Permissions

Modifying this file won't have any effect, edit ranks.txt!

NodeTypePlayerOPInfo (Mouse over for variants)
admin_panel.ftbutilities.crash_reports.delete bool false true

Allow to delete crash reports, requires admin_panel.ftbutilities.crash_reports.view

admin_panel.ftbutilities.crash_reports.view bool false true

Allow to view crash reports via Admin Panel

admin_panel.ftbutilities.edit_world.gamerules bool false true

Allow to edit gamerules via Admin Panel

command bool false true

Permission for commands, if FTBUtilities command overriding is enabled. If not, this node will be inactive

customnpcs.edit.blocks bool true

customnpcs.edit.blocks

customnpcs.edit.villager bool true

customnpcs.edit.villager

customnpcs.global.bank bool true

customnpcs.global.bank

customnpcs.global.dialog bool true

customnpcs.global.dialog

customnpcs.global.faction bool true

customnpcs.global.faction

customnpcs.global.linked bool true

customnpcs.global.linked

customnpcs.global.naturalspawn bool true

customnpcs.global.naturalspawn

customnpcs.global.playerdata bool true

customnpcs.global.playerdata

customnpcs.global.quest bool true

customnpcs.global.quest

customnpcs.global.recipe bool true

customnpcs.global.recipe

customnpcs.global.transport bool true

customnpcs.global.transport

customnpcs.npc.advanced bool true

customnpcs.npc.advanced

customnpcs.npc.ai bool true

customnpcs.npc.ai

customnpcs.npc.clone bool true

customnpcs.npc.clone

customnpcs.npc.create bool true

customnpcs.npc.create

customnpcs.npc.delete bool true

customnpcs.npc.delete

customnpcs.npc.display bool true

customnpcs.npc.display

customnpcs.npc.freeze bool true

customnpcs.npc.freeze

customnpcs.npc.gui bool true

customnpcs.npc.gui

customnpcs.npc.inventory bool true

customnpcs.npc.inventory

customnpcs.npc.reset bool true

customnpcs.npc.reset

customnpcs.npc.stats bool true

customnpcs.npc.stats

customnpcs.scenes bool true

customnpcs.scenes

customnpcs.soulstone.all bool true

customnpcs.soulstone.all

customnpcs.spawner.create bool true

customnpcs.spawner.create

customnpcs.spawner.mob bool true

customnpcs.spawner.mob

customnpcs.tool.mounter bool true

customnpcs.tool.mounter

customnpcs.tool.pather bool true

customnpcs.tool.pather

customnpcs.tool.scripter bool true

customnpcs.tool.scripter

ftbutilities.afk.timer timer 0s

AFK Timer

ftbutilities.back.back bool false true

Allow player back to last time where /back is used

ftbutilities.back.cooldown timer 3m 0s

/back Cooldown Timer

ftbutilities.back.home bool false true

Allow player back to last time where /home is used

ftbutilities.back.infinite bool false

Allow to use 'back' command infinite times

ftbutilities.back.respawn bool true

Allow player back to last death point

ftbutilities.back.rtp bool false true

Allow player back to last time where /rtp is used

ftbutilities.back.spawn bool false true

Allow player back to last time where /spawn is used

ftbutilities.back.tpa bool false true

Allow player back to last time where /tpa is used

ftbutilities.back.warmup timer 5s 0s

/back Warmup Timer

ftbutilities.back.warp bool false true

Allow player back to last time where /warp is used

ftbutilities.badge string ""

Badge

ftbutilities.chat.formatting bool true

Allows to use **bold**, *italic* and ~~striketrough~~ in chat

ftbutilities.chat.name_format string "<{name}>" "<&2{name}&r>"

permission.ftbutilities.chat.name_format

ftbutilities.chat.nickname.colors bool false true

Allow to use formatting codes in nickname, requires ftbutilities.chat.nickname.set

