                  # (default: true) PLACE Redstone Comparator
fe.protection.trample.minecraft.unpowered_repeater.*                                                    # (default: true) PLACE Redstone Repeater
fe.protection.trample.minecraft.vine.*                                                                  # (default: true) PLACE Vines
fe.protection.trample.minecraft.wall_banner.*                                                           # (default: true) PLACE White Banner
fe.protection.trample.minecraft.wall_sign.*                                                             # (default: true) PLACE Sign
fe.protection.trample.minecraft.water.*                                                                 # (default: true) PLACE Water
fe.protection.trample.minecraft.waterlily.*                                                             # (default: true) PLACE Lily Pad
fe.protection.trample.minecraft.web.*                                                                   # (default: true) PLACE Cobweb
fe.protection.trample.minecraft.wheat.*                                                                 # (default: true) PLACE Crops
fe.protection.trample.minecraft.white_glazed_terracotta.*                                               # (default: true) PLACE White Glazed Terracotta
fe.protection.trample.minecraft.white_shulker_box.*                                                     # (default: true) PLACE White Shulker Box
fe.protection.trample.minecraft.wooden_button.*                                                         # (default: true) PLACE Button
fe.protection.trample.minecraft.wooden_door.*                                                           # (default: true) PLACE Oak Door
fe.protection.trample.minecraft.wooden_pressure_plate.*                                                 # (default: true) PLACE Wooden Pressure Plate
fe.protection.trample.minecraft.wooden_slab.*                                                           # (default: true) PLACE Wood Slab
fe.protection.trample.minecraft.wool.*                                                                  # (default: true) PLACE Wool
fe.protection.trample.minecraft.yellow_flower.*                                                         # (default: true) PLACE Flower
fe.protection.trample.minecraft.yellow_glazed_terracotta.*                                              # (default: true) PLACE Yellow Glazed Terracotta
fe.protection.trample.minecraft.yellow_shulker_box.*                                                    # (default: true) PLACE Yellow Shulker Box
fe.protection.trample.missing_pieces.acacia_candelabra.*                                                # (default: true) PLACE Acacia Candelabra
fe.protection.trample.missing_pieces.acacia_chair.*                                                     # (default: true) PLACE Acacia Chair
fe.protection.trample.missing_pieces.acacia_lamp.*                                                      # (default: true) PLACE Acacia Lamp
fe.protection.trample.missing_pieces.acacia_log.*                                                       # (default: true) PLACE Acacia Log
fe.protection.trample.missing_pieces.acacia_pillar.*                                                    # (default: true) PLACE Acacia Pillar
fe.protection.trample.missing_pieces.acacia_shelf.*                                                     # (default: true) PLACE Acacia Shelf
fe.protection.trample.missing_pieces.acacia_table.*                                                     # (default: true) PLACE Acacia Table
fe.protection.trample.missing_pieces.acacia_wedge.*                                                     # (default: true) PLACE Acacia Wedge
fe.protection.trample.missing_pieces.andesite_pillar.*                                                  # (default: true) PLACE Andesite Pillar
fe.protection.trample.missing_pieces.andesite_wedge.*                                                   # (default: true) PLACE Andesite Wedge
fe.protection.trample.missing_pieces.birch_candelabra.*                                                 # (default: true) PLACE Birch Candelabra
fe.protection.trample.missing_pieces.birch_chair.*                                                      # (default: true) PLACE Birch Chair
fe.protection.trample.missing_pieces.birch_lamp.*                                                       # (default: true) PLACE Birch Lamp
fe.protection.trample.missing_pieces.birch_log.*                                                        # (default: true) PLACE Birch Log
fe.protection.trample.missing_pieces.birch_pillar.*                                                     # (default: true) PLACE Birch Pillar
fe.protection.trample.missing_pieces.birch_shelf.*                                                      # (default: true) PLACE Birch Shelf
fe.protection.trample.missing_pieces.birch_table.*                                                      # (default: true) PLACE Birch Table
fe.protection.trample.missing_pieces.birch_wedge.*                                                      # (default: true) PLACE Birch Wedge
fe.protection.trample.missing_pieces.black_clay_pillar.*                                                # (default: true) PLACE Black Clay Pillar
fe.protection.trample.missing_pieces.black_clay_wedge.*                                                 # (default: true) PLACE Black Clay Wedge
fe.protection.trample.missing_pieces.blue_clay_pillar.*                                                 # (default: true) PLACE Blue Clay Pillar
fe.protection.trample.missing_pieces.blue_clay_wedge.*                                                  # (default: true) PLACE Blue Clay Wedge
fe.protection.trample.missing_pieces.brown_clay_pillar.*                                                # (default: true) PLACE Brown Clay Pillar
fe.protection.trample.missing_pieces.brown_clay_wedge.*                                                 # (default: true) PLACE Brown Clay Wedge
fe.protection.trample.missing_pieces.cobblestone_pillar.*                                               # (default: true) PLACE Cobblestone Pillar
fe.protection.trample.missing_pieces.cobblestone_wedge.*                                                # (default: true) PLACE Cobblestone Wedge
fe.protection.trample.missing_pieces.cyan_clay_pillar.*                                                 # (default: true) PLACE Cyan Clay Pillar
fe.protection.trample.missing_pieces.cyan_clay_wedge.*                                                  # (default: true) PLACE Cyan Clay Wedge
fe.protection.trample.missing_pieces.dark_oak_candelabra.*                                              # (default: true) PLACE Dark Oak Candelabra
fe.protection.trample.missing_pieces.dark_oak_chair.*                                                   # (default: true) PLACE Dark Oak Chair
fe.protection.trample.missing_pieces.dark_oak_lamp.*                                                    # (default: true) PLACE Dark Oak Lamp
fe.protection.trample.missing_pieces.dark_oak_log.*                                                     # (default: true) PLACE Dark Oak Log
fe.protection.trample.missing_pieces.dark_oak_pillar.*                                                  # (default: true) PLACE Dark Oak Pillar
fe.protection.trample.missing_pieces.dark_oak_shelf.*                                                   # (default: true) PLACE Dark Oak Shelf
fe.protection.trample.missing_pieces.dark_oak_table.*                                                   # (default: true) PLACE Dark Oak Table
fe.protection.trample.missing_pieces.dark_oak_wedge.*                                                   # (default: true) PLACE Dark Oak Wedge
fe.protection.trample.missing_pieces.diorite_pillar.*                                                   # (default: true) PLACE Diorite Pillar
fe.protection.trample.missing_pieces.diorite_wedge.*                                                    # (default: true) PLACE Diorite Wedge
fe.protection.trample.missing_pieces.dirt_wedge.*                                                       # (default: true) PLACE Dirt Wedge
fe.protection.trample.missing_pieces.end_stone_pillar.*                                                 # (default: true) PLACE End Stone Pillar
fe.protection.trample.missing_pieces.end_stone_wedge.*                                                  # (default: true) PLACE End Stone Wedge
fe.protection.trample.missing_pieces.glass_pillar.*                                                     # (default: true) PLACE Glass Pillar
fe.protection.trample.missing_pieces.glass_wedge.*                                                      # (default: true) PLACE Glass Wedge
fe.protection.trample.missing_pieces.gold_candelabra.*                                                  # (default: true) PLACE Gold Candelabra
fe.protection.trample.missing_pieces.gold_lamp.*                                                        # (default: true) PLACE Gold Lamp
fe.protection.trample.missing_pieces.granite_pillar.*                                                   # (default: true) PLACE Granite Pillar
fe.protection.trample.missing_pieces.granite_wedge.*                                                    # (default: true) PLACE Granite Wedge
fe.protection.trample.missing_pieces.grass_path_wedge.*                                                 # (default: true) PLACE Grass Path Wedge
fe.protection.trample.missing_pieces.grass_wedge.*                                                      # (default: true) PLACE Grass Wedge
fe.protection.trample.missing_pieces.gray_clay_pillar.*                                                 # (default: true) PLACE Gray Clay Pillar
fe.protection.trample.missing_pieces.gray_clay_wedge.*                                                  # (default: true) PLACE Gray Clay Wedge
fe.protection.trample.missing_pieces.green_clay_pillar.*                                                # (default: true) PLACE Green Clay Pillar
fe.protection.trample.missing_pieces.green_clay_wedge.*                                                 # (default: true) PLACE Green Clay Wedge
fe.protection.trample.missing_pieces.hay_wedge.*                                                        # (default: true) PLACE Hay Wedge
fe.protection.trample.missing_pieces.iron_candelabra.*                                                  # (default: true) PLACE Iron Candelabra
fe.protection.trample.missing_pieces.iron_lamp.*                                                        # (default: true) PLACE Iron Lamp
fe.protection.trample.missing_pieces.jungle_candelabra.*                                                # (default: true) PLACE Jungle Candelabra
fe.protection.trample.missing_pieces.jungle_chair.*                                                     # (default: true) PLACE Jungle Chair
fe.protection.trample.missing_pieces.jungle_lamp.*                                                      # (default: true) PLACE Jungle Lamp
fe.protection.trample.missing_pieces.jungle_log.*                                                       # (default: true) PLACE Jungle Log
fe.protection.trample.missing_pieces.jungle_pillar.*                                                    # (default: true) PLACE Jungle Pillar
fe.protection.trample.missing_pieces.jungle_shelf.*                                                     # (default: true) PLACE Jungle Shelf
fe.protection.trample.missing_pieces.jungle_table.*                                                     # (default: true) PLACE Jungle Table
fe.protection.trample.missing_pieces.jungle_wedge.*                                                     # (default: true) PLACE Jungle Wedge
fe.protection.trample.missing_pieces.light_blue_clay_pillar.*                                           # (default: true) PLACE Light Blue Clay Pillar
fe.protection.trample.missing_pieces.light_blue_clay_wedge.*                                            # (default: true) PLACE Light Blue Clay Wedge
fe.protection.trample.missing_pieces.light_gray_clay_pillar.*                                           # (default: true) PLACE Light Gray Clay Pillar
fe.protection.trample.missing_pieces.light_gray_clay_wedge.*                                            # (default: true) PLACE Light Gray Clay Wedge
fe.protection.trample.missing_pieces.lime_clay_pillar.*                                                 # (default: true) PLACE Lime Clay Pillar
fe.protection.trample.missing_pieces.lime_clay_wedge.*                                                  # (default: true) PLACE Lime Clay Wedge
fe.protection.trample.missing_pieces.magenta_clay_pillar.*                                              # (default: true) PLACE Magenta Clay Pillar
fe.protection.trample.missing_pieces.magenta_clay_wedge.*                                               # (default: true) PLACE Magenta Clay Wedge
fe.protection.trample.missing_pieces.nether_brick_pillar.*                                              # (default: true) PLACE Nether Brick Pillar
fe.protection.trample.missing_pieces.nether_brick_wedge.*                                               # (default: true) PLACE Nether Brick Wedge
fe.protection.trample.missing_pieces.oak_candelabra.*                                                   # (default: true) PLACE Oak Candelabra
fe.protection.trample.missing_pieces.oak_chair.*                                                        # (default: true) PLACE Oak Chair
fe.protection.trample.missing_pieces.oak_lamp.*                                                         # (default: true) PLACE Oak Lamp
fe.protection.trample.missing_pieces.oak_log.*                                                          # (default: true) PLACE Oak Log
fe.protection.trample.missing_pieces.oak_pillar.*                                                       # (default: true) PLACE Oak Pillar
fe.protection.trample.missing_pieces.oak_shelf.*                                                        # (default: true) PLACE Oak Shelf
fe.protection.trample.missing_pieces.oak_table.*                                                        # (default: true) PLACE Oak Table
fe.protection.trample.missing_pieces.oak_wedge.*                                                        # (default: true) PLACE Oak Wedge
fe.protection.trample.missing_pieces.obsidian_pillar.*                                                  # (default: true) PLACE Obsidian Pillar
fe.protection.trample.missing_pieces.obsidian_wedge.*                                                   # (default: true) PLACE Obsidian Wedge
fe.protection.trample.missing_pieces.orange_clay_pillar.*                                               # (default: true) PLACE Orange Clay Pillar
fe.protection.trample.missing_pieces.orange_clay_wedge.*                                                # (default: true) PLACE Orange Clay Wedge
fe.protection.trample.missing_pieces.p_andesite_pillar.*                                                # (default: true) PLACE Polished Andesite Pillar
fe.protection.trample.missing_pieces.p_andesite_wedge.*                                                 # (default: true) PLACE Polished Andesite Wedge
fe.protection.trample.missing_pieces.p_diorite_pillar.*                                                 # (default: true) PLACE Polished Diorite Pillar
fe.protection.trample.missing_pieces.p_diorite_wedge.*                                                  # (default: true) PLACE Polished Diorite Wedge
fe.protection.trample.missing_pieces.p_granite_pillar.*                                                 # (default: true) PLACE Polished Granite Pillar
fe.protection.trample.missing_pieces.p_granite_wedge.*                                                  # (default: true) PLACE Polished Granite Wedge
fe.protection.trample.missing_pieces.pink_clay_pillar.*                                                 # (default: true) PLACE Pink Clay Pillar
fe.protection.trample.missing_pieces.pink_clay_wedge.*                                                  # (default: true) PLACE Pink Clay Wedge
fe.protection.trample.missing_pieces.purple_clay_pillar.*                                               # (default: true) PLACE Purple Clay Pillar
fe.protection.trample.missing_pieces.purple_clay_wedge.*                                                # (default: true) PLACE Purple Clay Wedge
fe.protection.trample.missing_pieces.purpur_pillar.*                                                    # (default: true) PLACE PurPur Pillar
fe.protection.trample.missing_pieces.purpur_wedge.*                                                     # (default: true) PLACE PurPur Wedge
fe.protection.trample.missing_pieces.quartz_pillar.*                                                    # (default: true) PLACE Quartz Pillar
fe.protection.trample.missing_pieces.quartz_wedge.*                                                     # (default: true) PLACE Quartz Wedge
fe.protection.trample.missing_pieces.red_clay_pillar.*                                                  # (default: true) PLACE Red Clay Pillar
fe.protection.trample.missing_pieces.red_clay_wedge.*                                                   # (default: true) PLACE Red Clay Wedge
fe.protection.trample.missing_pieces.red_sandstone_pillar.*                                             # (default: true) PLACE Red Sandstone Pillar
fe.protection.trample.missing_pieces.red_sandstone_wedge.*                                              # (default: true) PLACE Red Sandstone Wedge
fe.protection.trample.missing_pieces.sandstone_pillar.*                                                 # (default: true) PLACE Sandstone Pillar
fe.protection.trample.missing_pieces.sandstone_wedge.*                                                  # (default: true) PLACE Sandstone Wedge
fe.protection.trample.missing_pieces.spruce_candelabra.*                                                # (default: true) PLACE Spruce Candelabra
fe.protection.trample.missing_pieces.spruce_chair.*                                                     # (default: true) PLACE Spruce Chair
fe.protection.trample.missing_pieces.spruce_lamp.*                                                      # (default: true) PLACE Spruce Lamp
fe.protection.trample.missing_pieces.spruce_log.*                                                       # (default: true) PLACE Spruce Log
fe.protection.trample.missing_pieces.spruce_pillar.*                                                    # (default: true) PLACE Spruce Pillar
fe.protection.trample.missing_pieces.spruce_shelf.*                                                     # (default: true) PLACE Spruce Shelf
fe.protection.trample.missing_pieces.spruce_table.*                                                     # (default: true) PLACE Spruce Table
fe.protection.trample.missing_pieces.spruce_wedge.*                                                     # (default: true) PLACE Spruce Wedge
fe.protection.trample.missing_pieces.stone_patt10_slab.*                                                # (default: true) PLACE Stone Slab Patt10
fe.protection.trample.missing_pieces.stone_patt10_slab_double.*                                         # (default: true) PLACE tile.stone_patt10_slab_double.name
fe.protection.trample.missing_pieces.stone_patt11_slab.*                                                # (default: true) PLACE Stone Slab Patt11
fe.protection.trample.missing_pieces.stone_patt11_slab_double.*                                         # (default: true) PLACE tile.stone_patt11_slab_double.name
fe.protection.trample.missing_pieces.stone_patt12_slab.*                                                # (default: true) PLACE Stone Slab Patt12
fe.protection.trample.missing_pieces.stone_patt12_slab_double.*                                         # (default: true) PLACE tile.stone_patt12_slab_double.name
fe.protection.trample.missing_pieces.stone_patt1_slab.*                                                 # (default: true) PLACE Stone Slab Patt1
fe.protection.trample.missing_pieces.stone_patt1_slab_double.*                                          # (default: true) PLACE tile.stone_patt1_slab_double.name
fe.protection.trample.missing_pieces.stone_patt2_slab.*                                                 # (default: true) PLACE Stone Slab Patt2
fe.protection.trample.missing_pieces.stone_patt2_slab_double.*                                          # (default: true) PLACE tile.stone_patt2_slab_double.name
fe.protection.trample.missing_pieces.stone_patt3_slab.*                                                 # (default: true) PLACE Stone Slab Patt3
fe.protection.trample.missing_pieces.stone_patt3_slab_double.*                                          # (default: true) PLACE tile.stone_patt3_slab_double.name
fe.protection.trample.missing_pieces.stone_patt4_slab.*                                                 # (default: true) PLACE Stone Slab Patt4
fe.protection.trample.missing_pieces.stone_patt4_slab_double.*                                          # (default: true) PLACE tile.stone_patt4_slab_double.name
fe.protection.trample.missing_pieces.stone_patt5_slab.*                                                 # (default: true) PLACE Stone Slab Patt5
fe.protection.trample.missing_pieces.stone_patt5_slab_double.*                                          # (default: true) PLACE tile.stone_patt5_slab_double.name
fe.protection.trample.missing_pieces.stone_patt6_slab.*                                                 # (default: true) PLACE Stone Slab Patt6
fe.protection.trample.missing_pieces.stone_patt6_slab_double.*                                          # (default: true) PLACE tile.stone_patt6_slab_double.name
fe.protection.trample.missing_pieces.stone_patt7_slab.*                                                 # (default: true) PLACE Stone Slab Patt7
fe.protection.trample.missing_pieces.stone_patt7_slab_double.*                                          # (default: true) PLACE tile.stone_patt7_slab_double.name
fe.protection.trample.missing_pieces.stone_patt8_slab.*                                                 # (default: true) PLACE Stone Slab Patt8
fe.protection.trample.missing_pieces.stone_patt8_slab_double.*                                          # (default: true) PLACE tile.stone_patt8_slab_double.name
fe.protection.trample.missing_pieces.stone_patt9_slab.*                                                 # (default: true) PLACE Stone Slab Patt9
fe.protection.trample.missing_pieces.stone_patt9_slab_double.*                                          # (default: true) PLACE tile.stone_patt9_slab_double.name
fe.protection.trample.missing_pieces.stone_pillar.*                                                     # (default: true) PLACE Stone Pillar
fe.protection.trample.missing_pieces.stone_wedge.*                                                      # (default: true) PLACE Stone Wedge
fe.protection.trample.missing_pieces.stonebrick_pillar.*                                                # (default: true) PLACE Stone Brick Pillar
fe.protection.trample.missing_pieces.stonebrick_wedge.*                                                 # (default: true) PLACE Stone Brick Wedge
fe.protection.trample.missing_pieces.white_clay_pillar.*                                                # (default: true) PLACE White Clay Pillar
fe.protection.trample.missing_pieces.white_clay_wedge.*                                                 # (default: true) PLACE White Clay Wedge
fe.protection.trample.missing_pieces.yellow_clay_pillar.*                                               # (default: true) PLACE Yellow Clay Pillar
fe.protection.trample.missing_pieces.yellow_clay_wedge.*                                                # (default: true) PLACE Yellow Clay Wedge
fe.protection.trample.modeltrains.forrest.*                                                             # (default: true) PLACE Forrestry Industry
fe.protection.trample.modeltrains.printer-3d.*                                                          # (default: true) PLACE 3D Printer
fe.protection.trample.modeltrains.trackbed.*                                                            # (default: true) PLACE Trackbed
fe.protection.trample.modeltrains.traincontroller.*                                                     # (default: true) PLACE Train Controller
fe.protection.trample.modeltrains.village.*                                                             # (default: true) PLACE Village Industry
fe.protection.trample.moglowstone.black_gsblock.*                                                       # (default: true) PLACE Black Glowstone Block
fe.protection.trample.moglowstone.blue_gsblock.*                                                        # (default: true) PLACE Blue Glowstone Block
fe.protection.trample.moglowstone.brick_gsblock.*                                                       # (default: true) PLACE Glowstone Brick
fe.protection.trample.moglowstone.brown_gsblock.*                                                       # (default: true) PLACE Brown Glowstone Block
fe.protection.trample.moglowstone.cyan_gsblock.*                                                        # (default: true) PLACE Cyan Glowstone Block
fe.protection.trample.moglowstone.glowstone_ore.*                                                       # (default: true) PLACE Glowstone Ore
fe.protection.trample.moglowstone.gray_gsblock.*                                                        # (default: true) PLACE Gray Glowstone Block
fe.protection.trample.moglowstone.green_gsblock.*                                                       # (default: true) PLACE Green Glowstone Block
fe.protection.trample.moglowstone.lamp_gsblock.*                                                        # (default: true) PLACE Glowstone Lamp
fe.protection.trample.moglowstone.lblue_gsblock.*                                                       # (default: true) PLACE Light Blue Glowstone Block
fe.protection.trample.moglowstone.lgray_gsblock.*                                                       # (default: true) PLACE Light Gray Glowstone Block
fe.protection.trample.moglowstone.lime_gsblock.*                                                        # (default: true) PLACE Lime Glowstone Block
fe.protection.trample.moglowstone.magenta_gsblock.*                                                     # (default: true) PLACE Magenta Glowstone Block
fe.protection.trample.moglowstone.orange_gsblock.*                                                      # (default: true) PLACE Orange Glowstone Block
fe.protection.trample.moglowstone.pink_gsblock.*                                                        # (default: true) PLACE Pink Glowstone Block
fe.protection.trample.moglowstone.purple_gsblock.*                                                      # (default: true) PLACE Purple Glowstone Block
