§d------| Quantumverse - 3.3.4 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Updated some mods
- Reverted capsule version to fix some bugs
- Fixed main menu looking weird at 720p

§d------| Quantumverse - 3.3.3 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Updated some mods
- Fixed bugs
- Changed some quests around
- Added new loot in dungeons
- Changed some mechanics
- Added RandomPatches
- Added The Erebus
- Added The Midnight
- Added VanillaFix
- Added Natures Compass
- Added Special Mobs
- Added Water Strainer
- Added Smooth Font
- Added Zombie Players
- Added World Book
- Added Default World Generator
- Added Illagers+
- Added Potion Fingers
- Added Resizing Potion
- Removed Better with Addons
- Removed Fancy Block Particles (Lag when breaking blocks)
- Removed Primitive Mobs (mob.dummy spawning glitch with incontrol)
- Removed Ranged Pumps
- Removed Armorable Mobs
- Removed Vanilla Immersion
- Removed Colytra
- Removed Realistic Item Drops (Turned Tinker's items into sticks (why?))
- Removed Rougelike Dungeons (Replaced with our own dungeons)
- Removed Yoyos (Glitches)
- LOTS of other changes that I can't go into without making this list 10x as long...

§d------| Quantumverse Reborn - 3.2.6 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Fixed some bugs
- Fixed some quests. You should now not be progression-locked out of the lead quest
- Added more loot to some chests

§d------| Quantumverse Reborn - 3.2.5 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Fixed some bugs
- Changed some quests
- Added new bounties
- Added Morpheus

§d------| Quantumverse Reborn - 3.2.4 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

Old worlds will still work in this update, thankfully. Sorry for all the changes so fast, I've been playtesting this with my friends and it seems there were quite a few issues that I missed.

- You can now make vanilla chests normally
- Yoyos and capsules from dungeons now work properly
- Fixed certain items being hidden in JEI
- Removed Serene Seasons, as it was messing with some other mods
- Removed Bloodmoons, lighting issues
- Quests have been changed a bit
- Some items are easier to get now

§d------| Quantumverse Reborn - 3.2.3 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Made Traveling Villagers spawn less
- Food no longer rots
- You now get 2 Advanced Primal Chests when you complete the simple storage quests
- Switched some stages around so some items are not as restrictive

§d------| Quantumverse Reborn - 3.2.2 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Added Rats back, because of a new fix for the crash
- Updated Mods

§d------| Quantumverse Reborn - 3.2.1 |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

- Added Phosphor
- Added HelpFixer
- Added Discord Suite
- Fixed bug with permission denied in chat
- Removed Rats due to a crash
- Fixed invalid "Pot" dungeon placement

§d------| Quantumverse Reborn - 3.2.0 | BETA |------

!!! ALWAYS BACKUP YOUR WORLD BEFORE UPDATING !!!

All the old mods were either updated or removed, meaning that your old worlds probably won't work on this new version. Continue playing on the 3.0 versions if you still want to play your existing world.

- Weapons / Armor that is found inside chests no longer has a tier-restriction
- New Dungeons and Loot tables
- New System for progression and how Dungeon loot affects it
- More quests
- Many new optimizations (This includes removing a few mods) to help improve performance
- Progression has been tweaked a lot
- Special "Modded" Dungeons that have lots of loot
- Added lots of new mods
- Added a tutorial starting base that can be deployed after obtaining it in the quests
- Revamped money system
- Revamped monster invasion system

Overall, obtaining loot from dungeons now should feel more rewarding, since you can use the armor and weapons you get right away. This update took a vvveerryyy long time to make, so if you find any bugs, please report them as soon as possible. I am always trying to improve this game however I can, and your support is very much appreciated.

Even though it doesn't work with old worlds, please give it a try on a new one. I think you would be surprised what's changed. If you find any bugs please let me know, on either my discord server or the issues section of the curseforge page.

