Make an external array like the tcon materials list for materials that are not to be put through the anvil:


Material name	Remove	Tool
=============	======	=====
Naga Scale		T
Steelleaf		T
Stone			T
Flint			T		
Cactus			T
Bone			T
Obsidian	*	T
Prismarine	*	T
End			T
Paper			T
Sponge			T
Firewood		T	
Knightslime	*	T
Slime			T
Blue Slime		T
Magma Slime		T
netherrack		T
magical wood		T
treated wood		T
Prosperity Shard	Tool no armor
Soulium		*	T
Boron Nitride	*	T
Plastic		*	T
Pink Slime	*	T
Litherite	*	T
Erodium		*	T
Amythyst	*	T
Kryonite	*	T
Tanzanite	*	T
Malachite	*	T
Ruby		*	T
Aethium		*	T
Emeradic	*	T
Diamatine	*	T
Restonia	*	T
Saphire		*	T
Mica		*	T
Topaz		*	T
Ionite		*	T
Pladium		*	T
Palis		*	T
Peridot		*	T
Enori		*	T
Amber		*	T
Black Quartz	*	T
Void		*	T
Tiberium	*	T
Terrax		*	T
Eezo		*	T
Basalt		*	T
Triberium	*	T
Wools			Armor only
Silky Enchanted		Armor only	
Crystalized	*	T
Wyvern		*	T
Awakened	*	T
Chaotic		*	T
Bloodwood	*	T
FuseWood	*	T
Ghostwood	*	T
Darkwood	*	T
Wood		*	T


OR, I can make it a whitelist of matrials that CAN be anviled.

Then reference this when adding temperature and recepies to the anvil
	for Material in TconMaterials{
		for NoNo in Anvil_material_Blacklist{
			if NoNo =/= Material, addheat & recepies