fe.protection.trample.moglowstone.red_gsblock.*                                                         # (default: true) PLACE Red Glowstone Block
fe.protection.trample.moglowstone.white_gsblock.*                                                       # (default: true) PLACE White Glowstone Block
fe.protection.trample.netherex.amethyst_block.*                                                         # (default: true) PLACE Nether Amethyst Block
fe.protection.trample.netherex.amethyst_ore.*                                                           # (default: true) PLACE Nether Amethyst Ore
fe.protection.trample.netherex.basalt.*                                                                 # (default: true) PLACE Basalt
fe.protection.trample.netherex.basalt_brick.*                                                           # (default: true) PLACE Basalt Bricks
fe.protection.trample.netherex.basalt_brick_fence.*                                                     # (default: true) PLACE Basalt Brick Fence
fe.protection.trample.netherex.basalt_brick_fence_gate.*                                                # (default: true) PLACE Basalt Brick Fence Gate
fe.protection.trample.netherex.basalt_brick_slab.*                                                      # (default: true) PLACE Basalt Brick Slab
fe.protection.trample.netherex.basalt_brick_stairs.*                                                    # (default: true) PLACE Basalt Brick Stairs
fe.protection.trample.netherex.basalt_brick_wall.*                                                      # (default: true) PLACE tile.netherex:basalt_brick_wall.normal.name
fe.protection.trample.netherex.basalt_fence.*                                                           # (default: true) PLACE Basalt Fence
fe.protection.trample.netherex.basalt_fence_gate.*                                                      # (default: true) PLACE Basalt Fence Gate
fe.protection.trample.netherex.basalt_pillar.*                                                          # (default: true) PLACE Basalt Pillar
fe.protection.trample.netherex.basalt_pillar_fence.*                                                    # (default: true) PLACE Basalt Pillar Fence
fe.protection.trample.netherex.basalt_pillar_fence_gate.*                                               # (default: true) PLACE Basalt Pillar Fence Gate
fe.protection.trample.netherex.basalt_pillar_slab.*                                                     # (default: true) PLACE Basalt Pillar Slab
fe.protection.trample.netherex.basalt_pillar_stairs.*                                                   # (default: true) PLACE Basalt Pillar Stairs
fe.protection.trample.netherex.basalt_pillar_wall.*                                                     # (default: true) PLACE tile.netherex:basalt_pillar_wall.normal.name
fe.protection.trample.netherex.basalt_slab.*                                                            # (default: true) PLACE Basalt Slab
fe.protection.trample.netherex.basalt_stairs.*                                                          # (default: true) PLACE Basalt Stairs
fe.protection.trample.netherex.basalt_wall.*                                                            # (default: true) PLACE tile.netherex:basalt_wall.normal.name
fe.protection.trample.netherex.blue_fire.*                                                              # (default: true) PLACE Blue Fire
fe.protection.trample.netherex.bone_chunk.*                                                             # (default: true) PLACE Bone Chunk
fe.protection.trample.netherex.bone_sliver.*                                                            # (default: true) PLACE Bone Sliver
fe.protection.trample.netherex.brown_elder_mushroom.*                                                   # (default: true) PLACE Brown Elder Mushroom
fe.protection.trample.netherex.brown_elder_mushroom_cap.*                                               # (default: true) PLACE Brown Elder Mushroom Cap
fe.protection.trample.netherex.elder_mushroom_stem.*                                                    # (default: true) PLACE Elder Mushroom Stem
fe.protection.trample.netherex.enoki_mushroom_cap.*                                                     # (default: true) PLACE Enoki Mushroom Cap
fe.protection.trample.netherex.enoki_mushroom_stem.*                                                    # (default: true) PLACE Enoki Mushroom Stem
fe.protection.trample.netherex.fiery_nether_brick.*                                                     # (default: true) PLACE Fiery Nether Bricks
fe.protection.trample.netherex.fiery_nether_brick_fence.*                                               # (default: true) PLACE Fiery Nether Brick Fence
fe.protection.trample.netherex.fiery_nether_brick_fence_gate.*                                          # (default: true) PLACE Fiery Nether Brick Fence Gate
fe.protection.trample.netherex.fiery_nether_brick_slab.*                                                # (default: true) PLACE Fiery Nether Brick Slab
fe.protection.trample.netherex.fiery_nether_brick_stairs.*                                              # (default: true) PLACE Fiery Nether Brick Stairs
fe.protection.trample.netherex.fiery_nether_brick_wall.*                                                # (default: true) PLACE tile.netherex:fiery_nether_brick_wall.normal.name
fe.protection.trample.netherex.fiery_netherrack.*                                                       # (default: true) PLACE Fiery Netherrack
fe.protection.trample.netherex.fiery_netherrack_path.*                                                  # (default: true) PLACE Fiery Trodden Netherrack
fe.protection.trample.netherex.frostburn_ice.*                                                          # (default: true) PLACE Frostburn Ice
fe.protection.trample.netherex.gloomy_nether_brick.*                                                    # (default: true) PLACE Gloomy Nether Bricks
fe.protection.trample.netherex.gloomy_nether_brick_fence.*                                              # (default: true) PLACE Gloomy Nether Brick Fence
fe.protection.trample.netherex.gloomy_nether_brick_fence_gate.*                                         # (default: true) PLACE Gloomy Nether Brick Fence Gate
fe.protection.trample.netherex.gloomy_nether_brick_slab.*                                               # (default: true) PLACE Gloomy Nether Brick Slab
fe.protection.trample.netherex.gloomy_nether_brick_stairs.*                                             # (default: true) PLACE Gloomy Nether Brick Stairs
fe.protection.trample.netherex.gloomy_nether_brick_wall.*                                               # (default: true) PLACE tile.netherex:gloomy_nether_brick_wall.normal.name
fe.protection.trample.netherex.gloomy_netherrack.*                                                      # (default: true) PLACE Gloomy Netherrack
fe.protection.trample.netherex.gloomy_netherrack_path.*                                                 # (default: true) PLACE Gloomy Trodden Netherrack
fe.protection.trample.netherex.hyphae.*                                                                 # (default: true) PLACE Hyphae
fe.protection.trample.netherex.ichor.*                                                                  # (default: true) PLACE Ichor
fe.protection.trample.netherex.icy_nether_brick.*                                                       # (default: true) PLACE Icy Nether Bricks
fe.protection.trample.netherex.icy_nether_brick_fence.*                                                 # (default: true) PLACE Icy Nether Brick Fence
fe.protection.trample.netherex.icy_nether_brick_fence_gate.*                                            # (default: true) PLACE Icy Nether Brick Fence Gate
fe.protection.trample.netherex.icy_nether_brick_slab.*                                                  # (default: true) PLACE Icy Nether Brick Slab
fe.protection.trample.netherex.icy_nether_brick_stairs.*                                                # (default: true) PLACE Icy Nether Brick Stairs
fe.protection.trample.netherex.icy_nether_brick_wall.*                                                  # (default: true) PLACE tile.netherex:icy_nether_brick_wall.normal.name
fe.protection.trample.netherex.icy_netherrack.*                                                         # (default: true) PLACE Icy Netherrack
fe.protection.trample.netherex.icy_netherrack_path.*                                                    # (default: true) PLACE Icy Trodden Netherrack
fe.protection.trample.netherex.lively_nether_brick.*                                                    # (default: true) PLACE Lively Nether Bricks
fe.protection.trample.netherex.lively_nether_brick_fence.*                                              # (default: true) PLACE Lively Nether Brick Fence
fe.protection.trample.netherex.lively_nether_brick_fence_gate.*                                         # (default: true) PLACE Lively Nether Brick Fence Gate
fe.protection.trample.netherex.lively_nether_brick_slab.*                                               # (default: true) PLACE Lively Nether Brick Slab
fe.protection.trample.netherex.lively_nether_brick_stairs.*                                             # (default: true) PLACE Lively Nether Brick Stairs
fe.protection.trample.netherex.lively_nether_brick_wall.*                                               # (default: true) PLACE tile.netherex:lively_nether_brick_wall.normal.name
fe.protection.trample.netherex.lively_netherrack.*                                                      # (default: true) PLACE Lively Netherrack
fe.protection.trample.netherex.lively_netherrack_path.*                                                 # (default: true) PLACE Lively Trodden Netherrack
fe.protection.trample.netherex.nether_brick_fence_gate.*                                                # (default: true) PLACE Nether Brick Fence Gate
fe.protection.trample.netherex.nether_brick_wall.*                                                      # (default: true) PLACE tile.netherex:nether_brick_wall.normal.name
fe.protection.trample.netherex.nether_portal.*                                                          # (default: true) PLACE Nether Portal Block
fe.protection.trample.netherex.netherrack_path.*                                                        # (default: true) PLACE Trodden Netherrack
fe.protection.trample.netherex.possessed_soul_sand.*                                                    # (default: true) PLACE Possessed Soul Sand
fe.protection.trample.netherex.quartz_fence.*                                                           # (default: true) PLACE Quartz Fence
fe.protection.trample.netherex.quartz_fence_gate.*                                                      # (default: true) PLACE Quartz Fence Gate
fe.protection.trample.netherex.quartz_ore.*                                                             # (default: true) PLACE Nether Quartz Ore
fe.protection.trample.netherex.quartz_wall.*                                                            # (default: true) PLACE tile.netherex:quartz_wall.normal.name
fe.protection.trample.netherex.red_elder_mushroom.*                                                     # (default: true) PLACE Red Elder Mushroom
fe.protection.trample.netherex.red_elder_mushroom_cap.*                                                 # (default: true) PLACE Red Elder Mushroom Cap
fe.protection.trample.netherex.red_nether_brick_fence.*                                                 # (default: true) PLACE Red Nether Brick Fence
fe.protection.trample.netherex.red_nether_brick_fence_gate.*                                            # (default: true) PLACE Red Nether Brick Fence Gate
fe.protection.trample.netherex.red_nether_brick_slab.*                                                  # (default: true) PLACE Red Nether Brick Slab
fe.protection.trample.netherex.red_nether_brick_stairs.*                                                # (default: true) PLACE Red Nether Brick Stairs
fe.protection.trample.netherex.red_nether_brick_wall.*                                                  # (default: true) PLACE tile.netherex:red_nether_brick_wall.normal.name
fe.protection.trample.netherex.rime_block.*                                                             # (default: true) PLACE Nether Rime Block
fe.protection.trample.netherex.rime_ore.*                                                               # (default: true) PLACE Nether Rime Ore
fe.protection.trample.netherex.smooth_basalt.*                                                          # (default: true) PLACE Smooth Basalt
fe.protection.trample.netherex.smooth_basalt_fence.*                                                    # (default: true) PLACE Smooth Basalt Fence
fe.protection.trample.netherex.smooth_basalt_fence_gate.*                                               # (default: true) PLACE Smooth Basalt Fence Gate
fe.protection.trample.netherex.smooth_basalt_slab.*                                                     # (default: true) PLACE Smooth Basalt Slab
fe.protection.trample.netherex.smooth_basalt_stairs.*                                                   # (default: true) PLACE Smooth Basalt Stairs
fe.protection.trample.netherex.smooth_basalt_wall.*                                                     # (default: true) PLACE tile.netherex:smooth_basalt_wall.normal.name
fe.protection.trample.netherex.soul_glass.*                                                             # (default: true) PLACE Soul Glass
fe.protection.trample.netherex.soul_glass_pane.*                                                        # (default: true) PLACE Soul Glass Pane
fe.protection.trample.netherex.thornstalk.*                                                             # (default: true) PLACE Thornstalk
fe.protection.trample.netherex.urn_of_sorrow.*                                                          # (default: true) PLACE Urn of Sorrow
fe.protection.trample.netherex.worn_iron.*                                                              # (default: true) PLACE Worn Iron Block
fe.protection.trample.noel.advent_calendar.*                                                            # (default: true) PLACE Advent Calendar
fe.protection.trample.noel.candle.*                                                                     # (default: true) PLACE Candle
fe.protection.trample.noel.donation_booth.*                                                             # (default: true) PLACE Donation Booth
fe.protection.trample.noel.frosted_log.*                                                                # (default: true) PLACE Frosted Log
fe.protection.trample.noel.frosted_planks.*                                                             # (default: true) PLACE Frosted Planks
fe.protection.trample.noel.glowstone_star.*                                                             # (default: true) PLACE Glowstone Star
fe.protection.trample.noel.gold_star.*                                                                  # (default: true) PLACE Gold Star
fe.protection.trample.noel.kettle.*                                                                     # (default: true) PLACE Kettle
fe.protection.trample.noel.light_string.*                                                               # (default: true) PLACE Light String
fe.protection.trample.noel.lit_log_pile.*                                                               # (default: true) PLACE Lit Log Pile
fe.protection.trample.noel.log_pile.*                                                                   # (default: true) PLACE Log Pile
fe.protection.trample.noel.ornament_black.*                                                             # (default: true) PLACE Black Ornament
fe.protection.trample.noel.ornament_blue.*                                                              # (default: true) PLACE Blue Ornament
fe.protection.trample.noel.ornament_brown.*                                                             # (default: true) PLACE Brown Ornament
fe.protection.trample.noel.ornament_coal.*                                                              # (default: true) PLACE Coal Ornament
fe.protection.trample.noel.ornament_cyan.*                                                              # (default: true) PLACE Cyan Ornament
fe.protection.trample.noel.ornament_diamond.*                                                           # (default: true) PLACE Diamond Ornament
fe.protection.trample.noel.ornament_emerald.*                                                           # (default: true) PLACE Emerald Ornament
fe.protection.trample.noel.ornament_glass.*                                                             # (default: true) PLACE Glass Ornament
fe.protection.trample.noel.ornament_gold.*                                                              # (default: true) PLACE Gold Ornament
fe.protection.trample.noel.ornament_gray.*                                                              # (default: true) PLACE Gray Ornament
fe.protection.trample.noel.ornament_green.*                                                             # (default: true) PLACE Green Ornament
fe.protection.trample.noel.ornament_iron.*                                                              # (default: true) PLACE Iron Ornament
fe.protection.trample.noel.ornament_lapis.*                                                             # (default: true) PLACE Lapis Ornament
fe.protection.trample.noel.ornament_light_blue.*                                                        # (default: true) PLACE Light Blue Ornament
fe.protection.trample.noel.ornament_lime.*                                                              # (default: true) PLACE Lime Ornament
fe.protection.trample.noel.ornament_magenta.*                                                           # (default: true) PLACE Magenta Ornament
fe.protection.trample.noel.ornament_orange.*                                                            # (default: true) PLACE Orange Ornament
fe.protection.trample.noel.ornament_pink.*                                                              # (default: true) PLACE Pink Ornament
fe.protection.trample.noel.ornament_purple.*                                                            # (default: true) PLACE Purple Ornament
fe.protection.trample.noel.ornament_red.*                                                               # (default: true) PLACE Red Ornament
fe.protection.trample.noel.ornament_redstone.*                                                          # (default: true) PLACE Redstone Ornament
fe.protection.trample.noel.ornament_silver.*                                                            # (default: true) PLACE Light Gray Ornament
fe.protection.trample.noel.ornament_white.*                                                             # (default: true) PLACE White Ornament
fe.protection.trample.noel.ornament_yellow.*                                                            # (default: true) PLACE Yellow Ornament
fe.protection.trample.noel.peppermint_log.*                                                             # (default: true) PLACE Peppermine Log
fe.protection.trample.noel.peppermint_planks.*                                                          # (default: true) PLACE Peppermint Planks
fe.protection.trample.noel.present.*                                                                    # (default: true) PLACE Present
fe.protection.trample.noel.present_trap.*                                                               # (default: true) PLACE Present Trap
fe.protection.trample.noel.ribbon.*                                                                     # (default: true) PLACE Ribbon
fe.protection.trample.noel.shrub_tree.*                                                                 # (default: true) PLACE Shrub Tree
fe.protection.trample.noel.stocking.*                                                                   # (default: true) PLACE Stocking
fe.protection.trample.noel.stone_path.*                                                                 # (default: true) PLACE Stone Path
fe.protection.trample.noel.wreath.*                                                                     # (default: true) PLACE Wreath
fe.protection.trample.openblocks.auto_anvil.*                                                           # (default: true) PLACE Auto Anvil
fe.protection.trample.openblocks.auto_enchantment_table.*                                               # (default: true) PLACE Auto Enchantment Table
fe.protection.trample.openblocks.beartrap.*                                                             # (default: true) PLACE Bear Trap
fe.protection.trample.openblocks.big_button.*                                                           # (default: true) PLACE Stone Big Button
fe.protection.trample.openblocks.big_button_wood.*                                                      # (default: true) PLACE Wooden Big Button
fe.protection.trample.openblocks.block_breaker.*                                                        # (default: true) PLACE Block Breaker
fe.protection.trample.openblocks.block_placer.*                                                         # (default: true) PLACE Block Placer
fe.protection.trample.openblocks.builder_guide.*                                                        # (default: true) PLACE Enhanced Building Guide
fe.protection.trample.openblocks.cannon.*                                                               # (default: true) PLACE Item Cannon
fe.protection.trample.openblocks.canvas.*                                                               # (default: true) PLACE Canvas
fe.protection.trample.openblocks.canvas_glass.*                                                         # (default: true) PLACE Canvas
fe.protection.trample.openblocks.donation_station.*                                                     # (default: true) PLACE Donation Station
fe.protection.trample.openblocks.drawing_table.*                                                        # (default: true) PLACE Drawing Table
fe.protection.trample.openblocks.elevator.*                                                             # (default: true) PLACE Elevator
fe.protection.trample.openblocks.elevator_rotating.*                                                    # (default: true) PLACE Rotating Elevator
fe.protection.trample.openblocks.fan.*                                                                  # (default: true) PLACE Fan
fe.protection.trample.openblocks.flag.*                                                                 # (default: true) PLACE Flag
fe.protection.trample.openblocks.golden_egg.*                                                           # (default: true) PLACE Golden Egg
fe.protection.trample.openblocks.grave.*                                                                # (default: true) PLACE Grave
fe.protection.trample.openblocks.guide.*                                                                # (default: true) PLACE Building Guide
fe.protection.trample.openblocks.heal.*                                                                 # (default: true) PLACE Healer
fe.protection.trample.openblocks.imaginary.*                                                            # (default: true) PLACE tile.openblocks.imaginary.name
fe.protection.trample.openblocks.item_dropper.*                                                         # (default: true) PLACE Item Dropper
fe.protection.trample.openblocks.ladder.*                                                               # (default: true) PLACE Jaded Ladder
fe.protection.trample.openblocks.paint_can.*                                                            # (default: true) PLACE Paint Can
fe.protection.trample.openblocks.paint_mixer.*                                                          # (default: true) PLACE Paint Mixer
fe.protection.trample.openblocks.path.*                                                                 # (default: true) PLACE Path
fe.protection.trample.openblocks.projector.*                                                            # (default: true) PLACE Height Map Projector
fe.protection.trample.openblocks.rope_ladder.*                                                          # (default: true) PLACE Rope Ladder
fe.protection.trample.openblocks.scaffolding.*                                                          # (default: true) PLACE Scaffolding
fe.protection.trample.openblocks.sky.*                                                                  # (default: true) PLACE Sky Block
fe.protection.trample.openblocks.sponge.*                                                               # (default: true) PLACE Sponge
fe.protection.trample.openblocks.sprinkler.*                                                            # (default: true) PLACE Sprinkler
fe.protection.trample.openblocks.tank.*                                                                 # (default: true) PLACE Tank
fe.protection.trample.openblocks.target.*                                                               # (default: true) PLACE Target
fe.protection.trample.openblocks.trophy.*                                                               # (default: true) PLACE Trophy
fe.protection.trample.openblocks.vacuum_hopper.*                                                        # (default: true) PLACE Vacuum Hopper
fe.protection.trample.openblocks.village_highlighter.*                                                  # (default: true) PLACE Village Highlighter
fe.protection.trample.openblocks.xp_bottler.*                                                           # (default: true) PLACE XP Bottler
fe.protection.trample.openblocks.xp_drain.*                                                             # (default: true) PLACE XP Drain
fe.protection.trample.openblocks.xp_shower.*                                                            # (default: true) PLACE XP Shower
fe.protection.trample.plants2.aakore.*                                                                  # (default: true) PLACE Aakore
fe.protection.trample.plants2.adlumia_f.*                                                               # (default: true) PLACE Mountain Fringe
fe.protection.trample.plants2.afgekia_m.*                                                               # (default: true) PLACE Kan Pai Mahidol
fe.protection.trample.plants2.akebia_q_vine.*                                                           # (default: true) PLACE Chocolate Vine
fe.protection.trample.plants2.ampelopsis_a_vine.*                                                       # (default: true) PLACE Pepper Vine
fe.protection.trample.plants2.androsace_a.*                                                             # (default: true) PLACE Alpine Rock Jasmine
