# Ruins data management file. Below, you see all data accumulated by AtomicStrykers Ruins during the last run of this World.
# Data is noted as follows: Each line stands for one successfull Ruin spawn. Data syntax is:
# xMin yMin zMin xMax yMax zMax templateName
# everything but the last value is an integer value. Template name equals the template file name.
#
# DO NOT EDIT THIS FILE UNLESS YOU ARE SURE OF WHAT YOU ARE DOING
#
# The primary function of this file is to lock areas you do not want Ruins spawning in. Put them here before worldgen.
# It should also prevent Ruins re-spawning under any circumstances. Areas registered in here block any overlapping new Ruins.
# Empty lines and those prefixed by '#' are ignored by the parser. Don't save notes in here, file gets wiped upon flushing.
#
-305 67 45 -298 70 50 PumpkinField.tml
-289 84 261 -277 89 273 AncientFountain.tml
-285 75 176 -278 84 183 Outcrop.tml
-266 85 435 -259 89 442 TinyFarmField.tml
-212 102 288 -208 108 291 StonePillar.tml
-184 101 393 -174 106 403 RuinedSmallFountainDiagonal.tml
-122 68 113 -117 74 118 CaveSpiderBurrow.tml
-69 68 201 -56 77 214 VolcanicVent.tml
-42 68 359 -39 72 362 StoneGrill.tml
-18 69 -13 -14 71 -9 EmeraldOreOutcrop.tml
-12 64 430 -7 70 435 CaveSpiderBurrow.tml
14 63 263 21 67 270 TinyFarmField.tml
25 62 181 37 71 191 StoneHouseMruined.tml
39 64 339 43 66 343 EmeraldOreOutcrop.tml
69 75 417 72 81 421 StonePillar.tml