ftbutilities.chat.nickname.set bool false true

Allow to change nickname

ftbutilities.chat.speak bool true

Controls if player is muted or not

ftbutilities.chat.text.color enum white

Chat Text Color

ftbutilities.chunkloader.load_offline bool true

Keep loaded chunks working when player goes offline

ftbutilities.chunkloader.max_chunks int 50 64

Max Loadable Chunks

ftbutilities.claims.attack_animals bool false true

Allow to attack animals in claimed chunks

ftbutilities.claims.block.edit bool false true

Permission for blocks that players can break and place within claimed chunks

ftbutilities.claims.block.interact bool false true

Permission for blocks that players can right-click within claimed chunks

ftbutilities.claims.block.interact.customnpcs.npcscripteddoor bool true
ftbutilities.claims.block.interact.minecraft.acacia_door bool true
ftbutilities.claims.block.interact.minecraft.anvil bool true
ftbutilities.claims.block.interact.minecraft.birch_door bool true
ftbutilities.claims.block.interact.minecraft.crafting_table bool true
ftbutilities.claims.block.interact.minecraft.dark_oak_door bool true
ftbutilities.claims.block.interact.minecraft.iron_door bool true
ftbutilities.claims.block.interact.minecraft.jungle_door bool true
ftbutilities.claims.block.interact.minecraft.spruce_door bool true
ftbutilities.claims.block.interact.minecraft.wooden_door bool true
ftbutilities.claims.bypass_limits bool false

Allow to bypass claiming and loading limits

ftbutilities.claims.item bool true

Permission for items that players can right-click in air within claimed chunks

ftbutilities.claims.item.minecraft.bucket bool false true
ftbutilities.claims.item.minecraft.end_crystal bool false true
ftbutilities.claims.item.minecraft.lava_bucket bool false true
ftbutilities.claims.item.minecraft.water_bucket bool false true
ftbutilities.claims.max_chunks int 100 1000