fe.protection.trample.plants2.aphrireroot.*                                                             # (default: true) PLACE Aphrireroot
fe.protection.trample.plants2.ash_slab.*                                                                # (default: true) PLACE Ashen Wood Slab
fe.protection.trample.plants2.ash_stairs.*                                                              # (default: true) PLACE Ashen Wood Stairs
fe.protection.trample.plants2.black_kauri_slab.*                                                        # (default: true) PLACE Black Kauri Wood Slab
fe.protection.trample.plants2.black_kauri_stairs.*                                                      # (default: true) PLACE Black Kauri Wood Stairs
fe.protection.trample.plants2.blaze_slab.*                                                              # (default: true) PLACE Blazing Wood Slab
fe.protection.trample.plants2.blaze_stairs.*                                                            # (default: true) PLACE Blazing Wood Stairs
fe.protection.trample.plants2.brazillian_pine_slab.*                                                    # (default: true) PLACE Brazillian Pine Wood Slab
fe.protection.trample.plants2.brazillian_pine_stairs.*                                                  # (default: true) PLACE Brazillian Pine Wood Stairs
fe.protection.trample.plants2.brewing_cauldron.*                                                        # (default: true) PLACE Magical Brewing Cauldron
fe.protection.trample.plants2.briblebum.*                                                               # (default: true) PLACE Briblebum
fe.protection.trample.plants2.bush.*                                                                    # (default: true) PLACE tile.plants2.bush.name
fe.protection.trample.plants2.bushling.*                                                                # (default: true) PLACE tile.plants2.bushling.name
fe.protection.trample.plants2.cataplant.*                                                               # (default: true) PLACE Cataplant
fe.protection.trample.plants2.cosmetic_0.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.cosmetic_1.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.cosmetic_2.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.cosmetic_3.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.cosmetic_4.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.cosmetic_5.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.cosmetic_6.*                                                              # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.crop_0.*                                                                  # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.crop_1.*                                                                  # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.crystal.*                                                                 # (default: true) PLACE tile.plants2.crystal.name
fe.protection.trample.plants2.crystal_leaves.*                                                          # (default: true) PLACE tile.plants2.leaves.name
fe.protection.trample.plants2.crystal_log.*                                                             # (default: true) PLACE tile.plants2.log.name
fe.protection.trample.plants2.crystal_planks.*                                                          # (default: true) PLACE tile.plants2.planks.name
fe.protection.trample.plants2.crystal_sapling.*                                                         # (default: true) PLACE tile.plants2.sapling.name
fe.protection.trample.plants2.crystal_slab.*                                                            # (default: true) PLACE Crystal Wood Slab
fe.protection.trample.plants2.crystal_stairs.*                                                          # (default: true) PLACE Crystal Wood Stairs
fe.protection.trample.plants2.crystal_torch.*                                                           # (default: true) PLACE Crystal Torch
fe.protection.trample.plants2.dark_crystal_slab.*                                                       # (default: true) PLACE Dark Crystal Wood Slab
fe.protection.trample.plants2.dark_crystal_stairs.*                                                     # (default: true) PLACE Dark Crystal Wood Stairs
fe.protection.trample.plants2.desert_0.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.desert_1.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.double_0.*                                                                # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.double_harvest_0.*                                                        # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.groundcover.*                                                             # (default: true) PLACE Crystal Groundcover
fe.protection.trample.plants2.harvest_0.*                                                               # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.harvest_1.*                                                               # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.incense_cedar_slab.*                                                      # (default: true) PLACE Incense Cedar Wood Slab
fe.protection.trample.plants2.incense_cedar_stairs.*                                                    # (default: true) PLACE Incense Cedar Wood Stairs
fe.protection.trample.plants2.jar.*                                                                     # (default: true) PLACE Flower Pot
fe.protection.trample.plants2.leaves_0.*                                                                # (default: true) PLACE tile.plants2.leaves.name
fe.protection.trample.plants2.log_0.*                                                                   # (default: true) PLACE tile.plants2.log.name
fe.protection.trample.plants2.murray_pine_slab.*                                                        # (default: true) PLACE Murray Pine Wood Slab
fe.protection.trample.plants2.murray_pine_stairs.*                                                      # (default: true) PLACE Murray Pine Wood Stairs
fe.protection.trample.plants2.nether_harvest.*                                                          # (default: true) PLACE tile.plants2.name
fe.protection.trample.plants2.nether_leaves.*                                                           # (default: true) PLACE tile.plants2.leaves.name
fe.protection.trample.plants2.nether_log.*                                                              # (default: true) PLACE tile.plants2.log.name
fe.protection.trample.plants2.nether_sapling.*                                                          # (default: true) PLACE tile.plants2.sapling.name
fe.protection.trample.plants2.planks.*                                                                  # (default: true) PLACE tile.plants2.planks.name
fe.protection.trample.plants2.saimbaire.*                                                               # (default: true) PLACE Saimbaire
fe.protection.trample.plants2.sapling_0.*                                                               # (default: true) PLACE tile.plants2.sapling.name
fe.protection.trample.plants2.small_flower_aithotus.*                                                   # (default: true) PLACE Small Flower Aithotus
fe.protection.trample.props.blockfake.*                                                                 # (default: true) PLACE tile.null.name
fe.protection.trample.props.blockprops.*                                                                # (default: true) PLACE tile.null.name
fe.protection.trample.snowvariants.snow_acacia_slab.*                                                   # (default: true) PLACE Snow Covered Acacia Wood Slab
fe.protection.trample.snowvariants.snow_acacia_stairs.*                                                 # (default: true) PLACE Snow Covered Acacia Wood Stairs
fe.protection.trample.snowvariants.snow_birch_slab.*                                                    # (default: true) PLACE Snow Covered Birch Wood Slab
fe.protection.trample.snowvariants.snow_birch_stairs.*                                                  # (default: true) PLACE Snow Covered Birch Wood Stairs
fe.protection.trample.snowvariants.snow_brick_slab.*                                                    # (default: true) PLACE Snow Covered Brick Slab
fe.protection.trample.snowvariants.snow_brick_stairs.*                                                  # (default: true) PLACE Snow Covered Brick Stairs
fe.protection.trample.snowvariants.snow_cobblestone_slab.*                                              # (default: true) PLACE Snow Covered Cobblestone Slab
fe.protection.trample.snowvariants.snow_cobblestone_stairs.*                                            # (default: true) PLACE Snow Covered Cobblestone Stairs
fe.protection.trample.snowvariants.snow_dark_oak_slab.*                                                 # (default: true) PLACE Snow Covered Dark Oak Wood Slab
fe.protection.trample.snowvariants.snow_dark_oak_stairs.*                                               # (default: true) PLACE Snow Covered Dark Oak Wood Stairs
fe.protection.trample.snowvariants.snow_jungle_slab.*                                                   # (default: true) PLACE Snow Covered Jungle Wood Slab
fe.protection.trample.snowvariants.snow_jungle_stairs.*                                                 # (default: true) PLACE Snow Covered Jungle Wood Stairs
fe.protection.trample.snowvariants.snow_nether_brick_slab.*                                             # (default: true) PLACE Snow Covered Nether Brick Slab
fe.protection.trample.snowvariants.snow_nether_brick_stairs.*                                           # (default: true) PLACE Snow Covered Nether Brick Stairs
fe.protection.trample.snowvariants.snow_oak_slab.*                                                      # (default: true) PLACE Snow Covered Oak Wood Slab
fe.protection.trample.snowvariants.snow_oak_stairs.*                                                    # (default: true) PLACE Snow Covered Oak Wood Stairs
fe.protection.trample.snowvariants.snow_purpur_slab.*                                                   # (default: true) PLACE Snow Covered Purpur Slab
fe.protection.trample.snowvariants.snow_purpur_stairs.*                                                 # (default: true) PLACE Snow Covered Purpur Stairs
fe.protection.trample.snowvariants.snow_quartz_slab.*                                                   # (default: true) PLACE Snow Covered Quartz Slab
fe.protection.trample.snowvariants.snow_quartz_stairs.*                                                 # (default: true) PLACE Snow Covered Quartz Stairs
fe.protection.trample.snowvariants.snow_red_sandstone_slab.*                                            # (default: true) PLACE Snow Covered Red Sandstone Slab
fe.protection.trample.snowvariants.snow_red_sandstone_stairs.*                                          # (default: true) PLACE Snow Covered Red Sandstone Stairs
fe.protection.trample.snowvariants.snow_sandstone_slab.*                                                # (default: true) PLACE Snow Covered Sandstone Slab
fe.protection.trample.snowvariants.snow_sandstone_stairs.*                                              # (default: true) PLACE Snow Covered Sandstone Stairs
fe.protection.trample.snowvariants.snow_smooth_stone_slab.*                                             # (default: true) PLACE Snow Covered Stone Slab
fe.protection.trample.snowvariants.snow_spruce_slab.*                                                   # (default: true) PLACE Snow Covered Spruce Wood Slab
fe.protection.trample.snowvariants.snow_spruce_stairs.*                                                 # (default: true) PLACE Snow Covered Spruce Wood Stairs
fe.protection.trample.snowvariants.snow_stone_brick_slab.*                                              # (default: true) PLACE Snow Covered Stone Brick Slab
fe.protection.trample.snowvariants.snow_stone_brick_stairs.*                                            # (default: true) PLACE Snow Covered Stone Brick Stairs
fe.protection.trample.thaumcraft.activator_rail.*                                                       # (default: true) PLACE Arcane Activator Rail
fe.protection.trample.thaumcraft.alembic.*                                                              # (default: true) PLACE Arcane Alembic
fe.protection.trample.thaumcraft.amber_block.*                                                          # (default: true) PLACE Amber Block
fe.protection.trample.thaumcraft.amber_brick.*                                                          # (default: true) PLACE Amber Bricks
fe.protection.trample.thaumcraft.arcane_ear.*                                                           # (default: true) PLACE Arcane Ear
fe.protection.trample.thaumcraft.arcane_ear_toggle.*                                                    # (default: true) PLACE Arcane Ear (Toggle)
fe.protection.trample.thaumcraft.arcane_workbench.*                                                     # (default: true) PLACE Arcane Workbench
fe.protection.trample.thaumcraft.arcane_workbench_charger.*                                             # (default: true) PLACE Workbench Charger
fe.protection.trample.thaumcraft.banner_black.*                                                         # (default: true) PLACE Black Banner
fe.protection.trample.thaumcraft.banner_blue.*                                                          # (default: true) PLACE Blue Banner
fe.protection.trample.thaumcraft.banner_brown.*                                                         # (default: true) PLACE Brown Banner
fe.protection.trample.thaumcraft.banner_crimson_cult.*                                                  # (default: true) PLACE Crimson Cult Banner
fe.protection.trample.thaumcraft.banner_cyan.*                                                          # (default: true) PLACE Cyan Banner
fe.protection.trample.thaumcraft.banner_gray.*                                                          # (default: true) PLACE Gray Banner
fe.protection.trample.thaumcraft.banner_green.*                                                         # (default: true) PLACE Green Banner
fe.protection.trample.thaumcraft.banner_lightblue.*                                                     # (default: true) PLACE Light Blue Banner
fe.protection.trample.thaumcraft.banner_lime.*                                                          # (default: true) PLACE Lime Banner
fe.protection.trample.thaumcraft.banner_magenta.*                                                       # (default: true) PLACE Magenta Banner
fe.protection.trample.thaumcraft.banner_orange.*                                                        # (default: true) PLACE Orange Banner
fe.protection.trample.thaumcraft.banner_pink.*                                                          # (default: true) PLACE Pink Banner
fe.protection.trample.thaumcraft.banner_purple.*                                                        # (default: true) PLACE Purple Banner
fe.protection.trample.thaumcraft.banner_red.*                                                           # (default: true) PLACE Red Banner
fe.protection.trample.thaumcraft.banner_silver.*                                                        # (default: true) PLACE Light Gray Banner
fe.protection.trample.thaumcraft.banner_white.*                                                         # (default: true) PLACE White Banner
fe.protection.trample.thaumcraft.banner_yellow.*                                                        # (default: true) PLACE Yellow Banner
fe.protection.trample.thaumcraft.barrier.*                                                              # (default: true) PLACE Warding Aura
fe.protection.trample.thaumcraft.bellows.*                                                              # (default: true) PLACE Arcane Bellows
fe.protection.trample.thaumcraft.brain_box.*                                                            # (default: true) PLACE Mnemonic Matrix
fe.protection.trample.thaumcraft.candle_black.*                                                         # (default: true) PLACE Black Tallow Candle
fe.protection.trample.thaumcraft.candle_blue.*                                                          # (default: true) PLACE Blue Tallow Candle
fe.protection.trample.thaumcraft.candle_brown.*                                                         # (default: true) PLACE Brown Tallow Candle
fe.protection.trample.thaumcraft.candle_cyan.*                                                          # (default: true) PLACE Cyan Tallow Candle
fe.protection.trample.thaumcraft.candle_gray.*                                                          # (default: true) PLACE Gray Tallow Candle
fe.protection.trample.thaumcraft.candle_green.*                                                         # (default: true) PLACE Green Tallow Candle
fe.protection.trample.thaumcraft.candle_lightblue.*                                                     # (default: true) PLACE Light Blue Tallow Candle
fe.protection.trample.thaumcraft.candle_lime.*                                                          # (default: true) PLACE Lime Tallow Candle
fe.protection.trample.thaumcraft.candle_magenta.*                                                       # (default: true) PLACE Magenta Tallow Candle
fe.protection.trample.thaumcraft.candle_orange.*                                                        # (default: true) PLACE Orange Tallow Candle
fe.protection.trample.thaumcraft.candle_pink.*                                                          # (default: true) PLACE Pink Tallow Candle
fe.protection.trample.thaumcraft.candle_purple.*                                                        # (default: true) PLACE Purple Tallow Candle
fe.protection.trample.thaumcraft.candle_red.*                                                           # (default: true) PLACE Red Tallow Candle
fe.protection.trample.thaumcraft.candle_silver.*                                                        # (default: true) PLACE Light Gray Tallow Candle
fe.protection.trample.thaumcraft.candle_white.*                                                         # (default: true) PLACE White Tallow Candle
fe.protection.trample.thaumcraft.candle_yellow.*                                                        # (default: true) PLACE Yellow Tallow Candle
fe.protection.trample.thaumcraft.centrifuge.*                                                           # (default: true) PLACE Essentia Centrifuge
fe.protection.trample.thaumcraft.cinderpearl.*                                                          # (default: true) PLACE Cinderpearl
fe.protection.trample.thaumcraft.condenser.*                                                            # (default: true) PLACE Flux Condenser
fe.protection.trample.thaumcraft.condenser_lattice.*                                                    # (default: true) PLACE Flux Condenser Lattice
fe.protection.trample.thaumcraft.condenser_lattice_dirty.*                                              # (default: true) PLACE Clogged Flux Condenser Lattice
fe.protection.trample.thaumcraft.crucible.*                                                             # (default: true) PLACE Crucible
fe.protection.trample.thaumcraft.crystal_aer.*                                                          # (default: true) PLACE Air Crystal
fe.protection.trample.thaumcraft.crystal_aqua.*                                                         # (default: true) PLACE Water Crystal
fe.protection.trample.thaumcraft.crystal_ignis.*                                                        # (default: true) PLACE Fire Crystal
fe.protection.trample.thaumcraft.crystal_ordo.*                                                         # (default: true) PLACE Order Crystal
fe.protection.trample.thaumcraft.crystal_perditio.*                                                     # (default: true) PLACE Entropy Crystal
fe.protection.trample.thaumcraft.crystal_terra.*                                                        # (default: true) PLACE Earth Crystal
fe.protection.trample.thaumcraft.crystal_vitium.*                                                       # (default: true) PLACE Flux Crystal
fe.protection.trample.thaumcraft.dioptra.*                                                              # (default: true) PLACE Thaumic Dioptra
fe.protection.trample.thaumcraft.effect_glimmer.*                                                       # (default: true) PLACE Glimmer
fe.protection.trample.thaumcraft.effect_sap.*                                                           # (default: true) PLACE Sapping Field
fe.protection.trample.thaumcraft.effect_shock.*                                                         # (default: true) PLACE Static Field
fe.protection.trample.thaumcraft.empty.*                                                                # (default: true) PLACE Empty Space
fe.protection.trample.thaumcraft.essentia_input.*                                                       # (default: true) PLACE Filling Essentia Transfuser
fe.protection.trample.thaumcraft.essentia_output.*                                                      # (default: true) PLACE Emptying Essentia Transfuser
fe.protection.trample.thaumcraft.everfull_urn.*                                                         # (default: true) PLACE Everfull Urn
fe.protection.trample.thaumcraft.flesh_block.*                                                          # (default: true) PLACE Block of Flesh
fe.protection.trample.thaumcraft.flux_goo.*                                                             # (default: true) PLACE Flux Goo
fe.protection.trample.thaumcraft.golem_builder.*                                                        # (default: true) PLACE Golem Press
fe.protection.trample.thaumcraft.grass_ambient.*                                                        # (default: true) PLACE Ambient Grass Block
fe.protection.trample.thaumcraft.hole.*                                                                 # (default: true) PLACE Dimensional Tear
fe.protection.trample.thaumcraft.hungry_chest.*                                                         # (default: true) PLACE Hungry Chest
fe.protection.trample.thaumcraft.infernal_furnace.*                                                     # (default: true) PLACE Infernal Furnace
fe.protection.trample.thaumcraft.infusion_matrix.*                                                      # (default: true) PLACE Runic Matrix
fe.protection.trample.thaumcraft.inlay.*                                                                # (default: true) PLACE Redstone Inlay
fe.protection.trample.thaumcraft.jar_brain.*                                                            # (default: true) PLACE Brain in a Jar
fe.protection.trample.thaumcraft.jar_normal.*                                                           # (default: true) PLACE Warded Jar
fe.protection.trample.thaumcraft.jar_void.*                                                             # (default: true) PLACE Void Jar
fe.protection.trample.thaumcraft.lamp_arcane.*                                                          # (default: true) PLACE Arcane Lamp
fe.protection.trample.thaumcraft.lamp_fertility.*                                                       # (default: true) PLACE Lamp of Fertility
fe.protection.trample.thaumcraft.lamp_growth.*                                                          # (default: true) PLACE Lamp of Growth  
fe.protection.trample.thaumcraft.leaves_greatwood.*                                                     # (default: true) PLACE Greatwood Leaves
fe.protection.trample.thaumcraft.leaves_silverwood.*                                                    # (default: true) PLACE Silverwood Leaves
fe.protection.trample.thaumcraft.levitator.*                                                            # (default: true) PLACE Arcane Levitator
fe.protection.trample.thaumcraft.liquid_death.*                                                         # (default: true) PLACE Liquid Death
fe.protection.trample.thaumcraft.log_greatwood.*                                                        # (default: true) PLACE Greatwood Log
fe.protection.trample.thaumcraft.log_silverwood.*                                                       # (default: true) PLACE Silverwood Log
fe.protection.trample.thaumcraft.loot_crate_common.*                                                    # (default: true) PLACE Common Crate
fe.protection.trample.thaumcraft.loot_crate_rare.*                                                      # (default: true) PLACE Rare Crate
fe.protection.trample.thaumcraft.loot_crate_uncommon.*                                                  # (default: true) PLACE Uncommon Crate
fe.protection.trample.thaumcraft.loot_urn_common.*                                                      # (default: true) PLACE Common Urn
fe.protection.trample.thaumcraft.loot_urn_rare.*                                                        # (default: true) PLACE Rare Urn
fe.protection.trample.thaumcraft.loot_urn_uncommon.*                                                    # (default: true) PLACE Uncommon Urn
fe.protection.trample.thaumcraft.matrix_cost.*                                                          # (default: true) PLACE Infusion Cost Stone
fe.protection.trample.thaumcraft.matrix_speed.*                                                         # (default: true) PLACE Infusion Speed Stone
fe.protection.trample.thaumcraft.metal_alchemical.*                                                     # (default: true) PLACE Alchemical Construct
fe.protection.trample.thaumcraft.metal_alchemical_advanced.*                                            # (default: true) PLACE Advanced Alchemical Construct
fe.protection.trample.thaumcraft.metal_brass.*                                                          # (default: true) PLACE Brass Block
fe.protection.trample.thaumcraft.metal_thaumium.*                                                       # (default: true) PLACE Thaumium Block
fe.protection.trample.thaumcraft.metal_void.*                                                           # (default: true) PLACE Void Metal Block
fe.protection.trample.thaumcraft.mirror.*                                                               # (default: true) PLACE Magic Mirror
fe.protection.trample.thaumcraft.mirror_essentia.*                                                      # (default: true) PLACE Essentia Mirror
fe.protection.trample.thaumcraft.nitor_black.*                                                          # (default: true) PLACE Black Nitor