§d------| 3.0.1 | BETA |------

§d--- Overview ---

Fixed bugs and removed some mods that were causing lag

§d--- Changes ---

Removed:

- MoVillages
- ArmorStandGUI
- Rough Mobs 2
- Item Scroller
- Debug Server Info
- DenyBlocks
- Tool Tweaks
- VanillaFix
- SmoothFont

Changed some recipes and fixed a few quests.
Modifed early stage progression. Now the saw is used to collect bark and you need to chisel regular stone to get sharp rocks.

§d------| 3.0.0 | BETA |------

§c§lWARNING: DO NOT LOAD YOUR OLD WORLDS WITH THIS UPDATE.

We removed and added a lot of mods this update. This update is intended for people who are new to the pack or would like to start a new world.

§eNote that this is a beta version, so play at your own risk. Please test and report any bugs you find in curseforge.

§d--- Overview ---

This update overhauls a lot of the old progression and implements new progression stages similar to other modpacks using Gamestages. There are lots of new monsters that will get harder while you progress.

Overall this is basically a new modpack. So don't load your old worlds with this, just use the 2.8 versions if you have a world you were working on.

§d--- Changes ---

- Game mechanics have been completely revamed
- The game will act more like a tower-defense, but with progression
- Fish now require bait
- There is now new early-game content and new progression systems
- Some recipes now cointain items from other dimensions, so now you are required to explore to progress
- Now when you dig downwards beyond bedrock, you will travel to the Underworld. After digging all the way down from the Underworld, you will be teleported to the Nether.
- Ores have been rebalanced and placed in certain dimensions.

- Here are the ores per underground level:
  
   §2§lOverworld:
  
    Coal
	Iron
	Copper
	Tin
	Aluminum
	Redstone
	Gold
	
   §5§lUnderworld:
   
   Diamond
   Lead
   Silver
   Uranium
   Platinum
   Iridium
   
   §9§lNether:
   
   Cobalt
   Ardite
   Rime
   Amethyst


- Stone will get harder as you go deeper
- Items and blocks are now bound to stages that you can unlock by doing certain quests
- Difficulty will now dynamically change depending on what items you have and what you do
- Food now rots over time
- Seasons can now change and prevent crops from growing during the winter
- Items and recipes are hidden in JEI if you cannot use them yet

  And much, much more that I can't list here without spending another few hours on this...

--- Mods Added ---

- Realbench
- ContentTweaker
- Extended Crafting
- TexFix
- Tiered Tooltips
- Colored Tooltips
- Tip the scales
- Realistic Item Drops
- Trap Expansion
- Corail Tombstone
- Immersive Engineering
- Immersive Tech
- Traverse
- VanillaFix
- Carry On
- Akashic Tome
- Drones
- NetherEx
- Armor Stand Configurator
- Extra Bit Manipulation
- Baby Mobs
- Infernal Mobs
- Bad wither no cookie
- Tropicraft
- Chance cubes
- Client Tweaks
- Armory Expansion
- Tinker's Complement
- Tinker's extras
- Controlled Burn
- Serene Seasons
- Ceramics
- Tool Progression
- Cravings
- v10overlap
- Advanced Mortars
- Jukebox
- Netherbound
- Nether Chest
- No Nether Portals
- Better With Mods
- Better With Addons
- Better Records
- Minecolonies
- DeathQuotes
- Worley's Caves
- Scavenge
- Realistic Torches
- Pewter
- Corpse Complex
- Just a Few Fish
- Smooth Font
- Smooth Water
- Neat
- Better Foliage
- Mo Villages
- Villager Trade Tables
- Jei Villagers
- Grue
- Primal Chests
- Immersive craft
- Vanilla Immersion
- Project: Vibrant Journys
- Gamestages
- Bloodmoon
- Rough Mobs 2
- Gendustry JEI Addon
- Dungeon Mobs Reborn
- MultiBeds
- Passable Leaves
- Better Builder's Wands
- Better With Engineering