Max Claimable Chunks

ftbutilities.display.admin_info bool false true

Display 'Admin' in Server Info

ftbutilities.homes.cooldown timer 5m 0s

/home Cooldown Timer

ftbutilities.homes.cross_dim bool true

Can use /home to teleport to/from another dimension

ftbutilities.homes.max int 1 100

Max Homes

ftbutilities.homes.warmup timer 5s 0s

/home Warmup Timer

ftbutilities.leaderboard bool true

Permission for leaderboards that players can view

ftbutilities.other_player.claims.claim bool false true

Allow player to claim other team chunks

ftbutilities.other_player.claims.load bool false true

Allow player to load other team chunks

ftbutilities.other_player.claims.see_info bool false true

Allow player to see info of other team chunks

ftbutilities.other_player.claims.unclaim bool false true

Allow player to unclaim other team chunks

ftbutilities.other_player.claims.unload bool false true

Allow player to unload other team chunks

ftbutilities.other_player.heal bool false true

Allow to heal other players

ftbutilities.other_player.homes.list bool false true

Allow to list other people homes

ftbutilities.other_player.homes.teleport bool false true

Allow to teleport to other people homes

ftbutilities.rtp.cooldown timer 10m 0s

permission.ftbutilities.rtp.cooldown

ftbutilities.rtp.warmup timer 5s 0s

permission.ftbutilities.rtp.warmup

ftbutilities.spawn.cooldown timer 1m 0s

/spawn Cooldown Timer

ftbutilities.spawn.warmup timer 5s 0s

/spawn Warmup Timer

ftbutilities.tpa.cooldown timer 3m 0s

/tpa Cooldown Timer

ftbutilities.tpa.cross_dim bool true

Can use /tpa to teleport to/from another dimension

ftbutilities.tpa.warmup timer 5s 0s

/tpa Warmup Timer

ftbutilities.warps.cooldown timer 1m 0s

/warp Cooldown Timer

ftbutilities.warps.warmup timer 5s 0s

/warp Warmup Timer


Available command nodesUsage
command.advancement/advancement <grant|revoke|test> <player>
command.applecore.hunger/hunger [player] <value>
command.blockdata/blockdata <x> <y> <z> <dataTag>
command.clear/clear <player> [item] [data] [maxCount] [dataTag]
command.clone/clone <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.customnpcs.noppesUse as /noppes subcommand
command.debug/debug <start|stop>
command.defaultgamemode/defaultgamemode <mode>
command.difficulty/difficulty <new difficulty>
command.effect/effect <player> <effect> [seconds] [amplifier] [hideParticles]
command.enchant/enchant <player> <enchantment ID> [level]
command.entitydata/entitydata <entity> <dataTag>
command.execute/execute <entity> <x> <y> <z> <command>
command.fill/fill <x1> <y1> <z1> <x2> <y2> <z2> <TileName> [dataValue] [oldBlockHandling] [dataTag]
command.forge.dimensionsUse /forge dimensions
command.forge.entity.help.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.entity.listUse /forge entity list [filter] [dim] to get entity info that matches the optional filter.
command.forge.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.dimensionsUse /forge dimensions
command.forge.help.entityUse /forge entity help for more information on entity subcommands.
command.forge.help.generateUse /forge gen <x> <y> <z> <chunkCount> [dimension] [interval]
command.forge.help.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.help.tpsUse /forge tps [dimension]
command.forge.help.trackUse /forge track help for more information on tracking subcommands.
command.forge.setdimensionUse /forge setdim <entity> <dimension> [<x> <y> <z>]
command.forge.tpsUse /forge tps [dimension]
command.forge.track.entitycommands.forge.tracking.entity.usage
command.forge.track.help.entitycommands.forge.tracking.entity.usage
command.forge.track.help.resetUse /forge track reset <te|entity>
command.forge.track.help.startUse /forge track start <te|entity> <duration>
command.forge.track.help.teUse /forge track te
command.forge.track.resetUse /forge track reset <te|entity>
command.forge.track.startUse /forge track start <te|entity> <duration>
command.forge.track.teUse /forge track te
command.ftblib.my_settings/my_settings <config id> [value]
command.ftblib.reload/reload [*|domain:*|domain:id]
command.ftblib.team.create/team create <id> [color]
command.ftblib.team.create_server_teamcommands.team.create_server_team.usage
command.ftblib.team.delete/team delete <team>
command.ftblib.team.help/help [page|command name]
command.ftblib.team.join/team join <team>
command.ftblib.team.kick/team kick <player>
command.ftblib.team.leave/team leave
command.ftblib.team.request_invite/team request_invite <team>
command.ftblib.team.settings/team settings <config id> [value]
command.ftblib.team.status/team status <player> [set_status]
command.ftblib.team.transfer_ownership/team transfer_ownership <player>
command.ftbquests.ftbquests.change_progress/ftbquests change_progress <type> <team|*> [object ID]
command.ftbquests.ftbquests.editing_mode/ftbquests editing_mode [true|false|toggle] [player]
command.ftbquests.ftbquests.export_rewards_to_chest/ftbquests export_rewards_to_chest <reward_table>