fe.protection.trample.thaumcraft.nitor_blue.*                                                           # (default: true) PLACE Blue Nitor
fe.protection.trample.thaumcraft.nitor_brown.*                                                          # (default: true) PLACE Brown Nitor
fe.protection.trample.thaumcraft.nitor_cyan.*                                                           # (default: true) PLACE Cyan Nitor
fe.protection.trample.thaumcraft.nitor_gray.*                                                           # (default: true) PLACE Gray Nitor
fe.protection.trample.thaumcraft.nitor_green.*                                                          # (default: true) PLACE Green Nitor
fe.protection.trample.thaumcraft.nitor_lightblue.*                                                      # (default: true) PLACE Light Blue Nitor
fe.protection.trample.thaumcraft.nitor_lime.*                                                           # (default: true) PLACE Lime Nitor
fe.protection.trample.thaumcraft.nitor_magenta.*                                                        # (default: true) PLACE Magenta Nitor
fe.protection.trample.thaumcraft.nitor_orange.*                                                         # (default: true) PLACE Orange Nitor
fe.protection.trample.thaumcraft.nitor_pink.*                                                           # (default: true) PLACE Pink Nitor
fe.protection.trample.thaumcraft.nitor_purple.*                                                         # (default: true) PLACE Purple Nitor
fe.protection.trample.thaumcraft.nitor_red.*                                                            # (default: true) PLACE Red Nitor
fe.protection.trample.thaumcraft.nitor_silver.*                                                         # (default: true) PLACE Light Gray Nitor
fe.protection.trample.thaumcraft.nitor_white.*                                                          # (default: true) PLACE White Nitor
fe.protection.trample.thaumcraft.nitor_yellow.*                                                         # (default: true) PLACE Yellow Nitor
fe.protection.trample.thaumcraft.ore_amber.*                                                            # (default: true) PLACE Amber Bearing Stone
fe.protection.trample.thaumcraft.ore_cinnabar.*                                                         # (default: true) PLACE Cinnabar Ore
fe.protection.trample.thaumcraft.ore_quartz.*                                                           # (default: true) PLACE Quartz Ore
fe.protection.trample.thaumcraft.pattern_crafter.*                                                      # (default: true) PLACE Arcane Pattern Crafter
fe.protection.trample.thaumcraft.paving_stone_barrier.*                                                 # (default: true) PLACE Barrier Stone
fe.protection.trample.thaumcraft.paving_stone_travel.*                                                  # (default: true) PLACE Paving Stone of Travel
fe.protection.trample.thaumcraft.pedestal_ancient.*                                                     # (default: true) PLACE Ancient Pedestal
fe.protection.trample.thaumcraft.pedestal_arcane.*                                                      # (default: true) PLACE Arcane Pedestal
fe.protection.trample.thaumcraft.pedestal_eldritch.*                                                    # (default: true) PLACE Eldritch Pedestal
fe.protection.trample.thaumcraft.pillar_ancient.*                                                       # (default: true) PLACE Ancient Infusion Pillar
fe.protection.trample.thaumcraft.pillar_arcane.*                                                        # (default: true) PLACE Infusion Pillar
fe.protection.trample.thaumcraft.pillar_eldritch.*                                                      # (default: true) PLACE Eldritch Infusion Pillar
fe.protection.trample.thaumcraft.placeholder_anvil.*                                                    # (default: true) PLACE Golem Press
fe.protection.trample.thaumcraft.placeholder_bars.*                                                     # (default: true) PLACE Golem Press
fe.protection.trample.thaumcraft.placeholder_brick.*                                                    # (default: true) PLACE Infernal Furnace
fe.protection.trample.thaumcraft.placeholder_cauldron.*                                                 # (default: true) PLACE Golem Press
fe.protection.trample.thaumcraft.placeholder_obsidian.*                                                 # (default: true) PLACE Infernal Furnace
fe.protection.trample.thaumcraft.placeholder_table.*                                                    # (default: true) PLACE Golem Press
fe.protection.trample.thaumcraft.plank_greatwood.*                                                      # (default: true) PLACE Greatwood Planks
fe.protection.trample.thaumcraft.plank_silverwood.*                                                     # (default: true) PLACE Silverwood Planks
fe.protection.trample.thaumcraft.potion_sprayer.*                                                       # (default: true) PLACE Potion Sprayer
fe.protection.trample.thaumcraft.purifying_fluid.*                                                      # (default: true) PLACE Purifying Fluid
fe.protection.trample.thaumcraft.recharge_pedestal.*                                                    # (default: true) PLACE Recharge Pedestal
fe.protection.trample.thaumcraft.redstone_relay.*                                                       # (default: true) PLACE Redstone Relay
fe.protection.trample.thaumcraft.research_table.*                                                       # (default: true) PLACE Research Table
fe.protection.trample.thaumcraft.sapling_greatwood.*                                                    # (default: true) PLACE Greatwood Sapling
fe.protection.trample.thaumcraft.sapling_silverwood.*                                                   # (default: true) PLACE Silverwood Sapling
fe.protection.trample.thaumcraft.shimmerleaf.*                                                          # (default: true) PLACE Shimmerleaf
fe.protection.trample.thaumcraft.slab_ancient.*                                                         # (default: true) PLACE Ancient Stone Slab
fe.protection.trample.thaumcraft.slab_arcane_brick.*                                                    # (default: true) PLACE Arcane Brick Slab
fe.protection.trample.thaumcraft.slab_arcane_stone.*                                                    # (default: true) PLACE Arcane Stone Slab
fe.protection.trample.thaumcraft.slab_double_ancient.*                                                  # (default: true) PLACE tile.slab_double_ancient.name
fe.protection.trample.thaumcraft.slab_double_arcane_brick.*                                             # (default: true) PLACE tile.slab_double_arcane_brick.name
fe.protection.trample.thaumcraft.slab_double_arcane_stone.*                                             # (default: true) PLACE tile.slab_double_arcane_stone.name
fe.protection.trample.thaumcraft.slab_double_eldritch.*                                                 # (default: true) PLACE tile.slab_double_eldritch.name
fe.protection.trample.thaumcraft.slab_double_greatwood.*                                                # (default: true) PLACE tile.slab_double_greatwood.name
fe.protection.trample.thaumcraft.slab_double_silverwood.*                                               # (default: true) PLACE tile.slab_double_silverwood.name
fe.protection.trample.thaumcraft.slab_eldritch.*                                                        # (default: true) PLACE Eldritch Stone Slab
fe.protection.trample.thaumcraft.slab_greatwood.*                                                       # (default: true) PLACE Greatwood Slab
fe.protection.trample.thaumcraft.slab_silverwood.*                                                      # (default: true) PLACE Silverwood Slab
fe.protection.trample.thaumcraft.smelter_aux.*                                                          # (default: true) PLACE Auxiliary Slurry Pump
fe.protection.trample.thaumcraft.smelter_basic.*                                                        # (default: true) PLACE Essentia Smeltery
fe.protection.trample.thaumcraft.smelter_thaumium.*                                                     # (default: true) PLACE Thaumium Essentia Smeltery
fe.protection.trample.thaumcraft.smelter_vent.*                                                         # (default: true) PLACE Auxiliary Venting Port
fe.protection.trample.thaumcraft.smelter_void.*                                                         # (default: true) PLACE Void Metal Essentia Smeltery
fe.protection.trample.thaumcraft.spa.*                                                                  # (default: true) PLACE Arcane Spa
fe.protection.trample.thaumcraft.stabilizer.*                                                           # (default: true) PLACE Stabilizer
fe.protection.trample.thaumcraft.stairs_ancient.*                                                       # (default: true) PLACE Ancient Stone Stairs
fe.protection.trample.thaumcraft.stairs_arcane.*                                                        # (default: true) PLACE Arcane Stone Stairs
fe.protection.trample.thaumcraft.stairs_arcane_brick.*                                                  # (default: true) PLACE Arcane Brick Stairs
fe.protection.trample.thaumcraft.stairs_greatwood.*                                                     # (default: true) PLACE Greatwood Stairs
fe.protection.trample.thaumcraft.stairs_silverwood.*                                                    # (default: true) PLACE Silverwood Stairs
fe.protection.trample.thaumcraft.stone_ancient.*                                                        # (default: true) PLACE Ancient Stone
fe.protection.trample.thaumcraft.stone_ancient_doorway.*                                                # (default: true) PLACE Ancient Barrier
fe.protection.trample.thaumcraft.stone_ancient_glyphed.*                                                # (default: true) PLACE Glyphed Stone
fe.protection.trample.thaumcraft.stone_ancient_rock.*                                                   # (default: true) PLACE Ancient Rock
fe.protection.trample.thaumcraft.stone_ancient_tile.*                                                   # (default: true) PLACE Ancient Stone Tile
fe.protection.trample.thaumcraft.stone_arcane.*                                                         # (default: true) PLACE Arcane Stone
fe.protection.trample.thaumcraft.stone_arcane_brick.*                                                   # (default: true) PLACE Arcane Stone Brick
fe.protection.trample.thaumcraft.stone_eldritch_tile.*                                                  # (default: true) PLACE Eldritch Stone
fe.protection.trample.thaumcraft.stone_porous.*                                                         # (default: true) PLACE Porous Stone
fe.protection.trample.thaumcraft.table_stone.*                                                          # (default: true) PLACE Stone Table
fe.protection.trample.thaumcraft.table_wood.*                                                           # (default: true) PLACE Wood Table
fe.protection.trample.thaumcraft.taint_crust.*                                                          # (default: true) PLACE Crusted Taint
fe.protection.trample.thaumcraft.taint_feature.*                                                        # (default: true) PLACE Swollen Taint
fe.protection.trample.thaumcraft.taint_fibre.*                                                          # (default: true) PLACE Fibrous Taint
fe.protection.trample.thaumcraft.taint_geyser.*                                                         # (default: true) PLACE Taint Geyser
fe.protection.trample.thaumcraft.taint_log.*                                                            # (default: true) PLACE Taintwood Log
fe.protection.trample.thaumcraft.taint_rock.*                                                           # (default: true) PLACE Tainted Rock
fe.protection.trample.thaumcraft.taint_soil.*                                                           # (default: true) PLACE Tainted Soil
fe.protection.trample.thaumcraft.thaumatorium.*                                                         # (default: true) PLACE Thaumatorium
fe.protection.trample.thaumcraft.thaumatorium_top.*                                                     # (default: true) PLACE Thaumatorium
fe.protection.trample.thaumcraft.tube.*                                                                 # (default: true) PLACE Essentia Tube
fe.protection.trample.thaumcraft.tube_buffer.*                                                          # (default: true) PLACE Essentia Buffer
fe.protection.trample.thaumcraft.tube_filter.*                                                          # (default: true) PLACE Filtered Essentia Tube
fe.protection.trample.thaumcraft.tube_oneway.*                                                          # (default: true) PLACE Directional Essentia Tube
fe.protection.trample.thaumcraft.tube_restrict.*                                                        # (default: true) PLACE Restricted Essentia Tube
fe.protection.trample.thaumcraft.tube_valve.*                                                           # (default: true) PLACE Essentia Valve
fe.protection.trample.thaumcraft.vis_battery.*                                                          # (default: true) PLACE Vis Battery
fe.protection.trample.thaumcraft.vis_generator.*                                                        # (default: true) PLACE Vis Generator
fe.protection.trample.thaumcraft.vishroom.*                                                             # (default: true) PLACE Vishroom
fe.protection.trample.thaumcraft.void_siphon.*                                                          # (default: true) PLACE Void Siphon
fe.protection.trample.thaumcraft.wand_workbench.*                                                       # (default: true) PLACE Focal Manipulator
fe.protection.trample.torchmaster.dread_lamp.*                                                          # (default: true) PLACE Dread Lamp
fe.protection.trample.torchmaster.feral_flare_lantern.*                                                 # (default: true) PLACE Feral Flare Lantern
fe.protection.trample.torchmaster.invisible_light.*                                                     # (default: true) PLACE tile.torchmaster.invisible_light.name
fe.protection.trample.torchmaster.mega_torch.*                                                          # (default: true) PLACE tile.torchmaster.mega_torch.name
fe.protection.trample.torchmaster.terrain_lighter.*                                                     # (default: true) PLACE Terrain Lighter
fe.protection.trample.traverse.blue_rock.*                                                              # (default: true) PLACE Crag Rock
fe.protection.trample.traverse.blue_rock_bricks.*                                                       # (default: true) PLACE Crag Rock Bricks
fe.protection.trample.traverse.blue_rock_bricks_chiseled.*                                              # (default: true) PLACE Chiseled Crag Rock Bricks
fe.protection.trample.traverse.blue_rock_bricks_double_slab.*                                           # (default: true) PLACE tile.traverse:blue_rock_bricks_double_slab.name
fe.protection.trample.traverse.blue_rock_bricks_slab.*                                                  # (default: true) PLACE Crag Rock Bricks Slab
fe.protection.trample.traverse.blue_rock_bricks_stairs.*                                                # (default: true) PLACE Crag Rock Brick Stairs
fe.protection.trample.traverse.blue_rock_cobblestone.*                                                  # (default: true) PLACE Crag Rock Cobblestone
fe.protection.trample.traverse.blue_rock_cobblestone_double_slab.*                                      # (default: true) PLACE tile.traverse:blue_rock_cobblestone_double_slab.name
fe.protection.trample.traverse.blue_rock_cobblestone_slab.*                                             # (default: true) PLACE Crag Rock Cobblestone Slab
fe.protection.trample.traverse.blue_rock_cobblestone_stairs.*                                           # (default: true) PLACE Crag Rock Cobblestone Stairs
fe.protection.trample.traverse.blue_rock_cobblestone_wall.*                                             # (default: true) PLACE tile.traverse:blue_rock_cobblestone_wall.normal.name
fe.protection.trample.traverse.blue_rock_double_slab.*                                                  # (default: true) PLACE tile.traverse:blue_rock_double_slab.name
fe.protection.trample.traverse.blue_rock_slab.*                                                         # (default: true) PLACE Crag Rock Slab
fe.protection.trample.traverse.brown_autumnal_leaves.*                                                  # (default: true) PLACE Brown Autumnal Leaves
fe.protection.trample.traverse.brown_autumnal_sapling.*                                                 # (default: true) PLACE tile.traverse:brown_autumnal_sapling.oak.name
fe.protection.trample.traverse.cold_grass.*                                                             # (default: true) PLACE Cold Grass
fe.protection.trample.traverse.dead_grass.*                                                             # (default: true) PLACE Dead Grass
fe.protection.trample.traverse.fir_door.*                                                               # (default: true) PLACE item.traverse:fir_door.name
fe.protection.trample.traverse.fir_double_slab.*                                                        # (default: true) PLACE tile.traverse:fir_double_slab.name
fe.protection.trample.traverse.fir_fence.*                                                              # (default: true) PLACE Fir Fence
fe.protection.trample.traverse.fir_fence_gate.*                                                         # (default: true) PLACE Fir Fence Gate
fe.protection.trample.traverse.fir_leaves.*                                                             # (default: true) PLACE Fir Leaves
fe.protection.trample.traverse.fir_log.*                                                                # (default: true) PLACE Fir Wood
fe.protection.trample.traverse.fir_planks.*                                                             # (default: true) PLACE Fir Wood Planks
fe.protection.trample.traverse.fir_sapling.*                                                            # (default: true) PLACE tile.traverse:fir_sapling.oak.name
fe.protection.trample.traverse.fir_slab.*                                                               # (default: true) PLACE Fir Wood Slab
fe.protection.trample.traverse.fir_stairs.*                                                             # (default: true) PLACE Fir Wood Stairs
fe.protection.trample.traverse.orange_autumnal_leaves.*                                                 # (default: true) PLACE Orange Autumnal Leaves
fe.protection.trample.traverse.orange_autumnal_sapling.*                                                # (default: true) PLACE tile.traverse:orange_autumnal_sapling.oak.name
fe.protection.trample.traverse.red_autumnal_leaves.*                                                    # (default: true) PLACE Red Autumnal Leaves
fe.protection.trample.traverse.red_autumnal_sapling.*                                                   # (default: true) PLACE tile.traverse:red_autumnal_sapling.oak.name
fe.protection.trample.traverse.red_rock.*                                                               # (default: true) PLACE Red Rock
fe.protection.trample.traverse.red_rock_bricks.*                                                        # (default: true) PLACE Red Rock Bricks
fe.protection.trample.traverse.red_rock_bricks_chiseled.*                                               # (default: true) PLACE Chiseled Red Rock Bricks
fe.protection.trample.traverse.red_rock_bricks_double_slab.*                                            # (default: true) PLACE tile.traverse:red_rock_bricks_double_slab.name
fe.protection.trample.traverse.red_rock_bricks_slab.*                                                   # (default: true) PLACE Red Rock Bricks Slab
fe.protection.trample.traverse.red_rock_bricks_stairs.*                                                 # (default: true) PLACE Red Rock Brick Stairs
fe.protection.trample.traverse.red_rock_cobblestone.*                                                   # (default: true) PLACE Red Rock Cobblestone
fe.protection.trample.traverse.red_rock_cobblestone_double_slab.*                                       # (default: true) PLACE tile.traverse:red_rock_cobblestone_double_slab.name
fe.protection.trample.traverse.red_rock_cobblestone_slab.*                                              # (default: true) PLACE Red Rock Cobblestone Slab
fe.protection.trample.traverse.red_rock_cobblestone_stairs.*                                            # (default: true) PLACE Red Rock Cobblestone Stairs
fe.protection.trample.traverse.red_rock_cobblestone_wall.*                                              # (default: true) PLACE tile.traverse:red_rock_cobblestone_wall.normal.name
fe.protection.trample.traverse.red_rock_double_slab.*                                                   # (default: true) PLACE tile.traverse:red_rock_double_slab.name
fe.protection.trample.traverse.red_rock_slab.*                                                          # (default: true) PLACE Red Rock Slab
fe.protection.trample.traverse.yellow_autumnal_leaves.*                                                 # (default: true) PLACE Yellow Autumnal Leaves
fe.protection.trample.traverse.yellow_autumnal_sapling.*                                                # (default: true) PLACE tile.traverse:yellow_autumnal_sapling.oak.name
fe.protection.trample.unlimitedchiselworks.chisel_cobblestone1_traverse_blue_rock_cobblestone_0.*       # (default: true) PLACE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.trample.unlimitedchiselworks.chisel_cobblestone1_traverse_red_rock_cobblestone_0.*        # (default: true) PLACE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.trample.unlimitedchiselworks.chisel_cobblestone2_traverse_blue_rock_cobblestone_0.*       # (default: true) PLACE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.trample.unlimitedchiselworks.chisel_cobblestone2_traverse_red_rock_cobblestone_0.*        # (default: true) PLACE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.trample.unlimitedchiselworks.chisel_cobblestone_traverse_blue_rock_cobblestone_0.*        # (default: true) PLACE tile.tile.traverse:blue_rock_cobblestone.name
fe.protection.trample.unlimitedchiselworks.chisel_cobblestone_traverse_red_rock_cobblestone_0.*         # (default: true) PLACE tile.tile.traverse:red_rock_cobblestone.name
fe.protection.trample.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_0.*                           # (default: true) PLACE tile.tile.dirt.name
fe.protection.trample.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_1.*                           # (default: true) PLACE tile.tile.dirt.name
fe.protection.trample.unlimitedchiselworks.chisel_dirt_biomesoplenty_dirt_2.*                           # (default: true) PLACE tile.tile.dirt.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_0.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_1.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_10.*                # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_11.*                # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_12.*                # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_13.*                # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_14.*                # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_15.*                # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_2.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_3.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_4.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_5.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_6.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_7.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_8.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_biomesoplenty_planks_0_9.*                 # (default: true) PLACE tile.tile.planks_0.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_plants2_planks_0.*                         # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_plants2_planks_1.*                         # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_plants2_planks_2.*                         # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_plants2_planks_3.*                         # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_plants2_planks_4.*                         # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_plants2_planks_5.*                         # (default: true) PLACE tile.tile.plants2.planks.name
fe.protection.trample.unlimitedchiselworks.chisel_planks_oak_traverse_fir_planks_0.*                    # (default: true) PLACE tile.tile.traverse:fir_planks.name
fe.protection.trample.unlimitedchiselworks.chisel_sandstoneyellow1_biomesoplenty_white_sandstone_0.*    # (default: true) PLACE tile.tile.white_sandstone.name
fe.protection.trample.unlimitedchiselworks.chisel_sandstoneyellow2_biomesoplenty_white_sandstone_0.*    # (default: true) PLACE tile.tile.white_sandstone.name
fe.protection.trample.unlimitedchiselworks.chisel_sandstoneyellow_biomesoplenty_white_sandstone_0.*     # (default: true) PLACE tile.tile.white_sandstone.name
fe.protection.trample.unlimitedchiselworks.chisel_stonebrick1_traverse_blue_rock_bricks_0.*             # (default: true) PLACE tile.tile.traverse:blue_rock_bricks.name
fe.protection.trample.unlimitedchiselworks.chisel_stonebrick1_traverse_red_rock_bricks_0.*              # (default: true) PLACE tile.tile.traverse:red_rock_bricks.name
fe.protection.trample.unlimitedchiselworks.chisel_stonebrick2_traverse_blue_rock_bricks_0.*             # (default: true) PLACE tile.tile.traverse:blue_rock_bricks.name
fe.protection.trample.unlimitedchiselworks.chisel_stonebrick2_traverse_red_rock_bricks_0.*              # (default: true) PLACE tile.tile.traverse:red_rock_bricks.name
fe.protection.trample.unlimitedchiselworks.chisel_stonebrick_traverse_blue_rock_bricks_0.*              # (default: true) PLACE tile.tile.traverse:blue_rock_bricks.name
fe.protection.trample.unlimitedchiselworks.chisel_stonebrick_traverse_red_rock_bricks_0.*               # (default: true) PLACE tile.tile.traverse:red_rock_bricks.name
