2007-10-11 nogudnik <nogudnik@gmail.com>

  * Enable/disable/rename the start and empty queue depending
    on what state the queue is in
  * Fixed bug displaying shopping list when player has the same
    reagent used by multiple queued recipes
  * Added option to set transparency of the tradeskill window
  * Possible bug fix for enchanting cooldowns

2007-10-10 nogudnik <nogudnik@gmail.com>

  * Fixed a bug with recursively adding reagents for recipes to the queue.
    This bug was introduced after the 1.8 release.

2007-10-10 nogudnik <nogudnik@gmail.com>

  * Main trade skill window is now resizeable
  * Added GetRecipeNamePrefix(), GetRecipeNameSuffix(), and
    GetExtraItemDetailText() to ThirdPartyHooks.lua so that other 
	mods can add info to the tradeskill	window.
    
2007-10-08 nogudnik <nogudnik@gmail.com>
    
  * Version 1.8 released (oops)
  * Version 1.6 released

2007-10-08 nogudnik <nogudnik@gmail.com>

  * Shopping list can now retrieve items from the bank

2007-10-05 nogudnik <nogudnik@gmail.com>

  * Fixed bug in Fizzwidget Reagent Cost integration
  * Added shopping list that can be set to display at banks and aution houses

2007-10-02 nogudnik <nogudnik@gmail.com>

  * Fixed bug with vendor shoppng list
  * Added very simple shopping list of queued reagents that can
    be optionaly displayed when visiting a bank.

2007-10-01 nogudnik <nogudnik@gmail.com>

  * Profile related options are now stored in the 'profile' portion
    of the database
  * Notes from all all are now added to item tooltips.
  * Moved all the upgrade code to a separate module
  * Fixed problem with enchanting window not closing when you click
    'Enchanting' a second time
  * If the item to be crafted requires a minimum level to use, that
    level can be displayed along with the recipe (disabled by default)

2007-09-29 nogudnik <nogudnik@gmail.com>
    
  * Version 1.5 released

2007-09-29 nogudnik <nogudnik@gmail.com>

  * Added check for no recipies at all when SkilletStitch is
    accessed for the very first time.
  * Check all queues for the player when visiting a merchant
    and looking for things to buy, not just the most recently
    selected skill.
  * When queuing items, if you are missing reagents, and can craft them,
    those reagents can be added to the queue automatically.

2007-09-29 nogudnik <nogudnik@gmail.com>

  * Adjust the way we had the Blizzard frames so that we
    can avoid calling Frame:SetScale(). This crashes the
    Mac client.
  * More work around code for GetNumTradeSkills() being goofed.

2007-09-27 nogudnik <nogudnik@gmail.com>
  
  * Version 1.4 released

2007-09-27 nogudnik <nogudnik@gmail.com>

  * Attampt to work around the problems caused by GetNumTradeSkills()
    and GetTradeSkillInfo() returning nothing. Grrr.

2007-09-26 nogudnik <nogudnik@gmail.com>

  * Added zhCN translation courtesty of Shadowsongs
  * Mostly fixed the problem of recipes not being dispayed when the window
    is first opened. Seems as if Blizzards GetNumTradeSkills() like to return
    '0' for a while when the window is first opened.

2007-09-25 nogudnik <nogudnik@gmail.com>
    
  * Version 1.3 released

2007-09-25 nogudnik <nogudnik@gmail.com>

  * Bump the .toc to 20200 for patch 2.2.0

2007-09-25 nogudnik <nogudnik@gmail.com>

  * Production queues are now saved when you close the window
    and restored when you open it. Queues are also persistent
    across login sessions.
  * Added ThirdPartyHooks.lua, which can be used by mod authors to
    hook into Skillet and add a button to the tradeskill window.

2007-09-24 nogudnik <nogudnik@gmail.com>

  * Fixed .toc so the traditional Chinese (zhTW) localization
    actually shows up.
  * If bag contents change when the tradeskill window is closed,
    schedule a recount for the next time the window is opened.
  * Recipes are now stored at the server level so that the they can
    be access from all alts on a server. This opens up some
    interesting possibilities for features. The old data is converter
    when the new mod is first loaded.

2007-09-23 nogudnik <nogudnik@gmail.com>

  * Added traditional Chinese (zhTW) localization file courtesy of 'whocare'

2007-09-22 nogudnik <nogudnik@gmail.com>

  * Deleting the first entry in the queue will stop the queue after the
    current item in the process of being crafted has completed. Cannot
    cancel the current item without hitting [ESC]
  * QueueAll and CreateAll now know how many items are already queued and
    will not re-add them to the production queue
  * wowinterface request # 2439 - support for Reverse Engineering. Could not
    make Reverse Engineering work, but I was able to borrow the functionality
  * Support for ArmorCraft

2007-09-22 nogudnik <nogudnik@gmail.com>

  * wowinterface bug # 3920 - tooltips are now clamped to the
    screen.
  * wowinterface bug # 3919 - craftable counts for recipes
    should now be updated when your bag contents change.
  * wowinterface request # 2440 - added support for
    TradeJunkie.
  * "hide uncraftable" and "hide trivial" settings are now
     saved per character and per tradeskill

2007-09-21 nogudnik <nogudnik@gmail.com>

  * Added German localization (thanks Farook)
  * Added option to suppress tooltips on the recipe list
  * Reworked the embedded Stitch libary to work with Quartz
    (a modular casting bar mod)

2007-09-20 nogudnik <nogudnik@gmail.com>

  * Version 1.0 released