command.ftbquests.ftbquests.import_rewards_from_chest/ftbquests import_rewards_from_chest <reward_table> [weight] [replace]
command.ftbutilities.back/back
command.ftbutilities.chunks.claim/chunks claim
command.ftbutilities.chunks.help/help [page|command name]
command.ftbutilities.chunks.load/chunks load
command.ftbutilities.chunks.unclaim/chunks unclaim
command.ftbutilities.chunks.unclaim_all/chunks unclaim_all [dimension] [player]
command.ftbutilities.chunks.unclaim_everything/chunks unclaim_everything [dimension]
command.ftbutilities.chunks.unload/chunks unload [player]
command.ftbutilities.chunks.unload_all/chunks unload_all [dimension] [player]
command.ftbutilities.chunks.unload_everything/chunks unload_everything [dimension]
command.ftbutilities.delhome/delhome [home]
command.ftbutilities.delwarp/delwarp <warp>
command.ftbutilities.fly/fly
command.ftbutilities.godcommands.god.usage
command.ftbutilities.heal/heal [player]
command.ftbutilities.home/home [list|list_all|home] [player]
command.ftbutilities.inv.disable_right_clickcommands.inv.disable_right_click.usage
command.ftbutilities.inv.help/help [page|command name]
command.ftbutilities.inv.view/inv view <player>
command.ftbutilities.kickme/kickme
command.ftbutilities.killall/killall [type] [dimension]
command.ftbutilities.leaderboards/leaderboards [id]
command.ftbutilities.mute/mute <player>
command.ftbutilities.nbtedit.entity/nbtedit entity <id>
command.ftbutilities.nbtedit.help/help [page|command name]
command.ftbutilities.nbtedit.item/nbtedit item
command.ftbutilities.nbtedit.player/nbtedit player <player>
command.ftbutilities.nbtedit.tile/nbtedit tile <x> <y> <z>
command.ftbutilities.nick/nick <name...>
command.ftbutilities.ranks.add/ranks add <id> [parent]
command.ftbutilities.ranks.delete/ranks delete <rank>
command.ftbutilities.ranks.get/ranks get [player]
command.ftbutilities.ranks.get_permission/ranks get_permission <player> <permission>
command.ftbutilities.ranks.help/help [page|command name]
command.ftbutilities.ranks.set/ranks set <player> <rank|none>
command.ftbutilities.ranks.set_permission/ranks set_permission <rank> <permission> <true|false|value|none>
command.ftbutilities.rec/rec
command.ftbutilities.rtpcommands.rtp.usage
command.ftbutilities.sethome/sethome [home]
command.ftbutilities.setwarp/setwarp <warp> <player>|{<x> <y> <z> [dim]}
command.ftbutilities.spawn/spawn
command.ftbutilities.tpa/tpa <player>
command.ftbutilities.tpaccept/tpaccept <player>
command.ftbutilities.tpl/tpl (<x> <y> <z>) | ([who] <player>)
command.ftbutilities.trash_can/trash_can
command.ftbutilities.unmute/unmute <player>
command.ftbutilities.warp/warp <warp>
command.function/function <name> [if <selector>|unless <selector>]
command.gamemode/gamemode <mode> [player]
command.gamerule/gamerule <rule name> <value>
/gamerule <rule name>
command.give/give <player> <item> [amount] [data] [dataTag]
command.help/help [page|command name]
command.journeymap.jtp/jtp <x y z dim>
command.kill/kill [player|entity]
command.locate/locate <feature>
command.me/me <action ...>
command.oreexcavation.undo_excavation/undo_excavation
command.particle/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [player|entity]
command.playsound/playsound <sound> <player> [x] [y] [z] [volume] [pitch] [minimumVolume]
command.publish/publish
command.recipe/recipe <give|take> [player] <name|*>
command.replaceitem/replaceitem <entity|block> ...
command.say/say <message ...>
command.scoreboard/scoreboard <objectives|players|teams>
command.seed/seed
command.setblock/setblock <x> <y> <z> <TileName> [dataValue] [oldBlockHandling] [dataTag]
command.setworldspawn/setworldspawn
/setworldspawn <x> <y> <z>
command.spawnpoint/spawnpoint
/spawnpoint <player>
/spawnpoint <player> <x> <y> <z>
command.spreadplayers/spreadplayers <x> <z> <spreadDistance> <maxRange> <respectTeams true|false> <player ...>
command.stats/stats <entity|block> ...
command.stopsound/stopsound <player> [source] [sound]
command.summon/summon <EntityName> [x] [y] [z] [dataTag]
command.teleport/teleport <entity> <x> <y> <z> [<y-rot> <x-rot>]
command.tell/tell <player> <private message ...>
command.tellraw/tellraw <player> <raw json message>
command.testfor/testfor <player> [dataTag]
command.testforblock/testforblock <x> <y> <z> <TileName> [dataValue] [dataTag]
command.testforblocks/testforblocks <x1> <y1> <z1> <x2> <y2> <z2> <x> <y> <z> [mode]
command.time/time <set|add> <value>
command.title/title <player> title|subtitle <raw json title>
/title <player> clear|reset
/title <player> times <fadeIn> <stay> <fadeOut>
command.toggledownfall/toggledownfall
command.tp/tp [target player] <destination player>
/tp [target player] <x> <y> <z> [<y-rot> <x-rot>]
command.trigger/trigger <objective> <add|set> <value>
command.weather/weather <clear|rain|thunder> [duration in seconds]
command.worldborder/worldborder <set|center|damage|warning>
command.xp/xp <amount> [player]
/xp <amount>L [player]