fe.protection.trample.vbe.blockmushroominside.*                                                         # (default: true) PLACE Mushroom Insides
fe.protection.trample.vbe.blockmushroomstem.*                                                           # (default: true) PLACE Mushroom Stem
fe.protection.trample.vbe.blockpolishedstone.*                                                          # (default: true) PLACE Polished Stone
fe.protection.trample.vbe.fenceandesite.*                                                               # (default: true) PLACE Andesite Fence
fe.protection.trample.vbe.fenceandesitesmooth.*                                                         # (default: true) PLACE Polished Andesite Fence
fe.protection.trample.vbe.fencebone.*                                                                   # (default: true) PLACE Bone Fence
fe.protection.trample.vbe.fencebrick.*                                                                  # (default: true) PLACE Brick Fence
fe.protection.trample.vbe.fenceclay.*                                                                   # (default: true) PLACE Clay Fence
fe.protection.trample.vbe.fenceclayhardened.*                                                           # (default: true) PLACE Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedblack.*                                                      # (default: true) PLACE Black Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedblue.*                                                       # (default: true) PLACE Blue Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedbrown.*                                                      # (default: true) PLACE Brown Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedcyan.*                                                       # (default: true) PLACE Cyan Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedgray.*                                                       # (default: true) PLACE Gray Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedgreen.*                                                      # (default: true) PLACE Green Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedlightblue.*                                                  # (default: true) PLACE Light Blue Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedlime.*                                                       # (default: true) PLACE Lime Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedmagenta.*                                                    # (default: true) PLACE Magenta Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedorange.*                                                     # (default: true) PLACE Orange Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedpink.*                                                       # (default: true) PLACE Pink Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedpurple.*                                                     # (default: true) PLACE Purple Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedred.*                                                        # (default: true) PLACE Red Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedsilver.*                                                     # (default: true) PLACE Light Gray Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedwhite.*                                                      # (default: true) PLACE White Hardened Clay Fence
fe.protection.trample.vbe.fenceclayhardenedyellow.*                                                     # (default: true) PLACE Yellow Hardened Clay Fence
fe.protection.trample.vbe.fencecoal.*                                                                   # (default: true) PLACE Coal Fence
fe.protection.trample.vbe.fencecobblestone.*                                                            # (default: true) PLACE Cobblestone Fence
fe.protection.trample.vbe.fenceconcreteblack.*                                                          # (default: true) PLACE Black Concrete Fence
fe.protection.trample.vbe.fenceconcreteblue.*                                                           # (default: true) PLACE Blue Concrete Fence
fe.protection.trample.vbe.fenceconcretebrown.*                                                          # (default: true) PLACE Brown Concrete Fence
fe.protection.trample.vbe.fenceconcretecyan.*                                                           # (default: true) PLACE Cyan Concrete Fence
fe.protection.trample.vbe.fenceconcretegray.*                                                           # (default: true) PLACE Gray Concrete Fence
fe.protection.trample.vbe.fenceconcretegreen.*                                                          # (default: true) PLACE Green Concrete Fence
fe.protection.trample.vbe.fenceconcretelightblue.*                                                      # (default: true) PLACE Light Blue Concrete Fence
fe.protection.trample.vbe.fenceconcretelime.*                                                           # (default: true) PLACE Lime Concrete Fence
fe.protection.trample.vbe.fenceconcretemagenta.*                                                        # (default: true) PLACE Magenta Concrete Fence
fe.protection.trample.vbe.fenceconcreteorange.*                                                         # (default: true) PLACE Orange Concrete Fence
fe.protection.trample.vbe.fenceconcretepink.*                                                           # (default: true) PLACE Pink Concrete Fence
fe.protection.trample.vbe.fenceconcretepowderblack.*                                                    # (default: true) PLACE Black Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderblue.*                                                     # (default: true) PLACE Blue Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderbrown.*                                                    # (default: true) PLACE Brown Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowdercyan.*                                                     # (default: true) PLACE Cyan Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowdergray.*                                                     # (default: true) PLACE Gray Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowdergreen.*                                                    # (default: true) PLACE Green Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderlightblue.*                                                # (default: true) PLACE Light Blue Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderlime.*                                                     # (default: true) PLACE Lime Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowdermagenta.*                                                  # (default: true) PLACE Magenta Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderorange.*                                                   # (default: true) PLACE Orange Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderpink.*                                                     # (default: true) PLACE Pink Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderpurple.*                                                   # (default: true) PLACE Purple Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderred.*                                                      # (default: true) PLACE Red Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowdersilver.*                                                   # (default: true) PLACE Light Gray Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderwhite.*                                                    # (default: true) PLACE White Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepowderyellow.*                                                   # (default: true) PLACE Yellow Concrete Powder Fence
fe.protection.trample.vbe.fenceconcretepurple.*                                                         # (default: true) PLACE Purple Concrete Fence
fe.protection.trample.vbe.fenceconcretered.*                                                            # (default: true) PLACE Red Concrete Fence
fe.protection.trample.vbe.fenceconcretesilver.*                                                         # (default: true) PLACE Light Gray Concrete Fence
fe.protection.trample.vbe.fenceconcretewhite.*                                                          # (default: true) PLACE White Concrete Fence
fe.protection.trample.vbe.fenceconcreteyellow.*                                                         # (default: true) PLACE Yellow Concrete Fence
fe.protection.trample.vbe.fencediamond.*                                                                # (default: true) PLACE Diamond Fence
fe.protection.trample.vbe.fencediorite.*                                                                # (default: true) PLACE Diorite Fence
fe.protection.trample.vbe.fencedioritesmooth.*                                                          # (default: true) PLACE Polished Diorite Fence
fe.protection.trample.vbe.fenceemerald.*                                                                # (default: true) PLACE Emerald Fence
fe.protection.trample.vbe.fenceendbricks.*                                                              # (default: true) PLACE End Brick Fence
fe.protection.trample.vbe.fenceendstone.*                                                               # (default: true) PLACE End Stone Fence
fe.protection.trample.vbe.fencegold.*                                                                   # (default: true) PLACE Gold Fence
fe.protection.trample.vbe.fencegranite.*                                                                # (default: true) PLACE Granite Fence
fe.protection.trample.vbe.fencegranitesmooth.*                                                          # (default: true) PLACE Polished Granite Fence
fe.protection.trample.vbe.fencehay.*                                                                    # (default: true) PLACE Hay Fence
fe.protection.trample.vbe.fenceice.*                                                                    # (default: true) PLACE Ice Fence
fe.protection.trample.vbe.fenceiron.*                                                                   # (default: true) PLACE Iron Fence
fe.protection.trample.vbe.fencelapis.*                                                                  # (default: true) PLACE Lapis Fence
fe.protection.trample.vbe.fenceleavesacacia.*                                                           # (default: true) PLACE Acacia Leaf Fence
fe.protection.trample.vbe.fenceleavesbigoak.*                                                           # (default: true) PLACE Dark Oak Leaf Fence
fe.protection.trample.vbe.fenceleavesbirch.*                                                            # (default: true) PLACE Birch Leaf Fence
fe.protection.trample.vbe.fenceleavesjungle.*                                                           # (default: true) PLACE Jungle Leaf Fence
fe.protection.trample.vbe.fenceleavesoak.*                                                              # (default: true) PLACE Oak Leaf Fence
fe.protection.trample.vbe.fenceleavesspruce.*                                                           # (default: true) PLACE Spruce Leaf Fence
fe.protection.trample.vbe.fencelogacacia.*                                                              # (default: true) PLACE Acacia Log Fence
fe.protection.trample.vbe.fencelogbigoak.*                                                              # (default: true) PLACE Dark Oak Log Fence
fe.protection.trample.vbe.fencelogbirch.*                                                               # (default: true) PLACE Birch Log Fence
fe.protection.trample.vbe.fencelogjungle.*                                                              # (default: true) PLACE Jungle Log Fence
fe.protection.trample.vbe.fencelogoak.*                                                                 # (default: true) PLACE Oak Log Fence
fe.protection.trample.vbe.fencelogspruce.*                                                              # (default: true) PLACE Spruce Log Fence
fe.protection.trample.vbe.fencemushroombrown.*                                                          # (default: true) PLACE Brown Mushroom Fence
fe.protection.trample.vbe.fencemushroominside.*                                                         # (default: true) PLACE Inner Mushroom Fence
fe.protection.trample.vbe.fencemushroomred.*                                                            # (default: true) PLACE Red Mushroom Fence
fe.protection.trample.vbe.fencemushroomstem.*                                                           # (default: true) PLACE Mushroom Stem Fence
fe.protection.trample.vbe.fencenetherrack.*                                                             # (default: true) PLACE Netherrack Fence
fe.protection.trample.vbe.fencenetherwart.*                                                             # (default: true) PLACE Nether Wart Fence
fe.protection.trample.vbe.fenceobsidian.*                                                               # (default: true) PLACE Obsidian Fence
fe.protection.trample.vbe.fencepackedice.*                                                              # (default: true) PLACE Packed Ice Fence
fe.protection.trample.vbe.fencepolishedstone.*                                                          # (default: true) PLACE Polished Stone Fence
fe.protection.trample.vbe.fenceprismarinebricks.*                                                       # (default: true) PLACE Prismarine Brick Fence
fe.protection.trample.vbe.fenceprismarinedark.*                                                         # (default: true) PLACE Dark Prismarine Fence
fe.protection.trample.vbe.fenceprismarinerough.*                                                        # (default: true) PLACE Prismarine Fence
fe.protection.trample.vbe.fencepurpur.*                                                                 # (default: true) PLACE Purpur Fence
fe.protection.trample.vbe.fencepurpurpillar.*                                                           # (default: true) PLACE Purpur Pillar Fence
fe.protection.trample.vbe.fencequartz.*                                                                 # (default: true) PLACE Quartz Fence
fe.protection.trample.vbe.fencequartzchiseled.*                                                         # (default: true) PLACE Chiseled Quartz Fence
fe.protection.trample.vbe.fencequartzlines.*                                                            # (default: true) PLACE Quartz Pillar Fence
fe.protection.trample.vbe.fencerednetherbrick.*                                                         # (default: true) PLACE Red Nether Brick Fence
fe.protection.trample.vbe.fenceredsandstone.*                                                           # (default: true) PLACE Red Sandstone Fence
fe.protection.trample.vbe.fenceredsandstonecarved.*                                                     # (default: true) PLACE Red Chiseled Sandstone Fence
fe.protection.trample.vbe.fenceredsandstonesmooth.*                                                     # (default: true) PLACE Red Smooth Sandstone Fence
fe.protection.trample.vbe.fencesandstone.*                                                              # (default: true) PLACE Sandstone Fence
fe.protection.trample.vbe.fencesandstonecarved.*                                                        # (default: true) PLACE Chiseled Sandstone Fence
fe.protection.trample.vbe.fencesandstonesmooth.*                                                        # (default: true) PLACE Smooth Sandstone Fence
fe.protection.trample.vbe.fencestone.*                                                                  # (default: true) PLACE Stone Fence
fe.protection.trample.vbe.fencestonebrick.*                                                             # (default: true) PLACE Stone Brick Fence
fe.protection.trample.vbe.fencestonebrickcarved.*                                                       # (default: true) PLACE Chiseled Stone Brick Fence
fe.protection.trample.vbe.fencestonebrickcracked.*                                                      # (default: true) PLACE Cracked Stone Brick Fence
fe.protection.trample.vbe.fencestonebrickmossy.*                                                        # (default: true) PLACE Mossy Stone Brick Fence
fe.protection.trample.vbe.fencestonemoss.*                                                              # (default: true) PLACE Mossy Cobblestone Fence
fe.protection.trample.vbe.gateandesite.*                                                                # (default: true) PLACE Andesite Gate
fe.protection.trample.vbe.gateandesitesmooth.*                                                          # (default: true) PLACE Polished Andesite Gate
fe.protection.trample.vbe.gatebone.*                                                                    # (default: true) PLACE Bone Gate
fe.protection.trample.vbe.gatebrick.*                                                                   # (default: true) PLACE Brick Gate
fe.protection.trample.vbe.gateclay.*                                                                    # (default: true) PLACE Clay Gate
fe.protection.trample.vbe.gateclayhardened.*                                                            # (default: true) PLACE Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedblack.*                                                       # (default: true) PLACE Black Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedblue.*                                                        # (default: true) PLACE Blue Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedbrown.*                                                       # (default: true) PLACE Brown Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedcyan.*                                                        # (default: true) PLACE Cyan Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedgray.*                                                        # (default: true) PLACE Gray Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedgreen.*                                                       # (default: true) PLACE Green Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedlightblue.*                                                   # (default: true) PLACE Light Blue Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedlime.*                                                        # (default: true) PLACE Lime Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedmagenta.*                                                     # (default: true) PLACE Magenta Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedorange.*                                                      # (default: true) PLACE Orange Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedpink.*                                                        # (default: true) PLACE Pink Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedpurple.*                                                      # (default: true) PLACE Purple Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedred.*                                                         # (default: true) PLACE Red Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedsilver.*                                                      # (default: true) PLACE Light Gray Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedwhite.*                                                       # (default: true) PLACE White Hardened Clay Gate
fe.protection.trample.vbe.gateclayhardenedyellow.*                                                      # (default: true) PLACE Yellow Hardened Clay Gate
fe.protection.trample.vbe.gatecoal.*                                                                    # (default: true) PLACE Coal Gate
fe.protection.trample.vbe.gatecobblestone.*                                                             # (default: true) PLACE Cobblestone Gate
fe.protection.trample.vbe.gateconcreteblack.*                                                           # (default: true) PLACE Black Concrete Gate
fe.protection.trample.vbe.gateconcreteblue.*                                                            # (default: true) PLACE Blue Concrete Gate
fe.protection.trample.vbe.gateconcretebrown.*                                                           # (default: true) PLACE Brown Concrete Gate
fe.protection.trample.vbe.gateconcretecyan.*                                                            # (default: true) PLACE Cyan Concrete Gate
fe.protection.trample.vbe.gateconcretegray.*                                                            # (default: true) PLACE Gray Concrete Gate
fe.protection.trample.vbe.gateconcretegreen.*                                                           # (default: true) PLACE Green Concrete Gate
fe.protection.trample.vbe.gateconcretelightblue.*                                                       # (default: true) PLACE Light Blue Concrete Gate
fe.protection.trample.vbe.gateconcretelime.*                                                            # (default: true) PLACE Lime Concrete Gate
fe.protection.trample.vbe.gateconcretemagenta.*                                                         # (default: true) PLACE Magenta Concrete Gate
fe.protection.trample.vbe.gateconcreteorange.*                                                          # (default: true) PLACE Orange Concrete Gate
fe.protection.trample.vbe.gateconcretepink.*                                                            # (default: true) PLACE Pink Concrete Gate
fe.protection.trample.vbe.gateconcretepowderblack.*                                                     # (default: true) PLACE Black Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderblue.*                                                      # (default: true) PLACE Blue Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderbrown.*                                                     # (default: true) PLACE Brown Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowdercyan.*                                                      # (default: true) PLACE Cyan Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowdergray.*                                                      # (default: true) PLACE Gray Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowdergreen.*                                                     # (default: true) PLACE Green Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderlightblue.*                                                 # (default: true) PLACE Light Blue Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderlime.*                                                      # (default: true) PLACE Lime Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowdermagenta.*                                                   # (default: true) PLACE Magenta Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderorange.*                                                    # (default: true) PLACE Orange Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderpink.*                                                      # (default: true) PLACE Pink Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderpurple.*                                                    # (default: true) PLACE Purple Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderred.*                                                       # (default: true) PLACE Red Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowdersilver.*                                                    # (default: true) PLACE Light Gray Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderwhite.*                                                     # (default: true) PLACE White Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepowderyellow.*                                                    # (default: true) PLACE Yellow Concrete Powder Gate
fe.protection.trample.vbe.gateconcretepurple.*                                                          # (default: true) PLACE Purple Concrete Gate
fe.protection.trample.vbe.gateconcretered.*                                                             # (default: true) PLACE Red Concrete Gate
fe.protection.trample.vbe.gateconcretesilver.*                                                          # (default: true) PLACE Light Gray Concrete Gate
fe.protection.trample.vbe.gateconcretewhite.*                                                           # (default: true) PLACE White Concrete Gate
fe.protection.trample.vbe.gateconcreteyellow.*                                                          # (default: true) PLACE Yellow Concrete Gate
fe.protection.trample.vbe.gatediamond.*                                                                 # (default: true) PLACE Diamond Gate
fe.protection.trample.vbe.gatediorite.*                                                                 # (default: true) PLACE Diorite Gate
fe.protection.trample.vbe.gatedioritesmooth.*                                                           # (default: true) PLACE Polished Diorite Gate
fe.protection.trample.vbe.gateemerald.*                                                                 # (default: true) PLACE Emerald Gate
fe.protection.trample.vbe.gateendbricks.*                                                               # (default: true) PLACE End Brick Gate
fe.protection.trample.vbe.gateendstone.*                                                                # (default: true) PLACE End Stone Gate
fe.protection.trample.vbe.gategold.*                                                                    # (default: true) PLACE Gold Gate
fe.protection.trample.vbe.gategranite.*                                                                 # (default: true) PLACE Granite Gate
fe.protection.trample.vbe.gategranitesmooth.*                                                           # (default: true) PLACE Polished Granite Gate
fe.protection.trample.vbe.gatehay.*                                                                     # (default: true) PLACE Hay Gate
fe.protection.trample.vbe.gateice.*                                                                     # (default: true) PLACE Ice Gate
fe.protection.trample.vbe.gateiron.*                                                                    # (default: true) PLACE Iron Gate
fe.protection.trample.vbe.gatelapis.*                                                                   # (default: true) PLACE Lapis Gate
fe.protection.trample.vbe.gatelogacacia.*                                                               # (default: true) PLACE Acacia Log Gate
fe.protection.trample.vbe.gatelogbigoak.*                                                               # (default: true) PLACE Dark Oak Log Gate
fe.protection.trample.vbe.gatelogbirch.*                                                                # (default: true) PLACE Birch Log Gate
fe.protection.trample.vbe.gatelogjungle.*                                                               # (default: true) PLACE Jungle Log Gate
fe.protection.trample.vbe.gatelogoak.*                                                                  # (default: true) PLACE Oak Log Gate
fe.protection.trample.vbe.gatelogspruce.*                                                               # (default: true) PLACE Spruce Log Gate
fe.protection.trample.vbe.gatemushroombrown.*                                                           # (default: true) PLACE Brown Mushroom Gate
fe.protection.trample.vbe.gatemushroominside.*                                                          # (default: true) PLACE Inner Mushroom Gate
fe.protection.trample.vbe.gatemushroomred.*                                                             # (default: true) PLACE Red Mushroom Gate
fe.protection.trample.vbe.gatemushroomstem.*                                                            # (default: true) PLACE Mushroom Stem Gate
fe.protection.trample.vbe.gatenetherbrick.*                                                             # (default: true) PLACE Nether Brick Gate
fe.protection.trample.vbe.gatenetherrack.*                                                              # (default: true) PLACE Netherrack Gate
fe.protection.trample.vbe.gatenetherwart.*                                                              # (default: true) PLACE Nether Wart Gate
fe.protection.trample.vbe.gateobsidian.*                                                                # (default: true) PLACE Obsidian Gate
fe.protection.trample.vbe.gatepackedice.*                                                               # (default: true) PLACE Packed Ice Gate
fe.protection.trample.vbe.gatepolishedstone.*                                                           # (default: true) PLACE Polished Stone Gate
fe.protection.trample.vbe.gateprismarinebricks.*                                                        # (default: true) PLACE Prismarine Brick Gate
fe.protection.trample.vbe.gateprismarinedark.*                                                          # (default: true) PLACE Dark Prismarine Gate
fe.protection.trample.vbe.gateprismarinerough.*                                                         # (default: true) PLACE Prismarine Gate
fe.protection.trample.vbe.gatepurpur.*                                                                  # (default: true) PLACE Purpur Gate
fe.protection.trample.vbe.gatepurpurpillar.*                                                            # (default: true) PLACE Purpur Pillar Gate
fe.protection.trample.vbe.gatequartz.*                                                                  # (default: true) PLACE Quartz Gate
fe.protection.trample.vbe.gatequartzchiseled.*                                                          # (default: true) PLACE Chiseled Quartz Gate
fe.protection.trample.vbe.gatequartzlines.*                                                             # (default: true) PLACE Quartz Pillar Gate
fe.protection.trample.vbe.gaterednetherbrick.*                                                          # (default: true) PLACE Red Nether Brick Gate
fe.protection.trample.vbe.gateredsandstone.*                                                            # (default: true) PLACE Red Sandstone Gate
fe.protection.trample.vbe.gateredsandstonecarved.*                                                      # (default: true) PLACE Chiseled Red Sandstone Gate
fe.protection.trample.vbe.gateredsandstonesmooth.*                                                      # (default: true) PLACE Smooth Red Sandstone Gate
fe.protection.trample.vbe.gatesandstone.*                                                               # (default: true) PLACE Sandstone Gate
fe.protection.trample.vbe.gatesandstonecarved.*                                                         # (default: true) PLACE Chiseled Sandstone Gate
fe.protection.trample.vbe.gatesandstonesmooth.*                                                         # (default: true) PLACE Smooth Sandstone Gate
fe.protection.trample.vbe.gatestone.*                                                                   # (default: true) PLACE Stone Gate
fe.protection.trample.vbe.gatestonebrick.*                                                              # (default: true) PLACE Stone Brick Gate
fe.protection.trample.vbe.gatestonebrickcarved.*                                                        # (default: true) PLACE Chiseled Stone Brick Gate
fe.protection.trample.vbe.gatestonebrickcracked.*                                                       # (default: true) PLACE Cracked Stone Brick Gate
fe.protection.trample.vbe.gatestonebrickmossy.*                                                         # (default: true) PLACE Mossy Stone Brick Gate
fe.protection.trample.vbe.gatestonemoss.*                                                               # (default: true) PLACE Mossy Cobblestone Gate
fe.protection.trample.vbe.slabandesite.*                                                                # (default: true) PLACE Andesite Slab
fe.protection.trample.vbe.slabandesitedouble.*                                                          # (default: true) PLACE tile.slabAndesiteDouble.name
fe.protection.trample.vbe.slabandesitesmooth.*                                                          # (default: true) PLACE Polished Andesite Slab
fe.protection.trample.vbe.slabandesitesmoothdouble.*                                                    # (default: true) PLACE tile.slabAndesiteSmoothDouble.name
fe.protection.trample.vbe.slabbone.*                                                                    # (default: true) PLACE Bone Slab
fe.protection.trample.vbe.slabbonedouble.*                                                              # (default: true) PLACE tile.slabBoneDouble.name
fe.protection.trample.vbe.slabclay.*                                                                    # (default: true) PLACE Clay Slab
fe.protection.trample.vbe.slabclaydouble.*                                                              # (default: true) PLACE tile.slabClayDouble.name
fe.protection.trample.vbe.slabclayhardened.*                                                            # (default: true) PLACE Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedblack.*                                                       # (default: true) PLACE Black Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedblackdouble.*                                                 # (default: true) PLACE tile.slabClayHardenedBlackDouble.name
fe.protection.trample.vbe.slabclayhardenedblue.*                                                        # (default: true) PLACE Blue Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedbluedouble.*                                                  # (default: true) PLACE tile.slabClayHardenedBlueDouble.name
fe.protection.trample.vbe.slabclayhardenedbrown.*                                                       # (default: true) PLACE Brown Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedbrowndouble.*                                                 # (default: true) PLACE tile.slabClayHardenedBrownDouble.name
fe.protection.trample.vbe.slabclayhardenedcyan.*                                                        # (default: true) PLACE  Cyan Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedcyandouble.*                                                  # (default: true) PLACE tile.slabClayHardenedCyanDouble.name
fe.protection.trample.vbe.slabclayhardeneddouble.*                                                      # (default: true) PLACE tile.slabClayHardenedDouble.name
fe.protection.trample.vbe.slabclayhardenedgray.*                                                        # (default: true) PLACE Gray Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedgraydouble.*                                                  # (default: true) PLACE tile.slabClayHardenedGrayDouble.name
fe.protection.trample.vbe.slabclayhardenedgreen.*                                                       # (default: true) PLACE Green Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedgreendouble.*                                                 # (default: true) PLACE tile.slabClayHardenedGreenDouble.name
fe.protection.trample.vbe.slabclayhardenedlightblue.*                                                   # (default: true) PLACE Light Blue Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedlightbluedouble.*                                             # (default: true) PLACE tile.slabClayHardenedLightBlueDouble.name
fe.protection.trample.vbe.slabclayhardenedlime.*                                                        # (default: true) PLACE Lime Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedlimedouble.*                                                  # (default: true) PLACE tile.slabClayHardenedLimeDouble.name
fe.protection.trample.vbe.slabclayhardenedmagenta.*                                                     # (default: true) PLACE Magenta Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedmagentadouble.*                                               # (default: true) PLACE tile.slabClayHardenedMagentaDouble.name
fe.protection.trample.vbe.slabclayhardenedorange.*                                                      # (default: true) PLACE Orange Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedorangedouble.*                                                # (default: true) PLACE tile.slabClayHardenedOrangeDouble.name
fe.protection.trample.vbe.slabclayhardenedpink.*                                                        # (default: true) PLACE Pink Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedpinkdouble.*                                                  # (default: true) PLACE tile.slabClayHardenedPinkDouble.name
fe.protection.trample.vbe.slabclayhardenedpurple.*                                                      # (default: true) PLACE Purple Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedpurpledouble.*                                                # (default: true) PLACE tile.slabClayHardenedPurpleDouble.name
fe.protection.trample.vbe.slabclayhardenedred.*                                                         # (default: true) PLACE Red Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedreddouble.*                                                   # (default: true) PLACE tile.slabClayHardenedRedDouble.name
fe.protection.trample.vbe.slabclayhardenedsilver.*                                                      # (default: true) PLACE Light Gray Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedsilverdouble.*                                                # (default: true) PLACE tile.slabClayHardenedSilverDouble.name
fe.protection.trample.vbe.slabclayhardenedwhite.*                                                       # (default: true) PLACE White Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedwhitedouble.*                                                 # (default: true) PLACE tile.slabClayHardenedWhiteDouble.name
fe.protection.trample.vbe.slabclayhardenedyellow.*                                                      # (default: true) PLACE Yellow Hardened Clay Slab
fe.protection.trample.vbe.slabclayhardenedyellowdouble.*                                                # (default: true) PLACE tile.slabClayHardenedYellowDouble.name
fe.protection.trample.vbe.slabcoal.*                                                                    # (default: true) PLACE Coal Slab
fe.protection.trample.vbe.slabcoaldouble.*                                                              # (default: true) PLACE tile.slabCoalDouble.name
fe.protection.trample.vbe.slabcoarsedirt.*                                                              # (default: true) PLACE Coarse Dirt Slab
fe.protection.trample.vbe.slabconcreteblack.*                                                           # (default: true) PLACE Black Concrete Slab
fe.protection.trample.vbe.slabconcreteblue.*                                                            # (default: true) PLACE Blue Concrete Slab
fe.protection.trample.vbe.slabconcretebrown.*                                                           # (default: true) PLACE Brown Concrete Slab
fe.protection.trample.vbe.slabconcretecyan.*                                                            # (default: true) PLACE Cyan Concrete Slab
fe.protection.trample.vbe.slabconcretegray.*                                                            # (default: true) PLACE Gray Concrete Slab
fe.protection.trample.vbe.slabconcretegreen.*                                                           # (default: true) PLACE Green Concrete Slab
fe.protection.trample.vbe.slabconcretelightblue.*                                                       # (default: true) PLACE Light Blue Concrete Slab
fe.protection.trample.vbe.slabconcretelime.*                                                            # (default: true) PLACE Lime Concrete Slab
fe.protection.trample.vbe.slabconcretemagenta.*                                                         # (default: true) PLACE Magenta Concrete Slab
fe.protection.trample.vbe.slabconcreteorange.*                                                          # (default: true) PLACE Orange Concrete Slab
fe.protection.trample.vbe.slabconcretepink.*                                                            # (default: true) PLACE Pink Concrete Slab
fe.protection.trample.vbe.slabconcretepowderblack.*                                                     # (default: true) PLACE Black Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderblue.*                                                      # (default: true) PLACE Blue Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderbrown.*                                                     # (default: true) PLACE Brown Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowdercyan.*                                                      # (default: true) PLACE Cyan Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowdergray.*                                                      # (default: true) PLACE Gray Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowdergreen.*                                                     # (default: true) PLACE Green Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderlightblue.*                                                 # (default: true) PLACE Light Blue Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderlime.*                                                      # (default: true) PLACE Lime Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowdermagenta.*                                                   # (default: true) PLACE Magenta Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderorange.*                                                    # (default: true) PLACE Orange Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderpink.*                                                      # (default: true) PLACE Pink Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderpurple.*                                                    # (default: true) PLACE Purple Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderred.*                                                       # (default: true) PLACE Red Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowdersilver.*                                                    # (default: true) PLACE Light Gray Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderwhite.*                                                     # (default: true) PLACE White Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepowderyellow.*                                                    # (default: true) PLACE Yellow Concrete Powder Slab
fe.protection.trample.vbe.slabconcretepurple.*                                                          # (default: true) PLACE Purple Concrete Slab
fe.protection.trample.vbe.slabconcretered.*                                                             # (default: true) PLACE Red Concrete Slab
fe.protection.trample.vbe.slabconcretesilver.*                                                          # (default: true) PLACE Light Gray Concrete Slab
fe.protection.trample.vbe.slabconcretewhite.*                                                           # (default: true) PLACE White Concrete Slab
fe.protection.trample.vbe.slabconcreteyellow.*                                                          # (default: true) PLACE Yellow Concrete Slab
fe.protection.trample.vbe.slabdiamond.*                                                                 # (default: true) PLACE Diamond Slab
fe.protection.trample.vbe.slabdiamonddouble.*                                                           # (default: true) PLACE tile.slabDiamondDouble.name
fe.protection.trample.vbe.slabdiorite.*                                                                 # (default: true) PLACE Diorite Slab
fe.protection.trample.vbe.slabdioritedouble.*                                                           # (default: true) PLACE tile.slabDioriteDouble.name
fe.protection.trample.vbe.slabdioritesmooth.*                                                           # (default: true) PLACE Polished Diorite Slab
fe.protection.trample.vbe.slabdioritesmoothdouble.*                                                     # (default: true) PLACE tile.slabDioriteSmoothDouble.name
fe.protection.trample.vbe.slabdirt.*                                                                    # (default: true) PLACE Dirt Slab
fe.protection.trample.vbe.slabdoublecoarsedirt.*                                                        # (default: true) PLACE tile.slabDoubleCoarseDirt.name
fe.protection.trample.vbe.slabdoubleconcreteblack.*                                                     # (default: true) PLACE tile.slabDoubleConcreteBlack.name
fe.protection.trample.vbe.slabdoubleconcreteblue.*                                                      # (default: true) PLACE tile.slabDoubleConcreteBlue.name
fe.protection.trample.vbe.slabdoubleconcretebrown.*                                                     # (default: true) PLACE tile.slabDoubleConcreteBrown.name
fe.protection.trample.vbe.slabdoubleconcretecyan.*                                                      # (default: true) PLACE tile.slabDoubleConcreteCyan.name
fe.protection.trample.vbe.slabdoubleconcretegray.*                                                      # (default: true) PLACE tile.slabDoubleConcreteGray.name
fe.protection.trample.vbe.slabdoubleconcretegreen.*                                                     # (default: true) PLACE tile.slabDoubleConcreteGreen.name
fe.protection.trample.vbe.slabdoubleconcretelightblue.*                                                 # (default: true) PLACE tile.slabDoubleConcreteLightBlue.name
fe.protection.trample.vbe.slabdoubleconcretelime.*                                                      # (default: true) PLACE tile.slabDoubleConcreteLime.name
fe.protection.trample.vbe.slabdoubleconcretemagenta.*                                                   # (default: true) PLACE tile.slabDoubleConcreteMagenta.name
fe.protection.trample.vbe.slabdoubleconcreteorange.*                                                    # (default: true) PLACE tile.slabDoubleConcreteOrange.name
fe.protection.trample.vbe.slabdoubleconcretepink.*                                                      # (default: true) PLACE tile.slabDoubleConcretePink.name
fe.protection.trample.vbe.slabdoubleconcretepowderblack.*                                               # (default: true) PLACE tile.slabDoubleConcretePowderBlack.name
fe.protection.trample.vbe.slabdoubleconcretepowderblue.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderBlue.name
fe.protection.trample.vbe.slabdoubleconcretepowderbrown.*                                               # (default: true) PLACE tile.slabDoubleConcretePowderBrown.name
fe.protection.trample.vbe.slabdoubleconcretepowdercyan.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderCyan.name
fe.protection.trample.vbe.slabdoubleconcretepowdergray.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderGray.name
fe.protection.trample.vbe.slabdoubleconcretepowdergreen.*                                               # (default: true) PLACE tile.slabDoubleConcretePowderGreen.name
fe.protection.trample.vbe.slabdoubleconcretepowderlightblue.*                                           # (default: true) PLACE tile.slabDoubleConcretePowderLightBlue.name
fe.protection.trample.vbe.slabdoubleconcretepowderlime.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderLime.name
fe.protection.trample.vbe.slabdoubleconcretepowdermagenta.*                                             # (default: true) PLACE tile.slabDoubleConcretePowderMagenta.name
fe.protection.trample.vbe.slabdoubleconcretepowderorange.*                                              # (default: true) PLACE tile.slabDoubleConcretePowderOrange.name
fe.protection.trample.vbe.slabdoubleconcretepowderpink.*                                                # (default: true) PLACE tile.slabDoubleConcretePowderPink.name
fe.protection.trample.vbe.slabdoubleconcretepowderpurple.*                                              # (default: true) PLACE tile.slabDoubleConcretePowderPurple.name
fe.protection.trample.vbe.slabdoubleconcretepowderred.*                                                 # (default: true) PLACE tile.slabDoubleConcretePowderRed.name
fe.protection.trample.vbe.slabdoubleconcretepowdersilver.*                                              # (default: true) PLACE tile.slabDoubleConcretePowderSilver.name
fe.protection.trample.vbe.slabdoubleconcretepowderwhite.*                                               # (default: true) PLACE tile.slabDoubleConcretePowderWhite.name
fe.protection.trample.vbe.slabdoubleconcretepowderyellow.*                                              # (default: true) PLACE tile.slabDoubleConcretePowderYellow.name
fe.protection.trample.vbe.slabdoubleconcretepurple.*                                                    # (default: true) PLACE tile.slabDoubleConcretePurple.name
fe.protection.trample.vbe.slabdoubleconcretered.*                                                       # (default: true) PLACE tile.slabDoubleConcreteRed.name
fe.protection.trample.vbe.slabdoubleconcretesilver.*                                                    # (default: true) PLACE tile.slabDoubleConcreteSilver.name
fe.protection.trample.vbe.slabdoubleconcretewhite.*                                                     # (default: true) PLACE tile.slabDoubleConcreteWhite.name
fe.protection.trample.vbe.slabdoubleconcreteyellow.*                                                    # (default: true) PLACE tile.slabDoubleConcreteYellow.name
fe.protection.trample.vbe.slabdoubledirt.*                                                              # (default: true) PLACE tile.slabDoubleDirt.name
fe.protection.trample.vbe.slabdoubleglass.*                                                             # (default: true) PLACE tile.slabDoubleGlass.name
fe.protection.trample.vbe.slabdoubleglassblack.*                                                        # (default: true) PLACE tile.slabDoubleGlassBlack.name
fe.protection.trample.vbe.slabdoubleglassblue.*                                                         # (default: true) PLACE tile.slabDoubleGlassBlue.name
fe.protection.trample.vbe.slabdoubleglassbrown.*                                                        # (default: true) PLACE tile.slabDoubleGlassBrown.name
fe.protection.trample.vbe.slabdoubleglasscyan.*                                                         # (default: true) PLACE tile.slabDoubleGlassCyan.name
fe.protection.trample.vbe.slabdoubleglassgray.*                                                         # (default: true) PLACE tile.slabDoubleGlassGray.name
fe.protection.trample.vbe.slabdoubleglassgreen.*                                                        # (default: true) PLACE tile.slabDoubleGlassGreen.name
fe.protection.trample.vbe.slabdoubleglasslightblue.*                                                    # (default: true) PLACE tile.slabDoubleGlassLightBlue.name
fe.protection.trample.vbe.slabdoubleglasslime.*                                                         # (default: true) PLACE tile.slabDoubleGlassLime.name
fe.protection.trample.vbe.slabdoubleglassmagenta.*                                                      # (default: true) PLACE tile.slabDoubleGlassMagenta.name
fe.protection.trample.vbe.slabdoubleglassorange.*                                                       # (default: true) PLACE tile.slabDoubleGlassOrange.name
fe.protection.trample.vbe.slabdoubleglasspink.*                                                         # (default: true) PLACE tile.slabDoubleGlassPink.name
fe.protection.trample.vbe.slabdoubleglasspurple.*                                                       # (default: true) PLACE tile.slabDoubleGlassPurple.name
fe.protection.trample.vbe.slabdoubleglassred.*                                                          # (default: true) PLACE tile.slabDoubleGlassRed.name
fe.protection.trample.vbe.slabdoubleglasssilver.*                                                       # (default: true) PLACE tile.slabDoubleGlassSilver.name
fe.protection.trample.vbe.slabdoubleglasswhite.*                                                        # (default: true) PLACE tile.slabDoubleGlassWhite.name
fe.protection.trample.vbe.slabdoubleglassyellow.*                                                       # (default: true) PLACE tile.slabDoubleGlassYellow.name
fe.protection.trample.vbe.slabdoublegrass.*                                                             # (default: true) PLACE tile.slabDoubleGrass.name
fe.protection.trample.vbe.slabdoubleice.*                                                               # (default: true) PLACE tile.slabDoubleIce.name
fe.protection.trample.vbe.slabdoubleleavesacacia.*                                                      # (default: true) PLACE tile.slabDoubleLeavesAcacia.name
fe.protection.trample.vbe.slabdoubleleavesbigoak.*                                                      # (default: true) PLACE tile.slabDoubleLeavesBigOak.name
fe.protection.trample.vbe.slabdoubleleavesbirch.*                                                       # (default: true) PLACE tile.slabDoubleLeavesBirch.name
fe.protection.trample.vbe.slabdoubleleavesjungle.*                                                      # (default: true) PLACE tile.slabDoubleLeavesJungle.name
fe.protection.trample.vbe.slabdoubleleavesoak.*                                                         # (default: true) PLACE tile.slabDoubleLeavesOak.name
fe.protection.trample.vbe.slabdoubleleavesspruce.*                                                      # (default: true) PLACE tile.slabDoubleLeavesSpruce.name
fe.protection.trample.vbe.slabdoublemushroombrown.*                                                     # (default: true) PLACE tile.slabDoubleMushroomBrown.name
fe.protection.trample.vbe.slabdoublemushroominside.*                                                    # (default: true) PLACE tile.slabDoubleMushroomInside.name
fe.protection.trample.vbe.slabdoublemushroomred.*                                                       # (default: true) PLACE tile.slabDoubleMushroomRed.name
fe.protection.trample.vbe.slabdoublemushroomstem.*                                                      # (default: true) PLACE tile.slabDoubleMushroomStem.name
fe.protection.trample.vbe.slabdoublemycelium.*                                                          # (default: true) PLACE tile.slabDoubleMycelium.name
fe.protection.trample.vbe.slabdoublepackedice.*                                                         # (default: true) PLACE tile.slabDoublePackedIce.name
fe.protection.trample.vbe.slabdoublepath.*                                                              # (default: true) PLACE tile.slabDoublePath.name
fe.protection.trample.vbe.slabdoublepodzol.*                                                            # (default: true) PLACE tile.slabDoublePodzol.name
fe.protection.trample.vbe.slabdoublestone.*                                                             # (default: true) PLACE tile.slabDoubleStone.name
fe.protection.trample.vbe.slabemerald.*                                                                 # (default: true) PLACE Emerald Slab
fe.protection.trample.vbe.slabemeralddouble.*                                                           # (default: true) PLACE tile.slabEmeraldDouble.name
fe.protection.trample.vbe.slabendbricks.*                                                               # (default: true) PLACE End Brick Slab
fe.protection.trample.vbe.slabendbricksdouble.*                                                         # (default: true) PLACE tile.slabEndBricksDouble.name
fe.protection.trample.vbe.slabendstone.*                                                                # (default: true) PLACE End Stone Slab
fe.protection.trample.vbe.slabendstonedouble.*                                                          # (default: true) PLACE tile.slabEndStoneDouble.name
fe.protection.trample.vbe.slabglass.*                                                                   # (default: true) PLACE Glass Slab
fe.protection.trample.vbe.slabglassblack.*                                                              # (default: true) PLACE Black Stained Glass Slab
fe.protection.trample.vbe.slabglassblue.*                                                               # (default: true) PLACE Blue Stained Glass Slab
fe.protection.trample.vbe.slabglassbrown.*                                                              # (default: true) PLACE Brown Stained Glass Slab
fe.protection.trample.vbe.slabglasscyan.*                                                               # (default: true) PLACE Cyan Stained Glass Slab
fe.protection.trample.vbe.slabglassgray.*                                                               # (default: true) PLACE Gray Stained Glass Slab
fe.protection.trample.vbe.slabglassgreen.*                                                              # (default: true) PLACE Green Stained Glass Slab
fe.protection.trample.vbe.slabglasslightblue.*                                                          # (default: true) PLACE Light Blue Stained Glass Slab
fe.protection.trample.vbe.slabglasslime.*                                                               # (default: true) PLACE Lime Stained Glass Slab
fe.protection.trample.vbe.slabglassmagenta.*                                                            # (default: true) PLACE Magenta Stained Glass Slab
fe.protection.trample.vbe.slabglassorange.*                                                             # (default: true) PLACE Orange Stained Glass Slab
fe.protection.trample.vbe.slabglasspink.*                                                               # (default: true) PLACE Pink Stained Glass Slab
fe.protection.trample.vbe.slabglasspurple.*                                                             # (default: true) PLACE Purple Stained Glass Slab
fe.protection.trample.vbe.slabglassred.*                                                                # (default: true) PLACE Red Stained Glass Slab
fe.protection.trample.vbe.slabglasssilver.*                                                             # (default: true) PLACE Light Gray Stained Glass Slab
fe.protection.trample.vbe.slabglasswhite.*                                                              # (default: true) PLACE White Stained Glass Slab
fe.protection.trample.vbe.slabglassyellow.*                                                             # (default: true) PLACE Yellow Stained Glass Slab
fe.protection.trample.vbe.slabgold.*                                                                    # (default: true) PLACE Gold Slab
fe.protection.trample.vbe.slabgolddouble.*                                                              # (default: true) PLACE tile.slabGoldDouble.name
fe.protection.trample.vbe.slabgranite.*                                                                 # (default: true) PLACE Granite Slab
fe.protection.trample.vbe.slabgranitedouble.*                                                           # (default: true) PLACE tile.slabGraniteDouble.name
fe.protection.trample.vbe.slabgranitesmooth.*                                                           # (default: true) PLACE Polished Granite Slab
fe.protection.trample.vbe.slabgranitesmoothdouble.*                                                     # (default: true) PLACE tile.slabGraniteSmoothDouble.name
fe.protection.trample.vbe.slabgrass.*                                                                   # (default: true) PLACE Grass Slab
fe.protection.trample.vbe.slabhay.*                                                                     # (default: true) PLACE Hay Slab
fe.protection.trample.vbe.slabhaydouble.*                                                               # (default: true) PLACE tile.slabHayDouble.name
fe.protection.trample.vbe.slabice.*                                                                     # (default: true) PLACE Ice Slab
fe.protection.trample.vbe.slabiron.*                                                                    # (default: true) PLACE Iron Slab
fe.protection.trample.vbe.slabirondouble.*                                                              # (default: true) PLACE tile.slabIronDouble.name
fe.protection.trample.vbe.slablapis.*                                                                   # (default: true) PLACE Lapis Slab
fe.protection.trample.vbe.slablapisdouble.*                                                             # (default: true) PLACE tile.slabLapisDouble.name
fe.protection.trample.vbe.slableavesacacia.*                                                            # (default: true) PLACE Acacia Leaf Slab
fe.protection.trample.vbe.slableavesbigoak.*                                                            # (default: true) PLACE Dark Oak Leaf Slab
fe.protection.trample.vbe.slableavesbirch.*                                                             # (default: true) PLACE Birch Leaf Slab
fe.protection.trample.vbe.slableavesjungle.*                                                            # (default: true) PLACE Jungle Leaf Slab
fe.protection.trample.vbe.slableavesoak.*                                                               # (default: true) PLACE Oak Leaf Slab
fe.protection.trample.vbe.slableavesspruce.*                                                            # (default: true) PLACE Spruce Leaf Slab
fe.protection.trample.vbe.slablogacacia.*                                                               # (default: true) PLACE Acacia Log Slab
fe.protection.trample.vbe.slablogacaciadouble.*                                                         # (default: true) PLACE tile.slabLogAcaciaDouble.name
fe.protection.trample.vbe.slablogbigoak.*                                                               # (default: true) PLACE Dark Oak Log Slab
fe.protection.trample.vbe.slablogbigoakdouble.*                                                         # (default: true) PLACE tile.slabLogBigOakDouble.name
fe.protection.trample.vbe.slablogbirch.*                                                                # (default: true) PLACE Birch Log Slab
fe.protection.trample.vbe.slablogbirchdouble.*                                                          # (default: true) PLACE tile.slabLogBirchDouble.name
fe.protection.trample.vbe.slablogjungle.*                                                               # (default: true) PLACE Jungle Log Slab
fe.protection.trample.vbe.slablogjungledouble.*                                                         # (default: true) PLACE tile.slabLogJungleDouble.name
fe.protection.trample.vbe.slablogoak.*                                                                  # (default: true) PLACE Oak Log Slab
fe.protection.trample.vbe.slablogoakdouble.*                                                            # (default: true) PLACE tile.slabLogOakDouble.name
fe.protection.trample.vbe.slablogspruce.*                                                               # (default: true) PLACE Spruce Log Slab
fe.protection.trample.vbe.slablogsprucedouble.*                                                         # (default: true) PLACE tile.slabLogSpruceDouble.name
fe.protection.trample.vbe.slabmushroombrown.*                                                           # (default: true) PLACE Brown Mushroom Slab
fe.protection.trample.vbe.slabmushroominside.*                                                          # (default: true) PLACE Inner Mushroom Slab
fe.protection.trample.vbe.slabmushroomred.*                                                             # (default: true) PLACE Red Mushroom Slab
fe.protection.trample.vbe.slabmushroomstem.*                                                            # (default: true) PLACE Mushroom Stem Slab
fe.protection.trample.vbe.slabmycelium.*                                                                # (default: true) PLACE Mycelium Slab
fe.protection.trample.vbe.slabnetherrack.*                                                              # (default: true) PLACE Netherrack Slab
fe.protection.trample.vbe.slabnetherrackdouble.*                                                        # (default: true) PLACE tile.slabNetherrackDouble.name
fe.protection.trample.vbe.slabnetherwart.*                                                              # (default: true) PLACE Nether Wart Slab
fe.protection.trample.vbe.slabnetherwartdouble.*                                                        # (default: true) PLACE tile.slabNetherWartDouble.name
fe.protection.trample.vbe.slabobsidian.*                                                                # (default: true) PLACE Obsidian Slab
fe.protection.trample.vbe.slabobsidiandouble.*                                                          # (default: true) PLACE tile.slabObsidianDouble.name
fe.protection.trample.vbe.slabpackedice.*                                                               # (default: true) PLACE Packed Ice Slab
fe.protection.trample.vbe.slabpath.*                                                                    # (default: true) PLACE Path Slab
fe.protection.trample.vbe.slabpodzol.*                                                                  # (default: true) PLACE Podzol Slab
fe.protection.trample.vbe.slabprismarinebricks.*                                                        # (default: true) PLACE Prismarine Brick Slab
fe.protection.trample.vbe.slabprismarinebricksdouble.*                                                  # (default: true) PLACE tile.slabPrismarineBricksDouble.name
fe.protection.trample.vbe.slabprismarinedark.*                                                          # (default: true) PLACE Dark Prismarine Slab
fe.protection.trample.vbe.slabprismarinedarkdouble.*                                                    # (default: true) PLACE tile.slabPrismarineDarkDouble.name
fe.protection.trample.vbe.slabprismarinerough.*                                                         # (default: true) PLACE Prismarine Slab
fe.protection.trample.vbe.slabprismarineroughdouble.*                                                   # (default: true) PLACE tile.slabPrismarineRoughDouble.name
fe.protection.trample.vbe.slabpurpurpillar.*                                                            # (default: true) PLACE Purpur Pillar Slab
fe.protection.trample.vbe.slabpurpurpillardouble.*                                                      # (default: true) PLACE tile.slabPurpurPillarDouble.name
fe.protection.trample.vbe.slabquartzchiseled.*                                                          # (default: true) PLACE Chiseled Quartz Slab
fe.protection.trample.vbe.slabquartzchiseleddouble.*                                                    # (default: true) PLACE tile.slabQuartzChiseledDouble.name
fe.protection.trample.vbe.slabquartzlines.*                                                             # (default: true) PLACE Quartz Pillar Slab
fe.protection.trample.vbe.slabquartzlinesdouble.*                                                       # (default: true) PLACE tile.slabQuartzLinesDouble.name
fe.protection.trample.vbe.slabrednetherbrick.*                                                          # (default: true) PLACE Red Nether Brick Slab
fe.protection.trample.vbe.slabrednetherbrickdouble.*                                                    # (default: true) PLACE tile.slabRedNetherBrickDouble.name
fe.protection.trample.vbe.slabredsandstonecarved.*                                                      # (default: true) PLACE Chiseled Red Sandstone Slab
fe.protection.trample.vbe.slabredsandstonecarveddouble.*                                                # (default: true) PLACE tile.slabRedSandStoneCarvedDouble.name
fe.protection.trample.vbe.slabredsandstonesmooth.*                                                      # (default: true) PLACE Smooth Red Sandstone Slab
fe.protection.trample.vbe.slabredsandstonesmoothdouble.*                                                # (default: true) PLACE tile.slabRedSandStoneSmoothDouble.name
fe.protection.trample.vbe.slabsandstonecarved.*                                                         # (default: true) PLACE Chiseled Sandstone Slab
fe.protection.trample.vbe.slabsandstonecarveddouble.*                                                   # (default: true) PLACE tile.slabSandStoneCarvedDouble.name
fe.protection.trample.vbe.slabsandstonesmooth.*                                                         # (default: true) PLACE Smooth Sandstone Slab
fe.protection.trample.vbe.slabsandstonesmoothdouble.*                                                   # (default: true) PLACE tile.slabSandStoneSmoothDouble.name
fe.protection.trample.vbe.slabstone.*                                                                   # (default: true) PLACE Stone Slab
fe.protection.trample.vbe.slabstonebrickcarved.*                                                        # (default: true) PLACE Chiseled Stone Brick Slab
fe.protection.trample.vbe.slabstonebrickcarveddouble.*                                                  # (default: true) PLACE tile.slabStoneBrickCarvedDouble.name
fe.protection.trample.vbe.slabstonebrickcracked.*                                                       # (default: true) PLACE Cracked Stone Brick Slab
fe.protection.trample.vbe.slabstonebrickcrackeddouble.*                                                 # (default: true) PLACE tile.slabStoneBrickCrackedDouble.name
fe.protection.trample.vbe.slabstonebrickmossy.*                                                         # (default: true) PLACE Mossy Stone Brick Slab
fe.protection.trample.vbe.slabstonebrickmossydouble.*                                                   # (default: true) PLACE tile.slabStoneBrickMossyDouble.name
fe.protection.trample.vbe.slabstonemoss.*                                                               # (default: true) PLACE Mossy Cobblestone Slab
fe.protection.trample.vbe.slabstonemossdouble.*                                                         # (default: true) PLACE tile.slabStoneMossDouble.name
fe.protection.trample.vbe.stairsandesite.*                                                              # (default: true) PLACE Andesite Stairs
fe.protection.trample.vbe.stairsandesitesmooth.*                                                        # (default: true) PLACE Polished Andesite Stairs
fe.protection.trample.vbe.stairsbone.*                                                                  # (default: true) PLACE Bone Stairs
fe.protection.trample.vbe.stairsclay.*                                                                  # (default: true) PLACE Clay Stairs
fe.protection.trample.vbe.stairsclayhardened.*                                                          # (default: true) PLACE Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedblack.*                                                     # (default: true) PLACE Black Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedblue.*                                                      # (default: true) PLACE Blue Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedbrown.*                                                     # (default: true) PLACE Brown Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedcyan.*                                                      # (default: true) PLACE Cyan Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedgray.*                                                      # (default: true) PLACE Gray Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedgreen.*                                                     # (default: true) PLACE Green Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedlightblue.*                                                 # (default: true) PLACE Light Blue Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedlime.*                                                      # (default: true) PLACE Lime Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedmagenta.*                                                   # (default: true) PLACE Magenta Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedorange.*                                                    # (default: true) PLACE Orange Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedpink.*                                                      # (default: true) PLACE Pink Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedpurple.*                                                    # (default: true) PLACE Purple Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedred.*                                                       # (default: true) PLACE Red Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedsilver.*                                                    # (default: true) PLACE Light Gray Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedwhite.*                                                     # (default: true) PLACE White Hardened Clay Stairs
fe.protection.trample.vbe.stairsclayhardenedyellow.*                                                    # (default: true) PLACE Yellow Hardened Clay Stairs
fe.protection.trample.vbe.stairscoal.*                                                                  # (default: true) PLACE Coal Stairs
fe.protection.trample.vbe.stairscoarsedirt.*                                                            # (default: true) PLACE Coarse Dirt Stairs
fe.protection.trample.vbe.stairsconcreteblack.*                                                         # (default: true) PLACE Black Concrete Stairs
fe.protection.trample.vbe.stairsconcreteblue.*                                                          # (default: true) PLACE Blue Concrete Stairs
fe.protection.trample.vbe.stairsconcretebrown.*                                                         # (default: true) PLACE Brown Concrete Stairs
fe.protection.trample.vbe.stairsconcretecyan.*                                                          # (default: true) PLACE Cyan Concrete Stairs
fe.protection.trample.vbe.stairsconcretegray.*                                                          # (default: true) PLACE Gray Concrete Stairs
fe.protection.trample.vbe.stairsconcretegreen.*                                                         # (default: true) PLACE Green Concrete Stairs
fe.protection.trample.vbe.stairsconcretelightblue.*                                                     # (default: true) PLACE Light Blue Concrete Stairs
fe.protection.trample.vbe.stairsconcretelime.*                                                          # (default: true) PLACE Lime Concrete Stairs
fe.protection.trample.vbe.stairsconcretemagenta.*                                                       # (default: true) PLACE Magenta Concrete Stairs
fe.protection.trample.vbe.stairsconcreteorange.*                                                        # (default: true) PLACE Orange Concrete Stairs
fe.protection.trample.vbe.stairsconcretepink.*                                                          # (default: true) PLACE Pink Concrete Stairs
fe.protection.trample.vbe.stairsconcretepowderblack.*                                                   # (default: true) PLACE Black Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderblue.*                                                    # (default: true) PLACE Blue Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderbrown.*                                                   # (default: true) PLACE Brown Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowdercyan.*                                                    # (default: true) PLACE Cyan Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowdergray.*                                                    # (default: true) PLACE Gray Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowdergreen.*                                                   # (default: true) PLACE Green Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderlightblue.*                                               # (default: true) PLACE Light Blue Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderlime.*                                                    # (default: true) PLACE Lime Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowdermagenta.*                                                 # (default: true) PLACE Magenta Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderorange.*                                                  # (default: true) PLACE Orange Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderpink.*                                                    # (default: true) PLACE Pink Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderpurple.*                                                  # (default: true) PLACE Purple Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderred.*                                                     # (default: true) PLACE Red Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowdersilver.*                                                  # (default: true) PLACE Light Gray Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderwhite.*                                                   # (default: true) PLACE White Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepowderyellow.*                                                  # (default: true) PLACE Yellow Concrete Powder Stairs
fe.protection.trample.vbe.stairsconcretepurple.*                                                        # (default: true) PLACE Purple Concrete Stairs
fe.protection.trample.vbe.stairsconcretered.*                                                           # (default: true) PLACE Red Concrete Stairs
fe.protection.trample.vbe.stairsconcretesilver.*                                                        # (default: true) PLACE Light Gray Concrete Stairs
fe.protection.trample.vbe.stairsconcretewhite.*                                                         # (default: true) PLACE White Concrete Stairs
fe.protection.trample.vbe.stairsconcreteyellow.*                                                        # (default: true) PLACE Yellow Concrete Stairs
fe.protection.trample.vbe.stairsdiamond.*                                                               # (default: true) PLACE Diamond Stairs
fe.protection.trample.vbe.stairsdiorite.*                                                               # (default: true) PLACE Diorite Stairs
fe.protection.trample.vbe.stairsdioritesmooth.*                                                         # (default: true) PLACE Polished Diorite Stairs
fe.protection.trample.vbe.stairsdirt.*                                                                  # (default: true) PLACE Dirt Stairs
fe.protection.trample.vbe.stairsemerald.*                                                               # (default: true) PLACE Emerald Stairs
fe.protection.trample.vbe.stairsendbricks.*                                                             # (default: true) PLACE End Brick Stairs
fe.protection.trample.vbe.stairsendstone.*                                                              # (default: true) PLACE End Stone Stairs
fe.protection.trample.vbe.stairsglass.*                                                                 # (default: true) PLACE Glass Stairs
fe.protection.trample.vbe.stairsglassblack.*                                                            # (default: true) PLACE Black Stained Glass Stairs
fe.protection.trample.vbe.stairsglassblue.*                                                             # (default: true) PLACE Blue Stained Glass Stairs
fe.protection.trample.vbe.stairsglassbrown.*                                                            # (default: true) PLACE Brown Stained Glass Stairs
fe.protection.trample.vbe.stairsglasscyan.*                                                             # (default: true) PLACE Cyan Stained Glass Stairs
fe.protection.trample.vbe.stairsglassgray.*                                                             # (default: true) PLACE Gray Stained Glass Stairs
fe.protection.trample.vbe.stairsglassgreen.*                                                            # (default: true) PLACE Green Stained Glass Stairs
fe.protection.trample.vbe.stairsglasslightblue.*                                                        # (default: true) PLACE Light Blue Stained Glass Stairs
fe.protection.trample.vbe.stairsglasslime.*                                                             # (default: true) PLACE Lime Stained Glass Stairs
fe.protection.trample.vbe.stairsglassmagenta.*                                                          # (default: true) PLACE Magenta Stained Glass Stairs
fe.protection.trample.vbe.stairsglassorange.*                                                           # (default: true) PLACE Orange Stained Glass Stairs
fe.protection.trample.vbe.stairsglasspink.*                                                             # (default: true) PLACE Pink Stained Glass Stairs
fe.protection.trample.vbe.stairsglasspurple.*                                                           # (default: true) PLACE Purple Stained Glass Stairs
fe.protection.trample.vbe.stairsglassred.*                                                              # (default: true) PLACE Red Stained Glass Stairs
fe.protection.trample.vbe.stairsglasssilver.*                                                           # (default: true) PLACE Light Gray Stained Glass Stairs
fe.protection.trample.vbe.stairsglasswhite.*                                                            # (default: true) PLACE White Stained Glass Stairs
fe.protection.trample.vbe.stairsglassyellow.*                                                           # (default: true) PLACE Yellow Stained Glass Stairs
fe.protection.trample.vbe.stairsgold.*                                                                  # (default: true) PLACE Gold Stairs
fe.protection.trample.vbe.stairsgranite.*                                                               # (default: true) PLACE Granite Stairs
fe.protection.trample.vbe.stairsgranitesmooth.*                                                         # (default: true) PLACE Polished Granite Stairs
fe.protection.trample.vbe.stairsgrass.*                                                                 # (default: true) PLACE Grass Stairs
fe.protection.trample.vbe.stairshay.*                                                                   # (default: true) PLACE Hay Stairs
fe.protection.trample.vbe.stairsice.*                                                                   # (default: true) PLACE Ice Stairs
fe.protection.trample.vbe.stairsiron.*                                                                  # (default: true) PLACE Iron Stairs
fe.protection.trample.vbe.stairslapis.*                                                                 # (default: true) PLACE Lapis Stairs
fe.protection.trample.vbe.stairsleavesacacia.*                                                          # (default: true) PLACE Acacia Leaf Stairs
fe.protection.trample.vbe.stairsleavesbigoak.*                                                          # (default: true) PLACE Dark Oak Leaf Stairs
fe.protection.trample.vbe.stairsleavesbirch.*                                                           # (default: true) PLACE Birch Leaf Stairs
fe.protection.trample.vbe.stairsleavesjungle.*                                                          # (default: true) PLACE Jungle Leaf Stairs
fe.protection.trample.vbe.stairsleavesoak.*                                                             # (default: true) PLACE Oak Leaf Stairs
fe.protection.trample.vbe.stairsleavesspruce.*                                                          # (default: true) PLACE Spruce Leaf Stairs
fe.protection.trample.vbe.stairslogacacia.*                                                             # (default: true) PLACE Acacia Log Stairs
fe.protection.trample.vbe.stairslogbigoak.*                                                             # (default: true) PLACE Dark Oak Log Stairs
fe.protection.trample.vbe.stairslogbirch.*                                                              # (default: true) PLACE Birch Log Stairs
fe.protection.trample.vbe.stairslogjungle.*                                                             # (default: true) PLACE Jungle Log Stairs
fe.protection.trample.vbe.stairslogoak.*                                                                # (default: true) PLACE Oak Log Stairs
fe.protection.trample.vbe.stairslogspruce.*                                                             # (default: true) PLACE Spruce Log Stairs
fe.protection.trample.vbe.stairsmushroombrown.*                                                         # (default: true) PLACE Brown Mushroom Stairs
fe.protection.trample.vbe.stairsmushroominside.*                                                        # (default: true) PLACE Inner Mushroom Stairs
fe.protection.trample.vbe.stairsmushroomred.*                                                           # (default: true) PLACE Red Mushroom Stairs
fe.protection.trample.vbe.stairsmushroomstem.*                                                          # (default: true) PLACE Mushroom Stem Stairs
fe.protection.trample.vbe.stairsmycelium.*                                                              # (default: true) PLACE Mycelium Stairs
fe.protection.trample.vbe.stairsnetherrack.*                                                            # (default: true) PLACE Netherrack Stairs
fe.protection.trample.vbe.stairsnetherwart.*                                                            # (default: true) PLACE Nether Wart Stairs
fe.protection.trample.vbe.stairsobsidian.*                                                              # (default: true) PLACE Obsidian Stairs
fe.protection.trample.vbe.stairspackedice.*                                                             # (default: true) PLACE Packed Ice Stairs
fe.protection.trample.vbe.stairspath.*                                                                  # (default: true) PLACE Path Stairs
fe.protection.trample.vbe.stairspodzol.*                                                                # (default: true) PLACE Podzol Stairs
fe.protection.trample.vbe.stairspolishedstone.*                                                         # (default: true) PLACE Polished Stone Stairs
fe.protection.trample.vbe.stairsprismarinebricks.*                                                      # (default: true) PLACE Prismarine Brick Stairs
fe.protection.trample.vbe.stairsprismarinedark.*                                                        # (default: true) PLACE Dark Prismarine Stairs
fe.protection.trample.vbe.stairsprismarinerough.*                                                       # (default: true) PLACE Prismarine Stairs
fe.protection.trample.vbe.stairspurpurpillar.*                                                          # (default: true) PLACE Purpur Pillar Stairs
fe.protection.trample.vbe.stairsquartzchiseled.*                                                        # (default: true) PLACE Chiseled Quartz Stairs
fe.protection.trample.vbe.stairsquartzlines.*                                                           # (default: true) PLACE Quartz Pillar Stairs
fe.protection.trample.vbe.stairsrednetherbrick.*                                                        # (default: true) PLACE Red Nether Brick Stairs
fe.protection.trample.vbe.stairsredsandstonecarved.*                                                    # (default: true) PLACE Chiseled Red Sandstone Stairs
fe.protection.trample.vbe.stairsredsandstonesmooth.*                                                    # (default: true) PLACE Smooth Red Sandstone Stairs
fe.protection.trample.vbe.stairssandstonecarved.*                                                       # (default: true) PLACE Chiseled Sandstone Stairs
fe.protection.trample.vbe.stairssandstonesmooth.*                                                       # (default: true) PLACE Smooth Sandstone Stairs
fe.protection.trample.vbe.stairsstone.*                                                                 # (default: true) PLACE Stone Stairs
fe.protection.trample.vbe.stairsstonebrickcarved.*                                                      # (default: true) PLACE Chiseled Stone Brick Stairs
fe.protection.trample.vbe.stairsstonebrickcracked.*                                                     # (default: true) PLACE Cracked Stone Brick Stairs
fe.protection.trample.vbe.stairsstonebrickmossy.*                                                       # (default: true) PLACE Mossy Stone Brick Stairs
fe.protection.trample.vbe.stairsstonemoss.*                                                             # (default: true) PLACE Mossy Cobblestone Stairs
fe.protection.trample.vbe.wallandesite.*                                                                # (default: true) PLACE tile.wallAndesite.normal.name
fe.protection.trample.vbe.wallandesitesmooth.*                                                          # (default: true) PLACE tile.wallAndesiteSmooth.normal.name
fe.protection.trample.vbe.wallbone.*                                                                    # (default: true) PLACE tile.wallBone.normal.name
fe.protection.trample.vbe.wallbrick.*                                                                   # (default: true) PLACE tile.wallBrick.normal.name
fe.protection.trample.vbe.wallclay.*                                                                    # (default: true) PLACE tile.wallClay.normal.name
fe.protection.trample.vbe.wallclayhardened.*                                                            # (default: true) PLACE tile.wallClayHardened.normal.name
fe.protection.trample.vbe.wallclayhardenedblack.*                                                       # (default: true) PLACE tile.wallClayHardenedBlack.normal.name
fe.protection.trample.vbe.wallclayhardenedblue.*                                                        # (default: true) PLACE tile.wallClayHardenedBlue.normal.name
fe.protection.trample.vbe.wallclayhardenedbrown.*                                                       # (default: true) PLACE tile.wallClayHardenedBrown.normal.name
fe.protection.trample.vbe.wallclayhardenedcyan.*                                                        # (default: true) PLACE tile.wallClayHardenedCyan.normal.name
fe.protection.trample.vbe.wallclayhardenedgray.*                                                        # (default: true) PLACE tile.wallClayHardenedGray.normal.name
fe.protection.trample.vbe.wallclayhardenedgreen.*                                                       # (default: true) PLACE tile.wallClayHardenedGreen.normal.name
fe.protection.trample.vbe.wallclayhardenedlightblue.*                                                   # (default: true) PLACE tile.wallClayHardenedLightBlue.normal.name
fe.protection.trample.vbe.wallclayhardenedlime.*                                                        # (default: true) PLACE tile.wallClayHardenedLime.normal.name
fe.protection.trample.vbe.wallclayhardenedmagenta.*                                                     # (default: true) PLACE tile.wallClayHardenedMagenta.normal.name
fe.protection.trample.vbe.wallclayhardenedorange.*                                                      # (default: true) PLACE tile.wallClayHardenedOrange.normal.name
fe.protection.trample.vbe.wallclayhardenedpink.*                                                        # (default: true) PLACE tile.wallClayHardenedPink.normal.name
fe.protection.trample.vbe.wallclayhardenedpurple.*                                                      # (default: true) PLACE tile.wallClayHardenedPurple.normal.name
fe.protection.trample.vbe.wallclayhardenedred.*                                                         # (default: true) PLACE tile.wallClayHardenedRed.normal.name
fe.protection.trample.vbe.wallclayhardenedsilver.*                                                      # (default: true) PLACE tile.wallClayHardenedSilver.normal.name
fe.protection.trample.vbe.wallclayhardenedwhite.*                                                       # (default: true) PLACE tile.wallClayHardenedWhite.normal.name
fe.protection.trample.vbe.wallclayhardenedyellow.*                                                      # (default: true) PLACE tile.wallClayHardenedYellow.normal.name
fe.protection.trample.vbe.wallcoal.*                                                                    # (default: true) PLACE tile.wallCoal.normal.name
fe.protection.trample.vbe.wallconcreteblack.*                                                           # (default: true) PLACE tile.wallConcreteBlack.normal.name
fe.protection.trample.vbe.wallconcreteblue.*                                                            # (default: true) PLACE tile.wallConcreteBlue.normal.name
fe.protection.trample.vbe.wallconcretebrown.*                                                           # (default: true) PLACE tile.wallConcreteBrown.normal.name
fe.protection.trample.vbe.wallconcretecyan.*                                                            # (default: true) PLACE tile.wallConcreteCyan.normal.name
fe.protection.trample.vbe.wallconcretegray.*                                                            # (default: true) PLACE tile.wallConcreteGray.normal.name
fe.protection.trample.vbe.wallconcretegreen.*                                                           # (default: true) PLACE tile.wallConcreteGreen.normal.name
fe.protection.trample.vbe.wallconcretelightblue.*                                                       # (default: true) PLACE tile.wallConcreteLightBlue.normal.name
fe.protection.trample.vbe.wallconcretelime.*                                                            # (default: true) PLACE tile.wallConcreteLime.normal.name
fe.protection.trample.vbe.wallconcretemagenta.*                                                         # (default: true) PLACE tile.wallConcreteMagenta.normal.name
fe.protection.trample.vbe.wallconcreteorange.*                                                          # (default: true) PLACE tile.wallConcreteOrange.normal.name
fe.protection.trample.vbe.wallconcretepink.*                                                            # (default: true) PLACE tile.wallConcretePink.normal.name
fe.protection.trample.vbe.wallconcretepowderblack.*                                                     # (default: true) PLACE tile.wallConcretePowderBlack.normal.name
fe.protection.trample.vbe.wallconcretepowderblue.*                                                      # (default: true) PLACE tile.wallConcretePowderBlue.normal.name
fe.protection.trample.vbe.wallconcretepowderbrown.*                                                     # (default: true) PLACE tile.wallConcretePowderBrown.normal.name
fe.protection.trample.vbe.wallconcretepowdercyan.*                                                      # (default: true) PLACE tile.wallConcretePowderCyan.normal.name
fe.protection.trample.vbe.wallconcretepowdergray.*                                                      # (default: true) PLACE tile.wallConcretePowderGray.normal.name
fe.protection.trample.vbe.wallconcretepowdergreen.*                                                     # (default: true) PLACE tile.wallConcretePowderGreen.normal.name
fe.protection.trample.vbe.wallconcretepowderlightblue.*                                                 # (default: true) PLACE tile.wallConcretePowderLightBlue.normal.name
fe.protection.trample.vbe.wallconcretepowderlime.*                                                      # (default: true) PLACE tile.wallConcretePowderLime.normal.name
fe.protection.trample.vbe.wallconcretepowdermagenta.*                                                   # (default: true) PLACE tile.wallConcretePowderMagenta.normal.name
fe.protection.trample.vbe.wallconcretepowderorange.*                                                    # (default: true) PLACE tile.wallConcretePowderOrange.normal.name
fe.protection.trample.vbe.wallconcretepowderpink.*                                                      # (default: true) PLACE tile.wallConcretePowderPink.normal.name
fe.protection.trample.vbe.wallconcretepowderpurple.*                                                    # (default: true) PLACE tile.wallConcretePowderPurple.normal.name
fe.protection.trample.vbe.wallconcretepowderred.*                                                       # (default: true) PLACE tile.wallConcretePowderRed.normal.name
fe.protection.trample.vbe.wallconcretepowdersilver.*                                                    # (default: true) PLACE tile.wallConcretePowderSilver.normal.name
fe.protection.trample.vbe.wallconcretepowderwhite.*                                                     # (default: true) PLACE tile.wallConcretePowderWhite.normal.name
fe.protection.trample.vbe.wallconcretepowderyellow.*                                                    # (default: true) PLACE tile.wallConcretePowderYellow.normal.name
fe.protection.trample.vbe.wallconcretepurple.*                                                          # (default: true) PLACE tile.wallConcretePurple.normal.name
fe.protection.trample.vbe.wallconcretered.*                                                             # (default: true) PLACE tile.wallConcreteRed.normal.name
fe.protection.trample.vbe.wallconcretesilver.*                                                          # (default: true) PLACE tile.wallConcreteSilver.normal.name
fe.protection.trample.vbe.wallconcretewhite.*                                                           # (default: true) PLACE tile.wallConcreteWhite.normal.name
fe.protection.trample.vbe.wallconcreteyellow.*                                                          # (default: true) PLACE tile.wallConcreteYellow.normal.name
fe.protection.trample.vbe.walldiamond.*                                                                 # (default: true) PLACE tile.wallDiamond.normal.name
fe.protection.trample.vbe.walldiorite.*                                                                 # (default: true) PLACE tile.wallDiorite.normal.name
fe.protection.trample.vbe.walldioritesmooth.*                                                           # (default: true) PLACE tile.wallDioriteSmooth.normal.name
fe.protection.trample.vbe.wallemerald.*                                                                 # (default: true) PLACE tile.wallEmerald.normal.name
fe.protection.trample.vbe.wallendbricks.*                                                               # (default: true) PLACE tile.wallEndBricks.normal.name
fe.protection.trample.vbe.wallendstone.*                                                                # (default: true) PLACE tile.wallEndStone.normal.name
fe.protection.trample.vbe.wallgold.*                                                                    # (default: true) PLACE tile.wallGold.normal.name
fe.protection.trample.vbe.wallgranite.*                                                                 # (default: true) PLACE tile.wallGranite.normal.name
fe.protection.trample.vbe.wallgranitesmooth.*                                                           # (default: true) PLACE tile.wallGraniteSmooth.normal.name
fe.protection.trample.vbe.wallhay.*                                                                     # (default: true) PLACE tile.wallHay.normal.name
fe.protection.trample.vbe.wallice.*                                                                     # (default: true) PLACE tile.wallIce.normal.name
fe.protection.trample.vbe.walliron.*                                                                    # (default: true) PLACE tile.wallIron.normal.name
fe.protection.trample.vbe.walllapis.*                                                                   # (default: true) PLACE tile.wallLapis.normal.name
fe.protection.trample.vbe.wallleavesacacia.*                                                            # (default: true) PLACE tile.wallLeavesAcacia.normal.name
fe.protection.trample.vbe.wallleavesbigoak.*                                                            # (default: true) PLACE tile.wallLeavesBigOak.normal.name
fe.protection.trample.vbe.wallleavesbirch.*                                                             # (default: true) PLACE tile.wallLeavesBirch.normal.name
fe.protection.trample.vbe.wallleavesjungle.*                                                            # (default: true) PLACE tile.wallLeavesJungle.normal.name
fe.protection.trample.vbe.wallleavesoak.*                                                               # (default: true) PLACE tile.wallLeavesOak.normal.name
fe.protection.trample.vbe.wallleavesspruce.*                                                            # (default: true) PLACE tile.wallLeavesSpruce.normal.name
fe.protection.trample.vbe.walllogacacia.*                                                               # (default: true) PLACE tile.wallLogAcacia.normal.name
fe.protection.trample.vbe.walllogbigoak.*                                                               # (default: true) PLACE tile.wallLogBigOak.normal.name
fe.protection.trample.vbe.walllogbirch.*                                                                # (default: true) PLACE tile.wallLogBirch.normal.name
fe.protection.trample.vbe.walllogjungle.*                                                               # (default: true) PLACE tile.wallLogJungle.normal.name
fe.protection.trample.vbe.walllogoak.*                                                                  # (default: true) PLACE tile.wallLogOak.normal.name
fe.protection.trample.vbe.walllogspruce.*                                                               # (default: true) PLACE tile.wallLogSpruce.normal.name
fe.protection.trample.vbe.wallmushroombrown.*                                                           # (default: true) PLACE tile.wallMushroomBrown.normal.name
fe.protection.trample.vbe.wallmushroominside.*                                                          # (default: true) PLACE tile.wallMushroomInside.normal.name
fe.protection.trample.vbe.wallmushroomred.*                                                             # (default: true) PLACE tile.wallMushroomRed.normal.name
fe.protection.trample.vbe.wallmushroomstem.*                                                            # (default: true) PLACE tile.wallMushroomStem.normal.name
fe.protection.trample.vbe.wallnetherbrick.*                                                             # (default: true) PLACE tile.wallNetherBrick.normal.name
fe.protection.trample.vbe.wallnetherrack.*                                                              # (default: true) PLACE tile.wallNetherrack.normal.name
fe.protection.trample.vbe.wallnetherwart.*                                                              # (default: true) PLACE tile.wallNetherWart.normal.name
fe.protection.trample.vbe.wallobsidian.*                                                                # (default: true) PLACE tile.wallObsidian.normal.name
fe.protection.trample.vbe.wallpackedice.*                                                               # (default: true) PLACE tile.wallPackedIce.normal.name
fe.protection.trample.vbe.wallpolishedstone.*                                                           # (default: true) PLACE tile.wallPolishedStone.normal.name
fe.protection.trample.vbe.wallprismarinebricks.*                                                        # (default: true) PLACE tile.wallPrismarineBricks.normal.name
fe.protection.trample.vbe.wallprismarinedark.*                                                          # (default: true) PLACE tile.wallPrismarineDark.normal.name
fe.protection.trample.vbe.wallprismarinerough.*                                                         # (default: true) PLACE tile.wallPrismarineRough.normal.name
fe.protection.trample.vbe.wallpurpur.*                                                                  # (default: true) PLACE tile.wallPurpur.normal.name
fe.protection.trample.vbe.wallpurpurpillar.*                                                            # (default: true) PLACE tile.wallPurpurPillar.normal.name
fe.protection.trample.vbe.wallquartz.*                                                                  # (default: true) PLACE tile.wallQuartz.normal.name
fe.protection.trample.vbe.wallquartzchiseled.*                                                          # (default: true) PLACE tile.wallQuartzChiseled.normal.name
fe.protection.trample.vbe.wallquartzlines.*                                                             # (default: true) PLACE tile.wallQuartzLines.normal.name
fe.protection.trample.vbe.wallrednetherbrick.*                                                          # (default: true) PLACE tile.wallRedNetherBrick.normal.name
fe.protection.trample.vbe.wallredsandstone.*                                                            # (default: true) PLACE tile.wallRedSandStone.normal.name
fe.protection.trample.vbe.wallredsandstonecarved.*                                                      # (default: true) PLACE tile.wallRedSandStoneCarved.normal.name
fe.protection.trample.vbe.wallredsandstonesmooth.*                                                      # (default: true) PLACE tile.wallRedSandStoneSmooth.normal.name
fe.protection.trample.vbe.wallsandstone.*                                                               # (default: true) PLACE tile.wallSandStone.normal.name
fe.protection.trample.vbe.wallsandstonecarved.*                                                         # (default: true) PLACE tile.wallSandStoneCarved.normal.name
fe.protection.trample.vbe.wallsandstonesmooth.*                                                         # (default: true) PLACE tile.wallSandStoneSmooth.normal.name
fe.protection.trample.vbe.wallstone.*                                                                   # (default: true) PLACE tile.wallStone.normal.name
fe.protection.trample.vbe.wallstonebrick.*                                                              # (default: true) PLACE tile.wallStoneBrick.normal.name
fe.protection.trample.vbe.wallstonebrickcarved.*                                                        # (default: true) PLACE tile.wallStoneBrickCarved.normal.name
fe.protection.trample.vbe.wallstonebrickcracked.*                                                       # (default: true) PLACE tile.wallStoneBrickCracked.normal.name
fe.protection.trample.vbe.wallstonebrickmossy.*                                                         # (default: true) PLACE tile.wallStoneBrickMossy.normal.name
fe.protection.trample.waystones.waystone.*                                                              # (default: true) PLACE Waystone
